More panels appeared before me, but I needed my child''s body to catch its breath since I felt as if I was about to die.
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[Prove your worth]
[Round 3: Snow Troll]
[Description: A troll that has evolved to withstand the freezing temperatures of a magically cold climate. Killing this monster would be impressive due to the gap in your stats… the gods don''t give a shit, though.]
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Seeing my match up, I couldn''t help but smile as I probably had the most chance against this troll more than any other monster I had encountered so far.
Killing it would take the longest, but I doubt I would take any hits.
ROAARRRRR
A nostalgic cry came from behind me, and when I turned around, I saw the three-meter tall troll with massive muscles and just enough rags to cover its third leg down there.
In its hand was a massive wooden club covered in small metal spikes that had my name on it.
ROOAAARRRRRR
After another air rattling cry that shook me to my bones, and as the troll ran towards me, its stomping feet shook the abyssal floor beneath us.
A hot and steamy breath was let out from its mouth as it exhaled while swinging its club down with maximum force.
BAM
"Just as expected," I muttered with arge smile and then swung upwards with my wooden staff, creating arge wave of water that crashed into the troll''s legs.
The troll was knocked forward and then proceeded to stumble a few feet before facenting onto the ground.
I took this chance to jump onto the troll''s back and then continuously bash it with heavy waves of water, but…
"This is doing nothing,"
ROAAAAAAAAAAAAARRRRRRRRRRR
The troll let out a different cry this time which was obviously its unique skill.
Unlike the monsters from before, it actually used its unique skill, which paralyzed me from my head to my toes.
I was already aware of this skill and had already expected him to use it, so I, of course, got him into the perfect position for him to take absolute years to get up.
And once the paralyzation had disappeared and the troll did yet another wide swing towards me, I rolled out of the way.
I repeated the same process from before, which was to dodge one of its attacks, get behind it, attack the back of its knee so it stumbles down, and then try to batter it again…
"HUFF… HUFF… HUFF… HUFF… USELESS STAFF!" I shouted before tossing my magic-infused staff to the side.
The troll''s skin was way too tough, and since it wasn''t a boss, I couldn''t see its health bar, meaning I could be here for days or months, or even years.
So, I had no way to beat this thing.
It wouldn''t have even mattered if I stuck my staff down its throat and bloated its belly because it would just spew everything out and bite my staff in half.
I''ll even be lucky to escape its unique skill being used at point-nk range.
BAM
…
I appeared in a fresh ne of abyss that seemingly stretched infinitely, and a familiar single panel appeared before me.
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[You have been judged]
[ss Options have been fully revealed]
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The singr panel then suddenly split into three, revealing three ss options that I wasn''t disappointed by.
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[ss: Water Magician]
[Description: Your affinity and talent with water-rted skills are through the roof, and in terms of geniuses, you are a rare specimen among all. Your proficiency while using any water-rted skill is improved, and you''ll feel more familiar with foreign spells.]
[Requirements: Water-Rted Skill | Proficiency in Water Magic | 5 Magic ]
[ss Bonus: +8 Magic | Water-Rted Skills]
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[ss: Light-Water Magician]
[Description: Your affinity and talent with water-rted skills are through the roof, and in terms of geniuses, you are a rare specimen among all. Also, with your potential in light magic due to your high Aether stat, your water will be infused with light upon picking this option. Your proficiency with water-rted skills will only increase with this ss, and you''ll feel more familiar with foreign spells that you hadn''t used before.]
[Requirements: Proficiency in Water Magic | 2 Aether | 5 Magic ]
[ss Bonus: +3 Magic | Light Infused Water-Rted Skills]
[ss Drawbacks: You Will Be a Hated Figure Amongst Dark Apostles ]
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[ss: Puddle Assassin]
[Decription: You are strangely inept with the art of assassination, allowing you to have a chance at diverging into the path of an assassin. Despite being a mage, your strange affinity with weapons and closebat will unlock several other paths. Your proficiency with des and your affinity with any water-rted skill will rise slightly.]
[Requirements: Proficiency in Assassination | Water-Rted Skill ]
[ss Bonus: +5 Speed | +2 Strength | Cold Heart | Water-Rted Skills ]
[ss Drawbacks: -2 Defense ]
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All of the options were pretty bnced, with not one of them being better than the other… or some being better than the others, but it really depends on the path I want to take and the drawbacks thate with the ss.
For example, if I pick Puddle Assassin right now, then my next choice of sses will be pretty closely rted to weapons.
But do I really want to focus on weapons or more magic? Well… I want to focus on the magic, of course.
There''s a bit of a loophole I can take advantage ofter on, which consists of me raising my strength to a few points higher than my magic.
So, then I must pick between the Light-Water Magician and the Water Magician…
Yeah… the answer was pretty obvious.
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[Congrattions on upgrading your ss]
[You have selected: Water Magician]n/?/vel/b//jn dot c//om
[Basic Stats have received their buff]
[Advanced Stats have received their ss-specific buff]
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Good… This ss is much better due to the better ss bonus and the zero drawbacks, as even though I was intrigued by the Light-Water Magician at first, upon looking at the requirements, I knew I could do moreter on.
One of the requirements was having at least two Aether, and if that was the benchmark, then with five Aether, I could still potentially have a light rted ss in the future with possibly no drawbacks.
It was a gamble I was willing to take.