Maybe 4 hours until my friends are online, and three more levels to climb before I can get a class. Soon as I clear the slight disorientationof the transition to the game I check my surroundings. I am right where I was when I signed off. I head north across some grassy fields towards the woods. Stamina is important in battle so I don''t run this time, and halfway between the farm and the woods I see how hard a higher level monster is.
<table style="background-color: #e3e3e3; margin-left: auto; margin-right: auto">
<tbody>
<tr>
<td style="text-align: center">Ambush!<hr>54 damage received</td>
</tr>
</tbody>
</table>
It feels like my leg has been shredded and I am standing on the tattered end! I fall to the ground with a shout of pain. A green and brown snake coils up from biting me and raises its head above the grass.
<table style="margin-left: auto; margin-right: auto">
<tbody>
<tr>
<td>Plains Snake - 3</td>
</tr>
</tbody>
</table>
A level 3 snake nearly killed me in one hit! I swing once with my sword, going wide and missing. The snake bobs its head to follow the movement, and then looks at me again. I hold my dagger out, between me and the snake, while I try to get back up into a defensible position. The snake focuses on my dagger, matching every wiggle and dip, and hisses. It strikes and I parry, but I do not have as much dexterity as the snake and receive some damage
<table style="background-color: #e3e3e3; margin-left: auto; margin-right: auto">
<tbody>
<tr>
<td>incomplete parry, 50% damage<hr>5 damage received</td>
</tr>
</tbody>
</table>
I have 23% health left, and my heart is pounding so hard I can feel it everywhere. I''m sitting upright so my arms are free to fight. Either I take this thing now or after I resurrect at the chapel. I extendthe dagger out and the snake follows enough for me to smash it across the face with my wooden sword.
-6 to snake
What? I have increased strength and level since those rats, I should be doing more damage! As it is lifting its head I hit it again, this time pressing the head into the ground at the end of the swing.
-6 to snake
And I start stabbing with the knife
-3 to snake
-3 to snake
-4
-3
-3
-4
The snake is writhing and trying to get free. I curse it for having such health while I keep stabbing.
-3
-4
Then it gets its body under my sword, and starts pushing my sword up. This snake has more strength than I do! I''ve recovered the 5 health from the bad parry, but I am still dangerously low on health for this fight. However, that barrage of stabbings has brought the snake''s health as low as mine. About 30% left. That snake glares at me, and then strikes out to bite the arm holding my dagger.A case of content theft: this narrative is not rightfully on Amazon; if you spot it, report the violation.
(9 damage received)
I start beating on it with the sword while it is attached to me
-6
-6
It draws back for another strike and I bring my wounded arm with the dagger up and ready. I activate the parry skill again to try and decrease the damage.
<table style="background-color: #e3e3e3; margin-left: auto; margin-right: auto">
<tbody>
<tr>
<td>incomplete parry, 50% damage<hr>5 damage received</td>
</tr>
</tbody>
</table>
Smack it while it''s extended!
-6
The snake crumples to the ground and vanishes in a twinkle of dust moats, and I collapse back to the ground gasping.
<table style="margin-left: auto; margin-right: auto">
<tbody>
<tr>
<td>85exp</td>
</tr>
</tbody>
</table>
<table style="margin-left: auto; margin-right: auto">
<tbody>
<tr>
<td style="text-align: center">Level up!
<hr>You have 2 unassigned points</td>
</tr>
</tbody>
</table>
The experience from the snake pushed me to the next level, fully healing me as a side effect. The pain of my injuries is an instant memory. Feels so good.
The snake also dropped its skin and one eye. I cannot see a description on them other than the plain labels, but I worked hard for these so I pick them up. If I am going to fight another snake, I want to be able to parry it properly. I put two points in dexterity, and am surprised to see my stamina rise from that. My last point goes into vitality, as I was too close for comfort to dieing out here. I am not too curious to see how bad the death penalty is. That one point brings up my health, stamina, and healing rate. My new status numbers bring me a little comfort.
Werlkhan: Status<input class="spoilerButton" type="button" value="Show">
<table>
<tbody>
<tr>
<td>Name:</td>
<td>Werlkhan</td>
<td>Class</td>
<td>n/a</td>
</tr>
<tr>
<td>Level</td>
<td>3(0%)</td>
<td>exp to level</td>
<td>283</td>
</tr>
<tr>
<td>Vitality</td>
<td>7</td>
<td>Health</td>
<td>104</td>
</tr>
<tr>
<td>Strength</td>
<td>7</td>
<td>Mana</td>
<td>31.5</td>
</tr>
<tr>
<td>Dexterity</td>
<td>8</td>
<td>Stamina</td>
<td>74</td>
</tr>
<tr>
<td>Intelligence</td>
<td>4</td>
<td>H regen</td>
<td>1.11 (93s)</td>
</tr>
<tr>
<td>Wisdom</td>
<td>5</td>
<td>M regen</td>
<td>0.94 (34s)</td>
</tr>
<tr>
<td>Charisma</td>
<td>3</td>
<td>Armor</td>
<td>0</td>
</tr>
<tr>
<td style="text-align: center">unspent</td>
<td style="text-align: right">0</td>
<td>Carry limit</td>
<td>76</td>
</tr>
<tr>
<td style="text-align: center"></td>
<td style="text-align: right"></td>
<td>Money</td>
<td>31c</td>
</tr>
</tbody>
</table>
Skills: <input class="spoilerButton" type="button" value="Show">
<table>
<tbody>
<tr>
<td style="text-align: center">Skills:</td>
<td></td>
<td></td>
</tr>
<tr>
<td>Parry (dagger)</td>
<td>10 stamina, 0 cooldown</td>
<td>Using a dagger or short weapon, receive and redirect attacks without taking damage. This is a contest of dexterity with your enemy.</td>
</tr>
</tbody>
</table>