《The Scourged Earth》 1.1 The World Changes Four people were born and two died. Eight million human breaths were taken. In that quiet and mundane moment, a signal was sent out from a spinning ball of blue, white and green. It was heard, not by few but by endless multitudes. That burst of noise became a beacon to all the things that lived in the endless dark and they were legion. It took just seconds for powers greater than the Earth''s human inhabitants could imagine to touch it and change it forever. The creatures of this speck of air, dirt and water were lucky. First came the kindest, they stretched forth their cold will from a hundred alien suns and in an instant wove a shield. A fragile and temporary thing but enough to earn the planet a chance. It was more than most challenged worlds got. Below the steel and glass towers of teeming metropolises and the front of lonely gas stations the first of many impossible things happened; preparing the way for slaughter and madness, suffering and heroism. Three feet wide and seven feet tall, alien devices twisted into existence, silently consuming pieces of the Earth until fully grown. Millions of them warped into existence over a period of seconds but not a single human eye caught the change happening. Empty screens flickered to life on featureless white fronts and a million small clear panels fell shut in unison across the Earth. After a moment, the screens flickered again, and black words appeared. Universal Support Station, it read in a friendly font. The screen flickered again and red numbers appeared below those words. 24:00:00 A second later. 23:59:59
| Congratulations User |
| You are a viable candidate for becoming a User. Answer a short questionnaire for vital rewards. Vocal and touch screen responses are accepted. |
| What is your greatest strength? |
| Thank you for your time. Enjoy your tasty beverage. |
| Registration complete. Phase One will commence soon. You have been assigned 300 points towards future purchases. Please visit a Universal Support Station again soon, human. |
| Registrationcomplete. Phase One will commence soon. Please visit a Universal Support Station again. |
| Affirmative User |
| To provide vital resources to Users in return for points |
| User not cleared for information |
| User level too low |
| Level limited until PhaseOne in 11:21:43 |
| Points limited until PhaseOne in 11:21:41 |
| Users must fit a criteria of health, fitness and mentality to be considered a safe investment of Support Station resources. |
| User not cleared for information |
| Direct consumption is the safest and least resource intensive method of implantation. |
| Your Universal Support Implant |
| Artifacts or enhancements that aide Users in surviving. |
| Affirmative. Gathering physical and skills data from implant. User has 300 points remaining Recommended item costs 290 points |
| Small Ethisium Axe: A hand weapon made out of the smart material Esthisium. It has safety, anti theft and self repair features. |
| Universal Support System Implant |
| Emergency Implant Activation Warning! Injection shield failure. Hostile Injection Detected! Warning! Connecting to USS Network... Gathering intel from local Users... Generating Mission... New Mission Chain: Clear the building of hostiles. Obedience Protocols Activated. Please obey instructions for your own safety. We regret the loss of control. |
| Universal Support System | ||
| Grey Legion Agent | Disabled | |
| Mission Update | Threat identified as Grey Legion Injection 1) Destroy disabled Grey Legion Agents 2) Find and destroy Injection Drone before it spreads infection further | |
| Universal Support System Implant | |
| Grey Legion Agent (F) | Created from living natives by Drones Injected onto newlyrevealed worlds, Grey Agents are larval members of the Legion. No matter who they were before, they will serve the Grey Legion, gathering and defending resources that will allow Legion bases to produce Legionnaires; the soldiers of the Grey Legion. Part of a unified collective. It takes only hours for Grey Agents to display regenerative abilities and toughness far greater than their original hosts. Their direct threat is somewhat diminished by the fact they rarely ever fight to kill, instead seeking to capture and turn living natives by delivering them to Drones. As time goes by,Legion Drones will further adapt and enhance Agents. |
| Universal Support System Implant | |
| Mission Complete | 60 points earned for emergency activation. 390 points earned for successfully repelling Grey Legion Injection. Return to Support Station to spend points for vital rewards. Implant will remain active. 9:07:21 until PhaseOne |
| Universal Support System Implant | |
| New Training Mission | You have been paired with another nearby User and your locations revealed to each other through mental beacons. Kill them with an approved weapon (Small Ethisium Axe). Obedience Protocols Activated! Please obey instructions for your own safety. We regret the loss of control. |
| Universal Support System Implant | |
| Training Mission Complete | Paired opponent defeated. Obedience Protocols Deactivated! Training mode unlocked |
| Universal Support System Implant | |
| PhaseOne | Warning: Injection denial shield full failureLove this novel? Read it on Royal Road to ensure the author gets credit. All User Implants fully activated All local Users +373 Points GeneratingUser Profiles |
| Universal Support System Implant | |
| Retrieving data.... Generating Titles.... | |
| Ambitious | Has chosen to be ambitious. Will receive greater rewards and face greater risks during Phase One. |
| Emergency Activation | Was activated early to deal with a local Injection crisis. |
| User Profile | |||
| Name: Derrick | Show Title: Ambitious | Role: Fighter | Lv 1.1 |
| Titles: Ambitious, Emergency Activation | |||
| Traits: Curative Blood (E) (Defensive) | |||
| Successful USS combat missions: 1 | |||
| USS Points: 833 | |||
| Traits | |
| Curative Blood (E) | Defensive Trait. Modified blood cells and plasma give increased resistance and healing speed. |
| Proficiencies | |
| Basic Melee | Has basic skills with melee weapons |
| Universal Support System Implant | Nano machines are ingested or injected and make their way to the host''s brain. There, they catalyze and encourage the brain to grow new specialized nodes. Once done, the nano machines break down, leaving no foreign matter within the brains of the native host. |
| Role: Fighter (F) | Fighter is a simple role for those that lack specialized skills but posses fighting spirit. As your level increases your body will be modified to help fulfill the role of one who stands on the front line with weapon in hand. Small improvements to muscle and bone density, reaction time and muscle endurance each level. Prerequisites: Ambitious Trait |
| Unlock Roles by gaining titles, traits and proficiencies. You can change to an unlocked higher-grade Role but not the same grade or lower. |
| Universal Support System Implant |
| Multiple Local Injections Detected (Grey Legion, Spore Tyrants, Nano Ark, Feral Artisans) Generating new Mission New Mission Chain: Repel First Wave 1)Prepare to Clear Grey Legion Injection 2)Await pickup Item Granted: Basic breather mask. Would you like to upgrade mask for 112 USSP? |
| Universal Support System Shop |
| Small Balanced Ethisium Axe 290 USSP Light Protective Underwear 212 USSP Curative Blood (D) 311 USSP Total: 813 |
| Current USSP: 833 |
| Browsing locked. Please make specific requests. |
| Universal Support System Shop | |
| Traits available: | Curative Blood (D) (Defensive) 311 USSP |
| Increase Level, Titles or Proficiencies |
| Increase Level by completing missions Gain Titles by accomplishing notable feats Gain Proficiencies by displaying competence |
| Universal Support System Implant |
| New Mission (1) Clear apartment building of Grey Legion (2) Rescue civilians and escort them from the building. (3) Prevent Legion Drones (0/2) from escaping |
| Universal Support System Implant |
| Warning! Proximate Airborne Spore Tyrant Infection. All Users should equip their masks immediately and seek airtight shelter. Medical stations are being prepared for affected Users and Civilians. |
| Universal Support System |
| Mission Update (0) Seek medical attention before continuing mission. (1) Clear apartment building of Grey Legion (2) Rescue civilians and escort them from the building. (3) Prevent Legion drones (1/2) from escaping |
| Universal Support System |
| Mission Update (0) Rest and resupply (15:00) (1) Clear apartment building of Grey LegionIf you spot this story on Amazon, know that it has been stolen. Report the violation. (2) Rescue civilians and escort them from the building. (3) Prevent Legion drones (1/2) from escaping |
| Universal Support System |
| Mission Update (1) Clear apartment building of Grey Legion (2) Rescue civilians and escort them from the building. (3) Prevent Legion drones (1/2) from escaping |
| Tangler Grenade |
| A single use non lethal grenade that automatically binds enemies with super strong fibres. Activates by throw followed by coming within a two-foot distance to target. Can release tangled targets at a touch. |
| Universal Support System Shop | |
| Explosives No Proficiency | Tangler Grenade 9 USSP Sterilization Grenade 9 USSP Sticky Breaching Charge 16 USSP Flash Bang 5 USSP |
| Current USSP: 11 | |
| Sterilization Grenade |
| A single use method of killing off the primitive forms of biological Scourges, such as the Spore Tyrants. Can be used to flush out Grey Drones and Agents. Only effective in enclosed spaces. Mask strongly recommended. |
| Scavengers Sidearm |
| A cheap but dependable firearm of mild power that is accurate up to 1000 meters in the hands of a skilled shooter. It''s most sophisticated system is its Forge Magazine; a device that can process metals and turn them into 11mm ammunition in seconds, ensuring it''s owner never runs out of ammo. More advanced metals such as Esthisium can be processed to create bullets with higher penetrating power that can be used on advanced threats at short ranges. |
| Standard Railgun |
| A railgun rifle designed by the System for use by humans with built in security functions. An improved version of their most common weapon type, it could last for hundreds of years without the need for repairs. Accurate at extreme ranges due to advanced aiming functions and capable of short bursts. Requires specialized ammo from Universal Support Stations. Designed to allow weak projectile enhancement using Manna or Auril. |
| Universal Support System |
| Mission Update (1) Clear apartment building of Grey Legion (2) Rescue civilians and escort them from the building. (Complete) (3) Prevent Legion drones (1/2) from escaping Obedience Protocols Activated! Please obey instructions for your own safety. We regret the loss of control. |
| Universal Support System Implant | |
| Grey Legion Injection Drone (E) | Mass produced on Grey Legion fortress worlds and Injected to undefended planets, these mechanical creatures can produce a near limitless variety of drugs and viruses that they use to seize control of native populations and turn them into Grey Agents. With enough time and access to basic resources, they can seize entire worlds for the Grey Legion. Producing fortresses, factories and armies. Always prioritize killing them over Agents. |
| Grey Legion Vanguard (D) | The most advanced form of Grey Agents, they are as physically boosted as the Grey Legion can make them. A process that reduces their ability to access their original skills and memories, reducing them to more animalistic behaviour. They are used as Scouts and Irregulars until the Grey Legion has completed the research and has the production capability they need to design and produce their infamous Legionnaires. It is recommended to engage at a distance with powerful ranged weaponry as they are a formidable threat at close ranges. They often posses weak Auril powers, boosting their senses and physical abilities. |
| Universal Support System Implant | |
| Mission Complete | 420 points for successfully eliminating Grey Legion Infection 100 points for earning Counteragent title 70 points and Auril Heart trait unlocked for earning Scrappy title Return to Support Station to spend points for vital rewards! |
| Titles Earned | |
| Counteragent | Destroy an Injected Scourge source. |
| Scrappy | Destroy an advanced enemy before level 2.0 with only a basic melee weapon. |
| Universal Support System Implant |
| You are now level 1.3! You have reached the Level Cap. Level locked for 11.2 hours to prevent damage from excessive modification. Fighter 1.3 has unlocked the Basic Combat Drug Package (F) trait. |
| Basic Combat Drug Package (F) (Offensive) | A gland in the spinal column that allows controlled release of powerful drugs. Drugs available: Spur: Grants near limitless endurance for a 1.1 hours. User will crash after drug loses effectiveness. Lash: Grants 4.7 seconds of increased mental and muscle speed. Curative Blood (D) trait lowers cooldown by 1.3 hours. Cooldown is 3.2 hours. Warning: Overuse of combat drugs will degrade mental and physical faculties. |
| Universal Support System Implant |
| Multiple disabled Users detected in inaccessible region Evaluating nearby Users... Conditions declining Multiple Users at Level Cap detected Examining local resources... Initiating evacuation to nearby medical facility Shutting down local active Users. (Adaption/Medical Coma) Auril contamination detected. Cleansing... Authority Intervention (GazGr). New mission: Document Auril Echo Amplifying and interpreting Auril signature We apologize for the loss of control! |
| Universal Support System Implant | |
| Mission Complete | 100 points for successful documentation of Auril Echo Return to Support Station to spend points for vital rewards! |
| Reinforced Ethisium Sword | A hand weapon made out of the smart material Esthisium and Admantium. It has safety, anti theft and self repair features. It is much sturdier and sharper than an unreinforced weapon. Does not have a training mode. Weak Auril medium. and Can be upgraded with a small Mannabattery |
| User Profile | |||
| Name: Derrick | Show Title: Scrappy | Role: Fighter | Level: 1.3 |
| Titles: Ambitious, Emergency Activation, Scrappy, Counteragent | |||
| Traits: Curative Blood (E) (Upgrading) (Defensive) | |||
| Successful USS combat missions: 2 | |||
| USS Points: 692 | |||
| Traits | |
| Curative Blood (E) (Upgrading) | Defensive Trait. Modified blood cells and plasma give increased resistance and healing speed. |
| Proficiencies | |
| Advanced Melee | Has Advanced skills with melee weapons. Capable of holding his own against multiple human level opponents. |
| Basic Scouting | Has Basic skills in battlefield awareness and scouting. Won''t need to stop and ask for directions. |
| Basic Handguns | Has basic skills with handguns. Probably not going to shoot himself or his allies. |
| Items | |
| Small Ethisium Axe x2 | A hand weapon made out of the smart material Esthisium. It has safety, anti theft and self repair features. |
| Light Protective Undershirt | An undershirt made of thin scales of Admantium coated Esthisium. It hardens on impact and has limited self repair. |
| Weapons and Weapon Upgrades Available | |
| Scavengers Sidearm (220 USSP) | A cheap but dependable firearm of mild power that is accurate up to 1000 meters in the hands of a skilled shooter. It''s most sophisticated system is its Forge Magazine; a device that can process metals and turn them into 11mm ammunition in seconds, ensuring it''s owner never runs out of ammo. More advanced metals such as Esthisium can be processed to create bullets with higher penetrating power that can be used on advanced threats at short ranges. |
| Small Esthisium Weapon (190-290 USSP) | A hand weapon made out of the smart material Esthisium. It has safety, anti theft and self repair features. |
| Esthisium Barbs Upgrade (125 USSP) | Adds a reserve of weaponized Esthisium to a weapon. When an enemy is cut, Esthisium enters the wound and tears nearby flesh apart from the inside, preventing healing. Can be applied to ammo cartridges and melee weapons. |
| Pseudo Momentum Battery (235 USSP) | A single charge battery that empowers a strike with Pseudo Momentum. Increasing the penetrating power and damage done on hit. Charged at Support Stations or with Manna Core. Can be applied to ammo cartridges and melee weapons. |
| Minor Auril Stun Battery (160 USSP) | Adds a Auril battery that stores and converts Users Auril energy into a single charge stun attack. Requires physical contact. Effects vary. May be resisted by Auril using enemies. Requires Auril Heart Can be applied to melee weapons. |
| Traits Available | |
| Basic Combat Drug Package (F) (Offensive) 200 USSP | A gland in the spinal column that allows controlled release of powerful drugs. Drugs available: Spur: Grants near limitless endurance for a 1.1 hours. User will crash after drug loses effectiveness. Lash: Grants 4.7 seconds of increased mental and muscle speed. |
| Standard Auril Heart (D) (Auril) 300 USSP | An organ that greatly increases the amount of Auril energy in the Users body and allows limited control over it. Unfocused Auril energy increases vitality in Users and allows the use of Auril Battery devices. Requires Lv 2.0 |
| Curative Blood ? (Defensive) 917 USSP | Defensive Trait. Modified blood cells and plasma give increased resistance and healing speed. |
| Auril Devices (All items require a Auril Heart to use) | |
| Minor Auril Pulse Battery (70 USSP) | A small device that stores and converts Users Auril energy into a detection wave capable of revealing the location of nearby living things and Auril devices. Will reveal your position to Auril users. |
| Minor Auril Stun Battery Upgrade (160 USSP) | Adds an Auril battery that stores and converts Users Auril energy into a single charge stun attack. Requires physical contact. Effects vary. May be resisted by advanced enemies. Can be applied to melee weapons. |
| Minor Auril Shield (210 USSP) | A small wrist accessory that stores a charge of Auril energy. It activates automatically when the User comes under attack from malignant Auril Energy, providing limited protection for a few seconds. |
| Scouting ¡°Stuff¡± | |
| Sensor Web Hub (35 USSP) | Four small passive sensors and a signal hub. Capable of identifying Scourge units and Natives and reporting location through mental beacon. |
| Buddy Bracelet (40 USSP) | When activated, reveals location to allies through mental beacon. Allows vocal communication. Three mile range. |
| Minor Auril Pulse Battery (70 USSP) | A small device that stores and converts Users Auril energy into a detection wave capable of revealing the location of nearby living things and Auril devices. Will reveal your position to Auril users. |
| Universal Support System |
| New Mission (1) Prepare to exterminate Spore Tyrant Infection (Sterilization Grenades, Full Breather Mask.) (2) Travel to Western Westhills (3) Destroy three Spore Tyrant Nodes Item Granted: Tyrant Spore Antidote Injector |
| Universal Support System | |
| Tyrant Spore Antidote Injector | Contains two doses of a drug designed to help human Users resist Tyrant Spore infection. Administer immediately after serious exposure or signs of infection. May cause headache, indigestion and rashes. |
| Universal Support System | |
| Mission Update | (1) Recuperate until morning. (2) Destroy three Spore Tyrant Nodes (1/3) |
| Universal Support System Database | |
| Tyrant Stalk (F) | A basic defence and method to gather nutrition. Only dangerous if they catch low level Users by surprise. Mature stalks are rarely dangerous but should still be destroyed as they spread infection and can feed the Spore Tyrant network. Advanced Spore Tyrant infections have been known to mutate mature stalks into more dangerous forms. |
| Tyrant Sporeling (F) | Mindless drones created by defence nodes. They grow like fruit and remain immobile till deployed as a defence measure. Once loosed, their lifespan is measured in hours as they quickly burn through their stored energy. They use their strength and stickiness to traverse almost any surface and to rip apart their targets. They infect flesh with their secretions. Blind, they target prey through vibrations and smell. Dangerous only in extreme numbers or as a distraction. |
| Universal Support System |
| Congratulations on successfully activating your Auril Heart. Your body is now experiencing elevated levels of Auril energy, this may effect your emotions until your mind adapts. Auril energy is a powerful and mysterious force, once mastered, its utility and powers ofbiological enhancement are near limitless. You are the 46th Human from Earth to access Auril Energy. You have unlocked the title Auril Pioneer. |
| Title Earned | |
| Auril Pioneer | Be among the first 100 member of your race to unlock Auril Energy. +200 USSP |
| Universal Support System Implant |
| Auril mutation detected. Adapting... Authority Intervention (GazGr) Cleansing... Failure. Probability of host damage too high. Cleansing... Authority exceeded (GazGr). Penalizing. Auril mutation detected. Adapting. |
| Universal Support System Implant |
| Auril Mutation contained and adapted to User. Uploading ability pattern to User Implant. You have earned Auril Proficiency: Basic You have gained the Auril ability: Crude Quantum Awareness |
| Crude Quantum Awareness (F) (Survival) | A weave of Auril energy that responds to others awareness of your self and position. Allowing you to know when other sentients are directly aware of your position within a certain range. Can be trained to provide additional information. |
| Auril Mutation: | A rare phenomenon where Auril contamination from an outside source reacts with internal Auril Energy, permanently altering it. Usually fatal without intervention, User Implants can guide this mutation away from damaging effects to grant Users new understanding of Auril Energy. |
| Name: Derrick | Show Title: Auril Pioneer | Role: Fighter | Level: 1.4 |
| Titles: Ambitious, Emergency Activation, Scrappy, Counteragent, Auril Pioneer | |||
| Traits: Curative Blood (D) (Defensive) Standard Auril Heart (D) (Auril) Basic Combat Drug Package (F) (Offensive) Crude Quantum Awareness (F) (Survival) | |||
| Successful USS combat missions: 2 (Currently on Mission) | |||
| USS Points: 374 | |||
| Proficiencies | |
| Advanced Melee | Has Advanced skills with melee weapons. Capable of holding his own against multiple human level opponents. |
| Basic Scouting | Has Basic skills in battlefield awareness and scouting. |
| Basic Handguns | Has basic skills with handguns. Probably not going to shoot himself or his allies. |
| Basic Auril Energy | Has Basic skills with Auril Energy. Can feel and crudely manipulate it. |
| Name: Derrick | Show Title: Auril Pioneer | Role: Fighter | Level: 1.4 | |
| Titles: Ambitious, Emergency Activation, Scrappy, Counteragent, Auril Pioneer | ||||
| Traits: Curative Blood (D) (Defensive) Standard Auril Heart (D) (Auril) Basic Combat Drug Package (F) (Offensive) Crude Quantum Awareness (F) (Survival) | ||||
| Auril Capacity: 7.2 | Auril Style: None | Active Auril Skills: None | ||
| USS Manna Pool: 0 | USS Manna Skills: None | |||
| Successful USS combat missions: 2 (Currently on Mission) | ||||
| USS Points: 374 | ||||
| Standard Auril Heart (D) (Auril) | An organ that greatly increases the amount of Auril energy in the Users body and allows limited control over it. Unfocused Auril energy increases vitality of Users and allows the use of Auril Battery devices. |
| Universal Support System | |
| Mission Update | (1) Gather your team. (2) Destroy three Spore Tyrant Nodes (1/3) Items Granted: Tyrant Spore Antidote Injector Sterilization Grenades x2 |
| United Support System | |
| Red Fighter''s Mask | A custom face shield, designed to attach to basic breather masks. Provides more physical protection than an advanced breather mask. Has basic self repair and security features. |
| Titles Earned | |
| Multi Killer I | Kill three Scourge enemies in under twelve seconds without using disposable tools. + 50 USS points. |
| Universal Support System | |
| Grey Legion Vanguard Auril Heart | A weak Auril organ grown for Grey Legion Vanguards. Danger: may contain a incomplete version of the Grey Mandate (Vanguard) style. Limit exposure for your own safety. Contains traces of the valuable resource Aurilin. |
| Aurilin | A rare and limited resource that greatly enhances the amount of Auril energy in living things. A necessary component of Auril Hearts. One of the few resources valuable enough to worth sending by Injection. |
| Universal Support System Database | |
| Spore Tyrant Node (D) | A nerve centre created by Tyrant Spore infections to manage resources and fight resistance to their infection. Sub sentient, they are the most basic of minds. Their destruction prevents local infections from creating more sophisticated defences and is a vital part of defendng challenged worlds. |
| Universal Support System | |
| Mission Update | Destroy three Spore Tyrant Nodes (2/3) Bonus Mission: Investigate Unknown Injection Bonus Mission: Scavenge Nonfunctional Support Station |
| Bonus Mission Details | |
| Investigate Unknown Injection | The Universal Support Systemhas detected an unauthorized Injection into the nearby area at 11:32:29. Its source appears to originate from System controlled space. All unauthorized Injections pose a risk to native life and should be investigated. Requirements: Lv 1.5 Advanced Scouting Proficiency |
| Scavenge Nonfunctional Support Station | A Nearby Support Station has been overwhelmed by Spore Tyrant Infection. Stations contain resources that should be salvaged if possible. Requirements: Lv 1.5 Reinforced Esthisium weapons |
| Universal Support System |
| Warning: light artillery fire spotted in your area. Suspected Spore Tyrant source, immediately seek solid shelter and take anti infection precautions at soonest available time. Area threat level revised upwards. Limiting area to level 1.8 and above. Please leave the area at the first safe moment. Thank you. |
| United Support System | |
| You have created a new Auril style. Ranking... Rank (D) Style, Red Law confirmed and recorded. You are the 12th Human from Earth to adopt a Auril Style. You have unlocked the title Auril Pioneer II. You are now level 1.6! You have reached the Level Cap. Level locked for 2.3 hours to prevent damage from excessive modification. Fighter 1.6 has unlocked the Basic Combat Drug Package (E) trait. | |
| Titles Earned | Auril Cultivator: Adopt an Auril Style +100 USSP Auril Pioneer II: Be among the first 100 members of your race to unlock Auril Energy and adopt an Auril style. +300 USSP Scrappy II: Destroy two types of advanced enemy before level 1.9 with only a basic melee weapon + 3 Auril Capability |
| Red Law (D) | An Auril style that grants regeneration and Auril defences. An imitation of Grey Legion''s regenerative abilities allows the rapid healing of wounds that human bodies are not normally capable of healing, such as regrowing extremities or organs. This places a high level of physical stress on the cultivator however, requiring already greatly enhanced healing abilities and large amounts of Auril energy. This style grants an adaptive and subtle defence against Auril. Subtly repulsing foreign Auril energy without needing the direct control of the style''s cultivator. An effective means of avoiding detection against weak Auril detection. Red Law''s Auril defences requires the Quantum Awareness trait to work fully. Bite, howl, claw and kick until the last beat of the heart |
| Mission Complete | + 530 points for successfully destroying 3 Tyrant Spore Nodes + 100 points for earning Auril Cultivator title + 300 points for earning Auril Pioneer II title + 3 Auril Capability for earning Scrappy II title Return to Support Station to spend points for vital rewards! |
| Minor Siren Node ? | An advanced Spore Tyrant node that uses powerful and subtle Auril abilities. It uses these abilities to draw in and disarm mobile resources. If it gathers enough Aurilin, it can extend its reach for miles. Networks of them have covered the entire surface of planets in defensive Auril projections. A mid tier intelligence, it can grow and command more advanced defensive mutations. |
| Universal Support System Implant |
| Multiple disabled Users detected in inaccessible region Evaluating nearby Users... Conditions declining Multiple Users at Level Cap detected Examining local resources... Initiating evacuation to nearby medical facility Users under threat. Prepare for Evac |
| Universal Support Implant | |
| You have reached the Level Cap. Level locked for 2.2 hours to prevent damage from excessive modification. | |
| Mission Complete | + 150 points for successfully scavenging failed Support Station. |
| System Station Manna Core | The core of Universal Support System Stations. Manna Cores power most advanced devices across the universe. Return to a working Support Station for rewards. |
| Low Grade Siviril | A rare and valuable material. It is the foundation that advanced civilization is built upon. It is necessary for any device that manipulates Manna. Different grades have different uses. |
| Bleeding Mouth Behemoth (E) | A tool created by advanced nodes to eat through defences. It is capable of great feats of strength and producing extremely powerful acid. One of the few Tyrant Spore creatures that are armored. Have been known to explode on death if full of unused acid. |
| User Profile | ||||||
| Name: Derrick | Show Title: Auril Pioneer II | Role: Fighter | Level: 1.6 | |||
| Titles: Ambitious, Emergency Activation, Scrappy II, Counteragent, Auril Pioneer II, Multi Killer I, Auril Cultivator | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Combat Drug Package (F) (Offensive) Crude Quantum Awareness (F) (Survival) | ||||||
| Auril Capacity: 7.2 | Auril Style: Red Law (D) | Active Auril Skills: Regeneration | ||||
| USS Manna Pool: 0 | USS Manna Skills: None | |||||
| Successful USS combat missions: 4 | ||||||
| USS Points: 1504 | ||||||
| Universal Support Implant |
| Due to the eradication of most immediate threats by its Users, the city of Westhills has officially been classified as an Enclave. Congratulation on your survival! This city is the 31st Enclave. (No bonus) Phase One (Local Defence) complete. Calculating participation... (A) You have earned 170 USSP and a rank (F) trait. Analyzing User... Breathless (F) unlocked. Phase Two (Expansion) Begins in five days and eight hours. As a Fighter, your role will be on the front lines. Prepare yourself to reclaim lost resources and territory under the guidance of the System and human military forces. User ID tags now visible in Westhills. While no longer a battlefield, violence between Users is still forbidden within the Enclave. Obedience protocols will still be inacted in emergencies. |
| User Tag | |||
| Name: Jenny Barros | Title: Straight Shooter | Role: Guard | Level: 1.6 |
| User Tag | |||
| Name: Sam Willst | Title: Industrious | Role: Tailor | Level: 1.4 |
| Universal Support Station | |
| USSP: 1424 | |
| Weapons and Weapon Upgrades | |
| Scavengers Sidearm (220 USSP) | A cheap but dependable firearm of mild power that is accurate up to 1000 meters in the hands of a skilled shooter. It''s most sophisticated system is its Forge Magazine; a device that can process metals and turn them into 11mm ammunition in seconds, ensuring it''s owner never runs out of ammo. More advanced metals such as Esthisium can be processed to create bullets with higher penetrating power that can be used on advanced threats at short ranges. |
| Small Weapon Reinforcement (Axe) (185 USSP) | An upgrade to a hand weapon made out of the smart material Esthisium. Adds Admantium to spines and edges. It has safety, anti theft and self repair features. Weak Auril medium. Can be upgraded with a Manna Core |
| Minor Auril Stun Battery (160 USSP) | Adds an Auril battery that stores and converts Users Auril energy into a single charge stun attack. Requires physical contact. Effects vary. May be resisted by advanced enemies. Requires Auril Heart Can be applied to melee weapons. |
| Tool and Equipment upgrades | |
| Scout''s Vision (24 USSP) | Add the ability to view distant objects through zoom and a night vision mode to a Fighter''s mask. |
| Sensor Web Hub (35 USSP) | Four small passive sensors and a signal hub. Capable of identifying Scourge units and natives and reporting location through mental beacon. Gathered info will be shared with the System. |
| Reinforced Undershirt (453 USSP) | Add a layer of Admantium mesh to an undershirt. |
| Traits | |
| Breathless (F)(Survival) 124 USSP | Modified blood increases oxygen carrying capacity, decreases muscle fatigue and allowing the User to hold their breath for longer periods of time. Allows cutaneous gas exchange from the neck, chest, and back, enhancing Users ability to oxygenate blood. |
| Basic Combat Drug Package (E) (Offensive) 200 USSP | An improved gland in the spinal column that allows controlled release of powerful drugs. Increases potency of drugs. New drugs available: Weld: Stops bleeding, grants resistance to pain. Torch: Grants a burst of increased focus and expanded senses. |
| Curative Blood ? (Defensive) 917 USSP | Defensive Trait. Modified blood cells and plasma give increased resistance and healing speed. |
| Universal Support System Station | |
| System Soldiers Boots (173 USSP) | Basic armored boots designed for human use. Guaranteed to fit any human foot. Carbon threads with Esthisium and Admantanium micro mesh, it has limited self repair and security features. |
| Universal Support System Station | |
| System Soldiers Ration Bar x12 (65 USSP) | A dozen bars designed to replace a meal while supplying the body with what it needs to level quickly. Ration bars independent effect on level cap growth is minor. Fruit mix, peanut butter and beef flavoured |
| Universal Support System Station | |
| System Soldiers Ration Bar x12 (70) USSP | A dozen bars designed to replace a meal while supplying the body with what it needs to level quickly. Effect on level cap growth minor (7%). Customized to encourage muscle growth. Vegetable mix, peanut butter and beef flavoured |
| User Tag | |||
| Name: Kiara Lisden | Title: Markswoman I | Role: Fighter | Level: 1.5 |
| Crude Quantum Awareness (F) (Survival) | A weave of Auril energy that responds to others awareness of your self and position. Allowing you to know when other sentients are directly aware of your position within a certain range. Can be trained to provide additional information. |
| System Soldiers Legion Trophy Armor | A customized armored coat designed for human use. Guaranteed to fit any human. Made from dense carbon threads and plates made of scavenged Grey Legion armor, layered over an Esthisium frame. It offers a slightly greater defence than a standard Soldier''s Coat. It has limited self repair and security features. Structural framing allows for the comfortable attachment of weapons to the back and hips as well as the ability to comfortably carry heavier loads. |
| United Support System Implant |
| Warning: Local area security protocols have been reset. Full Obedience protocols now active. Please put away all weapons and refrain from violence in the medical facility. |
| Bonus Mission Details | |
| Investigate Unknown Injection | The United Support Station has detected an unauthorized Injection into the nearby area at 11:32:29 yesterday. Its source appears to originate from System controlled space. All unauthorized Injections pose a risk to native life and should be investigated. Requirements: Lv 1.5 Advanced Scouting Proficiency |
| Universal Support System | |
| Mission Update | Bonus Mission: Investigate Unknown Injection Trial: Predation (ITRS) |
| New Mission Details | |
| Trial of Predation (ITRS) | System Authority ITRS has announced a trial to earn his favourfo those Users on Earth that meet his requirements. This is a unique opportunity to earn rewards not available to most Users. |
| Objectives: Prove that Earthlings are not yet the bottom of the food chain. Find, defeat and scavenge the resources of advanced enemies. Beacons representing the location of known targets will be provided. Participating Users will be monitored and judged by Authority ITRS. The most successful Users will earn disciple status under ITRS. All participators that make a successful kill will earn rewards. | |
| Participation Requirements: Lv 1.6 or above, Scrappy Title | |
| Join Trial? Y/N |
| Sensor Web Hub (35 USSP) | Four small passive sensors and a signal hub. Capable of identifying Scourge units and natives and reporting location through mental beacon. Gathered info will be shared with the System. |
| Red Scout''s Mask | A custom face shield, designed to attach to basic breather masks. Provides more protection than an advanced breather mask. Has the ability to view distant objects through zoom and a night vision mode. Has basic self repair and security features. |
| Universal Support System | |
| New Mission: Locate Grey Legion Weapons Facility. Already undergoing Trial. Assigning as Bonus Mission. | |
| Mission Update | Bonus Mission: Investigate Unknown Injection Bonus Mission: Locate Grey Legion Weapons Facility Trial: Predation (ITRS) |
| New Mission Details | |
| Locate Grey Legion Weapons Facility | A Legion Injection Drone has managed to produce a weapons facility capable of producing more advanced Legion tools in the area. Such a facility is a significant threat to the nearby Enclave of West Hills and should be destroyed as soon as possible. |
| United Support System Implant | |
| Grey Legion Venom Dirk | A mass produced weapon used by soldiers of the Grey Legion. It posses an edge sharp and strong enough to cut through most light armor, assuming the User has enhanced strength. This weapon produces a venom that causes paralysis. This weapon contains no security features and can be looted by Users, though it stops producing venom. Auril Medium. |
| Grey Legion Fragment Gun | A short range weapon that can either fire a single powerful projectile or a cloud of needle like fragments. The Spike is powerful enough to pierce cover and light vehicle armor, at least at close range. The needles can be counted on piercing all but the heaviest infantry armor, delivering a chemical paralyzing agent. Warning: Explodes into poisonous shrapnel when tampered with. |
| Standard Railgun |
| A railgun rifle designed by the System for use by humans with built in security functions. An improved version of their most common weapon type, it could last for hundreds of years without the need for repairs. Grenade Launcher attached. Accurate at extreme ranges due to advanced aiming functions and capable of short bursts. Designed to allow weak projectile enhancement using Manna or Auril. |
| Sensor Web Hub Update |
| One hostile object approaching at approximately seventy eight kilometres per hour. Five hundred and forty pounds estimated weight. Dense surface materials and ambient Manna detected. ETA: Approximately one minute forty three seconds. |
| Universal Support System | |
| Trial Update: New Target Found Warning: Threat level high. Recommend level is 2.7 | |
| Grey Legion Combat Support Drone | An armored construct created to provide a variety of support to Grey Legion Forces. It is capable of providing long range support, protection and field medicine. They can field a variety of different heavy weapons, depending on the situation. Can be upgraded from Injection Drones, allowing limited early deployment. Uses both Manna and Auril. |
| Universal Support System |
| Trial Update: Target Defeated! Congratulations on defeating a difficult opponent. 245 points earned. Title Earned: Scrappy III Target contains both a manna core and auril heart. You have reached the Level Cap. Level locked for 6.3 hours to prevent damage from excessive modification. |
| Scrappy III: Destroy three types of advanced enemy before level 1.9 with only basic melee weapons + 3 Auril Capability |
| Universal Support System Database | |
| Grey Legion Combat Support Drone Auril Heart | A weak Auril organ grown for Grey Legion Combat Support Drones Danger: may contain a incomplete version of the Grey Mandate (Drone) style. Limit exposure for your own safety. Contains traces of Aurilin. |
| Legion Manna Gate | A device that uses a small amount of Siviril to connect to a nearby Manna Core. Funnelling Manna through the Fold to the wielder. |
| Siviril | A rare resource that is the foundation of System military technology. It is used in Manna devices, such as Cores, Gates and Crystals. Warning: Some Scourges are attracted to the signature created by large amounts of Manna being pulled from the Fold. |
| Universal Support System |
| Trial Update: Targets Defeated! Congratulations on defeating your opponents. 120 points earned. Targets contain an auril heart. Total Points Earned: 365 |
| Universal Support System | |
| Mission Complete | + 180 points for successfully Investigating Unknown Injection Site + 15 points for identifying Injection as an illegal System Affiliate probe Return to a Support Station to spend points for vital rewards! |
| Universal Support System | |
| Imminent threat to Enclave detected. Obedience Protocols Activated. We apologize for the loss of control. | |
| Mission Update: | Feral Artisan (Journeyman) identified Illegal System probe identified Prevent Feral Artisan from consuming Siviril Source (Illegal Probe). |
| Universal Support System | |
| You have reached the Level Cap. Level locked for 2.3 hours to prevent damage from excessive modification. | |
| Mission Complete | + 220 points for successfully preventing Feral Artisan from consuming Siviril Source (Illegal Probe). + 100 points for earning Emergency Activation II title + 250 points and manna core unlocked for earning Fold Survivor title |
| Titles Earned | Emergency Activation II: User has twice survived emergency activation. Fold Survivor: User has survived exposure to another layer of the Fold with their sanity mostly intact. |
| The Fold | The most common term for the many layers of reality accessible from this one. These alternate realities enable both manna technology and FTL travel. Travel through the fold is unpredictable and dangerous. Manipulation of fold layers can affect reality, such as manna shields. |
| Fold Layer: Canvas (Named for human Users by User Derrick) | A remote layer of the fold used by the Scourge known as Feral Artisans. It is speculated that their access to this layer of the fold is at least partially responsible for their strange abilities. Another theory is that it is merely along the path they take through many other realities to reach our own. This layer is notable for having a very low survival rate. |
| User Tag | |||
| Name: Third Striker | Titles: Pilgrim II Veteran III Investor | Roles: Page Shield Carrier Crusader Warder | Level: 3.7 |
| Race: Bound Mwin/Human Hybrid | |||
| User Profile | ||||||
| Name: Derrick | Show Title: Auril Pioneer II | Role: Fighter | Level: 1.8 | |||
| Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer, Fold Survivor, Auril Cultivator, Counteragent, Ambitious | ||||||
| Traits: Curative Blood (D) (Defensive) Standard Auril Heart (D) (Auril) Combat Drug Package (E) (Offensive) Crude Quantum Awareness (F) (Survival) Breathless (F) (Survival) | ||||||
| Auril Capacity: 11.4 | Auril Style: Red Law (E) | Active Auril Skills: Regeneration Pulse | ||||
| USS Manna Pool: 0 | USS Manna Skills: None | |||||
| Universal Support System Implant |
| Dangerous auril mutation detected. Adapting... Failed. Cleansing... |
| Universal Support System Implant | |
| Cleansing Successful! You have created a unique auril ability: Splintering Strike! | |
| Splintering Strike | An auril striking technique that near instantly weakens hard organic materials such as wood, bone and cartilage. Especially effective on organic, harder and carbon based materials undefended by auril. It can have a short lived cumulative effect. No one is as tough as they think they are - Derrick the Red |
| Manna Sources | |
| USSP Points: 1304 | |
| Basic Manna Gate (411 USSP) (E) | An Upgrade to the System Implant that adds Siviril and Manna manipulation functions. A Manna Gate is a shallow contact with the Fold, allowing the User to efficiently receive Manna from System Stations or nearby paired Manna Cores, as well as connecting and charging nearby paired System technology. (Manna Cores and Gates are incompatible) |
| Basic Manna Core (622 USSP) (D) | An Upgrade to the System Implant that adds Siviril and Manna manipulation functions. A Core is a deep connection to the Fold, allowing the User to pull Manna from the Fold directly and independent of location. Connecting to different layers of the Fold can draw in unique forms of Manna. User must touch System Technology to charge it with Manna. (Manna Cores and Gates are incompatible) |
| Manna Weapons, Weapon Upgrades and Traits Available | |
| USSP Points: 1304 | |
| Pseudo Momentum Battery (235 USSP) | A single charge battery that empowers a strike with Pseudo Momentum. Increasing the penetrating power and damage done on hit. Charged at Support Stations or with a Manna Core. Can be applied to ammo cartridges and melee weapons. |
| Manna Focus: Hard Shield (166 USSP) | A wrist mounted device that when empowered by Manna, creates a weightless shield of adjustable size and shape. A Hard Shield is a barrier against physical objects. Shield strength is based on Manna spent and shield size. Focus holds a small amount of Manna. |
| Shield Breaker Battery (331 USSP) | A single charge battery that empowers a strike with a Fold Destabilization Effect. Designed to destroy or weaken most defensive techniques that use Manna. Charged at Support Stations or with a Manna Core. Can be applied to ammo cartridges and melee weapons. |
| Marching Boots (95 USSP) | An upgrade to footwear and undergarments that allows them to slightly enhance User movement. Increasing endurance and movement speed slightly. |
| Dimmer Field Focus (210 USSP) | A stealth upgrade for a coat. This device, when empowered by Manna, will slightly blur the wearer while reducing sound and the escape of thermal radiation. Warning: Device is designed to prevent indirect detection at a range. Provides no protection from direct line of sight by common Scourge senses or Earth level vision. |
| Traits Available | |
| Curative Blood ? (Defensive) 917 USSP | Defensive Trait. Modified blood cells and plasma give increased resistance and healing speed. |
| Items Available for Sale: |
| Vanguard Heart: 101 USSP / 1.3 Aurilin. Vanguard Heart: 92 USSP / 1.2 Aurilin. Combat Drone Heart: 244 USSP / 2.9 Aurilin. Combat Drone Manna Gate: 46 USSP / 0.9 Siviril Probe Manna Core: 225 USSP / 4.2 Siviril |
| Universal Support System Station |
| 0.5 Siviril: 39 USSP |
| Universal Support System Implant | |
| Quantum Awareness (D) (Survival) | A weave of Auril energy that responds to awareness of your self and position. Allowing you to know when other sentients are directly aware of your position and the focus of their attention. |
| User Tag | |||
| Name: Dominic Sargel | Title: Scrappy | Role: Guard | Level: 1.5 |
| Mission Details | |
| Trial of Predation (ITRS) | System Authority ITRS has announced a trial to earn his favour to those Users across the globe that meet his requirements. This is a unique opportunity to earn rewards not available to most Users. |
| Objectives: Prove that Earthlings are not yet the bottom of the food chain. Find, defeat and scavenge the resources of advanced enemies. Beacons representing the location of known targets will be provided. Participating Users will be monitored. The most successful Users will earn disciple status under ITRS. All participantsthat make a successful kill will earn rewards. | |
| Participation Requirements: Lv 1.6 or above, Scrappy Title | |
| Kills: | Grey Legion Vanguard x 2 Grey Legion Combat Drone Illegal Probe |
| Universal Support System |
| Congratulations on successfully activating your Manna Core. You have connected to a USS manna network. Manna capacity increased 10%. |
| User Profile | ||||||
| Name: Derrick | Show Title: Auril Pioneer II | Role: Fighter | Level: 1.8 | |||
| Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer, Fold Survivor, Auril Cultivator, Counteragent, Ambitious | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Combat Drug Package (E) (Offensive) Quantum Awareness (D) (Survival) Breathless (F) (Survival) | ||||||
| Auril Capacity: 13.9 | Auril Style: Red Law (D) | Active Auril Skills: Regeneration Pulse Splintering Strike | ||||
| Core Capacity: 7 (7.7) Manna (Raw): 7 (7.7) | Manna Skills: None | |||||
| Successful USS missions: 5 | ||||||
| USS Points: 2 | ||||||
| User Tag | |||
| Name: Anita Basak | Title: Relentless | Role: Fighter | Level: 1.6 (Capped) |
| Manna Gauntlets | A pair of gloves that contain both Admantium and Esthisium. They are a simple focus that allows the gathering of Manna around the hands. Has basic self repair and security features. |
| Universal Support System |
| Warning: The West Hills Enclave is threatened by severe Spore Tyrant Infection. All Users should prepare to resist biological infection and arm themselves. More instructions to come. Good Luck |
| Universal Support System | |
| New Mission | (1) Destroy Slave Broadcast Nodes (2) Discover and Destroy Slaver Node Item Granted: Tyrant Spore Antidote Injector |
| Universal Support System | |
| Spore Tyrant Slave Broadcast Node | A rare breed of node, it infects the survivors of Spore Tyrant infection that show affinity for auril and uses them as a tool to control other infected and lesser Spore Tyrant breeds. They are in turn controlled and coordinated by a hidden Slaver node, which hides its location by acting through its slaves. Mobile sources of intelligence, reconnaissance and infection, these nodes should be destroyed immediately. They are capable of using advanced auril techniques and have had minor boosts to the host''s physical capabilities. Despite this, they are not usually very threatening in a direct confrontation with Users, the process that allows Spore Tyrant control and auril techniques causes brain damage and functionality loss.The author''s narrative has been misappropriated; report any instances of this story on Amazon. |
| Universal Support System | |
| Mission Update | (1) Capture Slave Broadcast Nodes (2) Discover and Destroy Slaver Node (3) Report to Secure Facility Westhills WK2 Item Granted: Tyrant Spore Antidote Injector x3 Sterilization Grenade x2 |
| Custom System Soldiers Armor | A customized coat designed for human use. Guaranteed to fit any human. Made from dense carbon threads and armored plates layered over an Esthisium frame. It offers a slightly greater defence than a standard Soldier''s Coat. It has limited self repair and security features. Structural framing allows for the comfortable attachment of weapons to the back and hips as well as the ability to carry heavier loads. A Sam Wilst Creation |
| Universal Support System | |
| Mission Update | (1) Capture Slave Broadcast Nodes (Complete) (2) Discover and Destroy Slaver Node (3) Report to Secure Facility Westhills WK2 |
| Universal Support System | |
| Trial Update: Target Defeated! Congratulations on defeating a difficult opponent. 110 points earned. Target contains a manna core. | |
| Grey Legion Proto-Agent (Sentry) | Grey Legion Agents serve as both conscripted forces and experimental bodies. It is not uncommon for them to have prototype modifications suited to the nature of their original species. If successful, these modifications will be refined and added to Legionnaire arsenals. This Proto-Agent maintains a veil of manna that can be used to reinforce its naturally armoured flesh and provide protection from unsophisticated detection methods. |
| Universal Support System | |
| Mission Update | (1) Capture Slave Broadcast Nodes (Complete) (2) Move to and defend beacon location (3) Report to Secure Facility Westhills WK2 |
| Universal Support System | |
| Mission Update | (1) Capture Slave Broadcast Nodes (Complete) (2) Move to and defend beacon location (9:34) (3) Report to Secure Facility Westhills WK2 |
| User Profile | ||||||
| Name: Derrick | Show Title: Auril Pioneer II | Role: Fighter | Level: 1.8 | |||
| Titles: Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer, Fold Survivor, Auril Cultivator, Counteragent, Ambitious, C/C 1A/1B | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Quantum Awareness (D) (Survival) Combat Drug Package (E) (Offensive) Breathless (F) (Survival) | ||||||
| Auril Heart Capacity: 13.9 | Auril Style: Red Law (D) | Active Auril Skills: Regeneration Pulse Splintering Strike | ||||
| Manna Core Capacity: 7 (7.7) Manna (Raw): 7 (7.7 Manna (Deep 9765A) 3.5 | Manna Skills: Sheathing Reinforcement Acceleration | |||||
| Successful USS missions: 5 | ||||||
| USS Points: 118 | ||||||
| User Tag (Basic Leadership) | |||
| Name: Kessy Kelly | Title: Adamant | Role: Fighter | Level: 1.6 |
| Rank: Subordinate | Proficiency: Expert Rifles, Basic Explosives | ||
| User Tag | |||
| Name: Kate Demnol | Title: Incorruptible | Role: Fighter | Level: 1.7 |
| User Tag (Basic Leadership) | |||
| Name: Gregory Smith | Title: Relentless | Role: Fighter | Level: 1.5 |
| Rank: Undecided | Proficiency: Expert Pistols, Advanced Engineering | ||
| User Tag | ||||
| Name: Blaze so Bright It Reflects From Above. | Titles: Pilgrim IV Warden III Scholar: Quantum Flesh | Race: Human/Strider Beneath Sunlight Hybrid | Role: Sentry Pathfinder Warden Crusader | Level: 3.9 |
| Subordinate User Status | ||
| Disabled: 6 Fatalities: 2 | Uninjured: 15 Minor Injuries: 7 | Missing: 1 Total: 31 |
| User Profile | ||||||
| Name: Derrick | Show Title: Auril Pioneer II | Role: Fighter | Level: 1.8 | |||
| Titles: Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer, Resilient, Force Adept, Fold Survivor, Auril Cultivator, Counteragent, Ambitious, C/C 1A/1B | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic manna Core (D) (Manna) Quantum Awareness (D) (Survival) Combat Drug Package (E) (Offensive) Breathless (F) (Survival) | ||||||
| Auril Capacity: 13.9 | Auril Style: Red Law (D) | Active Auril Skills: Regeneration Auril Pulse Stupor Pulse Splintering Strike Sapping Strike | ||||
| Core Capacity: 7 (7.7) Manna (Raw): 7 (7.7 Manna (9765A) 3.5 | Manna Skills: Sheathing Reinforcement Acceleration | |||||
| Successful USS missions: 5 | ||||||
| USS Points: 118 | ||||||
| Proficiencies | |
| Expert Melee | Has Expert skill with melee weapons. Capable of holding his own against opponents of inhuman skill and strength. Has shown adaptability in solving problems with physical violence. |
| Advanced Scouting | Has Advanced skill in battlefield awareness and scouting. Can safely navigate hostile terrain and spot primitive ambushes. |
| Basic Handguns | Has basic skill with handguns. Probably not going to shoot himself or his allies. |
| Advanced Auril | Has advanced skill with Auril Energy, allowing the User to study auril patterns. Can manipulate it freely into simple skills. |
| Basic Manna | Has very Basic skill with manna. Can sense and manipulate energy from the Fold, manipulating kinetic energy at a short range in not insignificant ways. |
| Subordinate User Status | ||
| Disabled: 7 Fatalities: 2 | Uninjured: 11 Minor Injuries: 9 | Missing: 2 Total: 31 |
| User Tag | ||||
| Name: Emily Cespedes | Title: Tender | Role: Fighter | Level: 1.5 | |
| Rank: Subordinate | Proficiency: Basic Auril, Advanced Field Medicine | |||
| Tender: | Has saved the lives of many other Users though bravery and medical skills, preserving resources and increasing moral. | |||
| Universal Support System Implant | |
| Teslaforce Buckler Cannon V1.2c | An experimental coil weapon designed and produced by the Teslaforce company. It propels dense sabot slugs using energy stored in capacitors than can be recharged by Manna. Includes a manna focus that generates an efficient Hard Barrier in front of the User. Incapable of firing enhanced ammunition or self repair, it has a limited lifespan. Chances of the manna focus catastrophically overloading and Users finding themselves ''unarmed'' in the midst of combat now reduced to 8.4 percent! |
| Universal Support System | |
| New Titles Unlocked: Resilient II You have reached Level 1.9!Ensure your favorite authors get the support they deserve. Read this novel on the original website. You have reached the Level Cap. Level is locked for 24.3 hours to prevent damage from excessive modification. Level Is locked until a Role is selected. You may browse available Roles. The Trial of Predation has finished. You have finished 4th. | |
| Mission Complete | +670 points for successfully defending base +375 points for earning the Force Adept Title +150 points and new trait (F) for earning the Resilient II Title +150 points for earning Multikiller II Title +500 points for earning the Trail Blazer Title +400 points and a trait upgrade (F) for earning the Predator Title. Contact ITRS for more details. |
| Titles Earned: | Force Adept: User is competent in manipulating kinetic energy using raw manna. Can apply raw manna to a problem quickly, accurately and in a variety of different ways. Resilient II: User has displayed uncommon toughness and resilience for their level. Multikiller II:Killfive Scourge enemies in undertwentyseconds without using disposable tools. Trail Blazer: User is amongst the first native Users of Earth to reach level 1.9 (2/8). Trailblazers will receive modified Roles and their choices will shape the Roles available to their species. Predator: Came 4th in the Trial of Predation. |
| Lurker of Loving Purpose: | A Grey Legion Veteran. A dangerous entity that excels in stealth and the manipulation of auril and manna both. It has displayed the ability to move through the fold. Last seen using personal Injection to flee the WestHills Enclave. If it is my place to lurk unseen, weave flesh and mirror tyranny, I accept these roles gleefully. The Thrones must break, we must have Salvation |
| Available Roles (2.0) | |
| Brute | A Role for those who best serve on the front lines of battle, holding the line and punishing the enemy at knife range. As the User levels, they will change to fit their Role with bones and muscles toughening beyond average, as well as an increase in size. Earns levels by completing combat missions. +7 Aurilin Maximum +7 Siviril Maximum Unlocks the Interior Mesh (E) trait. Requirements: Auril Heart and Manna Core/Hub A Rank D+ survival or defensive trait. Advanced Melee Weapon Proficiency Multi-Killer and Resilient or Force Adept titles |
| Scavenger | A Role for those concerned with survival and the gathering of resources. Allows access to production oriented System devices, allowing the User to produce their own tools and weapons. Exempt from conscription. Levels will increase muscle and bone toughness, as well as a small boost to normal senses. Earns levels by gathering rare resources and on scouting missions. +5 Aurilin Maximum +9 Siviril Maximum Unlocks the Forge Organ (E) Trait. Requirements: Manna Core Two Survival Traits, one Rank D+ Advanced Scouting Proficiency |
| Squire (Third Striker) | A Role for those who have proven their worth to a Crusader. Exempt from conscription. Levels will increase muscle and bone toughness, as well as a small boost to normal senses and reflexes. Earns levels by learning from their master and helping them with their missions. This Role leads into a Crusader Role. +6 Aurilin Maximum +10 Siviril Maximum Unlocks the Squire''s Manna Core (D) Trait Requirements: Manna Core Valor |
| Sensitive | A Role for those rare Users that have a talent for the more delicate uses of auril. This role is as influential off the battlefield as on it and helps the challenged worlds discover the secrets of aurilin. Exempt from conscription. Levels will increase muscle and bone toughness. Earns levels by exploring auril, scouting missions and support missions. +10 Aurilin Maximum +5 Siviril Maximum Unlocks the Auril Undermind (D) Trait Requirements: Auril Heart Two Auril traits Advanced Auril Proficiency Auril Cultivator Title |
| Hunter | A Role for Users that have displayed a wide array of talents and a ruthless drive to fight organic Scourges, either alone and in small groups. Levels will increase muscle and bone toughness, as well as a small boost to normal senses and reflexes. Earns Levels through combat, assassination and scouting missions. +10 Aurilin Maximum +7 Siviril Maximum Unlocks Heartless (E) Trait Requirements: Auril Heart and Manna Core One Survival, Offensive and Defensive Trait, one Rank D+ Advanced Auril, Scouting and Melee Weapon Proficiency Three titles earned through killing. (Scrappy, Multi-killer, Counter-agent) |
| Universal Support System | |
| New Optional Mission | Assist Crusader Warden Blaze So Bright It Reflects From Above in the creation of a Dungeon. |
| User Tag | |||
| Name: Emily Cespedes | Title: Tender | Role: Fighter | Level. 1.6 |
| Rank: Subordinate | Proficiency: Basic Auril, Advanced Field Medicine | ||
| Tender: | Has saved the lives of many other Users though bravery and medical skills, preserving resources and increasing moral. | ||
| Traits Available | |
| USSP:2636 | |
| Curative Blood (B) (Defensive) 2371 USSP | Defensive Trait. Modified blood cells and plasma give increased resistance and healing speed. |
| Breathless (E) (Survival) 345 USSP | Modified blood increases oxygen carrying capacity, decreases muscle fatigue and allows the User to hold their breath for longer periods of time. Allows cutaneous gas exchange from the neck, chest, and back, enhancing Users ability to oxygenate blood. |
| Advanced Combat Drug Package (D) (Offensive) 521 USSP | An advanced gland in the spinal column that allows controlled release of powerful drugs. Refined by the System from data gathered from Human Users, this upgrade allows a subtle and balanced release of drugs, granting a small passive bonus to reducing bleeding, reaction time, endurance and focus. |
| Devil Skin (F) (Defensive) 421 USSP | A dermal mesh of carbon fibres that increases skin toughness while capable of quickly transforming to insulate the body and radiate away heat. When activated, the trait protects against damage from exterior heat sources and detection from heat sensors. |
| Auril Blast Batteries (E) (Auril) (Offensive) 393 | A pair of auril batteries fused to the bones of the User''s hands. These devices can store a small amount of auril and use it to augment auril techniques. +1 auril capacity Requires level 2.0 |
| Auril Channels (E) (Auril) (Defensive) 479 | A weave of aurilin alloy tattooed under the User''s skin, it enhances the flow of auril and provides mild protection from physical attacks. Enhances protection against foreign auril techniques, both subtle and brutal. + 1 auril capacity Requires level 2.0 |
| Auril Predator Focus Upgrade (Free) | An Upgrade to a System breather mask that laces the mask with aurilin alloy to turn the mask into an auril medium and receiver. This allows the mask to enhance the User''s ability to both send and detect auril outside their body using the mask. |
| Blooded Ally of the Orders | By decree of the Holy Authority (ITRS), this User has earned the right to wear a Sign of Shared Purpose and call themselves as ally of the Knight Orders and their works. |
| Traits Available | |
| USSP:2886 | |
| Breathless (E) (Survival) 345 USSP | Modified blood increases oxygen carrying capacity, decreases muscle fatigue and allows the User to hold their breath for longer periods of time. Allows cutaneous gas exchange from the neck, chest, and back, enhancing Users ability to oxygenate blood. |
| Advanced Combat Drug Package (D) (Offensive) 521 USSP | An advanced gland in the spinal column that allows controlled release of powerful drugs. Refined by the System from data gathered from Human Users, this upgrade allows a subtle and balanced release of drugs, granting a small passive bonus to reducing bleeding, reaction time, endurance and focus. |
| Devil Skin (F) (Defensive) 421 USSP | A dermal mesh of carbon fibres that increases skin toughness while capable of quickly transforming to insulate the body and radiate away heat. When activated, the trait protects against damage from exterior heat sources and detection from heat sensors. |
| Auril Predator Focus Upgrade (Free) | An Upgrade to a System breather mask that laces the mask with aurilin alloy to turn the mask into an auril medium and receiver. This allows the mask to enhance the User''s ability to both send and detect auril outside their body using the mask. |
| System Soldier''s Ration BarSystem Soldiers Ration Bar x12 70 USSP | A dozen bars designed to replace a meal while supplying the body with what it needs to level quickly. Effect on level cap growth minor (7%). Customized to encourage muscle growth. Fruit, cake and pickle flavoured |
| Red Law (D) | An Auril Style that grants regeneration and auril defences. Regenerative abilities based on the Grey Legion''s allow the rapid healing of wounds that the human body is not normally capable of healing, such as the regrowing of extremities or organs. This places a high level of physical stress on the cultivator however, requiring already greatly enhanced healing abilities and large amounts of auril energy. Combined with the Quantum Awareness trait, this Style grants an adaptive and subtle defence against foreign auril. Subtly repulsing it without needing the direct control of the style''s cultivator. An effective means of avoiding detection against weak auril detection. Auril defences have been enhanced to resist Enigma infections. Bite, howl, claw and kick until the last beat of the heart. Own every moment, every drop of blood. |
| Available Roles (2.0) | |
| Brute | A Role for those who best serve on the front lines of battle, holding the line and punishing the enemy at knife range. As the User levels, they will change to fit their Role with bones and muscles toughening beyond average, as well as an increase in size. Earns levels by completing combat missions. +7 Aurilin Maximum +7 Siviril Maximum Unlocks the Interior Mesh (E) trait. Requirements: Auril Heart and Manna Core/Hub A Rank D+ survival or defensive trait. Advanced Melee Weapon Proficiency Multi-Killer and Resilient or Force Adept titles |
| Scavenger | A Role for those concerned with survival and the gathering of resources. Allows access to production oriented System devices, allowing the User to produce their own tools and weapons. Exempt from conscription. Levels will increase muscle and bone toughness, as well as a small boost to normal senses. Earns levels by gathering rare resources and on scouting missions. +5 Aurilin Maximum +9 Siviril Maximum Unlocks the Forge Organ (E) Trait. Requirements: Manna Core Two Survival Traits, one Rank D+ Advanced Scouting Proficiency |
| Squire (Third Striker) | A Role for those who have proven their worth to a Crusader. Exempt from conscription. Levels will increase muscle and bone toughness, as well as a small boost to normal senses and reflexes. Earns levels by learning from their master and helping them with their missions. This Role leads into a Crusader Role. +6 Aurilin Maximum +10 Siviril Maximum Unlocks the Squire''s Manna Core (D) Trait Requirements: Manna Core Valor |
| Sensitive | A Role for those rare Users that have a talent for the more delicate uses of auril. This role is as influential off the battlefield as on it and helps the challenged worlds discover the secrets of aurilin. Exempt from conscription. Levels will increase muscle and bone toughness. Earns levels by exploring auril, scouting missions and support missions. +10 Aurilin Maximum +5 Siviril Maximum Unlocks the Auril Undermind (D) Trait Requirements: Auril Heart Two Auril traits Advanced Auril Proficiency Auril Cultivator Title |
| Hunter | A Role for Users that have displayed a wide array of talents and a ruthless drive to fight organic Scourges, either alone and in small groups. Levels will increase muscle and bone toughness, as well as a small boost to normal senses and reflexes. Earns Levels through combat, assassination and scouting missions. +10 Aurilin Maximum +7 Siviril Maximum Unlocks Heartless (E) Trait Requirements: Auril Heart and Manna Core One Survival, Offensive and Defensive Trait, one Rank D+ Advanced Auril, Scouting and Melee Weapon Proficiency Three titles earned through killing. (Scrappy, Multi-killer, Counter-agent) |
| User Profile | ||||||
| Name: Derrick | Show Title: Auril Pioneer II Scrappy III | Role: Fighter Hunter | Level: 2.0 | |||
| Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer II, Resilient II, Fold Survivor, Trailblazer, Auril Cultivator, Counteragent, Ambitious, Blooded Ally of the Orders, C/C 1A/1B | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Quantum Awareness (D) (Survival) Advanced Combat Drug Package (D) (Offensive) Breathless (E) (Survival) Devil Skin (F) (Defensive) | ||||||
| Auril Capacity: 17.2/26 | Auril Style: Red Law (D) | Active Auril Skills: Regeneration Auril Pulse Stupor Pulse Splintering Strike Sapping Strike | ||||
| Core Capacity: 12.9 / 17 Manna (Raw): 12.2 Manna (Canvas) 3.9 | Manna Skills: Sheathing Reinforcement Acceleration | |||||
| Successful USS missions: 6 | ||||||
| USS Points: 1029 | ||||||
| USS Points: 1029 | |
| Auril Blast Batteries (E) (Auril) (Offensive) 393 | A pair of auril batteries fused to the bones of the User''s hands. These devices can store a small amount of auril and use it to augment auril techniques. +1 auril capacity Requires level 2.0 |
| Sub-dermal Auril Channels (E) (Auril) (Defensive) 479 | A weave of aurilin alloy tattooed under the User''s skin that enhances the flow of auril and provides mild protection from physical and energy attacks. Enhances protection against foreign auril techniques, both subtle and brutal. + 1 auril capacity Requires level 2.0 |
| Heartless (E) (Survival) 364 | This Trait supports a human User''s cardiovascular system with a series of organic micro pumps. Reduces strain on the heart and blood loss from wounds while, enhancing blood flow. |
| Universal Support System | |
| Mission Update | Move to Dungeon entrance and assist Crusader Warden Blaze So Bright It Reflects From Above. |
| Universal Support System Implant | |
| Devil''s Brand (D)(Defence)(Auril) | A dermal mesh of carbon fibres and aurilin alloy tattooed under the User''s skin that increases skin toughness while capable of quickly transforming to insulate the body from various energies. The aurilin channels have been adapted to mimic and fortify the Quantum Awareness trait. When activated, the trait protects against exterior heat and auril sources. This not only provides protection from attacks but reduces chance of detection when active. Due to the instability and complexity of this trait, it slows healing in affected areas considerably. Requires enhanced healing (D+). + 2 auril capacity Some Devils make their own luck |
| User Profile | |||||
| Name: Derrick | Show Title: Auril Pioneer II Scrappy III | Role: Fighter Hunter | Level: 2.0 | ||
| Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer II, Resilient II, Fold Survivor, Trailblazer, Auril Cultivator, Counteragent, Ambitious, Blooded Ally of the Orders, C/C 1A/1B | |||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Quantum Awareness (D) (Survival) Advanced Combat Drug Package (D) (Offensive) Devil''s Brand (D) (Defensive)(Auril) Breathless (E) (Survival) Heartless (E) (Survival) | |||||
| Auril Capacity: 17.2/28 | Auril Style: Red Law (D) | Auril Skills: Regeneration Auril Pulse Stupor Pulse Splintering Strike Sapping Strike | |||
| Core Capacity: 12.9 / 17 Manna (Raw): 12.2 Manna (Canvas) 4.0 | Manna Skills: Sheathing Reinforcement Acceleration | ||||
| Successful USS missions: 6 | |||||
| USS Points: 1029 | |||||
| Universal Support System | |
| New Titles Unlocked: Apostle of Exaltation, Trusted Citizen System contract (Slaver Node) fulfilled... Exchanging deed Ownership of facilities adjacent to Dungeon Earth01 granted. 31% of Auril Produced by Dungeon Earth01 granted Leadership proficiency (Basic) recognized... Civic Awards: Blooded Ally of the Orders,Apostle of Exaltation recognized... Security Clearance Updated: C/C 1A/56D Exceptional Merit Recognized. Generating reward. Protest lodged... Counter protest lodged... Original protest denied. Second protest lodged... Denied. Trusted Citizen Upgraded to Trusted Landowner | |
| Mission Complete | +340 points for successfully binding node +65 points for Apostle of Exaltation title +30 points for Trusted Landowner title |
| Titles Earned | Apostle of Exaltation: A title granted to Users that have significantly contributed to their species'' use and understanding of auril. -Every tragedy carves away another lie and reveals another strength Trusted Landowner: A title given to provenly loyal Users who own productive System territory and have displayed social merit. These Users are granted additional rights and responsibilities, such as increased Attention, limited immunity to social compliance protocols and additional leeway to complete mission objectives. Warning: Due to unstable civic situation, rights and responsibilities granted by title are in flux. -Buy when there''s blood in the streets, even if the blood is your own |
| Spore Tyrant Slaver Node | A rare form of Spore Tyrant Node that uses mastery of biology and auril to infect and control other lifeforms with a much higher level of skill than most other nodes. It uses these router nodes to spread chaos and supplement its normal minions. It is considered one of the more dangerous nodes due to this higher intelligence, which allow it limited strategy and planning. This node type can be bound by a Warden to create a Dungeon. |
| User Profile | ||||||
| Name: Derrick, Red | Show Title: Auril Pioneer II Scrappy III | Role: Fighter Hunter | Social Rank: Trusted Landowner | Level: 2.0 | ||
| Military Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer II, Resilient II, Fold Survivor, Trailblazer, Auril Cultivator, Counteragent, Ambitious | ||||||
| Social Titles: Trusted Landowner, Blooded Ally of the Orders,Apostle of Exaltation, C/C 1A/56D | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Quantum Awareness (D) (Survival) Advanced Combat Drug Package (D) (Offensive) Devil''s Brand (D) (Defensive)(Auril) Breathless (E) (Survival) Heartless (E) (Survival) | ||||||
| Auril Capacity: 17.2/26 | Auril Style: Red Law (D) | Auril Skills: Regeneration Auril Pulse Stupor Pulse Splintering Strike Sapping Strike | ||||
| Core Capacity: 12.9 / 17 Manna (Raw): 12.2 Manna (Canvas) 4.0 | Manna Skills: Sheathing Reinforcement Acceleration | |||||
| Successful USS missions: 7 | ||||||
| USS Points: 1559 | ||||||
| User Tag | ||||
| Name: Deleterious | Title: --- | Race: Velorie Terran Caste | Role: Student | Level: 1.0 |
| User Tag | |||||
| Name: Deleterious | Title: --- | Race: Velorie Terran Caste | Role: Student | Level: 1.1 | |
| Rank: Assistant | Proficiency: Advanced Biology, Advanced (Sy) Medicine | ||||
| User Profile | ||||||
| Name: Derrick, Red | Show Title: Auril Pioneer II Scrappy III | Role: Fighter Hunter | Social Rank: Trusted Landowner | Level: 2.0 | ||
| Military Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer II, Resilient II, Force Adept, Fold Survivor, Trailblazer, Auril Cultivator, Counteragent, Ambitious | ||||||
| Social Titles: Trusted Landowner, Blooded Ally of the Orders, Scholar of Exaltation, C/C 1A/1B | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Quantum Awareness (D) (Survival) Advanced Combat Drug Package (D) (Offensive) Devil''s Brand (D) (Defensive)(Auril) Breathless (E) (Survival) Heartless (E) (Survival) | ||||||
| Auril Capacity: 17.2/26 | Auril Style: Red Law (D) | Auril Skills: Regeneration Auril Pulse Stupor Pulse Splintering Strike Sapping Strike | ||||
| Core Capacity: 12.9 / 17 Manna (Raw): 12.2 Manna (Canvas) 4.2 | Manna Skills: Sheathing Reinforcement Acceleration Claws of Canvas | |||||
| Successful USS missions: 7 | ||||||
| USS Points: 1559 | ||||||
| Universal Support System | |
| Red Works''s Nomad Armor | A set of full body gear designed by Red Works to provide increased physical protection and aid Users in fighting biological Scourges. It has a standard Esthisium frame but with Legion carapace and activated carbon materials that reduce scent interwoven throughout it. Jacket contains a medical unit that can be loaded with helpful drugs and supplements. Medical unit capable of communicating with User Implant for emergency treatment. Warning: Armor''s ability to self repair is greatly diminished due to exotic materials and complex systems |
| User Tag | |||
| Name: Sherry Woods | Title: Multi-killer | Role: Guard | Level: 1.5 |
| User Profile | ||||||
| Name: Derrick, Red | Show Title: Trailblazer Scrappy III | Role: Fighter Hunter | Social Rank: Trusted Landowner | Level: 2.2 | ||
| Military Titles: Scrappy III, Emergency Activation II, Auril Pioneer II, Multi Killer II, Resilient II, Veteran, Force Adept, Fold Survivor, Trailblazer, Auril Cultivator, Counteragent, Ambitious | ||||||
| Social Titles: Enclave Founder, Trusted Landowner, Blooded Ally of the Orders, Scholar of Exaltation, C/C 1A/1B | ||||||
| Traits: Curative Blood ? (Defensive) Standard Auril Heart (D) (Auril) Basic Manna Core (D) (Manna) Quantum Awareness (D) (Survival) Advanced Combat Drug Package (D) (Offensive) Devil''s Brand (D) (Defensive)(Auril) Breathless (E) (Survival) Heartless (E) (Survival) | ||||||
| Auril Capacity: 24.7/26 | Auril Style: Red Law (D) | Auril Skills: Regeneration Auril Pulse Auril Roar Stupor Pulse Splintering Strike Sapping Strike | ||||
| Core Capacity: 12.9 / 17 Manna (Raw): 12.2 Manna (Canvas) 4.4 | Manna Skills: Sheathing Reinforcement Acceleration Claws of Canvas | |||||
| Successful USS missions: 11 | ||||||
| USS Points: 895 | ||||||
| Fold Grenade | A device containing a tiny unstable manna gate. Can have a wide variety of effects depending on the skills of the User. |
| Universal Support System | |
| New Mission: | (1)Destroy the Rebel Instrument Scavenger Pack (2) Examine three nearby System Stations for corruption (3)Purge corrupted System Stations |
| User Tag | |||
| Name: Third Striker | Titles: Pilgrim II Veteran III Investor | Roles: Page Shield Carrier Crusader Warder | Level: 3.7 |
| Race: Bound Mwin/Human Hybrid | |||
| Fold Grenade | A device containing a tiny unstable manna gate. Can have a wide variety of effects depending on the skills of the User. |
| Universal Support System | ||
| Mission Update: | (Complete) Destroy the Rebel Instrument Scavenger Pack (1) Examine three nearby System Stations for corruption (2) Purge corrupted System Stations | |
| Proficiency Earned: Advanced Explosives Title Earned: Experienced + 225 USSP | ||
| Experienced | User has fought five different Scourges (Feral Artisans, Grey Legion, Spore Tyrants, Rebel Instruments, Hollow Majesties) | |
| Canvas Touched Manna Gauntlets (Classified: Enigma) | Contains traces of altered Siviril. Has basic self repair and security features. Classification: Manna Enigma (Canvas). Purpose: Unknown. Function: Unknown. Warning: These items have been altered down to the sub atomic level by channelling Canvas manna through them and have been classified as an Enigma. This classification is hidden to non authorized Users. Item has been classified as an Enigma. This classification is hidden to non authorized Users. |
| United Support System | |
| New Mission: | 1) Investigate source of altered wildlife (Apoidea) 2) Set up Sensor Hub in local area Mission Requirements: Group contains Role: Hunter and Item: Sensor Hub |