《Dawn of the Gods》 1. [Revised] Tutorial - The Bandit Raid Dean blinked against the fading light as the sensation of falling stopped and his stomach slowly settled in place. He hoped that spawning wouldn¡¯t feel this way every time he respawned. Once his vision cleared, he found himself staring at wooden planks, supported by thick wood beams, through a hazy layer of smoke. A semi-transparent notification popped up in front of him. The smoke slowed visibly, the curling tendrils almost coming to a standstill, suggesting that time had slowed in game.
| Please Choose an Immersion Level: | |
| Level: | Default Settings: |
| Amateur Recommended for First-Time Players, this setting is designed to acclimate players to the Dive system. *Required for Players 15 years old and under | ¡¤ Pain Suppression ¨C Max ¡¤ Full HUD Display ¡¤ Enable All Notifications ¡¤ Enable Tips and Tricks |
| Novice Recommended for Players with some Dive experience, this setting is designed to acclimate players to game specific mechanics. *Must be at least 16 years old | ¡¤ Pain Suppression ¨C High ¡¤ Full HUD Display ¡¤ Enable First Encounter Notifications ¡¤ Enable Tips and Tricks |
| Apprentice Recommended for Players with moderate Dive experience, this setting is designed to provide a balanced immersion level. *Must be at least 18 years old | ¡¤ Pain Suppression ¨C Moderate ¡¤ Moderate HUD Display ¡¤ Enable First Encounter Notifications ¡¤ Disable Tips and Tricks |
| Journeyman Recommended for Expert Players, this setting is designed to provide a deep immersion while maintaining basic gameplay elements. *Player must be at least 21 years old and agree to the Health Monitoring Agreement. | ¡¤ Pain Suppression ¨C Low ¡¤ Minimize HUD Display ¡¤ Disable Notifications ¡¤ Disable Tips and Tricks |
| Master Designed for players that want an authentic in-game experience. Recommended for expert level players only. *Player must be at least 25 years old and agree to the Health Monitoring Waiver and Full Immersion Indemnity Agreement. | ¡¤ Pain Suppression¨C Off ¡¤ Disable Status Bars ¡¤ Disable Notifications ¡¤ Disable Tips and Tricks |
| Tutorial: Movement |
| The Dive gear is designed to intercept mental commands, and translate it to in-game actions, such as walking, running, and crouching. Certain actions are dependent on in-game stats, such as Stamina or Endurance, and may be different from real world capabilities. Increasing the necessary stats will improve a player¡¯s ability to perform those actions. |
| Quest: Tutorial Pt. 1 |
| Reward: 15 XP |
| Description: The inn is on fire, find a way to escape |
| Tutorial: Communicating |
| The Dive gear is designed to intercept vocal commands and translate it to in-game speech. Certain actions are dependent on in-game stats, such as Charisma, and may be different from real world capabilities. Increase the necessary stats will increase a player¡¯s ability to unlock new speech options. |
| Suggested Topics: |
| 1. Who are you? |
| 2. What started the fire? |
| Quest: Tutorial Pt. 2 |
| Reward: 15 XP |
| Description: Help the villagers repel the bandits |
| Optional Quest: Save the Innkeeper |
| Reward: 20 XP |
| Description: After escaping the inn, find a way to clear the backdoor to rescue the innkeeper and his family. |
| Tutorial: Combat |
| The Dive gear is designed to intercept mental commands and translate it to in-game actions. In order to fight, use a weapon exactly as if it were a real-world action, such as swinging a sword or firing a bow. Certain actions are dependent on in-game stats, such as Perception or Agility, and may be different from real world capabilities. Increasing the necessary stats will improve a player¡¯s ability to perform those actions. |
| Tutorial: Looting |
| In order to loot a body, place a hand on it to pull up the loot menu. |
| Bandit Inventory: | |
| Item: | Description: |
| Coin Purse | Gold x1 Silver x3 Copper x10 |
| Leather Breastplate | Quality: Poor Rarity: Common Damage Resist: 10-12 Durability: 15/15 Weight: 5 lbs Attributes: None |
| Iron Sword | Quality: Poor Rarity: Common Weapon Type: One-Handed Sword Range: Melee Damage: 6-8 Durability: 10/10 Weight: 3 lb Attributes: None |
| Iron Dagger | Quality: Poor Rarity: Common Weapon Type: One-Handed Dagger Range: Melee Damage: 3-5 Durability: 10/10 Weight: 0.5 lb Attributes: None |
| Wooden Bow | Quality: Poor Rarity: Common Weapon Type: Ranged Range: 200 Durability: 10/10 Weight: 3 lb Attributes: None |
| Iron Arrow (x16) | Quality: Poor Rarity: Common Weapon Type: Ranged Damage: 3-5 Durability: 2/2 Weight: 0.1 lb Attributes: None |
| Yellow Sash | A yellow piece of cloth |
| Status | Skills | Spells | Alchemy | Abilities | Attributes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Inventory | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Logout | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Fortitude |
| An individual''s ability to maintain courage in pain or adversity. Directly effects magic resistance and buff duration |
| Luck |
| An individual''s chances to find or succeed in different sutations. Directly effects the chance of a favorable outcome to randomly occur. |
| Equipped:This narrative has been unlawfully taken from Royal Road. If you see it on Amazon, please report it. | |
| Location: | Description: |
| Head | - |
| Chest | Iron Breastplate Quality: Adequete Rarity: Common Damage Resist: 12-14 Durability: 12/18 Weight: 9 lbs Attributes: None |
| Shoulders | - |
| Arms | - |
| Hands | Leather Bracers Quality: Poor Rarity: Common Damage Resist: 2-3 Durability: 3/8 Weight: 1 lbs Attributes: None |
| Thighs | - |
| Shins | Iron Greaves Quality: Adequete Rarity: Common Damage Resist: 5-6 Durability: 6/10 Weight: 4 lbs Attributes: None |
| Feet | Leather Boots |
| Optional Quest: Protect the Refugees |
| Reward: 25 XP |
| Description: A group of refugees from the village are under attack by bandits Bonus: +15 xp Don¡¯t let any villagers die |
| Optional Quest: Escort the Villagers |
| Reward: 20 XP |
| Description: Escort the villagers to Fort Blackwood |
| Quest: The Bandit Camp |
| Reward: 40 XP |
| Description: Find the Bandit Camp and report the location to the Captain at Fort Blackwood |
| End Tutorial? | |
| I¡¯m Ready! | Not Yet¡ |
| You¡¯re about to exit the tutorial and start the main game. The Demon King: Fallen Realms is a massive multiplayer online game, and personal experiences may differ based on gameplay. OmniSense Interactive, inc has complied with all National and Local laws concerning content and consent, but cannot guarantee any interactions with other players. *Game Speed will no longer slow down when utilizing Menus or Notifications. | |
| Spell Book: Warrior¡¯s Aura | |
| Cost: 40 Mana Duration: 2 Minutes Cooldown Timer: 1 Hour | +1 Strength +1 Agility +1 Dexterity |
| Coin Pouch | |
| Gold | 7 |
| Silver | 16 |
| Copper | 32 |
| Conversion Rate ¨C Imperial Standard | |
| 50 Silver | 1 Gold |
| 50 Copper | 1 Silver |
| Red Thistle Flowers |
| Rarity: Common |
| Rabbit Inventory: | |
| Item: | Description: |
| Rabbit Pelt | Quality: Crude Rarity: Common Weight: .1 lbs Attributes: None |
| Rabbit Meat x2 | Quality: Crude Rarity: Common Weight: 2 lbs Attributes: None |
| Optional Quest: Kill the Alpha Wolf |
| Reward: 50 XP |
| Description: An Alpha Wolf has taken to hunting the woods surrounding the woodcutter¡¯s lodge. Kill the Alpha Wolf so that the Woodsmen can return to work. |
| Stats | |||||
| Strength | 10 | Perception | 10 | Charisma | 10 |
| Endurance | 10 | Intelligence | 15 | Poise | 10 |
| Agility | 10 | Wisdom | 15 | Constitution | 10 |
| Dexterity | 10 | Fortitude | 15 | Luck | 10 |
| Stats | |||||
| Strength | 13 | Perception | 10 | Charisma | 10 |
| Endurance | 13 | Intelligence | 10 | Poise | 10 |
| Agility | 13 | Wisdom | 10 | Constitution | 10 |
| Dexterity | 13 | Fortitude | 10 | Luck | 13 |
| Stats | |||||
| Strength | 10 | Perception | 10 | Charisma | 10 |
| Endurance | 10 | Intelligence | 20 | Poise | 10 |
| Agility | 10 | Wisdom | 20 | Constitution | 10 |
| Dexterity | 15 | Fortitude | 10 | Luck | 10 |
| Stats | |||||
| Strength | 10 | Perception | 10 | Charisma | 10 |
| Endurance | 10 | Intelligence | 10 | Poise | 10 |
| Agility | 10The story has been illicitly taken; should you find it on Amazon, report the infringement. | Wisdom | 10 | Constitution | 10 |
| Dexterity | 10 | Fortitude | 10 | Luck | 10 |
| Stats | |||||
| Strength | 10 | Perception | 10 | Charisma | 10 |
| Endurance | 10 | Intelligence | 10 | Poise | 10 |
| Agility | 10 | Wisdom | 10 | Constitution | 10 |
| Dexterity | 10 | Fortitude | 10 | Luck | 10 |
| Stats | |||||
| Strength | 10 | Perception | 10 | Charisma | 10 |
| Endurance | 10 | Intelligence | 10 | Poise | 10 |
| Agility | 10 | Wisdom | 10 | Constitution | 10 |
| Dexterity | 10 | Fortitude | 10 | Luck | 10 |
| Spell Book: Lightning Bolt | |
| Initial Cost: 12 Mana Maintain Cost: 2 Mana/Second Duration: N/A Cooldown Timer: N/A | Casts a bolt of lightning at a target, causing elemental damage and AOE damage |
| Spell Book: Summon Fire Sprite | |
| Initial Cost: 25 Mana Duration: 30 Seconds Cooldown Timer: 20 Minutes | Summons a Level 1 Fire Sprite |
| Spell Book: Summon Undead Warrior | |
| Initial Cost: 25 Mana Duration: 30 Seconds Cooldown Timer: 20 Minutes | Summons a Level 1 Skeleton Warrior |
| Quest: The Necromancer''s Lair Pt. 2 |
| Reward: 40 xp |
| Description: Amelia mentioned that the dead necromancer has allies trying to revive the Mad King. Learn more about this group of mages. |
| Quest: The Mad King''s Return |
| Reward: 20 xp |
| Description: Repeatable. Kill any mage you encounter that''s working to release the Mad King from his prison. |
| Optional Quest: The Katori Technique Pt. 1 |
| Reward: Improved Fighting Ability |
| Description: You¡¯ve earned the first rank in the Katori fighting technique. Improve your rank to unlock new skills and abilities. |
| Ability: Katori Technique ¨C Level 1 |
| Bonuses: +1 Agility +1 Poise *Advance in the Katori Technique to unlock additional abilities. |
| Burrower Worker Ant ¨C Level 1 |
| HP: 10/10 |
| Warning: |
| You cannot interact with this object while enemies are nearby. |
| Do you wish to claim this land for your kingdom? | |
| Yes | No |
| Are you sure you want to name your kingdom: Manetheren *You won¡¯t be able to change it later | |
| Yes | No |
| City Quest: Build a Civic Center |
| Reward: 250 City XP |
| Resources Produced: Honor |
| City Quest: Build a Woodsman Camp |
| Reward: 150 City XP |
| Resources Produced: Lumber |
| City Quest: Build a Hunter¡¯s Hut |
| Reward: 50 City XP |
| Resources Produced: Meat, Hides |
| City Quest: Build a Farm |
| Reward: 50 City XP |
| Resources Produced: Crops |
| City Quest: Build a House |
| Reward: 25 City XP |
| Resources Produced: Increase Population Limit |
| Quest: A New Home, Pt. 1 |
| Reward: 100 City XP |
| Description: Your people need homes. Build enough homes for your people and additional settlers to attract more workers. |
| Alert: Select Primary Building Resources | |
| City Name: Manetheren | |
| Rank: Camp | City Experience: 0/5,000 |
| Citizens | 25 Refuges |
| Buildings | None |
| You¡¯ve Unlocked a City Tenet |
| Tenet: A Leader Among Equals |
| Treating your people as equals by not requiring any special reverence to your title has given them a greater sense of pride and increased their loyalty to the kingdom. Bonuses: +10% Loyalty Generated, +10% Production |
| You¡¯ve Unlocked a City Tenet |
| Tenet: On My Honor |
| By treating a person¡¯s word as binding, your people now value honesty as important Bonuses: +10% Honor Generated, +10% Trade Negotiations |
| City Quest: Build a Stone Quarry |
| Reward: 100 City XP |
| Resources Produced: Stone |
| City Quest: Build a Mine |
| Reward: 100 City XP |
| Resources Produced: Ore *Requires completing Quest ¡®Infestation, Pt. 1¡¯ |
| City Quest: Build a Clay Pit |
| Reward: City 50 XP |
| Resources Produced: Clay |
| City Quest: Build a Sawmill |
| Reward: 50 City XP |
| Resources Produced: Lumber |
| You¡¯ve Discovered a Faction Headquarters | |
| Do you wish to claim it? | |
| Yes | No |
| Congratulations, you¡¯ve founded a Faction |
| A Faction, like a Guild, can recruit members, pool resources, and gain Reputation points, except Factions operate outside the law (Example: Merchant Guild/Smuggler Faction). As the Founder of a Faction, you control membership, permissions, and other options within the Faction. To learn more, see the Guild/Faction Tutorial. |
| Faction Name: Click Here | Faction Symbol: Click Here | ||
| Faction Type: Click Here | Bonuses: Select Faction Type | ||
| Members: 1 | Notoriety: 0 | Gold: 0 | |
| Resources: None | |||
| Upgrades: None | |||
| Faction Bonus Unlocked | |
| Assassination | +5% Stealth Assassination Technique |
| Pickpocket | +5% Stealth +5% Pickpocket Ability |
| Smuggling | +5% Intimidation +5% Trade Negotiations |
| Faction Quest: The Corrupt Official |
| Reward: 5 Notoriety |
| Description: Convince a local official to pass information along to your Faction by any means necessary. |
| Faction Quest: The Fence |
| Reward: 10 Notoriety |
| Description: Meet with the shady merchant to begin a smuggling operation in the city. |
| Faction Quest: :Pickpocketing |
| Reward: 5 Notoriety |
| Description: Successfully pickpocket 5 times |
| Faction Quest: The Fence, Pt. 2 |
| Reward: Unknown |
| Description: Raise your Notoriety rating to improve your business relationship with The Fence. |
| You¡¯ve Unlocked a City Tenet |
| Tenet: My Word is Law |
| Your villagers are now afraid that they might be banished from the village if they don¡¯t follow your commands. Bonuses: -15% Loyalty Generated, +10% Production |
| Kratos the Demon Slayer |
| Quality: Exceptional Rarity: Epic Weapon Type: One-Handed Sword Range: Melee Damage: 30-32 Durability: 28/28 Charge: 24/25 Weight: 1.5 lbs Attributes: Drain Fury Swift +20% Water Damage +15% Ice Damage |
| A Truce with the Bone Crew |
| You¡¯ve agreed to a truce between The Order and The Bone Crew. Terms: Truce Goal: Defeat the Orcs |