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AliNovel > Darius Supreme > Chapter 308 - 308

Chapter 308 - 308

    The new ability was greatly appreciated by Darius. With a 40% chance to deflect any type of attack, his survivability had increased by leaps.


    If he could bring up his Luck even further... wouldn''t he even be able to challenge the Gods in a single fight?!


    The reflection chance was quite small inparison, but at the right time, it could be crucial.


    However, perhaps the best perk of Divine Favor was the extra effect of reversing one unfortunate circumstance once a month.


    This appeared to be a reality-bending power on the level of the Order and Chaos elements, leading Darius'' mind to a thunderous thought.


    ''Does Luck - or Lady Luck for that matter - belong to one of those two pinnacle elements?''


    ''If so, would it be Chaos since Luck is random? Or is Luck binary, making it Order? After all, either one has good luck or bad luck, no neutral luck or non-luck.''


    ''Or... could it be that Luck is actually both?!''


    Darius''s mind was truck with thunder again.


    ''Could this be why I am able to progress with the Order element spell ever since I used my Luck to guide it? My God!" Darius felt like he had reached a level of enlightenment, understanding - or assumedly understanding - a universal secret that few would be privy to.


    If he ''sold'' this info to God Krona, the reward he would receive might even surpass all the information about the knowledge from earth, as Order and Chaos were rather recent discoveries.


    Despite Luck being a stat everyone on Faust had, not much was known about it since only Darius and his Branded Servants had the Supreme System to tell them the literal functions of the corresponding ability.


    On the matter of his SP, Darius raised Combine from level 20 to the max level for the Intermediate stage, which was 40. He had a very important n for it once he reached his territory, something that if anyone knew, they would exim in shock and horror.


    Intellect and Luck had received the most points of the lot to increase the effectiveness of this skill.


    As for the remainder of his SP, 19 points had been ced into Lighting Bolt - formerly Sparks - sending it to the max level as well.


    From 520%, it now dealt 900% Lightning damage!


    That was 9 times Darius'' Int stat for Christ''s sake!


    This meant, not factoring in modifiers like passive skills, blessings, or equipment, Darius would deal 1,350 points of raw lighting damage to any foe that had no magical defense!


    Group Teleportation had swallowed 25 points of SP, bringing it to the max as well. Now, the max distance was 4,000 meters per cast. Both it and Lightning Bolt had a fixed MP cost of 50 points.


    However, Darius mana pool had also grown to 4,500 MP, meaning could cross 360 kilometers in one burst.


    The rest had been shared between his passives. Mageward Barrier had been raised by 2 to be level 5, Spell Enhancement had been raised by 45 to level 50, and Spell Mastery by 10 to reach level 15.


    Mageward Barrier now resisted 5% of all magic damage, Spell Enhancement increased his spell power by 50% and Spell Mastery decreased all spell costs by 15%.


    The final 2 AP Darius kept spare, mostly because he wanted to keep the numbers even. When he got moreter, he could allocate them at once.


    Darius felt the changes take ce as the stats took effect, having everything increase so greatly at once was truly a euphoric experience, a high Darius knew was the peak of his life so far and one that could not be described in mere words.


    Aftering down from it, Darius swore that without his 150 points of Intellect, he would have be a slobbering mess of addiction, craving such an experience for the rest of his life.


    Taking a deep breath to make sure he was okay, Darius allocated Gunner''s stats next. Therged had a gross total of 217 AP and 104 SP, so Darius also had quite a bit to do this time around.


    [Name: Gunner


    Race: Half-Human, Half-Giant (Royal Blood)


    ss: Vanguard


    Stage: Journeyman


    Subss: Anti-mage


    HP: 9,000/9,000


    MP: 1,500/1,500


    STA: 2,700/2,700


    Level: 30


    Exp: 1,245/3,100


    Strength: 100


    Agility: 50


    Endurance: 90


    Intellect: 50


    Charisma: 50


    Luck: 50


    Physical Status: Healthy


    Mental Status: Overwhelmed.


    Affection: Friendly lvl max


    AP: 2


    SP: 0


    Active: Engage - Lv.10, Earthen Stomp - Lv. 1, Earthen Punch - Lv.4, Earthen Lariat - Lv.1, Omega Blow - Lv.1, Eraser Cannon - Lv.1, Solid Defense - Lv.1, Unbreakable Ward - Lv.1 etc


    Passive: Energy Ward - Lv.30, Mageward Barrier - Lv.100, Weapons Mastery - Lv.1, Unarmed Mastery - Lv.1, Earth''s Guardian - Lv.50, Extreme Speed - Lv.1, Spirit Barrier - Lv.5 etc


    Abilities: Limit Release (Intermediate), Afterimage (Basic), Fast Regeneration (Basic), Mind Power (Basic), Morph (Basic), Deflection (Basic).]


    Gunner''s allocation was more straightforward. Strength had been increased by 50 points, sending him to the Master stage standard. This had naturally also unlocked the evolved ability of Strength, Limit Release.


    [Limit Release - Intermediate Ability


    Cost: 1% stamina per second.


    Description: You have mastered the flow of your body''s strength to an exemry degree, able to squeeze out all of your potential at once. This maximizes yourbat ability based on your hidden potential for a short period of time.]


    Agility had received 25 points to 50, unlocking Afterimage for Gunner as well. Endurance had received 61 points, going from 29 to 90. This was just short of the Master standard, but Darius intended to unlock all the abilities for their group.


    Intellect had received 15 points to also reach the Adept standard, unlocking Mind Power for Gunner. Charisma had received 34 points, bringing it to 50 points and unlocking Morph as well.


    Luck had gotten 30 points to unlock Deflection and the extra 2 AP had been kept as a stockpile for the future.


    In terms of skills, Engage had gone up from level 5 to 10, increasing the range of aggro from 25 meters to 50.


    This was important, especially seeing its effect in the battle with Darm, and Engage still cost absolutely nothing to use!


    Energy Ward had gone from level 1 all the way to 30, increasing Gunner''s Physical resistance to 30%!


    This skill was just like Mageward Barrier, in that it blocked a fixed amount of physical damage passively.
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