《So You Want To Be A Necromancer?》 Chapter 001 - I Am Become Death Millie''s dad walked through the door covered in blood. "Rough day, honey?" her mother, Arla, asked. She looked up from the book she was reading and scrunched her nose. He shrugged and sighed. "It wasn''t that bad. Same old, same old."First, he unequipped the shield he wore on his back, and placed it in the storage case by the front door. Then he did the same with his sword, the oddly named [Big Stick], even though it in no way resembled a stick. A light inside the case illuminated the pair, displaying their ornate decorations on full display. He took off his armor and didn''t even bother to put it on the display mannequin. Blood slid in rivulets down the metal and onto the floor. "Sorry," her father, Luc, said and cringed. "I''ll get that cleaned up as soon as I get a bite to eat and sit down for a few minutes. I haven''t had a good rest all day. "Are you serious, Luc?" her mom asked. "Yes," he said. "I''ll get to the blood in a few minutes." "No, I don''t care about the blood. You haven''t had a rest today? Not even in a safe room?" Luc shook his head. "No, the dungeon didn''t have one. First one in a while that didn''t, too." He exhaled heavily and cracked his neck. "It was not my favorite." Millie''s mom set her book down, walked behind her husband, and started to rub his shoulders. He leaned into it, and the look on his face indicated that he was enoying it. "I know how hard it is to delve a whole dungeon without refreshing," she said. "At least I don''t have to worry about MP like you do. I''d be as dead as all the goblins and kobolds in there." He winced as Arla pressed harder into his muscles. "I had to heal myself as much or more than the [Cleric] did." With the mention of something dying, Millie was unable to restrain herself anymore. "What did you do with the bodies?" She meant the kobolds and goblins he just mentioned. "Like I tell you every night, sweetheart, we left them for the dungeon cleaning crew. They have to eat, too." He was referring to the friendly slimes and oozes that swept through dungeons after the adventurers left each day, removing monster corpses and anything else left behind. Every dungeon had a maintenance period where things like that could happen without people getting in the way. "Awww," Millie said. She crinkled her brow. "Even the skeletons?" "Yes, Millie, even the skeletons." She and her dad went through this every night. She just couldn''t understand why all of the dead monsters had to stay dead. There was so much magic in the world, and even if the gods or the System wouldn''t let them be resurrected like some adventurers could be, that still left [Necromancers] who could bring them back them as pets¡ªand friends. A common excuse her dad gave was that bringing home an army of the reanimated dead was a mess and would get blood and gore everywhere in the house. Millie looked at the pooling blood under his armor and knew what a crock that was. She crossed her arms and scrunched her nose. "You could at least reanimate the skeletons. You wouldn''t have to use the whole body! A bunch of skeletons wouldn''t be nearly as messy as you are!" She pointed at his bloody armor. "Even if that were the case," Arla chimed in as she stopped rubbing Luc''s shoulders and leaned down to kiss the top of his head, "your father doesn''t adventure with [Necromancers]. So it''s just not possible. He won''t ever have any way to do it." "But he could!" she countered. "He just doesn''t want to!" They both shook their heads. "It''s just not realistic. Your father has met a lot of them. You know how picky he is with party members he takes in dungeons. He literally has to trust them with his life." "[Necromancers] care about life!" Millie countered. "[Necromancers] care about death. There''s a difference. You don''t want that for your dad do you?" She kissed Luc on top of the head and walked back over to her chair. She pointedly opened up her book, and without looking at Millie, said, "You can''t be a [Necromancer] and be a good person." "That''s right, sweetie," her dad said. "I''ve vetted a lot of party members, and I have never once spoken to a [Necromancer] that met my standards. I just..." He looked between Millie and Arla. "I just don''t think you can trust them. Like your mother said, you can''t be a [Necromancer] and be a good person." "You''re wrong," Millie said. "I''ll be a necromancer and be a good person. You''ll see." Ten Years Later Millie stood in line, along with everyone else who had a birthday this season, waiting for her turn as impatiently as any person had ever waited before on Class Day. You could be reading stolen content. Head to the original site for the genuine story. She bounced from one foot to the other, nervous energy making her feel like she was about to explode. She kept looking back at her parents in the crowd, and they kept gesturing for her to stay calm and to face forward. She did the best she could at it, but she could barely contain herself. She was just so excited to become a [Necromancer]. She was near the end of the line, with dozens and dozens of people ahead of her. Everyone in line was about to be assigned their very first class by the System. None of them knew what it was going to be, but every single one of them hoped for something in particular. Unlike the others, she knew that she was going to be turned into a [Necromancer] today. Well, she didn''t technically know that she was going to be granted a [Necromancer] class, but she just had to be. She had never wanted anything else. The gods knew she wanted to be a [Necromancer] more than anything else in the entire world. She''d prayed and told them enough times. Every day since she was a small child. People always told her that life as [Necromancer] wasn''t what she expected it to be. According to the adults in her life, "No one wants to be a [Necromancer], and no one wants to group with them, either." Supposedly, [Necromancers] were lonely outcasts. Millie just didn''t see it. They had the ability to always have a friend around to talk to, adventure with, or just hang out in silence. No matter what. That didn''t sound lonely at all. She''d show them. Classes were just part of the system that underpinned all their lives. Most of the classes that people were assigned weren''t as exotic as the [Necromancer] one that Millie wanted, and most of them weren''t suited for dungeon delving like both of her parents'' classes ended up being. There were three ways this could go for Millie. The first, and one she was hoping beyond hope for, was that she walk up the stairs to the Adventurer''s Guild, touch the class stone in Guildmaster Arren''s hands, and gain the [Necromancer] class, and she would be in a dungeon raising the dead before the sun went down. The second, and far more likely option, was that she only got assigned a class that was tangentially related to the [Necromancer] class and she would have to level up and refine her class later. She might get something generic like [Sorcerer] and then have to and then have to work for years until she could eventually have the [Necromancer] class appear as she advanced tiers. The third and most dreadful option was that she get absolutely nothing related to [Necromancer] at all, and her entire life would be spent as a [Tailor] or [Vegetable Farmer] that she cared literally nothing about. It was technically possible to eventually branch your way into a seemingly unrelated class. But that could take a lifetime. A lifetime that Millie had plans for. Guildmaster Arren''s amplified voice broke her train of thought. "Congratulations, Lorey!" he said, his raspy voice carrying across the crowd because of his own class magic. "The gods have chosen to bless you with the [Runecrafter] class!" A cheer rose from the gathered crowd, and it was well-deserved. Millie joined in and whooped for for Lorey. She had wanted to be a tradesperson, and [Runecrafter] was far more than anyone could have hoped. That was an epic-level [Enchanter] class. Millie wasn''t totally sure, but she thought it was a hybrid class, too¡ªone that could delve into dungeons and produce sellable wares. Plus, starting out with an epic class was almost unheard of. Lorey was set for life. At 18. Good for her. The next three boys in all got basic, common classes. As most people did. One was given [Lumberjack], one [Calligrapher], and the other [Scout]. Not bad. Not great. Classes came in different rarities, too. Some were common like the three classes the boys got, while others were uncommon, rare, or even epic-level. Technically there were legendary and celestial-rank classes, too, but those were only spoken of in stories. In legends and myth. Hence the name. [Necromancer] was only uncommon, so there was still a good chance she would get what she wanted. Or at least, that''s what she told herself. Finally, it was Millie''s turn. "Mildred Jayne Coreia," announced Guildmaster Arren. She looked back at her parents who waved her forward. "Please come up the stairs, Mildred, and place your hand on the class stone." The stone in the guildmaster''s hand was about the size of her head. From a distance, it looked like a regular, stone carved with twelve flat sides out of obsidian or something similar. Up close, though, Millie could see that it wasn''t opaque at all. Behind each facet was a starfield, slowly rotating in three dimensions, like they were inside the stone. How had no one ever talked about that before? It was beautiful. Millie took a deep breath and held her hand out, palm down, a few inches above the top facet of the dodecahedron. She didn''t lower it. Her hand started shaking. "It''s safe, dear," said Guildmaster Arren. "No harm will come to you. Only the blessings of the gods." Blessings. She swallowed and took another deep breath. Right. Blessings. This is what she''d been looking forward to, this is what she had been praying for, and this was where her life truly began. She lowered her palm, feeling the magic course through her. The starfields behind the facets spun faster as she watched, each swirling with a different color deep within. The effect was faint, like seeing oil on the surface of a distant lake. Finally, the glow within the stone settled on a white light, but with a black core. Like a fire where the hottest part burned black, and the white faded into the universe and then into nothing. The odd sight then ran along the edges of the stone''s faces, and covered her hand like a glove. The black light that somehow glowed grew stronger, and a rush of power surged through Millie''s body. She gasped, as she felt the black light suck the air out of her lungs. She could see what the gods had given her floating in the air in front of her before Guildmaster Arren spoke. She was stunned. "Congratulations, Mildred Jayne Coreia!" Guildmaster Arren said, his voice again amplified by one of his own skills. "The gods have chosen to grant you the [Death Mage] class." The cheers that rose from the gathered crowd were nonexistent¡ªexcept from Millie''s parents, of course¡ªand the applause was cursory, short, and soft. Millie didn''t know what to think. Apparently, there was a fourth option, too: a rare [Necromancer] advanced class option, similar to Lorey''s [Runecrafter]. The possibility had never even crossed Millie''s mind. A single advanced class wasn''t unheard of for Class Day, though some seasons came and went without anyone getting a head start. So two was a big deal. Guildmaster Arren smiled at her, because he knew that she had gotten what she wanted. But it was a sad smile, too. Because he knew that she had gotten what she wanted. Chapter 002 - Stats & Spells "Well, that happened," Arla said, as the trio walked back into their home. "It did," Luc said, "and we should probably talk about next steps." "Let''s do that over dinner," Millie''s mom said. "I''ll get some stew going, and it won''t be long. "Millie, is that okay with you?" "Yeah, sure, whatever," she said. The walk home had been weird for Millie and her parents. People seemed to keep a few feet more distant as they walked down the streets of Cragfall toward their house. Millie knew that her parents were happy for her because she got what she wanted, but every time someone sidestepped them or moved to the other side of the street, she saw the pitying look one of them gave her. She did her best to ignore it. She got [Death Mage], which was head and shoulders more than she could have ever dreamed of. Now that she had a class, she had the magic to call up an overview pane that summarized her newly unlocked stats, class abilities, spells, and other things. Rather than pay attention to anything going on around her, she dove into the translucent window floating in the middle of her vision. ####### [STATUS: MILDRED COREIA] CLASS: DEATH MAGE (RARE) LEVEL: 1 ¡ªXP: 0/1000 ¡ªHP: 140 ¡ªMP: 140 ¡ªSTR: 10 ¡ªDEX: 10 ¡ªCON: 14 ¡ªINT: 14 ¡ªWIS: 10 ¡ªUNAPPLIED POINTS: 1 [ABILITIES, SKILLS, SPELLS] ¡ªDEATH MAGIC: Skelemation, Bone Spike, Death''s Favor ####### Millie focused in on the [CLASS: DEATH MAGE (RARE)] text, and another pane appeared as an overlay to the first: One of the most misunderstood schools of magic, death magic is also one of the most powerful. Piercing the veil between this world and what lies beyond, death mages heal allies, harm foes, and harness one of the most fundamental forces of the universe. Unlike other Necromancers, a Death Mage draws not only from the arcane essence of mana to fuel their magic, but also from the life and death essences present in everything. Including themselves. A Death Mage walks a line few others are willing: sacrificing their own wellbeing, often bringing themselves to the brink of annihilation, in exchange for unbridled power. Each level you gain as a Death Mage will increase your CON and INT scores by 2. You will gain 1 free point to apply to a score of your choosing. Upon reaching level 10 as a Death Mage, you will have the option to advance your class at any Adventurer''s Guild. Millie didn''t even know what to think yet. She''d get to the stat allocation later. At that moment, she just wanted to bask in the knowledge and joy that she had gotten what she wanted for so long. She had never expected to gain one of the rare class refinements for [Necromancer] on her first try. A lot of people were afraid of [Death Mages] for no other reason than the name. She couldn''t blame then, but she was definitely going to prove them wrong. "Millie, honey?" said her dad. "Can you hear me?" He waved his hand across Millie''s field of view, back and forth. "Hellooooooooooo?" Finally, she saw that he was trying to get her attention and minimized her stats pane. Apparently, she had been focused in hard on her new class panels because her mom was already putting the stew into bowls and setting them on the table." "Yeah, sorry, what''s up?" She blinked a few times to clear her vision and focus in on her family. "Was just looking over my stats and spells and stuff." "We figured," her mom said. "It''s exciting stuff, finally having access to the full System." "Yeah, and I was just reading about [Death Mage], and it seems pretty neat. Powerful. I just wasn''t expecting that. I honestly figured I''d get [Cleric] or [Sorcerer] and have to refine my way into the base [Necromancer] after a while." "That is generally the normal path," her mom confirmed.If you discover this tale on Amazon, be aware that it has been stolen. Please report the violation. "Yeah, speaking of paths," Luc said, and then repeated what he said earlier: "We should probably talk about next steps." Millie nodded and spooned up a hunk of meat, letting the broth drain back down into the bowl. She inspected the chunk before stuffing it in her mouth. "Sure," she said around the bite, "I guess [Death Mage] is a combat class, based on what the description says. Healing allies, harming foes, harnessing a fundamental force of the universe, that sort of thing." Millie''s eyebrows bobbed up and down a couple of times. Her parents shared a look. Millie had seen that so many times growing up. She kept going. "Figure, I''ll head to the quest board at the Adventurer''s Guild and find a party to delve with, right? Get right into the action?" "Maybe, yeah," her dad said. "But I''m not sure you''re going to have such an easy time finding a party as a [Death Mage]. Especially being a brand new one." "And more than that," her mom continued the thought, "you might be a [Death Mage], but you don''t know how to use [Death Magic]." "Oh¡­yeah," Millie acknowledged. "I, uh, haven''t cast any spells yet or anything." "Yep," Luc said. "If you had gotten [Scout] like that one Bellew kid did, then yeah, I''m sure you''d hop right in a pug¡ªerr, pick up group¡ªsorry,kiddo¡ª" "I know what a pug is, dad." "Right. Of course you do. Anyway, people get weird around [Necromancers], sweetheart. I''ve seen people act really weird around people who''ve refined their way into [Death Mage]." Again, he and his wife shared a look. Millie waited it out. "It can be dangerous a dangerous if you don''t know what you''re doing, is all." "To the people around you," her mom chimed in. "Not saying you will hurt someone, but it may be safer, for everyone, at least to start out with¡ª" "Alone. Yeah, I get it," Millie said. "We''ve tried to tell you this might be a possibility, Millie," Arla said. "[Necromancy] isn''t something most good people want to mess with." For some reason, that just struck Millie the wrong way. "Are you saying I''m a bad person because of this?" They had always told her that most [Necromancers] were bad people. And they''d always reassured her that her wanting to go down that path didn''t mean she was a bad person. But just hearing them say it now¡­hurt more than she expected it to. "No!" her dad reassured her. "Absolutely not. In no way, no. No. You have a good heart and a good soul, Mildred Jayne Coreia. You just might have to convince a few other people of that fact." Oof. All three names. "You''re right, Dad, I know," Millie admitted. "We''ve been through this. A lot. I got what I wanted, and now I''m going to have to put in the work to have the life I want." "Exactly," said Luc. "[Shadow Mages] and [Bonecallers] are one thing, but [Death Mages] are in a league of their own." "One thing we haven''t talked about," her mom said, "is what actual [Death Magic] abilities you got. Every class starts with a handful of random abilities from their available pool. What did you get?" Now that was something Millie was excited to talk about. She pulled up her stats pane and read off her known spells: "[Skelemation], [Gravebolt], and [Death''s Favor]," Millie said. "I haven''t even read their descriptions yet." Her mom pursed her lips and said, "You definitely should." Millie''s eyes glazed over as she focused on each of her new spells in turn: ###### [SKELEMATION] Class Spell: Necromancer Have you ever heard the saying "everyone dies alone?" Well, it''s true. But it''s also true that once they''re dead, they don''t have to be alone anymore! Not as long as you''re around. If you''ve got some bones, then you''ve got a friend. Using your power over death, you can reanimate under your control, the skeleton of a creature that has been dead for under 1 hour. The skeleton will follow your orders. Creatures that are higher level than you have a higher chances to resist this spell. [Death Mage Enhancement] All skeletons raised by the Death Mage will gain at least 1 enhancement from their base version. CAST TIME: 60 seconds DURATION: Until the skeleton reaches 0 HP COOLDOWN: Short ###### "[Skelemation] is¡­awesome!" Millie said. "There''s even an enhancement for being a [Death Mage]!" Her mother smiled. "That''s because it''s a base [Necromancer] spell, so advanced classes like yours tend to add some kind of unique effect to them so you don''t outgrow them." "That''s amazing," she said, and then turned her attention back to her spells. ###### [Gravebolt] Class Spell: Death Mage You''re dying from the moment you''re born, so why not speed up the process a little? And take someone else with you! Gravebolt takes out a little bit of you to take out a whole lot of them. You sacrifice a part of yourself to extract and condense your own life energy, inverting and amplifying it into a highly accurate bolt of death energy that causes damage based on your INT. Damage and sacrificed HP from this spell cannot be reduced. CAST TIME: 2 seconds COOLDOWN: None ###### "Holy centaur turds at [Gravebolt]¡­" "I don''t think there''s anything holy about [Gravebolt], Millie," her dad said. "Nothing at all." ###### [Death''s Favor] Class Spell: Death Mage Who''s death''s favorite? Who is it? Who''s the best little death mage around? Is it you? Is it you? Speak! *Ahem* Indeed, simply by nature of being a death mage, you hold a portion of death''s favor with you at all times. But with this spell, you specifically call for the eternal repose to shroud you and those around you with its forbearance. This spell creates an area of effect that leeches a small percentage of HP from anything living to restore an equal amount to everyone in your party who is within the affected area. Damage from this spell cannot be reduced. You may only have one desecrated area active at a time. Whenever a minion under your control is destroyed, if this ability is on cooldown, there is a 50% chance for the cooldown to reset. CAST TIME: Instant DURATION: 20 seconds per INT COOLDOWN: Medium ###### "I don''t even know what to say about [Death''s Favor]," Millie said. "That''s intense." "It is," her mom agrees. "We''ve told you for a long time that [Necromancers] come with some heavy baggage. [Death Mages] come with even more. But on the upside, you seem to have gotten some nice ones that work together. Not everyone is so lucky." "The last two don''t get any other kind of bonus, though." "They''re [Death Mage] spells already," her father explained. "So they''re already attuned to your class''s power level. That said, the tradeoff is that you''re missing out on some of the more basic [Necromancer] skills like [Rib Cage] to snare opponents and [Corpse Sense], which would let you find more¡­ammunition¡­if that''s the word for it." "I can get those other ways, though, right?" "Sure," her mom said. "Eventually. But like I said, you got some good ones, Mills. We''re happy for you." "We really are," Luc said, reaching out and touching her hand. "You want to go try them out?" Millie''s eyes widened. "Do goblins crap in the woods?" Luc laughed and stood up from the table. "Indeed they do, my darling, disgusting daughter. Let''s hit the graveyard and get you some bones!" Chapter 003 - "Making" Friends she was going to be the one to dole it out and be the arbiter of who lives and who dies¡ªat least in some small way¡ªhadn''t quite sunk in. She knew it, but now she knew it. And have to face it. ###### [XP Gained: 5] ###### ###### [Achievement Earned: First Kill] You did the thing! As a newly classed combat caster, you did what you were made to do. [Reward] ¡ªXP Gained: 100 ###### ###### [Achievement Earned: That Takes Class] Just a Necromancer doing your Necromancer thing. [Reward] ¡ªXP Gained: 100 ###### Unauthorized duplication: this tale has been taken without consent. Report sightings. "Good morning, Mills. Something''s happened with one of the limited-time dungeons near Drustmere, and your father and I were asked by the Adventurer''s Guild to help get a handle on the situation. It shouldn''t take more than a few days, based on what Guildmaster Arren told us. Have a great day, our darling [Necromancer]. We cannot wait to hear all about what you''ve learned while we''re gone. Love." the first, parties to clear the special dungeons, claim the best loot for themselves, and then help others snag their special prizes from the boss before the time ran out. ###### [STATUS: SKELEMATED CROW] CREATURE TYPE: Undead, Avian LEVEL: 1 ¡ªHP: 10 ¡ªMP: 0 ¡ªSTR: 2 ¡ªDEX: 2 ¡ªCON: 1 ¡ªINT: 1 ¡ªWIS: 3 SKILLS: ¡ªFlying (Passive), Eagle Eye (Passive), Scratch, Peck ####### ###### [EAGLE EYE] Passive Ability This avian has enhanced vision. ###### ###### [SCRATCH] Melee Attack The avian slashes the target with its claws, dealing damage based on its STR. DEATH MAGE ENHANCEMENT: Whenever this skill deals damage, there is a small chance the target will take a small amount of necrotic damage based on INT over the next few seconds. Resistance is based on the target''s CON. This effect stacks up to 3 times. ###### ###### [PECK] Melee Attack The avian uses its beak to make a piercing attack, dealing damage based on DEX. DEATH MAGE ENHANCEMENT: Whenever this skill deals damage, there is a small chance the target will become distracted for a number of seconds equal to the undead avian''s DEX, potentially interrupting spellcasting or skill use. Resistance is based on the target''s CON. This effect can only occur once every 60 seconds. ####### punch so much as a lot of neat things she wanted to play around with. The bonus effect from [Peck] was going to be useful, depending on what the resistance rate was. Even a 1 second distraction could be the difference between life or death in a dungeon. At least, that''s what her parents told her, anyway. she had received a package for herself. And she couldn''t think of any time that one of her parents had bought something from Frazzapple''s. That was one of the most expensive boutiques in the city. this often. Or at all, actually. She set the box down beside her and held the cloak up. Immediately, a System information panel popped up and floated above the item: ###### [SHADOWSILK CLOAK] ¡ª[DESCRIPTION] Made from condensed shadow captured at twilight over the course of a year, this masterwork cloak is imbued with darkness, but not in a creepy way, and is designed to protect the wearer from whatever dangers may come their way. [ONE WITH THE SHADOWS] ¡ªActivated Ability. The condensed shadow within the up the cloak permeates you and pulls a part of you into the shadow realm. For 3 seconds, you become incorporeal and translucent, making you harder to detect and harm in the physical realm. Note that certain schools of magic may ignore this limitation. [COOLDOWN] ¡ªResets each day at sunset ###### that much silk, after all. good necromancer needs a good cloak." Chapter 004 - Tutorial 1: Kill Ten Rats she was a monster, not just another girl who got a new class. Just like a lot of them. wearing a skeleton?" evil [Necromancers], people would accept her because she was a good one. she couldn''t. Not yet. ###### [TUTORIAL QUEST: KILL TEN RATS] Learn the ropes of your new class by killing ten [Giant Rats] outside the walls of Cragfall. The perfect exercise for any new adventurer just getting the hang of things and learning the ropes. Fair warning, though, tutorial or not, their teeth long and their claws are sharp. Turn in this quest at any Adventurer''s Guild quest board to claim your reward. [DIFFICULTY] ¡ª * [REWARD] ¡ª XP: 250 [ACCEPT] ####### Support creative writers by reading their stories on Royal Road, not stolen versions. Oofs and ughs and ahhs and owwwwws were almost rhythmic and she watched the newbie adventurers work on gaining XP and farming for whatever quests they''d accepted. ###### [QUEST UPDATE: GIANT RAT 1/10] [XP: 25] ###### ###### [OVERVIEW: GIANT SKELEMATED RAT] CREATURE TYPE: Undead, Rodent LEVEL: 1 ¡ªHP: 60 ¡ªMP: 0 ¡ªSTR: 5 ¡ªDEX: 5 ¡ªCON: 6 ¡ªINT: 4 ¡ªWIS: 2 SKILLS: ¡ª Gnaw, Slash DEATH MAGE ENHANCEMENT: +10 HP ####### ###### [XP: 25] [QUEST UPDATE: GIANT RAT 2/10] ###### ###### MINION KILLED: [SKELEMATED CROW] [ACHIEVEMENT EARNED: FUNERAL FOR A FRIEND] It''s always sad to lose an adventuring companion. But at least you can create another one whenever you want. [XP: 100] ###### ###### [XP: 25] [QUEST UPDATE: GIANT RAT 3/10] ###### ###### [ACHIEVEMENT EARNED: BRINGING DOWN THE HOUSE] You destroyed your very first monster lair and all of its residents. Don''t get cocky, though. They only get sturdier from here. [REWARD] XP Gained: 100 ###### ###### [QUICK STATUS] Millie Coreia Death Mage Level 1/10 XP: 655/1000 HP: 140 MP: 11 ###### ###### [PUBLIC QUEST: OUT-OF-TOWN OWLBEAR] An owlbear from another region has managed to find its way into the forest outside of Cragfall. It''s larger than the area''s native owlbears and much more aggressive. This particular creature appears to be staking out the forest as its own territory. That''s bad for everyone. It is your job to make sure this out-of-towner gets the welcome wagon it deserves. [DIFFICULTY] - **** [Reward] ¡ªVaries based on participation ######