《Bellaris Online》 Chapter 1: The Legendary Fisherman A regular day in the middle of the ocean, on a fishing boat, after a night of fishing, with the first rays of dawn, stood a tall, robust man with disheveled black hair and a two-day beard. He wore a yellow raincoat, blue jeans, and yellow boots. With a sleepy expression, he slowly began to open his brown eyes. Looking up at the sky until he was fully awake, he stood up gradually, and seeing the boxes full of fish beside him, he smiled softly. "Last night, I was pretty lucky and caught a good haul. I need to hurry back to the port so they can appraise my catch. This will be the last time I go out fishing. With what they pay me, I¡¯ll have enough to live in an apartment and buy a virtual reality pod." His name was Camir, a veteran fisherman known in the area as the "Emperor of Tuna." Despite going out alone with just his boat and fishing rod, he caught more tuna than anyone else. Buyers paid him directly, without the need for middlemen, because he not only caught a lot of fish but also ensured they were of extraordinary quality. Rumors said that he only fished at night and that he had built his boat himself. It was made of materials he personally selected to withstand any tide and never sink. It was also said that his fishing rod never failed. Those who truly knew him were aware that he didn¡¯t just catch only tuna, after reaching his tuna quota, he would head to unknown waters in search of exotic fish. Other times, people would call him to capture rare creatures they had spotted. On some occasions, only a few had witnessed him capturing true sea monsters. Once his catch was appraised and he received his payment, he set out to buy his apartment with his savings. It didn¡¯t take long, as a friend recommended a company with a nearby office. Inside his new apartment, he threw himself onto the bed in one of the rooms and pulled out his phone. He browsed a website checking out virtual reality pods. They were all quite expensive, with various specifications, but Camir already knew which one he wanted: a pod designed exclusively for playing Bellaris Online, a massive multiplayer game where each player was randomly assigned a territory. The lord of the territory was responsible for making it prosper, competing with other lords to survive and expand their domains. It was the most popular game due to its difficulty and content. His friend Mera was one of the best players, ranking 42nd globally. She wouldn¡¯t stop talking to Camir about the game. At first, he wasn¡¯t very interested, but the more Mera talked about it, the more intrigued he became. In his free time, Camir would chat with Mera, asking all kinds of questions about the game. He also browsed the forums, reading discussions and articles from top players. Sometimes, they would post guides with new strategies or updated information that threw the entire community and even the game''s developers and administrators into chaos. This story is posted elsewhere by the author. Help them out by reading the authentic version. Camir enjoyed watching the videos and guides of Balsar, a player ranked in the top 600. He was the only subscriber and viewer of Balsar¡¯s channel. What interested him about Balsar was that he had been a naval admiral, possessing vast knowledge of the ocean, navigation, naval warfare, sea creatures, and ships. In the game, he mastered these elements so well that whenever other players spotted one of his fleet¡¯s ships, they would turn around, knowing it was impossible to face him on the water. Camir and Balsar had been in contact since the game launched three years ago. In fact, they had met in real life several times and had become good friends. Opening the chat with Mera, Camir wrote to her that he had ordered the pod and that it would arrive and be installed at his home in a few days. Mera replied with a thumbs-up emoji. "I have a few free days before the new player season starts and my pod gets installed. I need to stock up on food and make sure everything is ready." Three days later, his virtual reality pod was installed. It consisted of a base platform where a person could fully enter. The body would be laid down, back aligned, with arms and legs resting close to the body. It was comfortable and had technology that read body status and other biometric data. When pressing a button, a helmet would automatically lower onto his head. The helmet detected neural impulses and had a built-in microphone since it didn¡¯t read thoughts. Most importantly, it had a virtual reality visor. Since it wasn¡¯t invasive technology, it was regulated by law and protected personal integrity. In one hour, the Bellaris Online pre-registration would begin. Camir used the time to contact and greet all his friends in a chat group who played the game. When the time arrived, Camir pressed the full-immersion button, sealing the pod completely. Of course, he could breathe perfectly fine thanks to the ventilation system. "Welcome to Bellaris. Please enter your player name and select your character." "Smurky." The character creation menu allowed personal customization, random selection, or choosing from community-created avatars. There were also private characters that could be unlocked with a code. Mera had created a private character for Camir based on his preferences, so he wouldn¡¯t waste time on character creation. The avatar had short, light blue hair, ocean-colored eyes, and wore his signature yellow raincoat, blue jeans, and yellow boots. However, it didn¡¯t look like an adult man without a beard and of short stature, he resembled a high school student. "Your account has been registered." "Initializing..." Suddenly, the character creation screen disappeared, and everything went dark. Then, he found himself standing in the middle of a forest. "Alambar Forest ¨C Safe Zone." Chapter 2: The Safe Zone He could only see trees and plants around him; there were no buildings or structures nearby. The forest was one of Bellaris¡¯ biomes, but it was entirely possible to start in desert, arctic, swampy, aquatic, or gloomy environments. However, all of these were meant for players starting from the beginning, with their designated safe zones. According to all beginner, survival, and starter guides, Camir already knew what to do. With a quick glance at the terrain, he could distinguish pines, willows, cedars, ferns, mosses, nettles, and various types of mushrooms, such as amanita and boletus, among others. "Status Window" Name: Smurky Race: Human Gender: Male Title: Beginner Level: 1 Health: 92 Stamina: 47 Intelligence: 10 Strength: 6 Dexterity: 14 Agility: 10 "The stats are fairly well distributed." Depending on the chosen character, the statistics were allocated among different attributes. The first thing to do within the safe zone was to craft a tool in order to make a weapon. With that in mind, Camir got to work. He gathered some stones, stalks, and small branches. He struck one stone against another until he shaped a fine-edged, robust leaf-shaped blade. Using the stalks, he obtained fibers, which he wove into cords. With the sharp stone, he cut and shaped a sturdy handle from a cedar branch, making it more manageable. Cedar wood was particularly strong, making it a good choice. Then, he attached the stone blade to the wooden handle, securing it with a cord. The handle had a deep notch where part of the blade fit, ensuring that even with just one cord, everything would hold firmly. Finally, he continued sharpening the blade until the edge was fine enough. Love this story? Find the genuine version on the author''s preferred platform and support their work! The entire process took about 40 minutes. With a knife as a tool, crafting a bow for hunting would be much easier. It could also be used for defense and skinning animals or creatures. He took a sturdy cedar branch and, using the knife, carved the ends to shape the bow limbs. He made three notches, two at the tips for the string and one in the center to hold the arrow. Then, he attached the string using knots at each end, fitting it into the notches so that it remained taut. Making the bow took only 20 minutes. For the arrows, he simply had to pick up branches and carve them to a sharp point. To improve their stability in the air, he cut dry leaves and attached them using fibers and an adhesive. Pine resin was perfect for this, not only for the arrow fletching but also for making a torch, as it was an excellent fuel even in humid environments. He shaved fine pieces from pine wood to create tinder, placing some beneath the leftover small branches. He then used friction on a stick to ignite a small flame, blowing gently to increase the fire before placing it in the campfire he had built. Once the fire was lit, he began making pine resin glue for the arrows and the torch. This entire process took 1 hour. He stored the torch in the 20-slot inventory that all players received at the beginning. To carry the arrows more comfortably and have quick access to them in combat, he needed to craft a quiver. He found a large cedar branch, cut and carved it to create a hollow cavity for the arrows. Using stalks and fibers, he made straps to carry it over his shoulder. That task took another hour. Tired and hungry, he set out to gather food within the safe zone. He collected nettles, boletus mushrooms, and some edible berries, being careful of the stinging nettles and the poisonous amanitas. He reignited the campfire and regained some energy. He knew that upon leaving the safe zone, he would encounter animals and creatures that could be hostile. Many new players died as soon as they stepped outside. In a high-level guide, Camir had read about a strategy that allowed players to return to the safe zone. The only downside was that the safe area lasted only three days. The strategy wasn¡¯t complicated, breaking plant leaves, leaving traces, making cuts, or marking trees with something noticeable would allow him to find his way back no matter how far he ventured. This method not only helped avoid creatures beyond his capability but also allowed him to instantly heal upon returning to the safe zone, making it easier to level up quickly without having to wait for health regeneration after battles. He knew that in a survival environment, maintaining a sharp mindset was essential, moving slowly, watching every step, and prioritizing safety were key. He planned to apply everything he had learned, such as setting traps near his resting area, keeping food remains away, and masking his scent. With all this knowledge, it was nearly impossible for anything to go wrong. Chapter 3: Surviving in the Forest Venturing into the forest and leaving the safe zone, Camir quickly spotted a group of enemies passing by. There were five of them, of medium height like him, with blue skin, ugly, covered in furs, and armed. These creatures were called Serkas, and they almost always traveled in groups and were hostile. Their names appeared in red, meaning they posed a serious threat, with levels ranging from 12 to 18. From a distance of 30 meters, he observed them. Obviously, he had no intention of confronting such enemies. He could only memorize their location and look for another prey. Camir moved like a ghost, invisible, silent, and untraceable. Every step he took, he made sure not to leave any footprints. He blended perfectly with his surroundings and even used leaves to disguise his scent. Whenever he was near an enemy, he hid and held his breath for several minutes. He did the same when approaching animals; he could be just three meters away, and they wouldn¡¯t even notice. Soon, he found an easy target, a ringed fox. Its level was 6, and its name was white. He followed it until it stopped to hunt a level 4 snake. From 15 meters away, he drew his bow, aimed, and fired. Swoosh! As expected, the arrow hit its mark, and the fox fell instantly. "12 XP" "You have leveled up to Level 3." Each level granted one attribute point and one skill point. At the beginning, it was common to invest in stamina up to a certain value. Stamina was initially too low, causing fatigue very quickly, which was dangerous when escaping or moving for extended periods. Many players died before reaching the safe zone if they encountered a dangerous enemy. "Stamina has increased to 49." The number of skill points spent determined whether one could unlock or strengthen a specific ability. In Bellaris, players could choose any skill, creating their own skill tree. Skills could also be evolved and fused. "-1 SP" "You have unlocked Light Step (Passive)." "Effect: Agility +5." This skill was cheap and perfectly complemented the stamina boost, allowing him to do more in less time and time was money. If you come across this story on Amazon, it''s taken without permission from the author. Report it. "-1 SP" "Light Step (Passive) +1." "Effect: Agility +6." Now, he could visit the safe zone more often, meaning he could heal faster, gain more time, and earn more experience. Having achieved what he was looking for, he quickly changed his hunting method. Most of the time, he set traps all over the forest. Sometimes, he found himself surrounded and had no choice but to fight and return to the safe zone to heal. Other animals, like the Submarine Boar, were impossible to take down with normal methods. Its skin was too thick and tough, so Camir crafted a poison dart blowgun using a nearby bamboo cane, mixing various poisonous herbs and mushrooms. By aiming for the eyes, the poison quickly entered the bloodstream and paralyzed the heart. Skinning the boar, he obtained hide and meat. The hide smelled bad, so he had to wash it in the river and rub it with aromatic herbs. The poison was neutralized when cooking the meat, making it safe to eat. Of course, he used the inventory to store everything, so he didn¡¯t have to carry it all. While he was out hunting, his traps continued to work. "23 XP" "16 XP" "12 XP" "37 XP" "29 XP" "15 XP" ... "You have leveled up to Level 12." All of this took him four hours. Returning to the safe zone, he lit a fire and started cooking meat. While waiting, he sent friend requests to all his in-game friends. Once he finished eating, he logged out and stepped out of the cabin for a real meal. It was nighttime, so he went to bed. Before sleeping, he took out his phone and checked the forums. The Top 7 and Top 5 were arguing as usual. The Top 2 was trying to calm things down, but then the Top 1 joined in and mocked Top 2. This triggered a wave of threats, and the community became chaotic again. "Nothing new in the forums." The next day, he took out the dog he had bought that morning. He went to several stores to buy its favorite snacks and then left it at Mera''s house so it could socialize with her pets. Mera was deeply immersed in Bellaris, but her mother always opened the door for him. Back home, he had some toast with jam and then entered the cabin again. Setting traps everywhere and shooting with the blowgun along the way, Camir approached a river he had spotted in the distance. He waded into a shallow part and started catching fish with his hands. "You have caught a Trout." "6 XP" "Fishing has leveled up to Level 2." "You have caught a Salmon." "12 XP" "Fishing has leveled up to Level 3." "You have caught a Perch." "10 XP" "You have caught a Pike." "6 XP" "Fishing has leveled up to Level 4." ... "Fishing has leveled up to Level 10." "You have advanced from Beginner to Apprentice. You can now catch more types of fish and use bait." Meanwhile, the traps continued working... "41 XP" "54 XP" "47 XP" "79 XP" "72 XP" "66 XP" ... "You have leveled up to Level 30." "You have advanced from Beginner to Apprentice. You can now choose your class." Chapter 4: Class and Build "You have chosen the Shaman class." "You have unlocked Spirituality (Passive/Class)." "Effect: Establishes a connection with the spiritual world, acquires Spirit as an attribute, elemental abilities consume Spirit." "You have unlocked Elemental Affinity (Passive/Class)." "Effect: You can sense elements more easily." "You have unlocked Nature''s Strength (Passive/Class)." "Effect: Acquires Elemental Power as an attribute, the maximum amount of Spirit will be added to Elemental Power." "You have unlocked Primordial Era (Passive/Class)." "Effect: When you deplete Spirit, you regenerate 2 HP per second until your health is full. This effect does not stack. When your health is low, you gain a Barrier that consumes all your Spirit. The Barrier¡¯s amount is equal to the Spirit spent and lasts until broken or your health is full." "You have unlocked Ancestral Meditation (Passive/Class)." "Effect: Allows you to meditate permanently, acquires Wisdom as an attribute, gains 1 Spirit for every 5 points in Wisdom, and for every 10 points in Intelligence you gain 1 Wisdom." "You have unlocked Spiritual Flow (Passive/Class)." "Effect: Spirit regenerates 20% faster." "You have unlocked Wild Bond (Passive/Class)." "Effect: It is easier to tame animals, and you can have 3 additional pets." "-4 SP" "Light Step (Passive) +5" "Effect: Agility +10" "You have evolved Light Step (Passive) to Rain Steps (Passive)." "Effect: Y, Agility +10." "-5 SP" "You have unlocked Shark Eyes (Passive)." "Effect: Allows you to see in the dark, detect enemies below your level, and see your damage and attacks per second." "-5 SP" "You have unlocked Thirst for Hunting (Active)." "Effect: Increases Agility, Dexterity, and Strength by 30% for 5 minutes, with a 30 minute cooldown, does not consume Energy." "-3 SP" "You have unlocked Marine Impact (Active)." "Effect: Imbues your arrows with water, consumes Spirit." "-4 SP" "You have unlocked Sea Mirage (Active)." "Effect: Creates a water clone, can only move up to 5 meters away, consumes Spirit." Support creative writers by reading their stories on Royal Road, not stolen versions. "-7 SP" "You have unlocked Water Swap (Active)." "Effect: Swaps your position with a water mass originating from you that has your same volume, consumes Spirit." "I have spent all my skill points from leveling up, and I still have 37 SP that I earned from farming." "-37 SP" "Sea Mirage (Active) +37" "Effect: Creates a water clone, can only move up to 15 meters away, consumes Spirit." "I have 28 SP from leveling up and 37 more from farming. The base value of Spirit is 1, so I should increase Spirit as much as possible." "-65 AP" "Spirit has increased to 66." "Let''s check my status window now." Name: Smurky Race: Human Gender: Male Title: Apprentice Class: Shaman Level: 30 Base Damage: 123 Attack Speed: 0.9 Health: 92 Resistance: 49 Intelligence: 10 Strength: 6 Dexterity: 14 Agility: 10 Spirit: 66 Elemental Power: 67 Wisdom: 2 Spirituality (Passive/Class) Elemental Affinity (Passive/Class) Nature''s Strength (Passive/Class) Primordial Era (Passive/Class) Ancestral Meditation (Passive/Class) Spiritual Flow (Passive/Class) Wild Bond (Passive/Class), DPS: 0 Rain Steps (Passive) Shark Eyes (Passive) Thirst for Hunting (Active) Marine Impact (Active), DPS: 426 Sea Mirage (Active) +37, DPS: 123 Water Swap (Active) Shortly after, Camir logged out and went to pick up the dog he had left at Mera¡¯s house. This time, she was the one who opened the door; it was almost night. Mera: "I''ve been calling the dog Roe, I hope you don''t mind." Camir: "That sounds original, I like it! In fact, I hadn¡¯t named him yet." Mera: "That¡¯s great because my mom and I have already gotten used to it. How are things going in Bellaris?" Camir: "For now, I keep going back and forth from the safe zone. Since it disappears tomorrow, I plan to head to the city after leveling up a bit more." Mera: "What level are you now?" Camir: "30." Mera: "Whaaat?! Level 30 in two days? Most players only reach 12 or 15 in that time, if they don¡¯t die. How did you level up so fast?" Camir: "Well, I set some traps, and since I spent a lot of time reading the forums and guides, it wasn¡¯t too hard. I also leveled up my fishing skill to level 10." Mera: "That doesn¡¯t surprise me much I know you''re great at fishing. My mom is making dinner, do you want to stay for a while and eat?" Camir: "Sure! That way, you can tell me how your territory is doing." Once he was home, Camir let Roe sleep in his room. The dog was exhausted after playing all day with Mera''s pets. Camir got into bed and checked the forums, where he saw an interesting post recruiting new players for a salary of €3,500 per month. The requirement was to be in the top 10 of your region and build a temple to the god of chaos. The forums were full of similar guilds that had specific requirements for joining. Worshipping certain gods was crucial in guilds, as it strengthened troops and blessed territories. All players had to establish a primary deity, although they could build additional temples for other gods. After watching Balsar¡¯s stream for a while and greeting him, Camir went to sleep. The next morning, he took Roe for a short walk and continued farming. "92 XP" "116 XP" "97 XP" "93 XP" "115 XP" "102 XP" ¡ "You have leveled up to 39." Chapter 5: From the Village to the City Following the river path, he moved further and further away from the forest until he saw a village in the distance. "You have left Alambar Forest." "You have earned the title: Alambar Survivor." Walking a bit further, he arrived at the village. "Ponpola Village - Neutral Zone." The village was made up of dirt roads with wooden fences marking various crops, animal pens, and wooden houses. In the background, the roads narrowed into several streets surrounded by houses and shops, with multiple players moving around. Some players chose to settle in villages, whether to seek refuge, establish their own business, gather information, earn money, or stay permanently before founding their own territory. Of course, you couldn''t establish your territory in a Neutral Zone; you had to find a Wild Zone, and the bigger and richer in resources, the better. Camir wanted to get information on how to reach the city, so he approached a farming field where several NPCs were plowing and spoke to a man wearing a straw hat, ragged clothes, and holding a hoe. Smurky: "Hello, do you know how to get to the nearest city?" Farmhand: "Yes, you just need to go straight north when leaving the village." Smurky: "How do I know which way is north?" Lifting his hoe, the farmhand pointed in the direction. Smurky: "Thank you! Please, take this boar meat as a token of appreciation." "Your relationship with the Farmhand has changed from Neutral to Friendly." Farmhand: "Tomorrow, I need to go to the city to sell vegetables and buy some supplies and tools. Why don¡¯t you stay for a meal and join me on my cart tomorrow?" Smurky: "Sure, thanks!" In Bellaris, NPCs acted like normal people. Moreover, if you gave them something, you improved your relationship with them, potentially receiving rewards in return. But apart from that, they were still just NPCs. The next morning, Camir sold his current gear and most of the items in his inventory at a village shop, except for his blowgun and poison darts. With the money, he bought various tools, a bow, a quiver, arrows, and a better knife, though nothing extraordinary. The journey to the nearest city would take two days, meaning they would have to stop and camp at night, feed the horses, and continue during the day. Did you know this text is from a different site? Read the official version to support the creator. "Gabola City - Neutral Zone" The city was fortified with 7 meter tall walls. The entrance featured a large drawbridge gate and a guard post, where several armed knights stood watch. Their levels ranged from 110 to 130. Inside, the city was filled with many houses and buildings made of different materials. To one side, a church was visible, and in the distance, a small palace. After stepping down from the cart, Camir bid farewell to the farmhand. The streets were much more populated than in the village, with a noticeable increase in movement. Several groups of players were gathered, chatting happily. Taverns and other establishments were crowded, but what surprised him most was that most people were only between levels 20 and 25. His main goal in the city was to register at the Adventurers'' Guild, as it was only possible to do so in a city. Upon registration, players could take on quests from the mission board and claim rewards upon completion. They were also assigned a rank based on their level, skills, and mission performance. A higher rank granted access to harder challenges, events, and tournaments, with greater rewards. At first, a player needed to complete ten missions of varying difficulty. The final rank was determined by the number of completed missions and their performance. As the player''s level and skills improved, their rank would automatically update. Higher ranks granted privileges, including the option to work directly for the guild without taking missions. After registering, Camir looked for an inn where he could stay for a while. Obtaining his rank was his top priority; if he progressed without it, he would miss out on too many benefits. The difference between sleeping outdoors and sleeping in an inn was significant. If you had an inn, you could log out inside the city and wouldn¡¯t have to leave town to do so. Additionally, if you died, you would respawn in your room. According to expert guides he had read, players could store their items in a chest or wardrobe in their inn room. This was crucial, as dying meant losing all equipped items and inventory. If a player stored extra gear and supplies beforehand, they wouldn''t have to start from scratch. However, money storage was limited, if a player died, they would lose all the money they were carrying. The safest option was to deposit money in the bank. Many players suffered major losses due to this system. If a player died without being accommodated anywhere, they wouldn''t just lose everything, they would respawn in a random location. Most players avoided this by linking to a temple, ensuring they would always respawn at the temple instead of a random location. However, the downside was that they still had to go outside to log out and had no access to storage chests. "Wine Mermaid Inn - Accommodated Zone" Bartender: "It¡¯ll be 134 Finas per night." Smurky: "Alright, here you go." Bartender: "Room number 9, up the stairs, first hallway at the end on the right." Leaving the inn, Camir headed to the city outskirts, stopping by the guard post, where they showed him a map of the area. The first missions were simple, gathering common herbs, which he had already seen along the way to the city. Completing these was no problem. Other tasks included repair work, errands,escorting and protecting citizens. From the fifth mission onward, quests required defeating creatures and monsters that threatened the city. The sixth, seventh, and eighth missions followed the same pattern but became progressively harder. After completing these and leveling up 7 more times, he had only the ninth and tenth missions left. However, he needed to rest and recover for the next day. Chapter 6: Night Raid The ninth mission involved clearing out an entire camp of Bahrakos, monstrous creatures with the head of a lion and the body of a troll, standing over 10 meters tall. They were usually armed with giant axes or maces and wore sturdy armor made of bones. Their level ranged from 100 to 120¡ There were usually no restrictions when fighting higher level monsters. It was rare to encounter one that suppressed you based on your level, so in most cases, this wasn¡¯t a disadvantage. A higher level didn¡¯t necessarily mean they were overwhelmingly strong, making it possible to defeat them. Due to their massive size, they could launch devastating attacks with terrifying range, and their armor blocked most common projectiles. The knights of Gabola had to work together to bring them down, using aura or imbuing their weapons with elemental energy to deal damage. They also had several sorcerers who prevented them from tearing down the city walls or bypassing them by activating a magical barrier reinforced with artifacts that covered the entire city. According to the guards at the outpost, there had been past invasions where the barrier was broken, allowing the Bahrakos to enter the city. However, by requesting aid through the Adventurer¡¯s Guild, several adventurers from other regions came to their aid in time, preventing annihilation with minimal collateral damage. According to the guards, there was still some Mithril left in the blacksmith¡¯s forge, an extraordinary material for crafting all kinds of weapons. It was stronger, more durable, and lighter than steel and other alloys. It also possessed excellent magical conductivity, if an edict were engraved upon it, it would be further enhanced, granting special abilities or boosting existing ones. In the case of bows, arrows were too small for direct enchantments, but placing an edict on the bow could affect the Mithril within them. Talking to NPCs provided valuable information, especially when taking on a difficult mission in the area. Camir knew that with his current level and equipment, it was impossible to fight the Bahrakos. He went to the blacksmith and bought enough Mithril to fill an entire quiver of arrows. Since it was only for the arrowheads and fasteners, it wasn¡¯t too expensive. He borrowed a section of the workshop to craft his new equipment. For the bow, he used walnut wood for the core, combined with ash wood for the rest of the body, and mahogany reinforcements on the exterior. He inserted some Mithril fasteners, screwing them in to bind the layers together and provide mechanical resistance. He then covered them with mahogany so that the fasteners wouldn¡¯t be visible. Next, he carved the notches for the arrows and the string. For the bowstring, he used Dark Tarantula silk threads combined with fibers from the roots of Aquatic Ivy. "You have crafted: Dark Ivy Laminated Bow ¡ï¡ï¡ï¡ï (Smurky)" This book''s true home is on another platform. Check it out there for the real experience. "Description: A bow crafted by combining a walnut wood core with ash wood, connected with Mithril. It is lightweight, durable, and flexible. Its string is made of Dark Tarantula silk threads and fibers from the roots of Aquatic Ivy, capable of exerting over 230 kilograms of force. Requires at least 70 Strength. DPS: 1,249-1,713.¡± "You have unlocked Advanced Archery (Passive)" "Effect: Significantly improves your mastery with bows." "You have unlocked the Archery Mastery attribute." "For crafting a 4-star piece of equipment, you have gained 100 Fame." "You have unlocked the Fame attribute." "Alright, I just need to improve my stats, and then I¡¯ll be able to defeat the Bahrakos." "-73 AP" "Strength has increased to 79" "-73 SP" "Marine Impact (Active) has evolved into Marine Torpedo (Active)" "Marine Torpedo (Active) +23, DPS: 30.256" "Effect: Imbues your arrows with compressed water, causing them to explode upon impact." The Bahrakos typically had between 110.000 and 140.000 HP, meaning it would take several shots to bring them down. However, even in groups, they wouldn¡¯t pose much of a problem, as the water explosion¡¯s area of effect would hit all of them. It was nighttime. In the Bahrakos camp, several torches flickered in the wind, illuminating the area. Numerous hide tents stood in darkness, encircled by mountains of bones forming a wall 3 to 5 meters high. Two Bahrakos stood guard at the entrance. In the sky, faint traces of smoke from dying campfires drifted, indicating that some groups were still awake, enjoying the night. Camir could see them clearly thanks to Shark Eyes (Passive). Lurking in the shadows, he activated Sea Mirage (Active) and sent his water clone to extinguish one of the torches. If he used Marine Torpedo (Active), they would hear the whistling sound. One of the guards noticed and went to relight the torch, but suddenly, the water clone lunged at his head, strangling and drowning him within seconds. He couldn¡¯t even scream for help, and even if he had, it would have been useless, no sound could be heard underwater. Immediately, Camir threw a stone near the other guard and used Water Swap (Active), switching positions with his clone. The guard approached to investigate, but before he could react, a water clone leaped onto his head, strangling and drowning him as well. "420 XP" "417 XP" "You have leveled up!" Silently infiltrating the camp, Camir went tent by tent, drowning all the sleeping Bahrakos with his water clone. Even the ones who were awake were easy to ambush. Now, only the groups gathered around the bonfires remained. A direct confrontation was inevitable, but he planned to eliminate as many as possible before the fight began. Stepping forward, he positioned himself in full view of the remaining Bahrakos. They immediately shouted and alerted the others. The entire camp stirred as the Bahrakos stood up, grabbing their weapons, and charging toward him. "Water Swap (Active)!" Switching places with the water clone he had left hidden in a tent, he caught them off guard, watching as they hesitated at the sudden appearance of a figure identical to him but made of water. With precise timing, he activated Thirst for Hunting (Active) and began firing Marine Torpedo (Active) arrows. Swoosh! Swoosh! Swoosh! Swoosh! Swoosh! Swoosh! Swoosh! Swoosh! Swoosh! Swoosh! "421 XP" "419 XP" "438 XP" "435 XP" "627 XP" "922 XP" ... "You have defeated the Bahrako Monarch!" "1,473 XP" Chapter 7: Becoming an Adventurer "You have leveled up to 74." "You have ascended in class to Abyssal Oracle." "You have unlocked Piranha Maelstrom (Active/Class/Ultimate), DPS: 119,732/s." "Effect: Imbues your weapon with water and creates a vortex of piranhas upon impact, which corrodes and immobilizes the enemy for 3 seconds. Consumes all spirit." "You have obtained Bahrako Monarch Fang (Grade 2) x2." "You have obtained Bahrako Monarch Hide (Grade 1)." "You have obtained Great Axe of Despair ¡ï¡ï¡ï." "You have extracted Bahrako Monarch Blood (Grade 1) x5." "You have obtained Bahrako Monarch Meat (Grade 1) x7." "You have defeated monsters far above your level. You have unlocked the title Monster Hunter." "Fame +1000." "You have defeated a boss monster more than twice your level. You have unlocked the title Hero of Bellaris." "Fame +3000." Seeing all the loot from the monsters, there was no choice but to expand the inventory. "-20 SP." "You have unlocked Double Inventory (Passive)." "Effect: Doubles your inventory." "-30 SP." "You have evolved Double Inventory (Passive) to Triple Inventory (Passive) Max." "Effect: Triples your inventory." With 60 slots, it was now enough to collect all the loot. The Bahrakos often captured players and imprisoned them for one day. The only way to free them was to clear out the entire camp, as the cages did not open with a key but were cursed through a ritual, preventing players from committing suicide or escaping. There were three players inside the cage. "You have freed 3 players." "You have unlocked the Karma attribute." "Karma +3." They were around level 30, likely hunting near the city when they were captured. Escorting them back, he entered the Wine Mermaid inn and went to sleep. In the morning, he sold many of the items he had obtained. The tenth mission required him to enchant his weapon to +15. Only 4-star weapons and above could be enchanted, as they were the only ones capable of withstanding the enhancements. To enchant them, Brilliant Stones were needed, natural stones that formed in areas highly charged with magic, though they were almost always surrounded by monsters or creatures. Fortunately, he had gathered plenty along the way. Did you know this text is from a different site? Read the official version to support the creator. Enchantments were always necessary as they greatly boosted the weapon''s base stats. He handed over 1,120 Brilliant Stones to an NPC Sorcerer, along with his bow, and asked for it to be enchanted and have a magic circuit installed to amplify its elemental power. A magic circuit was a pattern inscribed onto weapons that allowed users to channel their energy. Of course, all of this had a cost. After a few days, he retrieved the bow and went to the blacksmith, intending to engrave an edict onto it. Not every blacksmith could engrave the desired edict, and just like magic circuits, edicts came in different tiers. This was why most players opted for simpler edicts until they could establish their own blacksmith in their territory. The edict he wanted was simple but had the advantage of growing stronger over time. It was an edict that absorbed life upon hitting an enemy and transferred it to the user. Each time it absorbed a portion, was refined and granted Frenzy for a few seconds. This effect stacked gradually, increasing attack speed and movement speed by up to 50% in combat. At the Adventurer''s Guild, he turned in all the completed missions, claimed his rewards, and was assigned his new rank. "You have completed all 10 Rank Advancement Missions." "You have achieved Rank A+." "Fame +5000." "You have earned 10,000,000 Finas." "You have obtained 3,000 Brilliant Stones." "You have obtained Mystic Crystal x2." "You have obtained Adventurer''s Coupon." "You have obtained VIP Card." "You have unlocked Adventurer Privileges, 20% discount in all establishments, free travel, and tax exemption." "You have unlocked access to Forbidden Zones." "You have unlocked the Player Ranking." "You now have access to more difficult missions on the job board." "You can now participate in solo or group events." "You can now join or create a Clan." "You have unlocked access to the Player Market." "You have unlocked the World Map." "You have unlocked the title Adventurer." The Mystic Crystal was used to further enhance weapons beyond +15. From that point forward, Mystic Crystals and Brilliant Stones were required to increase the weapon''s Grade. Camir planned to stay for one more week before heading to another city in the Port Zone. He wanted to build a boat there and set sail, searching for a suitable island where he could establish his territory. Chapter 8: Karma At the blacksmith, he continued improving his equipment. He obtained the materials from the Player Market, which was not limited to just the world he was in. If you looked at the World Map, you would know there were over 3,000 worlds. Camir was in World #3271, one of the most recent ones. "You have crafted the Emerald Aurora Quiver ¡ï¡ï¡ï¡ï (Smurky)" Description: Made of aurora wood and emerald beetle shell, studded with Bogbar leather. It is comfortable and resistant. "You have crafted Bahrako Monarch Dagger ¡ï5 (Smurky) x2" Description: Created by shaping and sharpening a Bahrako Monarch Fang (Grade 2). The handle is made of Dryada wood (Grade 1) with mithril pins, wrapped with Lizwoka Strips (Grade 1). It has a good grip, is extremely sharp, and can withstand very strong impacts. "You have unlocked Advanced Daggercrafting (Passive)" Effect: Significantly improves your dagger mastery. "You have unlocked the Dagger Mastery attribute." "By crafting a 5-star item, you have gained 2,000 Fame." "You have earned the title: Blade Master." "You have crafted the Alchemical Mastery Belt ¡ï¡ï¡ï¡ï (Smurky)" Description: A belt made from Bogbar Leather, Arneta catalysts, Duriana fabric, and miner¡¯s rope. It has a small pouch and multiple compartments for storing potions and daggers. It increases recovery speed and automatically uses potions when your health is low. "You have crafted Scaled Coliserno Bracers ¡ï¡ï¡ï¡ï (Smurky) x2" Description: Built on a Bogbar Leather base, with Formiungo handles and covered in Coliserno scales, granting exceptional defense. "You have crafted Tempered Mithril Chainmail ¡ï¡ï¡ï¡ï (Smurky)" Description: The mithril has been tempered, enhancing its properties to form a lightweight and effective chainmail. He enchanted all of his equipment to +15 and then visited the alchemist, handing over the Bahrako Monarch Blood (Grade 1) to create several health potions. It all cost him 3,200,000 Finas, with a 20% discount and excluding taxes, making it a good price for the equipment he had. If he had bought a similar complete set from the Player Market, it would have cost over 5 million Finas. He wore the bracers and chainmail under his clothes. The clothes that Mera had crafted were excellent¡ªlight and comfortable¡ªso he didn¡¯t want to replace them. If they got worn out or torn, he only needed to visit a tailor to have them repaired. Recently, many players in the city had started to recognize him. Some even approached him to chat, while others were annoying and caused a scene. His level and equipment stood out too much, making him easily identifiable by his raincoat and yellow boots. The only way he could get rid of them was by calling the city guards. They would issue a warning, and if someone continued harassing him, they would be jailed for one hour and receive negative Karma. If your Karma dropped too low, you couldn¡¯t enter cities since the knights would attack you on sight. Even in towns, all NPCs would turn hostile. If you kept committing crimes against other players, you would gain Fame but also lose more Karma. In towns, cities, and player territories, a wanted poster with a bounty would be placed on you. There were many players and guilds who dedicated themselves to bounty hunting, while others became outlaws to earn Fame. Either way, it wasn¡¯t uncommon for someone to become rich and powerful overnight. When you reached Rank S, you could hire bodyguards, cooks, butlers, blacksmiths, tailors, miners, sorcerers, alchemists, sailors, and workers, whether they were NPCs or players. They would assist with various tasks, maintain properties, and generate income. "Wine Mermaid Inn ¨C Comfortable Area" Camir lay down on his bed and saw that his friends had already added him to the chat group. Chat Group ¨C Pickles at Sea Smurky: Sorry for not joining earlier (???¦ä???), I was too focused on leveling up and giving snacks to Roe. Balsar: Hey Camir, don¡¯t worry! You have plenty of time to level up and join us. Molse: Yo Camir! Long time no see. Congrats on your new life! Let¡¯s do a siege sometime! Smurky: Uh¡ who are you? Molse: What?! How can you not remember me? I¡¯m Balsar¡¯s friend. We did military service together! Smurky: Just kidding ?????? Molse: ?? Ugh¡ I fell for it again. Mera: ?? Camir! My mom misses Roe. Could you bring him over another day? You know how she is with animals. Smurky: Of course. Sonson: Tuna-boy! Congrats on the new apartment. When are we having some calamari? The tale has been taken without authorization; if you see it on Amazon, report the incident. Smurky: Thanks! Are you still hanging out at Sailor¡¯s Well? Sonson: Yeah, yeah. Smurky: Alright, but this time it¡¯s on me. Sonson: ?? Alaya: Ahoy! Patacoja: Arrrr, mates! Who said calamari? Sonson: Not me. Balsar: ?? Alaya: How¡¯s it going in the game, Camir? Molse: Did you get the Rank yet? Mera: If you need help, Patacoja is in your world. He got banned for insulting the admin. Alaya: ?????? Patacoja: Don¡¯t remind me¡ Molse: ?? Sonson: ?? Smurky: @Alaya/ I haven¡¯t claimed any territory yet. I want to find an island in the ocean first. For now, I¡¯ve completed my second class ascension, and I¡¯m Level 74. Alaya: Level 74¡ What?! You¡¯re joking, right? Smurky: No, no. Smurky: @Molse/ A+ Molse: (o_O) Mera: And here I was thinking he might need help. I should¡¯ve known. XD Patacoja: How did you complete all 10 missions so fast? Almost no one can finish them! Sonson: Have you checked your world ranking? Smurky: Not yet, let me check. Sonson: Ok, ok. Player Ranking ¨C World #3271
| Rank | Name | Lvl | Class | Fame | Karma |
|---|---|---|---|---|---|
| 1 | Smurky (A+) | 74 | Abyssal Oracle | 11,100 | 3 |
| 2 | Patacoja (A-) | 45 | Corsair | 4,670 | 0 |
| 3 | Lostmygoat (B+) | 42 | Gunslinger | 4,132 | 0 |
| 4 | Crazynecro (B+) | 41 | Necromancer | 4,039 | 0 |
| 5 | Witch_for_fun (B) | 38 | Witch | 3,906 | 0 |
| 6 | Malaka (B) | 37 | Berserker | 3,831 | 0 |
| 7 | King-sama (-A) | 37 | Warrior | 3,710 | 0 |
| 8 | Cassy (B+) | 36 | Summoner | 3,710 | 0 |
| 9 | Malaka is a nerd (B-) | 35 | Berserker | 3,464 | 0 |
| 10 | Xsigma (B) | 34 | Assassin | 3,523 | -236 |
| 11 | Kron (B-) | 34 | Hunter | 3,308 | 0 |
| 12 | Loveunicorns (B+) | 33 | Priest | 3,257 | 0 |
| 13 | Wasita (B-) | 33 | Artist | 3,214 | 0 |
| 14 | Mvp_lol (B) | 32 | Mystic | 3,160 | 0 |
| 15 | Seatpanda95 (B) | 32 | Valkyrie | 2,825 | 0 |
| 16 | Abrakadillac (B) | 32 | Sorceress | 2,825 | 0 |
| 17 | Lord Godrick | 31 | Warrior | 2,786 | 0 |
| 18 | Schumacher | 30 | Monk | 2,734 | -104 |
| 19 | Floyd | 29 | Sorceress | 2,291 | 0 |
| 20 | Hipporoll | 28 | Priest | 2,147 | 0 |
| 21 | Burgercream (B+) | 27 | Berserker | 2,000 | 0 |
| 22 | McQueso (B+) | 26 | Berserker | 2,000 | 0 |
| 23 | Alcoholic Goddess (A-) | 26 | Tamer | 3,712 | -569 |
| 24 | Jack | 25 | Assassin | 1,870 | 0 |
| 25 | MrPancake | 24 | Artist | 1,736 | 0 |
| 26 | Impeldown | 24 | Thief | 2,543 | -72 |
| 27 | Cookie | 23 | Mystic | 1,630 | 0 |
| 28 | Nisa | 23 | Bard | 1,562 | 0 |
| 29 | Randall | 23 | Knight | 1,409 | 0 |
| 30 | Deathmatch (B) | 23 | Assassin | 3,251 | -37 |