《The Innkeeper's Dungeon [A Dungeon Core LitRPG]》 1.1 The Inheritance Veronica Maxwell was anxious as she drove up the long driveway to her parents'' bed and breakfast. It was hidden away deep in the woods, but it was still a popular getaway destination, especially during tourist season. When she arrived, she took a nervous breath, looking up at the two-story manor. She had practically grown up here as she helped her parents attend to their guests. It felt like being home again after such a long time. Really, if it had been up to her, she would have preferred to stick around and keep helping her parents run their business. It was only because of their insistence that she go to college and then experience the world that she had ever left. Even then, she had double majored in culinary arts and hospitality management, which had allowed her to learn valuable knowledge that could help her parents'' business. Then she took a few jobs that would help give her relevant experience with everything from being a housekeeper in a inn to a barkeep in a local dive bar. Now, she was confident that she was far more qualified than her siblings were to take over their parents'' bed and breakfast. That was actually what she was here today for. Her parents were ready to retire and they planned to announce who they''d be signing the business over to. She was hopeful it would be given to her, but she couldn''t help but feel anxious since it wasn''t guaranteed. Finally, working up the nerve, Veronica stepped forward to turn the front door handle and stepped through the threshold. The only problem was that she somehow ended up in a pitch-dark room instead of the reception area. "Hello? Anyone there? Did the power go out? Someone check the breaker box!" She shouted out into the darkness. Then she frowned, something wasn''t right. The way her voice carried and the way the ground felt beneath her was unfamiliar. Yet, she could clearly remember arriving at her parents'' bed and breakfast, so there was no way she could be somewhere else. Deciding to try and become more acquainted with her surroundings, she stumbled blindly forward with her arms in front of her.
| Bonding "Veronica Maxwell" to dungeon core #224 |
| Congratulations on officially becoming a Dungeon Master, Master Veronica! |
| Reconfiguring... |
| Due to the Dungeon Master''s unique experience with running an inn, the dungeon will now make the appropriate adjustments. |
| Please select a starting theme for the dungeon half: |
| Rocky Gorge (Goblins) |
| Sewers (Giant Rats) |
| Tropical Rainforest (Gargoyles) |
| Finalizing dungeon binding... |
| Dungeon Status: |
| Current Mana 50/500 |
| Current DP: 0 |
| Current Floors: 1 |
| Current Rooms: 0 | 0 |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Room Options: | Mana Cost |
| 9-Units by 9-Units Square Room | 18 MP |
| 18-Units by 18-Units Square Room | 36 MP |
| 36-Units by 36-Units Square Room | 72 MP |
| 9-Units by 18-Units Rectangle Room | 27 MP |
| 18-Units by 36-Units Rectangle Room | 54 MP |
| 36-Units by 72-Units Rectangle Room | 108 MP |
| Hallway Options: | Mana Cost |
| 1-Unit Straight Hallway | 1 MP |
| 3-Units Straight Hallway | 3 MP |
| 6-Units Straight Hallway | 6 MP |
| 9-Units Straight Hallway | 9 MP |
| 10-Units L-Turn Hallway This story has been stolen from Royal Road. If you read it on Amazon, please report it | 10 MP |
| 26-Units 4-Way Hallway | 26 MP |
| 32-Units Square Hallway | 32 MP |
| Summonable [Monsters] Options: | Mana Cost: | Evolution: | Info: |
| Gargoyle | 15 MP | Evolves | Magic stone statue with no special features. Has poor defense and low combat damage, but is capable of evolving. |
| Contractable [Monsters] Options: | Mana Cost: | Evolution: | Info: |
| Will-O''-Wisp | 20 MP | Can''t Evolve | Requires a dark environment to live in before you can form a contract. Does no combat damage, but can add ambiance and lure unsuspecting adventurers into [Traps]. |
| Origin: | Status: | Info: | Reward: |
| System | Incomplete | Complete first dungeon room | Unlock a new [Critter] option |
| System | Incomplete | Set up first spawner | Unlock a new [Critter] option |
| System | Incomplete | Set up first challenge | Unlock a new [Critter] option |
| System | Incomplete | Place first [Trap] | Unlock a new [Critter] option |
| System | Incomplete This novel''s true home is a different platform. Support the author by finding it there. | Complete a boss room | Unlock a new [Critter] option |
| System | Incomplete | Complete half of the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock the second floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock ten [Critters] | Unlock a new [Critter] option |
| System | Incomplete | Unlock [Critters] from five different phyla | Unlock a new [Critter] option |
| System | Incomplete | Complete first inn room | Unlock a new [Critter] option |
| System | Incomplete | Make a first-floor reception | Unlock a new [Critter] option |
| System | Incomplete | Make a first-floor tavern | Unlock a new [Critter] option |
| System | Incomplete | Check-In First Guest | Unlock a new [Critter] option |
| System | Incomplete | Earn the favor of a patron god or goddess | Unlock new schematic (Altar) |
| Would you like to begin research on [Monsters] spawners? Requires 100 DP. |
| Yes | No |
| Error! The Dungeon Master cannot leave the limits of the dungeon. Only non-dungeon entities and contracted [Monsters] may pass the safety zone. |
| Would you like to research a 15-Units by 19-Units room for 68 DP? |
| Yes | No |
| Origin: | Status: | Info: | Reward: |
| System | Complete | Complete first dungeon room | Unlock a new [Critter] option |
| System | Complete | Set up first spawner | Unlock a new [Critter] option |
| System | Incomplete | Set up first challenge | Unlock a new [Critter] option |
| System | Incomplete | Place first [Trap] | Unlock a new [Critter] option |
| System | Incomplete | Complete a boss room | Unlock a new [Critter] option |
| System | Incomplete | Complete half of the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock the second floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock ten [Critters] | Unlock a new [Critter] option |
| System | Incomplete | Unlock [Critters] from five different phyla | Unlock a new [Critter] option |
| System | Complete | Complete first inn room | Unlock a new [Critter] option |
| System | Complete | Make a first-floor reception | Unlock a new [Critter] option |
| System | Incomplete | Make a first-floor tavern | Unlock a new [Critter] option |
| System | Complete | Check-In First Guest The author''s content has been appropriated; report any instances of this story on Amazon. | Unlock a new [Critter] option |
| System | Incomplete | Earn the favor of a patron god or goddess | Unlock new schematic (Altar) |
| Error! Unable to complete command. |
| Would you like to receive the reward now? |
| Yes | No |
| Please select one of the following options to be randomly awarded a [Critter] from: |
| Cnidaria |
| Mollusca |
| Arthropoda |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Queen Bullet Ant | 10 MP | Behaves the same as a normal queen bullet ant. Capable of laying eggs and starting a new colony. Incapable of engaging in combat. |
| Soldier Bullet Ant | 1 MP | Behaves the same as a normal soldier bullet ant. Nonlethal, but extremely painful bites, territorial. Consumption is not recommended. |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Red-Eyed Tree Frog | 2 MP | Behaves the same as a normal red-eyed tree frog. Poor combat skills, excellent jumping skills. Is safe to consume. |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Angel Fish | 2 MP | Behaves the same as a normal angelfish. Colors are randomized. Incapable of engaging in combat. Consumption is not recommended. |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Tarsier | 3 MP | Behaves the same as a normal tarsier. Poor combat skills, average climbing skills. Is safe to consume. |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Crimson Topaz | 2 MP | Behaves the same as a normal crimson topaz. Colors are randomized. Incapable of engaging in combat. Excellent flying skills, cowardly. |
| Available Traps: |
| Name: | Mana Cost: | Info: |
| Tripwire | 10 MP | Can be used with other [Trap] types. Trips enemies. The story has been illicitly taken; should you find it on Amazon, report the infringement. |
| Itching Powder Wall [Trap] | 10 MP | Releases a cloud of itching powder when enemies walk past it causing itchiness and discomfort. |
| Unlockable Traps |
| Unlockable Trap Options: |
| Name: | Mana Cost: | Unlock Cost: |
| Pitfall (1-Unit Drop) | 20 MP | 40 DP |
| Small Wooden Barricade | 20 MP | 40 DP |
| Tar Floor [Trap] | 25 MP | 50 DP |
| (Weak) Flip [Trap] | 25 MP | 50 DP |
| (Weak) Push Wall [Trap] | 25 MP | 50 DP |
| Large Wooden Barricade | 30 MP | 60 DP |
| Slide Floor Trap | 40 MP | 80 DP |
| (Weak) Giant Flip Trap | 50 MP | 100 DP |
| (Weak) Giant Push Wall Trap | 50 MP | 100 DP |
| Would you like to set the theme for this room? This will cost 150 DP. You will no longer be able to change the room''s theme and all [Items] added to it in the future must match the set theme, but upgrades will be unlocked for the room. |
| Yes | No |
| Is the current theme correct? |
| Theme: Tropical Parkour |
| Yes | No |
| Would you like to spend 50 DP to research wooden partition walls using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 10 DP to research wooden door frames using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 10 DP to research wooden doors using the [Base Resource] wood? |
| Yes | No |
| Dungeon Status: |
| Current Mana 50/50 |
| Current DP: 1,632 |
| Current Floors: 1 |
| Current Rooms: 14 | 23 |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Would you like to spend 20 DP to research jade bottom kitchen cabinets using the [Base Resource] wood, jade, and nails? |
| Yes | No |
| Would you like to spend 20 DP to research jade island kitchen cabinets using the [Base Resources] wood, jade, and nails? |
| Yes | No |
| Would you like to spend 10 DP to research upper kitchen cabinets using the [Base Resources] wood, and nails? |
| Yes | No |
| Would you like to spend 10 DP to research upper corner kitchen cabinets using the [Base Resources] wood, and nails? The tale has been stolen; if detected on Amazon, report the violation. |
| Yes | No |
| Would you like to spend 10 DP to research brown leather bar stools using the [Base Resources] leather, brown dye, cotton, and nails? |
| Yes | No |
| Would you like to spend 100 DP to research magic iceboxes using the [Base Resources] ice magic, ice magic crystal, steel, cork, and glass? |
| Yes | No |
| Would you like to spend 100 DP to research magic wood stoves using the [Base Resources] fire magic, fire magic crystal, iron, and coal? |
| Yes | No |
| Would you like to spend 100 DP to research magic sinks using the [Base Resources] water magic, water magic crystal, clay, white dye, and iron? |
| Yes | No |
| Would you like to spend 100 DP to research magic bathtubs using the [Base Resources] water magic, water magic crystal, clay, white dye, and iron? |
| Yes | No |
| Would you like to spend 100 DP to research magic toilets using the [Base Resources] water magic, water magic crystal, clay, white dye, and iron? |
| Yes | No |
| Would you like to spend 10 DP to research wooden towel racks using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 100 DP to research burning coal paths using the [Base Resources] coal and fire magic? |
| Yes | No |
| Would you like to spend 40 DP to unlock 1-Unit deep pitfall [Traps]? |
| Yes | No |
| Would you like to spend 32 DP to research a mirror and comb set using the [Base Resources] silver, glass, and wood? |
| Yes | No |
| Would you like to spend 6 DP to research leather cleaning gloves using the [Base Resources] leather, undyed thread, and brown dye? |
| Yes | No |
| Would you like to spend 30 DP to research a luxury green washcloth set using the [Base Resources] undyed cotton cloth, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 10 DP to research a bottle of all-purpose cleaner using the [Base Resources] glass bottle, cork, lemon, rosemary, vinegar, lye soap, and water? |
| Yes | No |
| Would you like to spend 4 DP to research paper using the [Base Resources] wood and white dye? |
| Yes | No |
| Would you like to spend 10 DP to research an inkwell with charcoal ink using the [Base Resources] glass, iron, charcoal, honey, and water? |
| Yes | No |
| Would you like to spend 4 DP to research duck feather quill pen using the [Base Resource] duck feather? |
| Yes | No |
| Would you like to spend 80 DP to research a twenty-piece silverware set including four soup spoons, four teaspoons, four salad forks, four dinner forks, and four butter knives using the [Base Resources] silver and copper? |
| Yes | No |
| Would you like to spend 10 DP to research glass tumblers using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 10 DP to research glass ale mugs using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 10 DP to research wine glasses using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 10 DP to research champagne glasses using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 80 DP to research an eight-piece gold-rimmed ceramic dinnerware set including two dinner plates, two dessert plates, two soup bowls, and two dessert bowls using the [Base Resources] clay, white dye, and gold? |
| Yes | No |
| Would you like to spend 100 DP to research ten-piece gold-rimmed ceramic tea set including one teapot, one sugar bowl, one milk jug, two tea cups, two saucers, two spoons, and a golden storage rack using the [Base Resources] clay, white dye, iron, and gold? |
| Yes | No |
| Would you like to spend 40 DP to research a 3-tier gold-rimmed cake stand using the [Base Resources] clay, white dye, and gold? |
| Yes | No |
| Would you like to spend 100 DP to research a five-piece stainless steel cooking set including one frying pan, one saute pan, one saucepan, one dutch oven, and one stock pot using the [Base Resource] steel? |
| Yes | No |
| Would you like to spend 25 DP to research a stainless steel wok using the [Base Resource] steel? This story has been stolen from Royal Road. If you read it on Amazon, please report it |
| Yes | No |
| Would you like to spend 30 DP to research cast iron waffle iron using the [Base Resources] iron and coal? |
| Yes | No |
| Would you like to spend 60 DP to research a two-piece cast iron griddle and grill set using the [Base Resources] iron and coal? |
| Yes | No |
| Would you like to spend 100 DP to research a six-piece stainless steel bakeware set including one cupcake tray, one bread pans, one cookie sheet, one pizza pan, and one cake pan using the [Base Resource] steel? |
| Yes | No |
| Would you like to spend 60 DP to research a three-piece glass bakeware set including one pie pan, one brownie pan, and one roasting pan using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 70 DP to research a seven-piece knife block set including one wooden storage block, one honing rod, one kitchen shears, one chef''s knife, one serrated bread knife, one boning knife, and one paring knife using the [Base Resources] steel and wood? |
| Yes | No |
| Would you like to spend 60 DP to research six-piece utensil set including one gold-rimmed ceramic jar, one wooden ladle, one wooden mixing spoon, one wooden slotted spoon, one wooden serving spoon, and one wooden spatula using the [Base Resources] clay, white dye, gold, and wood? |
| Yes | No |
| Would you like to spend 10 DP to research a wooden cutting board using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 30 DP to research a three-piece glass mixing bowl set using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 40 DP to research a four-piece stainless steel measuring cup set using the [Base Resource] steel? |
| Yes | No |
| Would you like to spend 40 DP to research a four-piece stainless steel measuring spoon set using the [Base Resource] steel? |
| Yes | No |
| Would you like to spend 10 DP to research a glass liquid measuring cup using the [Base Resource] glass? |
| Yes | No |
| Would you like to spend 10 DP to research a wooden colander using the [Base Resource] wood? |
| Yes | No |
| Recall | Instantly teleport from anywhere in the dungeon to the dungeon core room. Can be used even on floors where non-dungeon entities are present. |
| Guest List | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, and location. |
| Gluttony | Any non-living, non-dungeon [Items] left in a designated tribute room will be absorbed immediately rather than after the dungeon has been cleared of non-dungeon entities. |
| Achievements Masterlist | Allows the Dungeon Master to set challenges that aren''t tied to a specific room with rewards to entice non-dungeon entities with. Will appear as a hidden feature that can only be discovered after completing the relevant tasks. If you stumble upon this narrative on Amazon, it''s taken without the author''s consent. Report it. |
| Magic Mail | Allows for sending pieces of writing and small packages in exchange for an equivalent exchange of mana so long as the basic identifying information is available. |
| Pop-up Shop | Items in a designated sales space can be sold to non-dungeon entities via a system prompt. Includes an inbuilt option to prevent theft, but can only be set up in a single enclosed room. |
| Inventory | A system-provided space for the dungeon master to store [Items] in where they will not be lost when the dungeon resets. The space grows alongside the dungeon. |
| Save Point | Allows the dungeon master to build a room with a teleportation circle on every floor that allows dungeon entities and non-dungeon entities to quickly travel between floors. Non-dungeon entities must defeat the designated boss [Monster] on a floor before they can unlock access to travel for that floor. |
| Masterkey | Allows for better lock controls on inn & tavern doors including designating rooms as a larger variety of room types with more strict controls on who can access the space. Does not affect rooms outside of the tavern & inn side of the dungeon. |
| Staff Elevator | Automatically builds a magic elevator with a teleportation circle on every floor that allows inn staff and supplies to quickly move between floors. |
| Housekeeping | Allows the Dungeon Master to auto-clean and straighten a room at a cost of 10 MP per use. Includes restocking supplies that were previously stocked in the room when the room was first designated as an inn room. |
| Guest Profiling | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, location, temperament, and hospitality preferences. |
| Tranquil Retreat | This crowd-control skill turns the tavern side of the dungeon into a non-combat area with a non-stressful, relaxing environment. Non-dungeon entities who violate the non-combat rule will be banned from the premises permanently. |
| Surveillance | Allows the dungeon master to view all areas of the dungeon as if they were looking through a window into the room. Rooms that have been rented out for private use are off-limits to maintain guests'' privacy. |
| Forecasting | System prompts will be delivered to the dungeon master at set intervals displaying relevant information about events outside of the dungeon so that they can plan ahead for the resulting effect on the tavern''s traffic. |
| Logistics | Adds a new menu to the [Status Menu] screen that can be used to monitor supply levels, manage staff, and change prices remotely. |
| Gift Shop | Items in a designated sales space can be sold to non-dungeon entities via a system prompt. Includes an inbuilt option to prevent theft, but can only be set up in a single enclosed room per floor. |
| Credit | Allows non-dungeon entities to submit tributes in exchange for points that can be used at any time in the future. If they perish before the points are used, the remainder is automatically transferred to the dungeon master. |
| Magic Advertisements | Allows for sending pieces of writing and small packages in exchange for an equivalent exchange of mana. However, the location will be random unless the required basic identifying information is available. |
| Would you like to spend 10 DP to research brooms using the [Base Resources] wood, twine, and straw? |
| Yes | No |
| Would you like to spend 10 DP to research upright dust pans using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 20 DP to research mop buckets with wringer using the [Base Resources] wood and steel? |
| Yes | No |
| Would you like to spend 10 DP to research mops using the [Base Resources] wood, undyed thread, and undyed cotton? |
| Yes | No |
| Would you like to spend 10 DP to research wet floor signs using the [Base Resources] wood, yellow paint, and black paint? |
| Yes | No |
| Would you like to spend 10 DP to research leather laundry bags using the [Base Resources] leather and undyed thread? |
| Yes | No |
| Would you like to spend 6 DP to research scrub brushes using the [Base Resources] wood and boar fur? |
| Yes | No |
| Would you like to spend 12 DP to research a toilet brush set using the [Base Resources] wood and boar fur? |
| Yes | No |
| Would you like to spend 6 DP to research feather dusters using the [Base Resources] wood, undyed thread, and duck feathers? Reading on Amazon or a pirate site? This novel is from Royal Road. Support the author by reading it there. |
| Yes | No |
| Would you like to spend 30 DP to research blue luxury washcloths using the [Base Resources] undyed cotton, undyed thread, and blue dye? |
| Yes | No |
| Would you like to spend 10 DP to research a bottle of sanitizing solution using the [Base Resources] glass bottle, cork, water, alcohol, lemon, and rosemary? |
| Yes | No |
| Would you like to spend 10 DP to research a bottle of glass cleaner using the [Base Resources] glass bottle, cork, water, vinegar, lemon, and rosemary? |
| Yes | No |
| Would you like to spend 6 DP to research black bandanas using the [Base Resources] undyed cotton, undyed thread, and black dye? |
| Yes | No |
| Would you like to spend 6 DP to research black face masks using the [Base Resources] undyed cotton, undyed thread, and black dye? |
| Yes | No |
| Would you like to spend 10 DP to research black aprons using the [Base Resources] undyed cotton, undyed thread, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research safety goggles using the [Base Resources] glass, undyed cotton, and undyed thread? |
| Yes | No |
| Would you like to spend 50 DP to research Manacala using the [Base Resources] wood, steel, glass, and blue dye? |
| Yes | No |
| Would you like to spend 60 DP to research Checkers using the [Base Resources] cardboard, wood, red dye, black dye, and white dye? |
| Yes | No |
| Would you like to spend 100 DP to research Sorry! using the [Base Resources] cardboard, wood, paper, glass, red dye, green dye, yellow dye, blue dye, black dye, and white dye? |
| Yes | No Unauthorized use of content: if you find this story on Amazon, report the violation. |
| Would you like to spend 20 DP to research a bottle of sparkling water using the [Base Resources] water, air magic, glass, cork, paper, blue dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 24 DP to research a bottle of yuzu soda using the [Base Resources] water, honey, yuzu, air magic, glass, cork, paper, yellow dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 24 DP to research a bottle of lychee soda using the [Base Resources] water, honey, lychee, air magic, glass, cork, paper, red dye, brown dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 24 DP to research a bottle of apple soda using the [Base Resources] water, honey, apple, air magic, glass, cork, paper, green dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of dandelion wine using the [Base Resources] water, dandelions, yuzu, honey, wild yeast, glass, cork, paper, yellow dye, green dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of elderberry mead using the [Base Resources] water, elderberries, elderflowers, honey, wild yeast, glass, cork, paper, green dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research a corkscrew using the [Base Resource] steel? |
| Yes | No |
| Would you like to spend 10 DP to research a bottle of ale using the [Base Resources] water, barley, yeast, glass, iron, paper, brown dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 10 DP to research a bottle of robust porter ale using the [Base Resources] water, barley, yeast, glass, iron, paper, brown dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle opener using the [Base Resource] steel? |
| Yes | No |
| Would you like to spend 24 DP to research a bottle of rum using the [Base Resources] water, sugar, yeast, glass, cork, paper, brown dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 24 DP to research a bottle of spiced rum using the [Base Resources] water, sugar, yeast, cinnamon, cloves, vanilla, glass, cork, paper, brown dye, white dye, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research a dark green dress using the [Base Resources] undyed cotton, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 20 DP to research a green and white floral dress using the [Base Resources] undyed cotton, undyed thread, green dye, and white dye? |
| Yes | No |
| Would you like to spend 10 DP to research white cotton stockings using the [Base Resources] undyed cotton, undyed thread, and white dye? |
| Yes | No |
| Would you like to spend 16 DP to research dark green dress shoes using the [Base Resources] undyed leather, undyed cotton, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 20 DP to research a green and white dress shoes using the [Base Resources] undyed leather, undyed cotton, undyed thread, green dye, white dye, and iron? |
| Yes | No |
| Would you like to spend 24 DP to research a dark green hooded robe using the [Base Resources] undyed cotton, undyed thread, and green dye? |
| Yes Taken from Royal Road, this narrative should be reported if found on Amazon. | No |
| Would you like to spend 6 DP to research a green floral hair bandana using the [Base Resources] undyed cotton, undyed thread, green dye, and white dye? |
| Yes | No |
| Would you like to spend 6 DP to research a green floral face mask using the [Base Resources] undyed cotton, undyed thread, green dye, and white dye? |
| Yes | No |
| Would you like to spend 10 DP to research a green floral apron using the [Base Resources] undyed cotton, undyed thread, green dye, and white dye? |
| Yes | No |
| Would you like to spend 6 DP to research a leather coin purse using the [Base Resources] undyed leather, undyed thread, brown dye, and black dye? |
| Yes | No |
| Would you like to spend 10 DP to research a white cotton dress shirt using the [Base Resources] undyed cotton, undyed thread, and white dye? |
| Yes | No |
| Would you like to spend 10 DP to research a green cotton vest using the [Base Resources] undyed cotton, undyed thread, green dye, and black dye? |
| Yes | No |
| Would you like to spend 6 DP to research a green tie using the [Base Resources] undyed cotton, undyed thread, green dye, and black dye? |
| Yes | No |
| Would you like to spend 10 DP to research green cotton dress pants using the [Base Resources] undyed cotton, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 6 DP to research green cotton socks using the [Base Resources] undyed cotton, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 10 DP to research green leather loafers using the [Base Resources] undyed leather, undyed thread, green dye, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research an iron sword using the [Base Resources] iron, charcoal, and wood? |
| Yes | No |
| Would you like to spend 20 DP to research a steel scabbard using the [Base Resources] steel, undyed leather, undyed thread, and brown dye? |
| Yes | No |
| Would you like to spend 16 DP to research burlap bags using the [Base Resources] hemp and undyed thread? |
| Yes | No |
| Would you like to spend 26 DP to research rolling bins using the [Base Resources] wood and steel? |
| Yes | No |
| Would you like to spend 10 DP to research spice shakers using the [Base Resources] glass and steel? |
| Yes | No |
| Would you like to spend 20 DP to research wooden crates using the [Base Resources] wood and nails? |
| YesThe tale has been illicitly lifted; should you spot it on Amazon, report the violation. | No |
| Would you like to spend 20 DP to research large glass jars using the [Base Resources] glass and steel? |
| Yes | No |
| Would you like to spend 20 DP to research glass bottles with corks using the [Base Resources] glass, cork, and iron? |
| Yes | No |
| Would you like to spend 10 DP to research wooden shelving using the [Base Resources] wood and nails? |
| Yes | No |
| Would you like to spend 10 DP to research wooden bins using the [Base Resources] wood and nails? |
| Yes | No |
| Would you like to spend 10 DP to research cork board using the [Base Resources] wood and cork? |
| Yes | No |
| Would you like to spend 4 DP to research thumbtacks using the [Base Resources] wood and iron? |
| Yes | No |
| Would you like to spend 6 DP to research charcoal pencils using the [Base Resources] wood and charcoal? |
| Yes | No |
| Would you like to spend 40 DP to research a large jar of panko breadcrumbs using the [Items] pine bark bread and large jar? |
| Yes | No |
| Would you like to spend 30 DP to research a large jar of sliced puffball mushrooms using the [Items] puffball mushrooms and large jar? |
| Yes | No |
| Would you like to spend 60 DP to research a large jar of thick-sliced mozzarella cheese using the [Base Resources] cheese and large jar? |
| Yes | No |
| Would you like to spend 60 DP to research a large jar of sliced cheddar cheese using the [Base Resources] cheese and large jar? |
| Yes | No |
| Would you like to spend 100 DP to research a large jar of ground boar using the [Base Resources] boar and large jar? |
| Yes | No |
| Would you like to spend 100 DP to research a large jar of boar chops using the [Base Resources] boar and large jar?This novel''s true home is a different platform. Support the author by finding it there. |
| Yes | No |
| Would you like to spend 30 DP to research a box of hamburger buns using the [Base Resources] cardboard, milk, water, wild yeast, sugar, egg, flour, salt, and butter? |
| Yes | No |
| Would you like to spend 40 DP to research a box of linguine noodles using the [Base Resources] cardboard, flour, salt, sunflower oil, and eggs? |
| Yes | No |
| Would you like to spend 40 DP to research a box of spaghetti noodles using the [Base Resources] cardboard, flour, salt, sunflower oil, and eggs? |
| Yes | No |
| Would you like to spend 40 DP to research a crate of tomatoes using the [Items] wooden crate and tomatoes? |
| Yes | No |
| Would you like to spend 40 DP to research a crate of napa cabbage using the [Items] wooden crate and napa cabbage? |
| Yes | No |
| Would you like to spend 60 DP to research a carton of eggs using the [Base Resources] cardboard and eggs? |
| Yes | No |
| Would you like to spend 30 DP to research a jar of marinara sauce using the [Base Resources] glass jar, tomatoes, onion, garlic, sunflower oil, and salt? |
| Yes | No |
| Would you like to spend 40 DP to research a bottle of ketchup using the [Base Resources] glass jar, tomatoes, vinegar, honey, garlic, onion, and salt? |
| Yes | No |
| Would you like to spend 40 DP to research a bottle of soy sauce using the [Base Resources] glass jar, soybeans, wheat, water, and salt? |
| Yes | No |
| Would you like to spend 70 DP to research a bottle of oyster sauce using the [Base Resources] glass jar, water, sugar, salt, oysters, soy sauce, and cornstarch? |
| Yes | No |
| Would you like to spend 70 DP to research a bottle of Worcestershire sauce using the [Base Resources] glass jar, water, vinegar, soy sauce, sugar, ginger, garlic, onion, cinnamon, salt, black pepper, and anchovies? |
| Yes | No |
| Would you like to spend 30 DP to research a french press using the [Base Resources] glass and steel? |
| Yes | No |
| Would you like to spend 30 DP to research a large jar of ground coffee using the [Base Resources] coffee beans and large jar? |
| Yes | No |
| Would you like to spend 40 DP to research a large jar of pectin powder using the [Base Resources] pectin and large jar? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of yuzu juice using the [Base Resources] yuzu and glass bottle? |
| Yes | No |
| Would you like to spend 60 DP to research boxes of red gooseberry and rhubarb pie using the [Base Resources] cardboard and red gooseberry and rhubarb pie?Enjoying this book? Seek out the original to ensure the author gets credit. |
| Yes | No |
| Would you like to spend 60 DP to research boxes of acorn spice cake using the [Base Resources] cardboard, acorn flour, wild yeast, salt, cinnamon, ginger, nutmeg, cloves, sunflower oil, sugar, eggs, vanilla, and milk? |
| Yes | No |
| Would you like to research gargoyles using [Base Resources] stone and iron to create gargoyle evolution [Winged Monstrosity] for 250 DP? |
| Yes | No |
| Name: | Evolution Cost: | Info: |
| Winged Monstrosity Gargoyle | 40 DP & 30 MP | Requires a gargoyle to evolve. Unlike normal gargoyles, this variation has wings and sharp claws made of iron that allow it to deal a greater amount of damage. However, due to its weight, it cannot sustain flight for long. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Would you like to spend 20 DP to research stone brick pathways using the [Item] stone brick? |
| YesIf you discover this tale on Amazon, be aware that it has been unlawfully taken from Royal Road. Please report it. | No |
| Would you like to spend 100 DP to research stone temple ruins using the [Items] stone bricks and clay? |
| Yes | No |
| Would you like to spend 16 DP to research standing torches using the [Base Resources] wood, steel, wax, and grass? |
| Yes | No |
| Origin: | Status: | Info: | Reward: |
| System | Complete | Set up first challenge | Unlock a new [Critter] option |
| System | Complete | Place first [Trap] | Unlock a new [Critter] option |
| System | Complete | Complete a boss room | Unlock a new [Critter] option |
| System | Complete | Complete half of the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock the second floor | Unlock a new [Critter] option |
| System | Complete | Complete the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock ten [Critters] | Unlock a new [Critter] option |
| System | Incomplete | Unlock [Critters] from five different phyla | Unlock a new [Critter] option |
| System | Complete | Make a first-floor tavern | Unlock a new [Critter] option |
| System | Incomplete | Earn the favor of a patron god or goddess | Unlock new schematic (Altar) |
| Would you like to receive the reward now? |
| Yes | No |
| Please select one of the following options to be randomly awarded a [Critter] from: |
| Mollusca |
| Chordata - Aves |
| Arthropoda |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Butterfly Dragonfly | 1 MP | Behaves the same as a normal butterfly dragonfly. Poor combat skills, excellent flying skills. Not recommended for consumption. |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Common Otter | 8 MP | Behaves the same as a normal otter. Average combat skills, excellent swimming skills. Is safe to consume. |
| Box Turtle | 5 MP | Behaves the same as a normal box turtle. Poor combat skills, average defense skills, and excellent swimming skills. Not safe to consume. |
| Minnow | 2 MP | Behaves the same as a normal minnow. Poor combat skills, excellent swimming skills. Is safe to consume. |
| Walleye | 2 MP | Behaves the same as a normal walleye. Poor combat skills, excellent swimming skills. Is safe to consume. |
| White Witch Moth | 1 MP | Behaves the same as a normal white witch moth. Poor combat skills, excellent flying skills. Not safe to consume. |
| Would you like to purchase the second dungeon floor for 1,000 DP? |
| Yes | No |
| A [Monsters] stampede has been initiated to ensure the dungeon is free of non-dungeon entities. The dungeon entrance will be sealed shortly. Please prepare for the dungeon upgrade in the meantime. |
| System configuring... |
| The second floor staircase is now unlocked! Please note that the entrance will be locked to all non-dungeon entities who haven''t defeated the designated first floor boss ahead of time. Dungeon [Monsters] assigned to the tavern may freely move between floors, but all others will be restricted to their designated floor at all times. |
| Dungeon Status: |
| Current Mana 45 / 100 |
| Current DP: 23,703 |
| Current Floors: 2 |
| Current Rooms: 26 | 45 |
| Tavern |
| Monsters |
| Critters |
| Construction |
| Research |
| The following patron deities are available to sign a contract with. You may choose up to two at this time. |
| God of Death |
| Goddess of Chaos |
| Goddess of Commerce & Knowledge |
| God of Agriculture & Harvest |
| Goddess of Hospitality |
| Please select a new floor theme: |
| Swamp (Goblins) |
| Desert (Mummies) |
| Graveyard (Skeletons) |
| Summonable Monster Options: | Mana Cost: | Info: |
| Gargoyle | 15MP | Magic stone statue with no special features. Has poor defense and low combat damage, but is capable of evolving. |
| Summonable Monster Options:Enjoying this book? Seek out the original to ensure the author gets credit. | Evolution Cost: | Info: |
| Winged Monstrosity Gargoyle | 40 DP & 30 MP | Requires a gargoyle to evolve. Unlike normal gargoyles, this variation has wings and sharp claws made of iron that allow it to deal a greater amount of damage. However, due to its weight, it cannot sustain flight for long. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Contractable Monster Options: | Mana Cost: | Info: |
| Will-O''-Wisp | 20MP | Requires a dark environment to live in before you can form a contract. Does no combat damage, but can add ambiance and lure unsuspecting adventurers into traps. |
| Goblins | 30 MP | Refuses to live anywhere they aren''t surrounded by their own kind. Does moderate combat damage, but can obtain classes that give them unique and powerful abilities. However, their weak bodies and lack of intelligence limits their growth potential. |
| Brownies | 50 MP | Strictly prefers the indoors. Refuses to engage in combat and has a tendency to show kindness to others. Primarily functions as a worker-type [Monster]. |
| Please select a new skill: |
| Skill Name: | Info: |
| Masterkey | Allows for better lock controls on inn & tavern doors including designating rooms as a larger variety of room types with more strict controls on who can access the space. Does not affect rooms outside of the tavern & inn side of the dungeon. |
| Staff Elevator | Automatically builds a magic elevator with a teleportation circle on every floor that allows inn staff and supplies to quickly move between floors. |
| Housekeeping | Allows the Dungeon Master to auto-clean and straighten a room at a cost of 10 MP per use. Includes restocking supplies that were previously stocked in the room when the room was first designated as an inn room. |
| Strengthening in progress... |
| Origin: | Status: | Info: | Reward: |
| System | Complete | Unlock the second floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock ten [Critters] | Unlock a new [Critter] option |
| System | Incomplete | Unlock [Critters] from five different phyla | Unlock a new [Critter] option |
| System | Incomplete | Complete second-floor boss room | Unlock a new [Critter] option |
| System | Incomplete | Complete half of the second floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the second floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock the third floor | Unlock a new [Critter] option |
| System | Incomplete | Make a second-floor reception | Unlock a new [Critter] option |
| System | Incomplete | Make a second-floor tavern | Unlock a new [Critter] option |
| System | Complete | Earn the favor of a patron god or goddess | Unlock new schematic (Altar x2) |
| Patron Goddess of Chaos | Incomplete | Build a shrine to the Patron Goddess of Chaos | Blessing (random chance of having an increase in tavern sales) |
| Patron Goddess of Hospitality | Incomplete | Build a shrine to the Patron Goddess of Hospitality | Blessing (10% mana discount on alcohol purchases) |
| Would you like to spend 10 DP to research bamboo bed frames using the [Base Resources] bamboo and wood? |
| Yes | No |
| Would you like to spend 30 DP to research cotton and bamboo mosquito net canopies using the [Base Resources] bamboo, cotton, undyed thread, and nails? |
| Yes | No |
| Would you like to spend 20 DP to research green silk pillowcases using the [Base Resources] undyed silk, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 30 DP to research green silk sheets using the [Base Resources] undyed silk, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 20 DP to research green quilts using the [Base Resources] undyed cotton, cotton, undyed thread, and green dye? |
| Yes | No |
| Would you like to spend 10 DP to research teak & rattan end tables using the [Base Resources] wood, nails, and rattan? |
| Yes | No |
| Would you like to spend 10 DP to research teak & rattan armoire using the [Base Resources] wood, nails, and rattan? |
| Yes | No |
| Would you like to spend 10 DP to research bamboo desks using the [Base Resources] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 10 DP to research bamboo desk chairs using the [Base Resources] bamboo, wood, and nails?Stolen content warning: this content belongs on Royal Road. Report any occurrences. |
| Yes | No |
| Would you like to spend 100 DP to research bamboo and copper magic bathtubs using the [Base Resources] water magic, water magic crystal, bamboo, and copper? |
| Yes | No |
| Would you like to spend 100 DP to research bamboo and copper magic sinks using the [Base Resources] water magic, water magic crystal, bamboo, and copper? |
| Yes | No |
| Would you like to spend 10 DP to research bamboo towel racks using the [Base Resources] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 50 DP to research bathroom wall mirrors using the [Item] mirror? |
| Yes | No |
| Would you like to spend 20 DP to research bamboo bottom kitchen cabinets using the [Base Resource] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 20 DP to research bamboo bottom corner kitchen cabinets using the [Base Resources] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 20 DP to research bamboo island kitchen cabinets using the [Base Resources] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 10 DP to research bamboo upper kitchen cabinets using the [Base Resources] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 10 DP to research bamboo upper corner kitchen cabinets using the [Base Resources] bamboo, wood, and nails? |
| Yes | No |
| Would you like to spend 10 DP to research bamboo and rattan bar stools using the [Base Resources] rattan, bamboo, and nails? |
| Yes | No |
| Would you like to research goblins using [Base Resources] water magic, undyed cotton cloth, undyed thread, blue dye, wood, and water magic crystal to create goblin evolution [Water Elementalist] for 250 DP? |
| Yes | No |
| Name: | Evolution Cost: | Info: |
| Water Elementalist Goblin | 75 DP | Requires a goblin to evolve. Grants the water elementalist class and basic skills for the class. Dungeon entities are incapable of leveling up. |
| Would you like to spend 80 DP to research stone brick tower ruins using the [Base Resources] stone, wood, and clay? |
| Yes | No |
| Would you like to spend 10 DP to research wooden bows using the [Base Resource] wood and boar meat (sinew)? |
| Yes | No |
| Would you like to spend 10 DP to research wooden quivers using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 24 DP to research a black throw pillow and blanket set using the [Base Resources] undyed cotton cloth, undyed thread, duck feathers, black dye, and white dye? |
| Yes | No |
| Would you like to spend 50 DP to research thatch hut using the [Base Resources] straw, wood, and clay? |
| Yes | No |
| Would you like to spend 100 DP to research sandpit [Trap] using the [Base Resource] sand? |
| Yes | No |
| Would you like to spend 2 DP to research stones using the [Base Resource] stone? |
| Yes | No |
| Would you like to spend 60 DP to research a ginger lily bath set using the [Base Resources] ginger, peace lilies, lye soap, water, oil, honey, undyed cotton cloth, undyed thread, green dye, and wood? |
| Yes | No |
| Would you like to spend 100 DP to research weight bench sets using the [Base Resources] steel, leather, undyed cotton, and black dye? |
| Yes | No |
| Would you like to spend 180 DP to research a nine-piece free weights set using the [Base Resources] steel and black dye? |
| Yes | No |
| Would you like to spend 150 DP to research exercise bikes using the [Base Resources] steel, leather, undyed cotton, white dye, and black dye? |
| Yes | No |
| Would you like to spend 100 DP to research sauna hot stones using the [Base Resources] wood, steel, stone, fire magic crystal, and fire magic? |
| Yes | No |
| Would you like to spend 20 DP to research a massage table using the [Base Resources] wood, leather, raw cotton, and black dye? |
| Yes | No |
| Would you like to spend 20 DP to research campfires using the [Base Resources] stone, wood, and fire?This text was taken from Royal Road. Help the author by reading the original version there. |
| Yes | No |
| Would you like to spend 10 DP to research floating wooden platforms using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 10 DP to research slanted ladder platforms using the [Base Resource] wood? |
| Yes | No |
| Would you like to spend 20 DP to research ¡®vine¡¯ rope platforms using the [Base Resources] wood, hemp rope, and green dye? |
| Yes | No |
| Would you like to spend 40 DP to research a ginger lily lotion & perfume set using the [Base Resources] water, alcohol, oil, ginger, peace lily, glass bottle, cork, shea nuts, aloe vera, oil, and wood? |
| Yes | No |
| Would you like to spend 70 DP to research a large jar of cucumber salad using [Base Resources] cucumbers, onion, white vinegar, honey, salt, black pepper, and red pepper flakes? |
| Yes | No |
| Would you like to spend 100 DP to research a box of peanut sesame mochi using [Base Resources] rice flour, coconut milk, sunflower oil, sugar, peanuts, sesame seeds, coconut, cardboard, wax, and paper? |
| Yes | No |
| Would you like to spend 40 DP to research a bottle of peanut sauce using [Base Resources] peanuts, lime juice, soy sauce, sugar, ginger, garlic, and coconut milk? |
| Yes | No |
| Would you like to spend 200 DP to research a large jar of mushroom siomay using [Base Resources] flour, egg, salt, water, sesame oil, scallion, salt, black pepper, sugar, and chicken of the woods mushrooms? |
| Yes | No |
| Would you like to spend 200 DP to research a large jar of walleye siomay using [Base Resources] flour, egg, salt, water, sesame oil, scallion, salt, black pepper, sugar, and walleye? |
| Yes | No |
| Would you like to spend 60 DP to research a box of cucumber ice pops using [Base Resources] cardboard, wax paper, cucumber, lime juice, honey, and water? |
| Yes | No |
| Would you like to spend 80 DP to research a large jar of geplak candies using [Base Resources] large jar, sugar, rice flour, coconut, salt, water, red dye, white dye, yellow, and green dye? |
| Yes | No |
| Would you like to spend 60 DP to research a large jar of grass jelly powder using [Base Resources] large jar, Chinese mesona, sugar, and pectin? |
| Yes | No |
| Would you like to spend 30 DP to research a large jar of anko red beans using [Base Resources] jar, sugar, and anko red beans? |
| Yes | No |
| Would you like to spend 30 DP to research a large jar of lychees using [Base Resources] large jar and lychees? |
| Yes | No |
| Would you like to spend 40 DP to research a bottle of sweetened condensed milk using [Base Resources] bottle, sugar, and milk? |
| Yes | No |
| Would you like to spend 100 DP to research a box of steamed flower cupcakes using [Base Resources] cardboard, wax, paper, vanilla, ground coffee, strawberries, sugar, water, coconut milk, flour, rice flour, wild yeast, red dye, and green dye? |
| Yes | No |
| Would you like to spend 60 DP to research a box of pineapple swiss roll using [Base Resources] cardboard, wax, paper, pineapple, sugar, cinnamon, cloves, flour, milk, butter, eggs, and yellow dye? |
| Yes | No |
| Would you like to spend 40 DP to research a large jar of jasmine tea using [Base Resources] large jar, tea leaves, and jasmine flowers? |
| Yes | No |
| Would you like to spend 30 DP to research a bottle of happy soda using [Base Resources] glass, cork, paper, white dye, black dye, red dye, sparkling water, sweetened condensed milk, and strawberries? |
| Yes | No |
| Would you like to spend 30 DP to research a bottle of aloe vera drink using [Base Resources] glass, cork, paper, white dye, black dye, green dye, aloe vera, coconut water, lime juice, and sugar? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of rosella wine using [Base Resources] bottle, cork, paper, white dye, black dye, red dye, green dye, grapes, water, hibiscus flowers, and wild yeast? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of dragon fruit wine using [Base Resources] bottle, cork, paper, white dye, black dye, red dye, green dye, grapes, water, dragon fruit, and wild yeast? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of tuak manis using [Base Resources] bottle, cork, paper, white dye, black dye, palm tree sap, wild yeast, sugar, and water? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of kecombrang using [Base Resources] bottle, cork, paper, white dye, black dye, red dye, kecombrang flowers, wild yeast, sugar, and water? |
| Yes | No |
| Would you like to spend 20 DP to research a bottle of arak bali using [Base Resources] bottle, cork, paper, white dye, black dye, rice, palm tree sap, wild yeast, sugar, and water? |
| Yes | No |
| Would you like to purchase the third dungeon floor for 3,000 DP? |
| Yes | No |
| Please select a new skill: |
| Skill Name: | Info: |
| Masterkey | Allows for better lock controls on inn & tavern doors including designating rooms as a larger variety of room types with more strict controls on who can access the space. Does not affect rooms outside of the tavern & inn side of the dungeon. |
| Housekeeping | Allows the Dungeon Master to auto-clean and straighten a room at a cost of 10 MP per use. Includes restocking supplies that were previously stocked in the room when the room was first designated as an inn room. |
| Guest Profiling | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, location, temperament, and hospitality preferences. |
| Please select a new floor theme: |
| Grasslands |
| Snowy Pine Forest |
| Haunted Catacombs |
| Would you like to research gargoyles to create gargoyle evolution [Blind Gargoyle] for 250 DP? |
| Yes | No |
| Name: | Evolution Cost: | Info: |
| Blind Gargoyle | 40 DP | Requires a gargoyle to evolve. In exchange for a lack of eyesight, this variety has enhanced hearing. Has poor defense and low combat damage, but is capable of evolving into larger sizes. |
| Would you like to research gargoyles to create gargoyle evolution [Gargoyle Statues] for 250 DP? |
| Yes | No |
| Name: | Evolution Cost: | Info: |
| Gargoyle Statues | 40 DP & 30 MP | Requires a gargoyle to evolve. After evolving to better resemble the mortal races, their intelligence had increased. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Would you like to spend 100 DP to research a Seraphina statue using the [Base Resource] stone? |
| Yes | No |
| Would you like to spend 100 DP to research an Elora statue using the [Base Resource] stone? |
| Yes | No |
| Would you like to spend 100 DP to research an Eldrin statue using the [Base Resource] stone? |
| Yes | No |
| Would you like to spend 100 DP to research a Mother statue using the [Base Resource] stone? |
| Yes | No |
| Would you like to spend 100 DP to research a Father statue using the [Base Resource] stone?Did you know this text is from a different site? Read the official version to support the creator. |
| Yes | No |
| Would you like to research gargoyles using [Base Resources] stone and wood to create gargoyle evolution [Gargoyle Bards] for 250 DP? |
| Yes | No |
| Name: | Evolution Cost: | Info: |
| Gargoyle Bards | 40 DP & 30 MP | Requires a gargoyle to evolve. After evolving to better resemble the mortal races, their intelligence had increased. This variety has the ability to play a variety of musical instruments or sing. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Would you like to research gargoyles to create gargoyle evolution [Marble Guardian] for 250 DP? |
| Yes | No |
| Name: | Evolution Cost: | Info: |
| Marble Guardian | 40 DP & 30 MP | Requires a gargoyle to evolve. Unlike normal gargoyles, this variation is made from stone and wields a shield and spear. After evolving to better resemble the mortal races, their intelligence had increased. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Would you like to spend 60 DP to research possessed sweet bread using the [Base Resources] flour, wild yeast, eggs, cacao beans, raisins, black dye, sugar, milk, butter, chestnuts, and white dye? |
| Yes | No |
| Would you like to spend 120 DP to research murderous cheese donuts using the [Base Resources] milk, eggs, flour, sugar, wild yeast, vanilla, sour cream, red gooseberries, and charcoal powder? |
| Yes | No |
| Would you like to spend 120 DP to research Dracula''s amandine using the [Base Resources] flour, sugar, butter, wild yeast, cacao beans, rum, water, black dye, eggs, vanilla, heavy cream, raspberries, and red dye? |
| Yes | No |
| Would you like to purchase the fourth dungeon floor for 5,000 DP? |
| Yes | No |
| Dungeon Status: |
| Current Mana 38 / 200 |
| Current DP: 314,727 |
| Current Floors: 4 |
| Current Rooms: 75 (25+25+25+0) | 92 (41+28+23+0) |
| Tavern |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Please select a new skill: |
| Skill Name: | Info: |
| Housekeeping | Allows the Dungeon Master to auto-clean and straighten a room at a cost of 10 MP per use. Includes restocking supplies that were previously stocked in the room when the room was first designated as an inn room. |
| Guest Profiling | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, location, temperament, and hospitality preferences. |
| Tranquil Retreat | This crowd-control skill turns the tavern side of the dungeon into a non-combat area with a non-stressful, relaxing environment. Non-dungeon entities who violate the non-combat rule will be banned from the premises permanently.Stolen from Royal Road, this story should be reported if encountered on Amazon. |
| Surveillance | Allows the Dungeon Master to view all areas of the dungeon as if they were looking through a window into the room. Rooms that have been rented out for private use are off-limits to maintain guests'' privacy. |
| Please select a new floor theme: |
| Overgrown Ruins |
| Bamboo Jungle |
| Acacia Forest |
| The Bridge Upgrade Options: |
| Sky Options |
| Weather Options |
| Temperature Options |
| Room Feature Upgrades |
| Room Feature Options: |
| Option: | Cost: |
| Randomize Puzzle | 50 DP |
| Fading Platforms | 150 DP |
| Lock Doors Until Puzzle Is Solved | 150 DP |
| Please conduct further research to unlock any other preset options for room features. |
| Available Traps: |
| Name: | Mana Cost: | Info: |
| Tripwire | 10 MP | Can be used with other [Trap] types. Trips enemies. |
| Itching Powder Wall [Trap] | 10 MP | Releases a cloud of itching powder when enemies walk past it causing itchiness and discomfort. |
| (Weak) Push Wall [Trap] | 20 MP | Can be used to push non-dungeon entities into other areas of the dungeon, but is so weak that a moderately strong individual can easily resist its strength. |
| (Weak) Rolling Boulder | 25 MP | A small boulder that is launched in a straight path from a wall when triggered. Easily crumbles and can be easily dodged due to slow momentum. |
| Briar Patch | 25 MP | A bush with thorns that is itchy and painful, but does minimal damage. |
| Unlockable Traps |
| Unlockable Trap Options: |
| Name: | Mana Cost: | Unlock Cost: |
| Pitfall (1-Unit Drop) | 20 MP | 40 DP |
| Small Wooden Barricade | 20 MP | 40 DP |
| Tar Floor [Trap] | 25 MP | 50 DP |
| (Weak) Flip [Trap] | 25 MP | 50 DP |
| Large Wooden Barricade | 30 MP | 60 DP |
| Slide Floor Trap | 40 MP | 80 DP |
| (Weak) Giant Flip Trap | 50 MP | 100 DP |
| (Weak) Giant Push Wall Trap | 50 MP | 100 DP |
| Deep Pitfall (3-Units Drop) | 50 MP | 100 DP |
| Name: | Mana Cost: | Info: |
| Snare | 10 MP | A rope that tightens and lifts unsuspecting non-dungeon entities into the air. |
| Would you like to spend 7,500 DP to unlock the fifth floor? |
| Yes | No |
| Please select a new floor theme: |
| Haunted Mansion (Mimics) |
| Caves (Direwolves) |
| Graveyard (Ghouls) |
| Summonable Monster Options: | Mana Cost: | Info: |
| Gargoyles | 15 MP | Magic stone statue with no special features. Has poor defense and low combat damage, but is capable of evolving. |
| Mimics | 50 MP | Prefers to live in a suitable environment where it can camouflage itself. Does moderate combat damage, but lacks intelligence. Can only evolve into forms that replicate inanimate objects. |
| Summonable Monster Options: | Evolution Cost: | Info: |
| Blind Gargoyles | 40 DP | Requires a gargoyle to evolve. In exchange for a lack of eyesight, this variety has enhanced hearing. Has poor defense and low combat damage, but is capable of evolving into larger sizes. |
| Gargoyle Statues | 40 DP & 30 MP | Requires a gargoyle to evolve. After evolving to better resemble the mortal races, their intelligence had increased. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Gargoyle Bards | 40 DP & 30 MP | Requires a gargoyle to evolve. After evolving to better resemble the mortal races, their intelligence had increased. This variety has the ability to play a variety of musical instruments or sing. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Winged Monstrosity Gargoyles | 40 DP & 30 MP | Requires a gargoyle to evolve. Unlike normal gargoyles, this variation has wings and sharp claws made of iron that allow it to deal a greater amount of damage. However, due to its weight, it cannot sustain flight for long. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Marble Guardians | 40 DP & 30 MP | Requires a gargoyle to evolve. Unlike normal gargoyles, this variation is made from stone and wields a shield and spear. After evolving to better resemble the mortal races, their intelligence had increased. Due to being composed of stone, its defenses are still lacking. Only comes in one size, incapable of evolving. |
| Contractable Monster Options: | Mana Cost: | Info: |
| Will-O''-Wisp | 20 MP | Requires a dark environment to live in before you can form a contract. Does no combat damage, but can add ambiance and lure unsuspecting adventurers into [Traps]. |
| Goblins | 30 MP | Refuses to live anywhere they aren''t surrounded by their own kind. Does moderate combat damage, but can obtain classes that give them unique and powerful abilities. However, their weak bodies and lack of intelligence limits their growth potential. Capable of evolving. |
| Brownies | 50 MP | Strictly prefers the indoors. Refuses to engage in combat and has a tendency to show kindness to others. Primarily functions as a worker-type [Monster]. Incapable of evolving. |
| Kuo-Toa (Fishmen) | 60 MP | Requires an environment with water. Does moderate combat damage, but can obtain classes that give them unique and powerful abilities. Only moderately more intelligent than their lower-ranking [Monster] counterparts, the goblins. |
| Domvoys | 100 MP | Strictly prefers the indoors. Has limited combat ability and refuses to work for anyone they consider evil. Primarily functions as a worker-type [Monster] with a preference for kitchen work. Incapable of evolving. |
| Contractable Monster Options: | Evolution Cost: | Info: |
| Water Elementalist Goblins | 75 DP | Requires a goblin to evolve. Grants the water elementalist class and basic skills for the class. Dungeon entities are incapable of leveling up. Incapable of evolving further. |
| Ranger Goblins | 75 DP | Requires a goblin to evolve. Grants the ranger class and basic skills for the class. Dungeon entities are incapable of leveling up. Incapable of evolving further. |
| Please select a new skill: |
| Skill Name: | Info: |
| Guest Profiling | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, location, temperament, and hospitality preferences. |
| Tranquil Retreat | This crowd-control skill turns the tavern side of the dungeon into a non-combat area with a non-stressful, relaxing environment. Non-dungeon entities who violate the non-combat rule will be banned from the premises permanently. |
| Surveillance | Allows the Dungeon Master to view all areas of the dungeon as if they were looking through a window into the room. Rooms that have been rented out for private use are off-limits to maintain guests'' privacy. |
| Forecasting | System prompts will be delivered to the Dungeon Master at set intervals displaying relevant information about events outside of the dungeon so that they can plan ahead for the resulting effect on the tavern''s traffic. |
| Available Traps: |
| Name: | Mana Cost: | Info: |
| Tripwire | 10 MP | Can be used with other [Trap] types. Trips enemies. |
| Itching Powder Wall [Trap] | 10 MP | Releases a cloud of itching powder when enemies walk past it causing itchiness and discomfort. |
| Snare | 10 MP | A rope that tightens and lifts unsuspecting non-dungeon entities into the air. |
| (Weak) Push Wall [Trap] | 20 MP | Can be used to push non-dungeon entities into other areas of the dungeon, but is so weak that a moderately strong individual can easily resist its strength. |
| (Weak) Rolling Boulder | 25 MP | A small boulder that is launched in a straight path from a wall when triggered. Easily crumbles and can be easily dodged due to slow momentum. |
| Briar Patch | 25 MP | A bush with thorns that is itchy and painful, but does minimal damage. |
| Deep Pitfall (3-Units Drop) | 50 MP | A camouflaged hole in the ground that is 3-Units deep. Just enough of a fall to be capable of fracturing an un-awakened non-dungeon entity''s spine. |
| Rolling Boulder | 50 MP | A large boulder that is launched in a straight path from a wall when triggered. Denser and faster than the weak version. |
| Brimstone Floor [Trap] | 50 MP | A path of fiery coals that can easily cause burns and set things on fire, but gives off a sulfur smell that makes it easy to identify. |
| Unlockable Traps |
| Unlockable Trap Options: |
| Name: | Mana Cost: | Unlock Cost: |
| Pitfall (1-Unit Drop) | 20 MP | 40 DP |
| Small Wooden Barricade | 20 MP | 40 DP |
| Tar Floor [Trap] | 25 MP | 50 DP |
| (Weak) Flip [Trap] | 25 MP | 50 DP |
| Snow Cannon | 25 MP | 50 DP |
| Large Wooden Barricade | 30 MP | 60 DP |
| Slide Floor Trap | 40 MP | 80 DP |
| (Weak) Giant Flip Trap | 50 MP | 100 DP |
| (Weak) Giant Push Wall Trap | 50 MP | 100 DP |
| Deep Pitfall (3-Units Drop) | 50 MP | 100 DP |
| Snow Blower | 125 MP | 250 DP |
| Steam Vent | 125 MP | 250 DP |
| Poison Darts | 150 MP | 300 DP |
| Name: | Evolution Cost: | Info: |
| Barstool Mimic | 150 DP | Requires a mimic and a barstool for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new barstool without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Armchair Mimic | 150 DP | Requires a mimic and an armchair for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new armchair without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Sofa Mimic | 150 DP | Requires a mimic and a sofa for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new sofa without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Bed Mimic | 150 DP | Requires a mimic and a bed for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new bed without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Name: | Evolution Cost: | Info: |
| Shelf Mimic | 150 DP | Requires a mimic and a shelf for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new shelf without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Icebox Mimic | 150 DP | Requires a mimic and an icebox for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new icebox without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Wood Stove Mimic | 150 DP | Requires a mimic and a wood stove for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new wood stove without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Name: | Evolution Cost: | Info: |
| Card Mimic | 150 DP | Requires a mimic and a card for it to take the shape of. The object in question will be consumed as part of the evolution process. Does moderate combat damage, but lacks intelligence. Can take the shape of a new card without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Name: | Evolution Cost: | Info: |
| Fireplace Mimic | 300 DP | Requires a mimic and a fireplace for it to take the shape of. The object in question will be consumed as part of the evolution process. Does above average combat damage, but lacks intelligence. Due to its form including fire, it can use fire magic as part of its attacks. Can take the shape of a new fireplace without further dungeon point expenditure, but requires a separate evolution to evolve into anything else. |
| Would you like to spend 100 DP to research boxes of chocolate eclairs using the [Base Resources] butter, milk, water, salt, sugar, flour, eggs, chocolate, heavy cream, cornstarch, vanilla, cardboard, white dye, and black dye? |
| Yes | No |
| Would you like to spend 80 DP to research boxes of creme brulee using the [Base Resources] heavy cream, vanilla, eggs, sugar, clay, white dye, cardboard, and black dye? |
| Yes | No |
| Would you like to spend 120 DP to research boxes of opera cakes using the [Base Resources] flour, eggs, sugar, butter, chocolate, heavy cream, coffee, chestnuts, cardboard, white dye, and black dye? |
| Yes | No |
| Would you like to spend 120 DP to research boxes of mille-feuille using the [Base Resources] puff pastry, milk, sugar, eggs, flour, cornstarch, vanilla, cardboard, white dye, and black dye? |
| Yes | No |
| Please select a new skill: |
| Skill Name: | Info: |
| Tranquil Retreat | This crowd-control skill turns the tavern side of the dungeon into a non-combat area with a non-stressful, relaxing environment. Non-dungeon entities who violate the non-combat rule will be banned from the premises permanently. |
| Surveillance | Allows the Dungeon Master to view all areas of the dungeon as if they were looking through a window into the room. Rooms that have been rented out for private use are off-limits to maintain guests'' privacy. |
| Forecasting | System prompts will be delivered to the Dungeon Master at set intervals displaying relevant information about events outside of the dungeon so that they can plan ahead for the resulting effect on the tavern''s traffic. |
| Logistics | Adds a new menu to the [Status Menu] screen that can be used to monitor supply levels, manage staff, and change prices remotely. |
| Dungeon Status: This novel is published on a different platform. Support the original author by finding the official source. |
| Current Mana 63 / 300 |
| Current DP: 290,206 |
| Current Floors: 6 |
| Current Rooms: 125 (25+25+25+25+25+0) | 144 (41+28+23+28+24+0) |
| Tavern |
| Surveillance |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Please select a new floor theme: |
| Aurora Glade |
| Flooded Caverns |
| Ancient Graveyard |