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AliNovel > Rise of the Undead Legion > c-3 Mr. Skeletal Stat Page/Skills/Char

c-3 Mr. Skeletal Stat Page/Skills/Char

    Mr. Skeletal Stat Page;


    Level 400 (Ch. 316)


    Name Death Stroke


    Race Human (Undead)


    ; formerly Death Apostle (Unique)


    - A ss worthy of the one that follows the teachings of death


    Increased damage by 10% while wielding a sword


    All defense Value increased by 10%


    Can Defy death once. If the yer dies, they can resurrect themselves with half their Hp/mana.


    If the yer dies within two hours after their resurrection. They will lose 1 level. Even if their death was to a monster.


    (Cooldown 72 hours)


    Battle Lich (276) SS Legacy


    - A lich is a caster ss that employs undead to fight for it as it uses spells to decimate their enemies. But A Battle Lich takes that concept and turns it upside down. Getting close and personal is the best approach of this ss as it can handle itself in melee or ranged fights.


    - All of your skills have a [Dark] attribute to them. You cause 50% more damage to [Holy] affiliated monsters or NPC and receive 50% additional damage from the holy attribute or category.


    - [Magic over Sword] (Passive) All of your magic skills have +20% increase in damage and potency.


    - [Battle Lich] is part caster ss. You can now use 12 skills from skill books instead of the limited 10 for melee sses.


    -


    Stamina ∞


    MANA 71,000


    Health 1,542,000


    STR 1,020


    INT 1,050


    WIS 800


    DEX 600


    AGI 510


    Physical Def 27,001


    Magic DEF 51,001


    HP Regen 1%


    Mana regen 1%


    Stamina regen ∞


    Prestige/Honor 1,800


    Milestone Stats;


    1000 STR; Passive skill [Herculean Strength] has been unlocked.


    Your physical damaging attacks deal +20% increased Damage.


    1000 INT; [Overdrive] has been unlocked.


    An active ability that enables the user to use all of his mana-skills without mana cost for 30 seconds


    1000 DEX; Passive skill [Inhuman Reactions] has been unlocked. (or is it 3000 Dex?)


    No description given; Increases move/attack speed??? (Personal Assumption)


    Titles;


    Grand Strategist! à War Maestro (273) / Artisan of War (325)


    - 100 Intelligence


    The troops under yourmand have an unfaltering belief in your decision and will face death fearlessly in your name.


    The troops under yourmand have a 20% reduction in stamina consumption.


    The troops under yourmand have +20% increased damage from all attacks and abilities.


    The Undead troops under yourmand have a 3.5% chance to revive instantly after death.


    Battlecry! (325)


    All your underlings have received a boon of 20% damage


    Your underlings have a chance of (3%) to resurrect upon death immediately!


    The blind faith of your underlings gives them courage!


    Attacks have 5% to ignore the target''s defensive values!


    The troops under yourmand have +20% increased damage from all attacks and abilities


    Shield Boarder (Unique)


    - Your shield can now be used for something other than blocking.


    You have increased stability when using a shield to slide over slippery terrain.


    Congrattions on finding something a shield can do other than [Blocking]


    Pride of the Undead


    - Prestige +1000


    Wild Rider:


    - Increases the chances of subduing a wild animal to use as a temporary mount.


    Dead men tell MY tale!


    - When equipped. +20% naval ship speed. +20% Naval Weapon Damage.


    Your Ring of True Undeath has synergised with your title.


    Any ship you ride on will change appearance to that of a Ghost Ship


    Ghost Ships can dive underwater and cannot be drowned.


    I know it all! (removed 266) +5% towards all basic stats!


    Every 5 levels a yer would gain 10 attribute points.


    Even a yer with Level 1000 would only have a total amount of 2000 attribute points


    Each level would give its owner 100Hp.


    Stamina had also the same effect. It would increase by 100 for every level up.


    Equipment;


    Rarity;mon, rare, unique, epic, deste, mythic, and legendary (inheritance)


    Weapon; Death Knight''s Greatsword (200, Epic)


    Shield; Death Knight''s Tower Shield/Death Knight''s Kite Shield (200, Epic)


    Chest te: Fallen ck Knight order''s Chestte (60, Rare)


    Greaves; Greaves of the order of the fallen ck Knights (60, Rare)


    essories


    Ne; Nes of the Untold Fate (277)


    Bound to: Kis''Shtiengbrah/Death Stroke


    Tier : Celestial


    Attributes: +200 INT + 200WIS


    [Changed Fate] using this skill has 50% of activating either effect: Doubler or Juggler.


    Doubler: one attribute of your choice will be doubled for 30 seconds.


    [Juggler] all attribute points you have will be imbibed into one attribute of your choice (Exception Stamina/Mana and HP)


    Lesser Demon''Eye (Rare) +50 STR/AGI/WIS +250 Mana (formerly)


    Ring; Si of Fleshomancy (247) +100 all Attributes (Champion of Undeath restricted)


    - [Imperfect Reflection]: Creates a clone with the same HP and defensive values of the ring wearer. The clone doesn''t attack or defend but will absorb all damage done to the wearer until its HP pool is depleted. The clonests for 10 seconds and all damage it absorbs is doubled.


    Cooldown: One (1) hour


    [Perfect Reflection]: Swaps location with the flesh clone.


    Cooldown 1 Hour


    Earring; Earrings of The Unbridled Zealot (Legendary); Attributes +200 Vitality +100 All Stats +1000 Mana, Skill Zealot (Dmg converted to stat increase)


    Chaos Runes, Set (Dungeon where he got right to Conquest) 300% dmg, 1% max HP loss every second ; Azure Water Rune, offsets Chaos Runes; 50% dmg increase, no disadvantages


    He bought a full set of Doom Knight armor, even though the minimum required level for the set was level 400 (189)


    Great General Ouki''s War ive.


    Category: Weapon


    Type: ive


    Requirements to handle: Undead race, or level 450, or Death Knight ss.


    Mandatory requirement to use the weapon: 750 STR


    Damage: 2,000-3,000


    Damage modifier : 10% STR


    Attribute bonuses:+10,000 HP


    Effects:


    [Warmonger] The Great General Ouki''s War ive passively generates [Courage] while the wielder is mounted.


    [Courage] Reduces the chances of falling to deliberating status effects for all the units under the user of the ive''smand by 20%


    [Heaven sher] Your next basic attack deals 100% damage in t Damage, ignoring all of the target''s defensive values. (Does not apply to immunity generating skills)


    [Never Dull] (Passive) Ouki''s ive ignores 20% of target''s Physical defense.


    Skills;


    Skill ranks; amateur, beginner, expert, master, grandmaster (rank up after 10 lvls)


    Destructive Smash (Common) Amateur 3


    Damage / Effects 55% Weapon damage


    Stuns target for 2 second


    Cost 45 stamina 10 Rage points


    Cool down 55 Seconds


    Twin strike! (Rare) ; Level 1—> 2 (289) CD; 5 mins à 4 ? mins


    - Mimics the damage of thest ability used before activating the skill.


    Deals 75% of weapon''s damage. And ignores the defense value of the enemy.


    Cannot mimic additional effects of an ability.


    Cooldown 30 seconds


    Stampede! (Rare)


    - Charges forward in a straight line.


    Cause stun effect for 2 seconds once sessful, and cannot be interrupted.


    If the user hits the wall, they will be stunned for the same duration.


    Needs a target to be used.


    Can only be cast at minimum of 10 meters distance and has a 30 meters range


    Damage 300% total damage value of the user.


    Death Grip (Unique) (Level Max)


    - Can paralyze targets for 5 seconds. Has a 50% chance of sess on targets with a simr level of the caster. The higher the level the lower the chances. The lower level the target the higher the chance. 50 levels lower level targets will have 100% chances of being paralyzed.


    The chances are capped at 20% minimum.


    Half effect on boss ss monsters.


    3-minute cooldown


    Rising strike (Unique) (Level MAX)


    - sh vertically with your weapon and move three meters backward.


    The attack animation grants the caster an invincibility frame.


    Cooldown 2 minutes


    Counter (Unique) (Level MAX)


    - Must be used after a sessful {Block}


    Will send back 20% of the damage that was supposed tond on the yer as true damage.


    True damage will not suffer any amount of damage reduction and cannot be blocked nor will invincibility effects block it.


    10 minutes cooldown


    Sneak(Level Max) (Free Skill)


    - Muffles the sound of your footsteps by 50%


    Cost 10 stamina/sec


    Fall Reduction (Level Max) (Free Skill)


    - Your character will passively roll whenever you do a drop jump of more than 10 meters, reducing the damage taken by the fall-damage by 50%


    Spectral Bomb (Unique) (Spell Book) Amateur Level 5 / Spectral Skull


    - Creates 4 spectral skulls that would follow a target and blow up in a 3X3 meter radius (can cause stagger/kickback effects)


    The explosion can be dyed and activated at will.


    Damage 200 basic damage + 0.75X(Wisdom)


    Cost 200 Mana


    Cooldown 30 seconds


    Demon''s Call/ Demon''s Maw (149) (Unique)


    Deals 5% of a target''s maximum-HP in t damage value.


    Has 10% chance to work on Boss-ss Creatures/NPC


    Cooldown 24 hours


    Death Apostle ss Skills; à Battle Lich Skills


    1. [Bulwark] (Level 20) [Death''s Blessing]


    - Passively Reduces All iing Magic Damage by 10% Activating the skill grants 100% Magic Immunity for 2 seconds. 5 Minute Cooldown.


    2. [Charge] (Level 30) [Immortal Apparition]


    - Instantly teleports oneself to the target''s Location, and bursting with deathly magic, pushing the enemies away from the target and inducing a Fear effect on enemies for 2 seconds.


    2-minute Cooldown


    3. [Heroic leap] (Level 40) [Death''s Descent]


    - Jump to a target''s location, Ignoring all iing Crowd Control effect and dealing 200%Weapon Damage on sessful hits. 5-minute cooldown.


    4. [Jeopardy] (Level 50) à [Dark Harvest] (Passive)


    Gain +5% damage increase for every target you kill. Can stack up to 5 times andst for 60 seconds or until another target has been in resetting the timer.


    After the fifth stack, the caster gains the ability [Soul Discharge], where he can detonate the souls he harvested in an area around him dealing 200% weapon damage. [Soul Discharge] cooldown 3 minutes.


    5. [Ground Breaker] (Level 60) [Death Surge] à [Blot the Sun], Upgraded


    - summons the darkness of the underworld in a said area. Slowing all enemies by 66% for 5 seconds around the caster and rendering all [Holy] attributed skills useless for the duration. If a target receives the [Fear] effect while they are inside the [Blot the Sun] area. They will take 300% of the caster''s base weapon damage. Skill cooldown 3 minutes.


    - Upgraded (316)


    - Blot the Sun nowsts for 20 seconds.


    - If a target dies under Blot the Sun, the duration of the skill will increase by 5 seconds.


    - Dead Targets have a 5% chance of instantly resurrecting as undead belonging to the legion.


    - (Resurrected undead from Blot the Sun will not be added to the caster''s ranks.)


    -


    6. [Warrior''s Will] (Level 70) [Undying Will]


    - Removes all Crowd Control effect from the caster. And gains +5 % Immunity for the following 2 seconds.


    2-minute cooldown


    7. [Sword Lunge] (Level 80) à [Defile]


    Curses a target area, slowing enemies down for by 33% for five (5) seconds. After the five seconds, a barbed root will emerge coiling around any target standing over the defiled area. Dealing 200% weapon damage and applying [Laceration] for an additional 100% weapon damage as bleed over 5 seconds. Skill cooldown 3 minutes.


    8. [Bastion] (Level 90)


    - Gain 100% immunity and Crowd control Immunity for 3 seconds, Unable to cast skills or move during the channel duration. 3 Minutes cooldown.


    9. [Concussive Blow](Ultimate Skill) à [Raise Undead]


    - Summons a dead person back to Undeath. Skill cooldown 1 minute.


    - Summoned undead through [Raise Undead] are not considered part of the Undead Legion if they die, the caster will have to summon others to replenish his forces.


    - Summoned undead need to be constantly supplied with the caster''s mana to keep them in an active condition.


    - [Named Undead] that you summon can be preserved and summoned continuously even if they fall.


    - The skill [Raise Undead] is level 1. You can only summon 5 undead to serve you.


    - Level 2 (289) maximum number 10 undead.


    10. [Final Phantasm] (Legacy Skill) the radius of 100 meters around the yer bes a part of the Undeath God''s domain. Summoning his presence to the field where he can aid you in your fight against your enemies. Cooldown 72 hours.


    - You have gained a new skill {Phantasmal Edge} usable only when [Final Phantasm] is activated.


    - [Phantasmal Edge] Summons the special forces of The Undeath God Nichs to charge at the target dealing 50% of targets'' current HP in true damage.


    - Conditions of Use:


    - Target Must not be more than 200 levels of the user.


    - Target Must not be a member of the Undead Legion.


    - Target Must have more than 65% of his max HP.


    - Using [Phantasmal Edge] will end the skill [Final Phantasm].


    Infernal Aura (Legendary)


    - 100 Mana/second


    Deals a damage of 0.5 % of user''s own HP in a radius of 10X10meters (Ignores Magic absorption and Bonus Immunity from armors and items)


    Immunity skills can still cancel the damage of the skill for their duration.


    No cooldown


    Ray of mes (Legendary)


    - Fires a continuous concentrated ray of fire in a straight line.


    Damage: 20,000 t fire damage + 20% of base weapon damage.


    Ray of mes will melting terrain to magma that cools back to hardened stone after 10 seconds.


    Magma does 5,000 HP t fire damage per second.


    Inflicts Burning Effect.


    Cooldown 1 Hour


    Call of Chaos (Legendary)


    - Call upon the power of chaos to summon a meteorite crashing down in an area of 50X50 meters.


    - Dealing 50 000 t AOE damage


    - Cooldown 72 hours


    - Damage increases with INT at a ratio of 10% for every 100 INT


    - Must be outdoors in an open area to use.


    Double Edged (Epic)


    Learn the Skill to Whistle a summoning call for a Minhocao from deep underground. Duration: 1 second.


    The Minhocao is hostile to the summoner and the summoner''s allies and enemies. The summoned entity will attack from underneath the ground, engulfing an area with a radius of 20 meters in a single bite, then it will disappear.


    Damage: 100,000 t damage + 50% basic weapon damage to each object and individual within the affected area. Cooldown 20 minutes.


    [Special Effect]: the Minghocao spews an acidic bile that melts flesh and metal, weakening armor and weapons durability and causing 5,000 points of t damage over five (5) seconds.


    Upgrade 252


    Lore Addendum:


    This particr Minhocao defeated and consumed a Chaos Centipede, a highly evolved creature from a different monarchical lineage of deep-earth dwellers. Consequently the Worm King has defied the limitations of gods and nature and evolved into an Emperor Worm.


    Dragon Ball Mythic; Level up (289) +1 Additional Fire Ball


    Channels an enormous ball of fire that incinerates all in its path and explodes dealing 10,000 Fire damage + (10* INT) the area around the explosion causes 5,000 as Fire Ssh Damage in a 5-meter radius.


    20Minute CD


    Caster receives 80% reduced damage from all sources while channeling. The spell cannot be [Disturbed] or [Silenced]


    Ch. 287;


    [Synergy!] You have created a new skill. [de Tornado]


    Spin around yourself using a: ive, Spear, Greatsword. Dealing 100% weapon damage decreasing by 10% for every sessful attack.


    Ultimate Skill Book: Demonic Ascension. (295)


    Skill Book Tier: SSS


    Cannot be leveled up!


    {yer''s Appearance will temporarily change}


    Enters an Ascendant State where the user continuously absorbs 0.5% HP/ second of all targets around him for 60 seconds. If the user''s HP is full, the surplus absorbed HP will transform into a temporary shield of the same absorbed HP value that willst for 60 seconds or until it has been destroyed.


    [Demon Within] all fire-rted abilities will have a [Demonic] attribute added to them while in Demonic Ascension.


    [Demonic] attribute has a 20% chance to burn all of the yer or monster mana and reduces mana regeneration by 100%.


    Your Doom Knight Rank grants you ess to an extra feature of the Undead Management panel.


    Command and Conquer!


    You can nowmunicate with your Death Knights over vast distances of the world.


    [Deathly Presence] You passively release an aura that frightens monsters that are 50 levels lower than you. Terrorized monsters will flee the scene in your presence.


    You have obtained the skill [Iste] When facing single enemies, you will have a +5% increase in damage.


    Legacy Item;


    Ring of the Death God. à Ring of True Undeath (214)


    {S ss Inheritance item}


    {yer Bound to Death Stroke}


    Requirements Level 0


    Cannot be removed!


    Bonus stats Has the ability Changes appearance from human to undead.


    [Death Siphon] You can heal a t 5% value of your Hp everytime you kill an enemy.


    {God tier skill}


    [Can Leave the Undead world]


    [Life Cleaver] After casting the skill, it summons two Scyths of Death above the head of the caster and his foe while teleporting them both to Limbo. Cannot work on Boss-ss Monsters and Any creature of Mythic ss or above. 72 hours CD


    [Sealed] (Requires Death Knight Rank) (LVL 200 minimum) fighting against level 300


    [Sealed] (Requires Doom Knight Rank)


    [Sealed] (Requires Abyssal Knight Rank)


    Scaling/ss


    Scaling essory


    ss. Divine.


    {Consumes some of the yer''s XP to level up}


    Currently Ring Level MAX


    + [EXP Bead


    While wearing this item, all exp gained from; Quests, Monster Kills and other methods are doubled until yer reaches level 500.


    Not appliable to Crafting, Alchemy, Forgsmithing, and Ressource Gathering]


    Ring of True Undeath


    ss SS Legacy item


    Ring of True Undeath


    [Undead Geas]


    [Life Siphon] à Drain; imbue your weapon with the [Drain] ability, absorbing 50% of the damage dealt as Mana and HP. Skill cooldown 30 seconds.


    [Life Cleaver]


    [Locked]


    [Locked]


    [Locked]


    Ch. 243


    Your body remembers: [Undeath]


    You have remembered: [Never Hunger]


    Passive Skill restored and amplified!


    [Never Hunger]: Your stamina regeneration, HP Regeneration, and MP regeneration have been permanently increased by 200%


    [Poison Immunity]: Poisons have no effect on you. (Acid damage is reduced by 50%).


    Ch.244


    You are closer to [Undeath]


    You have recovered the Skill [Never Tire]


    Passive Skill restored and amplified!


    [Never Tire]: Your Stamina stat is infinite. [Slow], [Weakness], [Freeze] and [Curse] spells and Skills no longer have an effect on you!


    Passive amplification effect: [Vigorous]


    [Vigorous]: 10% of your base HP is restored every 5 minutes.


    Ch. 247


    Your Skill [Never Fear] has been restored.


    Passive skill restored and amplified!


    [Never Fear]: Fear inducing effects are ineffective against you. All crowd control skill durations on you are lowered by 25%


    New passive obtained


    [Horror]: Your fear inducing skills now cause a [Horror] effect on targets, doubling damage done to the targets under the effect. There is a 0.01% chance that the [Horror] effect will cause the target to be instantly [Executed].


    Si of Fleshomancy


    Category: Ring


    Attributes bonuses:


    +100 INT


    +100 STA


    +100 VIT


    +100 WIS


    +100 DEX


    +100 INT


    +100 AGI


    Requirements: (Champion of Undeath)


    Skills:


    [Imperfect Reflection]: Creates a clone with the same HP and defensive values of the ring wearer. The clone doesn''t attack or defend but will absorb all damage done to the wearer until its HP pool is depleted. The clonests for 10 seconds and all damage it absorbs is doubled.


    Cooldown: One (1) hour


    [Perfect Reflection]: Swaps location with the flesh clone.


    Cooldown 1 Hour
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