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<td style="width: 22.65%; text-align: center">STAT</td>
<td style="width: 34.3032%; text-align: center">CHARACTERISTICS </td>
<td style="width: 24.2913%; text-align: center">AVERAGE
(for an adult Human)</td>
<td style="width: 18.7108%; text-align: center">METHODS OF TRAINING</td>
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<td style="width: 22.65%; text-align: center">Strength</td>
<td style="width: 34.3032%; text-align: center">How much a person can lift
*10 lbs per point
Stamina starts to drain when carrying ^80% of maximum
Can carry up to ^10% over maximum but is generally considered a bad idea
Can be negatively affected by Starvation, Malnutrition, Illness, and ^^Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">*5~10</td>
<td style="width: 18.7108%; text-align: center">Anything that causes Stamina or equivalent Physical Resource to drain really</td>
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<td style="width: 22.65%; text-align: center">Vitality</td>
<td style="width: 34.3032%; text-align: center">Governs the maximum health points a person has
Hp = 10 times Vitality score
Also has a small effect on how fast Stamina drains, and resistance to illness and how quickly they can recover from it,
Affects how quickly Stamina, Hp, Mana(demons and Fae only), or similar resource is recovered
Doesn''t affect the recovery of Unique Resource like Cp or Elemental essences
Can be affected negatively by certain sustained Afflictions like Malnutrition, Starvation, Illness and ^^Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~10</td>
<td style="width: 18.7108%; text-align: center">Getting hurt and recovering
Health
Good Nutrition</td>
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<td style="width: 22.65%; text-align: center">Endurance</td>
<td style="width: 34.3032%; text-align: center">Governs the Stamina resource and other equivalent resources
Affects base Resistance to everything and the accruement of more specific Resistances
Can be affected negatively by the higher levels of certain sustained Afflictions like Malnutrition, Starvation, Illness
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~7-10</td>
<td style="width: 18.7108%; text-align: center">Getting hurt and recovering, recovering from most Afflictions, Fully draining Stamina, Continuing to work/move with fully drained Stamina</td>
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<td style="width: 22.65%; text-align: center">Defense</td>
<td style="width: 34.3032%; text-align: center">Affects the durability of skin, bones, and other tissues to reduce damage to the body.
Can be affected negatively by the higher levels of certain sustained Afflictions like Malnutrition and Starvation
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~7- 9</td>
<td style="width: 18.7108%; text-align: center">Getting hit
a lot</td>
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<td style="width: 22.65%; text-align: center">Wisdom</td>
<td style="width: 34.3032%; text-align: center">Affect the regeneration of Mana and other mental or spiritually based resources
Affects the retention and use of acquired Knowledge
Affects resistance to Mind Control, Charm/Charisma, and Madness
Love what you''re reading? Discover and support the author on the platform they originally published on.Can be affected negatively by the highest levels of certain sustained Afflictions like Malnutrition and Starvation
Can also be affected Drowsiness, Fatigue, Drunkenness, and Mage Bane
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~5 - 10</td>
<td style="width: 18.7108%; text-align: center">Problem solving, Extended periods of Meditation</td>
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<td style="width: 22.65%; text-align: center">Intelligence</td>
<td style="width: 34.3032%; text-align: center">Affects the maximum stored Mana that is readily available for spells or other mystic/spiritual arts
Mana = Intelligence stat times ten
Affects the speed of learning and thought processes
Affects resistance to Mind control and the effects of Charisma
Can be affected negatively by the highest levels of certain sustained Afflictions like Malnutrition and Starvation
Can also be affected Drowsiness, Fatigue, Drunkenness, and Mage Bane
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~10</td>
<td style="width: 18.7108%; text-align: center">Problem solving, studying, research </td>
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<td style="width: 22.65%; text-align: center">Agility</td>
<td style="width: 34.3032%; text-align: center">Affects flexibility, speed, balance, and the ability to dodge during a fight
Can be affected negatively by the highest levels of certain sustained Afflictions like Malnutrition and Starvation
Can also be affected Drowsiness, Fatigue, and Drunkenness
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~7-10</td>
<td style="width: 18.7108%; text-align: center">Stretching, running obstacle courses, and dodging </td>
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<td style="width: 22.65%">Dexterity</td>
<td style="width: 34.3032%; text-align: center">Affects precision and spatial awareness
Can also be affected Drowsiness, Fatigue, and Drunkenness
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~8-11</td>
<td style="width: 18.7108%; text-align: center">Doing detailed work, dodging </td>
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<td style="width: 22.65%">Charisma</td>
<td style="width: 34.3032%; text-align: center">Affects social interactions - good or bad - on an intentional level
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~6-9</td>
<td style="width: 18.7108%; text-align: center">Socializing mainly</td>
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<td style="width: 22.65%">Luck</td>
<td style="width: 34.3032%; text-align: center">Affects the rarity of events and the outcome of interactions, good and bad
Event type is regulated by Karma
Outcome of interactions is regulated by Charisma
Curses increase the negative effects of Luck
Blessings increase the positive effects of Luck
Moderately affects the effectiveness and acquirement of Resistances
^^Is negatively affected by Miasma related Afflictions</td>
<td style="width: 24.2913%; text-align: center">~</td>
<td style="width: 18.7108%; text-align: center">Gambling, taking calculated risks</td>
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*May change in the future
^Can vary between races and specie and can be changed with boosting effects
^^Demons and Demonics are immune to the effects of Miasma and thus cannot acquire Miasma related afflictions