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AliNovel > Glitch in the System: The Misfit’s Gambit > 2.Drunken Dragon

2.Drunken Dragon

    The rickety attic of the "Drunken Dragon" tavern was probably not designed for a clandestine meeting of glitchy NPCs and perpetually-bickering twins.


    Aiden, Ivy, and Irene were crammed together like sardines in a can labeled "Impending Doom." Dust motes danced in the weak light filtering through cracks in the boarded-up windows, illuminating the sheer absurdity of their situation.


    Aiden, still slightly dizzy from his last-minute escape, activated his BUG Vision again.


    He squinted at the window, focusing on the sounds of pursuit – heavy boots, shouts, the occasional *thump* that suggested someone had just face-planted into a wall.


    With a flick of his mental wrist (because that''s how superpowers work, right?, he targeted the pursuers.


    The sounds outside shifted.


    The angry shouts morphed into a surprisingly upbeat, rhythmic clapping.


    The thumps became… synchronized stomps?


    Aiden peeked through a crack.


    Instead of angry guards, a line of pumpkin-headed carriages – previously burly men in Shadow Ring armor – were doing what could only be described as a synchronized dance routine.


    It was a bizarre fusion of the Macarena and a particularly enthusiastic conga line.


    One pumpkin carriage even seemed to be attempting the moonwalk, with limited success.


    Irene burst out laughing, a sound that could shatter glass and probably the eardrums of any nearby bats.


    Her mirth was so violent that she knocked against a stack of precariously balanced wine barrels.


    One toppled, sending a wave of cheap, vaguely grape-flavored liquid sloshing across the attic floor.


    "Seriously, Aiden?" Ivy said, her voice dripping with icy disdain.


    She gestured at the dancing pumpkin carriages with a delicate flick of her wrist.


    "That''s your grand escape plan? Turning our enemies into a… a *vegetable flash mob*? Your glitches have worse MP consumption than my ice spells!"


    "Hey, it worked, didn''t it?" Aiden retorted, puffing up his chest with a pride that was entirely unwarranted.


    "Besides, who doesn''t love a good dance-off? It''s way more entertaining than just, you know, *killing* them."


    Before Ivy could deliver a suitably frosty retort, the attic door creaked open.


    Standing there, disguised as a surprisingly convincing tavern wench, was Malta.


    The wig was a bit askew, and the bodice was definitely straining, but the overall effect was… passable.


    If you squinted.


    And maybe had a few drinks.


    "Well, well, well," Malta purred, their voice a smooth, androgynous blend of intrigue and mild amusement.


    "What have we here? A glitch in the system, a pair of squabbling siblings, and a whole lot of *unrefined* chaos. My kind of party."


    Malta pulled out a device that looked like a monocle crossed with a futuristic barcode scanner – the "Data Snooperscope," a black market item known for its ability to analyze, well, *anything*.


    They aimed it at Aiden, the device emitting a low hum as it scanned him from head to toe.


    "My, my," Malta murmured, their eyes widening behind the Snooperscope.


    "This isn''t just any old bug, folks. This is the kind of glitch that can rewrite the *source code* of the game. A rarity, a gem, a… walking, talking cheat code!"


    Irene, ever the protective (and slightly terrifying) warrior, instantly bristled.


    She hefted her axe, the polished metal gleaming menacingly in the dim light.


    "You so much as *think* about touching him, and I''ll turn you into a fine paste, suitable for feeding to slimes."


    Malta, unfazed, simply winked.


    "Relax, Red. I''m not in the business of harming valuable assets. Information, on the other hand… that''s a different story."


    Aiden, emboldened by Malta''s assessment and fueled by a potent mixture of adrenaline and sheer dumb luck, decided to test the limits of his "Rule Interpretation" ability.


    He concentrated on the last few dungeon runs, specifically on the boss battles.


    He recalled the fleeting messages that popped up after each victory, the ones everyone dismissed as mere flavor text.


    As he focused, the memories sharpened.


    He saw it now, clear as day.


    After each boss went down, a small, almost imperceptible message flashed on the screen: *"Shadow Ring thanks you for participating in our stress test."* It was an Easter egg, a hidden joke… or something far more sinister.


    "The bosses," Aiden muttered, his voice filled with a dawning horror.


    "They''re not just… bosses. They''re data points. We''re all just… guinea pigs."


    Before he could elaborate, Ivy slapped a hand over his mouth, her touch surprisingly gentle despite the urgency in her eyes.


    Stolen novel; please report.


    A shimmering wall of ice materialized between them and the attic door, a temporary barrier against… something.


    "Don''t," she hissed, her voice barely a whisper.


    "Every time you mess with the data, you make it easier for Cyrus to find the truth."


    The air above them crackled, smelling of static and fear.


    The Rusty Mug tavern reeked of stale ale and desperation, a fitting aroma for Aiden’s current mood.


    He huddled in a shadowy corner booth, nursing a lukewarm mug of something that vaguely resembled apple cider, while twin cyclones of chaos – otherwise known as Ivy and Irene – argued over the best way to dismantle a goblin horde.


    “Fireball, *again*?”


    Irene snorted, her red hair practically vibrating with indignation.


    She slammed her fist on the table, making the cider slosh precariously close to Aiden’s meticulously crafted hiding spot.


    “We used fireball on the *last* goblin horde!


    Where’s the creativity, Ivy?


    Where’s the *boom*?”


    “Creativity gets you killed, Irene.Fireball gets you loot.”


    “Yeah, well, fireball gets you *boring* loot,” Irene grumbled, adjusting the heavy armor that looked suspiciously too large for her.


    Aiden, meanwhile, was having an existential crisis over a bowl of peanuts.


    He could *see* the glitches, flickering like heatwaves around the tavern’s patrons.


    The barkeep, for instance, was phasing halfway into the counter.


    One particularly unfortunate goblin outside was stuck in an endless loop of trying to enter the tavern, only to be flung back out by an invisible force field – a glitch Aiden suspected was related to a recent server update.


    He considered, just for kicks, turning the goblin into a roast chicken.


    It wouldn''t solve his problems, but it would certainly liven up the tavern.


    “So,” he interrupted the twin tornadoes, “while you two are debating the finer points of goblin barbeque, anyone noticed that the reward for the ‘Whispering Caves’ dungeon has been… well, *fiddled* with?”


    The twins stopped mid-bicker, their gazes snapping to Aiden.


    “Fiddled with?What do you mean?”


    Ivy asked, her cool fa?ade cracking just a fraction.


    “Yeah, fiddled with!”


    Irene chimed in, picking up on her sister''s sudden interest.


    “Like someone messed with the loot tables, and not in a good way.”


    She paused, then added thoughtfully, “Though, replacing gold with exploding chickens *would* be interesting…”


    Aiden ignored the exploding chicken suggestion.


    ‘The system’s showing the standard reward – some gold, a couple of potions, the usual.


    But I can see… remnants.


    Ghost images of something *much* more valuable.


    Rare crafting materials.


    High-level enchantments.


    Even a hint of… is that a *legendary* weapon?


    The twins exchanged a look, a silent conversation passing between them.


    “How are you seeing this, Aiden?”


    Ivy finally asked, her voice low and serious.


    Before Aiden could answer – or invent a believable lie – the tavern door creaked open, revealing a figure draped in a hooded cloak.


    The air crackled with an unnerving energy, the glitches around him twisting and writhing like disturbed snakes.


    It was Marta, the enigmatic merchant they’d met the day before.


    "My dears," Marta purred, their voice a smooth, androgynous drawl.


    "So glad to see you''re still in one piece.  And what juicy secrets have your little glitching friend uncovered now?"


    Marta''s eyes flicked to Aiden, a knowing glint in their depths.


    "It seems our ''buggy'' NPC has a talent for uncovering things best left hidden. Things like... how the ''Whispering Caves'' reward is actually a smokescreen for siphoning off resources to the real world.  A little game the ''Shadow Ring'' likes to play."


    Aiden gaped.


    How did Marta know about the Shadow Ring?


    And, more importantly, how did *they* know about his ability to see the hidden rules of the game?


    Outside, the glitching goblin finally broke free from its infinite loop, only to be promptly trampled by a group of orcs doing… the Macarena?


    Yep, definitely a server instability issue.


    Aiden suddenly felt a surge of… something.


    Excitement?


    Dread?


    Both?


    This was getting weirder by the second.


    This was *Eternal Realms*, a game where goblins danced, merchants knew too much, and he, a supposed NPC, held the key to a conspiracy that stretched beyond the digital world.


    He took a swig of his lukewarm cider, a slow grin spreading across his face.


    “Well, ladies,” he said, glancing at the twins, then back at Marta.


    “Looks like things are about to get interesting.”
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