《Forgotten Girl Quest》 Information Appendix As this is a reference document, I recommend doing a Ctrl+F on whatever you want clarification about rather than reading front-to-back. This will be updated from time to time according to what needs to be added. If something you''re looking for isn''t here, feel free to drop a comment and I will add information to the appendix. Explanation of Statistics: Here is a brief look at what all of the numbers/information on the character sheets at the end of each chapter mean. As for the sheets themselves, they represent the current state of affairs at the moment that the chapter ends. We''ll use Natsuko''s character sheet at the end of Chapter 1 as an example:
| NATSUKO | ||||
| Level: 48 | EXP To Level: 79,324 | Class: Jack | Fire Elemental | HP: (10,521 | 10,521) |
| STATS | ||||
| Force: 124 | Vitality: 150 | Finesse: 63 | Cognition: 45 | Insight: 102 |
| ABILITIES | ||||
| PASSIVE Hothead ¡ª Deal 50% more fire elemental damage while under half health | ACTIVE: Jack of All Trades ¡ª Every two levels, Jack learn an ability belonging to another class. These can be used once per day. | ELEMENTAL: Fire Gale ¡ª Produces a burst of fire from its user''s limbs dealing moderate fire elemental damage and setting target ablaze | ACTIVE: Fuel Injection ¡ª Parry an elemental attack and regain 10% of the damage that would be dealt as HP and halve all current cooldowns. | DESPERATION ART: Spontaneous Combustion ¡ª Coats the user in a wreath of flames and deals heavy fire damage centered on the user who loses half their health. If you stumble upon this tale on Amazon, it''s taken without the author''s consent. Report it. |
| USAGE STATISTICS | ||||
| USE-RANKING #189/190 | USE-NUMBER: 11,144 Emanations | ART NUMBER: 7,055 | ERO-ART NUMBER: 4,720 | FIC NUMBER: 16,992 |
| Cursed Eye of the Demon - +200 HP, +12 FORCE, +5% crit rate. Tier-4 rarity. |
| NATSUKO | ||||
| Level: 48 | EXP To Level: 77,780 | Class: Jack | Fire Elemental | HP: (9,440 | 10,521) |
| STATSThis narrative has been unlawfully taken from Royal Road. If you see it on Amazon, please report it. | ||||
| Force: 124 | Vitality: 150 | Finesse: 63 | Cognition: 45 | Insight: 102 |
| ABILITIES | ||||
| PASSIVE: Hothead ¡ª Deal 50% more fire elemental damage while under half health | ACTIVE: Jack of All Trades ¡ª Every two levels, Jack learn an ability belonging to another class. These can be used once per day. | ELEMENTAL: Fire Gale ¡ª Produces a burst of fire from its user''s limbs dealing moderate fire elemental damage and setting target ablaze | ACTIVE: Fuel Injection ¡ª Parry an elemental attack and regain 10% of the damage that would be dealt as HP and halve all current cooldowns. | DESPERATION ART: Spontaneous Combustion ¡ª Coats the user in a wreath of flames and deals heavy fire damage centered on the user who loses half their health. |
| USAGE STATISTICS | ||||
| USE-RANKING #188/189 | USE-NUMBER: 11,129 Emanations | ART NUMBER: 7,057 | ERO-ART NUMBER: 4,724 | FIC NUMBER: 17,000 |
| Shuixing He | ||||
| Level: 44 | EXP To Level: 38,560 | Class: Medico-Mage | Water Elemental | HP: (6,588 | 6,588) |
| STATS | ||||
| Force: 24 | Vitality: 69 | Finesse: 80 | Cognition: 178 | Insight: 95 |
| ABILITIES | ||||
| PASSIVE: Mental Mending ¡ª Add Cognition stat to any elemental abilities which heal or cure statuses. | ACTIVE: Light of Hope ¡ª Cast a beam of light that deals significant unmitigated damage to undead enemies | ELEMENTAL: Healing Waters ¡ª Passively store charges over time which can be used to heal HP proportional to Insight. | ELEMENTAL: Ablutions ¡ª Use a charge of Healing Waters to cure status effects. | DESPERATION ART: Bubble Storm ¡ª Produces a field of bubbles which protect and heal teammates and harm and slow enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #186/189 | USE-NUMBER: 18,610 Emanations | ART NUMBER: 5,455 | ERO-ART NUMBER: 2,106 | FIC NUMBER: 18,195 |
| Sofiane de la Nuit | ||||
| Level: 71 | EXP To Level: 675,063 | Class: Duelist | Lightning Elemental | HP: (62,010 | 62,010) |
| STATS | ||||
| Force: 360 | Vitality: 592 | Finesse: 775 | Cognition: 190 | Insight: 447 |
| ABILITIES | ||||
| PASSIVE: En Garde ¡ª Successful parries increase crit chance on the next attack by 100%. Any overflow over regular crit chance is converted into bonus damage. | ACTIVE: Perfect Parry ¡ª Briefly enter a stance in which the user automatically parries any damage in all directions. | ELEMENTAL: Coup De Grace ¡ª Aims a precise strike at the target¡¯s vitals and deals massive lightning damage to them on a successful hit. If this drops the target below half-health, it kills them instantly. | ELEMENTAL: Ball Lightning ¡ª Turns the user into a ball of lightning and zips a short distance, dealing damage along the way. | DESPERATION ART: Overcharge ¡ª For a brief period, all abilities have no cooldown and teammates¡¯ attacks deal bonus Lightning damage and stun enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #37/189 | USE-NUMBER: 2,399,773 Emanations | ART NUMBER: 11,233 | ERO-ART NUMBER: 15,701 | FIC NUMBER: 45,037 |
| Pechorin the Gunslinger | ||||
| Level: 47 | EXP To Level: 52,111 | Class: Gunslinger | Metal Elemental | HP: (4,234 | 8,377) |
| STATS | ||||
| Force: 128 | Vitality: 108 | Finesse: 108 | Cognition: 81 | Insight: 4 |
| ABILITIES | ||||
| PASSIVE: Headhunter ¡ª Each attack on enemy weak points reduces skill cooldowns by 1s. | PASSIVE: Magnificent Seventh ¡ª Deal 200% damage while below 25% health and if you die, fully heal nearest ally. | ELEMENTAL: Flak Cannon ¡ª Fires exploding shots in every direction which deal light Metal elemental damage and inflict the ¡°conductive¡± status effect. | ACTIVE: Vampiric Bullet ¡ª Fires an extra powerful shot which deals physical damage and heals for 33% of damage dealt. | DESPERATION ART: Concentrated Fire ¡ª Attack speed quadruples and if target enemy dies, automatically lock on to the next. |
| USAGE STATISTICS | ||||
| USE-RANKING #189/189 | USE-NUMBER: 3,990 Emanations | ART NUMBER: 467 | ERO-ART NUMBER: 68 | FIC NUMBER: 8,070 |
| Daisy Corduroy | ||||
| Level: 89 | EXP To Level: 4,986,410 | Class: Summoner | Earth Elemental | HP: (155,872 | 155,872) |
| STATS | ||||
| Force: 2,948 | Vitality: 2,745 | Finesse: 1,730 | Cognition: 1,559 | Insight: 3,318 |
| ABILITIES | ||||
| PASSIVE: Fashionista ¡ª Sacrificed accessories and armor give +25% bonus experience to the merged item. | ELEMENTAL: Terraform ¡ª Summon or sculpt minerals into desired form. Maximum volume is determined by Insight. | ELEMENTAL: Golem Creation ¡ª Imbue Terraformed minerals with consciousness corresponding to the animal they are shaped as. | PASSIVE ELEMENTAL: Granite Sentinel ¡ª Teammates within a kilometer of the user take less physical damage proportional to Insight and cannot be critically hit. | DESPERATION ART: Tectonic Drift ¡ª Rearrange the surface of a large area, causing earthquakes, fissures, and rockslides dealing massive physical and elemental damage with each terrain feature an enemy collides with. |
| USAGE STATISTICS | ||||
| USE-RANKING #4/189 | USE-NUMBER: 7,829,544 Emanations | ART NUMBER: 27,789 | ERO-ART NUMBER: 34,064 | FIC NUMBER: 49,939 |
| NATSUKO | ||||
| Level: 48 | EXP To Level: 77,780 | Class: Jack | Fire Elemental | HP: (10,521 | 10,521) |
| STATS | ||||
| Force: 124 | Vitality: 150 | Finesse: 63 | Cognition: 45 | Insight: 102 |
| ABILITIES | ||||
| PASSIVE:This story has been stolen from Royal Road. If you read it on Amazon, please report it Hothead ¡ª Deal 50% more fire elemental damage while under half health | ACTIVE: Jack of All Trades ¡ª Every two levels, Jack learn an ability belonging to another class. These can be used once per day. | ELEMENTAL: Fire Gale ¡ª Produces a burst of fire from its user''s limbs dealing moderate fire elemental damage and setting target ablaze | ACTIVE: Fuel Injection ¡ª Parry an elemental attack and regain 10% of the damage that would be dealt as HP and halve all current cooldowns. | DESPERATION ART: Spontaneous Combustion ¡ª Coats the user in a wreath of flames and deals heavy fire damage centered on the user who loses half their health. |
| USAGE STATISTICS | ||||
| USE-RANKING #188/189 | USE-NUMBER: 11,130 Emanations | ART NUMBER: 7,057 | ERO-ART NUMBER: 4,724 | FIC NUMBER: 17,001 |
| Shuixing He | ||||
| Level: 44 | EXP To Level: 38,560 | Class: Medico-Mage | Water Elemental | HP: (6,588 | 6,588) |
| STATS | ||||
| Force: 24 | Vitality: 69 | Finesse: 80 | Cognition: 178 | Insight: 95 |
| ABILITIES | ||||
| PASSIVE: Mental Mending ¡ª Add Cognition stat to any elemental abilities which heal or cure statuses. | ACTIVE: Light of Hope ¡ª Cast a beam of light that deals significant unmitigated damage to undead enemies | ELEMENTAL: Healing Waters ¡ª Passively store charges over time which can be used to heal HP proportional to Insight. | ELEMENTAL: Ablutions ¡ª Use a charge of Healing Waters to cure status effects. | DESPERATION ART: Bubble Storm ¡ª Produces a field of bubbles which protect and heal teammates and harm and slow enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #186/189 | USE-NUMBER: 18,610 Emanations | ART NUMBER: 5,455 | ERO-ART NUMBER: 2,106 | FIC NUMBER: 18,195 |
| Sofiane de la Nuit | ||||
| Level: 71 | EXP To Level: 675,063 | Class: Duelist | Lightning Elemental | HP: (62,010 | 62,010) |
| STATS | ||||
| Force: 360 | Vitality: 592 | Finesse: 775 | Cognition: 190 | Insight: 447 |
| ABILITIES | ||||
| PASSIVE: En Garde ¡ª Successful parries increase crit chance on the next attack by 100%. Any overflow over regular crit chance is converted into bonus damage. | ACTIVE: Perfect Parry ¡ª Briefly enter a stance in which the user automatically parries any damage in all directions. | ELEMENTAL: Coup De Grace ¡ª Aims a precise strike at the target¡¯s vitals and deals massive lightning damage to them on a successful hit. If this drops the target below half-health, it kills them instantly. | ELEMENTAL: Ball Lightning ¡ª Turns the user into a ball of lightning and zips a short distance, dealing damage along the way. | DESPERATION ART: Overcharge ¡ª For a brief period, all abilities have no cooldown and teammates¡¯ attacks deal bonus Lightning damage and stun enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #37/189 | USE-NUMBER: 2,395,212 Emanations | ART NUMBER: 11,233 | ERO-ART NUMBER: 15,702 | FIC NUMBER: 45,038 |
| Pechorin the Gunslinger | ||||
| Level: 47 | EXP To Level: 52,111 | Class: Gunslinger | Metal Elemental | HP: (8,377 | 8,377) |
| STATS | ||||
| Force: 128 | Vitality: 108 | Finesse: 108 | Cognition: 81 | Insight: 4 |
| ABILITIES | ||||
| PASSIVE: Headhunter ¡ª Each attack on enemy weak points reduces skill cooldowns by 1s. | PASSIVE: Magnificent Seventh ¡ª Deal 200% damage while below 25% health and if you die, fully heal nearest ally. | ELEMENTAL: Flak Cannon ¡ª Fires exploding shots in every direction which deal light Metal elemental damage and inflict the ¡°conductive¡± status effect. | ACTIVE: Vampiric Bullet ¡ª Fires an extra powerful shot which deals physical damage and heals for 33% of damage dealt. | DESPERATION ART: Concentrated Fire ¡ª Attack speed quadruples and if target enemy dies, automatically lock on to the next. |
| USAGE STATISTICS | ||||
| USE-RANKING #189/189 | USE-NUMBER: 3,988 Emanations | ART NUMBER: 467 | ERO-ART NUMBER: 68 | FIC NUMBER: 8,070 |
| Daisy Corduroy | ||||
| Level: 89 | EXP To Level: 4,986,410 | Class: Summoner | Earth Elemental | HP: (155,872 | 155,872) |
| STATS | ||||
| Force: 2,948 | Vitality: 2,745 | Finesse: 1,730 | Cognition: 1,559 | Insight: 3,318 |
| ABILITIES | ||||
| PASSIVE: Fashionista ¡ª Sacrificed accessories and armor give +25% bonus experience to the merged item. | ELEMENTAL: Terraform ¡ª Summon or sculpt minerals into desired form. Maximum volume is determined by Insight. | ELEMENTAL: Golem Creation ¡ª Imbue Terraformed minerals with consciousness corresponding to the animal they are shaped as. | PASSIVE ELEMENTAL: Granite Sentinel ¡ª Teammates within a kilometer of the user take less physical damage proportional to Insight and cannot be critically hit. | DESPERATION ART: Tectonic Drift ¡ª Rearrange the surface of a large area, causing earthquakes, fissures, and rockslides dealing massive physical and elemental damage with each terrain feature an enemy collides with. |
| USAGE STATISTICS | ||||
| USE-RANKING #4/189 | USE-NUMBER: 7,832,111 Emanations | ART NUMBER: 27,792 | ERO-ART NUMBER: 34,070 | FIC NUMBER: 49,945 |
| NATSUKO | ||||
| Level: 48 | EXP To Level: 256,700 | Class: Jack | Fire ElementalIf you spot this story on Amazon, know that it has been stolen. Report the violation. | HP: (8,340 | 9,667) |
| STATS | ||||
| Force: 112 | Vitality: 135 | Finesse: 57 | Cognition: 41 | Insight: 92 |
| ABILITIES | ||||
| PASSIVE: Hothead ¡ª Deal 50% more fire elemental damage while under half health | ACTIVE: Jack of All Trades ¡ª Every two levels, Jack learn an ability belonging to another class. These can be used once per day. | ELEMENTAL: Fire Gale ¡ª Produces a burst of fire from its user''s limbs dealing moderate fire elemental damage and setting target ablaze | ACTIVE: Fuel Injection ¡ª Parry an elemental attack and regain 10% of the damage that would be dealt as HP and halve all current cooldowns. | DESPERATION ART: Spontaneous Combustion ¡ª Coats the user in a wreath of flames and deals heavy fire damage centered on the user who loses half their health. |
| USAGE STATISTICS | ||||
| USE-RANKING #187/188 | USE-NUMBER: 11,114 Emanations | ART NUMBER: 7,063 | ERO-ART NUMBER: 4,739 | FIC NUMBER: 17,012 |
| Shuixing He | ||||
| Level: 44 | EXP To Level: 38,560 | Class: Medico-Mage | Water Elemental | HP: (6,588 | 6,588) |
| STATS | ||||
| Force: 24 | Vitality: 69 | Finesse: 80 | Cognition: 178 | Insight: 95 |
| ABILITIES | ||||
| PASSIVE: Mental Mending ¡ª Add Cognition stat to any elemental abilities which heal or cure statuses. | ACTIVE: Light of Hope ¡ª Cast a beam of light that deals significant unmitigated damage to undead enemies | ELEMENTAL: Healing Waters ¡ª Passively store charges over time which can be used to heal HP proportional to Insight. | ELEMENTAL: Ablutions ¡ª Use a charge of Healing Waters to cure status effects. | DESPERATION ART: Bubble Storm ¡ª Produces a field of bubbles which protect and heal teammates and harm and slow enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #185/188 | USE-NUMBER: 18,539 Emanations | ART NUMBER: 5,460 | ERO-ART NUMBER: 2,109 | FIC NUMBER: 18,213 |
| Sofiane de la Nuit | ||||
| Level: 71 | EXP To Level: 675,063 | Class: Duelist | Lightning Elemental | HP: (62,010 | 62,010) |
| STATS | ||||
| Force: 360 | Vitality: 592 | Finesse: 775 | Cognition: 190 | Insight: 447 |
| ABILITIES | ||||
| PASSIVE: En Garde ¡ª Successful parries increase crit chance on the next attack by 100%. Any overflow over regular crit chance is converted into bonus damage. | ACTIVE: Perfect Parry ¡ª Briefly enter a stance in which the user automatically parries any damage in all directions. | ELEMENTAL: Coup De Grace ¡ª Aims a precise strike at the target¡¯s vitals and deals massive lightning damage to them on a successful hit. If this drops the target below half-health, it kills them instantly. | ELEMENTAL: Ball Lightning ¡ª Turns the user into a ball of lightning and zips a short distance, dealing damage along the way. | DESPERATION ART: Overcharge ¡ª For a brief period, all abilities have no cooldown and teammates¡¯ attacks deal bonus Lightning damage and stun enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #39/188 | USE-NUMBER: 2,366,324 Emanations | ART NUMBER: 11,249 | ERO-ART NUMBER: 15,723 | FIC NUMBER: 45,096 |
| Pechorin the Gunslinger | ||||
| Level: 47 | EXP To Level: 52,111 | Class: Gunslinger | Metal Elemental | HP: (8,105 | 8,377) |
| STATS | ||||
| Force: 128 | Vitality: 108 | Finesse: 108 | Cognition: 81 | Insight: 4 |
| ABILITIES | ||||
| PASSIVE: Headhunter ¡ª Each attack on enemy weak points reduces skill cooldowns by 1s. | PASSIVE: Magnificent Seventh ¡ª Deal 200% damage while below 25% health and if you die, fully heal nearest ally. | ELEMENTAL: Flak Cannon ¡ª Fires exploding shots in every direction which deal light Metal elemental damage and inflict the ¡°conductive¡± status effect. | ACTIVE: Vampiric Bullet ¡ª Fires an extra powerful shot which deals physical damage and heals for 33% of damage dealt. | DESPERATION ART: Concentrated Fire ¡ª Attack speed quadruples and if target enemy dies, automatically lock on to the next. |
| USAGE STATISTICS | ||||
| USE-RANKING #188/188 | USE-NUMBER: 3,993 Emanations | ART NUMBER: 467 | ERO-ART NUMBER: 68 | FIC NUMBER: 8,071 |
| 125,000 EXP gained! |
| NATSUKO | ||||
| Level: 48 | EXP To Level: 513,202 | Class: JackThis novel''s true home is a different platform. Support the author by finding it there. | Fire Elemental | HP: (1,001 | 8,700) |
| STATS | ||||
| Force: 101 | Vitality: 121 | Finesse: 51 | Cognition: 37 | Insight: 83 |
| ABILITIES | ||||
| PASSIVE: Hothead ¡ª Deal 50% more fire elemental damage while under half health | ACTIVE: Jack of All Trades ¡ª Every two levels, Jack learn an ability belonging to another class. These can be used once per day. | ELEMENTAL: Fire Gale ¡ª Produces a burst of fire from its user''s limbs dealing moderate fire elemental damage and setting target ablaze | ACTIVE: Fuel Injection ¡ª Parry an elemental attack and regain 10% of the damage that would be dealt as HP and halve all current cooldowns. | DESPERATION ART: Spontaneous Combustion ¡ª Coats the user in a wreath of flames and deals heavy fire damage centered on the user who loses half their health. |
| USAGE STATISTICS | ||||
| USE-RANKING #186/187 | USE-NUMBER: 12,921 Emanations | ART NUMBER: 7,067 | ERO-ART NUMBER: 4,747 | FIC NUMBER: 17,022 |
| Shuixing He | ||||
| Level: 44 | EXP To Level: 240,500 | Class: Medico-Mage | Water Elemental | HP: (1,989 | 5,929) |
| STATS | ||||
| Force: 22 | Vitality: 62 | Finesse: 72 | Cognition: 160 | Insight: 85 |
| ABILITIES | ||||
| PASSIVE: Mental Mending ¡ª Add Cognition stat to any elemental abilities which heal or cure statuses. | ACTIVE: Light of Hope ¡ª Cast a beam of light that deals significant unmitigated damage to undead enemies | ELEMENTAL: Healing Waters ¡ª Passively store charges over time which can be used to heal HP proportional to Insight. | ELEMENTAL: Ablutions ¡ª Use a charge of Healing Waters to cure status effects. | DESPERATION ART: Bubble Storm ¡ª Produces a field of bubbles which protect and heal teammates and harm and slow enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #182/187 | USE-NUMBER: 22,060 Emanations | ART NUMBER: 5,464 | ERO-ART NUMBER: 2,112 | FIC NUMBER: 18,218 |
| Sofiane de la Nuit | ||||
| Level: 71 | EXP To Level: 2,004,699 | Class: Duelist | Lightning Elemental | HP: (55,809 | 55,809) |
| STATS | ||||
| Force: 324 | Vitality: 534 | Finesse: 697 | Cognition: 171 | Insight: 402 |
| ABILITIES | ||||
| PASSIVE: En Garde ¡ª Successful parries increase crit chance on the next attack by 100%. Any overflow over regular crit chance is converted into bonus damage. | ACTIVE: Perfect Parry ¡ª Briefly enter a stance in which the user automatically parries any damage in all directions. | ELEMENTAL: Coup De Grace ¡ª Aims a precise strike at the target¡¯s vitals and deals massive lightning damage to them on a successful hit. If this drops the target below half-health, it kills them instantly. | ELEMENTAL: Ball Lightning ¡ª Turns the user into a ball of lightning and zips a short distance, dealing damage along the way. | DESPERATION ART: Overcharge ¡ª For a brief period, all abilities have no cooldown and teammates¡¯ attacks deal bonus Lightning damage and stun enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #38/187 | USE-NUMBER: 2,399,202 Emanations | ART NUMBER: 11,266 | ERO-ART NUMBER: 15,751 | FIC NUMBER: 45,166 |
| Pechorin the Gunslinger | ||||
| Level: 47 | EXP To Level: 126,005 | Class: Gunslinger | Metal Elemental | HP: (3,678 | 7,539) |
| STATS | ||||
| Force: 115 | Vitality: 97 | Finesse: 97 | Cognition: 73 | Insight: 4 |
| ABILITIES | ||||
| PASSIVE: Headhunter ¡ª Each attack on enemy weak points reduces skill cooldowns by 1s. | PASSIVE: Magnificent Seventh ¡ª Deal 200% damage while below 25% health and if you die, fully heal nearest ally. | ELEMENTAL: Flak Cannon ¡ª Fires exploding shots in every direction which deal light Metal elemental damage and inflict the ¡°conductive¡± status effect. | ACTIVE: Vampiric Bullet ¡ª Fires an extra powerful shot which deals physical damage and heals for 33% of damage dealt. | DESPERATION ART: Concentrated Fire ¡ª Attack speed quadruples and if target enemy dies, automatically lock on to the next. |
| USAGE STATISTICS | ||||
| USE-RANKING #187/187 | USE-NUMBER: 4,005 Emanations | ART NUMBER: 467 | ERO-ART NUMBER: 68 | FIC NUMBER: 8,073 |
| Daisy Corduroy | ||||
| Level: 89 | EXP To Level: 4,331,779 | Class: Summoner | Earth Elemental | HP: (103,667 | 155,872) |
| STATS | ||||
| Force: 2,948 | Vitality: 2,745 | Finesse: 1,730 | Cognition: 1,559 | Insight: 3,318 |
| ABILITIES | ||||
| PASSIVE: Fashionista ¡ª Sacrificed accessories and armor give +25% bonus experience to the merged item. | ELEMENTAL: Terraform ¡ª Summon or sculpt minerals into desired form. Maximum volume is determined by Insight. | ELEMENTAL: Golem Creation ¡ª Imbue Terraformed minerals with consciousness corresponding to the animal they are shaped as. | PASSIVE ELEMENTAL: Granite Sentinel ¡ª Teammates within a kilometer of the user take less physical damage proportional to Insight and cannot be critically hit. | DESPERATION ART: Tectonic Drift ¡ª Rearrange the surface of a large area, causing earthquakes, fissures, and rockslides dealing massive physical and elemental damage with each terrain feature an enemy collides with. |
| USAGE STATISTICS | ||||
| USE-RANKING #4/187 | USE-NUMBER: 7,934,277 Emanations | ART NUMBER: 27,852 | ERO-ART NUMBER: 34,144 | FIC NUMBER: 50,076 |
| CREDIT | DEBIT | DATE | |
| Bi-Weekly Payroll | -£¤38,633,510.76 | 2047-11-01 | |
| Daily Revenue | £¤2,111,352.89 | 2047-11-01 | |
| Monthly Overhead | -£¤19,890,720.92 | 2047-11-01 | |
| Daily Revenue | £¤2,360,781.90 | 2047-11-02 |
| CREDIT | DEBIT | DATE | |
| Bi-Weekly Payroll | -£¤7,432,702.98 | 2047-11-01 | |
| Monthly Generative Intelligence Overhead | -£¤6,760,225.25 | 2047-11-01 | |
| Daily Revenue | £¤561,202.81 | 2047-11-01 | |
| ¡ | ¡ | ¡ | ¡ |
| WEEKLY NET | £¤20,114.05 |
| Harald Omnibane | ||||
| Level: 59 | EXP To Level: 3,430,981 | Class: Bazouk | Earth Elemental | HP: (13,890 | 36,349) |
| STATS | ||||
| Force: 435 | Vitality: 330 | Finesse: 102 | Cognition: 41 | Insight: 101 |
| ABILITIES | ||||
| PASSIVE:Stolen story; please report. Runic Rage ¡ª When all abilities are on cooldown, gain 50% attack speed and regain 15% of physical damage as health. | ACTIVE: Brutal Charge ¡ª Run down an enemy, stunning them for a few seconds and increasing damage dealt by all sources in proportion to Force state. | ELEMENTAL: Deep Roots ¡ª Draws power from the soil and gives them damage reduction based on both Vitality and Insight for so long as the user is attacking someone. | ELEMENTAL: Blood Shield ¡ª Swings halberd in a wide arc and provides a temporary shield based on amount of enemies hit. | DESPERATION ART: Bull of the Earth ¡ª Increases movement speed, attack speed attack power, crit chance, and crit damage by a small amount, increasing proportionally to health missing to a maximum of 500% at 10% HP. Base values are determined by Force and Vitality stats. |
| USAGE STATISTICS | ||||
| USE-RANKING #156/205 | USE-NUMBER: 6,521 Emanations | ART NUMBER: 1,001 | ERO-ART NUMBER: 211 | FIC NUMBER: 12,304 |
| Faisal Hashemi | ||||
| Level: 59 | EXP To Level: 3,687,667 | Class: Cuirassier | Wind Elemental | HP: (13,890 | 13,890) |
| STATS | ||||
| Force: 54 | Vitality: 180 | Finesse: 402 | Cognition: 245 | Insight: 148 |
| ABILITIES | ||||
| PASSIVE: Desert Spice ¡ª Any attack-boosting dishes cooked by the user are 25% more effective. | PASSIVE: Excessive Gallantry ¡ª Attacking an enemy who is targeting the user''s teammate, while they themselves are being attacked, gives both enemies a 33% miss chance. | ACTIVE: Whip Kiting ¡ª Deals damage to target while also restraining them with the user''s whip. For a brief time they can move the restrained target in certain directions. | ELEMENTAL: Become Wind ¡ª Turns the user into a gust of wind, becoming untargetable and giving all teammates nearby evasion, movement speed, and attack speed increased by Finesse as well as Insight. | DESPERATION ART: Mirage ¡ª User and all teammates gain increased evasion and %HP regen. Attacking enemies have a chance to deal damage to themselves. |
| USAGE STATISTICS | ||||
| USE-RANKING #185/205 | USE-NUMBER: 1,871 Emanations | ART NUMBER: 2,702 | ERO-ART NUMBER: 2,680 | FIC NUMBER: 21,507 |
| Gomiko | ||||
| Level: 59 | EXP To Level: 3,899,751 | Class: Grenadier | Water Elemental | HP: (22,496 | 22,496) |
| STATS | ||||
| Force: 40 | Vitality: 233 | Finesse: 220 | Cognition: 130 | Insight: 395 |
| ABILITIES | ||||
| PASSIVE: Dumpster Hunter ¡ª Sniffs out enemies and quest objectives in a 5km radius | PASSIVE: Rapid Replenish ¡ª Grenade replenish speed and effect duration is tied to both Insight and Finesse. | ELEMENTAL: Tanuki Brewing ¡ª Throws out a specially-brewed mixture that causes different effects in a repeating order. CAPACITY: 15/15 1. Deals water elemental damage over time. 2. Slows enemy movement and attack speed. 3. Trips Enemy or Increases Attack and Movement Speed of teammate. 4. Blinds and stuns enemies. 5. Gives a 5%/sec HP regen buff to all teammates. | ACTIVE: Bake-Danuki ¡ª Shapeshift into an inanimate object to temporarily gain 100% evasion. | DESPERATION ART: Throw Them All! ¡ª Instantly regain all Tanuki Brewing charges and detonate all five at once with 200% effectiveness. |
| USAGE STATISTICS | ||||
| USE-RANKING #166/205 | USE-NUMBER: 5,444 Emanations | ART NUMBER: 3,257 | ERO-ART NUMBER: 5,696 | FIC NUMBER: 9,342 |
| Margaret Fratelli | ||||
| Level: 57 | EXP To Level: 650,249 | Class: Aggro-Mage | Fire Elemental | HP: (7,643 | 7,643) |
| STATS | ||||
| Force: 26 | Vitality: 110 | Finesse: 166 | Cognition: 355 | Insight: 329 |
| ABILITIES | ||||
| PASSIVE: Conjuration School ¡ª 25% chance to create an extra item when crafting. | PASSIVE: Aggressive Intellect ¡ª For the purposes of damage scaling, Cognition and Insight are considered a combined stat. | ELEMENTAL: Fireball ¡ª Launches a ball of fire that deals damage in a straight line. | ELEMENTAL: Cold-Seeking Missiles ¡ª Throws five small fire darts that lock onto an enemy dealing increasingly more damage and causing them to take more damage from allies. | DESPERATION ART: Fire Walk With Me ¡ª Turn into a floating ball of fire that cannot be damaged and launch projectiles every 0.5 seconds at enemies within range. |
| USAGE STATISTICS | ||||
| USE-RANKING #204/205 | USE-NUMBER: 95 Emanations | ART NUMBER: 6,662 | ERO-ART NUMBER: 10,982 | FIC NUMBER: 24,811 |
| SHIRO NATSUKO | ||||
| Level: 109 | EXP To Level: 253,914,444 | Class: Jack | Fire Elemental | HP: (514,404 | 514,404) |
| STATS | ||||
| Force: 4,702 | Vitality: 5,348 | Finesse: 2,468 | Cognition: 1,366 | Insight: 5,286 |
| ABILITIES | ||||
| PASSIVE: Veteran ¡ª Team receives 10% more experience points. | ACTIVE: Jack of All Trades ¡ª Every two levels, Jack learn an ability belonging to another class. These can be used once per day. | ELEMENTAL: Megaton ¡ª Deals heavy fire damage in a large AoE and stuns any targets in range. | PASSIVE ELEMENTAL: Napalm Strike ¡ª All attacks deal bonus Fire Elemental damage scaling with Insight. Each successive attack adds a burn stack which deals damage over time and reduces the target''s defense. | DESPERATION ART: Hypocenter ¡ª Deals enormous damage in a large AoE. |
| USAGE STATISTICS | ||||
| USE-RANKING #9/202 | USE-NUMBER: 1,389,287 Emanations | ART NUMBER: 66,133 | ERO-ART NUMBER: 79,853 | FIC NUMBER: 103,798 |
| Shuixing He | ||||
| Level: 44 | EXP To Level: 199,712 | Class: Medico-Mage | Water Elemental | HP: (10,540 | 10,540) |
| STATS | ||||
| Force: 400 | Vitality: 111 | Finesse: 120 | Cognition: 4,000 | Insight: 250 |
| ABILITIES | ||||
| PASSIVE: Mental Mending ¡ª Add Cognition stat to any elemental abilities which heal or cure statuses. | ACTIVE: Light of Hope ¡ª Cast a beam of light that deals significant unmitigated damage to undead enemies | ELEMENTAL: Healing Waters ¡ª Passively store charges over time which can be used to heal HP proportional to Insight. | ELEMENTAL: Ablutions ¡ª Use a charge of Healing Waters to cure status effects. | DESPERATION ART: Bubble Storm ¡ª Produces a field of bubbles which protect and heal teammates and harm and slow enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #192/202 | USE-NUMBER: 709 Emanations | ART NUMBER: 5,507 | ERO-ART NUMBER: 2,334 | FIC NUMBER: 21,446 |
| Daisy Corduroy | ||||
| Level: 103 | EXP To Level: 110,244,008 | Class: Summoner | Earth Elemental | HP: (202,189 | 202,189) |
| STATS | ||||
| Force: 2,995 | Vitality: 3,029 | Finesse: 1,647 | Cognition: 1,493 | Insight: 3,645 |
| ABILITIES | ||||
| PASSIVE: If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it.Fashionista ¡ª Sacrificed accessories and armor give +25% bonus experience to the merged item. | ELEMENTAL: Terraform ¡ª Summon or sculpt minerals into desired form. Maximum volume is determined by Insight. | ELEMENTAL: Golem Creation ¡ª Imbue Terraformed minerals with consciousness corresponding to the animal they are shaped as. | PASSIVE ELEMENTAL: Granite Sentinel ¡ª Teammates within a kilometer of the user take less physical damage proportional to Insight and cannot be critically hit. | DESPERATION ART: Tectonic Drift ¡ª Rearrange the surface of a large area, causing earthquakes, fissures, and rockslides dealing massive physical and elemental damage with each terrain feature an enemy collides with. |
| USAGE STATISTICS | ||||
| USE-RANKING #34/202 | USE-NUMBER: 244,999 Emanations | ART NUMBER: 40,337 | ERO-ART NUMBER: 48,965 | FIC NUMBER: 69,252 |
| Sofiane de la Nuit | ||||
| Level: 72 | EXP To Level: 13,915,159 | Class: Duelist | Lightning Elemental | HP: (58,442 | 58,442) |
| STATS | ||||
| Force: 332 | Vitality: 560 | Finesse: 715 | Cognition: 173 | Insight: 412 |
| ABILITIES | ||||
| PASSIVE: En Garde ¡ª Successful parries increase crit chance on the next attack by 100%. Any overflow over regular crit chance is converted into bonus damage. | ACTIVE: Perfect Parry ¡ª Briefly enter a stance in which the user automatically parries any damage in all directions. | ELEMENTAL: Coup De Grace ¡ª Aims a precise strike at the target¡¯s vitals and deals massive lightning damage to them on a successful hit. If this drops the target below half-health, it kills them instantly. | ELEMENTAL: Ball Lightning ¡ª Turns the user into a ball of lightning and zips a short distance, dealing damage along the way. | DESPERATION ART: Overcharge ¡ª For a brief period, all abilities have no cooldown and teammates¡¯ attacks deal bonus Lightning damage and stun enemies. |
| USAGE STATISTICS | ||||
| USE-RANKING #92/202 | USE-NUMBER: 17,898 Emanations | ART NUMBER: 14,445 | ERO-ART NUMBER: 18,042 | FIC NUMBER: 56,284 |
| Harald Omnibane | ||||
| Level: 59 | EXP To Level: 3,430,981 | Class: Bazouk | Earth Elemental | HP: (36,349 | 36,349) |
| STATS | ||||
| Force: 435 | Vitality: 330 | Finesse: 102 | Cognition: 41 | Insight: 101 |
| ABILITIES | ||||
| PASSIVE: Runic Rage ¡ª When all abilities are on cooldown, gain 50% attack speed and regain 15% of physical damage as health. | ACTIVE: Brutal Charge ¡ª Run down an enemy, stunning them for a few seconds and increasing damage dealt by all sources in proportion to Force state. | ELEMENTAL: Deep Roots ¡ª Draws power from the soil and gives them damage reduction based on both Vitality and Insight for so long as the user is attacking someone. | ELEMENTAL: Blood Shield ¡ª Swings halberd in a wide arc and provides a temporary shield based on amount of enemies hit. | DESPERATION ART: Bull of the Earth ¡ª Increases movement speed, attack speed attack power, crit chance, and crit damage by a small amount, increasing proportionally to health missing to a maximum of 500% at 10% HP. Base values are determined by Force and Vitality stats. |
| USAGE STATISTICS | ||||
| USE-RANKING #166/202 | USE-NUMBER: 3,874 Emanations | ART NUMBER: 1,001 | ERO-ART NUMBER: 211 | FIC NUMBER: 12,304 |
| Faisal Hashemi | ||||
| Level: 59 | EXP To Level: 3,687,667 | Class: Cuirassier | Wind Elemental | HP: (13,890 | 13,890) |
| STATS | ||||
| Force: 54 | Vitality: 180 | Finesse: 402 | Cognition: 245 | Insight: 148 |
| ABILITIES | ||||
| PASSIVE: Desert Spice ¡ª Any attack-boosting dishes cooked by the user are 25% more effective. | PASSIVE: Excessive Gallantry ¡ª Attacking an enemy who is targeting the user''s teammate, while they themselves are being attacked, gives both enemies a 33% miss chance. | ACTIVE: Whip Kiting ¡ª Deals damage to target while also restraining them with the user''s whip. For a brief time they can move the restrained target in certain directions. | ELEMENTAL: Become Wind ¡ª Turns the user into a gust of wind, becoming untargetable and giving all teammates nearby evasion, movement speed, and attack speed increased by Finesse as well as Insight. | DESPERATION ART: Mirage ¡ª User and all teammates gain increased evasion and %HP regen. Attacking enemies have a chance to deal damage to themselves. |
| USAGE STATISTICS | ||||
| USE-RANKING #189/202 | USE-NUMBER: 755 Emanations | ART NUMBER: 2,702 | ERO-ART NUMBER: 2,680 | FIC NUMBER: 21,508 |
| Gomiko | ||||
| Level: 59 | EXP To Level: 3,899,751 | Class: Grenadier | Water Elemental | HP: (22,496 | 22,496) |
| STATS | ||||
| Force: 40 | Vitality: 233 | Finesse: 220 | Cognition: 130 | Insight: 395 |
| ABILITIES | ||||
| PASSIVE: Dumpster Hunter ¡ª Sniffs out enemies and quest objectives in a 5km radius | PASSIVE: Rapid Replenish ¡ª Grenade replenish speed and effect duration is tied to both Insight and Finesse. | ELEMENTAL: Tanuki Brewing ¡ª Throws out a specially-brewed mixture that causes different effects in a repeating order. CAPACITY: 15/15 1. Deals water elemental damage over time. 2. Slows enemy movement and attack speed. 3. Trips Enemy or Increases Attack and Movement Speed of teammate. 4. Blinds and stuns enemies. 5. Gives a 5%/sec HP regen buff to all teammates. | ACTIVE: Bake-Danuki ¡ª Shapeshift into an inanimate object to temporarily gain 100% evasion. | DESPERATION ART: Throw Them All! ¡ª Instantly regain all Tanuki Brewing charges and detonate all five at once with 200% effectiveness. |
| USAGE STATISTICS | ||||
| USE-RANKING #171/202 | USE-NUMBER: 2,915 Emanations | ART NUMBER: 3,257 | ERO-ART NUMBER: 5,697 | FIC NUMBER: 9,343 |
| Margaret Fratelli | ||||
| Level: 57 | EXP To Level: 650,249 | Class: Aggro-Mage | Fire Elemental | HP: (7,643 | 7,643) |
| STATS | ||||
| Force: 26 | Vitality: 110 | Finesse: 166 | Cognition: 355 | Insight: 329 |
| ABILITIES | ||||
| PASSIVE: Conjuration School ¡ª 25% chance to create an extra item when crafting. | PASSIVE: Aggressive Intellect ¡ª For the purposes of damage scaling, Cognition and Insight are considered a combined stat. | ELEMENTAL: Fireball ¡ª Launches a ball of fire that deals damage in a straight line. | ELEMENTAL: Cold-Seeking Missiles ¡ª Throws five small fire darts that lock onto an enemy dealing increasingly more damage and causing them to take more damage from allies. | DESPERATION ART: Fire Walk With Me ¡ª Turn into a floating ball of fire that cannot be damaged and launch projectiles every 0.5 seconds at enemies within range. |
| USAGE STATISTICS | ||||
| USE-RANKING #201/202 | USE-NUMBER: 34 Emanations | ART NUMBER: 6,662 | ERO-ART NUMBER: 10,983 | FIC NUMBER: 24,811 |
| Yuna Shikansogo | ||||
| Level: 104 | EXP To Level: 350,000,000 | Class: Samurai | Water Elemental | HP: (211,694 | 211,694) |
| STATS | ||||
| Force: 3,060 | Vitality: 2,880 | Finesse: 2,059 | Cognition: 891 | Insight: 1,892 |
| ABILITIES | ||||
| PASSIVE: Final Stand ¡ª Any lethal damage when above 1hp drops health to exactly 1 instead of dying. | ACTIVE: Bushido ¡ª Gain lifesteal and damage proportional to Vitality and become unstunnable. | PASSIVE: Nothing Personal ¡ª After a combo of four consecutive hits, teleport behind the target and gain a guaranteed critical hit. | ELEMENTAL: Ice Crescent ¡ª Launches a crescent of ice that deals moderate Water damage and slows enemies. | DESPERATION ART: Blizzard ¡ª Create a large zone which slows enemies and deals Water elemental damage from falling icicles. |
| USAGE STATISTICS | ||||
| USE-RANKING #58/202 | USE-NUMBER: 138,729 Emanations | ART NUMBER: 31,416 | ERO-ART NUMBER: 21,115 | FIC NUMBER: 23,346 |
| Kane Kanos | ||||
| Level: 104 | EXP To Level: 175,991,255 | Class: Phalanx | Lightning Elemental | HP: (332,999 | 332,999) |
| STATS | ||||
| Force: 2,142 | Vitality: 3,869 | Finesse: 3,226 | Cognition: 657 | Insight: 2,945 |
| ABILITIES | ||||
| PASSIVE: Electric Arc Forge ¡ª Gain 25% bonus weapon experience when scrapping lower-tier weapons. | ACTIVE: Vanguard ¡ª 15% of damage dealt to enemies heals the lowest HP ally. | ELEMENTAL: Alternating Current ¡ª Teleport to any ally currently under attack, stunning the attacking enemy and dealing moderate lightning damage. | ELEMENTAL: Direct Current ¡ª Charge in a straight-line towards an enemy, knocking aside anything in the way and then releasing an electric blast at the destination that deals Lightning damage and stuns enemies. | DESPERATION ART: For Imperia! ¡ª Call down a lightning storm that sends out bolts to strike at enemies randomly, stunning and blinding them and dealing heavy lightning damage. Struck enemies take 50% more damage for 5 seconds. |
| USAGE STATISTICS | ||||
| USE-RANKING #17/202 | USE-NUMBER: 356,222 Emanations | ART NUMBER: 626 | ERO-ART NUMBER: 246 | FIC NUMBER: 1,249 |