Card of the day: Guardian Sprite of the Woods. When I made the very first batch of cards to test out the mechanics for this game, I did not yet have any Familiar cards or a real direction for the Nature type. It only had a few loosely-connected cards as a placeholder for what would later become one of the most dynamic magic types in the game! Many early Nature cards included powerful curses with a need for battle protection, so when we came up with the idea of protective Familiar Chants, this was a natural conclusion! This may not be the first Familiar, but it is the first made for Nature. If your opponent arms themselves with this, it might be worth bypassing their sorcerer to strike their monolith instead!
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