《Pathwalker: Into Darkness》 Prologue: Awakening Update: Prologue slightly rewritten and simplified. The latter chapters are not as descriptive.(A cheer is heard >.>) ############# Prologue: Deep within the Velkan forest stand trees centuries old. They block off the sun, their roots steeped in a frothing mist that boils up from the marshy ground. For the first time in years a light flares beneath their branches, its source a newly made campsite. A sleeping bag and miscellaneous utensils are scattered about, while an old man is feeding logs into the fire. He wears no hat, his head being amply covered with snow-white hair. The only sign of vanity is his beard which is short and neatly trimmed. He wears a threadbare robe of worn silver, scars of previous battles stitched across it. Intricate designs swirling on it give hints to his past, days filled with songs and power. The only remnants of those times are the robe, a staff,a silver hart, and treasured memories. He stands up while chewing on rations and carefully reaches inside a large leather satchel. Inside there''s a small rough-bound book, with a smaller inscription of a blackened leaf. The various paraphernalia of a mage are jumbled with an assortment of crystals twinkling in the firelight. He pulls out a stained manuscript, containing his task''s destination. He remembers the summons, that he alone had been chosen to bear the burden that falls to the old. He sighs and packs up his gear. He begins to move through the night, he still had a while to go to the clearing, and the tower. Far off in a moonlit clearing there is a thick silence. The creatures had learned through harsh experience not to step or breath beside the tower. The construction would have scaled two-hundred feet, if it wasn''t in shambles with its second story missing three walls and then some. It is encircled by a swath of overgrown grass marking the passage of time. The glistening crystal walls of the tower are overgrown with ivy, which struggle to find purchase in its smooth exterior. In place of an ancient doorway lie runes drawn on solid stone, warning of the inner danger. The first footsteps in years are heard. The mage had spent an hour walking straight to the tower, for his goal lay further within. He takes no heed of the warnings inscribed on the outer surface of the walls, or the runes declaring danger. He steps inside, and examines his surroundings. Inside a lacklustre abode is seen, dust covering every pore. A skeleton lies in front of a stone bookcase. Empty tables complete with empty drawers accommodate the edges of the room. The walls are scorched and mossed over, times work evident in their exterior. The only item of note is a rectangular slab, standing upright in the center across from a blank wall. It¡¯s made of a dark burnished metal, swallowing all of the light that leaks from the cracks in the ceiling. There are no lines on the unblemished surface, no marks of dust or time. It stands alone as it always had, waiting for something. The mage approaches the slab, and speaks a Word of Power to it. It is uncaring and immobile. He frowns, and speaks a second Word. The dark block shudders, resisting an unseen force. An inspection follows of its surface and the ground beneath it. He sighs, and with a tired air brings out a small knife and cuts his finger. He leaves a trail of blood along the slab while saying a third Word. It flares to life as runes flicker across its sides. A harsh icy glow reveals a door etched out of moonlight on the wall. With a satisfied nod the mage approaches the Moonlight door, and a series of complex manoeuvres opens it. Inside lie worn stone stairs, surrounded by walls of cracked marble. Few of the runes on the walls remain active and light the path down.While not enough to walk by, there is enough light to show tattered remains of the unfortunate dead. Curled up on the ground and clasping at metal statues of harts. At least a dozen line the entrance, as if they were trying to get out in their last moments. Heedless of the dead the mage takes a rod from his satchel and raps it against the wall, creating endless echoes. The rod lights up and illuminates a small space in front of him, adequate for his purpose. With caution he examines the stairs and their foundations. Finding nothing amiss, he slowly proceeds down the stairs with the help of his staff, searching the walls for any wayward runes. The moonlight doorway closes and disappears without a sound or trace. The last of his footsteps mute into nothingness, and the tower is quiet once more. The light in the woods is no longer there, the only remains consisting of a faint smoke trail in the air. A vaguely humanoid figure stoops down to examine the ashes, its dark-red gloves searching for traces. Its suit is as black as the night it often wanders in and an expressionless cowl stares back from its face. Two wicked blades hang on its sides as colorful as their wielder. It gazes into the distance and continues walking, its cape fluttering in a breeze that wasn''t there. The mage arrives at the stair¡¯s end slightly charred from a trap he narrowly avoided, and sees multiple tunnels hewn out of solid stone. Moss grows where it can, speckling the dark brown surface of the rocks. Cracks line the walls in a haphazard fashion, as if some tiny gnomes had taken a hammer to them in a fit of pique. No runes glow to show him the path and no signs point to the way, but he needs neither. Approaching the center of the branching he takes out a sphere of crystal that beats to a unseen rhythm. The light from it gives a opalescent glow to the caverns and a thick line is formed to guide him. Tracing the tip of the line leads him to turn back to the stairs. Aside the stairs lies the barely discernible impression of a burned leaf. More Words are spoken, and the stairs lift to reveal a door. It''s made of bone, charred and broken in many places. The surrounding stone had once melted into tiny rivers that flowed across the floor. The shadows seem to reach out to the light, greedily drawing it in. He continues without pausing , though his steps are not as certain as before. Far above, the Moonlight door opens once more. A shadowed figure enters , leaving behind the ruins of a shattered slab. A chill wind blows in the depths of the tower, twisting and turning through the deserted halls. It carries the whispers and rumblings of things in the darkness as they go about their way, prowling in search of a meal. It carries the dripping of leaky ceilings, the rustle of soft moss, and the steps of a traveling mage. The crystal sphere had ceased its glow not long ago, barely reaching a large clearing. The lichen covered walls are wet and glistening, assorted crystals covering their surfaces. Glow-moss lines the roof, giving a phosphorescent light to the proceedings below. Small, vicious green creatures tumble about haphazardly. Their arms are wiry and thin, belying their massive strength. They wear leather clothes that are thickly stitched and warm, with occasional tinpot armor dented and rusted. Many rings and bracelets line their arms and fingers. The Goblins prize their shiny things, collecting them in the way a miser would scavenge every penny, leading usually to brutal fights. Four are having a typical discussion,struggling over an unidentifiable piece of meat. "Mine" "Dumpohf, since when do you get it all the time " "So what? I have lots more shiny, I deserve it " "No fair, you took all the shiny before, at least let me have the meat you pig." "Pig you say? Coming from a filthy kremp-" "Argh" exclaimed one, knocked back by a blow "Ow" said another,as he in turn was pummeled The discussion degenerates quickly after that. Meanwhile the rest of the goblins walk around nonchalantly, chatting and divvying up the spoils from a recent escapade. One of the most striking figures lies seated in a leather chair, reclining and viewing his subordinates. His equipment is bedecked with crystals , and he chews on a hunk of meat with a satisfied leer. His clothes are a mix of old and new, scavenged from those who fell in the catacombs. The colors form a unique tapestry, fit for mopping the floor in a messy tavern. His beady eyes flicker over the loot as he watches the divvying, licking his lips in anticipation. His excitement is interrupted when his feet combust spontaneously, to his and the minions surprise. He starts scampering around wildly, knocking them out of the way and screaming for water. The minions gaze stupidly and then follow the steps of their leader, screaming and scrambling about. A few get into heated arguments over items that they had "procured" in the spur of the moment.The turbulent episode ends even quicker than it started, with the appearance of a mage. He looks at them with a face of stone, marking every single one. No minion dares to view him, lest he cut them down where they stood. The only thing that kept them from running away was the exasperated howl of the leader, demanding them to stay still. Wincing from his burned feet the goblin leader steps forward and addresses the mage. "Could I interest you in some wares? Lovely time of the year for pearls and amethysts. I have a nice hart statue here you might like, some careless travelers waylaid it and I happened to come upon it recently. Perhaps some food is what you want, we have a lovely selection of the freshest rock slime and the occasional mulu,in fact-" "I have come not for graverobbed items, but for the key.Where is it?" speaks a cold voice grown deep with age. The goblins blanch a sickly yellow-green, this did not bode well for them.Their leader shuffles his feet and exclaims. "Uhm....Well....we lost it...." "And perhaps in return you found a gold or three?" says the mage with a grin that didn''t reach his eyes. "Perhaps.......but we think we know where we...lost...it..." , says the leader with a worried grin A curt reply follows, "Yes, please show me where you "lost" the key to the seal, the one which for eighty years you were supposed to guard." "Well....we thought perhaps it would be fine if someone borrowed it for a little bit..."stammers out the leader. The temperature seems to fall ten degrees, "Really? borrowed now you say? So quickly does something lost become something borrowed. Did you perhaps sell the incantation as well?" An awkward silence emerges,covering the group with a shroud of fear. "I told the Order not to pick such spineless fools like you. However,I don''t have the time to deal with this miserable business. If you seek to gain favor with me and spare your wretched lives, answer this. When and where did this occur?" "Last Fallow, mid-noon in the Barrows..." whimpers the leader, slowly shrinking into his suit. No more words or threats are spoken, and the silence stretches. The mage abruptly turns and slowly walks across the cavern to the cave on the other side. He slips into the shadows, his mute footsteps receding quickly. The goblins , relieved to say the least, resume their bickering. The one exception is their leader who thoughtfully gazes at the cave. After a moment''s pause he orders everyone to pack-up and get ready to move, best to get out while they still could. Elsewhere, the staircase rises again. A figure clad in darkness enters. The creak of rotting timbers fills the Barrows,the supports protesting against the weight. A even chiller wind sweeps through the rotten cloth covered skeletons that fill its nook and crannies. The mage kicks the bones from his path, their gaping skulls grinning in the magelight. The bones were well picked, with both loot and marrow gone. The catacombs scavengers had done their work. With the exception of a few lichen covered remains, the bones are recent. Unauthorized usage: this narrative is on Amazon without the author''s consent. Report any sightings. The mage crouches down and draws a circle with a chalky powder he pulls from his satchel. Around the borders he draws glyphs of time and space.Upon completion the outside world bends and puckers, calming down to reveal a scene from last Fallow,mid-noon. A young mage stands there, sulking under one of the supports.His clothes are rich and hand-spun, white bedazzled in rivulets of gold.Four rings hang on his fingers, sparkling in what little light was there.His grey hat is too large for his head,the felted edges nearly covering his eyes. The rich leather boots fidget impatiently , and he starts levitating some of the skeletons to make them dance. The macabre demonstration ends upon the appearance of an extremely worried goblin. An exchange is made, a small bag with a metallic twang goes to the goblin and an even smaller one goes to the mage. He''s satisfied with the contents and wanders off deeper into the Barrows as the goblin scurries back to where it came. The image slowly mists away as they walk off into the distance, and another takes his place. Screams fill the Barrows, metal clashes and mages chant their spells. Chaos flows, and screams add to the confusion. The front lines fall to encroaching darkness which grasps them and pulls them in. The only sounds that they hear are the yells of the dying and those in pain. Swords pass through with no effect and mage spells are absorbed inside. The futile defense soon turns and runs back, no doubt towards the tower door where they fall. The mist passes once again, and another image takes its place, a void unending. A voice ancient with acrid evil, "Foolish mage daring to enter my domain. Long have I waited to rise free and you dare come into my realm, as if you can do what you please? Suffer foolish mortal,I shall delight to hear your screams" A trap is triggered and a pressure attempts to crush the mage. He is unaffected and dispels it with a wave. He continues on his way unperturbed by the sights he had just seen. He moves again, walking patiently towards his goal. Into the cavern a figure strides. The goblins freeze as they gaze upon its visage. It pauses, and seems affronted with the miserable figures. Its hands reach, and the first goblin falls, its hand rising from its chest. The second dies with a neck broken in nine places, and more follow soon. Slowly with no mercy and no quarter, it slaughters the rest. It pauses once more, a sword jutting outwards from its gut. It casually hits the leader that dared mark him and he hits the wall in a shambled heap. There is but one left alive soon and the creature kneels above it. A scream is then heard, the first of many. When they end the only thing left is the faint scent of rotting flowers. A shadow is cast on a thrice-locked door, carved from marble and set in runed gold. The door is open and its edges cracked from a inward pressure. The mage closes the door on his way in , and enters the antechamber. It is cut out of solid white marble, every edge with symbols to withstand breaking and erosion. There is a dark iron pedestal in the center, holding a clouded crystal. The glyphs on the pedestal are nearly gone, barely holding on to what little force they possess. The remainder of the room is occupied by two figures having chess on a worn wooden board. One is wearing a familiar grey felted hat, and the other is robed. The robe is black, as are the iron chains that bind its hands.The robed figure glances at the mage, and pops a grin. A slick voice with the weight of ages is heard, "Again? I''d have sworn you would be dead. No matter, I''ll get better. We were just finishing up here anyways." With a weary sigh the mage responds, "It would take more than that to finish me, you know that all too well.Props for the fireball trap, I didn''t think to inspect the air for floating threads." "Why thank you, no harm done I supposed? Oh dear, your robe is charred , getting old ......are we?" the figure looks thoughtfully at the mage "I was old when this began and I am older now, but do not try to resist me. It didn''t work the first four times, why should it work now? On a minor note, how did you escape this time?" The figure says "Ah, the blind fools of your Order practically gave me the key. Giving a relic unto creatures so easily bribable was mistake on their part. Why didn''t you stop them? I do so enjoy a challenge. It got boring here in these past centuries." "They ignore me, they believe that I¡¯m going senile. Idiots, I had forgotten more knowledge than they had ever known in their tiny heads." He sighs, "However, it''s time for us to part again. Return to your focus please, you''ve caused enough ruckus already." The figured wheedles, sliding closer, "Why must you be so cold and unfriendly to us. We took you in, gave you a home and taught you of the darkness, of the Draphur and the lurm. We showed you void eternal, and were there when you spoke your first Word. Admittedly, it was when you sealed us the first time but all children have a period of resistance. Come now, won''t you join us? " Its voice falls into a reverent whisper "Eternal life, endless power, you can feel the age now can''t you. The Words don''t flow as easily as they did before, and mornings are colder. I see you use a alchemist rod instead of a magelight, has your strength failed you so much?" "I''m in no mood to bargain. My resolve firm, and the response the same as before. Draining the life of hapless victims, even if they were fools," says the mage, gesturing to the corpse in the felted hat. "is not a thing I aim to do. My purpose is to save lives not to take them. Return to the pedestal, Slythan , I am losing patience" he says in warning tones. Slythan shrugs, "I see.......nevertheless I must profess a complaint. The room is stale , the social life is nonexistent, and when I sit here I get so very...very....hungry..." It strains painfully against the chains, but the mage speaks three Words. He continues chanting with a concentrated look.The chains contract and the runes flare , dragging the being back to the pedestal. Slythan screeches in pain, "You will rue this ! I will feast on your soul the next time we meet, you cannot live forever. A time will come when I will be free and you will become a servant at my every whim. You pitiful child thinking you know all , how wrong you are, you do not know a quarter of what has been going on. You have gotten senile Lethan,you fail to even notice that which has followed you from the start of your cursed journey." No shadow falls upon the door, but it opens nonetheless. A humanoid walks casually, as if ignorant of the scene inside. The mage turns, and exclaims a Word. The shadow shrugs and crushes it. He pales, and says several more. It approaches him with no problems, and stabs his heart. He slides off its hands and lays on the ground , unbelieving. To have come this far and yet to fail.... He attempts to speak, but Words fail him. His vision dims and the light flickers as he lies bleeding. A bundle of chains is still being dragged , and it exclaims, "Thank you Madgor, now if you would please be so kind as to release me we can complete the contracted terms." A voice like sand on glass whispers , "Madgor is no more, he fell by my blades but two moons ago.I am but a messenger. Zeryth, says hello." Its message done the figure strides towards the pedestal, ignorant of Slythan''s exclamations, "No,don''t do touch that. I can give you any dream you''ve wished for, anything at all. Please, how have I wronged you?" The figure pauses, and replies "Not at all, I am but a messenger. However you may go to death confident that even for Zeryth this is nothing personal, just business. Nothing to relate to the likes of you." Saying so, it grabbed the crystal and crudely crushed it, fine dust sprinkling the pedestal that had contained it for so long. As it turns, a desperate chanting rose. Flowing in and out of hearing, the twisted syllables created a portal of endless void.The creation began draining the room, the first to go the chessboard and the corpse. "How dare you kill me, I will take you with me into the endless void,no rest shall you have as you are drained of your power, and-" It casually grabbed the mage and threw him in. The portal closes and the voice is silent.It sardonically exclaims, "Pitiful, to have made it accept any living being. Must have been deluded in death, I am far from alive." Saying so, it turns and exits the room. The room was silent and empty, nothing to show what had occurred, but the mild scent of rotting flowers. In the endless void a figure stirs. The darkness closes in, and is then repelled. Not dissuaded, it waits for the mage¡¯s power to fade. Lethan scours his memory to find his learnings of the endless void, and swears . His memory fails him at its most needed time. Nearby a lump of darkness, unlike the rest, was pitifully flopping around in resistance as well. Lethan stares at it, and pronounces a word "Sylthan?" The shadow stops and whispers weakly, "So we meet again, it is fitting I think. The rivals who had fought for decades to pass this world together. Hah....." Lethan queries, "Wasn''t there someone who harnessed the void?" Sylthan replies after a small pause, "You mean¡± Sylthan replies after a small pause,¡± Degan? He harnessed it but for a moment, the result tore him apart to his very soul. Our kind couldn''t find him again...." The darkness begins making pressing advances, testing to see if they were dead yet. It declares it a tad too soon, and withdraws for a moment more. Lethan hurriedly says "Quickly, the Words , tell them now. At the very least it has a chance of working." Sylthan replies "Really? Madness is the best case, your very soul will be gone don''t you understand? its is a fate beyond death. Even the endless void can''t touch that." The endless void meanwhile, approaches the mage again.With a violent wrench the darkness eats his right eye. Lethan screams a minor Word in pain, and the darkness subsides for another moment. Sylthan considers the situation, and with a tired resolve, "At least one of us should get out eygh.....here, this will help with the words and with the pain" Sylthan begins chanting. At the end the darkness surges and devours him, but not before a part of the shadow lurches towards the mage. His final words lie in Lethans mind, "I give you part of me to tide you over and to replace that which was lost. Think of it as a token of our friendship, take care to control it.Keep it well, live long and grow strong.I bid you adieu my friend........" The pain increases ten-fold,and ends as quickly as it had come. The darkness shudders , and begins to consume the mage. He quickly starts casting, each Word hitting the darkness and making a hole. It increased slowly, a ray of light amongst the darkness. As the blight eats away his body, the gift returns it. He does not rest or pause , to cease is to welcome death.His vision fades slowly, and as his time runs out he completes the spell and steps through the portal, free and safe at last. He sees the sky , and then quite quickly the grass. His last sight is of his blackened right hand, and a hat beside it..... #####Authors Note########### Thank you for reading all of this text. Now, Hart = deer Hewn = cut out of Please leave comments, ideas, fears, thoughts about the story etc. I''ll write better the more you guys write and the more helpful you are! Looking forward to release more chapters. (Rate too if you want too, no 1 * ratings though :P ) Ch.1-ish : Spared Sec1: Spared A howling wind sweeps through the Felspar Mountains in a valley forged in ice. It comes down frigid cliffs and flows through bending forests holding nature¡¯s private chatter. If a man were to stand on a ridge and listen, they would hear the gifts it brought. It would bring the call of a wild lityn, a whisper of falling snow and the distant rumble of falling boulders. If they were to strain their ears and stand still they might even hear another sound. A quiet, restful sound. However no man hears it, as no man has stood upon the ridge in centuries and lived to tell the tale. There is a darkness here savage and without mercy. It walks leisurely through the mountains and stands upon a crumbled ridge, listening. It hears the icy wind, the murmur of the snow and the panting of a fox. But those are not the sounds that make it turn and slide down the packed snow. It also hears a quiet, restful sound. The sigh of a dying man. A snowflake falls, its graceful form spinning and weaving through the air into a cave, tracing a path to a mage lying on the ground. His breathing is erratic, struggling for every mouthful he takes. His black arm hangs useless by his side and his tattered robe helps little against the frost. His satchel is gone, along with his prized staff and precious hart figurine. He blearily opens his eyes, reluctant to move from the snow-covered grass. As he lifts himself onto his elbows he releases a gasp, his right arm throbbing painfully. The surroundings are, if nothing else, as bleak and unforgiving as the void he came from. The cave is filled with icicles lined up on the ceiling, and a constant drip of water spatters the pool in the back. The cave is small and uncomfortable, barely keeping the wind outside. The mage crawls towards the pool, his blood leaving a dark red trail against the snow. He forces himself into a kneeling position and cups his hands to drink from the water. As he does so, a stranger is reflected back. Startled he examines himself, no longer an old grandfather of a hundred years but a young man of thirty. Grey hair sweeps over one good eye, and in place of the other a gaping hole stares back. The robe sports a large rip across the chest, revealing a black scab. Recovering from the visage,he drinks a couple handfuls of the water to quench his thirst. He takes several more handfuls and rinses out his wounds, leaving a dark stain spreading across the pool. He lies back weakly against the wall to get a moments rest, an agonized cough escaping from the strain on his damaged body. The numbing cold seeps in slowly and dulls his senses. Aware of it he attempts to bring some warmth with a Word, but it skitters just out of his grasp. A frown appears and he tries again, but it¡¯s as if a wall in his mind had appeared barring his knowledge in an iron chest and leaving him mute. He contemplates the irony, that all of his life''s learnings were now locked beyond his reach. No Word, no glyph, no rune could save him now. He had fought with demons, vanquished darkness, and escaped the endless void only to die amongst the ice like a broken rabbit. If his order would ever hear that the great Lethan the Wise died from a cold he would be a laughing stock. He chuckles and spasms wreck his body, painting his mouth a vibrant red. Well there is no helping it, with his power sealed and body crippled there is no way to evade death. Resigned, he relaxes against the frozen wall and lets out a deep sigh. Perhaps at last he''ll get some rest, it''s been so many years since he''d last lain peacefully. His musings end and in minutes he is unconscious, the toll too great on his body. A shadow falls upon him and a figure shuffles forward. Its front is covered in dark grey scales with the rest coloured a rich black. It resembles an upright lizard with a belt about its waist. Several pouches hang, their contents filled with a mixture of herbs and pelts. A leather sheath holds a slim and tarnished knife with a blade of blue steel. A war-axe with a blackened hilt hangs upon its back. Silver runes glow on its edges, releasing waves of chilling steam. One violet eye peers carefully at the figure crouched against the wall,the other gone from a pair of raking claws. It reaches for its axe but stops suddenly, a look of surprise plainly written across its face. It leans closer to inspect the mage with apprehension, and seems to make a quick decision. It picks up the figure and marches away with its new burden as quietly as it had come, disappearing into the blizzard. The wind may howl but it will never reach the insides of this cave. It is large and spacious, its floor the soft bed of an old river. A hearth occupies one side of the room, its warm fire roaring as a scaled figure feeds wood into it. It turns and sits down on a wooden chair, gazing at a mage wrapped in furs. Bandages covered him across an eye and about his chest, with a poultice applied to staunch the flow of blood. He moans softly in his sleep, turning fitfully and mumbling incoherent words. As time passes he calms down and seems to get a bit of rest while under the figures watchful eye. He slowly awakens to a series of loud scraping noises. The figure is seated at a makeshift workbench covered in assorted tools and stones, calmly sharpening a knife. It stops as it notices his revival, and turns about to face him. It seems to wait patiently for the mage to begin the conversation. His voice hoarse from the ordeal, the mage speaks softly, "I know your kind ....... the Draum have little mercy and even less compassion. Why did you take me in? " No response follows, it continues staring silently. After a time it turns back and continues working, indifferent to the mage¡¯s questions. Lethan gives up all pretence of conversation, and goes back to sleep. No matter what the outcome was, since it didn''t kill him it needed him for something. It alone can decide when to tell him, until then he might as well get some rest. Time passes as the Draum helps him recover and refuses to talk, only leaving to gather food. It begins to work on a leather collar bound by runes written in the mages blood. He slowly regains his strength over the course of the following days, sleeping and eating the food provided regularly. It''s a staple fare, a herb soup with the occasional rabbit cooked over the hearth. By the seventh day his cough is gone and he can move his arms without an overwhelming pain. By the ninth he is able to move his feet, and the ache in his empty eye has subsided. By the tenth he can walk clumsily, and by the twelfth he can pace for five minutes before falling exhausted. On the thirteenth, the Draum speaks with the sound of rocks grinding against each other. "Wear this" it says, and hands him the finished collar. He briefly glances at the runes on it, none he''d ever seen before. They are dark and shadowed, absorbing light like bottomless pits. Lethan frowns ¡°Since when ? I thank you for your help but it doesn¡¯t entitle you to leashing me,¡± The Draum forces it over his head in a quick and precise motion, where it locks in and tightens. Lethan tries to remove it but it¡¯s useless, the only thing that his efforts cause is a chaffed neck. ¡° How dare you-¡± he begins in rage, but the Draum pulls him by the collar , indifferent to the mages struggles. As soon as he reaches outside the cave he is floored by a shock. He staggers back from the unseen blows as he¡¯s pummeled into the ground, soon he''s powerless to even move back inside. The Draum takes him back in and gives him a draught to restore his strength. As he recovers, it continues speaking. "I¡¯ve no trust in you, so this is a necessary precaution. Now I will ask you questions, and if spared you will continue working for me. If you waste my time you will be disposed of, I have no need for useless things." It sits down in a chair and continues to speak, "Your arm is of the Shaed. What are you to carry such a thing?" The mage replies with resentment, "My name is Lethan, I know not from where this came or how I ended up in these mountains. Neither do I know why you refused to speak with me, or are enslaving me as if I were a dumb animal. Then again this is typical of your kind, you -" It cuts him off, "My name is Hulm , and I am of the Draum as you have guessed. I care not about my kind nor your pitiful feelings. I brought you here and nursed you back to health on a whim , nothing more. I can just as easily end the life that I''ve saved as I can spare it. You owe a debt to me, and I expect you to pay it in full. You can start by answering my questions truthfully. What are you and why are you here?" The mage frowns, saying "Evidently you can''t hear truth if it would hit you on the head. Why would I lie, as you have said you can end my life at your whim. I am powerless, wounded, and you still presume that would try to fool you?" his rage increases, and he starts to yell " You lack the sharpness of even a dull knife. I''m surprised how you managed to live out here, I''d have expected you to drown in a puddle by now or even -" he coughs rapidly,too tired to finish his sentence he manages a weak glare. "I see you''re in no condition to talk, I advise you to temper your angry words in case your condition would suddenly worsen. We will talk of your arm later and the eye that you have lost. For now I expect you to clean and maintain the cave. If you have need for food or clothes I can provide the materials, but you''ll have to make them yourself. You shall mend weapons and clean gear, cook and attend to wounds should I have them. Though bear in mind that at my weakest I am still more than capable of ending your life." saying so it leaves the cave and the mage is alone again. The mage picks up a nearby stone and throws it at the wall, releasing a scream of rage. One of the eighteen Magi chained to a cave by runes which he couldn''t fathom, and ruled over by a Draum. Nothing he could do at all, nothing except to rampage across the cave that the Draum calls his home. He calms down, obviously breaking the home will have him no closer to escaping, it would bring him closer to death than the void ever did. Regretfully, he begins to shamble about, cleaning and sorting the establishment. The hearth was first, a mass of dark seared brick in the center of the cooking area. Ashes removed and fresh logs put in, the mage continues to the wooden racks nearby. Meat and herbs hang suspended from the racks, releasing a savoury smell across the cave as they dry. He sorts them , splitting into respective piles depending on what he can remember of herbology. Most are the usual thyme and golden holly, sprinkled with a bit of greywood for roasting. However there were a few flowers whose names escaped him, purple petals reaching as if trying to grasp the light. Finishing he turns to where the soft ground is pierced by a rickety well, its chiselled stone on the verge of collapse. He rearranges the stones so they wouldn''t break and draws water from it. By the time the bucket reaches the rim his arms are screaming in pain, unused to the physical labour. After taking a quick break to regain his stamina he continues roaming around the rest of the cavern. The workbench where the dreaded collar was created is located on the right side, holding works half done and in progress. Blue blades and metal disks that flare with runes occupy most of the table, and an engravers toolkit is nearby. As he walks closer to inspect it he notices a thick wooden door inset in one of the walls, perhaps a way out? He approaches it hastily , but unfortunately it turns out to be a hand-made freezer. A melding of sticks and ice cover the roof that leads to the outside snow, runes for bonding and strength inscribed across the frosty surface. Disgruntled, he slams the door and continues to clean, heading for the bookcase on the opposite wall. Thick leather books lie in all sorts of positions. They are piled up on each other in vertical stacks, horizontally leaning against the sides, and some are even carelessly tossed about at the floor of the bookcase. Together they make up a hodgepodge of random colours and languages, none of which are known to the mage. He can tell what languages they included, Draconian, Flyrin and even Hugden are there, but he can''t make head or tail out of what they said. He probably should have learned some of them, it would have helped immensely. Then again he has all the time in the world to study them, at least now he knew what he would do in his spare time. Dust is swept off in massive clumps, occasionally obscuring his vision for seconds at a time. Old books have their bindings re-glued at the workbench, and while those dry he sorts the rest by language, he doesn''t know enough to read even the titles. Gradually his body gets used to the menial work, and progress accelerates smoothly. He manages to finish the bookcase faster than the hearth or well, with only a mild ache in his arms. However he still stumbles about due to his affected vision, one time nearly knocking down the entire bookcase on his head. Luckily he emerges unscathed, although a few books land in pieces and have to be rebound. He finishes by early afternoon, the entire place far neater than it ever was. He approaches the books ,determined to gain at least something out of this situation even if he had to do it the hard way. After a large amount of searching he manages to find a series of novels that eventually culminate in the human tongue. Draconian is translated to Hugden, which is translated to Flyrin, and so on until it finally reaches the human language. The waist high stack of books doesn''t deter the mage, he had faced far worse during his University life. He begins to read. By the time Hulm comes back laden with a score of rabbits, he had managed to become thoroughly bored. He is lying down on the sheepskin roll, twiddling his thumbs and frowning in thought, a treatise open in his lap. It has detailed drawings and is an accurate translation from Flyrin to Dwum, its only saving point. It shows obscure birds from an obscure town in a boring village located across half of the world. After staring at it for three hours even the most patient man would get annoyed, and Lethan is no exception. Hulm sets the rabbits down near the workbench and gets out a pair of skinning knives. It approaches the mage and kicks him harshly into his arm. "What are you doing on the ground? Get up and get to work. After you have finished I have some more questions for you." The mage sulkily rises and receives another kick. He starts skinning the rabbits carefully, taking care not to disturb them he started slowly pe- "You call that skinning a rabbit? By Thralls horns, do you have any idea how to do this? I''m surprised you lived to your age with that kind of skill." Saying so it roughly grabs hold of his hands and guides him through the work, commenting "Any slower and it''ll be sundown before you finish even one rabbit. Look here," it gestures, "you''re wasting about a third of the meat, you need to cut it like this, and this." It lets go of his hands and signals him to continue working. Flustered, the mage responds "I can''t help it, I''ve lost my eye so don''t expect me to do it well." This earns him a blow on the head and another comment, "A drunk goat could do this better than you boy, just because you don''t see as well is no reason to turn the rabbit into pulp. I won''t say things twice, get to work skinning those rabbits, I need the meat for the stew " it waits expectantly. Lethan fumbles at first, but picks up the pace and manages to get a decent pelt on his fourth try. After a couple more rabbits have been skinned it grunts out, "Hmph, At least you have some sense in you. Carry on." As it turns away it notices the large stack of books that the mage had been reading. Hulm chuckles, "The so-called mage doesn''t even know Draconian, I''d have thought that would be the first thing they teach you , along with us robbing babies and eating small children who''ve been bad" Shaking its head it begins cooking the evening meal, occasionally checking back on his work. After an hour or two, the rabbits were skinned along with the mages hands. Scrubbed a raw red, his hand is covered in blisters. Thankfully dinner is ready by that time, so he is able to recover a little by eating the thick meat stew prepared by Hulm. After the moments rest, the questions begin again. "In all my life I''ve seldom seen a Shaed that was just strolling around, they are always doing something. If it seems like they aren''t that just means that it''s something you''ve missed, or they''re plotting it. Mind telling me exactly why you''re here, boy?" "My name is Lethan and not boy. I didn''t come here by choice, and I have no goal here." It gives him a cuff, "I will call you whatever I want, you might as well be a stick or a stone, both are as valuable as you right now. I fancy the name Dren, it fits you better. With your grey robe and hair you would put any rabbit to shame." It takes a sip of the stew and continues, "So, Dren, you just happen to drop into my lap... I have guarded this valley for decades and few have managed to get as deep as you have, none with as little warning. Why, if this continues I''ll soon have a whole settlement living outside the cave. If you didn''t have a choice what made you come here? Perhaps the same thing that made you lose your eye?" Rubbing the bump on his head, Lethan replies slowly "I was trapped in the Endless Void , and escaped through the help of an old friend who gave his life. The darkness took my eye away, but with my friends sacrifice I managed to break through the void with an incantation. The conflict made my right arm as it is now, I have no inkling of what it does or why that happened." it violently attacks the stew, impaling a hapless piece of rabbit and says "If what you say is true, that does nothing to remove my suspicion, in fact it only increases it. A Shaed pales in comparison to the nightmares in the void. Everything that comes out tops even the imagination of a mad hermit, the beings distorted and formed of corrupted darkness. The one act that they cannot do is call the Words of power, perhaps you think you can? Come on, do a trick boy, I''m sure you can do that if you''re a mage. Summon wind? Perhaps call the name of fire?" The mage does nothing, his voice mute but in his eyes there''s a raging fire. It reveals a scathing grin, "Oh is that too hard for you? Would you like to pull a coin out of my ear? Juggle? Stop wasting my time. I need no tricksters here Dren, save the jokes for others. I am only interested in why you are here, and what you plan to do in my valley." Lethan loses his cool and angrily replies, "If you had a memory worth speaking of you''d remember my name as Lethan, not boy or Dren. I have no purpose, I have no idea where I am, and quite obviously I am not made of void or darkness. I would have killed you if I was, even you should know that. Look at these arms, do they not bleed? I am human and I know things such as pity and compassion, you seem to lack both along with brains." Did you know this text is from a different site? Read the official version to support the creator. It manages to control its rage, but the fury in its voice is solid enough to get bruised on, "I am in no mood to have idle pleasantries. You came here for a reason, and sarcastic barbs will not hide it. A human who wears the arm of a Shaed is no better than the Shaed itself, no doubt you''ve killed hundreds , if not thousands, of people to attain it. I''ll assume that this is just because you''re tired, were it otherwise you would be a mere stain against the floor. Don''t you dare speak to me in those tones again, you''ll regret it even before you end." Its tirade over it lies down and begins to sleep. Lethan looks at it for a long moment, thinking if he should risk escape. He decides against it, and follows Hulm into sleep thinking over his future. The next day Hulm had already left to some unknown location. There was a note though, dictating what the mage should do while Hulm was gone. " Hello Dren, I assume you can at least read human even being the simpleton that you are. Use the pelts from yesterday to make me a pair of moccasins and covers for the chairs, when you''re done you may use what remains to make yourself some new clothes. Practical ones, nothing like those silly robes. A note of warning, if you tailor as well as you skin rabbits you might have to prance about naked. I''ve changed the bindings on your collar, you can leave the cave now as long as the time doesn''t run out. Be back by Sundown or I''ll be picking you up in pieces. After you''ve made some decent clothes get some wood and chop it up into logs, you can use the axe I left for you on the workbench. -Hulm " With a sigh he begins to work, taking the rabbit pelts and carefully cleaning them. Then he scours the place in search of some vats and ingredients, finding them in the strangest of places. The vats are easy to find, being in the freezer, but all the ingredients take him ages. Under the sleeping rolls, behind books, in the tables drawers, they are scattered everywhere and it takes him nearly an hour to find enough for his work. He suspects it might have been Hulms doing, but one can''t be sure of that, the initial state of the cave was far worse so the items may have just gotten there by accident. After the pelts are cured he begins sewing them. After a couple false starts he completes all of the prescribed cushions and moccasins. One pair of the moccasins is partially ruined so he keeps them for himself. Besides, he doesn''t know how deep the snow is and it might help him with gathering the logs. After that he fixes up a warm hat and some gloves, repairing his robes with the remaining materials. Hopefully Hulm won''t mind him using it, its not like there were that many pelts to begin with. It was two hours later when he set out, well fed and prepared with rope,food, and other equipment. He takes his first steps outside of the cavern, cautiously passing the boundary , prepared to jump backwards at any sign of the pain he had felt before. As soon as his foot touches the ground outside he begins to feel a mild shock and jumps back quickly, hitting his head onto the wall beside him. Gripping his head in pain, he stands back up only to see a message appear in the wall. "PS: I might need you to cook supper. I''ll probably be back an hour or two before sundown. -Hulm." Cursing vehemently the mage continues out, slowly walking across the fresh snow. At least the sky was only slightly cloudy, there might be a storm later that night but it won''t stop his journey. He looks down, and the view takes his breath away. Snow-capped mountains overlook the valley, they crowd around it , hunched like small grey men. Stones seem to be the main crop, coming in all sizes and shapes but remaining a bland grey. A cold fog fills the remaining space, light twinkling in a vain effort to reveal its depths. Occasionally small bundles of trees and hills would pop up from beneath the fog like miniature mushrooms. Bird song can be heard , as well as streams flowing downhill while animals rustle in the undergrowth. The land is large and peaceful, Lethan could see why Hulm lived here in the wilderness, far out of reach of civilization. The nearest bundle of green is just a mile away, peeping out from behind a mountain. The mage sees it and observes the route he would have to take, it was no easy path. Rough ground covered most of it, and slippery ice covered everything that wasn''t vertical. He would have to take care on where he placed his feet, lest he meet a tragic end. Continuing his silent march he angles for where he saw the forest, estimating that it will take him an hour or two to get there and back. Satisfied with the schedule, he proceeds in a leisurely pace, humming the odd tune or so. He follows the ridge of the mountain, taking care to avoid the crumbled edges and jumping over the breaks. He walks between two dangers, unknowing of a third. Too his left stands a sudden drop , one misstep and he would plummet over the edge. Too his right stoops a sullen wall, cracked and broken in many places, seeming to brood over whether it should fall. His footsteps echo through the valley, a regular beat breaking the birdsong and the wind sweeping through the trees, muffling the heavy footfalls of his follower. Step by step he walks, a smile on his face as he breathes in the sights. An aged tree stretching its boughs across the path, colonies of birds nesting in its branches and trilling rapidly. A large spider scurries away from his feet, digging quickly into the snow. A bored moose once blocks his path, chewing thoughtfully. It stares into the space behind him, treating him as part of the landscape. After a few moments it decides that the clump of grass on the other side is greener, and ascends the wall in search of it. He passes it and continues on his journey after being momentarily distracted by a purple flower, its velvet hands seeming to grasp the sun. The flower is covered with a shower of rocks a mere minute later. Above a scaled figure could be seen for a few moments, scrabbling up the wall intent on following the mage. Another minute later it is gone, no tracks or trace remaining to tell of its passing. The shadows lengthen and some clouds begin to swarm, light and grey speckling the blue sky. He had managed to get about three-quarters of the way to where he last saw the forest, but an obstacle was in the way. A gaping maw stretched for hundreds of meters on either side, closing off the path between the two mountains. On the other side he can even see the green tinge of forest growth, somehow struggling amidst the snow. He considers scaling the down chasm, and carefully approaches the edge. He kneels down and takes a view, what he sees forces him to discard the idea. Scarred and worn, the walls had been hewn by the river over the ages, leaving an abyss in its wake. The fall was long and dark, the only sound coming from beneath the roaring of chill water. He gets up and paces the edge, trying to figure out a way to cross. There are some sparse shrubs and roots on the sides of the four meter gap, but none can reach the other side. His brow furrows in concentration, and he examines the sides closely , deep in thought. After a minutes thinking he comes up with a possibility. Looking about, he locates several thick and heavy roots and marks their location. He nails a long and thin metal rod into the side of the chasm, tying it firmly to his rope. Tying it about himself and grasping hold of it, he paces down and pulls out the axe that Hulm had left for him. The blade is sharp and strong, it only takes a couple hits to cut the young branches. He binds them together with loose pieces of twine and secures them about his shoulder. He repeats the process multiple times, nearly dropping the axe at one point but managing to save it with a lunge. He ascends back onto the level ground and re-binds the twigs into one thick strand. It''s about two meters long , a hulking mass of branches,roots, and rope. He tests it several times by embedding the sides into the nearby snow and jumping on it. The strand withstands his blows and with a grin of satisfaction he prepares for the next part of his plan. Carefully he scales the sides of the chasm again, but this time he looks for strong and packed ice. Finding it, he spends about five minutes excavating a deep hole with the help of a rod and hammer, chiselling slowly . He pushes the strand in firmly, using the same hammer to knock it into place. He takes out his spare rope and tightens it around the strand, and keeps holding on to it. He cuts off the other one, requiring the rest of the rope to achieve what he was about to do. For a brief moment it seems as if the strand would fall and Lethan with it, but then it stabilizes with a creak. He shudders, thinking of the fall, and splices the two ropes together in a series of complicated knots. He then secures the rope about his waist as before, and looks over the opposite side for an appropriate place to swing too. He swings, the wall whooshing up to meet him as he tries to grab its sides. He fails to grab it, the resounding thwack echoing through the ravine, but on his way back he manages to halt and avoid injury. On his second swing he grips it for a moment, but his fingers slip on the ice and he falls back. On the third swing he hooks his fingers deeply into a crevice and holds on, barely. He begins to ascend the side slowly, testing every foothold before moving on to the next, carefully checking for patches of ice that would hasten his fall. A mere three feet later, a shadow falls. He turns around to view it and sees a bloated monstrosity, nearly two meters in length. Its scales are coloured a icy grey, with a giant maw occupying most of its body. Behind it a short and stubby tail ends in a spiked club, swishing eagerly in anticipation. Its front, if it could be called that, is smooth and angled just like glass. The light reflects brilliantly off its scales as it peers on the mage, two dark orbs that serve for eyes observing him carefully. It looks at the strand and tests it with a foot, which strains but doesn''t fall, and proceeds to walk down it. It stands on the tip, its blue tongue lapping against the air and tasting the mages smell. He presses forcefully against the wall, determined to get as far away from the creature as humanely possible. A putrid stink washes over him, the rotten remains of previous victims stuck in the creatures teeth. It starts to reach for the mage hungrily, but falls short of its intended target. Irritated, it waddles slightly closer and tries to hook him with its paw. It captures only air, and this frustrates the creature even more. A thin, high pitched warble starts emanating from it as it grumbles and tries to scoot the strand closer. First an inch, then another, then closer still it comes to Lethan. He watches it with apprehension, his hands gripping the wall so tightly that they were numb with cold. There was nowhere he could go, he was trapped and this creature would flay the skin from his bones if it could. His gaze turns to fear as the creature moves forward, reaching out with a long and vicious talon, mere inches from the mage. A resounding crack echoes down the ravine, and the strand gives up all pretense of hanging on. The creature shrieks as it falls, splitting the ravine with echoes that bounced around the walls without pause, and as it fell it held on firmly to the strand. He notices that and panics, quickly sawing away the rope bit by bit, until with a sudden jerk he falls down. He grabs on for dear life, gripping the cavern walls as much as he can with his hands and the axe , trying to slow down the fall. Rocks and ice spew out in a stream, marking his path as he descends, his hands leaving a dark red stain against the wall. The frayed rope finally snaps and releases the mage from its heavy tug, the creature falling into the rapids below. He lets out a relieved sigh, and starts rising once more. Alas, his body fails him, weak from wounds both new and old. His numbed hand falters and he slips, failing to grasp another hold. He dangles with both hands on the axe, straining to rise. Seconds pass, he starts pulling himself up slowly, but then the ice itself gives away and has the last laugh. He seems to hang in mid-air for a second , horror written across his face. Slowly, but surely, he begins to fall. On top of a windy mountain peak a Draum was walking, carrying a heavy load of meat and herbs. It senses movement on the side, and glances there in time to see a falling figure crash down amidst the frothing waves of a river. Hulm drops his load and breaks into a run, kicking up spurts of snow in his wake. The walls flash in front of his eyes, grey and blue colours blurring across each other as the river quickly rises. He tried to angle his body to avoid a hard fall, aiming for a spot that seemed to have less rocks than the rest. Sound recedes and a quiet lull appears as he falls, like the one before a storm. Closer ,faster, farther he fell. A giant hand slams him against the water, and a roaring fills his ears as the current sweeps him away. It twists him in every direction that it can think of , forcing him to bob like some cheap wooden toy. The foamy water blinds the mage and more than once he goes down under it, barely able to breath. His head rises up again and he takes a quick breath, only to get sucked back in as the current rages and flows through the rapids. He tries to use his arms to grasp onto anything he can, a passing twig or branch, perhaps a chunk of ice. But the twigs snap against the rocks and the ice splinters into pieces, leaving nothing for his hands to hold. The rocks are painted a glossy black, smooth but hard and unforgiving. He hits one of them and agony flares up his arm, he hits another and his vision blurs for a moment. He tries to turn against the current and grab one large rock, but that proves to be a mistake, as his left arm snaps against the stress. Red pain covers his vision as he cuddles his broken hand against his chest. Thankfully the wounds were numbed, were it otherwise he would have passed out from the shock. A few precious seconds pass and he flutters like a leaf through the water, unable to change or control his path. However even that was to end soon, an abrupt precipice appearing in front of him, the end of the horizon. A few more seconds are wasted in contemplation, but then rapid action begins. He grabs at the strand wedged in rocks and takes the loosely hanging ropes, fashioning small lasso. He throws it at the nearest hanging branch, managing it on his second try. He hangs on to it desperately, his feet floating above the valley. A two hundred meter fall greets his eyes when he looks down nervously, and quickly regrets his decision. If the previous path could be considered just to have the occasional rock, then below was a forest. A small part of it seemed deep enough to dive in, but he counts on more stones being there as well.The water gushes out in a steady stream and falls loudly to the bottom. His one good hand is at the breaking point, barely holding onto the rope as it is. He manages to get a small foothold and start to ascend , praying that he wouldn''t fall. He slips, but the grip is as tight as ever, and he manages to regain his footing. The branch also strains, but it''s long and thick with age , not as apt to breaking as his strand was. Slowly, step by step, he rises up against the flow of water, climbing the rocks that hung over the edge. As he reaches the top, he turns to the left to see a woeful sight. The creature from before is there, standing on one of the rocks. It is unharmed, its brilliant scales still as bright as ever. It gives him a lopsided grin, why here we are again, lets resume shall we? it seems to say. It begins to step on the stones one by one, until it reaches a stone three meters in front of the mage. It lies down and begins to wait, licking its lips in anticipation. The mage can only curse at his luck, doomed if he went forward and doomed if he didn''t. His strength couldn''t last forever, and the blasted creature had occupied the space near the branch. He continues holding tightly, the only choice he has as the creature calmly stares at him. The black orbs are patient and timeless, waiting for the mage to continue climbing. It starts to make small purring noises that clashed with the waters flow, warbling in a high-pitched squeal as it swishes its tail about. Its legs are gathered in a crouch, ready to pin the mage against the wall as soon as he gets closer. Minutes tick away, and the mages grip hasn''t faltered. It gets impatient , pacing from side to side as it waits for the mage. It has the affronted look of someone who was stood up on a dinner party, a thin smile and glaring eyes. Silly mage come over here, we all know its going to happen eventually. At this moment the mages grip fails for a second, but he regains it quickly. Seeing this the creature smiles again, its tongue probing the air for his taste. Lethan''s wane face looked ghastly in the light, thin and pale from pain and cold. He begins to move up again, dreading every step and looking for a way out, any way at all. He can''t see any though, the only thing that graces his vision is the dark maw of the creature. It starts making false jumps, taunting the mage as he approaches, and he flinches every time. He doesn''t half his painful progress, leaving a dark red stain across the rope. The creature halts, beginning to time its jump, when suddenly out of nowhere a boulder flies by. It is one of the smaller ones, that is to say it was a mere meter across. It flows down the river on a thick plateau of ice, and when the ice breaks the impact knocks it into the air. As it flies it slams into the creature, knocking it off its perch and into the air. Unfortunately the creature shot off like a bullet in the worst direction possible, straight into the mage. Confused it didn''t even bother to eat him, flying didn''t suit it as it was a creature of ice and rocks. The mages broken arm erupts in more pain from the impact, and his other one looses its grip. They fall together, beast and man tumbling down into the spiked water below. The wind rushes through his ears again, but fills his lungs with a pungent stench. The creature realizes that its meal is with it, and decides that it might as well have a little snack before landing. A vicious paw carves its path down his chest, re-opening his old wound. He screams in pain and hits its eye, shoving his right hand as deep as it could go. It screeches as well, and their harmony carries them down into the watery depths. The creature hits first and is separated by the crash, but the mage follows soon after. Blurred vision is followed with dark water, and then the darkness spreads across his sight until he falls into unconsciousness. Ch.2: Blizzard Author''s Note: Thanks for reading. I didn''t do any work on Sat or Sun, and none on Monday....."busy" with friends :P Tuesday: Wrote plot (massive) for the next couple of Ch''s(or at least general outline) Tuesday: Wrote part of Ch.2 Wednesday: Finished Ch.2, Yelled at people until they cowered and PR''d Thursday: Proceeded to ignore 80% of what they did(>.>) and then posted Ch.2 So it basically should take me 3 days about to post each chapter, provided I work every day. Well, the upcoming chapters have me very excited. I managed to create such a wide swath of characters that I hope you''ll enjoy. It will now become (eventually) a band of travelers roaming around, quite better than a hermit in the middle of nowhere and his companion. So, well...... Post things I''m doing right, doing wrong, tips to fix them, and so on. Also any thoughts you may have on the story so far (if there are any). Posting helps me know that someone out there is reading this.... :P ############################## A blizzard rages across a twilight sky. A figure travels heedless of the storm, its footsteps marching through the wind. Hulm patiently progresses, he had seen Lethan swept away by raging currents and assumed that he would find his body broken amidst the rocks. But he had to be sure, so here he was freezing his scales off trying to find him in spite of the snow flung into his face. A wild gust throws him back, his mouth contorts into a grimace and he continues forward. He hears the falls and realizes that he is nearly there, he had walked for more than three hours trying to reach them and he wasn''t going to stop because of a blasted blizzard. He walks onwards, the sound of rushing water becomes louder and he hastens his pace.The frigid land contains odd corridors and wind relentlessly gushes about the falls. Hulm tightens his cloak and begins to examine the rocks scattered across the water, their surfaces sleek and deadly. He travels around the edge, reluctant to venture any further due to the spray of chilling water. An unpleasant sight greets his eye, squeezed between two boulders is the snapped handle of the axe he had given Lethan. Its smoothly carved surface is riveted with cracks. Discouraged, but not losing hope, Hulm continues his search. After all, Lethan could have just dropped his axe in the fall and managed to get out earlier. Unfortunately another sign proves his doubts, the leather collar of the mage lies torn apart and floating on top of the water. Its once bright runes are silent now and dark stains cover its surface, undoubtedly the blood of the mage. Hulm¡¯s face could be carved from stone as he mourns of the loss. In the end he had quite liked him, no matter how untrustworthy he had seemed. Lethan had did all he asked and seemed a decent sort. What corrupt and evil being could stare at a dull treatise on birds for three hours? Certainly none that he knew of. He slowly turns away from the remains of his fallen companion and begins to trudge back to his home. As he does so, he notices some footsteps leading away into the icy plains. They are accompanied by a thin line of spattered blood, a bright trail amongst the snow. He lets out a grin as he examines the human tracks, but it doesn''t last. A set of claws marks lie nearby, their cruel tips following the mages path. Hulm glares in disappointment, and his mouth frowns into a thin line. Shaking his head he continues tracking Lethan, praying that it was not too late. Lethan walks uncaring of the storm. He stares into the distance but doesn''t see it, occupied by visions of the past. He listens to the wind but doesn''t hear it, insinuating whispers droning in his ears. He lurches across the snow, but doesn''t feel the pain of his damaged body. He shakes his head and throws off the hallucinations temporarily, trying to re-organize his thoughts. He suddenly groans, his thin and wane face collapses in fear as the whispers begin again. "Why do you hate me so? I only tell you of your hearts desires, the ones you can achieve even now...." "Off with you, cease your tormenting cries and let me die in peace. I see no reason for you to do this, whoever you are." "But there is a reason, I am trying to open your mind to your own follies. Remember? You were young then, young and powerful, and the Council dared hang you back. You could have been more, so much more....." Images flood his eyes, and he continues walking. A large marble room is filled with golden scrollwork and wizened men. They look down from their tables at a youth boldly staring back. One of them begins to speak, his robes of the darkest blue. "Lethan Elthwyrd, you have been summoned here to hear the Councils decision regarding your advancement." The youth attempts to hide a grin, and shifts from foot to foot as he waits for the verdict. The old and grand voice goes on, "Throughout our lives we have had the pleasure to advance many other youths such as yourself into the higher ranks. We had watched them grow from their apprenticeships into full Masters of the Art." he pauses, rubbing his head and evading the youths eyes, "However, we feel that you are not yet....ready....for such an honor. You lack a certain capability that we are disinclined to mention. As such, the Council will postpone your advancement until you are better prepared for such responsibility. We think that a slight period of about five years would be enough for the purpose. The Council is now adjourned and all parties dismissed." The council members all stand up to leave the room, each one walking past the young man, each one ignoring him. Until the elderly wizard who proclaimed the verdict turns to him with softened eyes. He murmurs in a kinder voice as he turns away, "My boy, I''m so sorry that I couldn''t help you. I''ve tried my best, but....." he shrugs, and leaves with the others, the last one to go out. The youth stands there with shoulders slumped, disbelief written about his face as the doors close one by one, leaving him alone in the room. Lethan says " They had their reasons, I was young and prideful, to certain of my powers." "Are you so forgetful of the verdict later? Seven years to be exact...." The same room is filled with the same wizened men, their brows parted with worry. A man stands in the center, his eyes raging against the assembled mages. The blue robes rise again, but with a different man, A stern voice speaks, "Lethan Elthwyrd, you have been summoned here to hear the Councils decision regarding your actions," he pauses, catching his breath. "The charges against you include the following. One, you snuck into the D''lar section of the Library under the cover of night. Two, that upon going there you attempted to read the books inside, and to learn the runes forbidden for any U''tar. Three, being caught, you attempted to escape and this resulted in the grevious bodily harm upon several of this distinguished assembly. Do you have anything to say for yourself before we pronounce our verdict?" The man steps forward , and pushes them all back with a glare. He speaks in words dripping with scorn, "For charge one I admit guilt, although as far as I remember the charge for breaking curfew was a mere fine. I didn''t sneak in, I came through the front and stepped through the opened doors, if any of the guards weren''t watchful then it is no sin of mine. " "As to the second, you owe those runes to me. I have waited five years for you to graciously get off your seats and give me a title, five long and painful years of being seen as the stupid one and the one that got held back. When those five years ended, I got nothing for my troubles, but still I waited faithfully for the summons granting me what I had long wished for. Two more years passed, and I could wait no longer. I didn''t learn forbidden runes, I merely took what was stolen from me to begin with. " "As for the third, you make me seem like some kind of cowardly thief. This so-called distinguished assembly managed to hurt itself, all I did was chant a minor defensive rune, of rank three which I hope you all know merely deflects the shots. They ignored my runes, perhaps thinking me for a simpleton and cast a array of spells on me that were targeted to kill. Had their aim been a bit better, perhaps I would be lying dead and forgotten, but thankfully their addled wits couldn''t hold a stick against my casting. Blaming me for their own fault is the epitome of cowardice, I expected far more from you Archchancellor. I rest my case, and await your verdict graciously." He bows with a smirk, and pretends to doze against one of the walls, as if he already knows what verdict is coming. The Archchancellor¡¯s face turns red with self righteous fury. He smashes his fist into the table causing the quills and glass ink bottles to rattle on the table. He continues his tirade, "For harming members of the Council, conspiring to steal the Libraries secrets , and illegally breaking into the Library, we hereby expel you from the University for an indefinite period. We hope that you will realize your mistakes and later regret your hasty decisions. I myself hope you will do this as far away as possible, preferably dead. Council adjourned and members dismissed." He haughtily straightens his wizard hat, topsy from his emotional oration and turns to leave. But the mage has final words to say, "If you think this ends here, think again. One day you yourselves will rue the day you cast me out. You will scream in pain as you dance to my magics tune, begging me to have the mercy that you lacked. Perhaps you yourselves will realize your mistake. I doubt it though, old vermin such as you seldom learn new tricks. Now to the so-called esteemed University, its brainless faculty, and blustering mages, I bid adieu." Saying so he blasts down the ironwood doors with a few syllables, his wicked laughter echoing in the corridor as he leaves. "I was foolish, little did I know of the world outside. I did learn to regret the mistake, and often wondered what would have happened if I had stayed. Perhaps nothing, but better than being expelled I suppose." "I can''t listen to this any longer, you wallow in self-admonishment and misery. You seem to prove their actions right by finding blame inside yourself, have you lost the wit that you had then? I dare you to prove their actions later. Remember the glade and Bessa..." Lethans eyes cloud in thought and he stops momentarily, the name parting his lips as he remembers the glade, how- He breaks off and staggers onto one knee, clutching his head in a furious howl. "Stop, I command you, I beg you to stop. Leave me be and go back to where you came from, I have no need of you. I can die by myself without your hands meddling." A deep voice joins a scaled figure as it reaches for the mage, "Really? Are you so willing to die that you refuse my help? Come, let us go back home, a warm hearth and a good stew is what you need." After a long pause, Lethan gazes at him, his pupil dilated in his madness "Home? I know of no such thing, do you mean the flowers around me? Look how softly the light falls upon them, beautiful isn''t it? You must get some for yourself sometime." Hulm''s eye widens in confusion, "What nonsense are you babbling? I talk of the cave, not flowers. Let''s go before the weather gets any worse, we need to leave as soon as possible" Lethan steps back a little , "Leave? No I like my glade thank you very much.Unless...you have come to take me away haven''t you? Just like they did before, they made you do it again didn''t they?" His voice rises in pitch and he continues to hastily back away from Hulm, "No, never again. I will never go back to that room, to be dusted off every decade just to seal up a simple demon and then put back with no thanks. I''m with Bessa again, at last. You can go tell the Archchancellor that his tool is taking a vacation, for an undetermined amount of time" He begins to run away , lost in his madness with the whispers egging him on. His crazed laugh echoes through the plains, ending abruptly with a fall. Hulm tries to catch him, but he disappears and falls down a large precipice, his figure lost amongst the depths. Hulm waits for a few moments hoping to hear some sign that he was still moving. None came, and he curses in disappointment as he reluctantly goes back. Sometime later, an echo is heard. **** Lethan lies on the ground cradled by soft snow. His left eye opens, and it reveals an endless void. A dark aura emanates from his body as it begins to twitch and spaz about. Like a marionette he rises, propelled by some tangled strings he lurches around. His legs get tangled in his arms, and temporarily he tries to lift himself with his head. Soon though, the movements of the body are remembered and he begins to stagger about in at least some orderly fashion. A voice rings through unseen caves and brings with it the coldness of the grave. "At.....Last.....They..said...I would fail....but here I am, I , Nephtym have conquered death " a wicked laughter is swallowed by the surrounding cavern. "Now what to do what to do....." he begins to mumble as he wanders about , "Ah, I see, so convenient. To have my host bring me to the very place which I desired. Fate has finally played into my hand...." Nephtym feels around for a crevice, and when he finds it chants the opening sigils. "Brythuray, Alvanh dru poKveh". A light glows from within, and the walls part to allow him to step through. He mutters again, "How quaint, the Ulduin never change their spells or methods, the same as their traditions I suppose.....well, it has no doubt proved their downfall." Dead bodies of the Ulduins lie where they died, their dull eyes staring reproachfully at his intrusion. Their bodies are scarred with the claw marks of ancient creatures. He scoffs at them, "You will bar my way no longer, neither charm nor door can stop me from my goal now." He kicks one in the head and it crumbles to a fine grey dust, the armor falling with a clang. He continues to walk through walls hewn out of ice and stone, decorated with a dull grey metal. They are empty and damaged, as he walks he avoids the rubble that had gathered there over the centuries. He stops at a tarnished door, as dull as the walls around it. On its surface embossed symbols can be seen but they are to worn away to tell what they meant or represented. He tries to open it, but the hinges are rusted and refuse to budge. Seeing this, he breaks down the door with force instead, issuing a clang and another wave of dust. As it clears a wide chamber is revealed. The many corpses of mages gather about a runic circle in the center, falling where they had made their last stand. He looks around finds the remains of one in particular, scorched and with a sword through it. He exclaims with laughter, "My dear Thrylla, so good to see you again. Ah , where are my manners. After all, one lowly mage doesn''t address a Grand Magus in such disrespectful tones. Then again, you can''t do much about it now, can you, not with your own sword stabbed through you." "And yet here I stand above you, still alive from the very research you sought to seal away. No matter what you did to me I still managed to come back, your pitiful mind can''t even begin to comprehend what I went through to achieve this. This reward, that I should be able to see you dead was beyond my wildest dreams. You who had once scorned me are now in turn ridiculed by me. So pass all imbeciles, " He spits and leaves the chamber. "Hmm...where was I ...Ah yes, my studies. I wonder if their pitiful forces had managed to break through, not that it would have mattered. " He resumes walking, and reaches a door. It is plain and simple, nothing giving away the contents inside. The doorknob and locks are invisible, he speaks to open them "Krylmu van akhet, Zeraptu vo lo thruta, Abrekara telphura, hagharbaprobnet." With a slow groan, the door slides downwards into the ice, moved by an ancient mechanism. He snickers, "Figured as much, they didn''t even manage to pass the locks. I wish I could have seen their faces when the fireball exploded in their midst.....ah well, lets see what''s inside shall we? " He enters the room, its insides as plain as the door that had restrained it. No magical instruments line the desks, no books or tomes of ancient knowledge decompose in a corner. The only things that occupy the room are dust, and a bed. He speaks several more syllables, and a box appears. Its ethereal surface lies on the 8''th plane, scarcely visible even with his magic. He smiles , his eyes flicker over the box rapidly, lusting for the contents inside. He begins a droning chant, twisting words flowing into and over each other, a pulse escaping the box at each one. He doesn''t hear the entrance of a creature through the opened walls or its sharp-pitched cry as it sniffed the air, searching for its prey. This tale has been unlawfully lifted without the author''s consent. Report any appearances on Amazon. At the end of his chant the strongbox opens silently.He reaches with his hands and pulls out two items, so powerful they are warping the space itself. The staff is of a dark wood , a blue crystal embedded in its top. The ring is obsidian, bands of shadow flowing through it. His voice is filled with pride, "Oh how I''ve waited for this, to hold and wear these items that I constructed myself. I remember the past days of contracts, summonings, sacrifices....ah, those were the days. Crijit and Narka were at my call, doing my every whim, and the entire blathering assembly was in my palm. If it wasn''t for an accidental spy I might have even been able to open the portal without them suspecting anything. " He breaks out of his reverie, and begins to inspect the items for any malformations. Finding none, he decided that he might as well start with the ring. His smile widens as he puts on the ring, waiting expectantly for the flow of power to commence. His upturned lips turn horizontal as his eyebrows furrow together, something is wrong. Too late, another set of runes begin to glow amongst the ring and rise from its inky depths. They are as dark as where they came from, yet glow with a sullen majesty. As they float up they begin to inscribe a complex rune structure over him, twisting and turning as they fit into their places. He struggles to read it with a worried voice, "Thvulm? no , wait...that''s Drem paired with Lutwyn, what are they....no, god no, they have Usreala in there as well, for gods sakes no!" He waves his arms at the floating runes desperate for anything to break its progress, "Blit! Varagraph! break damn you, Trilyhfg, Crifgh Altarmi, aargh." His words end as the runes contract, sinking into him and binding him in their many circles. He closes his eye, preparing for the pain to come. Yet again, nothing happens. He opens his eye hesitantly, not feeling any different even after the runes had passed. His eyes glance at the ring, but a relieved sigh escapes him. The ring is dark once more, no more runes are spilling forth. He walks out of the room, his steps slipping across the marble as he makes his way towards the exit, when the creature appears. At first he''s taken aback, but he flaunts his staff and speaks, "Really? I am stopped in my tracks by a mere Glyth? You pitiful vermin shall be the first to fall under my staff. Feast your eyes on power you will never have, nor live to see again. Ajisy, val Halmar" The staff glows with an otherworldly force. Glimpses of the other planes flicker through its crystal tip as the mage cocks a grin and continues to chant. Halfway done, the glow fades and the runes falter as the magic fails. The staff shatters into thousands of tiny fragments, pelting him and the creature, soon he is left with nothing but an empty hand. The creature stares at him, wondering what was supposed to happen. It sits back on its haunches a bit confused at the whole proceedings, a bright light then a shattering and pelting of some random sticks. It tilts its head quizzically at him, as he begins to run. Its maw parts in a toothy grin, well this it could understand, finally its prey had done something that made sense. It leaps and begins to chase him through the halls. Left, right, and back again Nephtym leads the creature. His steps are disjointed, and his breath comes out in harsh gasps. Periodically he would look back, only to see the monster and speed up his pace. The Counting room! This is where he would lead it, but alas, it had caved in long ago. He turns into another hallway, steps pittering over the cobblestones. He runs through an ancient dining hall, banging into wooden tables corroded and malformed with rot and leaving dust in his wake. He kicks one of them into the creature, it barely pauses as it rams through it and the worn shield that follows. Gathering speed, he slides his body into a narrow hallway, breaking a couple cobwebs as he does so. The creature pauses, sniffs the opening and attempts to get a paw inside. When that doesn''t work it walks off, intending to capture its prey via a different route. He leans against the walls and catches his breath, as he relaxes he looks up for a moment. Slowly crawling down the sides were thousands of tiny spiders, eager to have a meal that was so easily presented. He lets out a panicked scream, sweat covering his face as he recognizes them as Gavarian Mothbiters, known for the excruciatingly painful deaths they cause. He squeezes alongst the hallway, dodging the hungry swarm. He recklessly crawls out, barely escaping their hungry tendrils. On his elbows he glances up, and views the creature grinning at him from across the hall. ¡°By the Gods!¡± Scrabbling onto his feet, he runs as fast as he can away from both creature and spider, the heavy footfalls echoing through the empty corridors. A closet beckons, a sturdy door leaning half open. Nephtym rushes inside and slams it, barricading the door with buckets and shelves that lie scattered about. He looks up and views a broken roof and a blizzard raging across a twilight sky. He starts to climb up but hesitates, not wanting to freeze himself out there. A loud slam interrupts his thoughts as the doors rock back with the blow, the creature has found him and refuses to wait. Its eye views him through a hole in the door, telling him to wait a little longer, it will be right down. As the hits continue he speeds up and jumps out into the storm, dashing through the snow in escape from the threat behind him. The creature manages to break down the door into splinters but is greeted with an empty room. It tries to climb up but falls down quickly, the shaky roof not able to support its weight. It looks around uncertain, releasing several keen wuffles, and seems to give up as it heads back outside into the halls. It shambles about discontentedly, annoyed with the entire situation. It had chased the darn mage all across the valley, even fallen off a cliff just to get him, and he gets away just from climbing a wall. Its musing are interrupted by a cloud of shadows. They seem to spin around in circles, gradually forming a humanoid shape. Flocks of glyphs twirl inside the cloud, runes inscribed on dark iron floating in midair and giving a certain substance to the creature. They flare occasionally, releasing pulses of light amongst the darkness like miniature thunderstorms. It turns around to regard the creature, a thin monstrosity of a meter in height. Its heavy footsteps , disproportioned to its size, crunch the ground wherever it walks. But none of them are heard, sound seems muffled around it giving a mute silence to its passing. It barrels through, barely noticing the creature that it pummels into the dust, and continues marching towards the object that it''s spelled to protect. Into the snow a figure falls, but then staggers back up again. This is not the first time for Nephtym, the body is on the verge of breaking down and collapses frequently, only to rise at Nephtym¡¯s insistent commands. His haggard face sports new bruises, and a tinge of blue is not the only reaction to the cold. He keeps going despite its protests, although shambling a little slower now. A spiteful frown is seen, to have come so close only to be chained and bound to such an insignificant speck of a body. Blasted Thrylla and her conclave, they had no doubt snuck in and tampered with his gear. He had been too lenient in inspecting it, he should have cast a divining spell at least. It''s too late anyways, this blizzard has no regard for him and is intent on burying the body. None of these bloody mountains or trees had been here when he went into his long sleep. His sense of direction is too skewed to find a way to safety, limited to wandering randomly in hope of a lucky break. Then a weak smile alights his face, Lethan might know, he had after all been here before. He begins to ransack the mages recent memories, trying to figure out a path back to Hulm''s place based on his and the mages combined knowledge. He manages to get a general idea and forces the body into a shaky run, knowing that if he should stop he won''t get up again. Sometime later he collapses, his strength gone and his vision dwindling. However he sees Hulm approaching , he had made it to the cave. He goes back to sleep, his mission done and the precious body saved. Lethan awakens, still mad and dazed from the journey. He begins to ramble, "Darkness that isn''t dark, light that isn''t light." He lets out a cracked laugh, "Oh the things they teach, the wonders and the instruments, so many creations lost when they fell." His smile is gone and he stares at Hulm with intensity, "I don''t think they''re all gone though, some might come back. Come back and...." The grin comes back, "Bring me flowers for Bessa, she''ll like that wouldn''t she" His murmurings continue even with Hulm picks him up and carriers him back inside the cave. They only cease once he falls asleep, warmed by the hearth and the stew that Hulm had fed him. Hulm watches Lethan as he lies there sleeping, wondering what in the world could have brought him to this madness, and what creations he had mentioned. Somehow they didn''t seem like the nice and simple ones.... A couple days pass , with the mage mumbling things from his wild dreams, sometimes waking up screaming but not remembering why. Fragments of old languages and twisted runes tumble out of his mouth, occasionally calling Hulm by many other names. The storm continues to rage outside, and on the third day the mage regains his sanity enough to talk with Hulm. A thin whisper of a voice speaks, "I don''t know what happened to me. I remember walking across an icy plane and arguing with...whispers.." He coughs briefly and continues, his voice gaining strength as he went on. "They told me of power and of riches I could have had, someone I could have been. I don''t remember much of that, only that I managed to see you for a moment. For some reason I remember feeling angry at you, I don''t even know why. I''m sure you saw me fall, it wasn''t as bad as it seemed to be, the snow had cushioned my fall. However soon after, it wasn''t me who stood up and walked around...it was someone else." "He called himself Nephtym, and traversed the citadel searching for something. I think the ring I have is what he wanted, although he seemed to rage over it. I don''t remember much more, other than a scant few fragments of chanting and runes glowing the rest passed in a blur." Hulm nods thoughtfully as Lethan goes back to sleep. Why in the world would a darkness possess the mage, only to leave as quickly as it had come. He has his suspicions, but only time would tell if the thing still lingers. He sits back and continues to watch the mage as he lies sleeping, thankful that the nightmares that had plagued Lethan were over. Later in the night, a silence descends. Hulm wakes up and glances around, there was a raging blizzard just recently and it was unlikely that it would end so soon. As he turns around and views the caves entrance, he sees a fearsome sight. A cloud of shadows, darker than the night around it, slowly steps into the cave. In its body float glowing runes in complex patterns, releasing flashes of light as they hum through the air. Its face only had what could be called a mouth, the rest a formless and smooth black. It stares at Lethan, quietly stepping forward as cracks emitted from the floor. Hulm reaches for his dagger, keeping his eye on the creature and watching for any sign of hostility. He throws the blade, and it whistles clean through the creature with no apparent harm done. It stares at him for a second but then resumes pacing towards Lethan. Hulm goes tense, a worried frown across his face. The creature raises an arm prepared to strike a blow at the lying mage. Hulm mouths ancient words, unheard in the creatures vicinity, and the cave dazzles with a blinding light. Hidden runes cover every inch of the caves surface, summoned by Hulms call. They swarm and gather in a frenzy, pushing back the creature like a cloud of gnats. Its own runes begin to flare and fight, but the others are too many for it and it''s thrown back in a pulsating shockwave. A sphere of darkness forms around it, binding it and imprisoning so it could do no harm. Hulm relaxes, glancing at Lethan to make sure he was safe. Lethan had woken up by now, staring at the sealed creature. "I remember this as well, this cold and aged darkness was in the chamber with the ring, lying in wait for something. I think its after me, it was probably sent to guard it." Hulm swears and replies, "That damn things a Shadow Golem, why the hell did you have to go and get it over here. They are near invincible and guard relics of the old. They are formed of runes unbreaking, and kill without a moments thought. Worse still, they never, ever, rest or stop." He turns to the mage and gestures for him to stand up, "Pack up, won''t have much time. We need to leave as quickly as possible, I think I know someone who can help in Aclyth." They turn to look at the runes, and they shiver from what they saw. The runes are going out one by one, flaring suddenly and then lapsing into nothingness. With the pressing time on them as the runes continue to go out, Hulm quickly gathers the provisions for a journey, packing everything he could into multiple satchels along with Lethans help. He yells for the mage to follow him, and they run away into the blizzard, as far away from the beast as possible. The creature senses their leaving, and quickly tears the remaining runes to shreds. A patternless shrieking scrapes through the blizzard and cuts at their ears, as it screams out what seems like words. It begins to chase after its prey determined to catch it, its footsteps marking huge holes in the ground where it ran. They reach a frozen river , a raging current flowing under it with a bed of ice above. A road leads onwards, but it is too far for them to escape the creature that is gaining on them. Hulm shouts, "Step back! The undead are weaker over running water." He raises his axe and staunchly stands against the approaching monster. With a sudden jerk it stops, staring down into the water. It tries to step forward, but the ice cracks and it nearly falls through. Hulm steps back, mincing as far away from the monster as he can. His eye scans the ground it had stepped on, it wasn''t likely to step on the ice anytime soon. Perhaps it couldn''t even cross. However these doubts are dispelled as the creature pulls yet another card from its shadowed sleeves. Runes float and gather at its feet creating a strange and darkened contraption, a pair of boots with blades in their soles. It steps forward slowly at first, but with increasing speed it seems to float across the ice, dashing towards the mage. Hulm lunges to intercept it, and manages to make a solid hit against its shoulder. The hit has it spin across the ice and hit an icy wall with a loud crunch. Its face turns to look at him, regarding him now as an obstacle to be disposed of. It crouches down and braces itself against the wall, and then it shoots off towards Hulm, a streak of darkness skating across the ice. Runes flash and dart around it, striking at Hulm in little whispers of light and darkness. He parries most of them, the remaining few making superficial scratches across his skin. The rhythmic hits form their own tune as they dance across the ice, shadows clashing against each other. The golem spins with the fluidity of a dancer, sliding about and using its hands to score deep wounds in Hulm¡¯s body. Meanwhile Hulm stands still, a un-movable wall of flesh repulsing the shadow. Soon this number will end, one of them dead and bleeding on the floor. At this rate it seems that Hulm would be the one to fall, his movements becoming sluggish and his strikes beginning to falter. The golem senses its advantage, and presses in to finish him off, which proves to be its first mistake. No longer tired, he quickly swings his blade and cuts through it, dealing a heavy wound. Panicking as it had not felt pain in many years, it rushes back against the wall and commits its second mistake. He says an Ancient Wyrd and throws a shadowed dagger, hitting the outcrop of ice above it. A violent explosion shakes the cliff, and a chunk of decent enough size to be called an iceberg tumbles down onto the golem. It attempts to reach and grab Hulm , but it misses by a scant inch. Its cries sink into the depths of the raging river as the current carries it away. Hulm staggers back to the mage, wounded and exhausted from the ordeal. It had taken nearly all he had to cast the Wyrd and swing his axe. He manages to croak out, "Lets go....the time the river bought us will not last long, we must hurry to Aclyth. I''ve heard of an artificer there who could maybe help us, although I''ve also heard that he''s a bit...queer." They leave for the city, Hulm hanging onto Lethans helpful shoulder. They fade into the distance as they walk over an ancient road, still hunted by the creature. Ch.3: Aclyth Authors Note: Hi ya all, here''s another chapter for you. I''m in BAD need of a good PR, it will help tons and speed up the work if they could work on my own time more or less. I hope this chapter is closer to what you guys are searching/waiting for, and I toned down the descriptions quite a bit. I have 5 + plot twists ready for ya, so just keep waiting and they''ll come. I have a lot of plot ready, at least 2-3 chapters (my size remember, big) ready, and I''m planning for more. Comment on the characters if you want, who''s your fave etc. Comments on plot, grammar or whatever, style, ANYTHING that I''m doing right/wrong will help. So without further ado, the chapter you''ve been waiting for !!! ############################################ Aclyth, a city of merchants. Swarms of people of all races are running about stone stores and wooden shacks.They are intent on getting to their homes or their jobs, oblivious to everything around them. Nearby shops are screaming that they are selling furs, tools, and ¡± doesn¡¯t this look lovely madam¡± . Not a single moment must be wasted, the day must be wrung dry for coins to fall into their lap. They fall upon the few travelers that they manage to catch from the herd. Like angry sharks they zoom about, demanding that he buy their brand instead of someone elses. The travelers argue back vehemently, trying to save as much of their wallets as they could. It doesn''t help, the merchants have too much experience to let such juicy prey away. Soon the travelers leave again, their shoulders heavier and purses lighter, and the yelling resumes. In front of a particular store, a small shack called "Al''s Wearables" , a thin merchant is having a similar discussion with the owner. Holding out spools of questionable thread, he wheedles, "Sir, I believe these threads would grace your fine establishment. Look at their luster and their nice thickness, it would do you good to use them in your shop. Think of all the noble cloth you could craft, fine riches for your pockets." The large leather-maker stares from behind a small hedge on his chin. He says in a thick nordic accent, "I do not need your thread. I have all I need. Go avay, if someone come I sell, if they do not come, I do not sell. Your silly thread is no good. Goodbye" The merchant protests, "Come now, look how sturdy they are!" He pulls on one of the threads, only to have it snap into pieces. He curses his luck, but still perseveres. "Ignore that, just a minor fault in the thread. Say, I could cut you a deal, buy two get one free. That''s about thirty percent off for ya, what do you say?" Al doesn''t say anything and just walks back inside, slamming the door. The merchant curses again and waddles off, trying to find another target. He spots a pair of buyers and eagerly dashes over, intent on being the first one. "Come now, your robe is in bad repair isn''t it? Well with these threads your problems will go away, all crystal clean and sturdy. I''m having a special offer today, buy three get one free, its a chance you shouldn''t miss. Only three copper a spool, cheap for a thread of this caliber." The smaller one ignores him, intent on looking about the city as he searches for something. Deeming him unimportant, the merchant turns to the the one next to him. To achieve this he has to lift his head up a couple of inches, the others size being a tad frightening. He mumbles off nervously, "Er...Sir, I don''t suppose you''d like to buy them either? They''re quite nice threads.." Receiving only a glare, he steps back a little and ends the discussion, "Well I suppose not. Pleasure doing business with you." He begins to run away from them but is stopped by a yell from the robed one. "Hey! Come back here, I didn''t finish examining your thread." He frowns as he approaches, uncertain of the change of mind. He creeps up to a safe distance and asks them what they want. "What do you¡ª" He gets broken off, "Listen, we know good quality thread when we see it, the same for good news. Perhaps you can be some help in...other...departments." The merchants eyes alight with greed, these fellows were quite right after all. He gives them a wide smile and begins a torrent of words, only to be interrupted again. The robed one negligently waves his hand and tells him, "We don''t have time for gossip. Do you perhaps know where an Artificer called Malwyn is? We''ve been searching for him but haven''t had luck so far." The merchants eyes turn into a narrow squint. He quietly says, "Why are you asking questions like that? Don''t you know.. Ah nevermind, stupid foreigners. I advise you not to get mixed up in this business, many a poor customer has met an unfortunate end. The most I can help you with is¡ª" He stops, examining his customers thoroughly. The inspection doesn''t do them good, as he says in a acrid tone, "I''ve changed my mind, I won''t deal with mages. You can go and do whatever you please, just outside of Aclyth. Goodbye." He turns away, and resumes selling thread while yelling at the top of his lungs. A heavy hand on his shoulder stops him. "Talk, you know something and it would be better for you to tell us." He freezes and begins to shout, "What do you mean, talk. How dare you lay a hand on someone like me, I''ll have the city watch down on you in seconds! Unhand me you¡ª" The robed one interrupts, "We''ll buy eight spools, that''s far more than you''ll sell in a day. Say, have you heard of where the Artificer was?" With a voice dripping in honey he replies, "Why yes, this is a completely different matter, you should have done this from the start. I think the best thing for you is to go three streets over there," He gestures a bit eastward, "you''ll find his old shop, the rest you''ll know when you get there. Now about that thread,..." An expectant look follows, which the pair pays off with the agreed amount of string. Satisfied, the merchant joins the throng of those harassing a couple of tourists, which by now are so heavily laden with gear that they need two helpers. After a quick discussion amongst themselves, the pair wandered off in the given direction. However, the market street took its toll on their purses, it was nearly impossible to move due to all the merchants. The swarm would prance about you in a cacophony of slogans, trying to get you to look at their wares. The only way to move forward was to buy something from them. They¡¯d start moving, then were blocked in a moment later. They began buying things randomly, based on where the merchant was standing rather than their goods. Two streets later the merchants lost interest, and the pair managed to get out of the horde. They went into a side alley to recount their losses. They had managed to get out after buying only a few items, some apples, a horseshoe, a bar of "Horse Loved" soap, and several glasses of a suspicious "Lovers Tonic". Discarding these into the nearest trash bin, they continued following the merchants¡¯ directions. After arriving at their destination it takes them a while to realize that the dump in front of them is actually a shop. Its tattered sign lies skewed, missing so many letters that the only thing it said was ¡°M l¡¯s Ap t ry¡± is here. The windows are broken and the walls laced with cracks. What remains of the door is happily decomposing into a sandy mush. They glance over the decrepit store, not believing their eyes. ¡°This was where the tinkerer lived?¡± Upon further inspection it turns out that he didn''t, but possibly may have at some time or another. They go outside and the large one slams his fist on the wall, "The damn merchant swindled us. When I get my hands on him I''ll¡ª" His partner calms him down, "No, stop it. There''s probably another reason for this, perhaps he had died or moved someplace. Lets ask the neighboring shops." They choose one at random, a tailors called "Buttons and things". They walk into the shack, and are greeted by a small and stooped man. "Greeetings young travelers, just how may I help you today?" "Could you be so kind as to tell us what happened to the Artificer next door?" The plastered smile curves into a frown, and the owner backs off. "Oh dear I just realized, it¡¯s nearly noon. Better close up the shop, sorry." "But¡ª" "Nonono, closing up shop. You have to leave" He ignores their protestations and shoos them outside, after which he dashes off into the marketplace. The large one asks the other, "Lethan, what the hell was that all about." "How should I know, typically a merchant acts like we bless the very ground we walk on. Why are they so afraid of the tinkerer?" Lethan shrugs and says, "Might as well check out the other shops, hopefully at least one will be of use."