<div>
<table border="1" width="707">
<tbody>
<tr>
<td>Name:----</td>
<td>Race: Young Dominator</td>
<td>Level: 15</td>
<td>Exp: 5/150</td>
</tr>
<tr>
<td>Skills</td>
<td>Affinity(!)</td>
<td>Traits</td>
<td>Spells</td>
</tr>
<tr>
<td>Vitality: 15</td>
<td>Toughness: 15</td>
<td>Intelligence: 15</td>
<td>Agility: 15</td>
</tr>
<tr>
<td>Core</td>
<td>Hp: 225/225 Regen: 15/m</td>
<td>
Endurance: 225/225 Regen: 15/m
</td>
<td>
Mp:225/225 Regen: 15/m
</td>
</tr>
</tbody>
</table>
I could almost raise all my stats to 18, so I did that first. I left my agility a little lower, but I would even it out later when I had the points to spare.
<div>
<table border="1">
<tbody>
<tr>
<td>Name:----</td>
<td>Race: Young Dominator</td>
<td>Level: 15</td>
<td>Exp: 5/150</td>
</tr>
<tr>
<td>Skills</td>
<td>Affinity(!)</td>
<td>Traits</td>
<td>Spells</td>
</tr>
<tr>
<td>Vitality: 18</td>
<td>Toughness: 18</td>
<td>Intelligence: 18</td>
<td>Agility: 16</td>
</tr>
<tr>
<td>Core</td>
<td>Hp: 324/324 Regen: 18/m</td>
<td>
Endurance: 324/324 Regen: 18/m
</td>
<td>
Mp:324/324 Regen: 18/m
</td>
</tr>
</tbody>
</table>
<div>
I want my name to be... Ascendant. It has a nice ring to it.
<table border="1" width="705">
<tbody>
<tr>
<td>Name: Ascendant</td>
<td>Race: Young Dominator</td>
<td>Level: 15</td>
<td>Exp: 5/150</td>
</tr>
<tr>
<td>Skills</td>
<td>Affinity(!)</td>
<td>Traits</td>
<td>Spells</td>
</tr>
<tr>
<td>Vitality: 18</td>
<td>Toughness: 18</td>
<td>Intelligence: 18</td>
<td>Agility: 18</td>
</tr>
<tr>
<td>Core</td>
<td>Hp: 324/324 Regen: 18/m</td>
<td>
Endurance: 324/324 Regen: 18/mUnauthorized duplication: this narrative has been taken without consent. Report sightings.
</td>
<td>
Mp:324/324 Regen: 18/m
</td>
</tr>
</tbody>
</table>
I guess I should check out my affinity.
<table style="border-collapse: collapse; width: 100%" border="1">
<tbody>
<tr>
<td style="width: 100%">Affinity Options:</td>
</tr>
</tbody>
</table>
<table style="border-collapse: collapse; width: 100%" border="1">
<tbody>
<tr>
<td style="width: 100%">
Kleptomagic-gain spells by observing other creatures cast them
Additional ways to gain spells/spell seeds are available
-30% spell cost.
+30% spell strength
Skill: Watchful Eyes evolves into the spell: Observe
</td>
</tr>
<tr>
<td style="width: 100%">
Flame Magic- Gain 2 fire element spells.
-30% mana cost of fire-element spells
+20% mana cost of non-fire element spells
Choose a new spell every 10 levels
</td>
</tr>
<tr>
<td style="width: 100%">Water Magic-Gain 2 water element spells.
-30% mana cost of water-element spells
+20% mana cost of non-water element spells
Choose a new spell every 10 levels
</td>
</tr>
<tr>
<td style="width: 100%">Shock Magic-Gain 2 electric element spells.
-30% mana cost of electric-element spells
+20% mana cost of non-electric element spells
Choose a new spell every 10 levels
</td>
</tr>
<tr>
<td style="width: 100%">Earth Magic-Gain 2 earth element spells.
-30% mana cost of earth-element spells
+20% mana cost of non-earth element spells
Choose a new spell every 10 levels
</td>
</tr>
<tr>
<td style="width: 100%">
Arcane Magic- Gain 2 Arcane spells
-30% mana cost of Arcane spells
+20% mana cost of non-Arcane spells
Choose a new spell every 10 levels
</td>
</tr>
</tbody>
</table>
Blue box overload. I should consider my options for this, It will probably pave my path into the future.