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AliNovel > Titan of Steel > Chapter 12: Broken Bones

Chapter 12: Broken Bones

    Clockwork Soldier


    -Minion Type: Clockwork


    -Base Form: Humanoid


    -Strength: 0.25 MN sustained force


    -Speed: 0.85* peak human agility


    -Weaponry: Automatic Rifle, Automatic Pistols, Hand Grenades, Grenade Launcher, Bayonet


    -Armor: 1.2 centimeters Mana Enhanced Nanosteel


    A basic humanoid Clockwork with upgraded armor and a vastly improved motor system, Clockwork Soldiers are mostly ranged fighters, making use of both hypervelocity ballistics and copious amounts of explosives. To prevent hostiles from simply picking up one of their machine guns and going to town with the armor-piercing bullets they fire, the weapons for a Clockwork Soldier are fired using the operating Clockwork''s IFF transponder, rather than a physical trigger. If a Clockwork Soldier winds up in melee combat, they will attempt to use their impressive physical strength to grab or pin their opponent, before breaking them.


    Clockwork Angel


    -Minion Type: Clockwork


    -Base Form: Humanoid (Winged)


    -Strength: 0.1 MN sustained force


    -Speed: 4* peak human agility


    -Weaponry: Automatic Rifle, Automatic Pistols, Hand Grenades, Grenade Launcher, Bayonet


    -Armor: 5 mm Mana Enhanced Alumina CNT Alloy


    -Features: Armored Wings, Flight


    Resembling a Clockwork Soldier with the addition of a pair of wings and slightly bulkier leg sections, the Clockwork Angel is built for rapid flanking and harrassment, making use of a pair of thrusters in its feet to provide the thrust needed for flight. They use the same weapons as Clockwork Soldiers, but their melee combat subroutines are quite different, emphasizing fast, brutal strikes while also using their wings to block attacks.


    Armed Clockwork V2.4


    -Minion Type: Clockwork


    -Base Form: Humanoid


    -Strength: 2 MN sustained force


    -Speed: 0.65* peak human agility


    -Weaponry: Dual 20mm autocannons (integrated), Plasma Dump (integrated), Rotary Claws (Integrated)


    -Armor: 5 cm Mana Enhanced Nanosteel backed by 2 cm Mana Enhanced CNT


    Standing tall at 2.1 meters, Armed Clockworks are absolutely brutal combatants, able to send upwards of 40 high explosive shells downrange every single second. They also have several nasty surprises in case someone gets close, including a chest-mounted Proton Pile behind a cosmetic turbine, able to easily blast the corridor in front of them with superheated reactor coolant salted with extremely radioactive Sodium-24. Further, their grasping claws are sharpened, and are able to freely rotate at 40,000 RPM, acting as an extremely deadly close combat weapon, especially when coupled with the raw physical strength exhibited by the rest of the machine''s motor system.


    Standing at an imposing height of 2.6 meters, Clockwork Knights cut an imposing profile courtesy of the deadly weaponry they wield. They share the autocannons and chest-mounted Proton Pile of Armed Clockworks, but these are not intended to be primary armaments. Instead, the main weapons which a Clockwork Knight makes use of are a Proton Beam rifle and a massive superdense sword built with the ability to conjure a thin line of Protonium along the cutting edge of the blade, allowing them to slice through almost anything while also frying them with plasma and heavy ionizing radiation. Further, the motor system for a Clockwork Knight is extremely over-engineered allowing them to do such things as casually flip heavy armored vehicles into the air, so long as they are properly braced.


    Proton Tank


    -Minion Type: Clockwork


    -Base Form: Vehicular


    -Strength: 1.2 MN sustained force


    -Speed: 110 MPH cruise (ground level), 240 MPH (aerial)


    -Weaponry: Proton Beam Cannon (Integrated), Protonium Missile Pods (Integrated), Omnidirectional Plasma Dump (Integrated)


    -Armor: 20 cm Mana Enhanced Nanosteel, 8 cm Mana Enhanced Silica Aerogel, 6 cm Mana Enhanced CNT


    -Features: Flight


    Far more mechanically simple than any of the humanoid Clockworks, Proton Tanks are effectively a heavily armored box with treads on the bottom and a weapons turret on the top. That said, they also have a set of Protonium-powered steam thrusters all along their hull which they can use for aerial maneuvering; these same thrusters can be seriously overclocked if need be, blasting anyone close to the tank with superheated plasma.The author''s narrative has been misappropriated; report any instances of this story on Amazon.


    Sending Message: I really have to ask why your minions suck so hard; if you had a Titan-level mana budget, shouldn''t you have been able to design some crazily overpowered minions to make use of it?


    Message From Titan of Bone: I wish! Minions don''t work that way; you can''t just design them, they have to be unlocked by having a basic minion find various evolution conditions.


    Sending Message: Huh, that''s not how Clockworks work; I just design mechanical components, assemble them into a completed system, and there we go, new minion.


    Message of Bone: Bah! Clockworks aren''t proper minions! They have more in common with traps, save that they are self-propelled and have some level of autonomous decision-making capacity.


    Sending Message: Farewell, Titan of Bone. I draw no pleasure from this, but your death is a necessity in order to restore this region to life.


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