Although this is not a typical litrpg with a system controlling outputs and quests, there are methods to ascertain an individual’s characteristics, abilities, and skills. The aether, while not sentient, can improve a person beyond normal genetic ceilings.
While this character sheet may be edited in the future, it is a baseline. This is really a lot of background noise that I thought readers might like to look at.
For skills, I am loosely going by the below table. Please note that learning occurs faster under duress, intense focus, or a skilled instructor. Skill Level 3 = Neophyte (basic understanding)
Skill Level 7 = Adept (recognized as competency)
Skill Level 13 = Skilled (professional)
Skill Level 23 = Mastered (expert in the skill)
For stats, it is racially and gender-focused. 10 is the average for an adult. From 11 to 20 there is 10% relative increase per point over the average. From 21 to 30 there is a 7.5% increase per point. From 31 to 40 it is 5% increase and from 41 to 50 it is 2.5%. Every point further it is 1% increase. So if an adult male human had 68 in strength, that would be...100%+100%+75%+50%+25%+18%=3.68 times stronger than an average male of the race.
Storme Hardlight
Age 12, (Birthday 2nd month, 3rd day of the year)
Current Height: 5’11" (adult height will be 6’3")
Eyes: Green
Hair: Black, shoulder length
Physical and Mental Statistics
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Age 12 ‘Storme’
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Strength
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9.7
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muscles
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Dexterity
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12.8
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body awareness and control
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Speed
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12.7
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the quickness of hands and feet
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Constitution
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10.8
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body resistance
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Stamina
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9.8
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body endurance
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Aether Channeling
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17.2
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ability to pull aether into core
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Intellect
The tale has been taken without authorization; if you see it on Amazon, report the incident.
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12.4
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memory, ability to learn
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Reasoning
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13.9
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Problem-solving
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Willpower
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10.8
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mental resistance
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Presence
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12.2
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bearing, charisma
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<u>Abilities</u>
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Aetheric Conversion to Metal, Tier 7
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Greater Aether Core, Tier 4
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Metal Sculpting, Tier 3
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Long Lived, Tier 1
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Access Person, Tier 1
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<u>Traits</u>
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Past Life’s Knowledge, Tier 3
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<u>Skill Affinities</u>
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Healing Magic, Tier 4
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Lightning Magic, Tier 2
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Skill Level 3 = Neophyte (basic understanding)
Skill Level 7 = Adept (recognized as competency)
Skill Level 13 = Skilled (professional)
Skill Level 23 = Mastered (expert in the skill)
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<u>Common Skills</u>
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Animal Handling, Level 3
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Baking, Level 9
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Cooking, Level 24
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Farming, Level 4
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Fishing, Level 7
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Fletcher, Level 3
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Herbalism, Level 4
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History: Skyholme, Level 7
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Instrument: Flute, Level 3
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Mathematics, Level 20
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Meditation: Focus, Level 5
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Metal Sense (Requires Metalsculpting Ability), Level 8
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Observation, Level 7
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Reading/Writing: Common, Level 13
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Weapon Crafting, Level 7
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<u>Aetheric Skills</u>
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Aether Core Control, Level 4
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Aether Core Manipulation, Level 9
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Aetheric Lore, Level 3
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Runecraft, Level 2
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Spell Imprinting, Level 8
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Sphere: Aetheric Magic, Level 4
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Sphere: Darkness Magic, Level 3
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Sphere: Healing Magic, Level 13
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Sphere: Spacial Magic, Level 5
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<u>Physical/Combat Skills</u>
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Acrobatics, Level 9
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Archery: Short Bow, Level 7
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Axe: Hand Axe, Level 4
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Climbing, Level 7
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Combat Awareness, Level 5
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Dodge, Level 7
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Duelist, Level 9
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Hand to Hand, Level 8
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Pain Tolerance, Level 6
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Parry, Level 10
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Running, Level 6
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Shield, Level 5
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Staff, Level 14
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Swimming, Level 6
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Sword: Saber, Level 10
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Thrown: Daggers/Knife, Level 5
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Wrestling, Level 14
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SPELLS:
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Cleanliness Spell (Tier 1, no affinity-aetheric spell)
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1 Vanilla Aroma (lasts 1 hour)
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2 Clean Clothes
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3 Mouth Cleanse
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4 -
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5 Skin Renewal (after shower clean and skin hydration)
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6 -
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7- extended range to 18”
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8-
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9-
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at level 11 either choosing bowel cleanse or hair styling
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Mend Flesh (Tier 1, Healing Affinity)
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1 Self Diagnostic
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2 Mend Organs
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3 Scar Removal
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4 -
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5 Diagnose other
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6 -
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Obfuscate Abilities (Tier 1, Darkness)
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1 Hide aspects of aethic soul
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2 Control Aether Core Size Viewed
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3 Alter the what the ‘Greater Aether Core, Tier 4’ shows to readers
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4-
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Dimensional Closet (Tier 3, Space)
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1 Change size of doorway
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2 Material Exchange
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3 Poor Stasis (slows aging to one tenth normal)
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