Kael was scrolling through thements section and, to his surprise, stumbled upon gossip about himself.
Where did all these foreign visitors with non-local IP addressese from? From America, Neon, and even a few smaller countries.
Obviously, this game wasn''t just breaking boundaries; it had gone viral in other regions of the Human Federation.
However, the topics of chat from these foreign visitors were somewhat strange.
"I heard you can take off your pants in this game."
"Holy Light and Dark Priests must die!"
"I heard the game''s modeling finally resembles actual humans!"
"Ppany yer reporting in. Quick question, can I hang the nobles from streetmps in the game?"
"Failed to get into art school this year, preparing for another try, heard this game has the best mind eleration tech in the Human Federation. When is the public beta?"
Clearly, the influx of foreign visitors had turned beta testers into a minority on the forum.
Not many people were discussing actual game content; instead, the overall vibe of the forum had gone askew.
One could only say that chaos seemed to be the driving force behind the forum''s development.
Kael, seeing these yers chatting so happily about gamey, was a bit puzzled. Were there really that many beta testers? Why hadn''t he noticed before?
He took a nce at the yer tags...
Well, visitor temporary ounts.
These people were just role-ying game developers.
However, what Kael was more concerned about was the new expansion, "Shadow Wolf Totem."
Even the expansion''s timeline had changed?
Kael felt a sense of urgency.
In his past life, the "Shadow Wolf Totem" expansion hade out muchter than now.
If he remembered correctly, it was the first andst expansion before the game went into open beta after the beta test server was activated.N?v(el)B\\jnn
After that, "Gates of the Netherworld" officiallyunched with a massive wave of yers.
But now, history seemed to have taken a twist, with the expansion appearing earlier, causing some unease in his heart.
In his past life, as a professional yer, he had thoroughly studied many expansion versions and had a pretty good impression of this particr one.
The expansion''s background was rooted in the Twisted Jungle, whererge-scale relocation of flora and fauna by yers caused significant ecological changes.
The survival needs of the Shadow Wolf pack were affected, prompting the pack leader, who had gained intelligence, to guide the wolves in organizing an assault on Lancaster Territory.
It was better to be prepared early.
Kael nned to have Old White arrange some defensive measures for the territory as soon as he left.
At the very least, the Rangers needed to be more vignt. Dealing with Shadow Wolves shouldn''t be too hard for them with a mature system in ce.
But arge gathering of Shadow Wolves would still pose a great threat to the territory.
They needed to find a way to drive them back.
After all... although the wolf packs made it difficult for Lancaster''s Rangers to explore dungeons, they were also a barrier preventing monsters from the deeper parts of the Twisted Jungle from stepping out.
This dungeon in the Twisted Jungle was actually muchrger than yers imagined.
This instance would remain open until nearing the end of the first version of the open beta, where yers and NPCs would eventually clear it and integrate it into the territory through coborative efforts.
It was also the first dungeon led by yers to be fully integrated.
At this point, neither Kael nor the undead-bodied yers had truly explored it.
Fortunately, Kael had prepared everything in advance. From the beginning, he never nned to rely on yers as the main defense of the territory.
He firmly believed in self-reliance.
Now that the dungeon monster outbreak hade early, even if he had to grit his teeth, with adequate preparation, he could carve out a path.
He just didn''t know when the yers woulde online.
Would it be at the height of the expansion''s activity, or before the wolf packs officially started their attack? They certainly wouldn''t wait until the expansion was almost over to hop in and scavenge, would they?
Just as he was about to exit the forum, Kael''s pupils suddenly constricted.
As he unwittingly nced at his personal tab on the system panel, he noticed a special data change—
Open Beta Countdown!
The text which previously showed over two hundred days was gradually bing blurry, and a new time read: only 100 days left until the open beta.
Kael''s mouth twitched, feeling a bit embarrassed.
The pace of this historical progression was more than just a little bit faster!
He was still in the Prayer Room of the Church of the God of Knowledge. He looked up at the statue of Dinel in the center of the church, thinking to himself, "This time I was careless, but it won''t happen again."
The reason he was still at the church was that he had previously asked the bishop in Royal Capital for help from the Church of the God of Knowledge in providing skill-learning manuals for Druid ss change, to help Nan Keplete the transition smoothly.
After all, this bishop used to be a well-traveled Universal Schr who collected knowledge of flora and fauna from all over the world and was also a part-time Druid.
He was the first person Kael thought of in Royal Capital who could most likely help a yer with ss change. Using an early strongman''s legacy to enlighten Nan Ke was both a testament to his high hopes and a way to break through the system''s restrictions more easily.
Of course, Kael now urgently hoped to coborate with this bishop further.
"Such a rich aura of knowledge, I didn''t expect that in this era, a noble like you would still be willing to worship the God of Literature. I can feel the charm of words and images in you."
An elderly voice resonated, and Kael turned around, bowed to the slowly approaching Old Bishop, and said, "Being young is my most valuable asset for learning. Apanying knowledge at the time of greatest need is a responsibility to myself."
Kael, known for tailoring his words to please the listener, spoke earnestly this time.
After all, he was genuinely studying.
A few days ago, he attempted to allocate attribute points on the system panel in the academy library. Naturally, to maximize the effect of exclusive skills, he opted to increase his Intelligence.
ording to the official "Gates of the Netherworld" website, different attributes yielded different results when leveling skills.
Strength determined physical power;
Agility determined reaction speed;
Endurance determined the duration and amount of energy forbat;
Perception determined environmental awareness;
Intelligence determined spell strength and, to some extent, influenced skill learning speed, with no direct corrtion to wisdom or problem-solving capabilities;
Willpower rted to one''s firmness of belief and, for some sses, could convert into strength.
Among these, Kael''s exclusive skill clearly heavily favored the Intelligence attribute.
For yers, even if they maxed out their Intelligence, they wouldn''t experience it the way Intelligence itself felt.
Firstly, Intelligence in this context didn''t equate broadly to IQ but leaned more towards the concept of "Spell Strength."
Secondly, yers couldn''t directly increase their Intelligence to feel enhanced memory or logical capabilities.
If they could, the first thing "Gates of the Netherworld" yers would do is max out Intelligence to build supeputers by hand and craft mushroom bombs.
Real-world schrs wouldn''t need to rack their brains; they''d enter the game, crank up their Intelligence, and fast-forward the Human Federation to conquering the stars in a hundred years.
But that''s clearly impossible. yers, after all, are just yers. No matter how much they increase their stats, at most, their skill upgrade speed would be faster.
But what if I were an Incubus with a system panel, blurring the lines between virtual and reality, and having the constant effect of Queen Moli?
What if I were a Scroll Schr mastering "Dark Knowledge" that maximized its potential based on Intelligence attributes?
...
I want
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