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AliNovel > Rupegia > Chapter 69: Looping Winds – Part 3

Chapter 69: Looping Winds – Part 3

    Chapter 69: Looping Winds – Part 3


    <i ss="fa fa-exmation-triangle" aria-hidden="true" style="padding-right:5px;"></i> Announcement


    <strong>19/06 - </strong><strong>Attention</strong>: I''m taking a week off from writing to increase the censoring of Royal Road''s version of Rupegia. The censoring will be very rough as I''ll just be deleting most of the references to sexual content. For those who think the story sometimes has too much sex, you can always go there, though I''ll be deleting even the sex jokes, so a lot of the fun will be lost.


    I go down to the deck and walk to the starboard railing. I see the exposed dark green crystal just a few meters away from me, slowly pulsating with light and mana.


    The girls discuss lunch. Lina wants a veggie soup with toast, which would be perfect in this cold and rainy weather. Yunia doesn''t seem thrilled at the suggestion, but she doesn''tin, so the girls go with it.


    I slowly take off my wooden armor and focus on the mana of the crystal. I take my ten points out of [Piloting] and put them into [Sense Mana] instead. There''s always some kind of "vor" to mana, so I''m hoping that''ll help with my [Redirect Mana] research.


    Aoi stops beside me and [<em>Clean</em>]s the floor of rainwater, then curls up into a ball. I sit down andy against her body. She''s quite warm, but unfortunately, she isn''t fluffy like fox-Alissa is.


    "What do you know about [Wind Magic]?" I ask her.


    "Hmm~…" She thinks deeply, and I hear her grumbles inside my soul space.


    Sheys her tail on myp, so I start ying with it.


    "Wind is unpredictable. Like water, you can''t control all of it, so you have to find a way to ''flow'' along with it. You have to ''be'' the wind," she answers.


    She spreads her long blue wings, and I feel mana escape her body. Without even pping them, she causes a strong gust of wind to hit me in the face.


    She chuckles, then says, "My wings aren''t actually good at ''swimming'' through the air. Actually, my whole body is bad at doing that… Anyway, I''m bad at ''swimming,'' but I don''t need to do that to fly, I simply control the air around me and force it to push me up."


    "Right, that''s ''lift.'' Your body isn’t that aerodynamic, so you have trouble ''cutting'' through the air. To fix that, you make a ''bubble'' or a ''shield'' of air around you, which <em>is</em> aerodynamic."


    "Oh, yeah, I think that it''s like that."


    "Air is a fluid, like water, and the faster that you move it, the harder it is to ''push'' this air away and ''swim'' through it. So, by making a certain shape with the wind, you improve your aerodynamics. You also control <em>how </em>the wind hits your bubble, so you have some resistance to undesirable weather, like strong winds, or rogue gusts."


    She nods and shows me a toothy smile. "Mhm, that''s why we rule the skies. Birds just fly ''through'' the air, but dragons ''be'' the air and control it."


    Sheys her left wing over me like a leathery nket.


    "Are you talking about [Wind Magic]?" Ciel asks and stops beside us to stare at the pulsating crystal.


    The golems are preparing the ingredients for the soup, so there''s little work left for the girls.


    "Yep. I''m trying to understand what it''s all about so that I can control it better," I answer.


    "What did you tell him?" Ciel asks Aoi.


    She retells our short conversation and Ciel starts thinking.


    She sits beside us and starts petting Aoi''s scaly head as she says, "It''s important to understand that at smaller scales, the wind ispletely chaotic, but the more you increase the scale, like when you start to talk about the weather, the more certain it bes. It''s even possible to predict when it''ll rain and the temperature of a certain day."


    "Oh, right. We have that on Earth, too," I say.


    Ciel nods. "It''s the duality of Wind. On one hand, it''s slow and predictable, on the other, it''s fast and chaotic."


    "To fly, you be the wind, adding yourself to the chaos, but always using it with purpose," Aoi says.


    We go silent and continue admiring the crystal.


    Yunia goes down into the hold and starts repairing the ship. I pull out some spare nks the ship had in its cargo and summon an orc to bring them down to her.


    If these nks didn''t disappear when I put them in my "Items," does that mean that the whole ship is real and not a dungeon mana solidification? I figured that it was part of the dungeon''s challenge to take care of it and not let it get destroyed, but if I store it in my "Items" and it disappears, then we''ll be in trouble.


    I pull out a cushion for Ciel and Aoi, then I use [<em>Telekinesis</em>] on all three of us to lift us onto them without having to get up.


    "Thank you," Aoi says, and Ciel raises a questioning eyebrow at me.


    "I''m not going toment on how much mana I just spent," I say and grin.


    I return to my study of the crystal and extend a very thin "soul-tentacle" towards it so that I can feel the mana better.


    Since my mana isn''t full, this piece of my soul bes a "mouth" through which I can absorb the mana. If I "flex" my soul to be more simr to the signature of the mana that I''m trying to absorb, it gets "attracted" to my soul, making the absorption easier. This "flexing" used to strain me, but now that I have [Soul Maniption], it''s rather trivial to do in practice. But just altering the properties of the soul isn''t enough; having a deeper knowledge of how things work will always be beneficial to magic.


    Since I can''t see the wind, sight won''t help me, so I close my eyes and meditate.


    <em>To be the wind I have to… feel it.</em>


    I open my eyes again and push Aoi''s nket away, then I stand up and regretfully part with her warmth. I walk to the railing and open my scale jacket so that I can feel more of the wind against my skin.


    I close my eyes again and meditate.


    I remember the Reynolds Number, the coefficient that represents the turbulence in the flow of fluids. This number is proof that even chaos can be quantified.


    I spread my soul through the air so that I can feel its flow. Everything is going through constant, chaotic movement, but I can see how it flows around the archway in a predictable manner.


    I activate [Redirect Mana] near the crystal and observe how the mana particles slowlye to me, almost like a breeze. I pull a bit too much, so I stop and let it flow freely.


    I start ying around with the mana, pulling it only for second in one direction, then in another, as if I''m making brushstrokes with it, then creating swirls in the air.


    Aoi chuckles, and Ciel asks, "What are you doing? I''m feeling the mana moving in an odd way."


    "I''m ''painting'' with mana," I answer and give her a gentle smile. "If only I could make the particles visible…"


    The mana swishes and swooshes within my extended soul, creating a little turbulence as the particles start to interact with one another.


    It seems that it''s much easier to control mana when I have the right mindset.


    I start to chant [<em>Wind de</em>], and I move the point where I gather mana from my heart to the air in front of me, in the middle of all the Wind mana. As expected, the wild mana converges around my gathering point, boosting my spell. This is also why Roxanne uses a staff and casts her spells from its tip, the crystal on her staff helps gather the ambient mana to boost her spells.


    I release the spell, and it makes a scratch in the stone, but I''m sure that Roxanne can make a much deeper one.


    Mana from a crystal seems easy to "steal" with [Redirect Mana] because it has no "will." The problem is when two wills sh when they try to take control of the same mana particles. The two conflicting wills can''t force the mana to be two things at the same time, so this bends thews of reality, and some bad shit happens.


    Perhaps I could stop enchantments with it, though it would require me to move my soul close to the gem, which would make me extremely vulnerable to a Spirit mage.


    But what aboutpleted spells? No… you can still control most spells after they''ve beenpleted orunched. I don''t think that I could''ve stopped [<em>Meteor</em>] with [Redirect Mana].


    Ah! But maybe I could recreate the effects of Yunia''s [<em>Disruption Field</em>] by using [Redirect Mana]!


    I spread my soul in two directions, then I start flickering [Redirect Mana] on and off on each of the ends.


    The mana quickly whips up into a small storm, but it''s nowhere near the amount of chaos that I saw with Yunia''s [<em>Disruption Field</em>], and it''s also moving a shit ton of mana.


    Of course, Yunia''s spell is a perfected tool, while I''m trying to do the same thing with only a makeshift recement.


    "Ciel, help me a little, try to chant and cast [<em>Conjure Water</em>]," I ask, then I turn the mana storm to her.


    "This is really ufortable," she says as the mana particles wrack through her body, then she starts chanting, but she seeds without much extra effort.


    "Hm… a failure…" I mumble.


    She smiles wryly and says, "You need a lot more disruption to prevent me from casting. Also, with this amount of mana you might actually damage my HP before you manage to interrupt my spell."


    I start chanting [<em>Wind de</em>], building the spell outside of my heart again, but this time I pull in a lot of Wind mana from the crystal.


    "Careful not to pull too much. You could make the whole ind fall on us," Ciel warns me.


    <em>I won''t go that far.</em>


    I start spinning the mana around the spell, but that only disrupts it. Maybe if I had a Wind-attuned gem, I could bring the mana to it, and it would help boost the spell.


    But just "boosting" it isn''t enough. I want to absorb this Wind mana and directly feed it into the spell. Now <em>that</em> would be novel, though [Ritualism] supposedly links multiple mages'' mana together to cast bigger spells, so it''s not <empletely</em> novel.


    I stop the storm and hold it in ce, then I continue chanting. When I''m almost finished, I turn my soul into a "mouth," allowing it to absorb all the Wind mana gathered around it, then I release the spell.


    "[<em>Wind de</em>]!" The nearly invisible green de sinks into the rock beside the first scratch.


    "Did that one cut deeper?" Ciel asks.


    I jump and use [<em>Telekinesis</em>] to glide to the rock, then I run my fingers through each scratch.


    "A little," I answer.


    "I think I understand what you just tried to do," Ciel says.


    "I''m trying to use [Redirect Mana] to feed my spell directly, not just ''boost'' it by proximity," I say.


    "Yep, I knew it."


    I smile wryly and return to the ship.


    Recharging my mana organ with [Redirect Mana] is straining, so I want to find alternative uses for the skill. If I can get this idea to work, I can carry a gemrge enough to cast a huge defensive spell that could stop four [<em>Meteor</em>]s.


    I continue my practice of using [Redirect Mana] to fuel my spells, but the problem is that it also refills my mana, so there''s still some strain happening.


    Maybe I could make a spell that didn''t gather mana first, then I could fill it with mana from a crystal instead of using my own, but that would take a lot of effort toe to fruition.


    I don''t want to tire myself out with this simple practice, so I stop and go down into the hold to inspect the ship''s crystal. I identify the area in the gem where the mana is being stored, then I bring the ind''s Wind mana to the crystal, refilling it.


    "Oh, hey, at least this idea worked perfectly," I say with a smile.


    Yuniaes to inspect what I''m doing andments, "That''s… actually a really good thing. It might make ships more viable in the future if your skill spreads."


    "How are the gems normally recharged?" I ask.


    "Mages would use their own mana to refill it, but I heard that the Chimeras collect Light magic, then transform it into what they need, just like in the Looping Winds Station that we just came from. It''s rather ironic since they aren''t very pious and don''t use [Light Magic] for much besides that."


    "Can''t they use Wind mana directly, instead?"


    "There''s not enough Wind mana in the Sky Lands. You have to fly to the outer circle around the continent to reach higher mana concentrations, but then you also have to deal with the Drifting Lands and the strong winds, so it''s not worth it."


    "You know a lot about the Chimeras."


    She smiles proudly. "We have trade rtions with them, so it pays off to know what they need."


    "If you can predict the weather, can''t you predict the path of a Drifting Land? If you have them all predicted, there would be little danger of crashing into them."


    "Every once in a while, the Evesting Storm creates a new Drifting Land. You can predict the existing ones, but you''d need constant vignce; otherwise, one day, a Drifting Land could crash into a new Land and ruin all your calctions."


    "Ah, I see."


    She nods gently. "You certainly don''t think like amoner. You''re more of a schr, but you''ll do well as a True Noble."


    "Well, thank you," I awkwardly ept herpliment.


    We finish our repairs of the hull, then we go up and have our lunch.


    We eat hot soup in the warmth of our tent while looking to the outside and admiring the storm off in the distance.


    After everything is done, we pack up, armor up, and return to our positions. We bring the ship back to the Looping Winds and continue on our journey.


    We soon pass through the first anchor, and we notice how still the air has be. Even our sail loses power since there isn''t a single gust of winding from anywhere. Fortunately, we already have a lot of momentum, so we spend a short time crossing it.


    The storm clouds are left behind us, but we''re now entering a thick sea of white clouds. Every once in a while, we see islets peeking out of the clouds. This is the danger of this area. If we drift off course, we might crash into something. Not that there''s any reason for us to leave the Looping Winds for now.


    Over the course of half an hour, it slowly gets darker until we can barely see, forcing us to keep the crystal lights on, then the number of clouds reduces a little, and we see the sky again. Night has fallen, and we see a beautiful starry sky full of colorful nebe. Then the clouds start to glow and gain muted colors, giving it a truly fantastical atmosphere. This area''s mostly dark blue, but it''s slowly changing to purple.


    "Wow…" Alissa mutters, impressed at the beautiful sight. "We really are in the Broken Skies."


    <em>Lina''s Trivia:</em> Above the Sky Lands are the ruins of an ancient Chimeric empire, now a nearly untraversable region, full of Drifting Lands colliding with one another and wild, unpredictable Looping Winds everywhere. This ce is called the Broken Skies.


    A few colorful birds take flight from a hidden islet and fly near our ship.


    "Are these monsters?" I ask Alissa.


    "No, they''re animals," she answers and admires them.


    Their tails are nearly four times longer than their bodies. They seem rather sleek, and I''d bet that they attack by diving.


    Three birdsnd on the railings of our ship, and we notice that they''re actually slightly chameleonic as their color changes in just a few seconds from purplish-blue to light brown to match the wood. They''re also rather big, around 60cm tall, excluding the ridiculously long tail, and they have long, thin beaks.


    The golemse up to the bridge again, and Ted says, "Excuse us, masters, but this stretch of the journey is supposedly safe."


    Suzy continues, "So this is the perfect opportunity to let us learn to pilot the ship while you enjoy the scenery."


    Jarn finishes, "We wish to learn and earn independence so that you maye to rely on us."


    I share a look with Alissa. "Sounds fine to me," I say.


    "Yes, that sounds nice," Alissa agrees and smiles.


    We untie ourselves from the ropes on the bridge, then I sweep Alissa off her feet and pick her up into a princess carry.


    "Kyah!" She yelps in surprise and hugs my neck.


    Without wasting a breath, I jump off the bridge and use [<em>Telekinesis</em>] to graciouslynd on the deck.


    "I give yournding a solid eight out of ten," Roxanne says with a grin.


    I let Alissa get her feet back under her, and she pinches my cheek, then I turn to Roxanne and ask, "What do I need to get a ten out of ten?"


    "You have [Acrobatics], use it," she responds.


    "Hah, alright."


    Ciel tries to slowly approach the birds while holding some grains in her hand, but the birds seem uninterested in them.


    "I''d guess that they prefer meat," I say and pull out some of the raw Dragolite meat that we have.


    "Can''t you give them some of the dried meat?" Hana asks.


    "Too salty, it would probably be bad for them," I answer.


    Ciel takes a b of meat and starts slicing it into small strips. The birds notice the meat and start to intently stare at her.


    I smile and say, "See?"


    Alissa gets two ropes on the deck and ties one around my waist and the other around hers.


    Ciel smiles like a little girl and throws a strip towards a bird. They all open their long beaks and snap at the meat, but the one in the middle is the victor.


    She throws more meat, making sure that each of the birds gets an equal share. She slowly steps forward with each throw, observing the birds for any aggressive movement.


    Once all the meat is gone, Yunia walks up beside Ciel and says, "It''s fine, they like you. You can touch them now."


    "Really?" Ciel happily asks.


    Gify pops onto the head of the middle bird. "Gih!"


    Ciel skips forward and stops in front of the left bird. Its amber, hawk-like eyes stare curiously at her.


    She shyly reaches out towards it, then the bird lowers its head and rubs it against her hand.


    "Ah… so fluffy," she moans.


    It lets out a soft, melodic cry in happiness.


    Yunia goes to pet the second bird, then Linaes to pet the third, but it has to first hop down to the deck before she can reach it.


    The birds send worried nces at Aoi, but eventually ept her presence. They also seem slightly wary of Hana, and they avoid looking me, specifically, in the eye.


    The now muted purple clouds slowly shift into a muted red. Their glow seems to have a subtle pulse to it, giving us the impression that they''re constantly moving.


    The golems quickly adapt to working together to pilot the ship. Jarn seemingly has the most stable hands, so she takes charge of the roll and yaw, which require the finest control to counter any turbulence.


    Some vegetation starts to appear, all odd-looking nts and trees. If they''re truly native to the Broken Skies, then it''s natural to think that they''d look different from normal vegetation after being isted from the rest of the world for so long.


    We drink the usual not-earl gray tea and some simple cookies while taking turns petting and ying with the birds.


    More birds appear on the islets, but they aren''t as majestic, or intelligent, as the ones currently enjoying our hospitality.


    A few Dragolites appear, wanting to either attack us, or eat the now named Long-Tailed Chamebirb, but they''re barely stronger than a goblin, so we can easily dispatch them, even with our eyes closed.


    The birds eventually leave, not wanting to get too far from their usual hunting territory, so we end our little break, but we don''t stop admiring the environment.


    The muted reds of the clouds are reced by muted greens, and the islets suddenly be lush with vegetation.


    Then we see a huge t bird the size of a car that looks more like a manta ray than a bird. It flies so slowly that it must be using mana to float. It has a long, seagull-like beak, and eyes at the sides of its t head. Its dark gray plumage absorbs some of the colors from the environment, giving it a measure of camouge.


    The now named Manta Gull seemingly has a flock of small birds nesting on its back. When a Dragolite appears to attack them, they band together to defend their nest and fight alongside the Manta, who uses its thin, long tail like a whip.


    <em>No fantasy world isplete without a peaceful, slow, andrge flying creature.</em>


    Alissa suddenly draws her bow and fires it at a small cloud. The mana arrow gets stuck in the cloud, which hisses and shivers, then fades into nothing.


    "Oh, a Cloud Snake," I say, then I remember that I dreamed about it in that nightmare about the Hands chasing us. I shudder and push that horrible memory out of my mind.


    Just as we''re about to rx from our vignce, the wind starts to pick up speed again, bing too strong for the golems to pilot the ship smoothly anymore.


    I look at Alissa and smile wryly. "Break time''s over."


    Lina scurries up to us and says, "The next dangerous area is approaching, it''s the rapids," Lina says.


    <i ss="fa fa-exmation-triangle" aria-hidden="true" style="padding-right:5px;"></i> Announcement


    <strong>Hall of Fame of Patrons</strong>


    The patrons who support Rupegia shall have their names sung by the bards for they deserve the glory and honor. Their names are:


    <strong>Oracle</strong>Maximillian Hübner.


    <strong>Prince</strong>PreownedFIN.


    <strong>Lord</strong>Andrew Meyers.


    <strong>Lord</strong>Hope.


    <strong>Lord</strong>Samuel Lim.


    <strong>Lord</strong>Bill.


    <strong>Lord</strong>Novgarod.


    <strong>Lord</strong>DJ.


    <strong>Lord</strong>Ashadun.


    <strong>Lord</strong>Michale Erwin.


    <strong>Lord</strong>Enrique Pe?a Gomez.


    <strong>Lord</strong>Braidborn.


    <strong>Lord</strong>Bakerdea.


    <strong>Lord</strong>Yeeteris Dedmeem.


    <strong>Lord</strong>D4rk Sheep.


    <strong>Lord</strong>Nathan Vanbrunt.


    <strong>Lord </strong>Andrew Heffelbower.


    <strong>Lord</strong> Markus.


    <strong>Lord </strong>Maurice.


    <strong>Lord</strong> Badger.


    <strong>Lord</strong> Krawn.


    <strong>Lord</strong> Remco.


    <strong>Lord</strong> Thiago Ferreira.


    <strong>Noble</strong>Salty Panda.


    <strong>Noble</strong>Yamibomb112.


    <strong>Noble</strong> Mild Fracas.


    <strong>Noble </strong>EESDESESESRDT.


    <strong>Noble</strong> Aclys.


    <strong>Noble</strong> Tiler Mills.


    <strong>Noble</strong>CHoobler.
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