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AliNovel > Elsewhere - Name of the Game [Book One Now Available on Kindle!] > Updated Character Sheet

Updated Character Sheet

    Jaeden Darkmor (aka Bob)


    Race: Human


    Job/Class: ??? Rank: Apprentice


    Skill Trees/Node System LOCKED


    Circle 12 - Tier 2 - Class C


    Experience: 185,100 / 191,100 XP (Next Circle: 13)


    Unallocated Experience: 185,100 / 185,100


    Status Effects:


    <ul>


    <li>The Green Lady''s Boon</li>


    <li>Symbiosis</li>


    <li>Bull''s Resolve</li>


    <li>Swamp’s Resilience</li>


    <li>Labyrinthine Might</li>


    <li>Minotaur’s Instincts</li>


    <li>Heart of Asterius – Synergy Bonus</li>


    <li>Titan’s Resilience</li>


    <li>Hydra Slayer</li>


    <li>Predator’s Instinct</li>


    <li>Luck of the Fool (Fusion)</li>


    <li>The White Room Effect</li>


    <li>Dark Aether Ward (Fusion)</li>


    </ul>


    Primary Attributes


    <table>


    <thead>


    <tr>


    <td width="75">


    Attribute


    </td>


    <td width="52">


    Value


    </td>


    <td width="46">


    Tier


    </td>


    <td width="441">


    Modifiers


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="75">


    Body


    </td>


    <td width="52">


    25


    </td>


    <td width="46">


    Tier 2


    </td>


    <td width="441">


    +5% Hydra Slayer, +5% Synergy Bonus, +5% Labyrinth Conqueror, +2% Flawless Fighter


    </td>


    </tr>


    <tr>


    <td width="75">


    Mind


    </td>


    <td width="52">


    24


    </td>


    <td width="46">


    Tier 2


    </td>


    <td width="441">


    +5% Hydra Slayer, +5% Labyrinth Conqueror, +3% Flawless Fighter


    </td>


    </tr>


    <tr>


    <td width="75">


    Spirit


    </td>


    <td width="52">


    22


    </td>


    <td width="46">


    Tier 2


    </td>


    <td width="441">


    +5% Hydra Slayer, +5% Labyrinth Conqueror, +4% from The Lady’s Boon, +2% Ritual Insight


    </td>


    </tr>


    </tbody>


    </table>


    Support Skills


    <table>


    <thead>


    <tr>


    <td width="81">


    Skill


    </td>


    <td width="46">


    Value


    </td>


    <td width="40">


    Tier


    </td>


    <td width="447">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="81">


    Bandaging


    </td>


    <td width="46">


    26


    </td>


    <td width="40">


    2


    </td>


    <td width="447">


    Basic bandaging skills for minor wounds.


    </td>


    </tr>


    <tr>


    <td width="81">


    First Aid


    </td>


    <td width="46">


    22


    </td>


    <td width="40">


    2


    </td>


    <td width="447">


    Basic wound treatment and first aid.


    </td>


    </tr>


    </tbody>


    </table>


    Exploration Skills


    <table>


    <thead>


    <tr>


    <td width="99">


    Skill


    </td>


    <td width="46">


    Value


    </td>


    <td width="35">


    Tier


    </td>


    <td width="434">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="99">


    Awareness


    </td>


    <td width="46">


    18


    </td>


    <td width="35">


    1


    </td>


    <td width="434">


    Awareness of self and surroundings through focus.


    </td>


    </tr>


    </tbody>


    </table>


    Survival Skills


    <table>


    <thead>


    <tr>


    <td width="102">


    Skill


    </td>


    <td width="41">


    Value


    </td>


    <td width="39">


    Tier


    </td>


    <td width="432">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="102">


    Life Sense


    </td>


    <td width="41">


    18


    </td>


    <td width="39">


    1


    </td>


    <td width="432">


    Detection of life through flora and fauna.


    </td>


    </tr>


    </tbody>


    </table>


    Physical Skills


    <table>


    <thead>


    <tr>


    <td width="104">


    Skill


    </td>


    <td width="41">


    Value


    </td>


    <td width="40">


    Tier


    </td>


    <td width="429">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="104">


    Acrobatics


    </td>


    <td width="41">


    21


    </td>


    <td width="40">


    2


    </td>


    <td width="429">


    Gained and level increased.


    </td>


    </tr>


    </tbody>


    </table>


    Combat Skills


    <table>


    <thead>


    <tr>


    <td width="123">


    Skill


    </td>


    <td width="52">


    Value


    </td>


    <td width="34">


    TierThe narrative has been stolen; if detected on Amazon, report the infringement.


    </td>


    <td width="405">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="123">


    Bonebreaker


    </td>


    <td width="52">


    12


    </td>


    <td width="34">


    1


    </td>


    <td width="405">


    +15% damage to skeletal enemies.


    </td>


    </tr>


    </tbody>


    </table>


    Magic Skills


    <table>


    <thead>


    <tr>


    <td width="123">


    Skill


    </td>


    <td width="52">


    Value


    </td>


    <td width="34">


    Tier


    </td>


    <td width="405">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="123">


    Ritual Magic


    </td>


    <td width="52">


    18


    </td>


    <td width="34">


    1


    </td>


    <td width="405">


    Basic ritual performance and energy channeling.


    </td>


    </tr>


    <tr>


    <td width="123">


    Shamanic Magic


    </td>


    <td width="52">


    16


    </td>


    <td width="34">


    1


    </td>


    <td width="405">


    Communes with spirits, handling basic elemental energy.


    </td>


    </tr>


    <tr>


    <td width="123">


    Ritual Insight


    </td>


    <td width="52">


    17


    </td>


    <td width="34">


    1


    </td>


    <td width="405">


    Heightened awareness of ritual magic and disturbances.


    </td>


    </tr>


    </tbody>


    </table>


    Languages


    <table>


    <thead>


    <tr>


    <td width="123">


    Language


    </td>


    <td width="55">


    Value


    </td>


    <td width="37">


    Tier


    </td>


    <td width="399">


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="123">


    Saurian


    </td>


    <td width="55">


    15


    </td>


    <td width="37">


    1


    </td>


    <td width="399">


    Skill attained.


    </td>


    </tr>


    <tr>


    <td width="123">


    Anuran


    </td>


    <td width="55">


    15


    </td>


    <td width="37">


    1


    </td>


    <td width="399">


    Skill attained.


    </td>


    </tr>


    </tbody>


    </table>


    Special Abilities


    <table>


    <thead>


    <tr>


    <td width="129">


    Ability


    </td>


    <td width="46">


    Value


    </td>


    <td width="35">


    Tier


    </td>


    <td width="51">


    Type


    </td>


    <td width="351">


    Effect


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="129">


    Titan’s Resilience


    </td>


    <td width="46">


    25


    </td>


    <td width="35">


    2


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    </td>


    </tr>


    <tr>


    <td width="129">


    Swamp''s Resilience


    </td>


    <td width="46">


    29


    </td>


    <td width="35">


    2


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    Enhanced poison resistance and stamina regeneration in wet environments.


    </td>


    </tr>


    <tr>


    <td width="129">


    Luck of the Fool


    </td>


    <td width="46">


    33


    </td>


    <td width="35">


    3


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    Increased chance for critical hits and valuable loot; slight avoidance boost for mortal blows.


    </td>


    </tr>


    <tr>


    <td width="129">


    Mark of the Hydra


    </td>


    <td width="46">


    20


    </td>


    <td width="35">


    1


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    Allows the Orichalcum Sword of Asterius to self-repair.


    </td>


    </tr>


    <tr>


    <td width="129">


    Hydra''s Resilience


    </td>


    <td width="46">


    20


    </td>


    <td width="35">


    1


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    Sword durability increases; can channel Hydra’s elemental energy.


    </td>


    </tr>


    <tr>


    <td width="129">


    Serpent''s Agility


    </td>


    <td width="46">


    29


    </td>


    <td width="35">


    2


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    Enhanced dodging speed in difficult terrain, especially swampy areas.


    </td>


    </tr>


    <tr>


    <td width="129">


    Null Gate


    </td>


    <td width="46">


    Basic


    </td>


    <td width="35">


    1


    </td>


    <td width="51">


    Active


    </td>


    <td width="351">


    Creates a pocket portal for item storage, with 100 slots.


    </td>


    </tr>


    <tr>


    <td width="129">


    Predator’s Instinct


    </td>


    <td width="46">


    17


    </td>


    <td width="35">


    1


    </td>


    <td width="51">


    Passive


    </td>


    <td width="351">


    Awareness of large creatures within 200 meters.


    </td>


    </tr>


    <tr>


    <td width="129">


    Symbiotic Healing Touch


    </td>


    <td width="46">


    18


    </td>


    <td width="35">


    1


    </td>


    <td width="51">


    Active


    </td>


    <td width="351">


    Extends healing power to another being, transferring life force.


    </td>


    </tr>


    </tbody>


    </table>


    Titles and Achievements


    <table>


    <thead>


    <tr>


    <td width="111">


    Title


    </td>


    <td width="163">


    Description


    </td>


    <td>


    Effect


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td width="111">


    Earth''s Guardian


    </td>


    <td width="163">


    Awarded for resisting the Unholy Corruption.


    </td>


    <td>


    Dark Aether Ward


    </td>


    </tr>


    <tr>


    <td width="111">


    Swamp Hunter


    </td>


    <td width="163">


    Awarded for defeating creatures in the swamps.


    </td>


    <td>


    +10% stamina, movement speed, and critical chance in swamps; +10% crafting and tracking skills.


    </td>


    </tr>


    <tr>


    <td width="111">


    Hydra Slayer


    </td>


    <td width="163">


    Awarded for defeating the Swamp Hydra.


    </td>


    <td>


    +3% to Body, Mind, and Spirit attributes, enhancing physical toughness and damage resistance.


    </td>


    </tr>


    </tbody>


    </table>


    Quests


    <table>


    <thead>


    <tr>


    <td>


    Quest


    </td>


    <td>


    Objective


    </td>


    <td>


    Rewards


    </td>


    <td>


    Threat Level


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td>


    The Apex Hierarchy (Active)


    </td>


    <td>


    Develop knowledge of creature power structures.


    </td>


    <td>


    ??


    </td>


    <td>


    Moderate


    </td>


    </tr>


    <tr>


    <td>


    The Hunt Begins (Active)


    </td>


    <td>


    Track and engage a "Dire" creature.


    </td>


    <td>


    Experience, Bestiary Entry, Possible Loot Drop.


    </td>


    <td>


    High


    </td>


    </tr>


    <tr>


    <td>


    Tharion''s Rite of Leadership (Complete)


    </td>


    <td>


    Aid Tharion in evolving to Swamp Warden.


    </td>


    <td>


    Unique Swamp Abilities, Enhanced Status with Anuran Tribe, Special Item Unlock.


    </td>


    <td>


    Medium-High


    </td>


    </tr>


    <tr>


    <td>


    Chimaerical Core Evolution (Active)


    </td>


    <td>


    Gather Prismata essence to evolve the Chimaerical Core.


    </td>


    <td>


    Full core activation, power boost for the Orichalcum Sword of Asterius.


    </td>


    <td>


    Extreme


    </td>


    </tr>


    <tr>


    <td>


    The Stalking Nightmare (Active)


    </td>


    <td>


    Investigate an unknown entity with an unknown purpose.


    </td>


    <td>


    Avoid potential dire consequences by fortifying willpower.


    </td>


    <td>


    Unknown


    </td>


    </tr>


    <tr>


    <td>


    The Missing and the Raiders (complete)


    </td>


    <td>


    Locate and eliminate swamp raiders attacking villages.


    </td>


    <td>


    Experience, Villager Rescue Bonuses, Enhanced Reputation.


    </td>


    <td>


    B-Class


    </td>


    </tr>


    </tbody>


    </table>


    Loot


    <table>


    <thead>


    <tr>


    <td>


    Loot Item


    </td>


    <td>


    Type


    </td>


    <td>


    Rarity


    </td>


    <td>


    Description


    </td>


    </tr>


    </thead>


    <tbody>


    <tr>


    <td>


    Elemental Swamp Hydra Heart


    </td>


    <td>


    Prismata Core


    </td>


    <td>


    Unique


    </td>


    <td>


    Unbound, Swamp-Aspected.


    </td>


    </tr>


    <tr>


    <td>


    Chimaerical Core


    </td>


    <td>


    Soulbound Core


    </td>


    <td>


    Incomplete


    </td>


    <td>


    Fusion of Gator King, Titanoboa, and Swamp Hydra essences; capable of summoning a hybrid creature (activation req).


    </td>


    </tr>


    <tr>


    <td>


    Prismata Shards


    </td>


    <td>


    Undeath/Unlife


    </td>


    <td>


    Various


    </td>


    <td>


    x8 Undeath Aspected, x1 Unlife Aspected, along with corresponding dust for each type.


    </td>


    </tr>


    </tbody>


    </table>


    Jaeden’s eyes snapped to the notification as it flashed into existence, floating eerily before him. The humid, acrid smell of the Unholy Corruption clung to the stale air of the stairwell, making the sudden system message feel even more surreal. He hadn’t expected anything - especially not now - but the system seemed to have other ideas.


    S.A.S.S.Y.:


    <ul>


    <li>Circle 11 Milestone Reached! Choose Class Evolution!</li>


    <li>Error: No Class Found. Delayed Evolution activated.</li>


    </ul>


    Jaeden squinted at the screen, a groan slipping out. "Delayed Evolution activated? Are you kidding me? I’m being punished, aren’t I?” He lamented dramatically.


    He swiped at the notification, hoping to clear it, but the message stayed put, flashing stubbornly. As he tried again, a new line appeared.


    Unique Title Acquired:


    <ul>


    <li>Seeker: Grants boost to skill progression.</li>


    </ul>


    "Seeker, huh? Well, thanks for that.” He gave a mock salute to the system screen. “How about ‘Finally Finds Answers’ while you’re at it? Just a thought.”


    He dismissed the notification, half-expecting a reprieve, but the system was just getting started.


    S.A.S.S.Y.:


    <ul>


    <li>Circle 12 Milestone Reached! (Circle 11 Milestone Reached: Choose Class Evolution!)</li>


    <li>Error: No Class Found. Access to Unique Skill Trees, Delayed.</li>


    </ul>


    Jaeden bit back a curse, shifting his weight to avoid the slimy green mold that crept along the step beneath him. His eyes scanned the message, trying to make sense of it. “Access to Unique Skill Trees, delayed… Alright, so when can we expect that to arrive, system? Five to seven business days?”


    But then a new message flickered across the screen, a little different from the rest.


    Unique Title Upgraded:


    <ul>


    <li>Seeker upgraded to Omnist: Grants access to Omnist Skill Tree.</li>


    <li>Error: Prerequisites not met. Circle 13 is necessary to unlock.</li>


    <li>Alternative advancement awarded: Accelerated Skill Progression</li>


    </ul>


    The word Omnist hung in the air, filling him with a strange sense of… possibility. The Omnist Skill Tree. He’d heard so much about it -not! – damn these whispers of a path he’d never heard of before, or even suspected to exist. At least the name was encouraging, it seemed to indicate a progression path for those who didn’t fit into neat little boxes, those who were… undecided.


    He laughed softly to himself, one eyebrow arched. "So let me get this straight. I’m worthy enough for the system to give me a taste of the Omnist, but not quite worth opening the front door?” His voice echoed faintly, bouncing off the damp stone walls, as if the temple itself found his predicament amusing.


    He shook his head, a smirk tugging at his lips. “Sure, I get it - ‘Sorry, Jaeden, but you’ll need to ascend just a bit more before we let you into the cool kids'' club.’”


    He dismissed the notifications, taking a deep breath to clear his head. The weight of the new title, Omnist, lingered even as the notifications vanished. Whatever it was - whatever it could be - he had a feeling this was only the beginning. And it wasn’t nothing. After all, he was standing on the cusp of something big.


    “Alright then,” he murmured, casting a wary glance down the shadowy stairwell. “Guess we’re on the scenic route. Again.”


    With a final look around, Jaeden tightened his grip on his weapon, the chill of the stone seeping into his bones. Whatever awaited him further in, he’d be ready - skill tree or not.
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