《Arnar the Dungeon》 Prologue Darkness. The rush of images. Memories? So familiar yet so distant. Then the cacophony of voices getting louder and louder. Silence and then the voice¡ Why does it hurt so much to hear it? What is this pain? I can¡¯t understand the words, can¡¯t see the person, I think it is the person. He says something. No! He is calling me! I must answer him. Why can¡¯t I hear him? Why? Flash of light. Darkness.
| Name | Arnar | ||
| Rank: | H | Level | 0/100 |
| HP | 30/100 (5000) | Mana | 5000/5100 |
| Floors | 1 | Rooms | 1 (70) |
| Titles | 5 | Skills | 9 |
| Status |
| Inhabitants |
| Traps |
| Miscellaneous |
| Notifications* |
| Rebirth complete Commencing memory wipe |
| Resistance encountered Implementing Safety Protocols |
| Memory wipe at 99% Memory wipe failed. Imparting basic information and instinct aborted |
| By sheer power of your will you managed to retain what was the most important to you; your name. You gained new title: Consumed by RageThe narrative has been stolen; if detected on Amazon, report the infringement. You gained new title: Defiant You gained new title: Self-Named Dungeon |
| Your title Consumed by Rage granted you a new skill: Transcendent Rage [S] Lvl: Max While enraged you are able to overcome all limitations and bring about the impossible. Warning! You are unable to stop this skill until the change is completed. If you run out of mana your life is consumed instead. Health points lost through this skill lower max HP available and take considerable effort and time to be recovered. |
| Your title Defiant grantedyou a new skill: Indomitable Will [SS] Lvl: MAX You are impervious to any attacks, restrictions or influences focused on your mind. All skills and effects dependant on your will and mental fortitude are extremely likely to succeed. |
| Your title Defiant granted you a new skill: Bulwark of Destiny [B] Lvl: MAX If user¡¯s HP would drop below 1 HP this skill will trigger with 5% chance. As long as you maintain sufficient concentration your health won¡¯t be reduced below 1 HP. Activation and result highly reliant on user¡¯s strength of will. |
| Congratulations! You now have a name In contrast to the Blessed Races monsters, creatures and dungeons do not have names inherently and cannot be named without significant expenditure of power, mana and will. However; when they do receive the name their power grows depending on the strength of the naming party. Warning! When naming weaker creature with a strong name there is a risk of rejection (recipient will never be able to bear a name) or death. You gained +5000 max mana Your potential, learning speed and mana recovery was enhanced Further bonuses may be uncovered later You gained new title: Self-Named Dungeon Names you will give will take more mana but will grant greater power. The risk of rejection or death will be lessened. |
| Your title Self-Named Dungeon grantedyou a new skill: Appraisal [AAA] Lvl:Max In order to name you need to know what you are naming. This skill will reveal the details of perceived object (both animate and inanimate). |
| Your title Self-Named Dungeon granted you a new skill: Unparalleled Insight [SSS] Lvl: Max Proper naming require more than a glance into the namelesscreature. You need a profound understanding ofthe very essence of the beingyou wish to name. Additionally this skill will grant understanding of any basic and elementary concept when first encountered. Gaining understanding of more complex ideas will be significantly accelerated. |
| You have managed to impress one of the higher powers You were granted a new skill: Simple Foresight [C] Lvl 1/20 You will be able to predict consequences of your actions better |
| You have managed to impress one of the higher powers You were granted a new skill: Simple Farsight (Present) [C] Lvl 1/20 You will be able to occasionally experience visions about present events, pertaining to you, happening in limited range relative to your position. |
| You have met requirements for the new title: The Seer Your wisdom and ability to comprehend intangible was enhanced. |
| Your title The Seer advanced your skill Simple Farsight (Present) [C] lvl 1/10 advanced to Enhanced Farsight [B+] lvl 1/35 You will be able to experience visions about past and present events pertaining to you. Level of the skill and relevance to you affect both clarity and a chance for the vision to occur. |
| Your title The Seer advanced your skill Simple Foresight [C] lvl 1/20 advanced to Foresight [B] lvl 1/25 You will be able to predict consequences of your actions better |
| Your title The Seer reacted to skill Unparalleled Insight and granted you new skill: Foreboding [A] lvl 1/50 You are able to sense present and future danger resulting of yours and others¡¯ actions. You will be able to know actions needed to avoid unfavourable outcomes instinctively. The higher skill level the sooner you will feel the danger and the clearer the steps to avoiding them will be. |
| New skill gained: Advanced Concept Visualization [AAA+] lvl 1/110 You are able to create mental matrix containing all information about an object. You are able to freely modify created object and when ready copy it into reality. It can be then created or spawned traditionally or realized immediately through effort of will. The cost for of instantaneous realization depends on complexity of object and usually is much higher than traditional methods. It can be partially covered through suitable material and in case of failure both material and mana used is lost. |
| Congratulations! You have created your first monster. You have chosen Grootslangs as your first dungeon race. Advanced Concept Viualization [AAA+] has advanced to 15/110 You have gained new tittle: Reviver of Myths All your ancient and legendary creatures in your dungeon will enjoy bonuses to longevity, growth speed and reproduction rate. Some races may gain additional bonuses. Grootslangs (Ancient creatures) will have enhanced intelligence, psionic skills and magic affinity. |
| Race | Grootslang (Ancient) | Subspecies | Azure Grootslang |
| Class | The Voice | Subclass | N/A |
| Rank | B | Level | 37/100 |
| HP | 12000/12000 | Mana | 3000/3000 |
| Titles | 3 | Skills | 8 |
| Titles | |
| Ancient Monster (Innate) | Through your veins flows the blood of ancient being which withstood the test of times. Passing millennia refined it, purified it and rid it of anything unnecessary. While it makes evolution an arduous task it also provides you with abundant life-force, quicker regeneration, enhanced lifespan. It additionally accelerates learning and development of compatible skills |
| Arnar¡¯s Creation (Innate) | The blessing of your maker fills you with a purpose, as long as you remain loyal all of your attributes will be strengthened. This bonus will be doubled when you are in the vicinity of your maker. Your creator chose psionic talent as a special trait for you, all relevant skills will be stronger and will progress at double rate. Warning! Betraying or renouncing your maker will result in negative consequences. |
| Dungeonbane (Innate) | You and your ancestors devoted yourselves to the destruction of dungeon cores. You will be notified of any dungeon cores in your immediate area and will receive a bonus to fighting any dungeon spawned or born creature.Support creative writers by reading their stories on Royal Road, not stolen versions. |
| Skills | |
| Advanced Psionics [AA] lvl 60/75 (Racial) | Ability to wield and mold psychic powers to your will. |
| Mind Scour [AA] lvl20/75 | Advanced form of mind reading capable of reaching beyond surface thoughts. Warning! The danger of damaging target¡¯s mind rises sharply with an unwilling target. |
| Mind Sculpt (A) lvl2/50 | Remoulds target''s mind according to your directions. Warning! Even the simplest changes may bring drastic side effects. Ideas in direct opposition to target¡¯s core believes will either shatter or destroy target¡¯s mind. |
| Strong Paralysing Venom [B] lvl1/25 (Racial) | Venom capable of paralyzing the target. Effects vary depending on the subject, weak ones may die and strong ones may be unaffected. If you are capable of producing different venoms you may choose which one you wish to use. |
| Pandemonium Venom [A] lvl 6/50 (Racial) | Strange venom affecting only targets mind and will. It can cause hallucinations, lower target¡¯s intelligence and increase susceptibility to suggestion and psionics. If you are capable of producing different venoms you may choose which one you wish to use. |
| Hardened Diamond Body [SSS] Lvl Max (Innate) | You are granted a full immunity to poisons, venoms and disease bellow legendary rank. Legendary rank afflictions have halved effect and are twice as easy to cure. |
| Ageless[¦Ø] (Innate) | You mature 3 times quicker than normal and then stop aging. You are immune to any effects that would normally cause aging or age-related death. Loss of life-force will cause lack of energy, lethargy or coma instead and can be recovered from with time. Waring! You still can be killed or die due to life-force reaching zero. |
| Legacy bestowal [¦Ø] (Innate) | As a being with infinite lifespan, you may one day reach a point when you yearn for release. When this desire reaches sufficient levels, you may appoint your successor. They will be granted most of your skills (unless incompatible), your knowledge and various bonuses dependant on your age and power. Warning! You will die. |
| Congratulations! You have absorbed higher ranked core (Rank G level 60/100) You gained the understanding of Dungeon Cores You know how to use your basic powers consciously Your affinity towards Earth has grown Your level has grown (+25) |
| Congratulations! You have expanded your dungeon to 70 rooms. Warning! You won¡¯t be able to create more rooms without additional floors Warning! You won¡¯t be able to add more floors without the proper entrance |
| Congratulations! You have advanced to rank G lvl 50/100 You have recovered all HP and Mana Your maximum HP and Mana was doubled All your skills increased in efficiency All your stats were enhanced |
| Name | Arnar | ||
| Rank: | D | Level | 90/100 |
| HP | 20000/50000 | Mana | 5000/75000 |
| Floors | 1 | Rooms | 70 |
| Titles: | 6 | Skills | 11 |
| Traits: | 2 | Affinities | 3 |
| Congratulations! You have named your first monster! Do you wish to bind it? Y/N |
| Warning! No option was chosen. A choice is required! Do you wish to bind your named monster? Y/N |
| Warning! No option was chosen. A choice is required! The default option is chosen. |
| Warning! Binding impossible ¨C target rank is too high! |
| Congratulations! Your monster Areth decided to voluntarily undergo the binding. You have bound Areth soul to your core. In case of death, you will be able to revive her. The cost depends on the race, rank and power of revived individual and can be lowered by retrieving the original body of the target. Unauthorized usage: this narrative is on Amazon without the author''s consent. Report any sightings.Warning! If not performed within 72 hours the target stats and rank will deteriorate while the cost will remain the same. |
| Name | Areth | ||
| Race | Grootslang (Legendary) | Subspecies | Azure Grootslang |
| Class | The Divine Voice | Subclass | Champion |
| Rank | ¦Ã | Level | 1/150 |
| HP | 500000/500000 | Mana | 20000/20000 |
| Titles | 3 | Skills | 8 |
| Congratulations! Your monster Areth¡¯s bloodline purity reached legendary rank! She is one step closer to her legendary ancestor Grootslang From now on Grootslangs in your dungeon will have a chance to refine their bloodlines with each rank advancement. The purity of eggs increased and there will be a small chance new grootslangs will hatch as legendary monsters. |
| Congratulations! You have overcome limitations of the skill Transcendent Rage. Your skill advanced to Transcendent Will [¦Å] Lvl: 10/100 In critical situations you are able to overcome all limitations and bring about the impossible. Warning! You are unable to stop this skill until the change is completed. If you run out of mana your life is consumed instead. |
| Congratulations! You have gained new title: Namer of Myths The naming of ancient, legendary, mythical creatures will be easier and will grant additional bonuses to the named one. Reviver of Myths title will grant increased bonuses to mythical creatures. |
| Congratulations! Binding a higher rank monster caused increase in rank You have advanced to rank D lvl 90/100 You have recovered all HP and Mana Your maximum HP and Mana increased All your skills increased in efficiency All your stats were enhanced |
| Congratulations! You have acquired new trait: Lord of the Serpents You have gained an advanced understanding of the serpents. All creatures with relevant bloodlines will grow stronger and advance quicker. Evolutionary requirements will be lowered while inside the dungeon. Serpents racial enemies (Arachnids, Rocs, Mongeese) will be harder to attract and less effective. |
| Congratulations! You have acquired new trait: Powerful Mind All your mental faculties are enhanced. You will subconsciously choose crafty solutions over simple ones and will avoid using brute strength. |
| Congratulations! You have now 3 or more affinities. From now on your affinities will have a direct influence on you and your monsters. Creatures with aligned affinities will grow stronger and evolve easier. Creatures with opposing affinities will be weakened and some evolutionary paths may be blocked. |
| Affinities | |
| Superior Affinities | - |
| Greater Affinities | Soul, Mind |
| Strong Affinities | - |
| Standard Affinities | - |
| Lesser Affinities | - |
| Weak Affinities | Earth |
| Congratulations! Your Affinity (Mind) gave you new skill: Thought Assimilation (Passive) [S] Lvl: Max You will slowly gain new knowledge from any sentient present on your territory. The speed of assimilation is affected by numerous factors including but not limited to: the condition of the target, target familiarity with the subject, numbers of targets, rank and willpower of the target. You cannot actively choose knowledge acquired but it will be affected by your affinities and desires. |
| Congratulations! Your Affinity (Soul) gave you new skill: Soul Inference [¦Ä] Lvl: 1/200 Once every 3 days you may target recently deceased sentient and attempt to gain new knowledge. The amount of information available depends on your and target rank, the complexity of information, the strength of the soul and target¡¯s state of mind at the moment of death. Warning! In order for the skill to work, death must have occurred in your territory and body must be present. The soul must not be protected or otherwise restricted. |
| Race | Gardening Centipede | Subspecies | - |
| Class | - | Subclass | - |
| Rank | E | Level | 1/100 |
| HP | 1000/1000 | Mana | 50/50 |
| Titles | - | Skills | 2 |
| Skills | |||
| Weak Paralysing Venom [E] lvl1/10 (Racial) | Venom capable of paralysing the target. Effects vary depending on the subject, weak ones may be paralysed for longer and strong ones may be unaffected. | ||
| Engorge [F] 1/5 | Eating vast quantity of chosen food (Yellow chalice lichen) will restore health and mana to maximum levels. After each use skill will be unavailable for 3 minutes. Cannot be used more than 5 times per hour. | ||
| Race | Gardening Centipede | Subspecies | Blue Gardening Centipede |
| Class | - | Subclass | - |
| Rank | E+ | Level | 1/100 |
| HP | 1500/1500 | Mana | 250/250 |
| Titles | - | Skills | 3 |
| Skills | |||
| Paralysing Venom [D] lvl1/15 (Racial) | Venom capable of paralysing the target. Effects vary depending on the subject, weak ones may be paralysed for longer and strong ones may be unaffected.If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it. | ||
| Engorge [F] 1/5 | Eating vast quantity of chosen food (Yellow chalice lichen) will restore health and mana to maximum levels. After each use skill will be unavailable for 3 minutes. Cannot be used more than 5 times per hour. | ||
| Agile focus [D] 1/15 | For 30 seconds damage you inflict is reduced by 20% but your speed and reflex is doubled. | ||
| Race | Gardening Centipede | Subspecies | Red Gardening Centipede |
| Class | - | Subclass | - |
| Rank | E++ | Level | 1/100 |
| HP | 1250/1250 | Mana | 175/175 |
| Titles | - | Skills | 2 |
| Skills | |||
| Weak Paralysing Venom [E] lvl1/10 (Racial) | Venom capable of paralysing the target. Effects vary depending on the subject, weak ones may be paralysed for longer and strong ones may be unaffected. | ||
| Berserk [F] 1/5 | All your attributes are increased with HP loss, up to 150% at 10% HP | ||
| Barbed Carapace [D] 1/15 | All ranged attacks have 75% chance of being deflected inflicting only 10% of their damage. Melee attacks deal 20% less damage. | ||
| Name | Maisoon el-Sharef | ||
| Race | Human | Subspecies | - |
| Class | The arch-mage | Subclass | Mind mage |
| Rank | Sapphire | Level | 218/250 |
| HP | Unknown | Mana | Unknown |
| Titles | Unknown | Skills | Unknown |
| Congratulations! You have gained a new skill! Skill modification [C] lvl 1/20 You now have greater control over your skills. With effort, you can add permanent changes to your skills. If the change is significant enough you may save it as a separate skill. In conjunction with a skill able to pass or teach skills, you may impose restrictions on the skill use, increase the cost of the skill, exclude certain effects or limit its effectiveness. |
| Congratulations! You have met requirements for new trait: Enlightened Trainer You have realised that skills should not be passed freely and some need tight restrictions. You can pass skills up to two ranks higher than otherwise would be possible. You are capable of imposing a wider range of restrictions and they are up to five times harder to overcome. You are able to tie one restriction to the skill in a way that bypassing or modifying it will make skill unusable or forgotten. It takes ten times the mana to pass the skill. |
| Skill Crystal of the Skill Bestowal [C] (Quality: Epic) |
| Grants the skill ¡°Skill Bestowal¡± [C] after use. The item is destroyed after use. |
| Skill Bestowal [C] |
| Grants the target one C-ranked or lower skill known by the user. The target must be able to use the skill or this skill will fail. This skill can be used only once every five days. This skill cannot be transferred, copied or stolen by any means. |
| Please choose your first divine affinity. | |||
| + | - | ¡Þ | ? |
| Celestial | Infernal | Transcendental | Abyssal |
| Order | Chaos | Nature | Void |
| Creation | Destruction | Infinity | Nothingness |
| Life | Death | Eternity | Oblivion |
| Please choose your first divine affinity. | |||
| + | - | ¡Þ | ? |
| Celestial | Infernal | Transcendental | Abyssal |
| Order | Chaos | Nature | Void |
| Creation | Destruction | Infinity | Nothingness |
| Life | Death | Eternity | Oblivion |
| Congratulations! As the divine power of Nature courses through your body, your mind expands. All your skills increased in efficiency. All your stats were enhanced. You are able to infuse divine affinity into all your actions and creatures. As you advance through ranks power of Nature will further strengthen and change your body. |
| Congratulations! You have gained new title: Divine-Touched You have reached exceptional integration with the divine power. You are now one with the divine and it is impossible to tell where one begins and the other ends. Your mana will be infused with the divine increasing its potency and granting additional benefits. The divine power will now be forever present in your dungeon. |
| Congratulations! You have gained new title: Harmonious with the Divine You integrated with the Divine at low rank increasing your compatibility. You will be able to use divine powers with ease and any drawbacks or flaws will be significantly reduced. |
| Congratulations! Connecting to the Divine elevated your rank. You have advanced to rank ¦Å lvl 1/150. You have recovered all HP and Mana. Your maximum HP and Mana increased. All your skills increased in efficiency. All your stats were enhanced. |
| Congratulations! Your Affinity (Nature) gave you new skill: Divine Barrier (Initiate) Lvl: 1/1500 You are able to create divine barriers with the help of divine power. Such barriers are highly resistant to any mana based powers and take additional damage from attack containing opposite affinity. |
| Congratulations! Your Affinity (Nature) gave you new skill: Ecosystem Creation (Saint) Lvl: 1/1500 Instead of creating monsters individually you are able to create whole ecosystems. You must first devise schematic containing at least 10 different species, specific environment and laws governing species behaviours and evolution. You are able to input additional data and restrictions. You are able to create virtual simulations based on schematics. The mana cost varies depending on complexity, time dilation and desired duration of the experiment. |
| Congratulations! Your Affinity (Nature) gave you new skill: Ecosystem Understanding (Passive) (Saint) Lvl: Max Your understanding of Ecosystems is deepened. You are able to notice regularities quicker and inferring information based on previous knowledge is easier. |
| Name | Arnar | ||
| Rank: | ¦Å | Level | 1/150 |
| HP | 100 000/100 000 | Mana | 500 000/500 000 |
| Floors | 1 | Rooms | 77 |
| Titles: | 8 | Skills | 17 |
| Traits: | 3 | Affinities | 5 |
| Affinities | |
| Absolute Affinities | Nature (Divine) |
| Superior Affinities | - |
| Greater Affinities | Soul, Mind |
| Strong Affinities | - |
| Standard Affinities | - |
| Lesser Affinities | Water |
| Weak Affinities | Earth |
| Common Ranks | H, G, F, E, D, C, B, A, AA, AAA, S, SS, SSS |
| Epic Ranks | ¦Å, ¦Ä, ¦Ã, ¦Â, ¦Á, ¦Ø |
| Legendary Ranks | Copper, Bronze, Silver, Gold, Platinum |
| Mythic Ranks | Amethyst, Onyx, Jade, Opal, Emerald, Ruby, Sapphire, Diamond |
| Divine Ranks | Initiate, Adept, Enlightened, Saint, Demigod, Minor Deity, Major Deity, Lesser God, God, High God |
| Sovereign Ranks | Squire, Knight, Grand Cross, Baron, Count, Duke, King, Emperor, High Sovereign |
| Race | Gardening Centipede | Subspecies | Dark |
| Class | - | Subclass | - |
| Rank | D+ | Level | 1/100 |
| HP | 4000/4000 | Mana | 500/500 |
| Titles | - | Skills | 5 |
| Skills | |||
| Weak Paralysing Venom [C] lvl1/20 (Racial) | Venom capable of paralysing the target. Effects vary depending on the subject, weak ones may be paralysed for longer and strong ones may be unaffected. | ||
| One with the shadows [A] lvl 1/50 | Upgraded version of stealth utilising dark energy. The user will be very difficult to spot be the enemies of the same rank. The first attack breaks the stealth but gets +200% bonus to damage and cannot be resisted. Consumes mana every second it is active. | ||
| Dark inheritance [A] lvl 1/50 [Passive] | Grants 30% bonus to all stealth related actions and abilities. The user is undetectable by enemies unless they use legendary detection skill or are closer than eight meters to the user. | ||
| Weakness detection [B] lvl 1/25 [Passive] | You always know who the weakest victim is. It also grants 25% increase in damage and success rate of attacks against unaware or paralysed victims. | ||
| Quick Burrowing [C] lvl 1/20 | You can hide underground getting 20% bonus to stealth (100% if you remain unmoving). It takes two seconds to completely burrow yourself and any damage taken during this time may stun you. Movement speed is halved when underground. | ||
| Race | Guardian Gardening Centipede | Subspecies | - |
| ClassUnauthorized usage: this narrative is on Amazon without the author''s consent. Report any sightings. | - | Subclass | - |
| Rank | A | Level | 1/100 |
| HP | 10000/10000 | Mana | 5000/5000 |
| Titles | - | Skills | 8 |
| Skills | |||
| Paralysing Venom [B] lvl1/25 (Racial) | Venom capable of paralysing the target. Effects vary depending on the subject, weak ones may be paralysed for longer and strong ones may be unaffected. | ||
| Charge [A] lvl 1/50 | You are able to charge the enemy increasing the damage dealt by 600% and crossing ten meters in a second. Can be only used when there is no enemy in the melee range and the chosen target is at least 5 meters but no further than 50 meters from you. Additionally, increases the damage by extra 100% per every 5 meters travelled using this skill. You have a good chance at knocking down your target. | ||
| Armoured Body [A] lvl 1/50 [Passive] | All ranged attacks have 90% chance of being deflected inflicting only 5% of their damage. Melee attacks deal 40% less damage. No attack can deal more damage than 90% of your total HP. The first time your health drops below 20% you will ignore all damage dealt for 5 seconds (You still take damage and if your health drops below 0HP you will die after the 5 seconds are up unless healed). | ||
| Sturdy [D] lvl Max [Passive] | If your health is above 40% any attack that would kill you will reduce your HP to 1. | ||
| Last Struggle [B] lvl 1/25 [Passive] | When bellow 1/5 health you become 50% quicker and stronger. You can choose one enemy that will receive double damage from all your attacks and skills but you are unable to switch targets until they die. | ||
| Relentless assault [C] lvl 1/20 | You perform a series of quick strikes with damage increased by 50% but your defence is lowered by 25% for five seconds. | ||
| Bash [C] lvl 1/20 | You strike the target with your head for triple damage and chance to stun it. It is possible to take damage using this skill while striking hard materials. | ||
| Magic Hater [H] [Passive] | You take 10% more damage from magic. Any magic user that damaged you in last 30 seconds will take additional damage from your attacks (5% per 1% of damage received). Your hatred for magic makes you more likely to try to kill any mages first during combat. | ||
| Skill Crystal of the Blueprint Duplication [B] (Quality: Epic) |
| Grants the skill ¡°Blueprint Duplication¡± [B] after use. The item is destroyed after use. |
| Common Blueprint Duplication [B] |
| Allows the user to attempt to duplicate the blueprint of the common rank. If the skill fails the blueprint is destroyed. There is a slight chance of producing an additional copy. Upon success, the new blueprint will be created and quality of the original will be lowered by one. Blueprints created by this skill cannot be duplicated. This skill can be used only once every three hours. This skill cannot be transferred, copied or stolen by any means. Upon mastering this skill you will be able to teach it to one person. Skill Crystal (Epic) bonus: + 5 to skill lvl, +10% success rate when duplicating sword blueprints. You will be able to teach this skill to five people upon mastering it and they will be able to teach it to three people. |
| Advanced Skill Crystal of the Distillation [B] and the Alchemist¡¯s Intuition [S] (Quality: Legendary) |
| Grants the skills Distillation [B] and the Alchemist¡¯s Intuition [S] after use. The item is destroyed after use. |
| Distillation [B] |
| Allows the user to attempt to distillate the potion of the common rank. If the skill fails, the potion is destroyed. Distilled potions have both positive and negative properties enhanced. At level 1 the distillation ratio is 5:1 and potions can be distilled up to two times. With each additional distillation, the chance of failure sharply increases. This skill can be upgraded to make removing adverse effects possible (counts as two distillations). This skill cannot be transferred, copied or stolen by any means. Upon mastering this skill, you will be able to teach it to one person of opposite gender. Skill Crystal (Legendary) bonus: + 5 to skill lvl, You will be able to teach this skill to three people of opposite gender upon mastering it. |
| Alchemist¡¯s Intuition [S] [Passive] |
| Gives a small chance of discovering hidden properties of alchemic ingredients and potions. Allows identifying alchemic pills. Gives a chance of discovering the brewing process¡¯s flaws. There is a minuscule chance of epiphany during brewing process granting improved recipe. This skill can be upgraded to make increasing the effects of alchemic pills possible. This skill cannot be transferred, copied or stolen by any means. Upon mastering this skill, you will be able to teach it to one person of opposite gender. Skill Crystal (Legendary) bonus: + 5 to skill lvl, You will be able to teach this skill to three people of opposite gender upon mastering it. |