《Star Cosmic》 Chapter 1
| [Welcome to Star Cosmic, you doorway to a world of exploration and conquest] |
| [Please enter you name] |
| [You have entered ¡®Tobias Forza¡¯ as your name, is that correct?] |
| [Yes|No] |
| [Welcome Tobias Forza] |
| Now let¡¯s create your character for the game shall we? Please enter you gender and race to get started |
| [Earthling] |
| [Earthlings are the direct descendants of humans born on Earth. Prideful and arrogant at their worst, they are loyal and steadfast to their allies. Most nobles houses of the Imperial Empire are Earthling, and being an Earthling entitles one to the favor of the royal houses.] |
| [Being genetically pure, Earthlings do not have any inherent advantages over the other races. However, they are the most numerous and well-educated race. Earthlings receive a bonus to Diplomacy and Engineering feats] |
| [Titanling] |
| [One of the two other races descendant from Earth. Titanlings are the mixed descendants of the missing Titan colony and a race of alien masters. The Titanlings overthrew their oppressors and willingly rejoined the Empire of their own volition, a decision that many hold mixed feelings over. Due to the blood of the now extinct aliens running through their veins, Titanlings have a higher average height than Earthlings and are typically much stronger] |
| [Titanlings are professionals at using their minds and hands to create, adapt, and destroy technology. They receive a bonus to Engineering and Soldier feats.] |
| [Euripidite] |
| [The last race descended from Earth. Following the creation of the Imperial Empire, a group of philosophers and scientists left due to moral disagreements with the new policies. They founded their own system of Euripides and lived a lifestyle devoted to studying ways of thinking and meditation. After years of careful tutelage and genetic engineering Euripidites have evolved into what they consider the perfect humans. They have gold skin and long hair dressed into a variety of braid styles that denote their status in their society. Euripidites were unwillingly added into the Empire, but maintain an independence not seen in other systems within the empire.] |
| [Euripidites are masters of language, logic, and strangely martial arts. As part of their meditation, Euripidites are adept at any number of martial arts or firearm practices. They receive a bonus toward Soldier and Diplomacy feats.] |
| [Earthling starting locations:] |
| [Earth space base 01 | Mars port 04 | Pluto jump gate station] |
| [Choose Profession:] |
| [Engineering | Diplomacy] |
| [Engineering chosen] |
| Choose Emphasis Area: (All feats and skill within your emphasis will receive 5% more exp) |
| Spaceship (general) | Weapons (general) Armor (general) | Space Station (general) Colony (general) | Invention |
| Choosing an emphasis area will not prevent you the player from working in other fields of engineering. The choice only reflects which area your character will specialize in. Also you will be asked to choose a specialization within your emphasis. These choices can be changed in the future so long as you complete certain quests |
| [Spaceship (general) chosen] |
| Choose Specialty Area: (All feats and skill within your specialty will receive 5% more exp) (This exp boost stacks with the emphasis boost) |
| Navigation | Weapons Shields | Engine |
| Greetings Tobias Forza, Welcome to the Pluto Jump Station Immigration office Congratulations on making it here You have chosen to specialize in Engineering, with a specialty in Spaceship Navigation As a human engineer, you will receive 5% more exp when dealing with spaceship skills and 10% more exp when dealing with navigation specific skills. In order to hep you find your first career, please help us fill out your personnel card. You have: 10 stat points to distribute |
| Tobias Forza | Human Engineer Spaceship(General) Navigation | ||
| Soldier | Engineer | Diplomat | |
| +0% | +5% | +0% | |
| +5% | |||
| Skills: | |||
| Spaceship Design: | Able to read, learn, fix, and build Spaceships Beginner 1 | ||
| Map Reading: (Space) | Able to read, learn, and create space maps Beginner 1 | ||
| Weapon Mastery: Pistols | Able to use pistols | ||
| Weapon Mastery: Tech weapons | Able to wield tech weapons Includes: stun guns, lasers, sonic blaster | ||
| Armor Mastery: Light Armor | Able to wear light armor | ||
| Armor Mastery: Shield Generator | Able to wear small shield generators | ||
| Stats | |||
| Strength: 10 | Melee weapons, armor, carrying capacity, stamina | Dexterity: 10 | Guns, item creation, reflexes, stamina |
| Intelligence: 10 | Exp bonus, blueprint, artifact discovery, spaceship | Cunning: 10 | Dialogue, military planning, theft, spaceship |
| Imagination: 10 | Blueprint, military planning, item creation, spaceship | Charisma: 10 | Exp bonus, dialogue, theft |
| Stats | |||
| Strength: 10 | Melee weapons, armor, carrying capacity, stamina | Dexterity: 13 | Guns, item creation, reflexes, stamina |
| Intelligence: 13 | Exp bonus, blueprint, artifact discovery, spaceship | Cunning: 11 | Dialogue, military planning, theft, spaceship |
| Imagination: 13 | Blueprint, military planning, item creation, spaceship | Charisma: 10 | Exp bonus, dialogue, theft |
| Thank-you for completing you Personnel Sheet Once complete, you will be unable to redistribute stat points. Be sure you are happy about your choices before continuing. With you current choices, you are best suited for: Pilot Surveyor Tech Researcher Tech Mercenary Note: these are only recommendations. In Star Cosmic, the universe is your playground and you can do anything you want. In any of these jobs sound right for you, then when you exit immigration, head to the main pavilion where you can find trainers, quest givers, and employers. Choose your future. Welcome, to the Pluto Jump Station. |