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AliNovel > Versatile: Alternate World > Chapter 473 The Forbidden Necromancer Skills

Chapter 473 The Forbidden Necromancer Skills

    These new skills are nonexistent in the original necromancer ss skill. These don''t exist, not a single one of them. If anything, they shouldn''t exist at all since, from the name itself, it seems to make the Necromancer ss a lot closer to what Elder Lich Necromancers and Dark Worshipper Necromancers have. There are 2 skills in tier 1, one passive and one active, 1 skill in tier 2, another passive, 1 in tier 3 in which this time, it is an active skill, 1 in tier 4 which is another active skill, and in tier 5 where it has 3 skills 1 passive and 2 active skills.


    Tier 1


    [Call of the Dead]


    Type: Active Skill


    Mana Cost: 30 MP per summon


    Cooldown: 2 minutes


    Cast time: Instant


    Info: Summons either undead or a skeleton, Can be used even without any corpses of monsters or humans nearby. The maximum amount of existing summoned undead cannot exceed 5 undead or 5 skeletons. The limit will increase once Necromancer Legacy has beenpleted.


    Note: A good skill if youckpanions during trick or trick. Since they are real corpses, it is a high chance you will quite a lot of candies easily due to "believable" costumes. Isn''t my idea cool?


    [Undead Storage]


    Type: Passive Skill


    Info: This allows you to store converted corpses that turned into an undead without making them disintegrate after their uses are done. Can summon and recall the undead at will. Can store at least 10 undead maximum. The limit will increase once the Necromancer Legacy isplete.


    Note: You can say this is a portable morgue. It''s creepy, to be honest.


    Tier 2


    [Undying Undead]


    Type: Passive Skill


    Info: Provides a lifesteal passive to all summoned undead or skeleton. Every time they sessfullynd a hit, they will recover lost HP half of the damage they inflicted to a target.


    Note: What''s this? A fusion of a vampire and zombie?


    Tier 3


    [Summon: Advanced Undead and Skeleton Soldier]


    Type: Active Skill


    Mana Cost: 500 MP per summon


    Cooldown: 2 minutes


    Cast time: 5 seconds


    Info: Summons an advanced undead or a skeleton soldier depending on your choice under yourmand. Compared to normal undead and skeletons, they are the upgraded version of their normal variants. Has increased health, and increased attack power. More tenacious than normal undead and normal skeletons. Does not need any corpse as a catalyst to summon.


    Note: Perhaps zombies and skeletons also go to the gym too.


    Tier 4


    [Bone Armor]


    Type: Active Skill


    Mana Cost: 1000 MP


    Cooldown: 10 minutes


    Cast time: Instant


    Info: Will require 5 undead or 5 skeletons to cast. Sacrifice 5 selected undead or skeleton and convert them to Bone Armor that will protect the user from any iing damage and has a 30% chance to repel the damage back to the attacker. Will disappear after 3 minutes passed after the skill was activated.


    Tier 5


    [Undead Recovery]


    Type: Passive skill


    Info: Every attack that the summoned undead and summoned skeletons inflict on an opponent, the summoner will recover 100 HP and 10 MP per hit.


    Note: Easy Healing without doing a thing. Would allow you to save up those juicy and tasty health potions and forget about the sh*tty-tasting potions.


    [Corpse Bomb]


    Type: Active Skill


    Mana Cost: 1000 MP per corpse used<sub> </sub>


    Cooldown: 5 minutes


    Cast time: Instant


    Info: Will consume a number of summoned undead based on how many the user wanted to sacrifice. Sacrifice the selected undead to cause an explosion that will inflict big damage based on how many undead were used and how close they are to the proximity of the explosion.


    <o>,m Note: LEEEERRRROOOOYYY JENNNNKIIIIIIIIINNNNNNNNNNSSSSS!</o>


    [Undead Absorption]


    Type: Active Skill


    Mana Cost: 120 MP


    Cooldown: 3 minutes and 30 seconds


    Cast time: Instant


    Info: Sacrifice one of the summoned undead to heal your own HP. HP recovered is equivalent to the remaining HP of the undead selected. One undead per cast can only be selected.


    Note: Uh...how does this work? Don''t tell me the undead can be an alternative to bandages?


    ...


    The skills are definitely not some simple skills any necromancer ss can learn. In fact, the skills that don''t need a catalyst of using corpses are already a big advantage ifpared to the skills of the normal necromancers that needed to use a corpse as a catalyst to summon a monster. And to add another advantage, the presence of the passive, [Undead Storage] will allow you to reuse the summoned undead you summoned before without using your skill, and to add another advantage, the lifesteal effect also added quite a lot of good advantage too.


    I stood up and turned to look at every one. Seeing that most of them are resting and sleeping, I decided that I would not tell them that I left for a moment but before I can go, Sigma approached and noticed me before I can slip up.


    "Where are you going thiste, deheart?"


    "Oh, Sigma, are you not gonna sleep?"


    "I am fine and I already have rested for quite a bit so I don''t need to sleep. So where are you going? It''s veryte and I am quite sure monsters are on the prowl right now."


    "That makes it a better thing. I have something to test out and I want some live testing on it to see how this properly works."


    "Really? Then can Ie and watch? I am a bit bored staying here while there is nothing to do. It would be a change of pace to have some activity to do while morning has yet toe."


    "Is that so? Then you are wee toe along. Maybe you can even give me some pointers from an outsider''s point of view."


    "Alright, let me get ready for a second then I wille along."


    She returned to where she was staying earlier and pick up her gear. She also tasked Chase who was the one currently awake to chat if anything happened while they were away to which thetter immediately agreed before she returned to my side.


    "Let''s get going before the sun rise up."


    ...


    ...


    To make sure that we won''t disturb anyone, we decided to go a bit farther from the camp, not too far, but not too near either just so that it will allow us to not invoke any kind of hostile tendencies from monsters that would end up going to our camp and startle everyone resting.


    We soon reach an area that is a bit far from our camp and has a bit more enemies prowling about.


    "Looks like this is the perfect ce to test things out," I started stretching my body for a bit to begin. I stretched my left hand and activated the spell.


    "[Call of the Dead]!"


    A dark portal appeared beneath and a skeleton appeared. I didn''t have any choice on what I can summon as I have a random chance of summoning either an undead, or a skeleton. To think I would summon a skeleton immediately.


    "A skeleton? Did you get a Necromancer ss, deeheart?" Sigma asked.


    "Yeah. How did you know this belonged to a Necromancer ss? It might also belong to the summoner ss and since Necromancer has yet to be released, the Versatile ss wouldn''t have ess to the necromancer ss skill tree just yet."


    "It''smon sense that only necromancers summon undead and skeletons as their minion and summoners don''t have any kind of summons that involved the undead. I have no idea how you have ess to the Necromancer ss but I think perhaps you obtained a quest that allowed you to gain the skill tree and since you are a Versatile ss, instead of changing ss, the skill tree was instead unlocked to you."


    "Ha, as expected, you are quick to catch on. Yes,. that is indeed what happened. I luckily obtained the ss change for Necromancer and since being a Versatile, it allowed me to merge it."


    I turned to look at the skeleton. It was quitenky and a bit of a bash from a monster or even from me would cause this skeleton to crumble to pieces without fail. It just stood there, waiting for me tomand it.


    Seeing that it barely have any defenses, I pulled out a crude buckler and a crude sword out of my inventory and gave them to the skeleton. Compared to the undead and zombies, skeletons can be really strong if you equip them with proper weapons and armor. They don''t need specific skills and kills to grow, as long as they can kill something, they will grow stronger.


    The skeleton received the sword and the buckler and although it seemed to have no idea how to use them, it soon gained an understanding of how to use them.


    "Go and kill some monsters. Once you are done,e back to me."


    CLACK CLACK CLACK


    The bones on its mouth rattled like it said something but since it was a skeleton, only the CLACK sound can be heard. It turned its back and charge through to the nearby monster that is currently resting nearby. Time to see what a skeleton is capable of doing.
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