Card of the day: Seismic Expulsion.
In this board game, certain scrolls and curses respond to specific triggers—in this case, a very specific trigger. While the two spaces mentioned are well-trodden parts of the board, this is the type of card where you must CAREFULLY watch the movement of your opponent’s sorcerers! I designed it at a time when we wanted to make cards interact more directly with specific spaces on the board. All 5 of the original types (water, earth, fire, nature, air) got one at the same time! So if you’re rushing down an Earth Sorcerer, beware of this card.Love what you''re reading? Discover and support the author on the platform they originally published on.