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AliNovel > Ascendance > Ascendance: Chapter 3

Ascendance: Chapter 3

    (POV Sven)


    "Why did he say so late I was going to gender bend just like that," (Sven)


    "Well, nothing to do about that now why Is It so dark," (Sven)


    <table>


    <tbody>


    <tr>


    <td>Mana has been replaced by Psi</td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Do you want to view your status?</td>


    </tr>


    <tr>


    <td style="text-align: center">Y/N</td>


    </tr>


    </tbody>


    </table>


    I think yes and a status screen like In one of those rpgs show up


    <table dir="ltr" border="1" cellspacing="0" cellpadding="0"><colgroup><col width="100"><col width="100"><col width="100"><col width="100"></colgroup>


    <tbody>


    <tr>


    <td>Name</td>


    <td>Unknown</td>


    <td>Class</td>


    <td>Psionic</td>


    </tr>


    <tr>


    <td>Race</td>


    <td>Human</td>


    <td>Faction</td>


    <td>Neutral</td>


    </tr>


    <tr>


    <td>HP</td>


    <td>50/50</td>


    <td>Psi</td>


    <td>100/100</td>


    </tr>


    <tr>


    <td>Strength</td>


    <td>5</td>


    <td>Charisma</td>


    <td>7</td>


    </tr>


    <tr>


    <td>Constitution</td>


    <td>5</td>


    <td>Wisdom</td>


    <td>42</td>


    </tr>


    <tr>


    <td>Defense</td>


    <td>5</td>


    <td>Willpower</td>


    <td>50</td>


    </tr>


    <tr>


    <td>Dexterity</td>


    <td>1</td>


    <td>Perception</td>


    <td>5</td>


    </tr>


    <tr>


    <td>Intelligence</td>


    <td>10</td>


    <td>Luck</td>


    <td>76</td>


    </tr>


    </tbody>


    </table>


    "Just asking but what do these stats all do I''m not familiar with the system yet," (Sven)


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    <tbody>


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    <td style="text-align: center">Name</td>


    </tr>


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    <td>It''s your name</td>


    </tr>


    </tbody>


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    <td style="text-align: center">Class</td>


    </tr>


    <tr>


    <td>


    It Is your class depending on class It can change stats to fit that of the class


    Known classes: A lot


    </td>


    </tr>


    </tbody>


    </table>


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    <tbody>


    <tr>


    <td style="text-align: center">Race</td>


    </tr>


    <tr>


    <td>


    The race/tribe which you are


    Humanoid Races/Tribes: Humans, Elves, Dwarfs. Demi-Humans (Half humans)


    </td>


    </tr>


    </tbody>


    </table>


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    <tbody>


    <tr>


    <td style="text-align: center">Factions</td>


    </tr>


    <tr>


    <td>


    The Faction you are in


    Good: You are In the good side of the world you get along better with most people except Evil people


    Neutral: You are In the neutral side of the world you are not evil but not good either you can get along with all of them you can change this


    Evil: You are In the evil side of the world you get along better with them but get along worse with Good people


    </td>


    </tr>


    </tbody>


    </table>


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    <tbody>


    <tr>


    <td style="text-align: center">Health Points (HP)</td>


    </tr>


    <tr>


    <td>


    Health Points or abbreviated HP are the max points you can take for damage


    If HP goes below 5, youfall Into anunconscious state


    Hp will always regenerate in 6 hours


    Limbs cannot be regenerated


    If you are missing limbs you get a penalty in HP


    Regen: 8.33 Per Hour


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Psi Points (Psi)</td>


    </tr>


    <tr>


    <td>


    Psi Points or abbreviated Psi are the max points of your psychic abilities you can use.


    WhenPsi falls below 0, you will have to wait till its recharged


    Regen: Depends on state


    Neutral: 30 seconds


    Happiness: 30secondsStolen from its rightful place, this narrative is not meant to be on Amazon; report any sightings.


    Surprised: 30 seconds


    Disgusted: 5 minutes


    Anger: 30 minutes


    Sadness: 30 minutes


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Strength</td>


    </tr>


    <tr>


    <td>


    Measures your overall strength


    How much you can carry


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Charisma</td>


    </tr>


    <tr>


    <td>


    Improves your overall looks


    When you age your Charisma goes up or down


    When you change your looks and It doesn''t fit you, you get a penalty in Charisma


    Helps withnegotiations success rates


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Constitution</td>


    </tr>


    <tr>


    <td>


    Measures your overall HP


    Hp increases the higher the stat is


    Increases Stamina


    Increases bone sturdiness


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


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    <td style="text-align: center">Wisdom</td>


    </tr>


    <tr>


    <td>


    Increases upon age (your age x 3)


    Talking to older people may Increase Wisdom


    Makes you calm faster


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td>Defense</td>


    </tr>


    <tr>


    <td>


    Every 50 defense Increases 1% of magical and physical negation (maxes out at 25%)


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Willpower</td>


    </tr>


    <tr>


    <td>


    Increases defense against mind magic or other things that affect your mind


    Every 25 Increases defense against things that affect your mind (maxes out at 50%)


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Dexterity</td>


    </tr>


    <tr>


    <td>


    A measure of how fast you are


    Increases Reaction speed


    Increases Accuracy


    Increases Evasion speed


    </td>


    </tr>


    </tbody>


    </table>


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    <tbody>


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    <td style="text-align: center">Perception</td>


    </tr>


    <tr>


    <td>


    Perception Increases the perception of your surroundings


    Easier to find clues and traps in your surroundings


    Easier to see faster things then the human eye can see


    Increases your five senses


    Makes Psionic mind abilities stronger


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Intelligence</td>


    </tr>


    <tr>


    <td>


    Measures your overall intelligence and how smart you are


    Improves memory (At 400 Intelligence you have a perfect memory


    Increases Psi (Every 10 Intelligence you get 50 Psi)


    Increases Strength of overall psionic abilities


    </td>


    </tr>


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    <td style="text-align: center">Luck</td>


    </tr>


    <tr>


    <td>


    Measures how lucky you are


    Cannot be changed no matter what


    Luck cannot go higher then 100


    the amount of luck you have is a percentage If you have 50 you will have 50% chance of winning gambling every time


    </td>


    </tr>


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    </table>


    "Wow that''s a lot of information to take in but I guess I know which 4 stats I need to Invest In," (Sven)


    "If you cannot guess already they are these," (Sven)


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Intelligence</td>


    </tr>


    <tr>


    <td>


    Measures your overall intelligence and how smart you are


    Improves memory (At 400 Intelligence you have a perfect memory


    Increases Psi (Every 10 Intelligence you get 50 Psi)


    Increases Strength of overall psionic abilities


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Perception</td>


    </tr>


    <tr>


    <td>


    Perception Increases the perception of your surroundings


    Easier to find clues and traps in your surroundings


    Easier to see faster things then the human eye can see


    Increases your five senses


    Makes Psionic mind abilities stronger


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Dexterity</td>


    </tr>


    <tr>


    <td>


    A measure of how fast you are


    Increases Reaction speed


    Increases Accuracy


    Increases Evasion speed


    </td>


    </tr>


    </tbody>


    </table>


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Wisdom</td>


    </tr>


    <tr>


    <td>


    Increases upon age (your age x 3)


    Talking to older people may Increase Wisdom


    Makes you calm faster


    </td>


    </tr>


    </tbody>


    </table>


    "Ok why these 4 you may think the first 2 are obvious they increase my overall use of my abilities," (Sven)


    "Now let me explain why the 3th and the4thone are Important too. Lets start with the 4th one well the 4th Is Important because It calms me down which increases my Psi regeneration rate which Is pretty fast, If i''m calm I can utilise my abilities better too. The 3th one Is simple whats the use of my abilities if I can''t even react fast enough," (Sven)


    "Wait It forgot a something to show," (Sven)


    "What about my class," (Sven)


    <table>


    <tbody>


    <tr>


    <td style="text-align: center">Psionic</td>


    </tr>


    <tr>


    <td>


    Rarity: Extremely rare


    Makes you immune to mind magic or anything that affects your mind


    Makes spells that mages use like telekinesis 100x stronger


    Replaces Mana with Psi


    </td>


    </tr>


    </tbody>


    </table>


    "Well that should be everything about my status screen next are my skills!," (Sven)
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