SynopsisThe hero didn't feel the need to pass on any knowledge. He and his friends couldn't defeat the demon lord and his army alone, so his friends chose to stay and protect the borders of the kingdoms in a final stand, leaving him alone to go deep into the demon lord's already occupied territory and fight him. In the end, He banished the demon lord, but the price was etched in the ashes of his friends’ final stand. When he returned, there were remnants of humanity, so he protected them, but every day was consumed by haunting questions: Why hadn't he shared his knowledge? Why hadn't he united the kingdoms?Ages later, the hero’s memories awaken in Edmund, the fourth prince of Velvent. But unlike his predecessor, he cannot wield magic. His father, the king, dismisses him as worthless in a realm where magic defines nobility, so he exiles him to the royal smith, in a warehouse that he uses as a house, and A royal decree silences all but the old blacksmith that becomes his reluctant ally and the first to test Edmund’s devices. The hero’s regrets crush Edmund’s mind, until he acts. Each push forward towards the destruction of the demon lord silences the guilt, proving that action is his only salvation. He will use the hero's knowledge of runes to create magical devices that anyone can use, but only those who have Edmund's permission can use his devices. Maybe a curse born from the hero’s arrogance binds the devices: only those Edmund deems worthy can wield them. Using it, he will create a path that anyone can push forward against the demon lord. After all, this time, the hero is not coming. But it is not like he wanted to be one, anyway.
Introduction:
SynopsisThe hero didn't feel the need to pass on any knowledge. He and his friends couldn't defeat the demon lord and his army alone, so his friends chose to stay and protect the borders of the kingdoms in a final stand, leaving him alone to go deep into the demon lord's already occupied territory and fight him. In the end, He banished the demon lord, but the price was etched in the ashes of his friends’ final stand. When he returned, there were remnants of humanity, so he protected them, but every day was consumed by haunting questions: Why hadn't he shared his knowledge? Why hadn't he united the kingdoms?Ages later, the hero’s memories awaken in Edmund, the fourth prince of Velvent. But unlike his predecessor, he cannot wield magic. His father, the king, dismisses him as worthless in a realm where magic defines nobility, so he exiles him to the royal smith, in a warehouse that he uses as a house, and A royal decree silences all but the old blacksmith that becomes his reluctant ally and the first to test Edmund’s devices. The hero’s regrets crush Edmund’s mind, until he acts. Each push forward towards the destruction of the demon lord silences the guilt, proving that action is his only salvation. He will use the hero's knowledge of runes to create magical devices that anyone can use, but only those who have Edmund's permission can use his devices. Maybe a curse born from the hero’s arrogance binds the devices: only those Edmund deems worthy can wield them. Using it, he will create a path that anyone can push forward against the demon lord. After all, this time, the hero is not coming. But it is not like he wanted to be one, anyway....
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