Knowledge is power, ignorance is bliss. Three adventurers’ lives shatter when they gain extraordinary abilities and join dark organizations to fight against the mysterious Otherworld—reprised from an ongoing Dungeons and Dragons campaign. Warning: Some characters may break character at some point, and Diem asks you to ignore them. They’re not cries for help to end their suffering; they are merely for comedic effect.The Otherworld: A whole other world co-existing with ours. Normal people are not aware of its presence, Gifteds as exceptions. These Gifteds wield powerful abilities and they put them to good use towards the ultimate goal - the destruction of the Otherworld. But does the end justify the means?Chapter updates every TUESDAY
Introduction:
Knowledge is power, ignorance is bliss. Three adventurers’ lives shatter when they gain extraordinary abilities and join dark organizations to fight against the mysterious Otherworld—reprised from an ongoing Dungeons and Dragons campaign. Warning: Some characters may break character at some point, and Diem asks you to ignore them. They’re not cries for help to end their suffering; they are merely for comedic effect.The Otherworld: A whole other world co-existing with ours. Normal people are not aware of its presence, Gifteds as exceptions. These Gifteds wield powerful abilities and they put them to good use towards the ultimate goal - the destruction of the Otherworld. But does the end justify the means?Chapter updates every TUESDAY...
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