《The Summoned Hero making Game in the World He saved》 Chapter 01 – You might not believe me, but I’m actually a summoned hero! You might find it hard to believe, but I am in another world¡ªArcadia. A planet with a completely different civilization and culture. A world where magic exists and fantasy comes to life. My name is Reza Mahesa. A name that has become legendary in Arcadia¡ªthe name of the hero who saved this world from destruction nearly two thousand years ago. Which actually that hero is me¡­ As for who I am... Well, two thousand years ago, I was summoned from Earth to become a hero and fight against the Demon Lord. But why am I here, two thousand years later, after defeating him? During our final battle, the Demon Lord tried using self-destruct spell, unleashing a cataclysm that could have wiped out an entire continent. If he had succeeded, the consequences would have been devastating¡ªmany races and species might have gone extinct, just like the dinosaurs when a meteor struck Earth. To stop him, I used an advanced and complex spell¡ªDimensional Rift¡ªto seal both of us away in another dimension. In doing so, I sacrificed myself for this world. I had spent seven years in Arcadia. I had people I loved, bonds I cherished. There was no way I could abandon them to die. But somehow¡­ I survived. For centuries, I drifted through that dimension, sustaining myself by feeding on my own magic. I endured, even as time slipped away. And when my magic was nearly depleted¡ªwhen I thought my end had finally come¡ªsomething happened. I escaped. Now, I find myself in Arcadia once again. But it is no longer the world I once knew. Two thousand years have passed. It¡¯s quite an interesting situation, isn¡¯t it? I couldn¡¯t return to Earth because Elara¡ªthe only one who knew the complex spell¡ªhad long since passed away. And with my magic nearly depleted, I couldn¡¯t cast such a complicated spell myself. Even though some long-lived races still existed, most of them had faded into obscurity. Only a few, like spirits and fairies, remained, but with my magic almost exhausted, they couldn¡¯t sense my presence. In other words, I had no acquaintances left in Arcadia. Two thousand years had passed, and the world had moved on without me. To make things worse, I had lost so much of my magic that I was barely different from an ordinary human. The people who found me assumed I was just a delusional man claiming to be a legendary hero from history. Thankfully, they were kind enough not to treat me as a threat. One of them, a woman named Mireza¡ªa devilkin and a doctor at a small clinic¡ªtook me in. The clinic was in a rural town called Rezaria, named after me. It was a surreal experience. Rezaria had once been a demon castle¡ªthe very last battlefield before I was sealed away. And now, two thousand years later, it had transformed into a peaceful town, carrying my name as a symbol of history. Stolen content warning: this tale belongs on Royal Road. Report any occurrences elsewhere. It felt strange, seeing my name used for both people and places. But then again, back on Earth, parents named their children after actors, famous athletes, or historical figures. So I guess it¡¯s not so surprising that the people of Arcadia would name things after me¡ªafter all, I really was the hero who saved the world. Honestly, seeing the peaceful world of Arcadia feels complicated. On one hand, I can see the results of my party¡¯s efforts¡ªthe world has finally achieved peace and prosperity. But at the same time, this very tranquility is proof that time has passed, and I have lost everything I once knew about Arcadia. To make things even more surreal, it seems that many of the things I used to tell Elara about Earth inspired her. She was a genius witch who developed countless magical technologies after the war ended, and it looks like she took my stories and turned them into reality. Because of that, Arcadia¡ªonce a medieval-like world¡ªhas advanced in ways that might even surpass Earth after two thousand years. What an incredible achievement. The level of civilization in Arcadia, powered by magic, is simply astonishing. Instead of trains, there are warp stations¡ªyou can travel anywhere in the country within seconds. Even everyday objects are infused with magic. There¡¯s bag, for example¡ªit can shrink any large object, making it easy to carry. Countless other magical items exist, enhancing daily life in ways I never imagined. This world is amazing. I¡¯m truly impressed. But¡­ there¡¯s something missing. Something important. There are no video games in this world. At first, I didn¡¯t understand why. But thinking about it, I realized the answer. Most of Arcadia¡¯s technological advancements came from Elara¡¯s ideas¡ªideas that were, in turn, inspired by the things I told her about Earth. Whenever we talked, I shared stories of futuristic technology, magic-infused machines, and fantastical inventions. But I rarely spoke about video games. And when I did, it was always in a way that made them seem like real magic rather than entertainment. In other words, our discussions turned concepts from video games into actual skills and spells, rather than creating video games themselves. And so, Arcadia advanced in ways I never expected¡­ but somehow, video games never became a thing. What a strange twist to this world. That¡¯s why¡­ even though I found many things in Arcadia that felt familiar to Earth, the absence of video games in this world really annoyed me. For a civilization this advanced, how could they not have something as simple as video games? If I couldn¡¯t return to Earth, at the very least, having video games here would have made things happier¡ªI could have spent my time playing happily, right? The entertainment industry in Arcadia was different from Earth¡¯s. Maybe it was because of the vast number of races, each with unique tastes in entertainment, making it harder for a single form of media to dominate. As a result, entertainment seemed to progress at a slower pace compared to other fields. Still, I was slowly getting used to life here and was beginning to think about building a new future in this version of Arcadia. A month had passed since I returned from the other dimension¡­ and then, I met Seraphza for the first time. She was Mireza¡¯s daughter¡ªa loner who spent most of her time locked in her room, doing research. She made a living as a freelancer, working entirely from home. I wouldn¡¯t have met her so soon if it weren¡¯t for Mireza asking me to help clean her daughter¡¯s room. That was when I saw it. A magic screen. A familiar sight. ¡°Wait¡­ is that a video game?¡± I muttered, staring at the screen in shock. The display showed something eerily familiar¡ªcharacters moving in a structured, grid-based battlefield. It reminded me of Battle City, an old-school game I used to play as a kid on the Game Boy. But there were some key differences. Instead of tanks rolling across a city landscape, the game featured humanoid figures casting spells and there¡¯s multiply , with trees replacing walls as obstacles. ¡°Yes! Isn¡¯t it interesting? I¡¯ve been working on this for a long time, trying to bring my ideas to life.¡± Seraphza¡¯s eyes lit up with excitement as she eagerly spoke about her project¡ªuntil something clicked in her mind. She suddenly stopped, her expression shifting to one of suspicion. ¡°Wait¡­ how do you know about video games?¡± Now, she was staring at me with a serious, almost interrogative look. I stiffened. Crap. ¡°Well¡­ I mean¡­ it looks like a game, and it¡¯s inside a magic screen, so¡­ video games.¡± I forced out a response, trying to sound as natural as possible. No way was I about to reveal that I was the Reza Mahesa, the legendary hero from two thousand years ago. Not yet, anyway. Chapter 02 – Playing video game after a long time… There was a major reason why I couldn''t claim to be the hero who saved the world or introduce myself as Reza Mahesa. Using the name "Reza" might be fine, but "Mahesa"¡ªwhich had become a recognized family name¡ªwas a different story. In fact, it was strictly reserved for direct descendants of the hero. Well, considering that I spent seven years undergoing rigorous training and battling the Demon Lord alongside my party, it wasn¡¯t surprising that I formed close relationships¡ªespecially with the two female members of our group: Seila, the cleric and saintess, and Elara, the genius elven mage. Seila, who was two years older than me, had always been caring and steadfast, while Elara, despite being nearly eighty, was still considered young by elven standards. Meanwhile, Garrick, the beastkin warrior, and Donovan, the paladin, were veterans who already had families of their own. In fact, one of the biggest reasons I was mentally burned out was the realization that there was a very real possibility that Seila had borne my child. She never married after the war, and she only had one child¡ªif my suspicions were correct, there was a high chance that I was the father. That alone would have been shocking enough, but what made things even more complicated was what happened next. The Mahesa family name had grown into something far greater than I could have imagined. Affiliated with the Light Church and backed by Elara''s groundbreaking advancements in magical technology, the Mahesa bloodline had become one of the wealthiest and most powerful families in Arcadia. In a way, they were like the Rothschilds of this world¡ªan influential force with a legacy spanning two thousand years. And that terrified me. I had no idea how they would react if they discovered my existence. Two thousand years was an unfathomably long time. I didn¡¯t know my own descendants. I had no personal connection to them. Were they kind? Ruthless? How would they perceive me? Would they even believe I was truly their ancestor? Right now, I wasn¡¯t the legendary hero I once was. My magic was so depleted that I was practically an ordinary human. If the Mahesa family saw me as a threat to their legacy, they could easily eliminate me without a second thought. Of course, the Mahesa family could turn out to be the kindest and most welcoming family in the world¡­ but for now, it was safest to stay hidden. At least until I regained my strength. ¡°Hm, a game that moves on a magic screen like a video¡­ which means a video game. Yes, as I thought¡­ ''video game'' is a good name for this thing I''m making.¡± Seraphza, a demonkin like her mother, had dark purple hair, horns, and bat-like wings, all distinct features of her race. Like most people in Arcadia, she had an unreal beauty that would easily turn heads on Earth. Especially her eyes¡ªthey were intricate, gemstone-like irises, shimmering with colors that seemed too complex for human vision. Each race in Arcadia had uniquely stunning eyes, and Seraphza¡¯s were no exception. She seemed pleased when I acknowledged the video game running on the magic screen. From her words, I gathered that she had programmed it herself using Manacrypt, a magical computing technology that was essentially Arcadia¡¯s version of a computer. ¡°Hehe, I really am a genius... So, what do you think? Are you interested in trying it? I need opinions from other people¡ªespecially someone like you, who doesn¡¯t have much magic power.¡± This story is posted elsewhere by the author. Help them out by reading the authentic version. She crossed her arms and gave me a curious look. ¡°Your name¡­ Hmm, what was it again? I forgot. I just remember that you live in the old storage room in the backyard?¡± I sighed but smiled. ¡°Well, I guess I can try it for a moment. But I still need to finish cleaning your room.¡± ¡°It¡¯s fine! Just play for a bit. I¡¯ll tell Mom, and I¡¯ll even let you clean my room without any complaints!¡± Seraphza grinned, then leaned in to explain the controls. The mechanics were simple¡ªdirectional arrows for movement and two buttons for actions, one for shooting and the other for special abilities. It reminded me of an old-school arcade game back on Earth, a basic but addictive design. ¡°Fine, I¡¯ll give it a shot,¡± I said, taking my seat in front of the Manacrypt. ¡°By the way, my name¡¯s Reza. Nice to meet you.¡± ¡°Oh¡­ Of course, you are,¡± she scoffed. ¡°Typical humans. The moment they have a black-haired child, they immediately name them after the hero. You can call me Seraphza.¡± I chuckled internally. So that''s how they see it? Black hair must have been rare in Arcadia, to the point where any human with it got automatically named after me. Given my black hair, dark eyes, and tan skin, I probably looked completely unremarkable by Earth standards, especially as someone from Southeast Asia. But here? Apparently, my appearance was rare enough to warrant a hero¡¯s name. Seraphza¡¯s gaze shifted to the screen as I started playing. ¡°Oh¡­ You¡¯re actually pretty good¡­ Wait¡­ Ugh¡ªWait!! How are you this good?! This is your first time playing!¡± Her widened eyes and growing frustration made me smirk. Well, what could I say? I was a gamer, after all. Well, to be honest, I¡¯m neither a pro nor a particularly skilled gamer. In fact, you could say I¡¯m just a mediocre casual gamer. I play a lot of games, but I¡¯ve never tried to be the best at any of them. I even shamelessly look up shortcuts, walkthroughs, or use cheat engines in single-player games when I get stuck. That said, this was Seraphza¡¯s first-ever game, and since there were no other video games in this world, she had no references or examples to draw inspiration from. As a result, the game she created was simple, and even though the enemies supposedly got stronger with each stage, the difficulty barely changed due to Seraphza¡¯s lack of experience in game design. So, naturally, I breezed through every stage with ease, leaving Seraphza stunned in defeat. ¡°Ugh¡­ I worked on this for months, and you just beat it in one sitting? I¡¯ve never even done that myself¡­ How the hell are you this good?¡± Seraphza slumped onto the floor, looking utterly devastated. ¡°Hm, well¡­ the game itself is very simple, and I also have a lot of combat experience, so the movement feels a bit too slow for me,¡± I explained, giving her a reasonable answer. ¡°Maybe it would be good to increase the difficulty a bit? Adding more enemy variety could also make it more interesting.¡± To be fair, I wasn¡¯t an amazing gamer or anything, but after years of real combat, the pace of this game felt incredibly slow in comparison. ¡°¡­I see. Well, maybe you¡¯re right.¡± Seraphza slowly got up, grabbed a notebook, and started jotting down my feedback, seemingly taking it well. ¡°I didn¡¯t make the game too difficult because I figured there wouldn¡¯t be anyone better than me at playing it,¡± she admitted, sighing. ¡°Turns out there are people better than me¡­ Just like in real life¡­¡± After stepping away from the Manacrypt, I watched as she returned to her chair, tinkering with the game¡¯s settings while still sulking about how easily I had cleared it. ¡°So¡­ I guess I¡¯m actually bad at playing my own game¡­¡± she muttered to herself, still brooding. ¡°Well, in the end, it¡¯s still a solid game. I actually enjoyed playing it,¡± I said, trying to encourage her. ¡°If you polish it a little more, it could turn into a real masterpiece.¡± ¡°¡­Really?¡± Seraphza looked up at me, her confidence partially restored. ¡°Yeah. It feels fresh, like a rough gem that just needs a bit more refining.¡± I paused for a moment before asking, ¡°But I¡¯m curious¡­ Why did you even try making a video game in the first place?¡±