Like last time, all the monsters birthed in the room disappeared all at once.
--
--
--<DP is the necessary income and energy of the dungeon. DP is gained every day through interest. 10% of your total amount of DP is gained every day>--
Why is that?
--<Certain amounts of mana can attract certain amounts of mana. In this case, DP is the dungeon''s mana in numerical form>--
So by simply idling and not going over that 10% income, I can spend every day as a NEET?
--<That speculation is accurate. however, there are also risks involved>--
Risks?
--<Currently. the populace of the world is bent on hatred towards dungeons. If one is ever discovered, it is either enslaved or destroyed>--
Wait, what!?
Doesn''t that mean I''m already in danger!?
--<During tutorial. you are operating in a sort of sandbox dimension. Your dungeon hasn''t entered the world yet. However, it is unwise to linger in the tutorial for too long as you may be kicked out>--
Dropping such a bombshell on me, why does the populace hate dungeons so much anyways?
--<In the past. If a dungeon grows strong enough. just by simply existing can cause disasters>--
Doesn''t that mean I will be hunted down eventually!?
--<That speculation seems accurate. However, due to the sharp decrease in dungeons over the years has triggered the dungeons to adapt, giving birth to a mutation which even newborn dungeons become more adapt in hiding and controlling their mana. Resulting in possible control of the area surrounding the dungeon to prevent disasters and being superior in hiding themselves compared to the past>The tale has been stolen; if detected on Amazon, report the violation.
So, I just have more options to survive.
Well just by knowing I will not cause disasters just by existing is already uplifting.
Wait, all dungeons are born stationed in a specific area right?
--<Correct>--
Arent, I gonna be a sitting duck waiting to be hunted down then?
--<Negative. It is possible to save yourself by switching to ''Mobile Mode''>--
Mobile Mode?
--<Mobile Mode is the dungeons last resort. Splitting off a part of the dungeon core to create a Mobile SubCore that can escape while the original dungeon and dungeon core gets destroyed>--
As a last resort, this comes with its own faults right?
--<Correct. If the mobile sub core generates another new dungeon and turns itself into a dungeon core it will need time to recover and the 10% interest income will be reduced to 0% until full recovery>--
How long will the recovery take?
--<Earliest 1 month. Latest unknown>--
No wonder, it''s a last resort, there is simply too much risk involved.
!?, that might work!?
Is it possible to create a sort of mobile sub core with DP only?
--<Its possible. It belongs in the monster section. The only difference between this SubCore monster and the Mobile SubCore is that the monster cost DP and can be tailored to your preference>--
Wow, was the list too big for me to notice or something?
But I can''t go back and have a look at it can I?
--<Sorry. This option is not visible in the tutorial. You may view it and select it outside the tutorial>--
Darn, I wanted to try it out before being thrusted into the Battlefield.
What about a dungeon that can move on its own?
--<If a dungeon becomes strong enough its possible, however, certain conditions must be met first>--
So it''s difficult.
Please continue.
--<As you know DP is used for everything within the Dungeon and as such is a valuable resource. There are many ways other than the Interest to obtain it. Such as killing intruders and feeding off intruders emotions and mana>--
--<Treasure Chest and treasure are used to lure intruders. Treasures includes: Weapons. Artifacts. Riches. Chests. Food. Etc. Treasures can also be used to enhance your monsters>--
Just want to ask but are the treasures also...?
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--
Thought so.
Just Proceed onto the next phase.