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AliNovel > Ventania: Echoes of the Past (Book2) > Chapter 11: The March of the Reckless Rookies

Chapter 11: The March of the Reckless Rookies

    A raw dawn broke over the city of Ardenfel, painting the high spires and stone battlements in dull gray. A brisk wind swept dust and scraps of litter through its meandering streets, rattling shutters and signboards with unsettling persistence. Few ventured out at this hour, yet in a cramped townhouse in the southwestern ward, four figures prepared for another day of battle.


    They were the Doombroks—a band of adventurers bound by a vow forged in adversity. Over the past weeks, they had carved out a tenuous living in the capital, drawn by rumors of lost parents, demon-limb afflictions, hidden Dark Elf factions, and an elusive rogue named Esverna. Yet each clue demanded coin to chase, and the Doombroks found themselves hemorrhaging resources with little to show. Necessity finally steered them toward the city’s Minor Arena, a gritty sub-stage overshadowed by the grandeur of the famed Grand Arena. Here, novices and low-tier challengers clashed daily for small purses, meager reputations, and the faint hope of promotion to the grand stage.


    So it was that Ventania, Rathgar, Aeryn, and Eldrin had cast aside illusions of effortless breakthroughs and settled into a punishing routine of daily arena bouts—most against unremarkable foes, hardly more threatening than half-trained mercenaries or half-tame beasts. Ironically, these worthless matches proved a vital lifeline, a source of steady gold and incremental renown. The group’s synergy—tempered by real dungeons and savage beasts—outclassed the small-time pit fighters who came for coin or cheap fame. So they accumulated small winnings, day after day.


    Yet the tension never fully faded. Ventania masked her demon-limb with runes, mindful not to unleash the savage impulses lurking beneath. Rathgar, watched for friction within the group, for each new day fighting so-called worthless teams threatened to degrade their morale. Aeryn found the petty style of these fights reminiscent of her assassin days—where practicality overshadowed glory—yet she persevered for the vow. Eldrin, the mage from a fallen noble house, juggled longing for real discoveries with the day-to-day tedium of slaying half-starved hounds or crossing dull steel with novices.


    In the swirl of half-baked showdowns, they found themselves christened by the local watchers as “The Reckless Rookies” for their unstoppable energy and daily readiness to brawl any team the Minor Arena thrust at them. What began as a convenience soon evolved into a cycle: fight in the morning, collect small purses, plan for the next worthless challenge, fight again the next day. Each success advanced them a fraction closer to affording bribes or forging equipment to continue their real quest.


    <hr>


    Routine Fights: Monster Edition


    The Minor Arena itself stood in a neglected quarter of the city, overshadowed by the imposing structure of the Grand Arena, which loomed two wards away. A battered sign reading “Coliseum Annex—Novice Matches” welcomed them daily. Inside lay a ring of weathered stone seats, big enough to hold a few hundred spectators on a decent day. Dust and stale ale scents pervaded the cramped hallways leading to the pit.


    This was where the Doombroks fought worthless monsters—a cycle of half-starved boars, scrawny gnolls, or at times scraggly wolves. The fights felt almost comedic compared to the savage labyrinth beasts they had once faced: drakes, demon outriders, ant queens. Aeryn, agile in black leathers, often led with feints to disorient the creatures, giving Eldrin time to unleash minor cantrips. Rathgar hammered forward with half-ogre strength, while Ventania’s spells blunted each monster’s savage leaps.


    One typical morning, they found themselves set against a trio of battered lizard hounds rumored to be fearsome—but when unleashed, they turned out to be half-maimed, exhausted from prior matches. The creature’s roars fizzled out as soon as they clashed with the Doombroks’ synergy. Eldrin conjured swirling dust devils to confuse them, while Rathgar lunged with a carefully dulled axe. Ventania stood ready, runes dancing around her demon-limb, her staff crackling with synergy. She felt almost embarrassed at how trivial it was to outmaneuver these beasts.


    The fight ended quickly. The small crowd in the stands cheered politely. The official on duty declared them winners, awarding them a paltry purse that was enough to cover a week''s worth of lodging. Only partially satisfied, the Doombroks retreated to the musty corridor, ignoring the next worthless match.


    Despite the meager challenge, tension coiled in Ventania’s stomach. Each day demanded she restrain the savage impulses in her demon arm. A single slip could kill a worthless monster or a worthless fighter—staining them in the city’s eyes. This repeated balancing act wore on her, though the vow’s memory reminded her that gold was essential for forging a path to bigger leads.


    <hr>


    Daily Team Fights Against Half-Baked Novices


    When not facing near-starved beasts, the Doombroks encountered ragtag teams of novices, each apparently aspiring to the Grand Arena but stuck in these smaller “warm-up brackets.” Many boasted cheaply made weapons or minimal synergy. Even if some novices displayed bravado, they crumbled swiftly before the Doombroks’ practiced discipline.


    A standard day saw them pitted against two or three worthless teams, each fight concluding in minutes:


    <ul>


    <li>


    The Black Fist Crew: a trio of ex-city guards turned mercenaries, armed with battered swords. They charged valiantly, only to find themselves systematically disarmed by Aeryn’s cunning and pinned by Rathgar’s unstoppable half-ogre might. Eldrin calmly neutralized any synergy the mercs attempted. The crowd cheered, or occasionally booed at how easy it looked for the Doombroks.


    </li>


    <li>


    The Silver Dove Mages: a group of six amateurs dabbling in magic. They conjured illusions of grandeur, but the Doombroks recognized the illusions instantly. Ventania gently battered aside their illusions with synergy, while Eldrin cast mild counters. The novices sputtered as the illusions dissolved, leading them to a swift yield.


    </li>


    <li>


    An orphan team of wandering sellswords: occasionally offered mild resistance, especially if they specialized in some synergy. But each time, the Doombroks found synergy patterns reminiscent of real labyrinth enemies. Their extensive experiences overshadowed the worthless stunts. They concluded with minimal bruises.


    </li>


    </ul>


    Each victory netted a small coin purse, not enough to transform their finances, but enough to keep them afloat. The watchers in the stands, few though they were, began referencing them as “Reckless Rookies,” for they fought daily, never skipping a challenge, never caring if the next worthless match was at dawn or dusk.


    That moniker stuck. Signs scrawled in chalk by the corridor read “Reckless Rookies: 7 fights, 7 wins,” then “10 fights, 10 wins.” The worthless teams they faced kept piling up, as did meager coin.


    <hr>


    Growing Repetition and Internal Strain


    Yet monotony quickly set in. Day after day, the Doombroks marched to the Minor Arena at sunrise, fought a string of worthless teams or half-starved beasts, collected modest gold, then returned to the townhouse. The vow kept them united, but they felt the grind. They overcame each match with minimal effort, rarely sustaining a scratch. Even the crowd’s enthusiasm sank into routine: “Oh, the Reckless Rookies won again.”


    Over dinners of stale bread and watery stew, they voiced concerns:


    <ul>


    <li>


    Rathgar felt uneasy. “We’re burning our prime time on worthless scuffles. We were wrong to chose this path. I don''t see how this helps us to find your parents, Ventania, or track the rogue Esverna.”


    </li>


    <li>


    Eldrin sighed, flipping through his notes. “I keep re-checking library references—still no big leaps. The gold we earn each day is at least letting us pay off informants. But we remain stuck.”


    </li>


    <li>


    Aeryn stabbed her fork into the watery stew with a scowl. “I left the assassin’s life for something more purposeful. Yet here we are, performing for bored onlookers. At least the vow keeps us from fracturing.”


    </li>


    <li>


    Ventania forced a small, encouraging nod. “It’s not illusions. We’re treading water, but we need coin. And if we do well enough, maybe they’ll promote us to bigger fights in the Grand Arena, where important watchers gather. That might lead to connections or rumors we can exploit for the real quest.”


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    </li>


    </ul>


    They paused at her words. Indeed, the moment demanded unity, fueling them to endure the worthless fights. So they pressed on, day after day, each worthless fight forging a small stepping stone for the future.


    <hr>


    A Typical Day of Endless Brawls


    One typical morning, the Doombroks arrived at the Minor Arena’s half-lit corridor, stifling yawns. The official assigned them three consecutive matches: a worthless monster scuffle, then two worthless team clashes.


    Match One: “Boar Rampage.” Three half-wild boars with minimal training, each huffing and squealing in frustration. The small bleachers held perhaps a hundred spectators, among them some casual gamblers. The boars snorted, bounding across the ring in furious charges. Aeryn ended each charge with a single fluid dagger butt to the beast’s head, toppling them. Eldrin conjured a mild gust to keep the last boar from ramming Rathgar. Meanwhile, Ventania stood calmly, illusions swirling around her demon-limb, staff at rest, hardly needing to fight. The boars collapsed in a squealing pile. A wave of polite applause greeted them. Coin was collected.


    Match Two: “Urban Warband,” a quartet of ex-bandits sporting chipped swords. They ran in, shouting feigned bravado: “We’ll show these Rookies how it’s done!” The watchers snickered at the bandits’ display. Rathgar took point, disarming the loudest in one sweeping motion. Aeryn subdued the second from behind. Ventania conjured mild synergy blasts to hamper the remaining two, preventing them from forming a defensive line. Within moments, they conceded, dropping weapons. Another small coin purse was earned. The watchers gave subdued cheers—this was turning predictable.


    Match Three: The final worthless scuffle of the day, labeled a “Team Duel.” The opponents turned out to be uncoordinated novices, half of them trembling at the sight of Ventania’s staff crackling with synergy. She sighed, dispatching them with precise, nonlethal strikes, illusions flickering at her fingertips. The novices collapsed or yielded quickly, leaving the Doombroks unscathed.


    After handing over the same minimal payout, the official gave them a wry look. “You fight almost daily and keep winning. At this pace, maybe you’ll earn a shot at the bigger stage—if the managers see enough crowd interest.”


    They left the ring overheated, pockets jingling with mild coin, hearts sinking at the banality of it all. Another day, another worthless set of battles.


    <hr>


    The Demonic energy Rising Tension


    That evening, Aeryn tried coaxing Ventania to unwind over half-decent stew in the townhouse. But Ventania’s thoughts swirled with the demon-limb’s suppressed violence. Each worthless fight felt like tempting fate: she overcame illusions of complacency, but she sensed the limb’s hunger for real blood or real challenge.


    In the upstairs corridor, she stared at her reflection in a polished metal plate. She glimpsed the faint pinkish hue creeping further up her shoulder. “I can’t keep humiliating these novices,” she murmured. “It’s too easy—and it’s not taming the demon-limb. It only leaves me wanting a real fight.”


    Rathgar overheard, offering a paternal hand on her elbow. “We vow to find a real path soon. For now, each worthless victory is coin in our pouch.”


    She nodded, forcing gratitude. But inside, her synergy roiled in dissatisfaction. Past labyrinth battles had tested her synergy against monstrous foes, pushing her to the brink. Now, daily worthless scuffles offered no outlet for the demon-limb’s savage power beyond the mild satisfaction of subduing incompetent foes. She worried about the tension building, awaiting an actual release.


    <hr>


    Arena Gossip and Growing Name


    Across the days that followed, gossip in the Minor Arena spread: “The Reckless Rookies fight daily, never turning down a match.” Some watchers found it thrilling, others found it repetitive. Yet the Doombroks’ presence stirred at least mild interest. Their fighting spirit and battle synergy displayed glimpses of formidable skill, overshadowing the worthless opponents.


    Occasionally, lesser nobles would appear in the stands, placing small bets, evaluating the potential of these novices for bigger events. In hushed corners of the corridor, the Doombroks overheard: “If they keep this spree, maybe a talent scout from the Grand Arena will notice.”


    Those scraps of rumor buoyed them. If they reached the big stage, they might rub shoulders with powerful aristocrats or foreign delegations—people who might hold leads on the Dark Elves or Esverna, or who possessed rare knowledge that Eldrin needed to quell demon-limb synergy.


    Aeryn gleaned from her underworld contacts that a big exhibition might occur soon at the Grand Arena, featuring teams from out of the kingdom. If the Doombroks soared high enough in the Minor Arena ladder, they could be invited to fight real challengers—and glean bigger coin. The vow demanded they press on.


    Eldrin recognized a chance to tap more advanced forging if they had enough coin, potentially creating synergy-based gear that aided Ventania’s demon-limb control.


    Rathgar simply relished the idea of meaningful conflict, or at least conflict that might net them the resources needed to approach Ventania’s captivity leads.


    Ventania quietly hoped for the day she could test her synergy on a foe that truly matched her fervor, all while not losing herself to the demon-limb’s savage call.


    <hr>


    A Multi-Day Gauntlet


    One week, they endured a grueling schedule: a multi-day gauntlet of worthless teams and small beasts. The Minor Arena, desperate for crowd draws, scheduled them twice a day, morning and late afternoon.


    Day One: They defeated four worthless squads in a row—barely winded. The crowd’s applause grew dull as each fight ended quickly. They reaped moderate coin, storing it in a locked trunk at home.


    Day Two: A caretaker led out an allegedly fierce “two-headed hound,” which turned out to be a pitiful mutt with patchy fur. The Doombroks subdued it in seconds. Next, they outmaneuvered a half-wild group of bandits brandishing crossbows. Ventania stunned them with synergy waves, while Eldrin nullified aimed bolts at himself and Ventania. Bored watchers demanded more excitement.


    Day Three: The Doombroks faced “The Black Iron,” a squad boasting partial synergy. This proved marginally entertaining: The synergy gave the opponents mild mid-fight illusions to disguise movement. Yet Aeryn recognized these illusions from her assassin training. She pointed them out to Eldrin, who disrupted them with calm incantations. Rathgar and Ventania hammered the disoriented foes. Another day, another small purse.


    The cycle continued. They fought every worthless challenge, seldom dropping so much as a bead of sweat. Each evening found them with heavier pockets but heavier hearts.


    Nevertheless, each worthless triumph advanced the vow’s overarching cause. They used the coin to pay more informants, forging improvements. Eldrin resumed partial forging experiments, Aeryn extended bounties for Esverna sightings, Rathgar gave small donations to stable the house, Ventania purchased rare herbal salves to soothe the demon-limb’s throbbing.


    <hr>


    Friction and Worn Spirits


    As days bled together, the group felt subtle friction. Repetitive fights sapped their morale, overshadowing the vow’s unity. They convened in the townhouse’s main room:


    <ul>


    <li>


    Aeryn paced, exuding pent-up tension. “I left being a silent killer behind. Now I’m basically performing a lethal dance—just not lethal—for a handful of coppers. Each worthless victory does nothing for the real quest.”


    </li>


    <li>


    Rathgar recognized her frustration. “We can’t stop. This is the only stable gold flow we have. If we want to continue searching southwestern roads or bribing big informants, we must keep winning.”


    </li>


    <li>


    Eldrin looked up from forging notes. “I know it’s unsatisfying. The synergy we have outstrips these worthless foes. But until a bigger manager or a Grand Arena scout notices us, we can’t jump tiers.”


    </li>


    <li>


    Ventania inhaled, illusions flickering around her demon-limb. “I can endure these trivial fights if it means a shot at truly gleaning information about my parents. We hold the vow, no illusions overshadow that. But I, too, hunger for a real battle—one that tests the demon-limb. This is all so… shallow.”


    </li>


    </ul>


    They parted with a sense of grudging acceptance. Another day, another worthless match.


    <hr>


    Closing: A New Summons


    Then, late in the second month, a minor official from the Grand Arena paid a visit to the townhouse. He carried a short scroll detailing a new possibility: “A small invitation for the Doombroks to partake in an upcoming ‘Promotion Series.’ The winners might earn a slot in the big stage.” The official gave them a measured look. “Your daily spree of worthless victories drew enough notice, it seems.”


    A wave of relief spread among them. Finally a glimmer of progress.


    Aeryn quietly pressed the official for details—did this series attract noble watchers? Could it lead to bigger contacts? He smiled noncommittally. “Yes, potentially. The city’s interest demands more formidable opponents.”


    Ventania’s rippled with excitement. The vow’s path grew clearer. If they overcame worthless challenges daily, a bigger stage awaited. Perhaps there, among real watchers or cunning aristocrats, they might glean the next clue to saving her parents, thwarting the rogue, or deciphering demon-limb synergy.


    As the official departed, they turned to each other, invigorated. The vow still bound them, but now they glimpsed a route beyond the worthless ranks. Their daily battles, no matter how repetitive or trivial, had served a purpose.


    Gathered in the townhouse’s cramped parlor, they raised modest cups of cheap ale, toasting in subdued joy. Each worthless victory was a stepping stone, each no-kill success a rung on the ladder to the real objective. Tomorrow, they’d fight again, the “Reckless Rookies” unstoppable in the minor stage. And soon, if fortune favored them, the vow might carry them onto the big stage—where the real storms of fate awaited.


    End of Chapter 11
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