AliNovel

Font: Big Medium Small
Dark Eye-protection
AliNovel > To ascend, I had no choice but to create games > Chapter 96 - 91 Official Release (Four Updates) !

Chapter 96 - 91 Official Release (Four Updates) !

    Chapter 96: Chapter 91 Official Release (Four Updates) !


    Even though it was time for the award ceremony, they were still chatting andughing.


    Every year, the Comic and Game Expo would present various game awards, including Best Music, Best Graphics, and the most coveted of all, Best Game.


    The prestige of these awards wasn’t particrly high. In previous years, sponsoring the organizers could pretty much guarantee an award for any game with a bright spot.


    However, this year, everyone knew that one award could not possibly go to anyone else.


    That was the Best Game Award.


    This award was the pride of the Comic and Game Expo. While other awards could be tainted bymercialism, this one could not.


    After announcing the various subcategories, the person in charge of the event picked up a small card and said helplessly to everyone, “Usually, I would y coy and tease you a bit. I really enjoy this process – it’s like the vinegar I came to eat with my dumplings.”


    After a pause, he sighed, “This year, well, everyone already knows the results. There’s no point in ying coy, so let’s just skip to the end. Mr. Fang Cheng, congrattions. Your game ‘Healer’ has shown us the proper way to unfold a VR game and the limitless possibilities of VR gaming. With impable integration of console performance and in-game environment, the only w of ‘Healer’ is that it leaves us with too little time to y.”


    Amidst apuse from the crowd of industry giants, Fang Cheng stood up, nodded to those around him, and then made his way to the podium.


    He took the gold-ted trophy and shook hands with the host to express his gratitude.


    Knowing he had to give an eptance speech, Fang Cheng smiled and said, “Sorry, I might not have much insight to share. I still don’t really understand why games are fun, but I will continue striving towards making them enjoyable.”


    “Abrief speech, but I quite like it,” the host nodded. “Congrattions again to Mr. Fang, and thank you for the enjoyment he’s brought us over thest few days.”


    After the predictable award ceremony, Fang Cheng epted an interview with the reporters, concluding his four-day trip to Mo City.


    That evening, the team from Fang Cheng Studio took a flight back to Rong City with the VR integrated machines they had acquired, along with a wealth of yer feedback, ready to make targeted improvements at thepany.


    When Fang Cheng returned to Rong City on Friday night and rested over the weekend, he found that the previously vacant first floor had already begun to be upied as he walked towards the studio on Monday.


    Workers were moving goods, employees were organizingputers, and the person directing the work looked familiar—it was Gao Tianyun, the CEO of Kirin Industry he had met in Mo City.


    As Fang Cheng observed him, Gao Tianyun also felt Fang Cheng’s gaze and immediately approached him, saying, “Mr. Fang, what a coincidence.”


    “…Do you think I’m that easy to fool?”


    “Hehe. Alright, I came here for you. Since Mr. Fang didn’t want toe to me, I thought I’de to you. I’ve moved thepany’s tech department here, and I’ll stick to my previous offer – Head of Tech, Vice President of thepany, and a 30% stake.”


    “How did it be 30%?”


    “Oh, I’ve bought back somepany shares recently, so I can offer more now. Mr. Fang shouldn’t feel any pressure; juste to me if there’s anything. I know some people in Rong City and have some influence here.”


    Fang Cheng found the young CEO’s words half credible at best.


    However, Fang Cheng had already realized the impact ofbining VR with his own games.


    VR amplifies the yer’s experience and allows the yer to better connect with their emotions. The discrepancy in understanding between each other can be reduced with VR, making it easier for him to convey his own feelings to the yers.


    So, he nodded and said to Gao Tianyun, “Alright, you can ask me if you have any technical problems.”


    This promise made Gao Tianyun overjoyed, and he quickly thanked him, “Thankyou, Mr. Fang. I won’t disturb you further.”


    At 9:30, other members of the team arrived one after another, and they were all curious about thepany set to move in downstairs.


    When they learned it was Kirin Industry, they all expressed that this man had determination and persistence – truly a warm-hearted guy.


    Moreover, regarding the integration of games and VR, the studio members also felt it was quite an exciting prospect.


    “The Healer” had already proven the exceptionalpatibility between the game and VR, so what kind of changes would ur if other games from the studio were ced into it?


    Continuing to chop trees in “The Forest’s Second Son,” making diligent leaps in “Towards Death and Life,” galloping through “Princess Dungeon,” ying demons in “Quiet Cultivation,” and fighting with real swords in “The Nameless.”


    The gamey would undergo a revolutionary change with the advent of VR, which made Huang Ping and his colleagues see the day of game-changing revolution was approaching.


    Consequently, they were even more eager to work overtime!


    As for this, Mr. Fang’s answer had always been unified: No.


    Amidst the employees’ dilemma, the game improvements began to proceed in an orderly fashion.


    Although a specificunch date had not been set, the discussion about “The Healer” remained hot, and Gao Tianyun reached an agreement with Fang Cheng: moving forward, each Kirin VR Integrated Machine woulde preinstalled with five games from Fang Cheng Studio, each game purchased at full price, but the price of the VR machine remained unchanged, effectively providing yers with a bit of a discount benefit.


    And after confirming that these perks would increase sales of the integrated machines, Gao Tianyun finally made up his mind to expand the production line to keep up with the production of the VR integrated machines.


    Finally, the time came to the end of October.


    The release date for “The Healer” was finally set.


    The associated gamey was revealed one by one, and the coboration with Kirin Industry was confirmed; the studio’s five games not only had standard versions but also VR versions, an arrangement that immediately sparked heated discussions among yers.


    Some yers expressed disbelief, as VR adaptation is not such a simple task.


    The VR version of “Biohazard 4,” although very sessful, required substantial changes, lowering its difficulty level.


    The VR versions of many other games, however, ended up being a tragedy, as, without sufficient technical prowess, a game’s VR version could encounter all sorts of bizarre problems, further driving up the cost of the game.


    Thus, there was another surge of online discussion regarding Fang Cheng Studio’s arrangements.


    On one hand, some thought Mr. Fang’s approach was a misstep, biting off more than he could chew.


    On the other hand, some argued that “The Healer” had already proven the studio’s capabilities, and that Fang Cheng must have had his own considerations; we yers shouldn’t worry about anything else, just y the games.


    Although both sides were fans of Fang Cheng Studio, they shed again due to differing philosophies, highlighting the diversity of yers once more.


    But regardless of the yers’ opinions, at the end of October, “The Healer” went live.


    Upon release, the download count on the Steam tform shattered the two million mark. The t price of 128 not only didn’t deter the enthusiasm of the yers but instilled in them even more confidence in the quality of the game.


    Game journalist Chen Rang also purchased and downloaded the game at the earliest opportunity, eagerly awaiting what was toe.


    With the officialunch, Fang Cheng Studio stated that only a portion of the data would carry over, but it was not disclosed which parts would be inherited.


    Chen Rang had no interest in the umted merits from before, he was only interested in one character, that was Mukuai.


    During the time away from the game, he reminisced daily about Mukuai in the game, then realized he had actually developed feelings for a virtual character.


    Every Mukuai was unique, they were the envoys of Heavenly Tao, responsible for assisting the healers in curing the entire world and protecting the Human n living there.


    If possible, Chen Rang hoped that his Mukuai could be passed down, even if she had forgotten him, that didn’t matter.


    His Mukuai was a gluttonous, somewhat cheerful girl. He still hoped to explore the world of “The Healer” with her, to see the vast and limitlessnds together.


    When the game was fully installed, Chen Rang, sitting in the VR integration chamber, took a deep breath and put on the helmet.
『Add To Library for easy reading』
Popular recommendations
Shadow Slave Beyond the Divorce My Substitute CEO Bride Disregard Fantasy, Acquire Currency The Untouchable Ex-Wife Mirrored Soul