《The Dangerously Cute Dungeon Book 2+》 1.71 Little Owls The new day had brought Violet another 13 MP and 2 DP from her kodama. It wasn¡¯t entirely surprising that her kodama wasn¡¯t finding anything new to forage in recent days. The kodama was a very small creature who couldn¡¯t travel very far very quickly. Besides, if it was supposed to snow any day now, then it was likely that there weren¡¯t very many plants left to harvest. Perhaps things would be easier in the spring? Violet had just bought another two lollipops before going to rest. Surprisingly a new group of two visited the dungeon at that time. One of the energy signatures was weaker than the other, so it was easy to tell that it wasn¡¯t the two who usually visited the dungeon. This new group of two also didn¡¯t leave her wildflower meadow room. That made Violet wonder if Gregory and Henry were visiting the dungeon again, but she didn¡¯t bother to go and check. The last thing she wanted was to risk scaring away any new people who might be uncomfortable around her. Perhaps, with time, the locals and the various adventurers who visited her dungeon would become more comfortable with her. It would certainly make it difficult for Violet to pretend to be a dungeon merchant if people weren¡¯t comfortable around her. Although, perhaps she was overthinking things. It wasn¡¯t like every adventurer who had entered her dungeon had immediately guessed that she was the Dungeon Master. If she could use that to her advantage, perhaps she could try to use the time it took for them to figure it out to convince them she wasn¡¯t a threat. It didn¡¯t take long for the duo to leave her dungeon. Violet checked her system logs and noted she only got 2 DP from their tribute. Well, that was to be expected to an extent as well. If one adventurer thought something was good enough to be a tribute, it was likely that others would as well. Besides, Violet wasn¡¯t even sure if most adventurers were aware of what value the tributes held for dungeons or if they just did it out of tradition. They certainly had no real way of being able to tell which tributes Violet had already received, if they even cared about that at all. Oh well, that was a big part of the reason Violet wanted to try this whole dungeon merchant thing out in the first place. She planned to charge the same cost in tributes as she had spent in mana to create the [Items]. If she had to spend 5 MP to create a wild violet and honey lollipop, then she wanted to receive a minimum of 5 DP for it. Of course, it would be even better if she could get a new [Item] or [Base Resource] instead. Perhaps many adventurers would get confused by her prices. They could just as easily trade her five random leaves from the outside world as they could five lesser healing potions since they would hold the same value for Violet. However, it couldn¡¯t be helped that what was worth a certain amount outside of the dungeon held a different amount of value inside the dungeon. However, perhaps Violet could use that to her advantage. Maybe she should try to charge double the value of the [Items] in her dungeon. Getting ten leaves for a lollipop still seemed utterly absurd, but she would hardly complain about getting an entire 10 DP for the item. Besides, even if people could purchase [Items] for a bargain, they still had to find Violet first. She also had no intention of spending all of her mana on merchandise since she still needed some to build the dungeon. As for the rest, why should Violet begrudge anyone the chance to make a profit? They could make their profit and Violet could make hers. It just sounded like a win-win to her. With her mana full again, Violet decided it was time to build another room. 32 MP was spent on building a 16-Units by 16-Units square room to the right of the wildflower meadow room. The hallway had already been built the day before, so it was easy enough to slot the room in right next to it. Violet planned to turn this new room into another puzzle room. It was likely that she wouldn¡¯t need to build very many more rooms. Heck, maybe this was the last one she needed. Violet decided to pull up the [Missions] menu.
| Missions: |
| Origin: | Status: | Info: | Reward: |
| System | Incomplete | Place first [Trap] | Unlock a new [Critter] option |
| System | Complete | Complete a boss room | Unlock a new [Critter] option |
| System | Complete | Complete half of the first floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the first floor | Unlock a new [Critter] option |
| SystemThis novel''s true home is a different platform. Support the author by finding it there. | Incomplete | Unlock the second floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock [Critters] from five different phyla. | Unlock a new [Critter] option |
| System | Incomplete | Unlock ten [Critters] | Unlock a new [Critter] option |
| System | Incomplete | Earn the favor of a patron god or goddess | Unlock new schematic (altar) |
| Would you like to receive the reward now? |
| Yes | No |
| Please select one of the following phylum options to be randomly awarded a [Critter] from: |
| Cnidaria |
| Mollusca |
| Chordata - Aves |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Mana Cost: | Info: |
| Little Owl | 5 MP | Behaves the same as a normal little owl. Mediocre combat skills, excellent flying skills, nocturnal. Is safe to consume. |
| Would you like to receive the reward now? |
| Yes | No |
| Please select one of the following phylum options to be randomly awarded a [Critter] from: |
| Chordata - Mammalia |
| Chordata - Reptilia |
| Echinodermata |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Mana Cost: | Info: |
| Fennec Fox | 5 MP | Behaves the same as a normal fennec fox. Mediocre combat skills, average burrowing skills, nocturnal. Is safe to consume. |
| Available Traps: |
| Name: | Mana Cost: | Info: |
| Tripwire | 10 MP | Can be used with other [Trap] types. Trips enemies. |
| Butterfly Wall Trap | 10 MP | Releases a horde of butterflies when enemies walk past it causing confusion and disorientation. |
| (Weak) Rolling Boulder | 25 MP | A small boulder that is launched in a straight path from a wall when triggered. Easily crumbles and can be easily dodged due to slow momentum. |
| Briar Patch | 25 MPSupport creative writers by reading their stories on Royal Road, not stolen versions. | A bush with thorns that is itchy and painful, but does minimal damage. |
| Unlockable Traps |
| Unlockable Trap Options: |
| Name: | Mana Cost: | Unlock Cost: |
| Tar Floor Trap | 25 MP | 50 DP |
| (Weak) Flip Trap | 25 MP | 50 DP |
| (Weak) Push Wall Trap | 25 MP | 50 DP |
| Pitfall (1-Unit Drop) | 25 MP | 50 DP |
| Small Wooden Barricade | 25 MP | 50 DP |
| Large Wooden Barricade | 50 MP | 100 DP |
| Deep Pitfall (3-Units Drop) | 50 MP | 100 DP |
| Slide Floor Trap | 75 MP | 150 DP |
| (Weak) Giant Flip Trap | 125 MP | 250 DP |
| (Weak) Giant Push Wall Trap | 125 MP | 250 DP |
| Would you like to research 100 MP limit [Monster] spawners? Requires 500 DP. |
| Yes | No |
| Would you like to spend 20 DP to research walnut butter using the [Base Resources] walnuts and salt? |
| Yes | No |
| Would you like to spend 20 DP to research engraved wooden boxes using the [Base Resources] wood and iron? |
| Yes | No |
| Would you like to spend 10 DP to research brown candy liners using the [Base Resources] brown paper and beeswax? |
| Yes | No |
| Would you like to spend 30 DP to research walnut fudge using the [Base Resources] walnut butter, butter, milk, vanilla, and sugar? |
| Yes | No |
| Would you like to spend 50 DP to research a box of walnut fudge using the [Items] walnut fudge, engraved wooden box, and brown candy liners? |
| Yes | No |
| Would you like to spend 10 DP to research sugared pecans using the [Base Resources] pecans, sugar, and salt? |
| Yes | No |
| Would you like to spend 4 DP to research brown paper cones using the [Base Resource] brown paper? |
| Yes | No |
| Would you like to spend 16 DP to research packaged sugared pecans using the [Items] sugared pecans and brown paper cones? |
| Yes | No |
| Would you like to set the theme for this room? This will cost 150 DP. You will no longer be able to change the room''s theme and all [Items] added to it in the future must match the set theme, but upgrades will be unlocked for the room. |
| Yes | No |
| Is the current theme correct? |
| Theme: Rainbow of Roses Challenge |
| Yes | No |
| Recall | Instantly teleport from anywhere in the dungeon to the dungeon core room. Can be used even on floors where non-dungeon entities are present. |
| Guest List | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, and location. |
| Gluttony | Any non-living, non-dungeon [Items] left in a designated tribute room will be absorbed immediately rather than after the dungeon has been cleared of non-dungeon entities. |
| Achievements Masterlist | Allows the Dungeon Master to set challenges that aren''t tied to a specific room with rewards to entice non-dungeon entities with. Will appear as a hidden feature that can only be discovered after completing the relevant tasks.The narrative has been taken without permission. Report any sightings. |
| Magic Mail | Allows for sending pieces of writing and small packages in exchange for an equivalent exchange of mana so long as the basic identifying information is available. |
| Pop-up Shop | Items in a designated sales space can be sold to non-dungeon entities via a system prompt. Includes an inbuilt option to prevent theft, but can only be set up in a single enclosed room. |
| Inventory | A system-provided space for the dungeon master to store [Items] in where they will not be lost when the dungeon resets. The space grows alongside the dungeon. |
| Save Point | Allows the dungeon master to build a room with a teleportation circle on every floor that allows dungeon entities and non-dungeon entities to quickly travel between floors. Non-dungeon entities must defeat the designated boss [Monster] on a floor before they can unlock access to travel for that floor. |
| Masterkey | Allows for better lock controls on inn & tavern doors including designating rooms as a larger variety of room types with more strict controls on who can access the space. Does not affect rooms outside of the tavern & inn side of the dungeon. |
| Staff Elevator | Automatically builds a magic elevator with a teleportation circle on every floor that allows inn staff and supplies to quickly move between floors. |
| Housekeeping | Allows the Dungeon Master to auto-clean and straighten a room at a cost of 10 MP per use. Includes restocking supplies that were previously stocked in the room when the room was first designated as an inn room. |
| Guest Profiling | Displays a list of non-dungeon entities currently in the dungeon alongside their classification, classes, rank, location, temperament, and hospitality preferences. |
| Tranquil Retreat | This crowd-control skill turns the tavern side of the dungeon into a non-combat area with a non-stressful, relaxing environment. Non-dungeon entities who violate the non-combat rule will be banned from the premises permanently. |
| Surveillance | Allows the dungeon master to view all areas of the dungeon as if they were looking through a window into the room. Rooms that have been rented out for private use are off-limits to maintain guests'' privacy. |
| Forecasting | System prompts will be delivered to the dungeon master at set intervals displaying relevant information about events outside of the dungeon so that they can plan ahead for the resulting effect on the tavern''s traffic. |
| Logistics | Adds a new menu to the [Status Menu] screen that can be used to monitor supply levels, manage staff, and change prices remotely. |
| Gift Shop | Items in a designated sales space can be sold to non-dungeon entities via a system prompt. Includes an inbuilt option to prevent theft, but can only be set up in a single enclosed room per floor. |
| Credit | Allows non-dungeon entities to submit tributes in exchange for points that can be used at any time in the future. If they perish before the points are used, the remainder is automatically transferred to the dungeon master. |
| Magic Advertisements | Allows for sending pieces of writing and small packages in exchange for an equivalent exchange of mana. However, the location will be random unless the required basic identifying information is available. |
| Dungeon Status: |
| Current Mana 100 / 100 |
| Current DP: 14,531 |
| Current Floors: 2 |
| Current Rooms: 32 |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Missions: |
| Origin: | Status: | Info: | Reward: |
| System | Complete | Place first [Trap] | Unlock a new [Critter] option |
| System | Incomplete | Complete the first floor | Unlock a new [Critter] option |
| SystemReading on Amazon or a pirate site? This novel is from Royal Road. Support the author by reading it there. | Incomplete | Unlock ten [Critters] (7/10) | Unlock a new [Critter] option |
| System | Incomplete | Complete second floor boss room | Unlock a new [Critter] option |
| System | Incomplete | Complete half of the second floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the second floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock the third floor | Unlock a new [Critter] option |
| Patron Goddess of Love & Beauty | Complete | Build a shrine to the Patron Goddess of Love & Beauty | Blessing (? cost evolve cute [Monsters]) |
| Patron Goddess of Love & Beauty | Incomplete | Pray at the shrine of the Patron Goddess of Love & Beauty | Blessing (beauty is pain) |
| Patron Goddess of Love & Beauty | Incomplete | Have ten different children level up within the dungeon (1/10) | Blessing (? cost toys & sweets) |
| Patron Goddess of Love & Beauty | Incomplete | Have ten different couples enter the dungeon (3/10) | Blessing (true love never dies) |
| Would you like to receive the reward now? |
| Yes | No |
| Please select one of the following options to be randomly awarded a [Critter] from: |
| Chordata - Mammalia |
| Chordata - Amphibia |
| Chordata - Other |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Cost: | Info: |
| Chinkara Gazelle | 5 MP | Behaves the same as a normal chinkara gazelle. Easily frightened and rarely engages in combat. Safe for consumption. |
| Would you like to research randomized challenge rewards for 10,000 DP? |
| Yes | No |
| Blessing: Beauty Is Pain |
| The more beautiful the dungeon, the more painful it is for non-dungeon entities who cross the threshold into the dungeon core room. |
| Dungeon Status: |
| Current Mana 100 / 100 |
| Current DP: 5,960 |
| Current Floors: 2The story has been taken without consent; if you see it on Amazon, report the incident. |
| Current Rooms: 36 (18+18) |
| Monsters |
| Construction |
| Research |
| Missions |
| Dungeon Status: |
| Current Mana 100 / 100 |
| Current DP: 5,204 |
| Current Floors: 2 |
| Current Rooms: 36 (18+18) |
| Monsters |
| Construction |
| Research |
| Missions |
| Would you like to research myconid using [Monster] pixie and [Base Resources] steel, wood, undyed cotton cloth, undyed thread, red dye, and white dye to create myconid evolution [Redcap Myconid] for 250 DP? |
| Yes | No |
| Would you like to research myconids using [Monster] myconid to create myconid evolution [small myconid] for 100 DP? |
| Yes | No |
| Would you like to research myconids using [Monster] small myconid to create myconid evolution [Medium Myconid] for 100 DP? |
| Yes | No |
| Would you like to research myconids using [Monster] medium myconid to create myconid evolution [Large Myconid] for 100 DP? |
| Yes | No |
| Would you like to research myconids using [Monster] large myconid to create myconid evolution [Giant Myconid] for 100 DP? |
| Yes | No |
| Name: | Cost: | Info: |
| Myconid | 30 MP | Requires a suitable dark environment with minimal light and soil. Does moderate combat damage, but is capable of evolving. |
| Name: | Evolution Cost: | Info: |
| Redcap Myconid | 75 DP | Requires a myconid to evolve. Requires a suitable dark environment with minimal light and soil. Does moderate combat damage using a scythe, but is capable of evolving into larger varieties of myconid. |
| Small Myconid | 30 MP & 30 DP | Requires a myconid to evolve. Can be applied to basic myconid and specialized myconid. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Medium Myconid | 30 MP & 30 DP | Requires a small myconid to evolve. Can be applied to basic small myconid and specialized small myconid. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Large Myconid | 30 MP & 30 DP | Requires a medium myconid to evolve. Can be applied to basic medium myconid and specialized medium myconid. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Giant Myconid | 30 MP & 30 DP | Requires a large myconid to evolve. Can be applied to basic large myconid and specialized large myconid. Does the most damage of all myconid types, but is incapable of movement. |
| Would you like to purchase the third dungeon floor for 3,000 DP? |
| Yes | No |
| Dungeon Status: |
| Current Mana 100 / 100 |
| Current DP: 4,275 |
| Current Floors: 2 |
| Current Rooms: 38 (18+20) |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Origin: | Status: | Info: | Reward: |
| System | Complete | Complete the first floor | Unlock a new [Critter] option |
| System | Incomplete | Unlock ten [Critters] | Unlock a new [Critter] option |
| System | Complete | Complete second floor boss room | Unlock a new [Critter] option |
| System | Complete | Complete half of the second floor | Unlock a new [Critter] option |
| System | Incomplete | Complete the second floor | Unlock a new [Critter] option |
| System | IncompleteThe author''s content has been appropriated; report any instances of this story on Amazon. | Unlock the third floor | Unlock a new [Critter] option |
| Patron Goddess of Love & Beauty | Incomplete | Have ten different children level up within the dungeon (3/10) | Blessing (? cost toys & sweets) |
| Patron Goddess of Love & Beauty | Incomplete | Have ten different couples enter the dungeon (6/10) | Blessing (true love never dies) |
| Please select one of the following options to be randomly awarded a [Critter] from: |
| Cnidaria |
| Chordata - Aves |
| Arthropoda |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Mana Cost: | Info: |
| Firefly | 1 MP | Behaves the same as a normal firefly. Emits a faint light. Incapable of engaging in combat. |
| Please select one of the following options to be randomly awarded a [Critter] from: |
| Chordata - Reptilia |
| Arthropoda |
| Echinodermata |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Mana Cost: | Info: |
| Ghost Crab | 5 MP | Behaves the same as a normal ghost crab. Mediocre combat skills. Is safe to consume. |
| Please select one of the following options to be randomly awarded a [Critter] from: |
| Chordata - Amphibia |
| Chordata - Reptilia |
| Chordata - Other |
| Randomizing options... |
| New [Critter] option unlocked! |
| Name: | Mana Cost: | Info: |
| Chinese Water Dragon | 3 MP | Behaves the same as a normal chinese water dragon. Poor combat skills. Is safe to consume. |
| Would you like to purchase the third dungeon floor for 3,000 DP? |
| Yes | No |
| A [Monster] stampede has been initiated to ensure the dungeon is free of non-dungeon entities. The dungeon entrance will be sealed shortly. Please prepare for the dungeon upgrade in the meantime. |
| Please build or designate an 8-Units by 8-Units room for the staircase to the second floor. Please also ensure there is a clear path from the entrance of the dungeon to the staircase. |
| Dungeon Status: |
| Current Mana 79 / 150 |
| Current DP: 2,511 |
| Current Floors: 3 |
| Current Rooms: 38 (18+20+0) |
| Monsters |
| Critters |
| Construction |
| Research |
| Missions |
| Please select a new floor theme: |
| Snowy Pine Forest |
| Swamp |
| Redwood Residences |
| Summonable Monster Options: | Mana Cost: | Info: |
| Basic Slime | 10 MP | Basic slime [Monster] with no special features. Does very little combat damage, but is capable of evolving.Enjoying the story? Show your support by reading it on the official site. |
| Al-Mi''raj | 20 MP | Horned rabbit [Monster], which prefers to make fast and stealthy attacks while avoiding danger as much as possible. Does moderate combat damage. |
| Summonable Monster Options: | Evolution Cost: | Info: |
| Aqua Slime | 25 DP | Requires a slime to evolve. Requires a suitable environment with a significant amount of water for it to live in. Does very little combat damage, but is capable of evolving into larger varieties of slime. |
| Chameleon Slime | 25 DP | Requires a slime to evolve. Blends in with its environment. Does very little combat damage, but is capable of evolving into larger varieties of slime. |
| Rock Slime | 25 DP | Requires a slime to evolve. Has a protective external layer made from stone. Shoots stone projectiles that cause minor damage, but is capable of evolving into larger varieties of slime. |
| Big Slime | 10 MP & 10 DP | Requires a slime to evolve. Can be applied to basic slimes and specialized slimes. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Large Slime | 10 MP & 10 DP | Requires a big slime to evolve. Can be applied to basic big slimes and specialized big slimes. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| King Slime | 10 MP & 10 DP | Requires a large slime to evolve. Can be applied to basic large slimes and specialized large slimes. Does slightly more damage than their smaller counterparts, but are incapable of movement. Capable of evolving. |
| Emperor Slime | 10 MP & 10 DP | Requires a king slime to evolve. Can be applied to basic king slimes and specialized king slimes. Does the most damage of all slime types, but is incapable of movement. Incapable of evolving. |
| Contractable Monster Options: | Mana Cost: | Info: |
| Will-O''-Wisp | 20 MP | Requires a dark environment to live in before you can form a contract. Does no combat damage, but can add ambiance and lure unsuspecting adventurers into [Traps]. |
| Kodama | 30 MP | Requires a suitable environment full of plant life and will not engage in combat. Primarily functions as a worker-type [Monster] and cares for its environment allowing its environment to flourish. |
| Myconid | 30 MP | Requires a suitable dark environment with minimal light and soil. Does moderate combat damage, but is capable of evolving. |
| Pixie | 50 MP | Refuses to live anywhere they aren''t surrounded by their own kind. Does minimal combat damage, but is playful and enjoys playing tricks on adventurers. Primarily functions as a worker-type [Monster]. |
| Contractable Monster Options: | Evolution Cost: | Info: |
| Redcap Myconid | 75 DP | Requires a myconid to evolve. Requires a suitable dark environment with minimal light and soil. Does moderate combat damage using a scythe, but is capable of evolving into larger varieties of myconid. |
| Small Myconid | 30 MP & 30 DP | Requires a myconid to evolve. Can be applied to basic myconid and specialized myconid. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Medium Myconid | 30 MP & 30 DP | Requires a small myconid to evolve. Can be applied to basic small myconid and specialized small myconid. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Large Myconid | 30 MP & 30 DP | Requires a medium myconid to evolve. Can be applied to basic medium myconid and specialized medium myconid. Does slightly more damage than their smaller counterparts, but is capable of evolving. |
| Giant Myconid | 30 MP & 30 DP | Requires a large myconid to evolve. Can be applied to basic large myconid and specialized large myconid. Does the most damage of all myconid types, but is incapable of movement. |
| Please select a new skill: |
| Skill Name: | Info: |
| Recall | Instantly teleport from anywhere in the dungeon to the dungeon core room. Can be used even on floors where non-dungeon entities are present. |
| Gluttony | Any non-living, non-dungeon [Items] left in a designated tribute room will be absorbed immediately rather than after the dungeon has been cleared of non-dungeon entities. |
| Achievements Masterlist | Allows the Dungeon Master to set challenges that aren''t tied to a specific room with rewards to entice non-dungeon entities with. Will appear as a hidden feature that can only be discovered after completing the relevant tasks. |
| Guest List: |
| Name: | Classification: | Class: | Rank: | Location: |
| Theodore | Dungeon Diplomat | -- | -- | Third Floor Hallway |
| Amara Moonwhisper | Elf | Priestess | F-rank | Third Floor Hallway |
| Solas SilverfrondIf you spot this tale on Amazon, know that it has been stolen. Report the violation. | Elf | Cleric | C-rank | Third Floor Hallway |
| Dear child, I appreciate your sincerity, but please choose something else for a tribute. As a Goddess that stands for love, it would not be right of me to take something so precious to you. |
| Would you like to spend 50 DP to research wooden partition walls using the [Base Resources] wood and nails? |
| Yes | No |
| Would you like to spend 10 DP to research a wooden door frame using the [Base Resources] wood and nails? |
| Yes | NoThis tale has been unlawfully lifted from Royal Road. If you spot it on Amazon, please report it. |
| Would you like to spend 10 DP to research wooden doors using the [Base Resources] wood and steel? |
| Yes | No |
| Would you like to spend 50 DP to research false wooden ceilings using the [Base Resources] wood and nails? |
| Yes | No |
| Would you like to spend 10 DP to research green cotton rug using the [Base Resources] cotton and green dye? |
| Yes | No |
| Would you like to spend 100 DP to research magic toilets using the [Base Resources] clay, white dye, water magic, and water magic crystal? |
| Yes | No |
| Would you like to spend 150 DP to research a deluxe magic sink using the [Base Resources] clay, white dye, water magic, water magic crystal, fire magic, and fire magic crystal? |
| Yes | No |
| Would you like to spend 10 DP to research a wooden bench using the [Base Resources] wood and nails? |
| Yes | No |
| Would you like to spend 10 DP to research wooden bed frames using the [Base Resource] wood? |
| YesThe narrative has been taken without permission. Report any sightings. | No |
| Would you like to spend 30 DP to research a padded mattress using the [Base Resources] undyed cotton and undyed thread? |
| Yes | No |
| Would you like to spend 10 DP to research goose feather-stuffed pillows using the [Base Resources] goose feathers, undyed cotton, and undyed thread? |
| Yes | No |
| Would you like to spend 30 DP to research purple silk sheets using the [Base Resources] undyed silk, undyed thread, and purple dye? |
| Yes | No |
| Would you like to spend 20 DP to research purple silk pillowcases using the [Base Resources] undyed silk, undyed thread, and purple dye? |
| Yes | No |
| Would you like to spend 20 DP to research purple quilts using the [Base Resources] undyed cotton and purple dye? |
| Yes | No |
| Would you like to spend 40 DP to research purple cotton armchairs using the [Base Resources] wood, undyed cotton, and purple dye? |
| Yes | No |
| Would you like to spend 20 DP to research purple marble bottom kitchen cabinets using the [Base Resource] wood, nails, marble, purple dye, white dye, and gold? |
| Yes | No |
| Would you like to spend 20 DP to research purple marble bottom corner kitchen cabinets using the [Base Resource] wood, nails, marble, purple dye, white dye, and gold? |
| Yes | No |
| Would you like to spend 20 DP to research purple marble island kitchen cabinets using the [Base Resources] wood, nails, marble, purple dye, white dye, and gold? |
| Yes | No |
| Would you like to spend 16 DP to research upper kitchen glass cabinets using the [Base Resources] wood, nails, and glass? |
| Yes | No |
| Would you like to spend 16 DP to research upper corner kitchen glass cabinets using the [Base Resources] wood, nails, and glass? |
| Yes | No |
| Would you like to spend 150 DP to research a deluxe magic ice box using the [Base Resources] ice magic, ice magic crystal, light magic, light magic crystal, steel, cork, and glass? |
| Yes | No |
| Would you like to spend 150 DP to research a deluxe magic wood stove using the [Base Resources] fire magic, fire magic crystal, light magic, light magic crystal, iron, and coal? |
| Yes | No |