《I am the blood grove》 Being born
| You are now living, congradulations! |
| Race: blood seed HP 3/3 GP 50 AP:1 |
| Abilities Grow store access[blood seed}: access the grow store! AP store access: access the ability store! Instinct 1: follow your heart. |
| effects feared: you naturally scare those around you! "unholy": whether true or not you are naturally at odds against most religions. natural: you are a plant, plant lovers like you more. sentient[abnormality]: unlike most of your species you can think! blind: you can''t see! deaf: you can''t hear! mute:you can''t talk! |
| welcome to the grow store! |
| Root 5 GP: Allows passive income of GP, this alone will not sustain you forever. Leaf 10 GP: Collects passive GP during the day, this alone will not sustain you.This narrative has been unlawfully taken from Royal Road. If you see it on Amazon, please report it. Stem 10 GP: Makes you taller on the surface and allows for more parts as you level it up! |
| Additional parts are locked you require more parts/abilities! |
| Welcome to the ability store! |
| Plant sense 1AP: Get a vague idea of what''s around you. [plant only] Efficiency 1AP: Get more GP per part Details 2AP: Gives you more info in your menus Hijack 2AP: Take control of living tissue [does not work on sentient creatures] consume 3AP: eat meat for GP/AP Revitalize 5AP: Reactivate dead flesh [blood plant type only] |
| Race update! Blood seed - Blood sapling! +2AP |
| Free ability available due to evolution! Serrated leaves: Your leaves are sharp and can cut things that rub against them! Hardy: Can survive better with less food and in worse environments! Poisonous: Poisons what eats you! |
| If you want more info on a part just focus on it! |
| Roots 5 GP Leaf 10 GP stem 10 GP More parts are locked until you are larger/ have more abilities |
| Through your efforts you have unlocked a new ability! Intelligence 1 has been gained via basic problem solving! |
| Plant sense 1AP: Get a vague idea of what''s around you. [plant only] Growth control: Choose where you go. Efficiency 2 1AP: Get more GP per part Details 2AP: Gives you more info in your menus Hyjack 2AP: Take control of living tissue [does not work on sentient creatures] Root churn 3AP: your roots are now mobile! Shift soil rocks or even anchor yourself! Consume 3AP: eat meat for GP/AP revitalize 5AP: Reactivate dead flesh [blood plant type only] |
| Roots 4 GP Leaf 9 GPYou might be reading a pirated copy. Look for the official release to support the author. Stem 9 GP More parts are locked until you are larger/ have more abilities |
| +1AP |
| Hidden race ability unlocked! Blood drinker: May their strength become your own. |
| intelligence 1 has turned to Intelligence 2 from planning for the future! |
| Race: Blood sapling HP:4/4 GP:14 AP:1 |
| Abilities Grow store access[blood seed} AP store access Instinct 1 Efficiency 1 Intelligence 2 Growth control 1 Plant sense 1 Blood drinker |
| effects Feared: you naturally scare those around you! "Unholy": Whether true or not you are naturally at odds against most religions. Natural: You are a plant, plant lovers like you more. Sentient[abnormality]: Unlike most of your speices you can think! Color blind: You cant see color! Deaf: You cant hear! Mute: You cant talk! |
| GP 60 AP 0 |
| For covering an area in leaves you now have access to the Ground coverings subtype in the GP store! |
| Basic |
| Roots 4 GP Leaves 9 GP Stem 9 GP |
| Ground coverings 15 GP |
| More parts are locked until you are larger/ have more abilities |
| +1 max HP! |
| You now have access to branches in the grow store! |
| -1HP |
| -1HP |
| +5 ap |
| For wrapping something on the surface in roots you have gained the Vines sub-type. |
| For taking nutrients from something still alive some parts in the GP/AP store may now have the Leeching ability! |
| Plant sense 2 1AP: Get a better idea of what''s around you. [plant only] Efficiency 2 2AP: Get more GP per part/spend less gp per part Details 2AP: Gives you more info in your menus Hijack 2AP: Take control of living tissue [does not work on sentient creatures] Root churn 3AP: your roots are now mobile! Shift soil rocks or even anchor yourself! Consume 3AP: eat meat for GP/AP Revitalize 5AP: Reactivate dead flesh [blood plant type only] mycelium connection 5AP: allows communication with other plants |
| Basic |
| Roots 4 GP Leaves 9 GP Stem 9 GP branch 9 GP: grow stems off your stems to hold more leaves! |
| Ground coverings 15 GP |
| Vines 20 GP |
| More parts are locked until you are larger/ have more abilities |
| You have no GP! |
| Forest rat corpse |
| +5 AP +15 GP |
| Ground coverings unlocked! |
| Blood flower 19 GP: allows for passive AP gain. Surface roots 2 AP: Makes roots near/on the surface stronger, allowing for slight resistance against digging. Blood moss 19GP: An extremely efficiant way of gathering GP but can only grow in extreamely dark, wet areas. |
| Intelligence 2 has turned into Intelligence 3 for realizing your limits your limits! |
| Race: Blood sapling HP:4/4 GP:14 AP:1 |
| Abilities Grow store access[blood seed} AP store access Instinct 1 Efficiency 1 Intelligence 3 Growth control 1 Plant sense 1 Blood drinker |
| effects Feared: you naturally scare those around you! "Unholy": Whether true or not you are naturally at odds against most religions. Natural: You are a plant, plant lovers like you more. Sentient[abnormality]: Unlike most of your species you can think! Color blind: You cant see color! Deaf: You cant hear! Mute: You cant talk! |