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AliNovel > Defiant Soul Origins > System Mechanics - Stats

System Mechanics - Stats

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    <td style="width: 22.65%; text-align: center">STAT</td>


    <td style="width: 34.3032%; text-align: center">CHARACTERISTICS </td>


    <td style="width: 24.2913%; text-align: center">AVERAGE


    (for an adult Human)</td>


    <td style="width: 18.7108%; text-align: center">METHODS OF TRAINING</td>


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    <td style="width: 22.65%; text-align: center">Strength</td>


    <td style="width: 34.3032%; text-align: center">How much a person can lift


    *10 lbs per point


    Stamina starts to drain when carrying ^80% of maximum


    Can carry up to ^10% over maximum but is generally considered a bad idea


    Can be negatively affected by Starvation, Malnutrition, Illness, and ^^Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">*5~10</td>


    <td style="width: 18.7108%; text-align: center">Anything that causes Stamina or equivalent Physical Resource to drain really</td>


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    <td style="width: 22.65%; text-align: center">Vitality</td>


    <td style="width: 34.3032%; text-align: center">Governs the maximum health points a person has


    Hp = 10 times Vitality score


    Also has a small effect on how fast Stamina drains, and resistance to illness and how quickly they can recover from it,


    Affects how quickly Stamina, Hp, Mana(demons and Fae only), or similar resource is recovered


    Doesn''t affect the recovery of Unique Resource like Cp or Elemental essences


    Can be affected negatively by certain sustained Afflictions like Malnutrition, Starvation, Illness and ^^Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~10</td>


    <td style="width: 18.7108%; text-align: center">Getting hurt and recovering


    Health


    Good Nutrition</td>


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    <td style="width: 22.65%; text-align: center">Endurance</td>


    <td style="width: 34.3032%; text-align: center">Governs the Stamina resource and other equivalent resources


    Affects base Resistance to everything and the accruement of more specific Resistances


    Can be affected negatively by the higher levels of certain sustained Afflictions like Malnutrition, Starvation, Illness


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~7-10</td>


    <td style="width: 18.7108%; text-align: center">Getting hurt and recovering, recovering from most Afflictions, Fully draining Stamina, Continuing to work/move with fully drained Stamina</td>


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    <td style="width: 22.65%; text-align: center">Defense</td>


    <td style="width: 34.3032%; text-align: center">Affects the durability of skin, bones, and other tissues to reduce damage to the body.


    Can be affected negatively by the higher levels of certain sustained Afflictions like Malnutrition and Starvation


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~7- 9</td>


    <td style="width: 18.7108%; text-align: center">Getting hit


    a lot</td>


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    <td style="width: 22.65%; text-align: center">Wisdom</td>


    <td style="width: 34.3032%; text-align: center">Affect the regeneration of Mana and other mental or spiritually based resources


    Affects the retention and use of acquired Knowledge


    Affects resistance to Mind Control, Charm/Charisma, and Madness


    Love what you''re reading? Discover and support the author on the platform they originally published on.Can be affected negatively by the highest levels of certain sustained Afflictions like Malnutrition and Starvation


    Can also be affected Drowsiness, Fatigue, Drunkenness, and Mage Bane


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~5 - 10</td>


    <td style="width: 18.7108%; text-align: center">Problem solving, Extended periods of Meditation</td>


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    <td style="width: 22.65%; text-align: center">Intelligence</td>


    <td style="width: 34.3032%; text-align: center">Affects the maximum stored Mana that is readily available for spells or other mystic/spiritual arts


    Mana = Intelligence stat times ten


    Affects the speed of learning and thought processes


    Affects resistance to Mind control and the effects of Charisma


    Can be affected negatively by the highest levels of certain sustained Afflictions like Malnutrition and Starvation


    Can also be affected Drowsiness, Fatigue, Drunkenness, and Mage Bane


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~10</td>


    <td style="width: 18.7108%; text-align: center">Problem solving, studying, research </td>


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    <td style="width: 22.65%; text-align: center">Agility</td>


    <td style="width: 34.3032%; text-align: center">Affects flexibility, speed, balance, and the ability to dodge during a fight


    Can be affected negatively by the highest levels of certain sustained Afflictions like Malnutrition and Starvation


    Can also be affected Drowsiness, Fatigue, and Drunkenness


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~7-10</td>


    <td style="width: 18.7108%; text-align: center">Stretching, running obstacle courses, and dodging </td>


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    <td style="width: 22.65%">Dexterity</td>


    <td style="width: 34.3032%; text-align: center">Affects precision and spatial awareness


    Can also be affected Drowsiness, Fatigue, and Drunkenness


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~8-11</td>


    <td style="width: 18.7108%; text-align: center">Doing detailed work, dodging </td>


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    <td style="width: 22.65%">Charisma</td>


    <td style="width: 34.3032%; text-align: center">Affects social interactions - good or bad - on an intentional level


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~6-9</td>


    <td style="width: 18.7108%; text-align: center">Socializing mainly</td>


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    <td style="width: 22.65%">Luck</td>


    <td style="width: 34.3032%; text-align: center">Affects the rarity of events and the outcome of interactions, good and bad


    Event type is regulated by Karma


    Outcome of interactions is regulated by Charisma


    Curses increase the negative effects of Luck


    Blessings increase the positive effects of Luck


    Moderately affects the effectiveness and acquirement of Resistances


    ^^Is negatively affected by Miasma related Afflictions</td>


    <td style="width: 24.2913%; text-align: center">~</td>


    <td style="width: 18.7108%; text-align: center">Gambling, taking calculated risks</td>


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    *May change in the future


    ^Can vary between races and specie and can be changed with boosting effects


    ^^Demons and Demonics are immune to the effects of Miasma and thus cannot acquire Miasma related afflictions
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