Minimole
DESIGNATION: N/A
SOUL: Stone
LEVEL: 2
HEALTH: Stable
ENERGY: 6
STATUS: Wild
SKILLS:
ATTRIBUTES:
ATTRIBUTES, DERIVED:
WEAPONS SKILL HAS BEEN FULLY REALIZED. LEVEL UP OR EVOLVE SKILL?
WEAPONS SKILL HAS BEEN FULLY REALIZED. LEVEL UP OR EVOLVE SKILL?
SKILLS, WHEN FULLY REALIZED, MAY EITHER BE INCREASED OR EXPANDED. LEVELING UP, OR EVOLVING. LEVELING UP A SKILL ALLOWS THE NEXOCITE WEAPON TO UTILIZE MORE COMPLEX AND SUBTLE PROCESSES TO ENHANCE THE SKILL, GENERALLY INCREASING ITS ACCURACY, EFFECTIVENESS, AND/OR RANGE. FULL EFFECT VARIES BY SKILL. EVOLVING A SKILL INVOLVES SELECTING ONE OF SEVERAL OPTIONS TO CHANGE THE SKILL INTO A MORE INTRICATE FORM. THIS IS GENERALLY LESS POWERFUL THAN UPGRADING A SKILL, BUT CAN EVENTUALLY LEAD TO A MORE SPECIALIZED AND DEADLY WEAPON.
PLEASE SELECT ONE OPTION:
MARTIAL ARTS: THE WEAPONS SKILL CHANGES TO ALLOW FOR VARIOUS TECHNIQUES OF HAND-TO-HAND COMBAT. THE MARTIAL ARTS SKILL UNLOCKS SEVERAL SKILL CHOICES.
WEAPON SPECIALIST: CHOOSE ONE TYPE OF WEAPON. THE WEAPON BECOMES LESS EFFICIENT WHEN USING OTHER WEAPONS, BUT THEIR SKILL IN THAT ONE WEAPON IS GREATLY ENHANCED. THE WEAPON SPECIALIST SKILL UNLOCKS VARIOUS WEAPON-UNIQUE SKILL OPTIONS.
WEAPON MASTER: THE NEXOCITE WEAPON NO LONGER CAN GAIN WEAPON SUB-SKILLS. INSTEAD, THE NEXOCITE WEAPON USES ALL WEAPONS AT THE SAME LEVEL OF SKILL. WEAPON MASTER UNLOCKS WEAPON-UNIQUE SKILL OPTIONS. HOWEVER, ANY WEAPON-UNIQUE SKILL CAN APPLY TO ANY COMPATIBLE WEAPON.
BALOR HAS REACHED LEVEL 2. PLEASE SELECT AN AVAILABLE SKILL.
Cephlabrith
DESIGNATION: N/A
SOUL: Magi
LEVEL: Hatchling 37%
HEALTH: Stable
ENERGY: 6
STATUS: Wild
SKILLS:
ATTRIBUTES:
ATTRIBUTES, DERIVED:
WEAPON SMITH
DESIGNATION: KAELEN RHYSE
NEXOCITE ADAPTION: 48%
ENERGY: 5/6
BOND LEVEL: 1
BOUND WEAPONS: 3 OF 3
SKILLS:
ATTRIBUTES:
ENERGY: 2