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AliNovel > Late Night at Lund's > Interlude 4a: Alices Level 4 Character Sheet

Interlude 4a: Alices Level 4 Character Sheet

    Name: Alice Fondel


    Race: Human


    Height & Weight: 5ft 9 inches / 160 lbs


    Class: Wizard  Level 4


    Alignment: Chaotic Good


    Background: Stranger in a Strange Land


    Arcane Tradition: Evocation


    Hit Points: 31 AC: 13 (16 AC with mage armor)


    <u>Current Hit Points</u>: 31


    Combat: +5 to hit +3 to damage


    Weapons: Dagger +5 to hit 1d4 +3 / light crossbow +5 to hit 1d8 +3


    <table width="192">


    <tbody>


    <tr>


    <td width="64">


    STR


    </td>


    <td width="64">


    13


    </td>


    <td width="64">


    +1


    </td>


    </tr>


    <tr>


    <td>


    DEXSupport the author by searching for the original publication of this novel.


    </td>


    <td>


    16


    </td>


    <td>


    +3


    </td>


    </tr>


    <tr>


    <td>


    CON


    </td>


    <td>


    14


    </td>


    <td>


    +2


    </td>


    </tr>


    <tr>


    <td>


    INT


    </td>


    <td>


    18


    </td>


    <td>


    +4


    </td>


    </tr>


    <tr>


    <td>


    WIS


    </td>


    <td>


    11


    </td>


    <td>


    0


    </td>


    </tr>


    <tr>


    <td>


    CHA


    </td>


    <td>


    11


    </td>


    <td>


    0


    </td>


    </tr>


    </tbody>


    </table>


    Saving Throws: INT +6 and WIS +2


    <table width="534">


    <tbody>


    <tr>


    <td>


    3


    </td>


    <td>


    Acrobatics (Dex)


    </td>


    <td>


    0


    </td>


    <td>


    Medicine (Wis)


    </td>


    </tr>


    <tr>


    <td>


    0


    </td>


    <td>


    Animal Handling (Wis)


    </td>


    <td>


    6


    </td>


    <td>


    Nature* (Int)


    </td>


    </tr>


    <tr>


    <td>


    6


    </td>


    <td>


    Arcana* (Int)


    </td>


    <td>


    0


    </td>


    <td>


    Perception (Wis)


    </td>


    </tr>


    <tr>


    <td>


    1


    </td>


    <td>


    Athletics (Str)


    </td>


    <td>


    0


    </td>


    <td>


    Performance (Cha)


    </td>


    </tr>


    <tr>


    <td>


    0


    </td>


    <td>


    Deception (Cha)


    </td>


    <td>


    0


    </td>


    <td>


    Persuasion (Cha)


    </td>


    </tr>


    <tr>


    <td>


    6


    </td>


    <td>


    History* (Int)


    </td>


    <td>


    6


    </td>


    <td>


    Religion* (Int)


    </td>


    </tr>


    <tr>


    <td>


    0


    </td>


    <td>


    Insight (Wis)


    </td>


    <td>


    3


    </td>


    <td>


    Sleight of Hand (Dex)


    </td>


    </tr>


    <tr>


    <td>


    0


    </td>


    <td>


    Intimidation (Cha)


    </td>


    <td>


    3


    </td>


    <td>


    Stealth (Dex)


    </td>


    </tr>


    <tr>


    <td>


    6


    </td>


    <td>


    Investigation* (Int)


    </td>


    <td>


    0


    </td>


    <td>


    Survival (Wis)


    </td>


    </tr>


    </tbody>


    </table>


    Feat: Plant-Based – Alice’s connection to nature (enhanced by her contact with Ysel, Lady of Lockwood) gives her proficiency in Nature checks. It also gives her advantage on Perception, Stealth and Survival checks when she’s in the wilderness.


    Class Features:


    Arcane Recovery / Sculpt Spells / Evocation Savant


    Wizard Spells: DC = 14 Spell Attack +6


    Cantrips – Frost Bite / Message / Poison Spray


    Level 1 – Charm Person / Absorb Elements / Mage Armor / Shield / Magic Missile


    Level 2 – Suggestion / Blindness & Deafness / Acid Arrow
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