《Arcanis》 Chapter 1: Rebirth

Chapter 1: Rebirth

You have died
He woke up with a shock, staring straight into infinite darkness. He never could get used to this sudden loss of all sensation, all sensory input fading away. So, I have died. Again. Which was admittedly a bit of a surprise, things having gone well for the Warlord of the North. A quick check of his combat log told the tale however and he would have doubled over in pain, if doubling over were a thing in the Limbo. Shandriss! My own lover ... While betrayal was of course always a possibility, he really hadn''t expect her of all people to do so. After an eternity - minutes? hours? days? Who knew, within the Limbo, time didn''t really factor into things - he recovered enough to deal with his notification. Mentally confirming the prompt, the notification informing him of his death vanished and a new one appeared:
Do you wish to start anew or quit? Start/Quit
Once again that decision. He had long forgotten what exactly this prompt meant, but one thing he always knew was that he was no quitter. So in a long tradition he mentally selected "Start". Again, the prompt vanished and was swiftly replaced with a new message, this time quite a bit longer:
You will be reborn into the world of Arantir. It is a medieval world with a strong magical aspect. Monsters roam, kingdoms are at strive and adventure lurks at any corner. What will be your fate?
The most important prompt in the cycle. He knew that this determined his starting bonus and quite likely his aptitudes for his new career. His last iteration - Barbarian King - had been great. Lots of fun with the ladies, but admittedly, loot and pillage got old real fast. Before that, being a priest had been interesting as well, but got you involved in politics at an insane level and that plain sucked. CEO, Knight Errand, Caveman, Space Marine ... he had taken up so many roles, he barely remembered. But all of them had been full of strive. This story originates from a different website. Ensure the author gets the support they deserve by reading it there. Time for something new. How about ... baker! Well, it would certainly be less stressful, but ... probably too bland too fast. Hm, it had been quite some incarnations since he had last tried something with magic. Not a Spell Slinger as his last attempt at using magic had been - being a glass cannon is all fine until someone smashes the glass - but maybe something ... more peaceful. More restful. After some more thinking he mentally sent Magic Researcher . Who bothers the nerds anyway. Satisfied, the prompt went away and yet another showed up:
What will be your name?
Always one of those pesky questions. The problem with this question always was, that you had no idea what would be a good name for the world and country you were about to enter. Still, he could always just reuse the name he had given his last mage. Yeah, let''s go with that. Arcanis The prompt went away once more, only to be replaced with the final one:
Welcome Arcanis to a new life of adventure as a Magic Researcher New challenges await you Do not falter but move ahead boldly and you may prosper Entering Arantir in 5 ... 4 ... 3 ... 2 ... 1 ...
The black of the Limbo gave way to the ... well, black of closed eyes. As subtle as that change might be, as startling was the return of all his senses. A warm breeze caressed his skin. The feeling on his back and the rustling of wind on the blades indicated he was lying on grass. Suddenly he was pushed - shaken - by two small hands. "Hey, wake up mister!" More shaking and more insistent "Wake Up!" With that Arcanis opened his eyes to lay sight on this new world he had entered. Chapter 2: A new World

Chapter 2: A new World

A blue sky - probably about noon if the sun was any indication - and not a cloud in the sky. Suddenly, the face of a snot-nosed brat entered his field of vision. Blonde hair - short and unruly - blue eyes and worry written all over his face. They boy''s worry visibly melted off his face and turned into a grin as he noticed Arcanis'' eye were open. Still slightly disoriented, Arcanis stood up - the boy moving away the moment he saw the stranger start to rise. "Who are you?" The innocent boy - he could hardly be older than six or seven years old - asked the weird stranger he had found. Looking around, Arcanis found himself in a forest clearing. The trees - green with healthy leaves - showing the healthy strength of summer and would likely belong to a temperate climate. No immediate threat was visible so he looked down at the boy. Well-Fed, clothing looks simple but sturdy and well-patched, probably the son of peasants that are doing well enough. "Hello young man, I''m Arcanis. What is your name and could you please tell me where I am?" The boy looked at him in a curious manner "Well, I''m Timothy but everybody just calls me Tim, so feel free to do the same! And you are in the forest, silly!" Grinning back at Tim, Arcanis answered "Well thanks, I hadn''t noticed yet! Can you tell me which forest it is and where I can find the nearest town?" Thinking for a bit with a frown on his face, Tim replied "It''s the big forest!" Pointing in a direction "You can find our village over in that direction, should be but a few minutes with your long legs! Want me to take you there?" "Lead the way, Timothy." Giving Arcanis an odd look as he used Tim''s full name, Tim led off in the direction he had indicated. Arcanis followed him without undue difficulties but used the time to inspect himself a bit. He appeared to be of reasonable height compared to a child, but without other adults it would be difficult to judge whether he was particular large or small this time around. Not particular fit or muscled either, which was to be expected given his chosen path. He wore a brown hemp robe, plain and simple with some undergarments of unknown make - comfortable enough to get by, but definitely with potential for upgrade. No weapon or other equipment on hand, but he had the odd feeling, that he had ... "stuff", for lack of better word. That something was there even though he did not see it. Satisfied that the stranger was following him, Tim led the way but did not ask any further questions. After a few minutes they reached the end of the forest - there was not much scrub, so it had been easy going - and stepped out onto a meadow with a few cows grazing placidly. On the other side he could indeed see a small village or maybe hamlet. Not more than a dozen houses, built close to the forest with fields on the other side. A simple street - no paving or gravel visible, though obviously well enough used by carts or wagons, lay between village and fields and lead off into the distance in both direction. Most villagers appeared to be working on the fields, but the boy led them to one of the houses. Opening the wooden door to the house Tim called "Hey mom, I''m back. Look what I found in the forest!" Then lead Arcanis further into the house. A woman''s voice answered back "And what were ye doing in the forest all alone, Tim? I believe I remember telling ye ye were not to go there alone. Not too long ago too, so yer memory should not yet have failed ye." Following Tim inside, Arcanis found himself in a large room - living room, kitchen and storage in one from all appearances. An obviously pregnant woman - she looked to be in her 8th month if Arcanis were to judge - turned towards them as she finished speaking and turned silent as she spotted the stranger. In a defensive voice Tim replied "But mama, there was this strange light and I just had to look!" "Well, and what would ye have done if it were something bad?" The woman answered, giving the young rascal a sharp glance. Slightly less secure of the superiority of his argument Tim defensively crossed his arms "I would have run and told da'' " Nodding slightly at that but not conceding his point she turned to the stranger in her house. "Sorry for that stranger. Also for the direct question but ... who are ye and what were ye doing alone in the forest?" Smiling at her Arcanis replied smoothly "No worries madam, I''m Arcanis and what I was doing in the forest ... well, truth be told, I''m not sure. You see, I don''t remember how I got there." If previous experience had told him anything, then that faking memory loss was a lot less trouble than trying to explain the actual truth. "Actually, I can''t rightly say I remember much of anything beyond my own name. I just woke up on this beautiful day when kind Timothy found me and led me here." Turning to the boy "Thanks for saving me from that spot of trouble by the way, no memories and fully lost in a forest is certainly not my idea of fun!" She smiled a bit fondly at her son as the stranger thanked him. Then inspecting Arcanis a bit more closely "Well, I''m Rakia, nice to meet ye. Ye appear to be a friendly enough person so I don''t mind letting ye get yer bearings and stay the night ... so long as ye don''t mind staying in the barn, that is. Be a bit full here already, once the menfolk come in from the field. If ye want to stay longer, we''d have to talk with the ealdorman." Looking a bit longer at him "Ye look like a right wizard apprentice to me. From the cloths could be a herbalist too, but the smell ain''t right. Maybe an experiment gone bad? Why don''t''cha check yer status? Might find a clue there" Smiling at her gratefully Arcanis replied "Thank you very much and I would really like that - don''t mind the barn either. If you could point me towards the nearest city tomorrow that would be great. As for the status ... well, that sounds like a good idea, but ... how do I check it?" "That bad, is it? Well, it''s simple enough as it is. Just think the word strongly and will yer status to show up and it should pop right up in front of yer eyes. Not that anybody but yerself can see it, mind ye." Doing as instructed, it didn''t take more than a bare second to show up. Name: Arcanis Classes None Attributes Strength: 10 Agility: 10 Dexterity: 10 Constitution: 10 Mana: 10 Power: 10 Derived Attributes HP: 60 EP: 60 MP: 60 Skills - Languages Herani (Mother language) Spells Firebolt* Titles - Traits - Innate Abilities Gift of Magic Magic Researcher Linguist Well, well, well, looks like ... a pretty bland new character, this ought to be interesting. "Well, it looks like I have a single magic spell, but not much else. No class, no skills and no traits either." Rakia looked up at that, a horrified expression on her face. "Oh, I am so sorry to hear that! Ye look just about young enough to have just had yer Activation Day. Ye must have been whisked away by whatever happened to pretty much on the spot when it happened, given how ye managed to avoid having even a single first level skill!" She looked slightly agitated, but unsure what to do "Sorry deary, but I have no idea what to do about the memory loss. But at least ... well, if ye have a magic spell, then at least ye have the Gift of Magic, so it''s safe to assume ye were meant to be a wizard''s apprentice. I heard it said they keep records of all the Wizards - and apprentices - in the capital at the academy. They might not yet know about ye yerself, but at least yer prospective master should be known there. Ye probably should travel there and see whether someone knows ye. At the very least, they should be able to help ye regain yer memories." Unauthorized reproduction: this story has been taken without approval. Report sightings. While Arcanis knew well enough that that was not the issue, he still tried for a feeble smile and act as if he were going along with her hope.
You have unlocked the skill: Dissembling!
Dissembling (Level: 1) [Social] "If you tell a lie big enough and keep repeating it, people will eventually come to believe it." You have pretended to be something you are not and have gotten away with it. Naughty boy! But with practice you will get better at it. +1 Power, Improved Effect of dissembling
Curious. Skills grant attributes. Looks like skills define your abilities a lot more fully than the last few times. "Let''s hope you are right about that, Rakia." Offering her a more relaxed smile he continued "In the meantime, is there some menial task I can help out with that doesn''t require much skill? I don''t really like being idle and could use something simple to occupy myself with as I get my bearings." That earned him a beaming smile. "Well, aren''t ye a deary. If ye really want to help, go right ahead! The yard could use some sweeping and the cows some brushing, if ye don''t mind tending them temperamental beasties." Nodding assent, Arcanis left and went busying himself. * * * Time went by swiftly as he first swept the yard, then moved on to brushing the cows - which indeed proved to have quite a bit of temperament, forcing Arcanis to dodge a kick on more than one occasion. In the meantime he pored over his statistics and considered what strange new system he had been dropped in. Most notably, his status sheet showed no level, which was definitely a first. With no direct levels, where would the attribute points come from? Skills only or would there be other sources? At one point per level, he was not quite impressed. I wonder how many skills there are to discover out there? Is there a skill-cap or attribute-cap? Discarding that train of thought for now, he continued on inspecting his equipment. Which was a bit of a low point, given that he really didn''t have anything on him other than his robes and undergarments. Odd, usually they at least provide a beginner weapon and a bit food. Following an impulse he tried throwing mental commands at the world. Items!. Storage!. Inventory!. The final attempt yielded results, opening a new window - a small grid with 10 slots, three of which already filled. On inspection he found that it indeed contained a rough staff, some rations and a small knife. Concentrating on either would bring the item into his hands or return it into inventory. It''s been a long time since last I had an inventory system I didn''t have to build myself! Things are looking up already. The inventory also showed his monetary balance. A huge total of 10 Heranian silver. Whatever that was worth here, Arcanis was still able to summon and banish the coins as needed. Which left for now the magic spell to be pondered. Firebolt did not exactly sound like the most powerful spell ever, but it would probably do for self defense. Some more experiments showed Arcanis that he could use the command Spell List to access a dedicated menu listing his spells. Spells Two empty slots, huh? Looks like I can memorize only three spells for now. Focusing on the first entry got him more details on the spell itself.
Spell: Firebolt
Cost 25mp
Complexity 10
Cast Time 2.5 seconds
Range 15m
Damage 5 Fire Damage
Attributes Crystallized
Creates a simple, bolt-shaped fire projectile, doing minor damage at short range. A common beginner spell to help an aspiring wizard to do their first steps in the art without too much risk to themselves or other flammable objects.
Pretty expensive for that little damage. Also slow to cast. Looks like I need to get myself better spells - a total damage potential of 10 before I''m dry is not exactly what I had in mind when I decided to go into spellcasting That left really only one point of curiosity. What does ''Crystallized'' mean? Helpful as ever, the world refused to provide a hint, no matter what Arcanis tried. Trying to cast the spell was not much more successful. His casting techniques from his last life as a spellcaster did not translate. Simply saying the name of the spell did also fail to produce results - probably for the best, as that would make discussing magic really dangerous. In the end it took him a few minutes and plenty of embarrassing - if anybody had been watching, anyway - attempts to make the spell work. It turned out to require Arcanis to will the spell to happen, say its name and point with his right hand in the direction it was supposed to fly. As it also turned out, experimenting with fire magic while brushing cows was not an overly great idea. After Arcanis managed to - barely - avoid bodily harm and calm down the cows he sagely decided to postpone further magic experimentation. After he completed his tasks he moved away from the animals and withdrew his staff from the inventory. Trying out his old moves he identified several key issues: By the time the villagers returned from the fields and dinner time was around, Arcanis was utterly beat and exhausted. Even taking breaks and mixing in trying out his spell could not protect from abusing his body way beyond the limits. Being an utter weakling once again takes some real getting used to. The dinner went by without any further events - nothing of interest happens in a small village and while travelers were expected to pay their stay in stories told, pretending to have lost his memories, Arcanis was unable to contribute anything. The most exciting discussion had been Tim retelling the tale of finding Arcanis and then getting scolded by his dad for trespassing into the woods when told not to. Arcanis did ask a bit more about where he was, but was unable to learn much. He was in the Kingdom of Heranis, ruled by King Ludwig the Benevolent. The closest town was Erfurt, about a day''s travel away, after which the next large city was Sarius, though none could reliably tell how far away that was. The closest he got was "probably less than a week". Finally the capital was called Heraklius, and for all anybody knew it was "far, far away". As Rakia put it "Them noble lords have no care for us, so why would we care for them". Not much happens in a peasant village after the sun has fully set and thus they settled down after dinner. The barn was comfortable enough for the night and Arcanis went over his notifications of the day before giving in to his exhaustion and drifting off into tired sleep.
You have unlocked the skill: Cleaning!
Cleaning (Level: 1) [General] "To live in filth is to not live at all" Filth is utterly disgusting. Fortunately, a new warrior has risen to face this vile foe. Give it no quarter! +1 Dexterity, +5% Cleaning Result per Level
You have unlocked the skill: Animal Husbandry!
Animal Husbandry (Level: 1) [Nature] "If you have a dog, you will never be alone again." There is something intrinsically relaxing to taking care of animals. Untainted by any "higher needs" that come from modern society, there is no need to worry about honesty or betrayal. For many it is the one way to actually find a friend that will be with them unto death. +1 Mana, +4% Credibility when interacting with animals, +4% Sensitivity towards animals per Level
You have unlocked the skill: Magic for Dummies!
Magic for Dummies (Level: 1) [Magic] "Not everybody can be a hero" You have heroically mastered the art of slaying rats! You may not really understand how you did it, but hey! It worked! Improves your ability to cast Spells an actually competent Wizard prepared (and dumbed down) for you. +1 Power, -2% Spell Cost of Simplified Spells per Level
You have unlocked the skill: Weapon: Staff!
Weapon: Staff (Level: 1) [Martial] "Those who live by the sword, die by the sword. Staves seem a more peaceful solution to the same problem." To live is to struggle. So we may not have a choice on that part, but we do get a choice in how we do our struggling. You have chosen the staff, which is on the path of life, not death. May this path lead to your own salvation, as well as that of your opponents. +1 Strength, +1 Constitution, +1% Damage with Staves per Level
You have raised the skill: Weapon: Staff to level 2 +1 Strength, +1 Constitution, +1% Damage with Staves per Level Chapter 3: A Journey Begins

Chapter 3: A Journey Begins

Morning began with the first cry of the rooster. Still used to getting up early for morning practice, Arcanis had no trouble to rise swiftly. Rakia was already busying herself in the kitchen section of the main room as he entered the main building. "Awake already, are ye. Must be an earlier riser than I''d expect an aspiring wizard to be. Good for ye." She nodded at him with approval "Mind setting the table? Plates in that cupboard" She asked, pointing at a wooden cupboard, that appeared to have already seen many years - quite likely decades - of faithful service. Nodding, Arcanis went ahead and did just that. A comfortable silence ensued as he kept helping out until the rest of the household started showing up. Her husband - a burly, bearded man named Thomas, somewhere in his mid-twenties - was the first to arrive, with his younger brothers Marius and Rian following close after. Tim - the last to rise - had actually stayed in the common room, sleeping in a nook Arcanis had first missed. * * * "So, sure ye want to head out to Erfurt today?" Rakia asked, after the breakfast had been mostly dealt with. "Yupp. Looks to be a nice day already, and if I want to go ahead with mastering my craft, I''ll probably need to get there. You''ve got a great place here, don''t get me wrong, but I don''t see it helping me much on my goals, alas." "Well, if travel ye must, travel it is!" She stood up and fetched a package from the kitchen counter, holding it out to Arcanis "Here ye go, packed ye something for on the road, should last ye for the day. And don''t ye dawdle on the way! Wouldn''t want to have to stay out there in the wilderness when ye don''t need to!" "Thank you, Rakia" Arcanis replied and took the package. A stray thought hit him and he remembered the question he had forgotten to ask the day before. "One more question Rakia, if you don''t mind I''ve found some coin on me - just a single piece of silver - and it reminded me that I have literally no idea what kinds of coins there are, how they are exchanged and what a common thing might be worth." Arcanis asked "Could you tell me what something like a night in an Inn might cost, or a loaf of bread? I would rather not be taken advantage of once I reach Erfurt." "Of course deary" Rakia smiled at the young traveler, retrieved a small wooden box from a cupboard, and opened it. "We don''t have much use for coins here, but we still need to know the basics. The smallest coin is a copper coin." She held out two round copper pieces, one small and one large. "One large copper piece is worth ten small coppers. Ten large coppers make for a small silver piece." she withdrew a small round silver piece from the box to demonstrate. "After that, ten small silvers make for a large one - don''t have one of those to show though. After that, ten large silver is one small gold piece. It should continue in the same exchange rate to large gold pieces and then from what I''ve heard platinum and elektrum. Never seen anything larger than a large silver myself though." So basically a common base 10 exchange rate with the usual denominations. Wonder what elektrum might be worth. "A loaf of bread should be about 4 small coppers, a night in a cheap inn probably no more than 2 large ones" Rakia continued. "Of course that also depends on the time of the year, and probably where ye are. Have never left the region, but I figure bread be more expensive where they can''t grow wheat." Arcanis cheerfully nodded to that. "Thanks Rakia, just what I needed to know! Guess I''ll see about regional price differences if that traveling thing works out for me. Thank you again for the hospitality! Best be on my way though." With a cheerful wave - and some goodbyes, especially from Tim - Arcanis headed out, onto the road. It was a grand day with weather perfect for travel. The villagers were heading out to the fields, the animals were stirring, sun already rising and a refreshing breeze blowing. With a spring in his step, he moved out, setting the first steps on a new journey, one promising the peace and rest he so dearly yearned for. What could possibly go wrong, eh? * * * The scream was heart-rending, an eloquent expression of utter agony. It was cut off abruptly. The clanging sound of metal on metal that followed was unmistakable as well. Combat That peace thing had barely lasted three hours into his journey. Driven by old instincts, Arcanis rushed towards the noise, staff at the ready. Another scream of agony, this one sounding as if from a child. Finally Arcanis made it around the bend in the road that had been barring his view and he could see the scene unfold before him. A large wagon was stopped on the street. It appeared to have traveled in the same direction as Arcanis. And it was crowded from all sides by green-skinned, humanoid creatures, each the size of a human child. Crude equipment - cudgels, clubs, rusty daggers - and primitive clothing spoke for some intelligence, but a primitive culture. Goblins, if I had to guess. Some of the creatures were keeping their distance, equipped with slings and bows, peppering the defenders with their projectiles. The defenders looked like a band of five adventurers, young, well equipped and - so far - uninjured. They appeared to have left the wagon at the rear and were fighting their way to the driver''s seat. A trail of green bodies marking their progress. They were however starting to get pinned down by the archers. A first arrow hit its mark - an adventurer in leather armor, dual-wielding two short swords got hit in one arm, but managed to keep her sword. Nobody had noticed Arcanis yet. His magic forgotten, he charged one of the bow-wielding creatures on the side attacking the adventurers. With a crushing vertical swing he smashed his staff on its head. He felt the *ding* of a system message but ignored it for now. Before the archer could react, he followed up with a sweeping strike against its leg, toppling his surprised foe. Pushing his advantage he tried to withdraw his dagger from his inventory.
Inventory not accessible during combat.
That distraction gave Arcanis'' green opponent time to overcome the moment of surprise and regain its footing. With it still unarmed, Arcanis jumped back and continued his attack with thrusting stabs that kept the creature out of range. After another few strikes, finally the creature collapsed for good, another system message ignored in the action. A stone hit him in the left shoulder, spinning him around, the momentum strong enough to make Arcanis lose his footing, tumbling over the ground. It hurt like hell. HP: 52 / 60 Getting up, Arcanis realized he had drawn the attention of a slinger and another archer. He rushed for a tree to get some cover and barely made it, an arrow missing him by only a few centimeters. Taking a quick breather, Arcanis peaked around the tree only to see that the slinger had rushed after him and was almost upon him. It was now wielding a nasty-looking dagger that probably had not seen correct maintenance in the last few years. If ever. He tried the stabbing gambit again, hoping to keep the green menace at bay. It dodged. Moving in with its dagger, it was now Arcanis'' time to try and avoid the attack. He managed to turn a direct hit to a glancing blow on the left arm. HP: 48 / 60 He threw himself to the side to avoid another arrow, surprising his melee attacker as well. This gave him enough space to try another sweeping attack, tumbling his direct opponent. He rose himself and followed up with another smashing strike before the green creature managed to fully get up again. It snarled and threw something at him. Not expecting this, it worked and the dirt blinded him momentarily - enough for the creature to get a solid stab to the torso in. HP: 41 / 60 It ducked under the blind sweep Arcanis did with his staff in response, going in for another strike. This time Arcanis saw it coming however, and the creature ran straight into a kick. It was not the most powerful kick, given how his center of balance was disturbed, but it was enough to stop the attack. Another arrow flew by, missing without forcing Arcanis to dodge. He tried another stab at his melee attacker, who was still imbalanced from the kick. It connected and probably did some damage, but the creature was strong enough to not be toppled by it. Instead it moved in with the retreating staff and did its own slashing at his right arm, causing another light wound. HP: 34 / 60 Cursing, Arcanis tried to retreat and create some space to use his staff properly, but the green menace would not let him get away. Another desperate kick was parried by it, just as another stone to the stomach sent Arcanis to the ground. HP: 26 / 60 His attacker used the opportunity to move in for another stab, now that Arcanis was down. HP: 18 / 60 The next stab, Arcanis managed to stop by desperately grabbing the creature''s arm. A counter-strike with his knee managed to hit his attacker in a sensitive spot, and it semi-collapsed on the spot, just in time to intercept an arrow probably meant for Arcanis. With its head. The lifeless body fell on Arcanis, who swiftly moved it off him while taking its dagger. Coming back to his feet, he jumped back into cover behind a tree - barely avoiding another arrow as he did so. Getting his immediate bearings, he realized he was engaged by another slinger on top of the previous archer. Same as his previous melee assailant, it too charged the moment he got behind tree cover. With his staff hard to use with his injuries, he decided to meet the attacker with his newly acquired dagger. Unfortunately, as Arcanis found out the hard way, parrying a dagger''s stab is quite difficult. Especially with the difference in size. HP: 12 / 60 He struck back, his own blade finding some purchase, but he barely managed that before another arrow came in with a glancing strike. The archer would not abide being ignored, it seems. HP: 7 / 60 Looks like this is it. Dead on the first day is a new one, even for me. He steadied himself for the final blow, but the creature never delivered it. Instead, the green creature fell over, dead. One of the adventurers he came to assist appeared just behind it, both of her short swords drenched with blood, a cheerful grin on her face. "You alright? Might want to be more careful about what risks you take on, green as you are." * * * Thomas watched the kid as Maria loomed over the boy. Well, thinking of the boy as a child was not really charitable - he looked sixteen-ish, so probably post-Activation. Still, three Goblins should not have been a problem for him. I wonder what has driven him on the street, alone, before even getting some basic stats ... The author''s content has been appropriated; report any instances of this story on Amazon. Moving to the wagon, Thomas searched through his pack and withdrew his first aid kit before heading over to Maria and the boy. Looking the youngster in the eyes as he approached, Thomas noticed something was odd. This should have been his first fight, he is way too calm and collected for that. For a brush with death. Anyway, time to save him from Maria. "Hey there, thanks for trying to help with the attack." Pointing at himself, smiling in a relaxed, confident manner "The name''s Thomas, the self-appointed leader of our grand band of adventurers." Switching to glaring at their energetic swashbuckler "Maria, why don''t you stop trying to intimidate the boy and get cleaned up?" * * * Arcanis watched as the sword fighter - Maria - nodded at the large warrior who had a shield strapped to his back, a longsword at his side. He would estimate the fighter at about 1.90 meters, blond hair, chainmail shirt with otherwise metal-reinforced leather gear. Well-muscled build. Would have fit right in with the bands. At least, after adding some grease and letting the smell ripen for some days in the sun. "Yo boy! We''ll need to have a good long chat later on - probably also with your parents - but for now we probably should be doing something about your wounds. Can''t have you bleeding out on us after surviving your first Goblin attack, can we?" With a friendly smile he handed over what looked like a first aid kit. "Want to try and dress your wounds yourself or need some help with that?" "I suppose I can try, at least. Been taught the basics before and I just might get a skill for it." Arcanis answered, smiling back and received the kit from the friendly stranger. "Thanks." Without further ado, he got started cleaning and dressing his wounds. The first aid kit was basic, about what he had expected. The whole thing was again a painful experience, but he was used to those by now and soldiered on. Probably suspicious for a juvenile to not even comment on the pain. Oh well, too late to stop being so bloody stoic - they would see right through it now. As he finished the last spot - dressing your own arm wounds was annoying to do, but good practice anyway - he received another system notification. Might as well take a look and check the updates from the fight as well while I''m at it, I suppose...
You have unlocked the skill: Ambush!
Ambush (Level: 1) [Martial] "Honor is for the dead" A fair fight is a great thing. Both participants - if similarly equipped and skilled - have an equal chance at victory. You should never get into a fair fight. Strike when they least expect it and drive the point home. +1 Agility, +1 Dexterity, +10% Damage to unsuspecting targets that are not engaged in combat
Interesting. I wonder how far that skill can be improved at that percentage per level.
You have unlocked the skill: Weapon: Dagger!
Weapon: Dagger (Level: 1) [Martial] "Pointy. Sharp. Solves problems before they become problems." Sometimes you just need to get to the point. Totally not a comment on your conversations with the fair part of the population. Anyway, while this skill is unlikely to help with your love-life, it does give you the ability to lend some edge to your negotiations. +1 Dexterity, +1 Constitution, +1% Damage with Daggers
For that bit of stabbing? I suppose levelling is faster during combat ... You have raised the skill: Weapon: Staff to level 3 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 4 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 5 +1 Strength, +1 Constitution, +1% Damage with Staves
You have unlocked the skill: Staff: Sweeping Strike!
Staff: Sweeping Strike (Level: 1) [Martial] "Only the humble shall pass" An essential skill for bringing humility to those in the greatest need of mastering it. This first and simple-most maneuver is designed to help you bring down the high ... but maybe not quite yet mighty. A sweeping attack that attempts to topple the enemy. +1 Strength, +1 Constitution, +5% Maneuver strength
So ... maneuvers pulled during combat can become skills? I wonder how exactly that works and what the limits are. Probably something to ask the adventurers.
You have unlocked the skill: Athletics!
Athletics (Level: 1) [General] "A healthy mind in a healthy body" It is only by moving that body of yours that you will grow stronger and maybe lose some of that baby fat. So, off the couch with you, the world won''t travel itself on its own. +1 Agility, +1 Constitution, -1% EP Consumption from exertion
I wonder whether everybody gets the same lines on the skills. With the overall level of snark, somebody must have really hurt the author''s feelings.
You have unlocked the skill: Dodge!
Dodge (Level: 1) [Martial] "The highest art of defense? Being hit where you ain''t" It absolutely isn''t running away! It''s just putting some distance between enemy blades and you. Really. +1 Agility, +5% Speed for the purpose of evading attacks
You have raised the skill: Dodge to level 2 +1 Agility, +5% Speed for the purpose of evading attacks Guess I really need to raise this one
You have unlocked the skill: Unarmed Combat!
Unarmed Combat (Level: 1) [Martial] "An adventurer isn''t REALLY an adventurer before their first barroom brawl" Sometimes, the ability to smash someone in their face without needing weapons comes in real handy. And sometimes it leads to unfortunate incidents under inebriation. +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed
Three attribute points? I wonder how the attribute points per skill work out? With a range of one through three per level - so far - I wonder how that is calculated.
You have unlocked the skill: Pain Tolerance!
Pain Tolerance (Level: 1) [Nature] "Harder!" This skill is totally not a reflection on your resistance to learning from painful experiences. But it might add to it. Sorry. Effect can be regulated at will, up to the maximum for a given rank. +1 Constitution, -5% perceived pain
Definitely need that one if I keep getting stuck in battle. Nothing wrong with a few monster hunts after all, so long as I can avoid politics and war.
You have unlocked the skill: First Aid!
First Aid (Level: 1) [Nature] "The first vow is to Do No Harm. Truly, why would anyone take this Oath?" Doing harm is generally more fun. But Hey! Afterwards you might need to fix yourself up long enough to get to an actual medical expert. Given the way you are, expect this skill to level really fast. This skill will not restore HP directly, however it stops bleeding and allows natural healing to occur for treated wounds. +1 Dexterity, Increased Quality of result
Kind of expected more than the starting level here, given the extensive wounds. Done with the list of changes, Arcanis checked his status once more, for a consolidated view at his gains. Name: Arcanis Classes None Attributes Strength: 17 Agility: 15 Dexterity: 14 Constitution: 20 Mana: 11 Power: 12 Derived Attributes HP: 112 / 165 EP: 135 MP: 120 Skills Animal Husbandry 1 First Aid 1 Pain Tolerance 1 Athletics 1 Cleaning 1 Dissembling 1 Magic for Dummies 1 Ambush 1 Dodge 2 Unarmed Combat 1 Weapon: Dagger 1 Weapon: Staff 5 Staff: Sweeping Strike 1 Languages Herani (Mother language) Spells Firebolt* Titles - Traits - Innate Abilities Gift of Magic Magic Researcher Linguist Almost tripled my HP, huh? Guess I really was crazy to follow my instincts and charge in. Chapter 4: Campfire Tales

Chapter 4: Campfire Tales

Thomas kept an eye on the strange boy dressing his own wounds. Which he did with a skill a sixteen year old boy should not have. Unhesitating, correct order and even manages his own wounded arm. Also no reaction to the violence, none of the usual shaking a beginner should have surviving - barely - his first battle. Thomas scratched his head in confusion. How the hell do you survive enough trouble before System Activation to reach that level of self-control?! Turning back to his team, he watched them doing the grim work. Looting any metal the goblins had carried, stacking the bodies, building several piles on the road. Dealing with the body of the travelling merchant who had allowed them to ride on his wagon. And that of his no less dead son. There are days where I really hate this world. * * * Finished with both the bandages and the notifications, Arcanis got back to his feet and looked around. Thomas still stood by his side, keeping an eye on him, while also scanning the area and watching the others. The rest of the adventurer party was busy piling the goblin bodies on the road, the wagon still where it had been before, two body-sized bags at its side. Scanning the battlefield with an experienced eye, he estimated the goblin bodies to come to a count of about somewhere between 110 and 120. And those adventurers took them out in no more than a minute. For the loss of only two people no less. I really need to break old habits. Charging in without a thought was ... yeah, not my smartest move ever. "You all done, patched up and ready?" The big adventurer named Thomas interrupted his train of thought. Arcanis nodded in response. "Yeah. Still hurts, but I won''t bleed out anymore. Thanks again for the kit" He handed back the first aid kit he had gotten from Thomas. Thomas accepted it back and replied "Good." He swiftly inspected the dressings "Looks decently done. Better than expected, really. That should do for now. Alright boyo, now that the immediate has been seen to, we''ll need to deal with the rest." Thomas swept with his right arm to indicate the battlefield. "As you can see we''re doing some cleanup for now, which is a bit of a priority, lest we attract more monsters with the bodies. Probably not a great idea to have you picking up bodies with your wounds, so either sit at the sidelines and recover in the meantime or try and deal with the horses if you have a hand for that. After that, we''ll be continuing along to Erfurt. If that''s your goal - not seeing why it shouldn''t be, given that that''s the only city in this direction of the road - you''re welcome to ride along with us." With a parting nod, Thomas moved out to help his teammates, leaving Arcanis to his thoughts. Nothing better to do, Arcanis followed the advice, went to the wagon, noticing that one of the two body bags was a lot smaller than the other. The two horses oddly did not appear spooked, even though they had just been right in the action. If he had to describe their state, he would have used the word ''dazed'' instead. A sweetly smell in the air and a broken bag on the bottom told the rest of the tale. Probably drugged to help avoid the horses messing up the ambush. Time passed swiftly, with Arcanis handling the horses while the adventurers saw to piling the bodies. Then Thomas would fetch some container from the wagon and pour some liquid over each pile, whereupon Maria would use flint and steel to light it. After waiting a bit and making sure the fire would not reach and consume the trees, the adventurers returned to the wagon and loaded up the body bags. Thomas then silently gestured Arcanis aboard, sat down on the driver seat and made the horses slowly start moving the wagon again. None of the five seemed in the mood to talk, and thus Arcanis, respecting the mood, was left with inspecting the wagon or looking out of the back of the wagon as they kept on rolling down the street to Erfurt, his own dark thoughts his only real companion. * * * The journey had been silent, but eventless. However, due to the delay caused by the Goblin attack, they were not going to make it to Erfurt in the same day. As evening came, they found a suitable camping spot close to where the road would cross a creek. With the adventurers setting up camp, Arcanis fell back to handling the horses. Unhitching the team, leading them to the water and binding them with a long rope so they could still graze gave him another welcome notification. You have raised the skill: Animal Husbandry to level 2 +1 Mana, +4% Credibility when interacting with animals, +4% Sensitivity towards animals Once everyone was done with their tasks - the others had set up tents and started a fire - they all gathered around the campfire. The shortest among the adventuring party - the team archer - was busying himself with a pot, putting together a dinner. The comfortable, familiar scenario seemed to be lifting the mood, the dark cloud cast by the events of the day being banished. With that, Thomas finally spoke up. "Alright everybody, a bit late, but I suppose introductions are in order" A mostly easy grin on his face as his eyes swept around the group, gathering everybody''s attention, before settling on Arcanis. "Let''s start with the most important amongst us!" Thomas continued, broad grin on his face as he pointed at the archer stirring the pot. A short fellow, probably not quite 1.60m, with brown hair, short and wild. The man in question grinned back, giving the pot an extra-stir before responding. "Yo. The name is Ricardo - Ricardo Shar. Just Ric or Ricardo is just fine though. I''m the team''s scout and archer. Also the cook, though that''s more a ''by elimination'', rather than a ''by skill'' thing" He gave Thomas a wicked grin "No offense, but we decided to not have Thomas help us train our Poison Resistance any longer." A low chuckle made the round as Thomas responded with a rather rude gesture. Giving the pot yet another stir, Ricardo used the long spoon then to point at the sole woman in their group. "Maria, why don''t you continue?" "Sure, why not" the woman in question replied, then turned to look at Arcanis. "As you already know, I''m Maria. No surname. I''m the team swashbuckler, dual-wielding those swords here" she continued, patting the grips of the the two swords she had placed in their sheaths on the ground by her side. "Not much more to say really - if it comes close and is an enemy, I cut." She then pointed over to a young man - probably no more than nineteen if Arcanis were to guess - barely larger than Arcanis. His hair cut in a military style - as in ''almost none at all'' - made it hard to determine the color in the campfire-light conditions. Light leather armor, two large steel daggers on the ground by his side, and an almost panicked look in his eyes when put on the spot painting the perfect image of a rogue. "Come on, Tow, or do you want Maria to - again - introduce you for you?" Thomas interceded, when a couple of seconds did not yield a response. A flash of panic went over the young man''s face at that before responding "Ehm, n-no, I don''t think that will be needed!" He turned to Arcanis "As Thomas already mentioned, I''m Tow. A-Actually the full name is Towlar Rish, but my fr-friends - everybody, really - calls me just Tow!" He looked down a little, unsure, before continuing "I too do scouting, but am otherwise more of a close combat kind of person." "And quite good at that" Thomas threw in "perfectly sneaky about things and never where the enemy expects him." He continued as Tow was squirming almost adorably at the praise, the rest of the team grinning at the young, shy man''s discomfort. Not expecting Tow to handle to hand-over, Thomas waved with a hand gesture at the final member of the team. On the small side with no more than 1.65m, the bald man looked at Arcanis with calm eyes that almost seemed to shout equanimity. "Shinji Kurasawa" a short pause "Brawler" Thomas grinned at that while Maria gave her bald teammate an encouraging push. "Well, as you can see, Shinji is more of a man of deeds than words." Thomas jumped in "Excellent at that though, saved the bacon more than once in our last dungeon dive." Huh, dungeons are a thing here. More to ask for details about... "Alright, I suppose that makes me the last one. The full name is Thomas Endosi. Glorious leader of this band of misfits ..." At this there was some booing, Maria throwing sticks and grass at him "... and as the shield and sword imply, I''m our frontliner - or tank - holding enemies at bay while the others deal with it with impunity, thanks to my noble sacrifice." A cheerful grin decorated Thomas'' face at that line, while intercepting the projectiles from his team using his left hand only. Growing more serious, Thomas wiped the grin off his face and looked more pointedly at Arcanis. "Ok, now you know about us, time to spill the beans. Who are you and just what the hell did you think charging in so horribly underprepared, I''d happily believe you coming in straight from Activation Day!?" Having had some time to think about how he wanted to handle this inevitable situation, Arcanis answered with as much truth as possible. "I''m Arcanis, and as you figured out I am indeed as green as can be." He schooled his expression to make it look uncertain - which did not exactly require much acting - before continuing. "My memory goes back a total of one day, when I woke up with pretty much a blank status sheet, no skills, no nothing..." the others were sharing a frown at that "... well, mostly nothing, anyway." Thomas seemed like he wanted to speak up at that but Arcanis continued right away. "I woke up in a forest close by, near a village. Was found by a local boy - nice kid, really. But village life is not for me, so I set out for the closest city. Find a job and all that. More precisely ... I''m not really a blank slate. I still have intuition, habits I don''t know where they come from but ... they are still there. For example, I still had some notion how to swing a staff that came to me the moment I gripped it." He looked at Thomas "or how to dress wounds, when handed the first aid kit." Arcanis looked down for a moment before continuing "anyway, that intuition is basically nagging me to ... something. I figure it might be the adventuring life, but time will tell. "Anyway, that is the reason I so stupidly charged without considering the lunacy of it: I saw travelers under attack, so some instinct had me charging in before considering the risks." mumbling a little Arcanis added "not that you needed much saving anyway" Looking up, Arcanis saw Thomas nod slightly, while the others gave him sympathetic looks. "That sure explains quite a few things." Thomas replied. "And yeah, that basically sounds like you woke up on Activation Day. Oh yeah, you probably wouldn''t know given your circumstances. Activation Day is the day you get access to the System - skills, classes, notifications and all the things that come along with that. Which for humans usually happens on their sixteenth birthday. There are - very - rare exceptions, where the system unlocks earlier when under mortal threat. And you certainly look the age, so it might well be that yesterday you had your Activation." The team leader gave Arcanis a friendly smile. "Well, you have rough times ahead of you, my condolences. You are welcome to keep traveling with us tomorrow until we reach Erfurt. We are based out of there, so that''s as far as we go. Happy to introduce you to a few people if you figure out what you want to do then. "In the meantime, you probably have tons of questions, so feel free to ask while we are waiting for Ricardo to finish his magic. Probably black magic, but ..." he gave his teammate a grin "... I suppose better than what I''d do to the ingredients" The potato shattered against Thomas'' forehead, splattering bits of vegetable through his hair. Arcanis grinned at the antics, thinking for a few seconds before starting with this first question. "If you are offering, I''ll definitely take you up on the offers." he nodded gratefully "I can definitely use the help and have tons of questions. The first of which would really be this: Just what do you do as adventurers? What was this journey about for you?" looking with a sad look at the wagon "And who were the two who died? Teammates?" "Well, we go on adventures, right?" Thomas replied with a nod "Okok, bad answer, couldn''t help myself" he added with a mischievous grin. "Welllll, we are mostly mercenaries you can hire for whatever you need, so long as it is legal. There is an adventurer guild that spans the entire nation. Customers go there and post tasks while offering a bounty. Adventurer teams then pick up the task from the guild, do it and get their reward. "The guild''s role is to play intermediary and provide the trust needed for such task. Customers can rely on the guild to vet and police the adventurers, to ensure the task gets done and that service quality is ... adequate. Us adventurers get a central location to get tasks from and protection from getting shafted by employers. Something that is unfortunately frequent for those working outside of the system." Thomas paused, filling a cup from his canteen and sipped from it. "Usual tasks include gathering requests from dangerous places, or hunting down beasts terrorizing the peasants. Local administrators and garrison commanders are some of our most frequent customers. Merchants also tend to hire us as escorts for caravans." Maria spat into the fire at that, drawing a dirty look from Ricardo. "Anyway, that''s what we were doing here. Escorting mister Lasandro from Erfurt to Rabenstein and back. Grand job of that we did, eh?" Thomas stared into the fire, a complicated look on his face. "A-At least the c-contract wasn''t broken!" Tow threw in. Arcanis gave him a curious look and Tow expanded hastily "t-the contract actually s-says to protect the g-goods, a-and those are still f-fine!" "As if that really matters!" Thomas gave Tow a dirty look "That''s semantics and you know it." Thomas took a deep gulp from his cup "They were ours to protect. We failed." "Hate to disagree" Maria threw in from the other side. Then continued, grinning lightly "Oh, who am I kidding, I love to disagree actually." shifting to a more sober expression "Arthurio and his kid die in an ambush from overwhelming force. Not some beast, not some random monster. Poisoned arrows, one large volley and it''s kind of his own issue if he didn''t make sure his physical stats were up to that. Not saying we shouldn''t avoid insisting on a reward here, but also absolutely no reason to beat yourself up over your so-called ''failure'' here. It''s great you take your responsibilities serious Thomas - it''s one of the things I like about you as our leader - but there is really no need to borrow guilt for things beyond our control!" Thomas still stared into his cup for a second, before looking up and nodding at Maria. "Fair enough. Still won''t be happy about it, but you do have a point there." He looked back to Arcanis. "Anyway, that''s what we were doing here and what adventurers tend to do. That said, the other big thing we do is dungeon delving. Dungeons are magical places of infinite resources ... and infinite danger!" The adventurers shared a conspiratorial look, before Thomas shook his head in negation. "Well, alright, more realistically," Thomas continued "a dungeon is a cave system with a high level of ambient mana. Some special plants and fungi can grow there. Sometimes we can find nodes of the rarer forms of minerals and ores. "The catch is, it also summons magical monsters, which can very much ruin your day. Finding good stuff is fairly random and usually you are not the only team trying their luck. Dungeons aren''t really alive, but they do appear to have some animal cunning and ability to react to us, so ... things change and there are often quite a few traps. Also, dungeons grow over time, and some of the older ones are downright deadly, even to the most powerful adventurers." Ricardo interrupted the tale by handing out bowls of stew to each of them. Unauthorized tale usage: if you spot this story on Amazon, report the violation. "Thanks Ricardo, smells delicious." Arcanis complimented after taking his own bowl. A companionable silence descended as everybody was busy with their own dinner. * * * Thomas looked at the young stranger as they silently ate their dinner. His eyes were interesting to follow. The warrior was quite certain his explanations were met with interest. Probably he really hadn''t known these basic facts of life. Also, judging by the light in his eyes, adventuring might actually be his thing. He sure has the intuition and reflexes for it, judging by today. Even if his stats are abysmal. That however can be fixed. * * * Once everyone was fed, Thomas returned to his explanation. "Before I forget, one part I probably should go into a bit more if you plan to go into adventuring yourself: The Adventurer Guild does more than just manage the contracts. They also offer training for new recruits, help setting up teams and provide a ranking system. The system is designed to help find the right job for the right person. It is also used to control access to dungeons - wouldn''t want to send some beginners to die in a dungeon that is simply above them, would we?" Thomas grimaced at that, though he did not expand on what memory caused that grimace. "Pretty much every guild office also includes a bar for hanging out among fellows. They also offer simple lodging at a reasonable fee." A cheerful grin at Ricardo "Very useful that, if you already have seduced every inn-owner''s daughter in town and the young ladies started exchanging notes." Ricardo groaned at that. "One time! It was one time and you keep dragging out that corpse at every opportunity." A poisonous look at his team leader "For years!" "Guilty as charged" Thomas responded, obviously unruffled by his teammate''s glare. Arcanis couldn''t help but chuckle at that. "Anyway" Thomas continued, "That answer your questions on that? Anything else you want to know?" Arcanis leant back at that. "Actually, yes I do" he replied "I do have a few questions about my status sheet. Is there a way for others to see it? Or for me to share it with others? Or parts of it?" Obviously thinking about it for a bit before answering, Thomas finally replied "I am not exactly the greatest expert on the system, but ... to the best of my knowledge, there is no way to share it. Neither all nor parts. I also know of no way to scan your status against your will. Maybe there is something for that that the Wizards or Clerics can do, but if they do, they aren''t telling anybody about it. And even if that were the case, it definitely is not a widespread capability. For example, there are no city guards that can demand to see your status before granting you entry." "Actually," Maria threw in "I can think of at least one way a Cleric might be able to do so in a manner of speaking." Thomas threw her a curious look and she expanded "Well, I do know that some Clerics have the ability to detect lies. Theoretically they could have you read your status under that spell and thus ensure accuracy." her expression not exactly happy at that. Maybe a memory there she doesn''t care for? "Not exactly something they can do without burning all bridges though. Anyway, I don''t expect us adventurers to have to care about that however." Arcanis chewed on that piece of information for a few seconds before nodding to Maria in agreement. "Thanks, that''s good to know. Both about the limits and how to potentially circumvent it." Looking back to Thomas he continued with his next question "Next question then: Classes. I have a section about them on my character, but I don''t have one and have no idea what they do or how to obtain them." Thomas raised an eyebrow in surprise at that, before responding "You... right, memory loss. You obtain classes by meeting their requirements. Usually this is done by having a trainer teach you, but there are other ways that you can obtain one. Sometimes simply ... Inspiration hits you and: BAM! Other cases may be triggered by something that happened to you. And let me tell you, not all of them are positive or helpful. Heck! Get thrown into prison and you get the ''Prisoner'' class. Whether you want it or not. "There are hundreds of classes out there. In fact, there is a theory that they are created by the System as the need arises, so their number could be unlimited for all we know. "Anyway, about acquiring a class, let''s take the class ''Adventurer'' for example. Yepp, it''s a class. All of us have it by the way. And there are three known ways to acquire it. First of all, no matter which way you want to go, you must meet two requirements: You must have every attribute at twenty-five. Then you must also have at least one weapon skill at five or higher. "Once you have met both conditions, any of the following three ways will get you the class: Joining the Adventurer Guild. Get your member card and you get the class. Oh, and you get to keep the class if you stop being a member, so there is no obligation here. Less easy, but without any strings attached, if you get twenty people holding the class calling you a fine adventurer, then that''s that as well. Mind you, they need to mean it, so getting a bar drunk and starting a drinking song with questionable lyrics doesn''t work. Yes, it has been tried, yes it was fun." Thomas interrupted for another sip from his cup before continuing. "Anyway, both options obviously require that the class already existed beforehand. So how did it all start? Well, the third option to get the class is to go out there and actually have an adventure! Simple, huh? Anyway, once you have the class, what do you get out of it? Classes generally provide three benefits: Skills, Perks and Stats. Specifically, classes can upon acquisition grant a skill. Adventurer will get you the ''Detect Traps'' skill." "Trust me, you will need that one in any dungeon" Maria threw in from the other side of the campfire. "Yepp" Thomas nodded "Can''t rightly tell you how many adventurers were, but it is safe to say, that without that skill, the profession wouldn''t really be a thing. That said, skills are nice, but the Perks are generally better. Why? Well, they give their benefits without you having to level them. They just are. The Adventurer class will get you the ''Spirit of Adventure'' perk, which gives you a flat bonus to trap and treasure detection. Very profitable that. "We tried ironing out the benefits but we are not quite sure how the formula works, as different people have different percentages. Or plain dumb luck. Anyway, Perks and Skills are both great to have, but the real reasons to get classes are stats. "Or more specifically: Classes extend your maximum attribute values! "You probably haven''t reached any yet, but without any classes, all of your attributes are capped at one hundred. If you want to go beyond that ... well, get a class. Or two. For example, the ''Soldier'' class raises your cap for Agility to a hundred-fifty and Strength and Constitution to two-hundred. On the other hand, ''Adventurer'' raises every single cap to a hundred-fifty. "Which by the way is a common argument against the class, because while it gives you a bit of everything, it doesn''t specialize in anything." "An argument you will find with most nobles, rich folks or wizards, who have all the time and resources they need to get the fancy stuff and like looking down on us" Ricardo threw in, disgust written plain on his face. "Not all of them do ..." Maria added, but added unhappily "... but most of them, unfortunately." Thomas nodded to the exchange. "That''s pretty much the state of things there. Better classes give greater boosts, but come with steeper requirements. Oh, and there is a limit to how many classes you can have. The exact limits vary depending on species and class tier. "Which is the next - and last, to be honest - thing about classes. The more powerful a class, the higher the tier. Humans usually can have three tier-one classes, two tier-two and one tier-three. Adventurer and Soldier are both tier one classes. On the other hand, the class ''Knight'' would be tier two. "Higher tier classes often have requirements on which class you must have in the lower tiers. So having the Adventurer class might block a slot our dear nobleman needs for his tier three class of choice." Maria jumped in on that note. "For example, for the class ''Royal Guard'' you need the ''Knight'' class and a mastery class such as ''Swordmaster'', both of which being tier two. The ''Knight'' class then requires you to have the ''Horseman'' and ''Spearman'' class, while ''Swordmaster'' requires you to have ''Swordsman'' and a second martial class. No space for the ''Adventurer'' class in that set." "But for most of us mortals" Ricardo continued the jumping narrative "those considerations really don''t factor much into things, so picking whatever seems right is ok." "Besides" Arcanis joined in "I''m guessing we don''t really have to worry about pleasing nobles too often, I''m guessing." Tow nodded in agreement. Thomas took over again "Well, that''s pretty much it, as far as classes are concerned." "Is there a way to increase the number of classes you can have in a given tier?" Arcanis asked as a follow up. Thomas shook his head in negation. "Not that I know of, anyway" "Actually, there is" Maria spoke up. All eyes turned to her, her teammates with surprise written in their expressions. "Well, there is." she added defensively "It is just extremely unlikely in general. There have been a few extremely rare cases where adventurers found items that would extend the limit. Only in the most deadly of dungeons. And they would only work for the finder, as one unhappy ruler found out when he confiscated the item." Thomas nodded in acceptance. "There you have it, Arcanis. A definite ''Yes, but you don''t have to worry about it''." A light chuckle made its round, before Thomas continued with a grin on his face. "Anything else, while you get to interrogate us?" Up to the challenge, Arcanis picked up a thinker''s pose, pretending to think for a few seconds. "Well, now that you mention it ... indeed I do ..." some good-natured groaning ensued "... anything I really should know about skills? One thing I wonder about in particular is the attributes they give. Some of them offer a single point while others go up to three of them ..." Thomas nodded at that before answering "Good point actually and I suppose you really should know about that. Basically, all skills give you a total of three attribute points. In most cases, that''s divided across three different ones, one point each, but there are a few that double down on a single attribute. Can''t think of any that dump everything on a single stat though. "Anyway, three attribute points each, plus another bonus, whatever that may be. The thing you don''t know about is that there are more attributes than you currently have. A lot more, actually. And your skills won''t show their benefit until you have unlocked the attributes they grant. "Some of the attributes are well known, others are well-guarded secrets. Some are mysteries the world can only wonder about. "Many of the missing attributes are associated with special professions and classes. For example, the attribute ''Faith'' is fairly well-known, but it is only relevant to Clerics and similar classes that deal with gods. "Hm ... do you have the skill ''Pain Tolerance'' already?" Arcanis nodded in confirmation. "Can''t say it surprises me after the last fight. Anyway, if you check it out, you will notice it gives you only one point of Constitution and no other stat." Checking against his status, Arcanis nodded again in confirmation. "Well, the reason behind that is that the skill actually gives you one point in Constitution and two points in Resilience! Most of us have that one already unlocked, so we get the full benefit." He theatrically held up his nose in pride. Most of the team turned contemplative, and not the good kind of contemplative, obviously remembering something unpleasant. Tow on the other hand was having trouble sitting still, looking envious. Noticing their youngest member''s attitude, Thomas quickly continued "Nothing to rush towards, Tow. The thing about this attribute ... it unlocks from being in one unfortunate, painful conflict too much." The envy was instantly wiped off Tow''s face. "Yepp, a real bummer of an attribute, but a useful one to have anyway. Helps you resist, to prevent giving in in the face of adversity. But definitely one you would hope to not need." "Hope ain''t always work out, alas" Maria offered. "That it ain''t" Thomas agreed. "So yeah, that''s how those attribute boni work. As for the other benefit a skill may offer ... all I can say is that it works and is almost always worth the effort. Not all skills have a quantified per-Level benefit. In other cases, it is quantified, but the numbers are meaningless without context that is not offered. Doesn''t really matter though, the benefit is real, even if you already capped your stats. "When it comes to raising skills however, there are a few things to consider though. First of all, there is a diminishing return on skill updates per day. So the more skills you raise, the harder it gets to raise more before having a good, long rest. This does not apply to skills gained in combat, which always happens at the end of combat. Doesn''t matter how much you swing your staff during, all updates are granted at the end of combat only. Also, the ''Trainer'' skill allows you to help your trainee reduce this effect." "One of the main reasons to have a trainer" Maria added. "If you can afford one" Ricardo threw in. "True" Thomas took over once again. "That said, there is one important outlier to the regular skill upgrade progression. Weapon skills. Specifically, every five level you reach in a weapon skill, you unlock a maneuver. Once you do that, further progress in your weapon skills is directly tied to your maneuver skill levels. And the further you take your main weapon skill, the more associated maneuver skill levels do you need to accumulate to progress further." "Or" Ricardo interrupted "simply put, the deeper you want to develop your weapon skill, the more maneuvers you need to master." "Right" Thomas took back the narrative "what I meant. Anyway, this system means most people focus very strongly on a single weapon. We usually acquire the early levels for many weapons to grind out attribute points, but once we hit the cap, focus strongly on a single one to truly master it. Because those maneuvers and their maneuver strength percentage really make or break a fighter-" Thomas stopped as Arcanis raised a hand to indicate a question. "One question on maneuvers while we''re on the topic. You said they get unlocked every five levels. Is there a way to unlock them early? Is the maneuver you get affected by how you use the weapon? Are their schools for a certain style, where the teacher affects what you get?" "Going into the deeper depths here, are we Arcanis?" Thomas replied with a chuckle. "Well, to answer your questions in order: Yes, you can unlock a maneuver outside of the usual rotation, it just is very, very hard. Less so if you have a teacher. Many maneuvers have a minimum skill level though. "Yes, the maneuver earned is affected by how you use it. And yes, school and teacher have a strong effect on what you are offered as well, if present." "And before you ask" Maria interrupted "The strongest maneuvers are indeed generally controlled by elite schools or masters, that restrict their teachings to the ''worthy'', which usually means nobles or the otherwise very rich." Thomas nodded. "Indeed. It gets even worse for you though" He nodded at Arcanis'' staff "There is a distinct dearth of Staff maneuvers. Specifically, there are two known staff maneuvers, and I have yet to see anybody who raised the skill beyond twenty due to that." Arcanis frowned in displeasure, then ran his hand over the staff at his side. He had decided to forgo the use of his inventory in the presence of the adventurers so far, unsure whether that was a common ability, and thus had been forced to carry it along. Great, I barely decide to try some new, more peaceful weapon and the System decides to sabotage me right away. On the other hand, it doesn''t make sense for the System to treat weapons so fundamentally differently from each other, so there may be something the people here missed so far. Wouldn''t it make for an interesting challenge for this cycle? Maybe found a new martial arts school for staff fighting. Stuck in the moment of thought, Arcanis missed the odd look Thomas gave him. After giving Arcanis time to digest this, Thomas decided to close out the narrative, as well as the question session, with nightfall almost complete. "Anyway, so that''s the basic way skills grow. Other than that weapon idiosyncrasy, it''s just a matter of keeping up using it and challenging yourself to your limits - the greater the challenge, the greater the skill growth. "From a fundamental growth pattern, civilians just keep on working on what they do. Maxed out attributes usually matter little for them, except for the ones directly related to their profession skills. Fighting professions tend to swiftly max out their attributes - really, most adventurers you meet will have the same attribute distribution - and they then grow with their skills. Especially with their primary weapon''s skills and maneuvers. "Finally, not like it really matters here I suppose, but I have heard it said that Clerics work completely differently, needing to progress in their relationship with their god - whatever that means. And a friend told me that wizards are actually more about raising attributes, having a huge load of extra stats to manage. Wouldn''t know though, given how secretive that bunch of people is." "Elitist jerks, the bunch of them" Maria added in with a disgruntled expression on her face. Both Ricardo and Tow nodded in assent. "Interesting" Arcanis answer slowly. "What are other spellcaster types like?" "What ''other'' spellcasters?" Thomas asked perplexed by the question. "I mean the non-Wizard kind. Or is that the only type there is?" "I know of no other" Thomas answered, obviously still baffled. "Well, I suppose I''ll figure out how to get those Wizard attributes then. And how they work. Would be a shame not to, after al-" "Muahahahaha!" Maria interrupted Arcanis laughing out loud. Pointing at him she slowly managed to get a grip on her mirth. "It''s not qu-*hmf* quite as simple as that, boy. Not just anybody can do magic you know?" Arcanis uncomprehending look almost triggered her off again. "You see, the Gift of Magic is actually incredibly rare. If you don''t have it, obtaining it is incredibly hard and expensive." She took a moment to let her breath even out before continuing. "Only the richest of nobles can afford a Potion of Potency. Sorry, but it''s just ... not possible. Better pick another dream, rather than guaranteed disappointment." Following a spontaneous urge and his sense for the ridiculous, he held up his hand, pointed at the sky and simply said "Firebolt." Five disbelieving pairs of eyes followed the burning projectile rise and then dissolve at the limit of its range. * * * Having had trouble sleeping, Arcanis had moved over to the creek, close to the two horses, sat down and stared at the beautiful, starlit sky. He was still sitting there when a short time heavy steps came closer and Thomas sat down at his side. "You do realize that your amnesia story doesn''t hold water, do you?" Chapter 5: An Offer you Cant Refuse

Chapter 5: An Offer you Can''t Refuse

"You do realize that your amnesia story doesn''t hold water, do you?" Arcanis did not visibly react to Thomas'' statement and instead kept staring at the stars. After about a minute of silence he finally replied. "I am aware." Another minute or so passed in silence before he continued. "A nice team you have put together. Like the Tow kid." another short interruption, followed by a short chuckle "Probably the only one that fully bought it." "Yeah" Thomas answered calmly. Arcanis was able to hear the nostalgic smile on Thomas face without turning around as the warrior continued "wish I could get that innocence back." "It''s a one-way road, as far as I know" Arcanis replied, his own dark memories weighing on him. With a tired gesture he flicked a stone into the creek''s water. "Can''t tell the full story." Arcanis turned to face Thomas as he continued "All I have to offer is this: Whatever happens, there is no political hassle that follows on my footsteps. Bring neither war nor pestilence either. Quite the opposite, my own interest is to stay as far away from any of that as I can manage." They looked at each other in more silence until Arcanis continued after a bit. "The only way to change that is for me to tell my full story. "So I won''t" * * * Thomas looked at the youngster that posed such a confusing puzzle. Thanks to his advanced ''Night Vision'' skill and the two moons being rather full that night he was easily able to see the eyes, for the first time fully unguarded. Only one word came to mind. Ancient Thomas had seen a lot of experienced men, either hardened, numbed or broken. None of them could hold a handle to what he saw in these two blue orbs. A shudder went through him that had nothing at all to do with the dropping temperature. Makes a man want him to keep up his acting. Making his decision he finally nodded and replied "I suppose that''s good enough for me then." Arcanis nodded back, not at all surprised. "One question though, boyo" Arcanis raised one eye-brow at that, but kept his silence otherwise "How did you know I would accept this answer?" A slight grin stole over Arcanis'' face "You obviously already accept at least one other fake story. Figured you would accept this situation, preferring to take your measure of a person over whatever their past may hold." * * * They were woken up by a delicious smell shortly after dawn. Ricardo, who had caught the last watch, was already busy, working on a breakfast soup. They spent breakfast with cheerful banter of no substance, until finally all were done and Maria and Ricardo looked pointedly at Thomas, conveying a meaning Arcanis was unable to decipher. Taking his good time, Thomas obviously let their frustration build before he finally followed their demand, cleared his throat, then looked at the aspiring wizard. "Well, as you probably figured out boyo, something is up." a short pause "You likely noticed our surprise last evening when you cast your spell. Or that people capable of spellcasting are rather ... rare." Arcanis nodded at that. "Soooo ... another fact you should be aware about before we go deeper into this is that health thing." Thomas scratched his head before continuing "Why don''t you check your status and compare your current hitpoints with what you had yesterday evening?" Arcanis did as suggested HP: 122 / 165 "huh ... recovered ten points during the night" Thomas nodded at that. "Sleep usually gives you about half your Constitution score in health. With magic healers being virtually unavailable, most Clerics requiring sizeable donations, potions being rather expensive, healing herbs being rare and not all that effective and alchemy being the probably most annoying and expensive skill to raise ... let''s just say that health recovery is the most common bottleneck for adventuring teams." He looked at the young man. "Well, given all that, we do have an offer for you ..." * * * With the book on his lap, Arcanis sat at the front of the wagon, next to Ricardo, who had caught coachman duty. He was lost in thoughts, tapping on the book''s cover with the fingers of his right hand while his thoughts churned. It was again a sunny day and during late morning they left the forest behind without any further incidents. The trees were replaced with rolling hills, fields, villages and pastures. They attracted curious children who ran along the wagon as they passed through the villages. Some of their parents tried to draw their attention, apparently wanting to buy from the presumed travelling merchant, but Ricardo only mutely shook his head, continuing without stopping. Shortly after noon, they passed over a last hill, unveiling a huge valley, with a major river in the middle. The entire valley was heavily settled, many villages visible in the distance and most of the valley covered in fields. But the most prominent feature was definitely the large city in the center of it all. From their vantage point they could easily see above the large, solid walls into what looked like an impressive medieval city. It sported a higher, inner ring of fortifications, enclosing - judging by the architecture - the richer part of the city, including a central keep. The far side of the city was open to the river, with plenty of docks and shipping visible, even at this distance. The sight finally shook Arcanis out of his thoughts. Drawing breath he turned back to the wagon and shouted "What the heck, I''m in!" Then turned to the front again, opened the book and started reading.
Spellbook: Healing Touch This book contains the knowledge of the Spell "Healing Touch". You have 2 spell slots remaining. Warning: Using this tome will consume it! Do you want to learn this spell? (y/n)
Yes. Arcanis mentally confirmed and the book started glowing, the pages turning by magic, faster and faster. Finally, some energy seemed to enter him and a mental *ding* sound rang. The book turned to ashes, that were then picked up by the gentle breeze. Turning inwards, Arcanis called upon the Spell List and the System complied. Spells
  • Firebolt*
  • Healing Touch*
  • -
He drilled further down to the new spell''s details
Spell: Healing Touch
Cost 25mp
Complexity 10
Cast Time 2.5 seconds
Range Touch
Healing 10 HP
Attributes Crystallized
A simple healing spell that requires little understanding by the user. It cannot negate much damage and is too weak to play a critical role in combat, but it is a useful tool to help with recovery from wounds while also helping the beginner mage to get used to the flow of mana.
Curiosity peaked, Arcanis touched his own chest, unable to suppress a flicker of excitement at the new spell. "Healing Touch" He felt some tug at his insides, a feeling he associated with consuming MP. His hand started to glow faintly, but it faded right away. Other than that ... nothing. Swiftly checking his own health, Arcanis got confirmation: HP: 122 / 165 No change. Oh joy, looks like I get to figure out how this spell needs to be used all over again. After a few more failed and frustrating attempts, he was no further in solving this mystery, but had at least earned some non-helpful chuckles from Ricardo and something more tangible from the System: You have raised the skill: Magic for Dummies to level 2 +1 Power, -2% Spell Cost of Simplified Spells Not even touching the bandages on the wounds directly had led to success. Thinking on his options as he let his mana recharge, Arcanis decided to take things to the next level. Maybe some human experimentation is in order. So, once his mana was ready again he turned to Ricardo, who was busy navigating the wagon over a supposed street in dire need for maintenance. Thus he was caught slightly unaware when a grinning wizard''s hand approached him and ... "Healing handdd!!" Surprised in the last moment, Ricardo tried to dodge the hand reaching for his shoulder. With the sudden evasive movement he accidentally passed on a signal to the horses who obeyed and did not dodge the pothole, shaking the entire wagon ... and incidentally throwing off Arcanis'' aim. Rather than hitting the shoulder, the glowing hand scraped the uncovered neck of their coachman. And the energy discharged from Arcanis hand straight into Ricardo. "What the hell! Arcanis, give a man a warning!" The startled ranger shouted at Arcanis, giving the young man a glower. "Sorry." Arcanis looked down, somewhat chastised. "Look, I know you''ve been frustrated getting this to work - and I do appreciate you trying to figure this spell out, given that we''ll be spending the next months together - but talk to us before doing things. It''s communication that makes or breaks a team out there." Arcanis nodded at that. It has been some time since last I needed to actually ask permission first. "Aye, I''ll do better." However he swiftly changed his expression back to one of concentration, thinking over the difference in that last cast. "Can you check whether this last cast made any difference? This one felt ... different from the others." Ricardo''s eyes unfocused as he checked his status before returning to Arcanis with a grin. "It did indeed change things. Slightly. I now have four more hitpoints than I should have." The thumbs-up that followed appeared to be a rather universal gesture of approval. "Try it again." Ricardo demanded, now knowing that this actually did not do any harm. "Healing Touch" Arcanis tried again, this time hitting the non-dodging shoulder without issues. Well, other than that the spell did not take once again. So it was not because it wasn''t me. Hm, what was the difference between the two cast? They felt exactly the same other than the final result part ... Thinking back over the accident slapped his forehead, realizing one minor difference. Trying again, he simply touched his left hand with the right as he cast "Healing Touch". This time things worked as intended and he felt the energy pass into his body, flowing from his left hand to his nearest wounds. His body started tingling a little bit as the energy swiftly diminished until all was gone. So what I really need is skin to skin contact, huh? Checking his status again he noticed something curious: HP: 134 / 170 Where did I get the five extra max hitpoints from? "Oh, your hitpoints increased?" Arcanis had not realized he had spoken his thoughts out loud before Ricardo chimed in. "Yeah" he answered "Before I got my last level in my casting skill, I had a hundred sixty-five, now it''s five more. And all that skill is giving me is a point of ''Power'' for now." "I see. Don''t know how your magic skills work, but the hitpoint formula is pretty well known at this point. It''s basically the sum of your Strength, Constitution and Resilience times five minus hundred." Ricardo paused to spit out the piece of whatever it was he had been chewing on for a while before he continued. "Given that you already have the first two attributes unlocked, that means one of the two unknown attributes the skill offers is probably Resilience." "Even though I don''t have it unlocked yet?" Unauthorized duplication: this narrative has been taken without consent. Report sightings. "Yeah. You gain all points from your attributes, even if you can''t see ''em yet. And some give some of their other benefits before unlocking them, too." Arcanis raised an eyebrow at that before asking "So, if they give their hitpoints right away, what does Resilience exactly give you when unlocked?" The ranger shrugged before answering. "Well, then it will also add its value to your energy points. Heck if I know why you get an advance on your hitpoints. "Other than that, it already gives you a benefit to your energy resistance and ability to defend against mental manipulation. When unlocked that gets a lot stronger though." He added another pause to grab another herb from the pouch on his belt and put it in his mouth before he continued. "We guess unlocking the attribute doubles its impact on that defense bit, but numbers are a bit hard to get as other factors are also important for many of those calculations." * * * They drove on in silence while Arcanis kept casting the spell until his health was again fully recovered. Removing his bandages he found his wounds all closed and gone, the crusted over blood the only evidence they had ever existed. This earned him another level in his Magic for Dummies skill. After getting approval, he continued by working on topping up Ricardo''s health as well. This continued in amicable silence until Arcanis got another welcome notification shortly before reaching the city gates.
You have unlocked the skill: Healer!
Healer (Level: 1) [Magic] "Force destroys, compassion conquers." You have found the spark that brings solace and comfort within you. The gift to mend the woes of others through the force of your mind, tempered by the compassion of your heart. Wield it well, so that you may be the source of joy in those you meet. And beware of misusing this gift of life, for terrible is grace betrayed. +1 Mana, +1% Power of benevolent healing magic effects
* * * They were not the only travelers trying to gain entry through the gate. The gate was manned by a sextet of guards that were inspecting all traffic, searching wagons, demanding toll. They were being thorough about it and thus the line progressed only slowly. After a few minutes Thomas stepped out and came to the front, silently replacing Ricardo. He then nodded to Arcanis before speaking up. "Best also get back inside. Your clothes will draw notice and the guards don''t know you. Easier to not bother them with those details." The warrior''s expression darkened for a moment "This is going to be bad enough to explain as it is." Arcanis nodded and moved to the back, the space inside the wagon cramped with the rest of the team, the bodies and the goods. Fortunately, the bodies had not yet started smelling. They spent more time in silence, the wagon rumbling forwards occasionally. This continued for about a quarter hour more before finally Thomas was challenged. Arcanis could not see the guards, sitting in the back, but by the voice it sounded like a large man in a mean mood. "Look at that Marvin!" a short interruption, probably filled with some grand gestured judging by the dripping sarcasm in the guardsman''s voice. "These look like mister Lasandro''s horses ..." "You don''t say Rudger," another unfriendly voice added in an obviously overacted accent "and here I thought I had spotted mister Lasandro''s wagon. That ''L'' logo is quite distinctive after all." Joining the act, the first guardsman - Rudger apparently - too adopted the same accent maybe pseudo-noble? as he continued their posturing. "And yet, no sign of the distinguished gentleman do I spot. Most deplorable indeed." "Oh cut the crap Rud!" Thomas sounded rather angry as he interrupted their theatrics. "You gonna wave us through or do I need to knock some sense into that empty cave you call your head?" The Guardsman chuckled darkly "Tom, Tom, Tom, can''t beat up a Guard now, can you? I would sooo hate having to take you in for attacking the Guard. All the paperwork would hurt my poor hands after all ..." "Hah! I''m sure they''d rule that either Just Cause or Divine Justice and set me free within minutes." The other Guardsman chuckled at that, probably not improving his colleague''s mood, who testily snapped at Thomas. "Alright, cut the crap, was it? What happened to the old man? You were supposed to friggin'' protect him and the lad, so where are they?!" Thomas sighed before answering. "They''re in the wagon. Their bodies anyway. Returning their remains, the wagon and the goods to the Widow." "What happened?" "Goblin ambush on the return leg. In the Rewlar. You know how the old man insists on driving his own wagon, his boy at his side. By the time we could react the two were pincushions." "Damn. Deserved better. Well Tom, go on in. No Charge - you''re in enough trouble as it is over the contract. And facing Margit." Some heavy steps sounded before the wagon rolled on. They passed through the thick city-wall, and the sound atmosphere changed. What had before been some background buzzing sound turned into loud city noises, merchants hawking goods, kids shouting, wheels rolling along, people talking. After a few minutes of that, the wagon stopped and Thomas shouted towards them "Ricardo, can you take the kiddo, get him some more suitable clothes and deal with the lodging as usual? Going to return to Arthurio''s and you know the dragon can''t stand you. Now probably even less than usual." "Can do" was all that the ranger answered before jumping out of the wagon and nodding Arcanis to follow. * * * The Mithril Needle was a large shop and workshop on one of the main thoroughfares of the city. Based on the goods shown, it appeared to mostly deal with regular clothes and leatherwork, but very little with leather. Its proprietor - a woman called Samantha - was not around, but one of her assistants took care of them and a short time later Arcanis found himself wearing a new set of clothes, a mix of light brown and white. Ricardo paid for them and they were back on the busy street, steadily making their way riverwards. While there were a lot of people passing by, they were barely impeded - Arcanis noted that people appeared to go out of their way to make space for the small ranger, if not the scrawny aspiring wizard at his side. "How come people are actively avoiding you? Any dark past or fell deeds I should know about?" Ricardo chuckled as he answered "Dunno ... does burning orphanages count?" the grin making it obvious that he was not serious "Silly jokes aside, that''s pretty much the common fate of adventurers, heroes of the people! Grand deeds, grander tales and the undying respect and gratitude of the common folk!" He waved expansively at the people around, some of which giving him a stink eye. "Seriously though - and I know that''s a high bar for me to take - people can usually detect adventurers on sight, based on their build and gait." he pointed at a pin he had placed on his chest piece "I helped that detection along with the pin and the armor. City-folks see that, they give you space and try to not get involved." he shrugged unhappily "Safer that way. Did the same myself as a kid." Arcanis pondered that for a few seconds before responding "Bad reputation, huh? Must have been some incidents I suppose - especially when returning after a stressful adventure and then unwinding with a few mugs ale more than they really should." "Yeah." the ranger nodded in agreement "Mind you, most adventurers are decent folks, but ... alcohol, a sense of superiority and a Strength of two hundred are usually a bad combination." After that they continued in silence for a bit before starting with small-talk. Arcanis learned that both Thomas and Ricardo were Erfurt natives. Maria was a bit of a riddle, but wandered into the city from who knows where one day, struck an on-and-off-again kind of relationship with Thomas. Currently off. Tow they picked up on one of their recent escort missions, a village boy who ''had the Spark'' of adventuring. Shinji apparently was a traveler from far away. They thought he was on some kind of spiritual journey for ... finding himself? Enlightenment? Wisdom? Who knew? The man did not talk a word when a grunt would do after all. * * * The inn they ended up in was called The Traveler''s Rest, which had been a grand place to stay at for the wealthy. Possibly. A century ago. What remained of splendor past were mostly faded paintings and some other d¨¦cor in dire need of maintenance. A second look however revealed that while the fancy trimmings were horribly battered, the actual items that mattered were simple and solid. The commons room held massive oak tables, ancient but still immovable, the chairs no less robust and the bar was built from one solid slab of stone. They barely managed to walk down the three steps leading down to the level commons floor before they were greeted by a deep, booming voice. "Well look who the fates brought back through my doors! And alone! The old man finally kick my favorite shorty off his team?" Ricardo grinned at the ... stout man that had appeared behind the bar. The man looked to be in his fifties and was built as if somebody sawed off a small mountain and attached legs and arms. He filled out most of the space behind the bar, the roof barely large enough for him to not have to bow. The ranger ambled towards the bar and climbed onto one of its stools before responding, grin on his face the entire time. "Seamus, you old pirate, they still not hang you?" the two grasped hands - Ricardo''s completely vanishing in the massive man''s - and a mug of liquid - ale? - was placed in front of Arcanis'' guide. Ricardo chucked down half the mug, sighed contentedly, then finally continued "The rest of the gang is still around, no worries. They sent me ahead while they are dealing with ... the aftermath." a short sip on the mug before he continued in a lower, less animated voice "Escort mission gone bad." The barkeep nodded in silent understanding before nodding to Arcanis. "Picked up another boy while at it, did ya? Even younger than the Tow kid." he cheerfully grinned at Arcanis "My condolences, boy. Those fellas are bad news ... even if they are one of the premier adventuring groups here in Erfurt." Leaning back a bit he eyed the young ... apprentice adventurer? "So, what''s your poison, boy? Old enough to drink yet?" Arcanis grinned at the older man "The name''s Arcanis, and ale will do just fine." ugh, keep forgetting this new body is still so bloody weak "But keep it on the light side - bravado aside, I just don''t have the stats yet to handle something too strong." Seamus nodded at that, respect in his eyes. "Uncommon to see a brat with good sense! One watered down ale coming right up!" matching actions to his words, a mug was soon placed in front of the aspiring mage. He took a sip, followed by an appreciative sigh. Just the right thing after a day on the road. Gotta toughen up to be able to drink the real deal. Seamus turned back to Ricardo "So, same deal as usual?" "Not this time, oldtimer. We''re looking to probably staying around for three months this time. Sooo ... three doubles and food on the long-term conditions." "Hmpf. You''ll just be hanging about inbetween dives, are ye? Well, no skin off my nose so long as you got the coin. Not the greatest worry with your folks though, so I suppose you do you and that''ll do." The mountain of a man turned around, picked some things up from the wall at the back, before passing three keys to the ranger. "Second floor, first node." * * * After finishing their ale they took the stairs and checked out their rooms. The layout was ... curious, not something Arcanis had expected. The first door led into a small commons room, furnished with simple seating, a table in the middle and some empty tables at the walls. Three more doors led away from this room. "A curious layout. Are all rooms in this place like this?" Arcanis asked. Ricardo nodded slightly "Most rooms are arranged like this here. The place caters to adventurers almost exclusively. That means everything as cheap as possible, so there is little comfort. In return, they focus on the core essentials we need. The only place in the entire city that has a shower, even if it is a communal one. "Most adventurers stay with their teams. After some time, family connections become rather strained usually. So we have some minimal cabins for sleeping and a common room where the team can hang out together. Also easier to keep a watch up, instead of having to watch each room individually." "Are you saying there is an active danger for adventurers. People mess with you?" "Not in the traditional sense, no" Ricardo denied "We do get some creative burglars sometimes, and often enough teams have made enemies among their fellow adventurers. Officially, doing anything drastic about it is as illegal as you would expect, but if there''s no witness ..." he sighed, his expression indicating a rather dark memory. "That said, mostly it''s about familiarity. We are so used to have to be wary in the field, being able to keep that up here is almost a comfort. This layout is also great for teams talking about their plans without being overheard, sooo ... yeah, works well for most teams." * * * The rest of the team arrived about an hour later, obviously unhappy. After unwrapping and everybody made use of the shower, they gathered back in their commons room. Thomas gathered them around the central table before opening the meeting. "Alright folks, since we split up, let''s talk about the contract first. We officially failed the escort mission. Both the Guild as well as the bereaved family agree that the cause was misfortune beyond our control, so we have been cleared of any accusations, but obviously don''t get any pay." "As the purser ... let''s just say we could really use some good news, fiscally speaking." Maria took over "We still have some margin, but it''s getting slimmer. We have two more months of operational reserves, so this plan better work out." Thomas nodded at her before picking up again. "There you heard it. Which leads us to the next part." He pointedly looked at Arcanis "As per our deal, we''ve got three months of healing from you. With that we hope to maximize our dungeon time, grind skills and earn money through loot or natural resources found. "I noticed that you already tried out the spell while on the road. Figured out how to make it work? Will it do the job?" Part of their deal had been the spellbook Arcanis had used on the wagon. These apparently were a running joke amongst dungeons - at least if they were sentient, which they were not, and have an actual sense of humor, which they also lacked. Dungeons routinely dropped spellbooks containing beginner spells, that almost nobody could use. "Yeah, managed to make it work." Arcanis answered "That said, given the health numbers you all are bound to have, it is going to be mostly pointless in combat, unless I manage to give it a major boost somehow." The ranger scoffed at that "You sure can say that. Healed a total of four points per cast." The aspiring wizard looked at that, thoughtfully "Hm, on myself, it heals for about fifteen hitpoints per cast. I can cast about six spells every five minutes or seventy-two spells per hour." "Which at four points per cast means about a regeneration of two-hundred eighty-eight hitpoints." Thomas continued the calculation, looking thoughtful. "Well, that''s already one heck of a lot better than what we had before, but improving it would be great. "Alright, that seals it. We promised to train you up as an adventurer as part of our deal Arcanis, and it looks like we''ll need to do that anyway to get the maximum benefit out of you for our side of the deal." he established eye contact with Arcanis "Ok, the others already know how I operate, but you''re new to it, so here we go. "When planning our actions, we usually split the plans into four different buckets: Strategic, Long-Term, Mid-Term and Short-Term. Our strategic goals here is getting stronger and richer while avoiding trouble, especially with the nobility. "To realize this, our key long-term team-target is to comprehensively advance our power. This resolves to individual long-term training plans, that each of you slackers discuss with me and I discuss mine with Maria. We don''t know enough yet to build one for you Arcanis, which is putting information gathering on our list of Short-Term goals. "Mid-Term goals for most of us individually is reaching specific skills at specific levels. For the team in its entirety, that''s most of our missions, such as the failed escort just now. "Short-Term is anything that happens within the next week and what is needed to keep us going within that time-frame." Arcanis nodded at that listing. Not the most complex and flexible solution, but ... hey! Adventurers that actually plan their planning! "Well ..." Thomas continued "... our immediate Short-Term goal for you must be figuring out what you need to grow your magic potential, especially the healing. The Mid-Term goal is raising your stats to a sufficient level to allow you to come along with us into the dungeon. That''s probably going to take about two weeks, but will significantly improve our ability to do sustained dives, opening the deeper strata that offer maximum profits. "Until then we''re going to split our days into two segments: Training and diving. In the morning, we train the hell out of you to raise your physical stats and raise some survival skills. You''ll also keep healing us during that time to help recover from the dive the day before. "In the afternoon, we will be diving in the dungeon and you will focus on two things: Training anything that helps you with healing and otherwise shores up your Mana and Power attributes. Target here is a minimum of twenty-five, which you need to get the Adventurer class. I suppose with your personal career goal, you will go way beyond that though." Ricardo grinned at that "A great opportunity to pick up a hobby. Most adventurers pick up one or two, initially just to get the stats, but ..." he leaned back, grinning at Maria, obviously thinking about something particularly interesting, given how she pointedly ignored him. "... yeah, for some of us it really sticks. For example, ... hey! you could pick up cooking! I''m sure Martha wou-" "Enough, Ricardo" Thomas interrupted. "I am sure Arcanis gets the picture and can make reasonable choices himself. And not ones driven out of your desired to skip that role." He nodded at Arcanis "Anyway, that''s the plan for the immediate future. Starting tomorrow, anyway." "Not a single day of break?!" Maria interrupted dejectedly, before mumbling "Slavedriver." Thomas smirked at her, before shifting his gaze to the rest of the team "Well, you lot have the rest of the day free." Looking straight at Arcanis "The two of us are going to visit an old ... acquaintance of mine that can help with setting you on your wizardly path." Dark chuckles that went through the team at that, causing Arcanis some concern. "Don''t worry" Thomas continued with a smile that would have made a shark proud "It won''t hurt ... much. Probably" Chapter 6: Path to Power

Chapter 6: Path to Power

I know adventure is supposed to take you places, but this itinerary is getting kind of crazy. Thomas and Arcanis ended up in front of yet another door, the evening already approaching with indecent haste. Unfortunately, compared to the other doors the aspiring wizard had passed through this day, this particular instance appeared a lot more sinister, located in a seedy quarter the locals gave the reassuring name of ''The Outskirts''. It was on the northern end of Erfurt, between the Rivergate and the Northgate and a place of poverty and crime. The kind of place, the city guard only visited in squads. Or squad rather, given what we''ve seen on the way here. They had passed three brothels, teetering on the brink of ruin, a rundown gambling hall, and at least one place that must have been a gang hideout. Until they reached this cheerful, friendly, inviting door, if the signs were any indication. ''Keep Out'', ''No I wont'', ''Go die somewhere else'', ''Enter and Perish'', ''Disturb and Die'' ... lovely. The door was lowered beneath the street level, and seemed to lead to a cellar, the trash gathering on the stairs leading down to it. Makes you wonder who so dearly desires company. Thomas knocked - again - on the wooden door. It looked like a dilapidated door that should not survive a knock half as hard as the warrior''s. The sound that rang however sounded more like somebody hitting a solid, reinforced wall. After waiting for another minute he knocked yet again, this time with maximum force, obviously meaning it. The door vibrated but survived the hammer-blow, without sustaining visible damage. Arcanis felt a slightly weird sensation from the door that he could not really describe. Then a deep, rusty voice yelled at them - half a-rumbling, making it really hard to understand - "So! Who''s got a death wish today? Ye wankers can''t even read belike, given that the signs give fair warning!" A loud clang interrupted his rant and the door started moving inwards as the voice continued. "Gave fair warning and still ye came, so I suppose ye are prepared to meet yer maker, are ye?" As the door kept opening Arcanis was the first person in sight, Thomas having taken a step back. "Dammit, this city grows more rotten by the decade. This young and already suicidal?" The resident''s left hand started to sparkle with electricity, adding enough light to finally reveal a dwarf in black, wizardly robes, wearing a black, pointy and even more wizardly hat. What ruined the entire ensemble was the fact that the man was built like a dwarven smith. Arms like steel bars and a torso that appeared to have an extra layer of armor, all muscle, don''t really mesh well with robes. Looking at the man''s eyes, the aspiring wizard realized that he certainly wasn''t about to point that out to the man though. The rant continued unabated. "Anyway, piss-poor live choice ye made there. Can''t let ye go boy, got a reputation to uphold. But let nobody say I was a poor sport - given yer age I''ll spot ye five sec- HOLY CRAP, Thomas!!" Finally recognizing the warrior, the sparkles faded away and the dwarf fully turned to the man. "Couldn''t ye have announced yerself like any sane person?! Wasted a perfectly fine rant there!" He leaned out and checked left and right from his door, not spotting anybody, then leaned back and waved them in. "Well come on in, lest any of the wankers in the neighborhood see ye gallivanting around here." The dwarf turned around and moved back into his home, Thomas and Arcanis followed. The latter tried to close the door, but it would not budge, the warrior turned around, pushed and closed it without any problems. The path went down a set of stairs, leading to a foyer that looked like half a ritual room. The virgin sacrificing kind of ritual room at that. A lot of arcane-looking circles, tomes clad in weird leather and sinister script, an actual altar, suitable to place a human on top. The floor was also decorated and a drainage system seemed carved around the altar, presumably to carry away any blood spilled. The doors to neighboring rooms indicated a similar theme. Arcanis shot Thomas a what the hell look but the warrior seemed unperturbed. The dwarf led them to a wall, pulled a candle-holder and pushed the segment of masonry he was standing in front. A click could be heard and the wall swung open, revealing a short passage into what looked like a more reasonable entry to a home. "Alright, fellas" the wizard - warlock? death cultist? - called to them while passing through the passage. "That big lug already knows the drill, but you kiddo are new, so listen up. Nobody enters me home with their shoes on, so get them off and grab a pair of comfy slippers." He waved at a cupboard that contained a large number of sets of slippers, in the oddest color combination, before grabbing himself a pair - black-colored - sat on one of the chairs arranged at the sides and followed his own rules. The two visitors followed suit and soon they found themselves in a living room, sitting on comfortable couches around a low table. Except for a few odd symbols at the corner, the table - and the rest of the furniture - were strictly functional in design. Well made, and probably not cheap, but also not meant as an ostentatious flaunting of the owner''s wealth. Their host returned with three mugs of ale, placing them on the table before seating himself. "So Thomas, care to tell me what brought ye here?" The warrior grabbed the closest mug, took a long swig and sighed in content before responding "Well, our last mission didn''t go all that well, but we found us an interesting lad on the return trip" he nodded to Arcanis "Boyo''s got the spirit of adventure, sure, but he also has the Gift. We''ve got a deal, where we teach him adventuring, build skills and all that, and in return he keeps healing us for three months." The dwarf nodded, obviously understanding the realities and benefits for both sides there. Then he focused on the aspiring wizard and suddenly Arcanis felt the same weird sensation he had at the door, but this time a lot more intense. "Gotta agree, the boy has the Gift. Barely." Turning back to Thomas he continued "So, why do ye bring the kid here, given that you owe him training?" "Weelllll ..." Thomas looked aside, obviously uncomfortable "... you know how it is. Me and the gang? We know our adventuring well enough. Bashing in monster heads we can teach, no problem. But damn if any of us has any idea how the magic stuff works!" he looked glumly into his mug "We got him that Healing Touch tome and he managed to make it work, but frankly ... the healing sucks and we have no idea how to fix it, other than having him grab any skill that raises Power and hope it works." The dwarf harrumphed at that "So, want me to play babysitter and elementary school teacher for him, do ye?" he scratched his chin and brushed through his beard as he thought things through. Coming to a conclusion after half a minute he nodded and looked at his visitors. "Alright, I figure we can do that. Just so we are clear on that, I don''t have bloody all time in the day to spend on ye, boy, so we''ll have to make do with what we can manage. Also, fair warning, my focus area is meta-magic, not healing. That probably doesn''t tell ye much, but the key part is: I don''t know much depth about healing things. Not a problem to get you started, know the basics fair enough, but if ye want to drill me for healing details, ye probably won''t like the answer. "I''m a busy fellow though, so I''ll just send a message for when ye should come for another chat. Got some reading material you can borrow and some skills ye can grind well enough without me, so that shouldn''t hamper things too much. Which leaves us with ..." He grinned and rubbed his hands "... how I get compensated for my services." Thomas started to speak at that but was waved down by the wizard. "I think I know exactly what I want already." The wizard paused to drink from his own mug, before using it to point at Thomas. "From you Thomas, I''ll take a favor. Specifically an adventuring related favor. And since this is helping out yer entire team, it will be on yer entire team, not you personally." "Isn''t that asking a bit much, old man?" Thomas complained "On myself would be one thing, but on the rest of them? Most of them have no idea you even exist!" "I''m sure ye won''t have any problem bringing them around in no time. Not like I''ll be asking ye to take on a dragon or other suicidal acts. And with the boy up and running as a healer ye all will have much more time to do adventuring anyway, so ye''ll come out ahead on this deal." Another attack on the dwarf''s mug later he then pointed the now significantly depleted container at Arcanis. "As for you boy - what''s yer name anyway? - from you I''ll have a wizardly favor. What exactly we''ll need to nail down later after we''ve had a good long chat. Similar conditions apply to the one for this big lump." He pointed at the warrior "In that it''s not going to be a life-endangering task - at least not beyond what goes for regular occupational hazard - and not going to ruin ye. In yer case, some more time investments might be necessary, and I''m thinking long term, not something I collect on anytime soon." Arcanis thought on that for a moment before nodding in assent and answering. "Sounds fair enough. I''m Arcanis, your friendly neighborhood aspiring mage. So, what am I going to call you? ''Master''?" The old dwarf grinned at that. "I like the sound of that, so lets stick with it. Oh, and are you sure that lout picked you up? The way you talk, you wouldn''t believe the two of ye ever met!" The dirty look Thomas shot didn''t even leave a mark on the dwarves grin. * * * After a bit more small-talk - which mostly consisted of verbal sparring between Thomas and their host - they finished off their drinks, which apparently was the dwarven signal for ''Time to stand up, refill and move on to the next activity''. Which in this case was a weird card game revolving around clearing your own deck first, by building sorted stacks. Complicated by the stacks being shared with all the other players. The tale has been stolen; if detected on Amazon, report the violation. The rules were easy enough and they got the game rolling while they got to the more serious parts of the conversation. Master started into explaining the basics. "Alright, let''s look at yer basic issue here. Ye got a newbie wannabe wizard here who probably just got done with his Activation and ain''t got a stat above 20. Then ye have him cast a healing spell at a tough adventurer, with a more than decent Resilience and ye get a couple of hitpoints back and wonder what went wrong. "Don''t forget to draw new cards, fool! "Anyway, that about it, Thomas?" "Aye" the warrior confirmed. "As expected then. The simple story is this: Most magic compares the caster''s Power stat with the target''s Resilience stat. If you have more Power than the target''s Resilience, you raise the effect over some base value, otherwise you get a penalty. Healing is no exception here, as we are an external force modifying the body. How is the body to know it''s benevolent, eh?" He interrupted by playing his turn before continuing. "So, yer idea of stacking skills that raise Power wasn''t a bad one. I''ve probably got the better list of skills to work with though. "Hands off, that''s my deck, not one of the stacks! "Alright, where was I? Ah yes, the other option to improve the output is to learn how to ignore some of that Resilience. There''s one that allows the target to lower its own defense, but that one is horribly annoying to level, so probably not the best option for ye. There is a dedicated skill for the healer though, that allows ye to ignore some of that Resilience on all of yer targets, so that will be one of our main goals. "Fair warning though, the amount of things we can do before ye actually unlock yer magic attributes is very limited. And unlocking them takes time and resources we don''t have. So, for the foreseeable future, expect to be limited to that one spell ye have. Without those unlocks ye are basically limited to those pre-canned Crystalized spells." "I''ve been wondering about what that attribute meant ..." Arcanis added in a questioning voice. "Long story, we''ll get to that next time around, yer day''s been full already, going to lose most of the content I''d try to fill in that head of yers, so I think we''ll skip that for now. And will ye wanker stop drawing all of my jokers?!" The dwarf exclaimed in frustration. Following their hosts intent, they dropped the topic for now and focused on finishing their game. The Dwarf had been playing that game since he was a wee kid, sitting on his father''s lap. Years over years of training, a true veteran of the game. Against the young aspiring wizard''s infernal luck it was all for naught. It took only five more minutes to end that game. The old wizard threw his remaining cards on the table in frustration. "Curses lad!! Did ye sell yer soul to a demon in return for being able to give honest dwarves heart attacks?!" Thomas too could only shake his head in disbelief at this one-sided landslide victory. Arcanis grinned at the other two men''s consternation as he checked his gains in satisfaction.
You have unlocked the skill: Gaming!
Gaming (Level: 1) [General] "Swords, daggers, dice, cards ... each of us chose their own weapons." Friends come together, have fun and play some games where the goal is to have fun together and socialize. The winning part is mostly coincidental happenstance. Not for you, bane of parties, ruin of fun and murderer of camaraderie. Mercilessly you march on to conquer the cards and master the dice. Friendship ends at the gaming table. +1 Dexterity, +1 Power, Improved instincts for playing games
You have unlocked the skill: Gambling!
Gambling (Level: 1) [Social] "I''ll take luck over skill any day of the week." A lot of people wager their money and fortune on an unlikely roll. Believing that they are the fortunate few that will actually luck out and come out victorious. There is a reason few only ever do - and that the slums will never go away. That said, while nothing is ever certain, you might actually be one of the fortunate few. Fortune smiles upon you
Thomas appeared to have no trouble reading the grin on his companions face. "Enjoying your spoils of the evening, are you?" The warrior asked before continuing with a smirk "Don''t worry, you''ll have no trouble training your gaming skill with us around." The aspiring wizard grinned back. "Why am I not surprised. A question though about the second skill I just earned: Its bonus isn''t quite clear to me - what does Fortune smiles upon you mean?" When he did not get a reply after a few seconds he focused back from his notification only to see the other two staring at him with a baffled look, the warrior''s mouth hanging open. A quick cough from Arcanis returned the two to reality and Thomas stuttered "Yo- you''ve got-. Damn, you got the Gambling skill as well?!" The dwarf grumbled silently "There goes me chance to have a friendly match with me not-an-apprentice." By then however Thomas managed to get back his balance and he answered more seriously. "Alright Arcanis, let''s start with your question first: We don''t exactly know all the details, but what we do know is enough to go with. Basically, you are more lucky whenever you play a game of some kind where there is something riding on your win. While the exact effect is impossible to measure, it''s real enough that people owning this skill are permanently banned from any casino in the realm." He looked seriously at the young man. "Keep the fact that you have this incredibly rare and dangerous skill to yourself. It''s enough to get you into deep trouble, especially since its effects on regular wagers are ... unclear and murky at best. People will distrust you just for having it." Arcanis nodded in acceptance. "So, how is this skill rare? I mean, we get skills for doing or attempting what they represent and gambling isn''t exactly the most uncommon of action, right?" "Fair enough" Thomas replied "we didn''t go into details when we covered skills yesterday. Basically, there are two kinds of skills that do not fall into the common patterns of acquisition: Social skills and skills related to Luck. "Social skills are really, really rare - we don''t know why, but the System apparently has decided that sentient interaction should not be easy to skew with skills, so it rarely if ever hands those out. Gambling is one of them, but many others are equally rare, Having those skills is something you generally hide, as people will suspect you of manipulating them if they believe you have one. "As for Luck related skills ... they simply follow no pattern. It''s dead random, really. We have kids that start with one on Activation Day, I have witnessed one case where a grandfather earned one on his deathbed, for no perceptible reason." He shrugged "It really is fully arbitrary and we have no idea how that works." Master spoke up at that with a smirk on his face. "Well, we sure know one lucky fellow now" You have unlocked the attribute: Luck!
Luck The grace of the gods is with you. Generally speaking, the grass is greener on your side of the river. Good things may happen to you more frequently, but there is no escaping the tides of fate.
Arcanis went completely stiff as the next message distracted him, the other two looking at him with suspicion as he read the it. "Funny you should mention it ..." * * * Thomas was still shaking his head in disbelieve as they made their way back to the inn. Two days! Two days out of Activation and he grabs Gambling and the Luck attribute. How much misfortune did this guy have in his last life to need this level of compensation?! They had gotten a list of skills to investigate to raise and a book that apparently covered the ''most important non-magical skill for a wizard''. Thomas had his suspicions on that one, but was not going to inquire. The return trip was a lot faster, as night had broken and street-lights were mostly unavailable outside of the main streets and the noble quarter, leading many people to stay at home. One set of muggers meant to take them, but obviously reconsidered as they took in the adventurer. Thomas let them walk away without comment, the youngster at his side not complaining either. Not the guard, too much hassle and it won''t fix anything anyway. Not with how rotten the higher levels of administration are here, anyway ... Without further incident they managed to reach the inn. * * * They had grabbed some food and drink on the way up to the team''s common room. The others were all gathered there, lazing around and playing some dice game, which did not keep Maria from giving the sloppiest salute Arcanis had seen in a while. "Hey boss-man, glad to see you made it back! Did the old monster try to murder somebody again this time?" "Wellll ... now that you mention it ..." Thomas replied with an easy grin as he flopped down on a seat without unbalancing his plate. "Nope. Was a close enough thing, but he recognized me in time to ruin the fun." Arcanis gave the warrior a distrustful grimace as he put down his plate on the table. "Don''t tell me he really would have murdered me otherwise." The older man had already dug into his food, gesticulated as if trying to answer with a full mouth, but then obviously reconsidered and finished first before replying. "Well, you know ... he did put up those warning signs." "Really Thomas?" "The thing about a reputation and threats ..." he interrupted to drink deeply from his mug. "... is that they are pointless if people don''t believe them." He nodded at Arcanis with an evil grin. "That means you need the occasional demonstration." Chapter 7: Training

Chapter 7: Training

A short silence followed, as the younger members of the team digested that statement. Finally, Towlar recovered enough to ask. "Uhm, guys ... who exactly are you talking about anyway?" Ricardo grinned at the young scout. "Right, you don''t know the fellow yet. Let''s just say that some practitioners of the magical arts are on dark side of things." "At least he''s not as arrogant as the average for his kind" Maria threw in "With him you can at least talk without feeling the need to murder him after the first sentence." "Right." Thomas interrupted before the conversation completely lost track. "Other than getting us some training guidance, we also did a little impromptu training with some really interesting results." The warrior grinned evilly as the others looked up at his emphasis on the ''interesting''. "Suffice it to say, once he''s got that trained up and some experience, none of us should bet anything valuable when playing cards with the latest card-shark in Erfurt." "No way" Maria shook her head in light disbelieve "He got gambling on the first evening?" "If it were only that ..." Thomas added as the others looked at the aspiring wizard in consternation. "He even unlocked his Luck attribute." Silence once again governed the room. After a few seconds, Arcanis spoke up "Not that I want to complain, Thomas, but wasn''t it you who said that I really should keep knowledge of that to myself and not tell anybody?" "A good recommendation" Maria answered in Thomas'' stead "but you can''t keep it from your own team. Your team is with you all of the time and we do play together quite a bit. It is rather likely we would notice and it would break trust." The others nodded at that and Thomas continued. "Well, that is pretty much the way it is. Hence the announcement. Anyway, one more reason to train you up so you can join us in the dungeon ..." he nodded at both Arcanis and Tow. "Both of you probably don''t know, but the Luck attribute is one of the more ... interesting attributes out there. "It is completely unpredictable whether you unlock it or not. Most never do and Arcanis is the first team member to do so. The benefits are ambiguous at best, but all agree it is better to have it than not. We do know one thing though: It improves the loot found in a dungeon." Tow whistled at that and Maria grinned in anticipation. "Sooo ..." she drawled while grabbing a set of cards "Why don''t we train up our new lucky charm with a game of Ravenda?" * * * You have raised the skill: Healer to level 2 +1 Mana, +1% Power of benevolent healing magic effects You have raised the skill: Magic for Dummies to level 4 +1 Power, -2% Spell Cost of Simplified Spells You have raised the skill: Gaming to level 5 +1 Dexterity, +1 Power, +1 Luck, Improved instincts for playing games You have raised the skill: Gambling to level 3 +3 Luck, Fortune smiles upon you "I don''t believe this" Arcanis groaned. "Can''t you show at least a little mercy? It''s been a long day already ..." Two hours later and even though they were playing for coppers, he was feeling fleeced. The young wizard had lost and lost and then lost some more. The odd thing was ... he had noticed the Gaming skill giving him some instinctual feeling for what to do. Those feelings had made sense, it was the smart thing to do ... and each time he followed it, the result felt as if he had been walking into a trap. "I don''t really understand it" he continued "shouldn''t I be the lucky one? But each time I follow instincts or a hunch, you are ready to pounce on me." "Wellll ..." Thomas answered "... that''s kind of the point of this last lesson of the day. And it''s an important one: Skills are not a magic trick. They work in a given manner, they offer guidance, but they do not replace actual skill. Rather than Skill." "Think about it this way" Maria added "All of us also have the Gaming Skill at least, and at a higher level. We also have a lot of personal experience with the game and the way the Skill offers us intuitive hints. So all of us can pretty much guess what the Skill is telling you and plan for that." Arcanis visibly pondered on that for a bit. "Huh. That makes a lot of sense. Still makes me feel cheated by the System, but still ... a very good point." The warrior nodded sympathetically. "The same is true for pretty much all the Skills out there. Great numbers help - they help a lot actually - but there is no replacing real effort to get real gains. And while the System does not revoke skill levels, if you let things get rusty, you will have to retrain to get used to it again. "That is no less true, and even more important when it comes to combat skills." * * * The building was ... large. Now that he actually saw it, Arcanis had no trouble understanding why people called it the Guildhall. They were close to the inner wall and the three stories high building''s stone-front covered half the block. The entrance was richly decorated, a well equipped warrior wearing a shiny full-plate armor with a sword & shield combination standing guard. Lots of marble in sight, but no windows on the first floor. Thomas grinned and waved expansively at the building, as he undeniably pronounced "Welcome to the adventurer guild!" He then gave the aspiring wizard an expectant look, observing for reaction. Arcanis raised an eyebrow at the warriors overacting "Not exactly what I expected, to be honest. A bit too ... grand? Yes, grand is the word I think." Thomas nodded with a smirk before leading his young companion not to the door, but to the intersecting street beside the building, leading to its backside. "Yeah, that''s the customer entry. Mostly for the city administrators, nobles, merchant association and the various guilds." Reaching the next road crossing, Arcanis was able to see that, yes, the guildhall actually spanned the entire block in depth. Reaching the side opposite from the glorious marble entry, they reached a small plaza that gave an utterly different image. The guildhall building was most unostentatious, looking more like an inn than anything else. The plaza was otherwise ringed by shops catering to the adventurer - be it sturdy clothes, alchemical goods, weapons, armor or other tools of the trade. The only oddity could be found in the center, which was a plain, guarded stone building. The warrior led him through the entrance of the guildhall. Inside, it fulfilled all expectations Arcanis had of an adventurer guild: A decently covered jobs board to the left, a receptionist behind a large counter, talking with a trio of rough men clad for combat straight ahead. On the right hand, lowered by two steps, a large area filled with tables and chairs, some adventurers busy with breakfast. It was rather peaceful, silent conversations creating a slight background murmur, with none loud enough to listen in on. They queued for the reception desk, which did not take too much time and a few minutes later the trio in front of them moved over to the dining area. "Well, well, well, if it is not mister Endosi, joining us in our humble abode" The receptionist - an older gentleman, probably reaching for seventy - greeted them with a cheerful grin on his face. "Is it just me or do I indeed catch you corrupting yet another impressionable youngling?" The two men shook hands, Thomas grinning back at the man. "Well, you know how it is. The younger they are, the faster we can get them on the path of evil." The warrior patted the aspiring wizard on the back "This is Arcanis, gentleman, scholar ... aspiring Adventurer." Thus prompted Arcanis smiled at the receptionist and too shook hands with him. "Pleasure making your acquaintance, mister ..." "Delgado, Quentin Delgado, it is a pleasure to welcome a new neophyte to our not-so-sacred halls." The old man greeted him with a friendly smile. "Alright mister Endosi, I can see the lad is a likely enough fellow. I can also see him not being quite ready yet to join however. So ... to what do I owe the pleasure?" "Well, simply put ..." Thomas answered "... we want him good to go as soon as possible, so I''m going to train him up to readiness. Figured on renting a training hall here, seeing as Seamus'' doesn''t really have enough space for some serious sparring." "You are in luck - had you come yesterday I would have been forced to refuse you, as we were booked out. However, most fortuitously, team Raven found an escort contract and cancelled their remaining training time. With the guild rate ..." the gentlemen cheerfully blinked at the aspiring wizard "... which we will assume applies fully, that would be one silver per day. As you represent a well-established, renown team - present trouble notwithstanding - we can waive the security deposit. "However mister Endosi ..." his gaze returned to the warrior, growing quite stern indeed "... be aware that misses Ramona was quite put off with the state you left the last training hall you inflicted your presence - and skills - upon. I have been instructed to inform you, that in the unlikely event that you should repeat your antics, she will endeavor to engage Rivan and Sons for the next repair job, should that become necessary." Thomas winced at that, hand going unconsciously to his purse. "Yeah, we''ll try to avoid that fate. It would never do to disturb dear Ramona''s equilibrium, would it?" He withdrew a few coins from his purse and placed them on the counter, while the receptionist nodded in benign assent. "We''ll take the hall for the full week." The old gentleman nodded, taking the coins and verifying payment. Once satisfied he withdrew the last key from a board that was designed to hold quite a few of them and deposited it in front of Thomas. "Here you are, mister Endosi. Training hall eight is now reserved for you and your team." * * * "Who is Ramona and what was that about Rivan and Sons?" They had moved down the a hallway deeper into the guild building and entered a room labeled with a big ''8''. It was a fairly austere training room, with enough space for the entire team to practice, have sparring matches or do whatever exercises needed. A weapons-rack held a wide variety of wooden training weapons, some protective gear and other training utilities were also available. "Ramona Tharsus is the master of the local branch of the Adventurer Guild. We don''t know all that much about her, as she''s a recent transfer, but apparently she was rather successful in mapping the Zar. She supposedly found a gold rank dungeon in its center and established a guild presence there." Thomas answered, while browsing the weapons rack, looking for something. "Oh, right, the Zar. A magical desert on the south-eastern border. Anyway, she establish guild primacy, defying the local nobility - what there is of it in a desert, anyway - and bringing in everything needed to establish a proper guild outpost. "After that she got promoted and ... well, here she is, wrangling our nobles." The warrior nodded at something only he could see "And better her than me, thank the heavens! Anyway, she''s got a sense of humor, enjoys messing with members who don''t know her yet, and - most important of all - she is utterly unyielding when it comes to prerogatives of the guild. "Oh, and she is pretty much invincible, as far as locals are concerned. Remember our chat on classes and how it takes lots of resources to get the really great ones?" Arcanis nodded in confirmation. "Well, pretty sure she has an incredible mix of advanced classes and the skills to back it. I got to see her and Rufus spar - Rufus had been the strongest guild member hereabout - and it was a one-sided slaughter. "Anyway, two of the things she keeps a sharp eye on are branch finances and member training, and there was a slight accident the last time I booked a training hall. Which is where her threat of Rivan and Sons comes in. They are the premier building company in all of Erfurt and they fundamentally refuse to work with anything less than marble or ancient oak. The bill would ruin us." Arcanis again nodded in understanding while Thomas finally found what he was looking for. Grabbing two long, wooden daggers he threw one of them at the youngster. The younger man caught the weapon on the grip end and, out of habit, tried spinning it single-handedly, immediately fumbling it and dropping the weapon. Dang, this body can''t keep up with old reflexes. The warrior waited patiently as the aspiring wizardly sheepishly picked up the weapon he dropped. "Well" Thomas continued "whatever you trained in previously, it apparently wasn''t daggers." he held his own hand holding a wooden dagger to the side in order for it to be easier to see how he held it. "This is how you hold a dagger. Wood or no wood, a dagger ain''t a toy, so don''t play with it. Now, before we get started swinging and stabbing, there are a few things you need to know about fighting in general, considering how you messed up your first fight. The thing about the way attributes work and how you progress in your skills is that it''s mostly about setting yourself up for executing your best special maneuver skills. "You can swing a weapon with just the base skill, but without the maneuver power multiplier, they are not going to be doing much. At least not against a trained opponent or resilient monster. Just for reference, you could probably stab me in the eye with that dagger and I''d walk away just fine. Once you approach the hundred-fifties in your stats that won''t be true anymore - stats matter a lot - but it will still require an unreasonably lucky hit to seriously maim me. "With a maneuver skill, that''s a different story. And that''s where daggers have their greatest weakness: The short range automatically places you at a disadvantage, making your own movements and maneuverability more important than your actual ability to swing or stab that blade of yours." Thomas shifted his balance and took up a stance, obviously getting ready to hand out some trouble. "Well boyo, time to get to dashing, swinging and stabbing" * * * "Demon" Arcanis laid on the floor, panting, drenched in his own sweat and blood. Mostly sweat, though it did not feel like it. "Now don''t pretend you didn''t like it, boyo" The older warrior offered a cheerfully sadistic grin. "Why, by the end you even lasted a few seconds at a time!" "Monster" The young man managed to groan somewhat intelligible. "Well, I hate to admit it, but that''s pretty much it for today and you did stick with it, so I suppose kudos for persistence. Check your Status updates - should have been worth the trouble." Did you know this story is from Royal Road? Read the official version for free and support the author. Thus prompted, Arcanis did check out his ?Status? and had to admit, the gains were ... significant. You have raised the skill: Dodge to level 3 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Dodge to level 4 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Dodge to level 5 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Weapon: Dagger to level 2 +1 Dexterity, +1 Constitution, +1% Damage with Daggers You have raised the skill: Weapon: Dagger to level 3 +1 Dexterity, +1 Constitution, +1% Damage with Daggers You have raised the skill: Weapon: Dagger to level 4 +1 Dexterity, +1 Constitution, +1% Damage with Daggers You have raised the skill: Weapon: Dagger to level 5 +1 Dexterity, +1 Constitution, +1% Damage with Daggers You have raised the skill: Weapon: Dagger to level 6 +1 Dexterity, +1 Constitution, +1% Damage with Daggers You have raised the skill: Weapon: Dagger to level 7 +1 Dexterity, +1 Constitution, +1% Damage with Daggers
You have unlocked the skill: Daggers: Coup-de-Grace!
Daggers: Coup-de-Grace (Level: 1) [Martial] "Turns the sleep of the innocent into the sleep of the dead" When you can''t stand and face your foes in battle - no surprise there - you might as well sneak in and murder them in their sleep. Finish off a defenseless enemy. +1 Dexterity, +1 Constitution, +5% Maneuver Strength
You have raised the skill: Daggers: Coup-de-Grace to level 2 +1 Dexterity, +1 Constitution, +5% Maneuver Strength You have raised the skill: Healer to level 3 +1 Mana, +1% Power of benevolent healing magic effects Name: Arcanis Classes None Attributes Strength: 17 Agility: 18 Dexterity: 27 Constitution: 28 Mana: 15 Power: 20 Luck: 24 Derived Attributes HP: 235 EP: 190 MP: 180 Skills General Athletics 1 Cleaning 1 Magic Healer 3 Magic for Dummies 4 Martial Ambush 1 Dodge 5 Unarmed Combat 1 Weapon: Dagger 7 Daggers: Coup-de-Grace 2 Weapon: Staff 5 Staff: Sweeping Strike 1 Nature Animal Husbandry 2 First Aid 1 Gaming 5 Pain Tolerance 1 Social Dissembling 1 Gambling 3 Innate Abilities Gift of Magic Magic Researcher Linguist He took a few seconds to digest all the information before nodding to Thomas. "Yeah, was worth it. Doesn''t make you any less a monster, but ... I can''t really complain, no." The warrior grinned back unrepentantly. "Well, that''s that then for today, let''s go back, freshen up, have lunch and then we''ll be heading off to the dungeon. In the meantime, you got that list of skills to pursue for greater healing power, right?" "Yeah, even if it is a friggin'' weird list to be sure." "Oh, how so?" "Can''t say I mind Gaming or Cooking, but Tea-Making? Calligraphy? I haven''t yet looked into the book Master gave me, but damn if reading ain''t on that list too. Or Cartography. Or Linguistics." Thomas nodded along as Arcanis got into the flow of complaining, before finally interrupting. "Hm, with that, you''ll probably need some training materials. For Cooking and Tea-Making, speak with Martha - the old lady at Seamus'' place is a witch when it comes to the culinary arts ... and a downright goddess when it comes to pastries. Pretty sure she can help you out with any of that. "I''ll leave you some funds to buy writing and painting utensils while we''re off in the dungeon. Can''t say where you''d find a teacher for Calligraphy or Linguistics, but if you do find one, paying for your training is part of the deal. I still want you to clear it with me or Maria, but unless it''s an outlandish demand that should be ok." Thomas looked uncomfortably away "I just don''t quite trust you yet to be able to discern on your own what constitutes outlandish and what not." * * * One lunch and a lot of healing later, the others were off to the dungeon and Arcanis went out, buying writing materials, without any trouble whatsoever. Which ultimately led to him facing his greatest challenge yet: The kitchen. "Not the patient type, are you?" The voice was unmistakable female, but the rough croak in it made it hard to listen to. Arcanis had just passed into the room and entered a cloud of delightful smells, triggering an almost Pavlovian reaction. As he looked around the very clean and neat kitchen he heard light steps coming closer. "Now shush, get out of here, lunch is over and dinner is a few hours off yet. Blocking the workspace ain''t gonna make it happen any sooner, too!" By then he finally spotted the origin of that voice: An ancient looking woman turned around the corner, small yet unbowed by her age, deeply wrinkled like a raisin, though obviously laugh and worry lines were contributing in equal measure, hair still full, but white as the purest snow. But the main feature, one that captured his eyes stronger than any other aspect were the two empty circles where her irises should have been. She was obviously blind, but bore it like a mark of honor, rather than the weakness of a disability. "Are you quite done staring, youngling?!" Tone and body-language switched to indicate exasperation. "I may be getting decrepit, but I sure ain''t a circus exhibit, so quit yer staring and git!" At that finally Arcanis gathered his wits - or what was left of it, anyway - and finally responded. He did not know what prompted him to levity, but something in her presence just cheered him up and he could not help taking an exaggerated pose, miming a skald. "Apologies young lady, but I am not here to sneak some food - while the smell is mighty tempting, I''m not quite brave enough to face the wrath of your spoon!" She smiled at his clowning, cupping her own face with a hand and obviously faking swooning. "Oh my, what flattery so early in the day. Good of you to realize the mightiness of my spoon ..." she finally reached him and cheerfully slapped him on the side with a strength belying her age "... but I sure ain''t no ''lady''." Her expression sobered, stance switching from playful to serious. "The name''s Martha, and this kitchen is my domain. Haven''t seen you around yet and if it''s not the food, then what is your business with me?" Following along, Arcanis too returned to full seriousness. "Well, it so happens I am trying to learn some useful skills and find a hobby that I can stick with. Figured I''d give cooking a try, given how I enjoy eating a good meal and I sure don''t want to remain at Ricardo''s mercy indefinitely." "Sigurd''s mercy!" mock horror marked Martha''s face "That is indeed a dire emergency!" Stopping her clowning she continued normally. "So you''re the new kid Thomas picked up, eh? Figure I can let you in on some of my mysteries, if you are willing to take it seriously. Just so we''re clear on this boy, if you waste my time just trying to raise your stats so you can get that cursed class, I''ll murder you myself before the monsters get their chance!" She waved her spoon at Arcanis threateningly, who retreated a step to give the implement the space it obviously deserved. "No worries, ma''am! Statwise my goal is to raise Power to the cap, so even if I were just looking for stats, I''d stick with it. Honestly though? I figure whatever route I go, it''s going to take persistence and effort. So, if I''m stuck with the work, I might as well find something that becomes more than just that. Do it right, have a good time and benefit from the great food - System or no System, I don''t think you can produce a smell like this ..." He wave at the rather invisible - but quite smellable - cloud of tasty smells. "... without really caring for your craft." The old cook smiled at him fondly at that, a reminiscent look on her face. "Eh? ''Anything worth doing is worth doing well'', is it?"
"Ouch!" He hastily withdrew his hand from the well defended pot, the defender waving her implement of death at him threateningly, before returning the spoon to its original purpose of stirring the pot. "Patience darling, it''s not quite ready yet!" "But ..." he whined but the tall, blonde woman interrupted him without mercy. "But me no buts! This dinner is done when it''s done and I won''t see my efforts wasted by some impatient lout!" The words were stinging, as her''s were wont to, but the fond smile she gave him told the truth. Damn she''s beautiful. He surrendered without further struggle. "You know how it is ..." she continued, still with that smile on her angelic face. "Yeah, I know ..." he answered before they continued together in unisono "... anything worth doing, is worth doing well!" "Sorry dear, I did not mean to ... I didn''t think he''d ..." Tears run down her face as she sobbed and begged him, while she was held down by two strong men, her clothes mostly ripped off. He had been forced to the floor himself, his one remaining arm pinned to the floor with a spear. Blood ran from a wound on his scalp, interfering with his sight as he looked at what was left of his partner. The one person he had trusted, the one person he would have believed to stay true to him until the end. "Anything worth doing ..." he spat, both spittle and blood "... is worth doing well, isn''t it dear?!" She kept sobbing, but couldn''t muster an answer. "Do keep up the betrayal, at least see it ended properly!" He heard steps from behind him and turned his head, the last thing he saw an axe aiming straight for his neck.
"You alright boy?" Martha looked at Arcanis with a worried expression. Looking up Arcanis was shook out of memory fragment. "Huh?! Oh yeah, right, sorry about that, everything is alright. Just a flashback to an old memory of a ... dear friend." She patted him encouragingly on his shoulder. "Must have been a bad moment going by your expression, eh? Not my job to pry, but if you need someone to share a story with, you know where to find me." "Yeah, not the best moment in my life." Arcanis shook himself, determined to move on back to the original topic. "Ok, so if it''s alright with you, I''d be interested in learning your craft." She nodded slightly, accepting the return to that topic. "Good, so how much time can you invest on this?" "I''m stuck training in the mornings, but afternoons until later in the evening should be available, at least for now. Once I''m up to entering the dungeon the time I can spend will become less and likely less regular. Would still want to do it though ... and can probably bring along some ingredients from the dungeon then." "It is a deal then." Martha agreed "Which leaves us with the payment part yet to settle." She shushed him down as Arcanis tried to speak up. "You will not just be learning from me, you will actually work in my kitchen. That means you help with the meal preparation and you help serving our customers in the evening. Even ..." she waved her spoon back at him in mock threat "... when Thomas and his team shows up! "You really cannot be a good cook if you fail to see the customer side of things!" Arcanis nodded in acceptance. "Good! In that case, let us get started with the very foundations of cooking! Cleaning, handling the tools and planning out your workflows." She moved down the room between tables, implicitly expecting him to follow her. "We will see how fast you can graduate to actually handling the ingredients ..." * * * You have raised the skill: Cleaning to level 2 +1 Dexterity, +5% Cleaning Result You have raised the skill: Cleaning to level 3 +1 Dexterity, +5% Cleaning Result You have raised the skill: Cleaning to level 4 +1 Dexterity, +5% Cleaning Result You have raised the skill: Cleaning to level 5 +1 Dexterity, +5% Cleaning Result You have raised the skill: Cleaning to level 6 +1 Dexterity, +5% Cleaning Result You have raised the skill: Cleaning to level 7 +1 Dexterity, +5% Cleaning Result
You have unlocked the skill: Cooking!
Cooking (Level: 1) [General] "The second-best way to a man''s heart - daggers still have an edge." So you tried to poison an enemy and realized homebrew isn''t always the best approach? Worry not, while killing may no be your calling, at least you will - probably - not die hungry. Maybe you will even manage to do something about the taste one day. +1 Dexterity, +1 Power, Improved Cooking Result
You have raised the skill: Cooking to level 2 +1 Dexterity, +1 Power, Improved Cooking Result * * * "Thomas ... remember ... when I called you ... a demon this morning?" Exhaustion made his question barely intelligible from his position on the couch on which he had collapsed. While the warrior was obviously rather worn down with bandages visible under his clothes, he also was still up and about. He nodded at the aspiring wizard in reply before offering an evil grin. "Yeah. Looking forward to tomorrow to levy a tax on that accusation ..." "I take it back" Arcanis coughed from the couch. "I had absolutely no idea what I was talking about. No idea." Chapter 8: Encounters

Chapter 8: Encounters

Morning saw Arcanis and Thomas back in the training room within the guildhall building. Again, the warrior browsed the weapon rack until finally settling on a pair of wooden longswords, throwing one to the aspiring wizard. Out of reflex - his increased Dexterity already showing - he caught the weapon at its grip, smoothly transitioning into a flowing movement, measuring its balance and heft. This left Thomas looking at him in suspicion for a moment before starting his explanation. "As you probably realized, today we will spend dealing with one-handed swords. There are basically three kinds of swords in this region - the shortsword, the longsword and the saber. "The saber is curved" He lifted a wooden saber from the rack to demonstrate. "it trades the ability to lunge in return for maximized slashing performance. Outside of cavalry regiments, where lunging admittedly is not really a thing, you almost never encounter them, except for some rare sword dancers. That is a third tier specialization, so if you meet one, the basic rule of engagement is don''t. "The shortsword is ... quite frankly a pretty pointless weapon. The only advantage it has over a longsword is in enclosed, tight places, and even then it is marginal. The simple fact is, that a longsword is superior in pretty much every aspect - it has the stronger, more flexible maneuvers, better reach and more stopping power. We generally only use them for training beginners until their stats build up, and for conscripted troops, because they are cheaper to make and with the low stats that riffraff has, they generally lose stamina too fast wielding the heavier blades. "Which leaves us with these beauties" He pointed at the two wooden longswords of adequate make. "Flexible maneuvers, versatile, swift and lethal. The primary choice of melee weapon for armies and guards all over the world." "And adventurers?" Arcanis asked with a grin, already suspecting the answer. "Wellll ..." Thomas pondered for a moment before answering "... we''re an odd bunch, so I''m not sure I''d pronounce any single weapon type as the primary choice of weapon. I will say that it is one of the better choices still, though you definitely want to specialize on multiple types and switch based on the target if you want to prioritize hunting missions. Spears are better at hunting large game, but are often a liability in a dungeon. Same for other two-handed weapons, really, since often you just don''t have the headspace for ''em. "Clubs of all kinds are better at the fighting constructs or golems, and generally are great at smashing limbs. Problem is they are hard to train, since figuring out finesse and style on what is basically a blunt instrument ain''t easy. Also if your target is too large for bones to be broken, you lose a lot of impact - with swords you can at least still bleed them. "Axes are even better at that, but they easily get stuck in your victim, are slower and generally lose in a direct duel between swords-wielder and axe-wielder." Arcanis nodded at all that, obviously listening in. Looks like the System in this world switches the balance between shortsword and longsword. Wonder what other assumptions I bring along are wrong. Out of habit he took a few reassuring practice swings with the sword, that quickly caught Thomas'' attention. "I see you probably knew most of that." "Some of it, but best not to make assumptions - words are cheaper than blood after all." Thomas nodded in agreement, before taking up a stance, wooden blade in front of him, facing his trainee. "Before we get started, I''m going to use a technique you earn by raising the Training skill to twenty-five and teaching combat skills. It''s called ''Trainer''s Grace'' and ... well, assuming I am sufficiently more powerful than my trainee, I can lower my physical stats other than Constitution to something only slightly better than yours." He nodded back to the weapon rack "Didn''t matter much yesterday, with a dagger, but swords are a lot heavier on Strength and the difference would have hurt you too much there." The warrior closed his eyes for a moment and then after a few seconds seemed to become ... less. Arcanis assumed a stance of his own, mostly imitating his trainer, blade held low, pointing up at his opponent - a rather defensive stance, more focused on being able to intercept your enemy rather than striking with power yourself. "Ready?" Arcanis nodded in response. The nod was barely completed as the warrior''s blade was already in motion, hand raising up and forwards, the blade dipping to the perfect horizontal - a vicious lunge, aiming to stab his trainee right away. Instincts took over, Arcanis stepped aside, brought his blade fully up to parry and redirect the lunge slightly, as he turned around his own axis, picking up the opponents momentum as an acceleration of his own to ... stumble badly and fall, as his body was unable to follow his instincts. Thomas stopped, moved his blade to the left hand and reached out to help him up. Arcanis silently accepted the hand and let himself be pulled upright again, before resuming his stance. "Again" * * * You have raised the skill: Dodge to level 6 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Dodge to level 7 +1 Agility, +5% Speed for the purpose of evading attacks
You have unlocked the skill: Weapon: Sword!
Weapon: Sword (Level: 1) [Martial] "Live by the sword, die by the sword" Long, pointy, blade, can be held in one hand? Odds are you found a sword! Suppose you could try holding it and hit things (or people!) you do not like with it. Just ... try not to hold it on the pointy end. Also not in the middle. Yeah, that end that is not pointy? That is where you want to grasp it. Go ahead. +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords
You have raised the skill: Weapon: Sword to level 2 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 3 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 4 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Healer to level 4 +1 Mana, +1% Power of benevolent healing magic effects * * * Maria was in a great mood as she walked down the hallways within the Adventurer Guild building. The weather was great, the shops had received some interesting goods with the last ship, the new kid was kind of funny, and his training kept the big hunk busy. Not that she really had anything against the warrior, but a little distance after their last ... fight was just what she needed. That thought, if we want the dungeon runs going - and boy is that going to be ever lucrative with the rate we will be able to maintain, once the kid''s output becomes something worth mentioning - we need to heal up from the last delve and Thomas should be mostly good by now. Time to get some of that magic going and make the bandages go away, can''t have that guy hogging all the healing! With a cheerful grin she entered the training room they had rented out, seeing the two men relaxing on the floor, wooden swords at their side. The last white glow fading from it, Arcanis hand dropped from the warriors neck. Really does look like he got his health mostly topped up again. Good. She noted with curiosity that Thomas'' clothes were somewhat more ruffled than they really should be, training a newbie. Never knew how to really pace yourself, did you? "So, you two, finished bashing heads already? Or just being lazy?" The warrior shot her a lazy grin, fully relaxed and obviously unaware of anything to feel guilty about. Curse him, that grin is cheating. "Wellll ... we were doing a healing break mostly, but now that you mention it, the floor is rather comfortable." He demonstratively stretched and yawned. "That said, feel free to take over if you want to ensure I don''t ruin his training" Another sloppy wave towards Arcanis as he said that. "He''s up to more than six hundred health per hour for me by the way. Mostly topped up by now, good timing." "Yeah? Good. The others will be over later, the new ship brought in some interesting stuff from Caleste so they decided to raid the shops." "Shopping? Shinji??" "Well ..." she shrugged and grinned at him "... maybe not him. Don''t know on which rooftop he''s meditating today, but he''s not really a problem now, is he?" "Yeah, not really" Thomas replied, then nodded suggestively first at the swords, then at Arcanis, who had silently watched their exchange. She shrugged. "Hell, why not, could use the warmup and need my health topped out as well, anyway." She looked at the odd teenager, taking his measure. She got back ... nothing. That''s curious ... no stance, no tell, makes you wonder ... She threw a questioning glance at the leader. "Think he can handle twenty percent?" The responding evil chuckle surprised her. "Yeah, that should do. No maneuvers, obviously" She turned back to Arcanis, caught the blade Thomas threw at her and pointed the wooden implement at the youngster, challenging grin in her eye. "No rest for the wicked, you know how it is, so up you go!" She lightly kicked at his sprawling form, which he dodged, turning the movement into a rising up motion while simultaneously picking up his blade beside him. Smooth. His dex must be rising into no less than the thirties. He turned to face her, his expression and blade ready enough, but not taking up any particular stance. If that''s how he wants it, so be it. Without waiting any further she swung at him from the right side in a diagonal, going upward slash. Which is when things started to go wrong for Maria. He stepped forward, moving his arm independent of the rest of his body, interposing his blade, not blocking it but rather redirecting the swing further upwards, barely missing his slanted away head. Then the youngster simply vanished. Before Maria was able to fully process that, she felt a slight tugging feeling at her side and a pushing pressure at her ankle. Her view tilted, the entire world spinning until it stopped rather abruptly, her sight focusing on the ceiling. A pressure and wooden texture against her throat brought Maria back to reality. * * * Arcanis removed the blade from Maria''s throat, the moment her eyes focused again properly and she realized her defeat. While it initially had taken a while to adjust his reflexes to his weak body, years and years of experience in combat - especially with a sword or two - sure gave one an edge. Now I just need to manage to leave all that behind me. He stepped back as she twisted her legs, using the momentum generated from them, combined with her upper torso muscles to catapult herself from lying prone back to her feet. "What. The. Hell." Laughter rang from their side and she pointed an accusatory finger the the warrior. "Twenty percent, my ass! That boy is a menace in his current state, nevermind once we got his stats up." Maria wheeled back at Arcanis, her index finger of doom shifting targets. "And you! What the hell were you doing carrying a staff!? Were you born wielding a sword or what?" Arcanis did his best trying to look innocent, scratching his head as if embarrassed. "I might have practiced with a sword before upon occasion ..." You have raised the skill: Dissembling to level 2 +1 Power, Improved Effect of dissembling "I bet!" Maria snorted in response. "Anyway, I suppose swords it is for you." "I really would prefer not to." The aspiring wizard rejected. "There are several reasons ..." he continued on, cutting short a reply before Maria could finish opening her mouth to voice it. "... one of the primary ones is right there in the skill text - Live by the sword, die by the sword. I don''t really want that for myself. "Not saying I won''t fight, or that against a monster I will hold back. But ... I think staves are a better fit to how I want to move forward with my life. I am definitely going to look around though - no point limiting my choices before I''ve even seen them." He nodded to Thomas before continuing. "And I definitely plan on prioritizing the development of my magic skills. It may still be weak, but I really do enjoy the healing aspects." "Hmpf" Maria seemed slightly disgruntled at his response. "If that''s how you want it, fine. Not getting you out of training though!" She pointed the sword back at him, taking up the exact same stance as before. Curious, Arcanis accepted the challenge, also shifting into his previous non-stance, happy to try reenacting their previous bout and seeing what she had in store for him. As expected the attack came exactly at the same speed and angle ... but this time there was something nagging him. It looked the same ... but it didn''t feel like it. Still, a challenge being a challenge, he was not about to stop and stepped into the counter as the last time. Things started to go wrong the moment their blades met. His attempt to redirect the sword failed utterly, his sword feeling as if used to try and stop a falling wall. Her blade hit him straight in his left shoulder, bruising him and sending him wheeling, his attempt at balance failing, causing the aspiring wizard to end up sprawling on the floor. "What. The. Hell." Surprise startled him into unintentionally echoing Maria. "And that is what maneuver skills are all about." She grinned at him unrepentantly as he cast a couple of healing spells at himself. "They don''t supernaturally move your body for you, but they trigger as you start the correct moves. Using them costs you stamina - energy points - and you can resist the triggering effect, which I did the first time around. To my undoing, as it turned out. "Once activated, the effects vary based on skill, but basically it becomes a lot harder to disrupt your maneuver. Some improve speed, general impact, momentum, cutting ability or whatnot. If you have a defensive maneuver - or a counter, which I''m pretty sure will be your first maneuver - then relative maneuver power becomes really important." She shot a look over at Thomas. "What do you think? Counter?" If you stumble upon this narrative on Amazon, it''s taken without the author''s consent. Report it. The warrior shrugged. "Possible. Probable. Not much we can do either way to affect it." He looked over at Arcanis "Should happen soon, anyway." She nodded and returned her focus to the aspiring wizard. "Ready to continue?" He nodded and a few more minutes of maneuver-free bouts, interspersed with dumping his mana-pool into healing he finally got another set of system notifications. You have raised the skill: Weapon: Sword to level 5 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords
You have unlocked the skill: Swords: Riposte!
Swords: Riposte (Level: 1) [Martial] "Combat has a flow to it. If you can read it, you can control it and imprison your enemy without need for fetters" The flow of combat is often hard to read, hard to affect. However, you have managed to not only disrupt your enemy''s flow, but pick up their momentum and integrate it into your own attack. Ever the opportunist, are you? A swift counterattack after redirecting your enemy''s attack into missing you, directing some of their momentum back at them. +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength
"Aaaaand there we go" Thomas called from the sidelines, noticing the distracted look of someone inspecting his notifications. "Aye" Arcanis replied, rubbing his head where Maria had struck him in the meantime - why waste a good distraction? "Sooo" She grinned at him unrepentantly "what''cha got?" "As you both suggested, something to go with my attempts to redirect flow and integrate your momentum in my own attacks. It''s called Riposte and improves just that." Maria and Thomas looked at each other, complex communication, apparently conveyed by look only. Finally Maria looked back at him, a slightly sour look on her face. "Sure we can''t convince you to go for a sword and spell combo instead?" * * * You have raised the skill: Weapon: Sword to level 6 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 7 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 8 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 9 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Sword: Riposte to level 2 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Sword: Riposte to level 3 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Sword: Riposte to level 4 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Dodge to level 8 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Dodge to level 9 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Healer to level 5 +1 Mana, +1% Power of benevolent healing magic effects * * * The rest of the group had come by later, some for a short shot of healing, before they all had lunch at the Adventurer Guild. Then they left Arcanis to his own devices and learning program, as they headed straight for the dungeon. Which left Arcanis with some time to burn and skills to work on. He could go back to cooking he- ... training, but since there was no escape once started, he decided to first work on another skill on his list he definitely understood and could very much see coming in handy: Writing. He had brought his notebook, some lose pieces of paper, ink and pen along to the training and thus spent the next couple of hours taking notes, ordering his thoughts. His chosen project: Document his training plan from scratch - skill choices, order, training issues and advice. It helped getting some distance from the grind and put things into perspective, especially considering his substantial stat growth in the last few days. His body had started feeling weird, with the quite frankly ridiculous stat growth, but as they had said, physical combat was mostly about raising a good set of maneuvers, when everybody had the same stats, and that progression appeared to be rather normal. It was miserable going, his previous life not exactly preparing him for research and analysis, and he constantly had to keep the urge under control to jump around, swing some weapon, do something physical, rather than sitting and focusing on his ... writing. Definitely writing. "Oi kiddo, how the hell did you get lost here and what''s with all the doodling?!" * * * Raul Shivar was in a foul mood as he walked down Ilrant Road, his imposing build and aggressive frown ensuring he had all the space that he might desire. Not that it helped his mood any, given the day so far. The hunt going wrong was ... unfortunate, but not necessarily unexpected - it was a good thing Fyrhorns were as rare as they were, given their temper, hunting habits and sheer potential for mayhem. Their teammate being mauled was a different story though - while that would have been of no major significance to Raul by itself, it not being him being injured, it meant their next trip to the dungeon would be delayed significantly. Delving deep into a dungeon without a scout was mostly equivalent to looting a dragon''s lair after all - a short and incredibly painful experience, generally ending in the idiots involved excusing themselves from the realm of existence. Now if it had been just that, that would have been bad enough, but pretty much everybody and everything had conspired to make Raul''s day even more miserable upon return. The guards charging an extortionist toll, his purse being stolen by a pickpocket, a noble''s carriage splashing all over him as he tried to avoid being run over, their - former - employer charging them a forfeit for failing in the hunt, then having them escorted from the premises. Definitely the right time to have a mug of ale. Or two. And drown his worries in company that at least understood that shit happened. Which is how - after a few more minutes and turns - he ended up in front of the holy place of adventurers. The place of beer, ale, companionship, large weapons and tall tales. Raul stepped through the door, to familiar sounds, familiar smells and some knot of worries and pain loosened inside himself. His worries were not magically gone, but ... weighed less. He was home. Which was when he noticed the intruder. In this temple of tough men and hardy women, there was a kid doodling, ruined pieces of paper strewn all over the table, a notebook open and a mug at the boy''s side. The other patrons - adventurers, one and all - either ignored him or looked in disapproval, the atmosphere was subdued. It was one insult too many. Raul stomped over to the intruder, shouting "Oi kiddo, how the hell did you get lost here and what''s with all the doodling?!" The kid had the gall to ignore him for a moment, finish ruining the paper before looking up, daring to look at him in feigned innocence. "I am practicing my writing. I''ll grant you, there is still some room for improvement, but it''s coming along, eh?" "Where''s your father, boy?!" Raul bellowed at him, ignoring whatever excuse the kid was babbling. The youngster''s eyes sharpened at that, apparently unaware that he had no business being in these halls. "That''s hardly your business, is it now, old man?" The cold tone and gall were just too much for Raul and he grabbed the kid by the shoulder dragging him out of his chair. There was a crunching noise and the boy let out a short yelp of pain. In his peripheral vision he could see others standing up as well, but he was beyond caring as he shouted into the offending brat''s face "I asked you a question!" As he was shaking him a little to a grunt of pain. Suddenly, his right arm hurt and Saul saw his hands drop the boy, letting him fall to the floor. Slowly. Time itself seemed to have slowed, as suddenly up was down and down was up, his perceptions disrupted, his balance gone until suddenly with a last crushing pain the world went dark. * * * Arcanis tried to stand up from where he was sprawled on the floor, but by reflex used his injured arm and fell back down with a yelp of pain. A hand reached out to him and he took it as he inspected the person that had replaced the aggressive adventurer. She was probably in her late twenties or early thirties, raven black hair bound back in a pony tail, had a slender build and was actually rather small, though that was somewhat harder to tell from his prone position. His musings were interrupted as she pulled him back to his feet, her small frame hiding a surprising amount of strength. "Are you alright?" The unknown woman asked with a worried look in her green eyes, while taking in his damage. Arcanis was still somewhat distracted, given the previous events but the upright position put the burden of his broken arm on his crushed shoulder and a moan of pain escaped his mouth. "Guess not." She guided him to one of the doors "Let''s get this dressed real quick." She looked at a wall and the aspiring wizard following her eyes noticed with some astonishment, that the wall sported an adventurer-sized and -shaped impression. He found the aggressive adventurer''s unconscious form crumpled on the floor in front of it, with the receptionist from the day before approaching. "Quentin, leave him for now and charge him with the damages once he wakes up." His savior addressed the old gentleman "Go and grab doctor Ramires, the boy needs some help here. We''ll be in the first meeting room." "Certainly" the receptionist acknowledged the order and left while she swiftly guided Arcanis into another room - presumably the first meeting room - and placed him on the table to take the pressure off his injured shoulder. "Alright boy, sorry about that incident, we''ll see what we can do to put you back together." She shrugged unhappily "Shouldn''t have happened of course, and Raul is going to hear from me, but I am curious what a kid like you was doing in the Adventurer Guild, practicing writing." she shot him a questioning glance "You were practicing writing there, yes?" Having gotten back his senses, Arcanis nodded at that. "Thanks for ouch saving me from that adventurer. Yepp, was practicing my writing - aiming to ... become an adventurer, being able to take notes seemed like a good thing while ouch Healing Touch ... helping with my stat training." The woman looked at him with a raised eyebrow as he cast the healing spell on himself, then kept dumping his entire mana pool into it. In less than half a minute - and with a lot of white glowing light - his shoulder regained its proper shape as the collarbone got unshattered and the previously broken arm straightened out, as if the bones had never been harmed. "I''ll be damned!" She poked his arm, curiosity driving her faster than her conscious thoughts apparently. "Magic healing, and not too shabby at that! We don''t see people with the Gift aiming to become an adventurer too often, looking forward to seeing you grow into it." She looked straight at him as he got up from the table, now obviously taking the young man a lot more seriously. "Who is your sponsor?" "Thomas Endosi and his party" She nodded in approval "They are solid, probably the best team we currently have in the region. You got lucky there, most teams wouldn''t waste the time on you to figure out your redeeming qualities." "They have been most helpful" Arcanis smiled at her in a friendly manner "The name is Arcanis, by the way, am I correct in assuming I have the pleasure of talking with Ramona, guild master of the Erfurt branch of the Adventurer Guild?" An impish grin showed on her face as she bowed to him in a most theatric, overacting manner. "Ramona Tharsus, swashbuckler, dancer, connoisseur of sweets, corrupter of impressionable youths and, for my sins, leader of this motley bunch of misfits that make their living on the blade''s edge of danger." She straightened out again and winked at him. "I''d never have taken the job had they told me how much paperwork it entailed!" "Guess that''s why they didn''t, eh?" Arcanis couldn''t help grinning back. "I''m sure you''re managing just fine though, given what I''ve seen so far." She nodded back "I do not doubt my ability to handle things either, but ... let''s just say the job involves a lot more dealing with nobles, local politics and complaining adventurers, than it does beating up monsters and looting dungeons. Unfortunately." Her expression sobered as she appeared to switch mental gears. "There is one thing I would like to clarify though, while we are already chatting anyway. You are not just using our guild as a stepping stone to reach the minimum requirements for a sponsored entry into the Royal Academy, are you?" Arcanis felt the pressure as her eyes seemed to pierce him in almost more than just the metaphorical way. As if she could see straight through my soul. "Truth be told, I have no idea what exactly the Royal Academy is, though I can probably take a guess by the name." Ramona raised an eyebrow at that, but he soldiered on "My long term goals are to take the magical arts as far as I can, to solve its deepest secrets and research ancient techniques. I don''t think I can do that only from within academic facilities - spelunking through dungeons and ancient ruins is likely going to be needed as well. So ..." he gave her what he hoped would be interpreted as a thoughtful look "... I don''t know yet where I will end up organizationally, my knowledge of the world too shallow to have realistic expectations, but I can at the very least promise you that I learn adventuring for its own merits and expect to keep these skills in practice over the years. "As for the Royal Academy or some such: I don''t really see it happening - based on the name itself I suspect there is no avoiding politics and power games if I join and I want to stay as far away from those as I can. Heck! I''ll be happy to avoid even purely local Adventurer Guild politics, if I can manage that!" Ramona nodded, apparently satisfied by his answer. "You are not wrong about the Academy involving politics. Joining on a scholarship, which you probably could with some more training, if your healing is anything to judge by, would force you into crown service after graduation for five years. And most of the students - and teachers - come from nobility and bring their own intrigues and plots. It''s a great place to gain entry into national politics and building your own powerbase ... but probably the worst place to go if that''s what you want to avoid." She looked a bit thoughtfully at the young, aspiring wizard. "It doesn''t fit" She pointed with her index finger at Arcanis forehead "Thomas said he''d picked you up from one of the villages-" so she already knew who was helping me along "-and your stats would fit your apparent age, given what Raul did to you. But neither your choice of words nor use of grammar says ''Village''. "Also ... a village boy recruited by adventurers shouldn''t really be seeing beyond ''Wohoo! Adventure, riches and fame!''. Avoid political attention? You should be aiming to found your own kingdom, rescue some princesses ... that kind of thing." She stared straight into his eyes. "Which begs the question: Who or what are you really?" Arcanis took a few moments to digest the conclusion Ramona had come to. "You really have corrupted quite a few impressionable youths, have you?" He grinned at her as he threw her own words back at her. "Well, at least seen enough of them to know when you see someone who is not one of them. Which is fair enough, because I am not." He sighed, old exhausting coming back to the fore of his mind "I am aware that my language is going to catch attention, at least from those observant to that kind of thing, until I have built enough background for it to make sense in the here and now. No helping that, my acting is bad enough that you would have seen through that instantly, which would only have gotten me open distrust." she nodded at that. "I am not going to talk about my past, not even Thomas knows, though he came to the same conclusion you did, but I come by my ignorance of System and local politics and low stats honestly. That said ..." Arcanis let all his fabricated cheer fall, brought back all the bad memories and sheer exhaustion at all the betrayals, the pain of loss, all of that to the fore of his mind, exposing it all in his eyes. "... I really, really am done with politics, war, betrayals and intrigue." The guild master took a step back in surprise at the sudden change in aura, atmosphere ... presence. After a few seconds of silence she came to a conclusion and finally nodded. "Good enough for me, I suppose. You really want to stay away from the Royal Academy then, though the path to magic without attending it is going to be a hard and lengthy one." The not-anymore-quite-as-young man nodded in acceptance, reining back his dark emotions from the surface of his mind, his eyes slowly losing their ... ''infinite'' quality. "I don''t mind a long effort or a challenge, even if it is a hard one. It will be-" "Where''s the patient!" The door slammed open as a man in a white robe rushed in, a bag probably containing his tools of the trade in his right hand. The man - in his mid-fifties by all appearances, early greying hair but still fit - looked around, searching for the injured person that had been reported to him. Ramona intercepted him with a deep grin on her face. "Hey Kai, glad you made it." She cheerfully pointed at Arcanis "There he is." The youngster found himself at the receiving end of a piercing stare by the older man, presumably the local doctor. Who wheeled back at the Guild master. "Very funny Ramona." He pointed at Arcanis "Does that look like a shattered shoulder to you?! You know better than to waste my time like this, so what''s going on here." The grin on her face broadened even further. "As it happens, Arcanis really was injured quite severely, by one of our ... less stable members. He just happens to have some gift at magical healing we didn''t know about when I sent Quentin to fetch you." * * * Arcanis mulled over the recent events as he made his way from the guildhall back to the Inn they were staying at. The doctor - a Kai Ramires - had been immediately interested in him, or rather his healing ability. When it turned out to only restore health and not diseases, curses or other ailments that interest waned somewhat, much to the aspiring wizard''s relief. Other aspects of the day''s events weighed more on his thoughts however. Great way to start a reset! The most important people all immediately saw through it! Thomas was kind of inevitable, but he had hoped to not meet Ramona this soon - a few more weeks of training and especially studying magic would at least build some cover for his unusual use of words. Also great Job me at keeping out of politics! First week not over and already you go hobnobbing with the chief adventurer in town! Why not just keep up the game and have dinner with the local nobility! Lost in thought Arcanis turned another corner, only to come face to face with a child - a boy, likely no older than eight years. He appeared lost, looking at the people around him. What made the kid stand out however were his fine clothes, better than anything the aspiring wizard had seen yet in this world by a significant margin. The blonde brat just oozed ''wealthy and protected childhood''. Damn, I just jinxed it, did I? Turning around, the boy finally noticed Arcanis'' scrutiny and faced him, raising his hand while schooling his own facial expression, obviously doing his best to imitate someone from his own memories. The eyes switched to a haughty gaze, his mouth - with only a slight wobble - became an arrogant frown, he raised his right hand to point at the young man, as he pronounced with an imperious voice, only moderately ruined by the trembling tone: "Bow, peasant!" Shit. Chapter 9: Foul Play

Chapter 9: Foul Play

"Bow, peasant!" Shit. Arcanis'' mind went into overdrive, considering how to react to the sudden challenge. Simply ignoring the boy and moving along might work, but if his guards were close by - and where were they? - the boy might send them after him. Obeying would probably work out better, but might get him more involved with whatever the boy had in mind, which he wanted to avoid if at all possible. Besides, something stubborn inside him refused to obey such an arbitrary, pointless command from a young child. Challenging the boy on the other hand might work given his age, but the guards would likely object if they were in range or returned. Deflecting the boy''s attention ... As Arcanis got distracted thinking through the various options to avoid deeper involvement, seconds ticked on and the boy realized, that his giving of a command had failed. His young face fell, his hands dropped and he looked close to tears as he muttered, probably intending for only himself to hear "... didn''t work ...?" The child''s distress resolved Arcanis'' inner turmoil - noble, rich kid or not, he was unable to leave a child sad if he could help it. He went down on one knee to be on the same height as the young boy and smiled in a friendly and - hopefully - reassuring manner. "Hey there, I''m Arcanis, who are you?" The kid stared at him in surprise, startled out of his mumbling. "I- ... I''m Aaron!" A fast sequence of emotions ran over Aaron''s unguarded face - worry not supposed to talk with strangers?, determination standing your ground, eh?, pride remembered who you are? Did your teachers proud? Either way, the kid''s posture relaxed and the boy looked at the aspiring wizard, curiosity written all over his face. "Why did you not bow? The guards all do when commanded ..." "Hm..." Arcanis scratched the back of his head in thought, buying a couple of seconds with the gesture. "... I suppose I saw no reason to...?" The boys expression darkened and he quickly hurried on "Think about it, I have no idea who you are. Your guards, they know you and are in the service of your family, are they?" The young noble? nodded in confirmation. "Well, there you have it - they get paid to obey you." The boy thought through that explanation for a second, face brightening as he came to a conclusion. "So, if I pay you, you''d bow?" Arcanis grinned cheerfully at him "I probably would, indeed. But Aaron, I have to wonder: Why did you want me to bow to you, when I was a complete stranger after all?" A wide grin formed in response, as the young boy answered "Uncle Yusuf is sooo awesome!" His eyes almost started to sparkle, admiration of his kin written all over his face "Everybody obeys him right away ..." The short burst of enthusiasm fled again, as Aaron did not finish the sentence, reminded of his previous failure. Arcanis nodded in understanding. "So, you really want to be like your uncle, people obeying your every command, eh?" "Yes!!" Aaron recovered instantly, mood swinging back to enthusiastic. Excitable fellow, now, how to best set him on his path ... "Well, there are basically two ways to achieve that: Either people respect you - in which case they will obey because they want to - or they fear you, which will have them obey you, afraid of what would happen to them if they don''t." He gave the attentive boy a stern look "Making people fear you is pretty simple, so long as you have power. But it means you have to hurt them, and most will hate you. Do you want to be hated?" He shot the young boy a sharp glance, who answered by energetically shaking his head in negation. "Respect it is then. Earning the respect of people is definitely harder. The way to do that is doing your job well. Always. It requires learning a lot of things that are probably quite boring. To be patient and keep at it for years." He gave the boy a sober look, whose enthusiasm had taken a hit, the expression rather neutral. "I won''t lie to you: It will often be frustrating and annoying, but ... the people around you will recognize your efforts. It may take years for everybody to fully recognize and acknowledge you - in fact some never will, no matter what - but your family, your guards, your servants, will be with you and support you." Aaron eyes were slightly unfocused, several emotions waging a war on his expression as he thought through what the young man had said. Worry. Determination. Loneliness. Confusion. Was that a bit much in one go? "... so if I learn a lot, people will obey me?" Arcanis nodded at that. "That and then use what you learned, when you are older." "Huh ..." The boy''s expression settled on resolved "... can do that." Arcanis grinned at the response and nodded at him, then looked up as he heard the ringing steps of fast moving soldiers - the metallic sound of sabatons and metal armor distinct and constant across the realms the aspiring wizard (and former barbarian warlord) had lived in. He rose to his full height as they approached, before fixing young Aaron with a serious look. "Young master Aaron" he gave a deep bow with as much flourish as he was able to muster "Good luck on your studies. I have faith in your determination and look forward to what will come from your efforts." He rose back up, giving a cheerful wink at the youngster that was answered with a grin, just as half a dozen armored soldiers surrounded them. "Young master!" The man in the fanciest armor addresses the boy, while two other guardsmen - bodyguards? - gripped Arcanis at his arms and dragged him slightly away. He offered no resistance, instead listening on and observing passively, helpless in the face of their vastly superior strength. "Are you alright, young master?! Did the stranger do anything to you?" Arcanis imagined the guardsman to have a rather panicked expression underneath his helmet. Aaron swiftly shook his head. "It is ok Mario, I am perfectly fine. Mister Arcanis and I were merely talking, nothing wrong with that when it was me talking to him first, is there?" The Guardsman - Mario - reluctantly nodded. "That is well then. We were rather worried when you were suddenly gone, I hope you can forgive us for being suspicious." The young boy was unable to keep eye-contact with his chief guardian. "Ehm, yeaah ... sorry about that Mario, but I just had to check out that shop and I was only going to be for bit, and you were busy with the carriage anyway, so ..." He looked back at the guard after quick glance at Arcanis. "Anyway. That''s over and done and you found me after all so all is well." The youngster switched into an imperious stance, reminiscent to how the conversation with the aspiring wizard had started. "Let''s head back, I''ve seen enough of the town for now and some of my studies left to deal with!" The guardsman was obviously surprised at the fast switch of mood in his young charge, judging by the twitch before he straightened and nodded. "As you wish, master Aaron." He nodded to four guardsmen and -women behind the youngster "Why don''t you go ahead with Mariella? I''ll follow after a quick chat with this Arcanis." The boy shot the aspiring wizard a worried look before nodding. "He was nice and friendly Mario, so don''t hurt him." Then he turned away and followed the indicated guardswoman - Mariella - while the other guards surrounded him, shielding him from the commoners on the street. * * * With a sigh, Mario turned back to the young man he had found attending master Aaron. He did not look like much, equipped with regular adventurer''s gear, but not yet filling it out like a proper adventurer. Rather young too, probably just started his career. Let''s see whether he is a problem we need to take care of. He nodded at the two remaining guards that had held the lad, who released him and took a step back. That Arcanis fellow seemed unflustered, returning Mario''s assessing look in equal measure. "An interesting mess that" The guardsman started. "Hope you don''t mind the handling - gotta be sure when it comes to the young master, I''m sure you understand" The young man nodded in response. "Alright, why don''t you just tell me who you are and what your business was with the young master and we''ll take it from there?" Arcanis nodded again before replying. "As the young master already mentioned, I''m Arcanis. No Surname. I recently entered the city for the first time, currently learning the adventurer profession as a fairly green newcomer under the party of Thomas Endosi." A solid name drop that - at least something we can easily verify. "I was just returning from training" Arcanis continued "when I ran into a boy of rich and probably noble parentage without any guards. He started addressing me and thus we got into a conversation, until you found him." "Any reason you didn''t try to help return him to us?" The guardsman gave the youngster a stern look for good measure, which however failed to affect the young man. "Well, moving him seemed a bad idea - I hardly knew where he had come from and it would rather look like I was trying to kidnap him if I did. Hard to accuse me of that when I neither touched nor moved him." Good point. He nodded agreement. "Yeah, we might well have assumed that. Alright, last question before I let you go your way and we go ours. Where are you staying at?" "Seamus'' Inn. Not sure it has a formal name." Arcanis pointed in a direction "About twenty minutes walking in that direction." "That the place with that fiendish - and fiendishly good - old lady cook. Maria, I think she was called?" "Martha, but yeah, sounds like her." Mario gave a final nod at that, before gesturing for his two subordinates to move over. "Alright, sounds fair enough. Try not to leave the city for the next few days, in case we have more questions. Other than that, I can''t rightly fault you. For now." He waved at his two men and led them back towards to carriage. Looks like he really is who he said he is. Seriously good liar if not, anyway. And whoever managed to make the brat go back to studying willingly can''t be all bad, can they? * * * Arcanis breathed easier when the guardsmen finally turned away and he was free to continue towards his cooking lessons. Fiendish, huh? Can''t imagine how she got that reputation. Who of her trainees would have dared tell the truth ... Still thinking over his recent encounter, he did not really watch his way as he walked down the now familiar streets towards the inn. So, as he went down a less travelled side-street - almost an alley really - he was late realizing he was surrounded by four tough looking men in worn-down clothing. "Look who''s trying to just waltz through our street" Their apparent leader said, a man not much older than Arcanis with unkempt black hair, a smell that should have warned him before ever entering the street, a well muscled build and an obviously angry disposition. The man spat on the ground in disgust before continuing. "I say the young master owes us a toll!" He grinned mockingly at the aspiring wizard. The others laughed cruelly and readied their weapons, a mix of daggers and clubs. Seeing no other way out of this, Arcanis took off and tried to run, dodging a stab from one of the muggers, only to run into a kick from their leader. Pain coursed through him as the momentum of the kick and his run saw him tumbling and crashing over the ground. He frantically tried to get up, managed to dodge another kick by throwing himself to the side when finally a massive burst of pain exploded in the back of his head. The last system messages he read mocked him as darkness claimed him. You have raised the skill: Dodge to level 10 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Pain Tolerance to level 3 +1 Constitution, +2% Pain Tolerance * * * Arcanis woke up with a splitting headache. Out of reflex, his first act was to "Healing Touch" himself, and while it did restore his missing HP, it did little for the headache. His eyes focusing again he looked around and he found himself in his own room in Seamus'' Inn. By the lack of light from his window it was obvious night, and voices sounded from the team''s common room. Seeing how his headache would not go away, he decided to at least get an update on what happened. Leaving his bed, Arcanis realized he was in a rather dire state of undress, only his underwear protecting his modesty. A fresh set of clothes was piled on his table, but there was no trace of his original gear. Including the notes and book, dammit! With there no helping his lack of equipment, he left the room, only to be greeted by ... "Look who''s finally decided to grace us with his presence!" Maria grinned maliciously at him. "Come and join us, princess!" She waved at a free seat around the table, then pointed at the remaining food still on the table, the others - all gathered around the table - obviously already done with their portion. The rest of the team too looked at him, but gave him nothing worse than a welcoming smile. He sat down at the indicated chair, grabbing a plate, the remaining bread and the pot with the lukewarm stew. His headache appreciating the temporary lull in conversation, he silently served himself and got to eating while Thomas sent a mug of beer his way. The first taste of the stew silenced his raging stomach, which had gone unnoticed so far thanks to his head claiming precedence. Bliss. Now if only that headache would stop. The others kept their silence as Arcanis decimated the remnants of dinner. Which couldn''t possibly have taken more than a minute or two. Head notwithstanding, even no longer at its freshest that food deserved a blissful sigh, which the aspiring wizard certainly did not stint it. "Wellll" Thomas opened after the food was dealt with. Arcanis winced at the lance of pain going through his head at the loud word and Thomas moderated his volume as he continued. "Welcome back among the living, now that the worst has been dealt with!" He raised his mug in repeated greeting. "First, let me catch you up on what happened: A neighbor found you lying on the ground in Roswell street. Didn''t know you, but had remembered you staying at the inn, so he dragged you here. Seamus then brought you to your room. All your stuff - gear, clothes, money, writing materials - were gone when you were found." The warrior looked straight at the aspiring wizard. "Now what the hell happened so you''d get into this state?" "Not much to say, really. After training I stopped at the tavern in the guildhall and practiced my writing before going back to the regular cooking training. After a short altercation with another guild member, I got to meet Ramona." Ricardo interrupted the story with a whistle, only to be stared down by the others. "On the way back, after another small interruption I went down the path back as usual when I ran into four thugs. They started a traditional extortion gig, demanding a toll, but before I even got the chance to respond they drew blank steel, so I tried to run. Didn''t quite work out." Maria grinned at that while Thomas nodded. "Quite so." He took a big swig from his mug, buying time to think things through. "Well, nothing to it. Your stuff is gone, so we''ll need to buy a new set. Try to stay off the side-streets while alone, at least until we are done getting you ready and can handle a mugging yourself. Now, unless there''s something else, why don''t you go back to sleep to help yourself recover - none of us were injured badly enough to need your immediate attention and you can obviously use the rest." "Actually" Arcanis answered "There are two more things. For one: My healing could so far handle most everything, but it appears powerless against the headache. Any idea why?" "Alright, let me take this one, boss-man." Maria forestalled Thomas "Your healing appears to deal with lost HP and direct physical trauma. My best guess here would be that it cannot handle negative status effects equally well. At least the mind ones." She nodded at herself, possibly checking off a mental checkbox while thinking through her own answer before continuing. "This is only extrapolation on too little data, but I would assume it is equally without effect against diseases or possibly poisons. Curses or magic effects as well." The budding healer digested that for a moment before nodding as well and moving on the the next item. "Ok, makes sense I suppose. The other one then: Is there any notable local noble with the given name ''Yusuf''?" Thomas shook his head in mock despair before resting his forehead on his right hand for support. "Well yeah, there is." He let out a sigh. "Count Yusuf of Erfurt, the ruler of Erfurt and all the lands around it." The warrior gave the aspiring wizard a tired look. "Anything you left out of your story that might be worth mentioning after all?" A groan was his only reply. * * * The next two days went by without anything of great notice happening. During their morning practice he got a refresher on the basics for axes and maces respectively, both very well within expectations. In the afternoons, he focused on his demanding training under Martha, while the late evenings were spent companionable with the team, healing health and bleeding coins at the gaming table. This did lead to a rather significant jump in stats.
You have unlocked the skill: Weapon: Axe!
Weapon: Axe (Level: 1) [Martial] "The key difference between a man and a tree is in how difficult they are to hit, not in whether they can be felled." You have studied up on how to mutilate trees. Awesome! See, they are already shaking in fright. A wait, sorry, that was the wind. Anyway, go out and do more of it, at least the stats should come in handy and you will appreciate the lumber in winter. +1 Strength, +1 Constitution, +1 Power, +1% Damage with Axes
You have unlocked the skill: Axes: Disarm!
Axes: Disarm (Level: 1) [Martial] "Alright, we''ll call it a draw" Let us be honest here - your enemy probably doesn''t even need those appendages anyway. A focused strike, aiming to remove a limb. +1 Strength, +1 Constitution, +1 Power, +5% Maneuver Strength
You have unlocked the skill: Weapon: Mace!
Weapon: Mace (Level: 1) [Martial] "Keep it Simple, Stupid" Put the thin end in your hand, and the other end in your enemy''s head. That is really all there is to wielding maces, hammers and their ilk. Oh, sorry, "their ilk" means "their kind" ... so, similar things. You know what? Stop thinking and start smashing. +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Maces
You have unlocked the skill: Maces: Smash!
Maces: Smash (Level: 1) [Martial] "Force may not be the answer to ALL problems, but you''d be surprised how many of it it makes go away" You already understand how to hit your foe with a blunt instrument. Now do it again, only with more force. A strong strike, aimed to crush your enemy''s bones. +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength
Name: Arcanis Classes None Attributes Strength: 50 Agility: 23 Dexterity: 82 Constitution: 63 Mana: 18 Power: 33 Luck: 33 If you stumble upon this tale on Amazon, it''s taken without the author''s consent. Report it. Derived Attributes HP: 630 EP: 390 MP: 260 Skills General Athletics 1 Cleaning 10 Cooking 8 Gaming 8 Writing 2 Magic Healer 6 Magic for Dummies 5 Martial Ambush 1 Dodge 10 Unarmed Combat 1 Weapon: Dagger 7 Daggers: Coup-de-Grace 2 Weapon: Staff 5 Staff: Sweeping Strike 1 Weapon: Sword 9 Swords: Riposte 4 Weapon: Mace 7 Maces: Smash 3 Weapon: Axe 7 Axes: Disarm 3 Nature Animal Husbandry 2 First Aid 1 Pain Tolerance 3 Social Dissembling 2 Gambling 5 Languages Herani (Mother language) Spells Firebolt* Healing Touch* Titles - Traits - Innate Abilities Gift of Magic Magic Researcher Linguist To think I charged into a goblin raid with sixty HP ... * * * The next morning held a surprise in store for Arcanis - when leaving his room for breakfast, he found a few presents in front of his door: A small leather bag, a book that looked familiar and a lot of notes with horrible handwriting. Looking through the items, the notes were indeed his and the book the book on meditation his supposed master had given him (whenever their first teaching session would finally happen), both of which had been stolen during the mugging. Inspecting the contents of the bag last, it turned out to contain four human ears, blood dried and only slightly smelly. Soon after, the others woke up as well - or, as was the case with Shinji, their ascetic monk, came in from their morning meditation on some roof - and they all gathered around the breakfast table. "So boss-man, what''s the plan today? We going to switch to the two-handed weapons for the lad?" Maria asked, leaning back contently after having demolished her own portion in short order. Thomas, taking the slow approach to food ingestion, put down his bread and gave her an evil smirk. "Spears" "Oh, oh, oh, that''s going to be fun!" The swashbuckler replied enthusiastically, obviously itching to get started. "Mind if I watch for this one?" Ricardo asked, also with obvious interest. "I always love seeing how much of a manifestation we get!" The warrior nodded to the ranger in consent. "Sure. The more the merrier." Thomas leaned back and closed his exes in thought for a bit before snapping back and pointing at Towlar, the next youngest after Arcanis. "Now that I think about it, Tow, we skipped spears with you, did we not?" The youngster nodded, also interested in what had the others enthusiastic. "Well, best time to catch up on that, not that you need the stats." Another smirk flashed over his expression. "That way Ricardo can watch two at a time and we only get one ... disruption for both of you." Arcanis looked into the group, giving each of them a suspicious glare. "Why do I have the suspicion that nobody coming out and telling me - and Tow, presumably - what is going to happen is not quite an accident?" "Because it isn''t" Maria replied cheerfully, throwing an apple at the aspiring wizard, at a speed he would have been hard-pressed to handle only a few days ago. Now ... he managed, though I still need to work at my fine control he mentally grumbled, the apple slightly smashed by his own hand, juices dripping down his right arm. "And I see you all are not going to tell us what this is all about either. Well, if it is all going to be in good fun, who am I to try and make you spoil the surprise?" He raised his hands in surrender, accepting his - and apparently Tow''s - fate. "Slight topic change, now that we are all done with eating though." He placed the book and the bag on the table - the notes ... he would not surrender voluntarily until he got done training a lot more. "Thank you to whoever got me back my stolen items, but wasn''t collecting ears going a bit far?" Silence spread through the room, everybody confused for a moment. Thomas stared at Maria, questioningly but she only shook her head in reply. Both looked at Ricardo who raised his hands defensively in denial. They all skipped over Towlar before finally settling on Shinji. The man in question took another sip from his cup before raising an eyebrow questioningly. They apparently parsed the look as a denial and all looked back at the table and Thomas answer for them all. "Looks like it was none of us. Where did you find them?" "They were stacked in front of my room - right here in the commons room." At that finally Shinji spoke up, for the first time. "Not there when I left." Thomas nodded at the contribution. "So somebody intruded in our commons room in the last hour before dawn. Will have to speak to Seamus about that. I don''t think he noticed anything - he''s not the kind to just let intruders waltz in - but he needs to know somebody managed to pull it off anyway." He sighed, regaining his focus and mentally moving on to what appeared to be the next point on his agenda. "Alright, another mystery to solve, but let''s move on for now." He looked pointedly at their latest party member. "Arcanis, are you certain in that you want to persist with staff fighting?" The young man nodded, calm faced, trying to show resolve. "Well, if that''s the way you want to roll, I managed to find you a teacher." Everybody looked surprised at that. "Turns out your recommendation to ask Quentin was a good one, Maria." That earned him a raised mug from their female companion before he continued. "Well, old Sirius apparently has a strong enthusiasm towards the staff, but hit the same wall all do that invest into the skill. He has agreed to train Arcanis, on the condition on their having a discussion and reaching an agreement of some sorts. We will be meeting him before beginning the training. "After that, we should finally be all back at a hundred percent thanks to the healing. So afternoon is back to the dungeon, straight to the third shelf." Maria whistled appreciatively at that. "Sure we can handle that, boss-man? My left leg still remembers the last time we tried that." "Agreed, and under normal circumstances I wouldn''t propose that either, but ... we have improved and while usually it wouldn''t be financially viable with the downtime, the boy''s healing has gotten a lot better along with his Power growth. Say what you will about the risk of our last delve into the third, it was the best training we''ve ever gotten out of the dungeon." "Hard to argue with that" the Ranger chimed in. "I''m in anyway - so long as none of us looses an arm or a leg, things should be alright" "I-I wouldn''t mind keeping m-my head either!" Towlar countered, then grinned "G-guess I''ll just stick to the shadows then." Thomas clapped loudly and everybody focused on him. "Alright folks, unless anybody has something more to add, let''s finish this up and move out!" * * * "Ok kiddo, I''ll be blunt. Why do you want to learn the staff?" The man they met in the tavern section of the guildhall looked well into his sixties. He still appeared lean and fit, moving with an unnatural seeming grace, causing no sound whatsoever. He towered over Arcanis and stared at the youngster with a distrustful frown. This early in the day they were the only patrons so far and with nobody else around Arcanis did not mind being a bit more frank than he would otherwise have been. "Several reasons, mister Grey" He answered, returning the gaze with an unflinching look of his own. The aspiring wizard then continued with a calm voice without letting his voice carry too far. "For one thing, among all the weapons I know it is the one least concerned with killing. I appreciate the need to fight and also to kill, but for the art I seek to master, I prefer something that does not make the killing part the heart of its focus, the core purpose if you will. "Then there is the motion aspect." The old man looked curious at that, but did not interrupt Arcanis. "From what I have seen in combat, and practiced myself, I think it suits me best to not oppose force with force, but to instead pick up the force of the one attacking me and redirecting it at the attacker him- or herself. From all the weapon arts I have seen so far, staff arts fit this the best." "Not sure I like the sound of that, kiddo." The old man finally spoke up. "First of all, I can''t have you underestimating any weapon type. Staves kill just as surely as any other weapon will do in a skillful - or particularly unskilled - person''s hand. That said, the motion thing you mentioned sure is true for the base weapon, but only single of the discovered maneuver skills supports that and once people figure out the move, you''re toast. And redirecting and picking up the motion of your opponents attack only works when they don''t use a maneuver with disruption resistance, the most common attribute of a maneuver. "Sorry, but as it stands, teaching you the Staff would be a waste of both your time and mine." He shook his head sadly, but still in rejection. "Wasn''t done yet, cause I have a few more reasons to add to the pile." Arcanis took back the conversation lead. Sirius shot him a light glare but did not interrupt. "What I hadn''t brought up yet, is that I have the Gift of Magic." The young man first cut and then healed himself, to silence the disbelieve in the older man''s eyes. "So another reason is that Staff skills are the only weapon skill I have found yet that boost a magic attribute. I don''t know which, but gaining levels in it raised my maximum magic points, which is bound to be helpful. This is also why I am confident in not being a liability with a weapon less specialized in killing an enemy of equivalent strength - at least in the long run, where the skill limits would start to matter: By then, magic will be my primary choice of dealing damage, I expect." Finally the old weapons master seemed no longer negative about the whole prospect. Which meant to Arcanis that now was the perfect moment to strike with his final point. "Besides" He grinned at the older man "I think I have a good idea about how to get around the skill limitation issue on Staff skills." The old man''s eyes fought out a fight of several emotions at that, his self control broken. Disbelief, hope, anger, enthusiasm, back to disbelief, hope, anger, ... . Finally his expression settled on cheerful malice. "Oh? Do tell me more." * * * "Well, there you are! Did you come to an agreement with old man Sirius?" Thomas greeted Arcanis as he stepped into the training hall, where the others were already busy to warming up. The youngster grinned back at the warrior. "Sure did. He is willing to train me starting next week, three mornings each, free of charge." "F-Free!?" Maria interrupted, astonishment written all over her face. "That old pirate wouldn''t train C for free!" "C? Who is C?" Arcanis asked out of curiosity. The question caused all present - the whole team other than Shinji - to stare at him in disbelief. A few seconds passed before Tow broke the silence "Y-you don''t k-know who C is?" "Must have been some real backwater village where he came from" Thomas took over and winked at Arcanis. "Some of them don''t really cover much of religion, often having only a sole god or otherwise holy being they worship. "Anyway, C is the god of the system. She handles all aspects that come from or through the system, such as classes, skills, level progression, and so on." "She is the system?" "Ah, not quite, from what the priests have to say" Thomas admitted. "From what I heard, she is more about maintaining the system, making sure it runs smoothly and in balance." "What is important from an adventurer''s perspective" Maria entered the conversation "is that her priests are the only ones that can actually remove a class from you. It''s pretty expensive an operation, and only the high priests in the capital can actually remove one without consent." "Other than that, they also don''t share the secrets of the system." Thomas added "So don''t bother asking them about rare classes and how to get them. Sharing those ''would devalue the individual''s discovery of the system and hamper their true growth''. At least that''s their excuse for not interfering with the nobility''s hoarding of their precious classes." Arcanis nodded at that rare bit of poison from their party''s leader. "Thanks for explaining that. Anyway ..." He swept with his left hand at the training spears that had already been arranged for their perusal. Thomas took the hint and pinned both Towlar and the aspiring wizard with a glare. "Alright kiddos, both of you have come here to learn the noble art of the Spearman!" He grabbed one of the many spears on the rack, seemingly at random, then held it in front of them. "A spear is recognized by the system as a long stick with something sharp or pointy at its end. Whether it is a completely wooden, improvised affair, a finely crafted metal-tipped spear, a pike or a dragon killer that requires a group of four to handle. And stop looking for the dragon killer, only the Dwarven Thanedoms have those, and only Dwarves wield them." The warrior gave the two of them an assessing look. "And I think both of you are a bit too large for that. Barely. Anyway, what makes the spear such a weird skill - except for a certain surprise still waiting for you both - is the fact that depending on which variety of spear you choose, you get a completely different set of maneuver skills. "So ..." he copied Arcanis'' gesture and swept invitingly with his arm at the rack of spears. "... why don''t the two of you go ahead and pick the variety that looks just right to you?" Tow quickly moved in and picked out a simple variety, a wooden stick with a point end - wooden on this training gear, as all of them, but probably dangerous enough in an expert''s hand. The aspiring wizard took his time, moving from one not-quite deadly implement to the other, weighing it, testing its balance, until he finally stopped at one particular spear - a round reinforced ball on one end, a pointy end and two opposed blades on the other, the whole arrangement somewhat longer than the one the young rogue had picked. Something about it just seemed to be right to Arcanis, an odd tinge of nostalgia touched him, as he swung it. "Alright, I can see you have chosen ..." Thomas continued after they stepped back from the weapon racks, the weapon of choice at the ready. "... a regular spear and a Guardian Blade. With the spear, you can expect stabbing moves, as well as forward mobility and pushback. An excellent choice for a military unit or teams hunting a beast. The Guardian Blade on the other hand is a great tool for area control - expect wide, sweeping attacks, mobility, jumping and even fully airborne maneuvers. "Anyway ..." he picked up a spear of his own, as did Maria "... get ready to defend yourself!"
You have unlocked the skill: Weapon: Spear!
Weapon: Spear (Level: 1) [Martial] "Fast like a storm, destructive like an inferno, unyielding like a mountain" You have earned the Guardian''s skill. It may be a long time until you become his equal, but keep up the hard work. +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears
You have raised the skill: Weapon: Spear to level 2 +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears You have raised the skill: Weapon: Spear to level 3 +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears You have raised the skill: Weapon: Spear to level 4 +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears You have raised the skill: Weapon: Spear to level 5 +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears
You have unlocked the skill: Spears: Pinning Strike!
Spears: Pinning Strike (Level: 1) [Martial] "Piercing the heavens, he kept down even the very gods" You have found the Guardian''s ancient technique of stopping an enemy. Pinned down by your spear, your foes shall find their inevitable fate. +1 Strength, +1 Constitution, +1 Agility, +5% Maneuver Strength
You have raised the skill: Weapon: Spear to level 6 +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears You have raised the skill: Spears: Pinning Strike to level 2 +1 Strength, +1 Constitution, +1 Agility, +5% Maneuver Strength You have raised the skill: Weapon: Spear to level 7 +1 Strength, +1 Constitution, +1 Agility, +1% Damage with Spears You have raised the skill: Spears: Pinning Strike to level 3 +1 Strength, +1 Constitution, +1 Agility, +5% Maneuver Strength * * * After their training - which to Ricardo''s disgruntlement did not produce whatever ''manifestations'' he had been hoping for (and would not elaborate about) - the others moved on to delve into the dungeon while Arcanis went back as usual to his cooking practice. While Martha was her usual demanding self, he did feel he got a better handle on the cooking basics. The system agreed, which was nice, but surprisingly secondary to his concerns. The act of creation something he would be happy to lose himself in, were it not for the still too frequent raps of Martha''s spoon over his fingers, whenever he made a mistake. Customers enjoying the result of his work being an added bonus. It was almost with regret that he finally quit fairly late into the night and returned to the party''s common room. The others returned late also, heavily injured but nobody maimed, giving him more practice dumping his mana into their damaged bodies. Nobody was in the mood for a round of Ravenda and thus they soon retired after seeing to their worst ills. Arcanis finally checked his gains from the second half of the day before finally nodding off. You have raised the skill: Cleaning to level 11 +1 Dexterity, +5% Cleaning Result You have raised the skill: Cooking to level 9 +1 Dexterity, +1 Power, Improved Cooking Result You have raised the skill: Cooking to level 10 +1 Dexterity, +1 Power, Improved Cooking Result You have raised the skill: Healer to level 7 +1 Mana, +1% Power of benevolent healing magic effects * * * Raul was in a foul mood. Their party''s fortune had not improved with him too getting injured. He had known Ramona was powerful, but that had been far beyond what he expected. Definitely has a few good classes, that dragon he mused. It still smarted, that brat had no business being there and why the hell would the old lady take sides with the brat?! Anyway, even his own team had abandoned him over his getting injured, making it quite clear that he was no longer welcome. And so he spent the night with a few of his more understanding friends getting drunk. Which at Constitution two hundred took some drinking, but was still within affordable range if your standards weren''t too high. It was going to be a long night, even if he would likely not remember much. * * *
The characteristic cry of a raven went out and passed through the valley. It flew low - above the endless expanse of trees, high enough still to be able to evade trouble, but not so high it would attract the attention of the predators roaming the higher ranges. It''s flight took it north, along a deep valley, slowly ascending to the looming mountains. Shifting course from one valley to the next, always careful not to attract attention, the flight continued, untiring. It lost all sense of time, the need to reach the destination an overriding imperative, drowning out the individual wants of the bird. Some ruins, remnants of a glorious past, taken over by nature were still visible, but the view never lasted, the flight continued. Finally, after who knows how long, it approached its destination. It knew not what it was, only that it was close and needed to be reached. A last valley, already high up, the mountains immediately ahead, until it finally ended, leading directly into a mountain pass. The goal was in sight - the ruin of a fortification that used to block and guard this narrow passage through the mountain range. The wall had crumbled, a ruin, fit not to bar the path of anybody. Time had taken its toll. The bird settled on the highest perch still available, waiting. A loud bellow followed shortly after, a roar from a mighty beast. From the valley it had just left, a large, massive beast charged up the slope - four-legged, grey, thick skin, partially covered in scales, three horns, the better to pierce whatever dared stand in front of the charge of this monster, six meter long, disregarding the tail. Out of one of the ruined buildings, a man stepped. Without apparent hurry, he still managed to step into the beast''s path in plenty of time. The man - large, weathered, heavily muscled - wore patchwork armor. Traces of a glorious past could still be guessed at, but it had been damaged and repaired so many times, it was hard to be sure. This man - the ''Guardian'', the spirit sharing the vision of the raven knew, though he know not how - took up a stance, and a spear materialized from nowhere, the kind of spear somehow hard to determine. The beast, finally noticing the enemy facing it roared in challenge and picked up the pace. The Guardian too, bellowed a counter-challenge in his deep voice, charged, jumped and in one downward stab pinned down the beast into the ground of the mountain pass. None shall pass, so it has been and so shall it be until the fated day. But at least dinner had delivered itself.
Arcanis woke up, covered in sweat. His hands shook, as the strange emotions that ... likely were not his own subsided. A strange sense of nostalgia remained. And a sense of duty, unending, unyielding. Still shaken, he needed to get out, get some air, find a way to ... disentangle himself from that haunting experience. It was still night, so he left his room silently, hearing a light moan from Towlar''s room, but ignored it as he made his way out of the inn. If that is the same experience everyone goes through as they learn the spear ... he shook his head, getting some clarity back into his thought. ... no wonder they don''t tell people about it ahead of time. How the hell do you prepare anybody for this? He kicked a pebble down the street. And no wonder those jokers looked forward to the result. They''ll be insufferable during breakfast. * * * Raul and his friends were returning from their drinking night. Their goal had been met successfully - and they had made sure to drink a few extra, just to guarantee they were not wrong about that. The five of them swaggered - and tumbled - down the road towards their homes as Raul noticed a person standing in the lamplight, staring at the night sky that appeared familiar. A thought - calling it a plan would be too much - formed in his drunken mind. Wouldn''t that be poetic justice? * * * The butler sweated as he faced the man on the other side of the desk, whose shape was beautifully outlined in the morning sun, shining straight into the room from behind him, casting the room into an image of yellow and orange. The man repeatedly tapped on the masterpiece of an office table at which he sat, a light beat as he thought through the report he had just received. "So you say not only did he return early from his day off, he stopped trying to hide from his tutor?" The butler bowed. "Indeed master" "Not only that, he keeps pestering the man long beyond the planned for hours?" The butler bowed again. "Indeed master" "And when his friends came over and tried to engage him in playing a prank on the maids, his response was ''I don''t have time for such frivolities'', preferring training his riding again?" The butler bowed once more. "It is as you say, master." "Hm." The man at the desk leaned back in thought for a minute as his servant maintained the silence on the other side of the table. "Ludwig" "Yes master?" "I think I wish to make the acquaintance of that person that managed to produce such a change in young Aaron." The butler bowed one final time. "Certainly, master." * * * Arcanis woke up to a drop of water hitting his face. Not quite there yet, he turned away on his bed to avoid the leak in the roof, only to feel the cold stone biting into his side and have the pain in both back and head help accelerate his path to full consciousness. He jumped up, only to see ... quite little actually, given that he woke up to almost perfect darkness, only very limited blue light shone from a few mushrooms. The floor he was on was not the even stone of a building, but the rough and uneven stone of a cavern. From what hopefully consisted quite some distance, a monster roar could be heard echoing down the ... well, probably tunnels. Hard to be sure with the current visibility. Well, on the upside ... Arcanis thought as he used his healing to reduce the pain at least somewhat ... at least I won''t have to worry about their hazing over the Guardian dream. Chapter 10: Going Down

Chapter 10: Going Down

He looked around himself, inspecting the glorious landscape. Yupp, pitch black darkness, can''t see a thing! Other than the mushrooms anyway. Not eating those. Scratching his head in consternation, Arcanis was reminded of his pounding headache and quickly ceased the motion. I really need to stop waking up with a headache and no idea how I got where I am. For someone trying to not raise attention and stay out of politics, I sure am doing a piss-poor job of it. Stopping his mind from running into non-helpful side-tracks he took stock of himself and his surroundings. Arcanis still had everything he had worn when stepping out of the inn last night. Assuming that it had been last night anyway. Which pretty much amounted to his clothes and his leather armor, which he had gotten into the habit of wearing most of the time by now. A few coins in his pocket, so he had not been robbed. Makes me wonder what this is all about. If this is Thomas'' idea of a joke we''ll need to discuss his ancestry and upbringing. Or lack thereof. Still ... it doesn''t really feel like he''d do something like this. Back to the issue at hand. He - again - returned to his current situation with some reluctance. Dark cellar. Natural, uneven stone surface ... a cavern? The air felt weird, not quite as if under water, but also not quite like regular air. Moving around to test its effect, Arcanis realized it did not affect his body''s movements, so apparently it was nothing physical. The cavern was not quite silent, the echoes of many sources noises leading to a weird kind of background humming, rumbling acoustic, that was rather ominous while defying identification of any sound in particular, baring one exception. Focusing a bit on it, he managed to isolate a weak watery sound from the direction of what little illumination available indicated was a wall. Moving towards it, he realized there was some water sparsely flowing down the uneven wall - little more than a drizzle, really. As the aspiring wizard reached the wall, he noticed a shift in the air flow - fresh air was flowing down from straight above and while it was hard to see anything given the little light available, he was able to make out an even darker spot in the ceiling, presumably a hole leading further upwards. Neatly cutting off the option of following the incoming airstream to help guide me out of this cave... system? He turned back and scanned his surroundings - the light situation did not help, but with some concentration he was able to make out the contours of what appeared to be a mostly dome-shaped cave with one ground level entry on the opposite side. Remembering his inventory system, Arcanis called it up with a thought.
Inventory
  • Beginner Staff
  • Simple Knife
  • Travel Rations (3 days)
  • Torches (10)
  • Writing Tools
  • Book
4 Free / 10 Capacity
He had hidden this ability, as in one of his previous lives - three? iterations ago? Arcanis nodded to himself, nobody else around to hear his inner monologue. Yeah, must have been three iterations ago. - revealing that ability had him almost murdered more than once. Dimensional storage was not always ubiquitous. Given that no-one else appeared to make items appear on demand as well, it probably was a good call this time around. Given the current circumstances, a book was unlikely to help, but the torches were a different story and the aspiring wizard summoned one with the flick of a thought. Holding the torch, seconds of silence ticked by, only the ambient noise interfering in this solemn moment. I really shouldn''t have forgotten to include something to light them. With a sigh he put away the torch again and retrieved the staff instead - it might not light the way, but at least it would allow testing the ground ahead and be useful in a fight. Determined to stop idling about, Arcanis set out to explore his environment, making for the exit of the current cave/room. The uneven floor, combined with the bad lighting situation made this more arduous than he would have expected, but the Staff proved its worth - both for navigating the floor as well as balancing aid when he failed. He made it through the entrance, which lead into a weird kind of tunnel, which twisted in all dimensions, testing both his balance and his stamina. As time went by and minutes - probably - turned to hours - hard to judge time without an external reference - and he made his way through several bare caves, his eyes slowly adjusted to the darkness until finally a very welcome system notification interrupted his journey.
You have unlocked the skill: Night Vision!
Night Vision (Level: 1) [Nature] "In the dark of night, there are only shades of grey" Whether through practice or simply because your parents did not let you out when others would see you - hard to blame them, really - you have gained some measure of skill at seeing with little light. The dark is ... well, at least less of a stranger to you, but note that at least some vestiges of light remain needed in order to see something. +1 Mana, Reduced sight penalty from darkness
Finally! The cave system did not magically turn bright, but the strain on his eyes got noticeably less and contours showed slightly better. Thus Arcanis'' journey continued slightly easier and he relaxed a bit. Which is when he was struck from behind - a weight impacted his back and a piercing pain from below his right shoulder as he fell forwards. Doing his best to turn his fall into a roll, he twisted himself at the same time, trying to shake his attacker. He tumbled over the floor - painfully, given the uneven ground - but by the time he turned around he was again alone in the cave. He warily looked around while ignoring the pain, but was unable to find his attacker. He heard a light scratching noise behind himself and whirled around, turning his move into a staff attack ... hitting air. Remembering his magic, he cast "Healing Touch" on himself. His opponent used that distraction to pounce, this time striking Arcanis'' legs from behind, almost hamstringing him. Again, moving swiftly, Arcanis turned and struck at the same time. He felt his staff connect with ... something, eliciting an angry yeowl in reaction. The aspiring wizard saw a retreating shadow, but noticed a disadvantage of using his healing magic - the bright glow had hurt his night vision. Before he was ready again, he was impacted on his back and sent tumbling across the floor. And again. And again. For several minutes, this game continued, his attacker staying hidden and striking from darkness, his healing counteracting the damage. His mana was slowly draining - down to less than half of his 280 maximum - and he got another two hits in on his assailant. Breathing heavily, Arcanis noticed movement in the corner of his eyes, went low and executed a system-assisted sweeping strike ... hitting only air. A fierce, piercing pain hit him in his right arm and he finally came eye to eye with his black assailant. Angry, feline eyes stared at him and an angry snarl could be heard as the predator jumped away. His right arm refused to move as he wanted and he was forced to drop his staff. In desperation to get his arm moving again, Arcanis cast "Healing To..." only to be interrupted by another strike hitting him in the stomach. Confused and distracted by the pain the aspiring wizard lost control of his spell and angry mana exploded in his face. Hit as if by the angry fist of a Titan, Arcanis was flung through the room and hit the wall, his head hit rock and the world turned dark. * * * Why always on the head? With a groan Arcanis regained consciousness. His body hurt all over, and with trepidation he checked his resources. HP: 23 / 730 EP: 300 / 490 MP: 200 / 280 Close call he sighed in relief before applying another "Healing Touch". HP: 47 / 730 Appreciating his improved healing output, he was interrupted from casting the spell again by a painful mewing sound from the other side of the cavern. By some miracle his staff survived the explosion with only minor scorch-marks and he picked it up before investigating the sound. Twenty steps away he finally found a shivering, broken body on the floor. By what he was able to see, it looked like a cat the size of a large dog, the black pelt burnt on the side facing him. Noticing him, the cat-like creature hissed at the young man and Arcanis raised his staff high, before bringing it down with maximum force, smashing in its head. The creature dropped dead and a wave of system notifications hit Arcanis in one long series of pings, causing him to lose his balance himself, falling back to the ground. You have raised the skill: Weapon: Staff to level 6 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 7 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 8 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 9 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 10 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Staff: Sweeping Strike to level 2 +1 Strength, +1 Constitution, +5% Maneuver strength You have raised the skill: Staff: Sweeping Strike to level 3 +1 Strength, +1 Constitution, +5% Maneuver strength You have raised the skill: Staff: Sweeping Strike to level 4 +1 Strength, +1 Constitution, +5% Maneuver strength You have raised the skill: Staff: Sweeping Strike to level 5 +1 Strength, +1 Constitution, +5% Maneuver strength
You have unlocked the skill: Staff: Redirect!
Staff: Redirect (Level: 1) [Martial] "You forgot something, let me return that to you" You have realized that trading an eye for an eye leaves all blind. Color me surprised. When facing the strong, why use your own strength when their''s is ready to be used against them? Pick up the energy in an enemy''s attack, redirect it using the spinning motion of the staff and return it to its owner. Ineffective against lunges. +1 Agility, +1 Constitution, +5% Maneuver strength
You have raised the skill: Dodge to level 11 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Night Vision to level 2 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Night Vision to level 3 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Night Vision to level 4 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Night Vision to level 5 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Athletics to level 2 +1 Agility, +1 Constitution, -1% EP Consumption from exertion You have raised the skill: Athletics to level 3 +1 Agility, +1 Constitution, -1% EP Consumption from exertion
You have unlocked the skill: Balance!
Balance (Level: 1) [General] "Few things are more exhilarating than walking on the edge of doom and not falling after all." Being knocked over again and again, you have gained at least some resistance to having that done to you. Again. It was probably inevitable you would get this skill at some point, given your proclivity for painful lessons. +2 Agility, Improved stability and sense of balance
You have raised the skill: Balance to level 2 +2 Agility, Improved stability and sense of balance You have raised the skill: Magic for Dummies to level 6 +1 Power, -2% Spell Cost of Simplified Spells per Level You have raised the skill: Healer to level 8 +1 Mana, +1% Power of benevolent healing magic effects You have raised the skill: Healer to level 9 +1 Mana, +1% Power of benevolent healing magic effects
You have unlocked the skill: Combat Casting! If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it.
Combat Casting (Level: 1) [Magic] "There is no overkill, only ''Fire'' and ''Out of Mana!!'' " You have looked into the eye of the beast and lived to tell the tale. Increase your casting speed and Pain Tolerance. +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance
Almost makes it worth the pain. * * * Arcanis spent the next twenty minutes recovering and healing. Trying to apply the few pointers the Dwarf had given him, he attempted to figure out how to lower his Resilience, to allow for easier healing. However, without any further clues and no indication anything he tried did anything ... his success was questionable - if it had any effect, it was indistinguishable from the random variation between each cast. Five minutes into his attempt at recovery, the body of the cat dissolved into black smoke, leaving behind a nasty smell, reminiscent of rotten meat. Startled, the aspiring wizard almost lost control over his healing spell, but barely managed to avoid yet another explosion. Best get used to the stench, given how much ... flavor I will acquire before this adventure is over. Finally, after many, repeated casts, his health recovered, his mana was back up at capacity and his energy was looking well. Only one thing was odd ... Why is my health not going higher? HP: 765 / 850 Just to verify, Arcanis cast another "Healing Touch", but his health would not budge. He felt once again healthy, baring a light headache - it had been stressful journey so far - but his HP did not reflect that. Seeking an answer he finally found it in a note on his status screen. Expanding it with a thought explained things well enough. Minor Concussion "Not every learning aid is pleasant. Or particularly helpful." Cause: Head Trauma -10% Max HP +50% Balance Penalties +25% Spell Failure Chance Impaired Mental Faculties Awesome! Now if only there were some info on how to get rid of it. Resigned to his immediate fate, Arcanis decided to move on - at least he would not have to deal with the ''Impaired Mental Faculties'' beyond his current headache: For some unknown reason, he was exempt from most mental System effects, for good or ill - always had been, no matter the iteration and no matter the System or what his status showed. Maybe the many hits to my head across the different lifes have imprinted at soul level. * * * Moving on through the cave system, the odd feeling in the air became more pronounced and at each fork Arcanis picked the one seemingly going upwards. Given the uneven nature of the system, he was unsure whether he was having much success with his choices though. His eyes adjusted better and better to the environment however, whether it was actual adjustment or just the Night Vision skill coming to the rescue. No way to tell. After some time - he would guess about half an hour, though it was hard to be sure - the aspiring wizard turned around the corner to find a truly odd sight: Down the next cave on the left side there was a doorway - perfectly rectangular and brightly lit. At least compared to the previous hours of grim darkness, anyway. Cautiously - and as silently as possible - he approached the oddity and peeked through the bright opening. The doorway led into a perfectly square room, about five meters per side, the floor perfectly flat and even, covered in flawlessly regular hexagonal tiles. The wall was equally even and appeared to be made of solid granite blocks reaching up to about three meters height. There was no source of light. The only thing of note in the room stood in the exact center of it: A solid, large chest, made of wood in an iron frame, intricate carvings displaying piles of treasure, the curved lid on top looking heavy enough that Arcanis doubted he would have been able to lift it a few days ago. Considering the absurdity of this room - its very existence, the (presumed) treasure chest, the lighting - the previous monster encounter where the monster evaporated after the fight and the improbability of such large a cave system without a single path too narrow or low for a human to pass through led the young man to one logical conclusion. They really threw me into the local dungeon. The one both Thomas and Maria had been adamant he was not ready to face. Not like there had been much chance of it being anything else for some time, but still ... Distrusting the ''easy'' loot, Arcanis readied his staff and cautiously stepped into the room. As his foot passed over the threshold, a weird breeze passed into the room and he whirled around, to face whatever was behind him ... but the doorway was empty and nothing stood outside. Turning back to the room, nothing had changed, the chest remained where it had been, the light still had no source. Cautiously he inched closer to the chest and poked it with his staff as he entered its range. The box was as heavy as it looked and would not budge to his prodding. Attempts to open it with his staff failed, as he failed to find sufficient purchase to do the pushing properly. Just to be sure, Arcanis struck the chest a few times, giving it a solid thump with his wooden implement, which produced nothing but a solid banging of wood hitting wood. Probably not a Mimic then. I wonder whether those are a thing here. Those had been a pest in one of his previous incarnations. I wonder if they can summon demons here ... Finally giving up on the thought of the chest being a monster, he quickly tapped each of the tiles on the floor, checking for traps, but each sounded exactly the same - absolutely solid. With that completed, he considered his due diligence done, moved up to the chest, opened the heavy lid with a grunt and peeked down to inspect his spoils. A single copper coin laid in the center at the bottom of the box. A groan of frustration escaped Arcanis lips and he was unsure whether the silent malicious laughter he heard was a production of his imagination. That dungeon sure knows how to mess with me. Still, a coin was a coin, better to have it than not, so he bent down and picked it up, before turning around and leaving the room. Back on the trail ... or well, at least back out in the caves, not like he had actual tracks to follow, the aspiring wizard moved on, readjusting his eyes slowly, as any darkness adjustments had been ruined by the bright room. * * * A few caves later - which unfortunately had turned out to trend downwards after appearing to go up - the environment started to change. First in a rather subtle manner - a few faintly glowing mushrooms extra - but after a few more minutes Arcanis found himself in a veritable mushroom forest. All kinds of them, mixed together in a psychedelic mix of colors and shapes, some illuminated, many not. None of them were more than dim, but the ambient glow was migraine inducing in its shifting colors. Then came the fireflies, floating under the ceiling in sparks of pure white, beautiful and a much appreciated source of clean light, given all the colorful madness otherwise present. He sat down in a somewhat hidden corner, where a convenient outcropping of rock from the cavern wall offered a semi-comfortable sitting opportunity, retrieved a ration from his inventory and spent some time recovering from his efforts, now that he finally had enough light not to make a mess of it. The ambient noise had been growing louder and he occasionally felt more of those occasional, mysterious breezes in the air, that seemed ... oddly unreal, as it felt more like his mind was telling him things while it did not register on his skin. Much recovered sensory discord notwithstanding, he moved on, passing through a narrow passage before entering another cave, the view of which causing Arcanis to stop for a moment and hesitate. The entire expanse could only be called a mushroom jungle, thousands of fungi covered most exposed surfaces. Clouds of glowing insects floating through it all provided the finishing touch, making shadows move and causing the entire visual scene to dance, rather than just being a static attack on any observers visual senses. Boy am I glad I don''t have a risk of epileptic seizures! Closing his eyes for a moment, Arcanis took a deep breath, then another, calming his mind before looking again. It did not get any better on a second look, but at least after an initial descent the cave appeared to go upwards, the exit on the other side being way above his current entry. The sooner started, the sooner done. Gathering his nerves, the young man stepped into the cave and made his way through the mushrooms to the bottom of the trail. The closer he got to the bottom, the more humid the air grew, this time not just that odd, intangible feeling but real, physical humidity, making the trek an even more miserable experience than it otherwise would have been. Close to the bottom, he thought he saw in his peripheral vision how one of the tiny glowing insects was waving at him. Wheeling around, nothing seemed out of order however, none of those he could see in any way even humanoid or appearing to take note of him. The fast flashing of the lights as he turned so swiftly however was almost enough to make him nauseous and he had to close his eyes again to ground himself. Great, now I''m starting to see things! Opening his eyes again, he turned around again - slowly - and continued on his way, but before he even managed a third step he was suddenly shocked as out of nowhere ice-cold water was dropped on him, drenching him from head to toe, as if somebody had dumped a large bucket of glacier run-off. Sheer surprise froze him, and a childlike laughter rang through the cave, but went silent before he managed to recover his wits. Scanning the environment - the colors did not get any better with time - Arcanis was unable to find the source of his misery. A quick glance at his status showed him a new entry: Drenched "There are less unhealthy ways to clean yourself up. Ever heard of showers?" Cause: Taking a swim or being pranked +50% Fire Resistance +10% Misery +25% Chance to catch a cold Great. Even the system is laughing at me. Giving up his attempt to find the prankster in this maze of luminous confusion, he decided the best way to resolve this was to hurry along and get out of this prime ambush opportunity of a mushroom jungle. More laughter - along with giggling - in a bright, youthful voice kept sounding from ever changing directions, but his tormentor refused to make an appearance. That is, until he passed a huge fungus, easily double his size and stepped on what turned out to not be solid floor: His right foot sank further as the floor gave way and a loud, metallic clicking sound rang. Out of reflex he jumped away from the mushroom with all his might, hurting himself as he rolled over the uneven ground. Not a second too late too, as it turned out, a large rock dropping from above, splattering the large shroom and everything around it, his foot clearing it by no more than a couple of centimeters. Arcanis did not get away completely untouched alas - by splattering the mushroom with maximum kinetic prejudice, its remains - which included a glue-like semi-liquid substance - were spread throughout a wide area, liberally coating every exposed surface. Which just so happened to include most of the front of a certain young, aspiring mage. He just laid there for a moment, feeling his heart hammering from the shock, staring straight up. There were fungi - and those glowing insects - even on the ceiling, and he could not see, where that large slab of stone had come from. As he watched them, one of the glowing insects changed path and moved straight down to him. Closer and closer, a distinct body shape could be seen through the light: It was humanoid in shape, two arms, two legs, a head, adult proportions, but at micro-scale, though it also sported two sets of wings, larger than the entire rest of its body. The creature was of a weird, almost translucent color that made it almost impossible to make out any facial features, even as it landed on the tip of his very nose. Then the pointy-eared, glowing menace pointed straight at him and laughed. It was quivering in mirth, and he felt an impression of innocent, childlike glee coming from the jokester. Not in the mood, Arcanis swatted at it, but it vanished in the last moment and instead he hit his face, liberally smearing the sticky shroom-goo over it. More giggling and laughter accompanied him, as he groaned in frustration and got back up and carefully looked around. The creature was once again hidden among all the other lights and shrooms, making it virtually impossible to spot. The young wizard took a deep breath, then another and again, calming and centering himself. It too is part of the dungeon, don''t let it grind you down. Checking his status to bridge the time, he noticed a new status effect he was unsure whether to be happy about it or to start cursing again ... Fae Touched "Touched by a member of the Midnight Court, you are unsure whether it is a curse or a blessing. Often enough it is both." Cause: Being touched by a Fae Your patience has been put to the test, and like will be again before the night is done. However the touch of even the least member of the Midnight Court will leave a fragment of fate. For good or ill, who is to say? So it was a fairy! Or a Fae anyway, if there is a difference. It seemed to be a matter outside his control, so rather than trying to deal with the unsolvable - his past experience with fairies of any kind was that there was no winning a pranking war with them - he decided to move on. Cautiously. His vigilance paid out, as shortly after he noticed a projectile flying at him in time to dodge aside. More giggling and flying objects ensued, and his journey up the other side of the cave was slowed by weaving through a near-constant bombardment of what turned out to be were small mushrooms. You have raised the skill: Dodge to level 12 +1 Agility, +5% Speed for the purpose of evading attacks Almost to the exit he was finally caught flat-footed. Unable to dodge, Arcanis barely managed to intercept the fungile projectile with his staff ... whereupon it exploded into a cloud of spores that enveloped him and stuck everywhere the sticky goo was still covering him. And then the itching started. And the laughter. And giggling. I could really, really start hating fairies. * * * You have raised the skill: Night Vision to level 6 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Athletics to level 4 +1 Agility, +1 Constitution, -1% EP Consumption from exertion You have raised the skill: Balance to level 3 +2 Agility, Improved stability and sense of balance * * * It took him an hour of unmitigated, itching misery before Arcanis finally came upon an underground water stream that allowed him to fully get rid of the mushroom remains. At least, the fairy had stopped bothering him once he managed to make it out of the jungle cave. His slowly but steadily improving skills made dealing with the uneven terrain slightly less of a pain, so there was at least that. When reaching the river, the aspiring wizard barely managed to restrain himself from jumping right in. The current would drag me under, never to be seen again. The more cautious attempt to slowly immersing himself on the rocky shore almost was his end as well: Following a sense of danger, he managed to throw himself back onto the hard - and painfully edged - rocky floor just in time, barely evading a large aquatic monster. Given the bad lighting, it was hard to make out details, but several rows of sharp teeth in a large mouth gave all the information Arcanis needed to determine, that staying out of the water was probably the better life decision. Made cautious by his (latest) near-death experience, Arcanis stripped out of his clothes, cleaned them individually, then - very carefully - withdrew water from the river and splashed it on wherever mushroom goo still stuck to his exposed skin. It took a long time to complete, but at least he avoided getting eaten. And I''m su-sure one day I-I''ll be warm a-again. * * * As his trek continued Arcanis dodged several groups of monsters he knew better than to risk taking on. He had no idea how long he had been walking, the underground defeating any sense of time, but he was getting more and more tired and his exhaustion was impairing his ability to navigate the dungeon safely. Finally, he reached another illuminated doorway. The room behind it looked identical to the previous room he had discovered, but this one held no treasure chest: It was empty. Curious, he stepped in cautiously and was greeted by probably the most welcome system message this day:
You have entered a rest zone. Dungeon Monsters will not find you here.
He made it to the center of the room and somehow found the energy to remove his still damp armor before flopping to the floor. With his last energy, Arcanis checked out his current character sheet: Name: Arcanis Classes None Attributes Strength: 69 Agility: 45 Dexterity: 85 Constitution: 87 Mana: 27 Power: 37 Luck: 33 Derived Attributes HP: 860 EP: 620 MP: 380 Skills General Athletics 4 Balance 3 Cleaning 11 Cooking 10 Gaming 8 Writing 2 Magic Combat Casting 1 Healer 9 Magic for Dummies 6 Martial Ambush 1 Dodge 12 Unarmed Combat 1 Weapon: Dagger 7 Daggers: Coup-de-Grace 2 Weapon: Staff 10 Staff: Sweeping Strike 5 Staff: Redirect 1 Weapon: Sword 9 Swords: Riposte 4 Weapon: Mace 7 Maces: Smash 3 Weapon: Axe 7 Axes: Disarm 3 Weapon: Spear 7 Spears: Pinning Strike 3 Nature Animal Husbandry 2 First Aid 1 Night Vision 6 Pain Tolerance 3 Social Dissembling 2 Gambling 5 Languages Herani (Mother language) Spells Firebolt* Healing Touch* Titles - Traits - Innate Abilities Gift of Magic Magic Researcher Linguist Status Effects Minor Concussion Fae Touched Getting there. Darkness claimed him. * * * Aria looked down at the odd, defenseless human, smiling at him as he slept there. Having faith, that the dungeon actually meant his assurances. She intended to see to it that the old lug did, but still ... well, not like the human had had much of a choice in the matter. As far as she understood it anyway, those flesh-and-blood types did not get to pick whether to do this sleeping thing. She flew down, landing on the youngster''s nose tip, her aura casting his face in a bright light, allowing her to inspect him more closely. He was so out of it, the light did not even manage to make him stir. A real cutie. If he were a fellow fairy - or at least appropriately sized - I don''t think I would mind seeing where things went. She did not bother to suppress one of her trademark giggles as she imagined the possibilities ... and admittedly improbabilities. Oh well. Titania really was right about those humans, who would have thought? And this one''s Karma needs more balancing than most. Chapter 11: Why always on the head?

Chapter 11: Why always on the head?


"Put him to death!" "Murderer!" "Crucify him!" "Human scum!" An overripe Tartis fruit hit him on the head, causing him to sway from the impact, but his Nightshade guards dragged him onwards. Him and this stain on humanity to his left whom he once had called friend. But that seemed a lifetime away - likely yesterday, but ... that probably was longer ago than what remained of his life. This life, anyway. Step by step - voluntary or not - their journey continued, accompanied by screams, tears, rotten fruits, jeers, demands for their execution ... or worse. Vengeance. Such a terrible concept, but ... he could not really deny their right to it. He wondered what the traitor had though, had hoped to achieve. But then again ... it probably was unthinking greed or frustration. And for all of his subordinate''s failings, the actions of his bands were his own responsibility, ultimately. Even if this particular end was not what he had been looking for. Finally, after what seemed an eternity, they reached a large court. It looked like a huge bowl-shaped arena, grown out of nature - with a diameter of more than a hundred meters, where they emerged through a tunnel almost at ground level. The sides of the bowl-shape were uneven, covered in grass and bushes he did not recognize, providing a sitting opportunity if you did not mind a very direct connection with nature. At the top of the bowl, grass-covered ground gave way to a thick forest with a wild array of branches reaching high above and far into the arena. Starlight shone from the midnight sky, the moon brilliant in a perfect full round shape. The light appeared possessed of a will of its own, focusing on illuminating the very center of the arena, where a magnificent oak tree stood. In its center there was a platform, the branches and leaves carefully grown to not obscure it. The entire arena was filled with a buzzing sound from the thousands over thousands of Fae flying around, sitting on branches, adding their own glows to the lightshow ... having come to watch whatever was about to happen. To see justice done. Or vengeance delivered. They were led straight before the trunk of the ancient tree and silence descended over them as everybody focused on that platform in the tree. Reality shuddered and suddenly a presence ... unfolded, expanded, engulfing the entire arena, drowning out and supplanting any other impression - a majesty that would not be denied, an authority so absolute there was no questioning it and suddenly the largest Fae he had ever seen materialized on the platform. An unmistakably regal bearing, the elfin creature was wearing flowing robes of silk covering a slender frame, held floating by three sets of large wings. But what truly drew his attention were her eyes - perfect orbs of black and yet he felt them focus on him, as if seeing through him straight to his core. The Midnight Court was in session.
Slowly, Arcanis drifted into wakefulness. It was an odd feeling, as his tumbled thoughts slowly regained their proper order and he regained his ability to differentiate between dream and reality. Or rather memory than dream. Been a while since that one came back to haunt me though. He had long since forgotten just when and where it happened, too - not one of the more recent incarnations, for sure. The process of waking up was also not helped by the fact, that the input from his senses did not actually make much sense. He had gone to sleep on rocky floor, his head propped up on his leather armor, so he really had no business waking up on a bed. Or at least something as soft and comfortable as one. Arcanis slowly opened his eyes and got up, taking in his surroundings. As it turned out, he appeared to still be in the same room he went to sleep in, but instead of lying on the hard floor, he got up on ... a sheet of starlit nightsky? And while he did not see any comforter, lying on that sheet sure had felt as if he were covered in one. Brushing over it with his hands gave him a funny, soft sensation, a sense of sinking in, as if it were a soft mattress ... and when reaching to the edge of the sheet, he felt it could not possibly be thicker than a millimeter or two. Curious. Finally fully awake Arcanis got up, ate a breakfast made of a partial ration from his inventory - ugh - and equipped his armor again, now fully dry. Looking at the sheet, he decided to pick it up and store it in his inventory. Bound to come in handy. Curious, he checked his inventory, wondering what the item was called.
Inventory
  • Beginner Staff
  • Simple Knife
  • Travel Rations (1.5 days)
  • Torches (10)
  • Writing Tools
  • Book
  • Magic Cloth: ???
Guess it''s not that easy, huh? Still, Arcanis understood well enough what it did to appreciate the cloth, considering how truly rested he felt, when he had instead expected to be in pain from the hard ground. The aspiring wizard turned around his own axis, inspecting the room but could not see anything or anyone. Still, anybody who can smuggle a sheet of cloth under me without waking me up can probably hear me as well. Arcanis bowed to nobody in particular, saying "Thank you, whoever you may be. The help was much appreciated." He straightened again, waiting for a moment or two, but no response came. Well, that''s that I suppose, the dungeon ain''t gonna explore and escape itself. With a cheerful spring to his step he moved out into a second day of exploration, danger and learning. And hopefully no more pranks! * * * A new day of adventuring, exploring the dungeon and trying to find his way up and out was upon Arcanis. And after two more hours of it he was certain of two specific facts. One: He was hopelessly lost and had no expectations of making it out of it. Two: The rumors about dungeons being dangerous were kind of overblown. He had not met a single monster. The mushroom landscape got sparser with caves and tunnels being more pure rock than subterranean vegetation. His eyes, getting more and more used to the darkness, were mostly fine with the low light conditions and he was able to avoid any major accidents. Indeed, the only thing distracting him from his monotonous journey was the weird feeling in the air, including the infrequent pulses of ... something, that travelled through it without causing much of a breeze. Well, that and the occasional giggling and prank-level traps he managed to avoid. I know I should be annoyed with the shiny critter, but damn if it ain''t the only distraction in here! Some time later Arcanis reached a first break to the pattern: He entered a vast cavern, probably spanning a kilometer to the other end, that had a major distinguishing feature - at the center of the roof there was a brightly burning light, brightening the cavern to almost daylight conditions. The floor was covered in grass, with a small forest in the center, comprised of needle-trees that the aspiring wizard was unable to identify. There were several exit tunnels visible, however the one on the opposing side seemed most promising, visibly leading upwards. Something felt ... off with the whole scene however. Unable to point out just what was triggering his inner alert, Arcanis proceeded forward with his staff at the ready. One wary step after the other, he approached the forest when finally he noticed the first sign: A few branches of a bush at the edge of the forest were broken. Looking closer, he noticed a light depression in the ground and using that as a beginning point he soon was able to identify more paw prints of what looked to be a four-pawed creature. Given the size of the prints and the height of the broken branches, the creature probably was no larger than a large dog. Rather than entering the forest after the creature, Arcanis decided to avoid conflict in its home territory and instead started circumventing the forest, keeping enough of a distance to its border to give him enough time to react to a surprise attack. Halfway done with his way around the forest, he found a large section of disturbed bushes, some of the grass leading away from it and into a downward tunnel visibly trampled down. Curious. Passing through the damaged bushes, he was again able to detect paw-prints on the forest ground, leading into the heart of the small forest. Or rather, leading out of it. Inspecting them closer, he noticed how they were all mostly of the same size, but were different to the previous prints in one manner: There were three marks on the back side of the print and some earth spread behind it. I wonder what that means. Maybe they were running swiftly?
You have unlocked the skill: Tracking!
Tracking (Level: 1) [Nature] "Don''t bother running, you''ll only die tired." Generally speaking, you really do not need any additional help seeking out trouble. But ... well, at least you are now more proficient at finding your doom. Improved ability to detect, identify and trace tracks
Another one without any unlocked attributes, huh? Arcanis shrugged. A kind of confirmation of my conclusions, I suppose. Checking out the tracks once more, the effects of the new skill became immediately apparent. While subjectively not a large change, the tracks drew his eyes more readily and focusing on a given set of tracks, anything not related to that one set of paw prints appeared to ... deemphasize. None of the colors changed, but it just ... seemed as if his eyes skipped over the parts not related to his focus. Spooky. Will need to take care to not get dizzy. "Anyway" the aspiring wizard spoke out his thoughts out loud "with the inhabitants out of town, maybe I can dare risk a look at their lair." He nodded to himself and entered the forest. Under the trees, the shrub soon made way to ... little but earth, trunks and fallen leaves. Tracing back the steps to their origin, he came to clearing in what he expected to be the center of the forest. Exiting through the bushes bordering it, the clearing was a large circle of grass that was so evenly grown or cut to qualify for the term ''lawn''. On the opposite side, a cave entrance loomed, but there was no sign beyond tracks of its occupants. Controlling his nerves, Arcanis cautiously approached the entrance ... only for his dangerous reconnaissance to end as swiftly as it started. There was nothing inside. One moderately sized cave with enough space for a pack of dog or wolf sized monsters, some remains of eaten prey, his new skill helping detect tracks all over the cave, but no monsters and no treasure were to be found anywhere. The only worrisome sign was that quite a few of the claw marks were rather deep. In solid stone. "As if they had vacated the place just before I arrived..." Checking the outside with the softer ground, the latest tracks did not seem too old. Not sure whether tracks fade at their regular speed inside of a dungeon. "Curiouser and Curiouser" With no further signs and nothing to provide any answers, there was really no reason to remain and Arcanis moved on to leave the large cavern behind. * * * Barely a quarter hour and one tunnel later, Arcanis found himself facing the next mystery. This time one with significantly more potential: Coming around a bend in the tunnel, he found his path forwards - and (slightly) upwards! - blocked by dense spider webbing. Not just one flat plane, but one interconnected layer after the other down the entire tunnel, each individual string thicker than any he could remember seeing since the Nassus nest of monster spiders back in ... Actually, I do not remember just how many lifes ago. Whatever - I really doubt I want to meet the weaver of this web as I am. The crowning touch to this was however the wolf-like creature caught in the first layer of the web. The monster was still lightly struggling, but was well and truly wrapped in so many strands of webbing, that there could be no chance of escape. He cautiously approached the monster with his staff at the ready and - mindful of the risk of getting the weapon caught in the webbing - struck the defenseless creature with a Sweeping Strike against the yet unentangled hindlegs. A pained yowl and renewed struggling was all the strike yielded, but Arcanis did not let that bother him and continued strike after strike, using the opportunity to perfect the form of the attack while maintaining his balance on the difficult ground. After a few minutes of continuing the assault, the struggling stopped and a few more minutes later he finally was interrupted by a couple of system message indicating the demise of his enemy. You have raised the skill: Staff: Sweeping Strike to level 6 +1 Strength, +1 Constitution, +5% Maneuver strength You have raised the skill: Balance to level 4 +2 Agility, Improved stability and sense of balance Come to think of it, this may not have been the smartest move I''ve made in some time, if I wanted to avoid the resident spider''s attention ... Looking around nervously, Arcanis found everything to have remained unchanged and no multilegged menace waiting for him. "Got lucky, eh?" He sighed in relief before pondering the issues at hand. In hindsight, luck was truly with him, given how the pack in the forest had decamped before he got there. "Given how tough a single one of them was, they would have torn me apart ..." And I really need to stop vocalizing my thoughts. Being alone in a dark dungeon is really getting to me. Shaking himself, he reflexively stepped aside, dodging another fungus projectile from deep within the webs. Far into the layers of webs he spotted the glowing spot and - given how it floated in one location for a change - he was barely able to notice an indication of a humanoid shape within it. Realizing it had his attention, the creature waved at the young man, accompanied by its trademark giggle, the sound crystal clear resonated with the same something he felt in the air surrounding him. The part that occasionally gave the feeling of a breeze, even though no wind blew. The Fae gave Arcanis another wave, this one indicating to follow it, as it turned away and flew deeper into the spiderwebbed tunnel. This almost has to be a trap. On the other hand, this appears to be the best way up I have found yet. Not seeing a good alternate route open to him - the other path in the preceding cave had been going down and he was not about to follow that pack, when a single wolf-like creature had given him this much trouble while defenseless - Arcanis decided to try following the Fae. Which posed the next challenge, given how his way was barred by the densest spiderweb structure he had seen in - literally - ages. Thanks to the wolf-monster''s sacrifice, he would be able to sneak past the first set of webs, but even that would require slow and careful progress. Everything beyond that was plain impossible for anything larger than a mouse - or Fae. "Nothing for it, let''s see ..." Arcanis withdrew his utility knife from his inventory and tried cutting one set of strands of the leading web ... and was quite successful at getting his tool stuck and entangled in the web. Cutting it ... not so much. His attempts to put it back in storage failed, the system refusing to store anything that solidly connected to something else, apparently. Great, what now? The aspiring wizard sat down and considered his options, but nothing came readily to mind. Some time later, looking for inspiration - and totally not because he was out of ideas and wanted to distract himself from that fact! Not at all! - he went through his status screens. Nothing notable jumped into his eyes, until finally ... Spells
  • Firebolt*
  • Healing Touch*
  • -
Right, totally forgot about the Firebolt spell. The web should be flammable. Turning thought into actions, he raised his hand, pointed it at the web and "Firebolt!". The bolt of fire manifest and struck the web ... for little apparent effect. The spot struck smoldered a little and embers clung to it, but that was it. Given a sudden revelation, Arcanis covered his face in shame. Right. So much for forgetting to bring something to light the torches! He shook his head in frustration. "You''re supposed to be the smart one, Arcanis. Oh well ..." The aspiring wizard turned back to the web and added another "Firebolt", hitting the exact same spot again. It still had as little effect as the first spell, when he suddenly noticed, that the entire string had a slight red tone to it. A moment later the entire first web burst into flames. With the better lighting Arcanis could see how the strings connecting to the next web gradually became redder, the color spreading along the string, then branching into the various strings of the next web and the one after. The combustion followed the color with a short delay but plenty of energy. Looks like the outside of the string is fairly resistant, but once it penetrates the interior that''s an entirely different matter. The author''s content has been appropriated; report any instances of this story on Amazon. An actual wind started to blow and smoke started to build, leading the young man to a sudden epiphany. "Great, you were supposed to be the smart one." Fire. Cave. Not a good combination. Arcanis ran down the tunnel, facing the storm of air trying to backfill the hole left by what was consumed by the fire. Combined with the uneven ground, it was a challenge, but he made it into the large cavern with the forest. Barely, and only his improved stats allowed even that. He barely managed to throw himself out of the way from the entrance before what had been a very strong gale turned into a raging storm that he could not possibly have withstood. Holy crap! Just how combustible and how large was that whole web system, to be able to fuel the fire - and air consumption - needed to generate this kind of pull?! After a short time - no more than a minute or two - the storm abated and conditions started to stabilize. Highly combustible but not much sustained fuel, eh? Still, Arcanis had some modest experience with fire from his previous career/life as barbarian warlord and this seemed a little too ... energetic. "Maybe the physics work differently in this realm." Especially in a dungeon. Deciding that this would be a good opportunity to rest a bit, the aspiring wizard settled down on the grassy floor, dipped a little into his remaining ration reserves and relaxed for a bit, hoping the consequences of this mishap would not be too bad. Taking the opportunity to stop and think for a bit, the young man leant back into the grassy floor and looked up at the light source, imitating a sun. In a way, this dungeon delve, voluntary or not, was exactly what he had needed. Things were ... simple. No long term planning, nobody else to deal with, no secrets to hide. You just went down the tunnel and faced whatever challenges came up or failed trying. "Would have been nice to be allowed to prepare for it though." Food would be a problem soon - he was down to the last day of rations - but at least there were enough water sources throughout the caves. Will probably need to try and eat dungeon monsters soon. I wonder whether their meat is safe to eat? * * * Returning to the crime scene, Arcanis found his path clear. None of the webs had survived the blaze, however, almost all illuminating mushrooms had met the same fate as well, casting the whole tunnel into near perfect darkness. The air was still very hot, but breathable, no trace of smoke remained. "I wonder, do dungeons have air cleaners?" Moving on, around the next bend in the tunnel - and steadily upwards - he found yet more traces of burnt webs, but nothing that would impede his path. Bad visibility and footing slowed him down, but after what felt like an eternity and probably was half an hour and a few more bends in the tunnel, finally the ascent stopped and the tunnel expanded into the next cave. Little could have prepared him for what he found. "What the hell!?" Arcanis looked into what were the remains of a living room, made of spider silk. Most of it was burnt to ashes, but enough ''furniture'' remained to clearly identify it. A cupboard in the corner was untouched, there was a light stream of water in another corner that vanished into the floor. The spider silk-made wash basin beside it was fully intact - the mirror embedded into the construct however was blackened with soot. A stool. A rocking chair. All made of spider silk. Cold sweat started to run down his spine and every piece of intuition screamed danger. He was no longer alone in the cave. The young man turned around slowly, staff in hand and ready, but found ... nothing. Still, his danger sense was yelling at him and Arcanis had long ago learned to listen to it. Following light movement in his peripheral vision, he looked at the roof of the cave and found himself facing the largest spider since ... well, since the Nassus incident. Larger than a wolf, the creature had a metallic-white body, the abdomen looked atypically solid, as if the creature was armored, its eight legs were bladed on the inside. The most prominent - and ominous - features however were the eight eyes: Two large eyes, with three smaller ones arranged on the outside of each of the larger eyes. They all started glowing red, as the monster stared at him, making it the dominant feature in the current lighting situation. It dropped down to the ground, without a single sound, size notwithstanding, then approached him while moving erratically and its two front legs swinging wildly, ready to cut whatever they struck. Not waiting to be cut into pieces, Arcanis struck the spider the moment it entered staff range. Or at least, that had been the plan, as the creature dodged away with lightning speed and swiftly skittered up the cave wall. It seemed agitated and spat something at the aspiring wizard, who barely managed to dodge the projectile. The sizzling sound from behind him, where the projectile had hit the wall told Arcanis all he needed to know about the wisdom of avoiding future projectiles as well. Pointing with his right hand at the spider, which had moved away, opening the distance to more than ten meters, he cast "Firebolt" and the fiery projectile flew out and hit the spider. It did not even leave a burn. It did however succeed at agitating it further, having it move swiftly across the cave roof in an erratic pattern that was impossible to predict. Whether that was an active attempt at evasion or just randomness was more than Arcanis could say, but his subsequent attempts to hit it with more Firebolt spells were abysmal failures. And then it was the aspiring wizard''s turn to dodge left and right, as the creature retaliated with projectiles of its own, preventing and suppressing any counter fire. The first two spat projectiles he managed to dodge confidently, by the third and fourth however things got closer and as the projectiles came faster and more precise, each evasion became more desperate until finally he stumbled and fell over the uneven floor and the spider hit him with one of its projectiles, scouring his back. The armor caught it all, but it was swiftly eaten through and he started screaming as the acid began work on his back, causing excruciating agony. Panicked and maddened by the pain, Arcanis managed to roll over to where the water was flowing, dousing his back in the flow, washing off the source of his pain. 460 / 870 HP Relieved it was over, and his health no longer dropping, Arcanis recovered his wits and realized the opening he had given his foe. Turning around to face the spider, he was just in time to see one of its legs descending on his head with its flat side. Darkness claimed him. * * *
He looked up from his bowl and looked around the campfire, checking out his companions. The large, blonde warrior looked every bit as confident as always, his chest bare and his long Zweih?nder sword lying at his side, in easy reach. Small, yet stout, the Dwarven scout more focused on his beer than his food, his proud beard "properly" splattered by his brew. Diminutive, cautious and somewhat shy, their halfling apprentice wizard in his scarlet robes. Still, a true force to be reckoned with. While his mana lasted, anyway. "Aw, stop worrying, Tirion!" The warrior shouted at him, raising his own mug in mock salute. "You''d think it''s the first time in a dungeon for you!" "Ye twat! Ye know that''s exactly what it is, stop making fun of the lad!" The Dwarf intervened. "First time for all of us" The halfling added, barely audible, silent as he was. "Not you too, Aurum!" The warrior spat into the fire in disgust. "We''ve trained for this long enough." He formed a fist with his right hand and smacked it into the open left hand. "We are ready." Smack! "This is a simple beginner dungeon!" Smack! "They are only Goblins!" Smack! "We''re not trying to clear it!" He relaxed his posture and rested his back against his pack and smiled at the others. "We''re only trying to find the missing team and get back out. What could possibly go wrong?" Tirion looked down at the dead eyes of the warrior, knelt down, and closed them. Ignoring the stench of the festering gut wound he took the adventurer''s tag the dead man no longer needed, after which they distributed his gear and supplies among the three survivors. They looked at each other, no trace of the levity from the campfire the last evening in evidence, nodded somberly and moved on, past the eight goblin cadavers and the body of the companion that would not get back out after all. They continued down the tunnel, Tirion in front, shield and sword ready, though his primary concern was avoiding all the traps - a task fortunately rather easy due to the simplicity and obvious placement of said traps. Seriously! If you want us to fall into a pit trap, how about adding some camouflage? Still, the traps only needed to succeed once, so ... focus! An explosion thundered from up ahead, followed by screams of pain and rage. Both in goblin voices. With a silent hand signal, the trio accelerated to a barely safe speed, as they rushed to the aid of whoever fought there. More explosions, screams and the unmistakable sound of melee combat continued and grew louder as they neared the scene. From the end of the tunnel, a reddish light showed in sync to the sound of explosions. Almost there. Tirion charged around the curve in the tunnel with his shield held high, ready to block whatever might come his way. Which turned out to be the shredded remains of a goblin. Deflecting the mass of the creature''s remains, he entered the room and beheld a truly ghastly scene: The room was a perfect square of smooth granite, about twenty-five meters to a side. On the other side, facing their entrance was a stone throne and goblins rushed it from multiple entries on both side of the hall, while the center was dominated by a red storm of grace and carnage. They did not quite believe their own eyes - excepting maybe the halfling, who was rather busy throwing up, considering the blood and entrails covering most of the hall''s floor - but the dozens of goblins were trying to pin down one human woman, who was using the throne to good effect as she danced around their attacks, blocking one goblin''s rusty sword with her staff, redirecting its momentum, picking it up in her own weapon''s movement, smashing in the head of another attacker while using the time bought with that to send a powerful blast of fire into the other direction, frying and splattering the goblins that had been closing from the other side. Before whirling back, dispatching the first attacker and engaging the next creatures in the wave. Rallying his wits - and then with a "With me!" at his teammates - Tirion broke out of his surprise and charged into the fray. The last goblin died in a scorching blast of fire, melting off not just the face but the entire head. The adventurer they had tried to rescue playfully whirled her staff, sending blood splatters in all directions - not that it would make much of a difference to the state of the room - before turning towards them, grinning cheerfully. "Took ya long enough!" The grin removed any sting the accusation might have carried. Somehow the small woman with her black ponytail, clad in leather armor had managed to not get a single splatter of blood on herself in all that carnage. Overwhelmed, the three adventurers could do nothing but stare while she stretched her back, as if the life-or-death struggle just now had been nothing but exercise. For all the trouble she had with the goblins it might as well have been ... "Sooooo ..." her smile somehow impish, challenging and cheerful all in one "... anybody up to taking down the dungeon boss?" This one is going to either die young or become a legend.
Boy was I ever right * * * Arcanis slowly woke up to the steady, yet powerful pounding on the door. He had trouble focusing on anything specific and the steady noise did not help his befuddled mind. "Knock it off, will ya?!" he yelled. "Coming, I''m coming!" His exclamation was ignored and the knocking continued - if anything, it got even faster. Opening his eyes, the young man realized, he was still in the cave where he fought the spider monster - if you can call that a fight - prone on the rock floor. Checking his state, he found himself in command of his body and unrestrained. The pounding had been - and still was - his raging headache, reacting and amplifying each heartbeat into a spike of agony. And my back would probably be killing me, if that bump on my head did not claim precedence. "Why do they always hit me on the head?" Distracting himself from the pain - and the bump on his cranium - he checked the system messages that were waiting for him. You have raised the skill: Balance to level 5 +2 Agility, Improved stability and sense of balance You have raised the skill: Dodge to level 13 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Dodge to level 14 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Night Vision to level 8 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Athletics to level 5 +1 Agility, +1 Constitution, -1% EP Consumption from exertion You have raised the skill: Combat Casting to level 2 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Pain Tolerance to level 4 +1 Constitution, +2% Pain Tolerance Substantial gains once again. I wonder when the Pain Tolerance will start doing its job though ... Arcanis was interrupted from his inspection by ... bright giggles. Standing up and turning around he once again faced the Fae, floating around in its shiny aura, displaying its contempt for both the laws of aerodynamics and gravity. He let out a tired sigh. "Any particular reason you keep throwing mushrooms at me?" The Fae - it was finally close enough that Arcanis could see through the aura to realize it was a she - laughed in her childlike voice, then waved at Arcanis. He blinked and suddenly she was straight in front of him, the aura of white light blinding him to the point he barely saw the motion of her ... punching him in the nose. It tickled.
The status effect [Minor Concussion] has been cured.
"What?!" The headache receded, fading somewhat into the background. It was still very much there, but ... less all-encompassing, all-consuming. Something on a level, that could be acknowledged and then ignored. The Fae flew away, gaining some distance, then raced around him in circles, giggling at his confusion. Which was fair enough - Arcanis was completely baffled. What is her game?? He watched the small, cheerful rascal as she circled around him and - frustration or no frustration - could not prevent a smile of his own forming, her good mood highly infectious. Annoying or not, no reason to ignore courtesy I suppose. The aspiring wizard bowed to the Fae. "Thank you for your aid, small one." She lowered her aura of light to barely visible, enabling him to see her smile in response. With the next blink of his eyes she was gone. A single, small mushroom dropped on his head, but it did not explode into spores and merely rolled off to his left. Shaking his head at her antics, Arcanis was soon interrupted from his musings by motion in the corner of his eyes - through one of the entrances, the spider returned ... and completely ignored him. It moved towards one of the damaged spider-silk cupboards and ... well, if he did not know better, he would have assumed it sighed. Which was something patently absurd to interpret into a spider''s action. For a reason he could not really identify, the young man had the impression of weariness and exhaustion from the creature, as it started to fix the damaged item. He watched it in wonder for a while as the spider went about its business, until finally it turned back to Arcanis, the creepy eyes obviously focusing on him. The aspiring wizard braced himself, but after another spider sigh it simply used one of its front legs to point at one tunnel entrance. Taking the hint, he nodded and moved towards the exit indicated. Almost there, following his intuition, he turned back to the spider, bowed and spoke up. "Apologies for attacking you." The spider looked at him, its head turning to one side and somehow Arcanis got a sense of curiosity from the creature. "I am tired, in a stressful environment and every creature I met before you has been hostile. Still, no excuse to attack a peaceful being in its own home. After setting it on fire, no less." He gave it another bow "So thank you for sparing my life." The spider gave an answering full-body nod, which looked rather ... funny, that not exactly being an expected movement out of a spider. He nodded back yet again, turned around and left through the indicated exit. * * * The journey went on and on, the upwards trend continuing consistently, though to a lesser degree than before. Over the next two hours Arcanis noticed how that odd feeling in the air became clearer to perceive, though he still had no idea just what this "liquid"-like impression was. The path led through several more caves with different styles ... and signs of monsters leaving hurriedly. Almost as if the dungeon was evacuating the monsters I am not yet able to face. The observation was more than academic at that moment, given how Arcanis found himself in a significantly larger-then-usual tunnel, standing in paw-prints almost as large as he was. Well, no need for the tracking skill to follow those tracks- You have raised the skill: Tracking to level 2 Improved ability to detect, identify and trace tracks -but I suppose I''ll take it anyway. While the size of the prints was ... worrisome, the fact that they were clearly visible in the solid rock surface was even more so. Large and heavy. Based on their shape they appeared to be feline, with no sign of claw marks indicating retractable claws if any. Some dust in the print indicated it was not new, but- The dust moved. It shifted again, slightly, and the aspiring wizard focused on his senses, going so far as to closing his eyes, to concentrate on the remaining ones. It happened again and this time he realized what he had noticed only unconsciously before: Vibrations. They were very light, but again and again, vibrations ran through the ground and his intuition yelled at Arcanis that this was definitely a moment for the latter aspect of his Fight or Flight instincts. He obeyed. Rushing back as silently as he was able he rushed into the smaller tunnel he had come from and hid behind a large rock, then peeked around it to spot what was happening. It did not require much in the way of waiting - minutes later a black cat snuck around the corner, from the way it looked around a predator on the hunt. Its pelt was glorious, silken, sleek and shiny blackness, its cat-eyes glowing in the dark, ever-searching for prey - it would have made for a most impressive pet ... if its shoulder-height were not on the dark side of three meters. The gargantuan feline filled out much of the larger tunnel, and it approached silently, only the slight vibrations in sync with its steps evidence of its passing. Arcanis fully hid behind his rocky cover, hoping to remain unnoticed or - more likely - unreachable in the too small side tunnel. The giant cat stopped right in front of the side passage and breathed in, creating a draft, as the air was sucked in from around the young man. Everything went silent for a moment ... until the cat decided to stick its head into the tunnel where its torso was unlikely to fit. Arcanis froze as the its whiskers scrapped against his cover, but did not reach him. This close, the breath of the monster passed right over both cover and aspiring wizard, the hot air carrying a weird dampness with it but little in the way of smell. The head withdrew and Arcanis breathed out in silent relief ... only to freeze again as a gargantuan paw was pushed into his tunnel, trying to reach for whatever the cat had noticed. Hopefully not me. With a loud crumbling the paw crushed the rock right beside his cover, then tried feeling around the debris, obviously searching. When this did not lead the monster to find what it had expected, the paw was finally withdrawn and Arcanis held his breath waiting for it to leave. After observing the tunnel for a bit more, finally the cat moved on, one paw-triggered vibration after another. * * * Down to the last half day of his rations and some hours later, Arcanis finally found ... hope. He had reached the largest cavern yet, easily five kilometers across, but at its other end, there was a huge stone arch, behind which stairs led straight up. Into the dark maybe, but upwards none-the-less - the clearest sign of directed, intentional ascent, and hopefully towards the exit. The lighting was little better than in most of the dungeon so far, and there were only two reasons, why he was able to spot it at this distance: For one thing, the arch was huge, easily able to pass through an army. The other reason was the local illumination - in opposite to the rest of the cavern, large fires were lighting up the entire area around the arch, making it impossible to miss. Straining his eyes, Arcanis could spot small humanoid shapes moving around the area, but at the current distance it was impossible to tell more. From the outlines visible in the dark, most of the huge cavern appeared to be a ruined city, even with the bad visibility signs of battle and decay could be made out. "Alright, let''s do this! Cautiously." He headed off towards the ruins, staff in hand. Chapter 12: Waking Up

Chapter 12: Waking Up

The city walls had been a huge bulwark, an incredible protector of the inhabitants and credit to its builders. Once upon a time. The gate had since crumbled into a rubble heap and it had been breached - forcefully, given the signature craters of magic explosions - in many locations, making entry to the city being mostly trivial, his ankles the only part at risk. Once inside, the layout seemed oddly familiar, as if he had seen it before. The streets were mostly cobbled, but damaged by time, the buildings showed more signs of damage - giant claw-marks, crushed walls, craters - giving the impression of a city fallen to a monster invasion. Only stone and metal scraps remained, everything else had decayed. No skeletons or other remains of men or monsters. Arcanis cautiously followed the largest street he had found leading in the right direction. The luminous mushrooms grew in many places throughout the ruins, shedding uncertain light, enough to navigate by, but little enough for all the rubble and uneven streets to be a real navigation hazard. You have raised the skill: Balance to level 6 +2 Agility, Improved stability and sense of balance The improved stats really help making this merely annoying rather than lethal... With a grumble the young man stood up again after his latest stumble, listened to hear whether anything had noticed the racket, but - when after a few seconds still only silence answered - moved on with continued caution. The street opened up into a large plaza, that was strangely untouched - the surrounding buildings were ruins, but the plaza itself was as smoothly even as if the cobbles had been set on this very day. In the center was a statue that triggered ... something in Arcanis. Curious, he got closer and circled the statue, inspecting it - the statue depicting a woman in travel clothing with a grin on her face, eyes open, looking boldly forward. It was more than twice than life-sized going by the proportions and his memory stirred as he saw the sentence in the pedestal the status was placed upon. The letters did not make any sense, but still ... he was somehow able to read them. "egredere, peregrinare et participes tui fabulae"
His blonde companion looked at him, outrage exuding from every part of her as strongly as the terror from the aura of an elder dragon. Against the raucous backdrop of the tavern they were in, it made for a most absurd contrast. "Don''t you dare abandon your duties, Tirion!" she stamped down her foot in righteous anger "What''s the point of having a grand adventure if you''re unwilling to share your tale!?"
"Huh." go forth, travel and share your tale. The memory fragment filling in the meaning of the quote. Fara really was good for us. Spending a moment reminiscing, more warm memories of his old companion returned and he felt himself relax a slight bit. We never let her forget about the irony of her name, though. With a chuckle over the memories of the endless teasing his old friend had had to suffer through, he turned his attention back to the statue, kneeled in front of it and touched the socket of the pony-tailed statue and closed his eyes in old reverence. There was none of the deep, thrumming feeling of power, of presence, that should have been there. "I know not what happened to you, my Lady, the will of the world unknowable, but whatever your fate turned out to be, I hope it was well by you - a new adventure, a new journey. If you still have it in you, please grant this plain one your blessing, for the adventure I am on is likely beyond me and not so of my own choosing." For one split second, a sense of power returned, the air seemed transformed into a storm ... without any actual movement and an electric tingling stabbed into his fingers from the statue, travelling up his arm until the sound of a system notification broke the moment. Blessing of Zara "egredere, peregrinare et participes tui fabulae" Cause: Blessing You have been blessed by Zara, Goddess of Adventure. Note: Gods of an Age gone by cannot grant boons. "''Age gone by'', huh?" ''Age'' ... wonder what exactly that means. Need to look into history, if- when I manage to get out of here. With apparently nothing more to be gained, Arcanis moved on towards the lighted section of the city. * * * The sound of steps was his first warning. As silent as he was able to, Arcanis moved to the side of the street, hiding behind a half-broken wall of a ruined shop. Not a moment too late as well, as he barely made it into his hiding space before light shone down the street - it moved around in sync with the steps he could hear and came ever closer. He did not have to wait long until the source of light and sound appeared ... Goblins, why did it have to be Goblins? ... a lone Goblin warrior moved down the street, lantern in one hand, the other resting on the pommel of a short sword in the scabbard. The creature looked somewhat fitter than the ones the aspiring wizard had met in the forest, and the gear actually seemed well maintained. On the other hand, any sentinel in my band going so inattentively about his guard business would have swiftly deepened his relationship with mortality. It was not checking any corners, did not care about any ambush locations or hiding spots - just having a bloody walk in the dark. Charging out of his hiding spot, Arcanis reached the Goblin before it could react and struck the surprised creature with his staff, aiming for and hitting the head. Its skull caved in with a crunching sound and the Goblin crumbled lifelessly to the ground, the clatter of the lantern hitting the cobbles the only sound. You have raised the skill: Ambush to level 2 +1 Agility, +1 Dexterity, +10% Damage to unsuspecting targets that are not engaged in combat Returning to cover he waited for a minute or two whether anybody else had heard the noise and was coming to investigate ... but nobody did. Finally confident nobody was coming, he searched the creature for anything useful, but it had only had the low quality shortsword, leather armor that was quite too small, even for the young man, basic linen clothing and a loin cloth. No money, no mementos, no fetish, nothing. Taking the shortsword and its sheath, Arcanis stored both in his inventory and finding the two using only one item slot. While he still pondered what to do with the body, both it and the lantern dissolved into lack, smelly smoke. One problem solved. Good to know they are pure dungeon creatures. Continuing his trek towards the stairs, the young man encountered several more solo patrols, dispatching each from ambush, earning him another upgrade to the skill. In a way it was a fascinating opportunity to investigate the system and how skills operated: Since each Goblin seemed to be a copy of the other - including their lack of attention to their job - and only a single skill improved, it was quite ... interesting. Neither the speed nor the strength of his strike varied much - the increase to agility and dexterity low enough to impact little - but he felt a minimal adjustment to his swing that was not caused by intent, which grew stronger as the skill increased. Automatically targeting a more vulnerable spot on the skull? Makes one wonder how that will work on something without targetable vulnerabilities, such as slimes ... * * * Coming closer to the target area, patrols started to have more members and Arcanis hid from them, avoiding to draw attention he might be unable to handle. Finally, he reached the destination of his trek through the city: The grand plaza in front of the stairs. A square, three hundred meters on a side, it had once upon a time been perfectly smooth, paved in cobbles. Time had not been kind however, fungi had taken root and what had once been a flat surface would now be an organized attack on unwary ankles. Not much of a change from the rest of this dungeon. Then there was the reason this was easy to observe without even entering the plaza: Campfires ... lots of campfires. There were hundreds of Goblins, milling about, chatting, sparring, maintaining gear - there was even a basic smithy - cooking, eating, sleeping, defecating ... Goblins everywhere. And not a single useful hiding spot to help make it to the stairs. The camp bordered straight to the wall the stairs were set in and the closest approach included fifty meters of encampment and even before that a hundred more without cover, shined on by the fires. I wonder where they get the fuel from? Some tents were raised and to one side, set apart from the camp itself, half a dozen empty wooden cages. Some trained animals I have not seen yet? Anyway, the only option to beat this would be attrition - grinding down their numbers, defeating them in detail without challenging the entire body, until there were few enough remaining to either take down or sneak past. The slow approach however would have him run out of food in short order, but one can last quite a while without food ... without water, not so much. Right, better retreat and see, whether one of the communal wells works in the dungeon. Gaining some distance while avoiding the patrols along the route, Arcanis found himself in a residential area with a short plaza with a well in the center. Wheel, rope and bucket were all there and - after looking around to ensure he was alone - dropping the bucket into the well returned a splashing sound, giving hope of water. Turning the wheel, he retrieved the filled bucket, his improved strength making the action ... not quite effortless, but a lot easier than expected. Motivated by how easy it was, his enthusiasm got the better of him and Arcanis failed to react in time as the wheel got slightly caught ... and squealed loudly as he powered through the block. The damage done and the bucket filled with water already in range, he quickly grabbed it and stored it into his inventory, then wheeled around and retrieved his staff as the sounds of steps from several feet running came closer. One of the Goblin patrols charged into the plaza, weapons drawn. Not giving them time, the young man charged the three Goblins in return, using his range advantage to smash in the head of the one in the middle before they truly realized they were under attack. The creature dropped, though Arcanis could not tell whether dead or unconscious - either would do. Having spent his momentum, he went low, dodging beneath a high strike before executing a smoothly timed Sweeping Strike, toppling both of his opponents. Capitalizing on the advantage, he used his staff like a spear, stabbing into the face of one of his prone assailants with the blunt power of his implement, powered by the strength he gained under Thomas'' and Maria''s tutelage. The results were not pretty. The last surviving Goblin, terrified by what had happened to his comrades, quickly rolled away to get out of range and yells at the top of his lung. Now, Goblins were not exactly blessed by a strong constitution or large lung volume ... still, the squeal was loud enough to carry and Arcanis was late in ending the creature. More feet storming in his direction and - before he was able to reach a hiding spot - a new patrol entered the plaza. This time it was the young man''s turn to be charged, two Goblins trying to take him down with their blades descending in time with their charge reaching him. Prepared, Arcanis stepped aside, taking up the power of their swing with his staff, redirecting and picking up their momentum, whirling around his own axis and smashing the staff into the neck of one of his assailants. A loud, brutal crunch sounded, its echoes reflected off the buildings'' walls and one of the Goblins dropped like a puppet with its strings cut. An arrow hit Arcanis in his left shoulder and the sound of a system notification played, but he ignored it, busy parrying and redirecting a lunge from his remaining melee attacker, unable to use his defensive move against such. Repositioning himself, he jumped back to both dodge another lunge and gain some distance, then used his staff to break the arm of his attacker before it was able to withdraw the attacking hand, forcing it to drop the shortsword. The next arrow, Arcanis was able to dodge and he finished the second sword-wielding Goblin with a smash against the head as more and more steps sounded, drawing closer and closer. I need to escape before they swamp me! But before he was able to act on this thought a second arrow struck, this time in his waist - another system ping and the pain was getting worse. Still, nothing I can''t bear. More Goblins arrived - this time two patrols for six new Goblins, reinforcing the lone survivor - and he was unable to escape before the next group charged him. A Sweeping Strike toppled the leading three, but the ones behind those managed to jump over their fallen comrades and two more arrows forced him to dodge, unable to capitalize on the opening. Need to reduce their numbers fast! Dodging the the left, around the fallen Goblins, Arcanis used his staff to keep the standing melee fighters at range, then charged the two archers, who obviously had thought him occupied and panicked, one dropping its bow and running, the other scrambling to get another arrow ready. It ran out of time and Arcanis managed to drop it with a powerful smash against the noggin''. The other one did not fare better, not even noticing the smashing strike coming from behind. By that time alas, the melee fighters had caught up and pain ran up his right leg, as one of their shortswords found purchase. It was still a scratch but those would add up. Completing his turn back, he managed just in time to catch the energy of the next overhead strike from another creature in his Redirect maneuver, whirled and passed the energy with interest to the next attacker, ending it in one blow. Four remaining Another arrow passed him, striking one of the bodies and more steps came closer from behind. Dancing around his current assailants, Arcanis managed to prevent them from grappling him and kept them at some distance, striking the hand of one of them, forcing it to drop its weapon. The repositioning had his back close to a wall, limiting the directions the creatures could get at him from, but also restricting his motion, which he realized was a pretty bad idea when trying his next sweep and it getting in the move''s way. The position untenable, he rushed forward, holding his staff horizontally in front of him, pushing three surprised fighters away, one falling down in the process. This gave him enough time to reposition again, catching one of his new assailants just as it finished its charge, Redirecting its blow right back at it, smashing its neck. Five melee, one ranged remaining Another arrow forced him to dodge, but Arcanis used that motion to get extra momentum for a wide sweeping Strike that managed to topple three of his melee attackers. This time he managed to use their disadvantage and finished off two of his prone opponents with two swift stabs to the throat before they were able to recover. The others managed to engage before the young man was able to end the third one, distracting him long enough for another arrow to graze him in his arm. Three melee, one ranged remaining Another patrol rushed onto the plaza from another street, three more assailants rushing him from an unexpected direction. Falling back to the well, he managed to take and Redirect the fastest of them with perfect timing, whirling and passing the momentum straight back to it from behind, completing its movement and having it tumble straight over the well''s low wall. He was, alas, too busy to appreciate its wails as it dropped down the shaft. Five melee, one ranged remaining Another Goblin managed to nick him, despite his swift movements and Arcanis could feel the strain accumulating. Another Sweeping strike, more stabbing, another arrow hit, Redirecting a blow, another Goblin down the shaft. That well is true and well poisoned by now! More Sweeping, more reinforcements, another arrow dodged, more Goblins down, kicking one away, reposition and Redirect. Nine melee, three ranged remaining Using his staff to vault over the melee Goblins, he landed among the surprised archers and swiftly ended all three, but got two strikes to his back in return. He whirled around, dodging another arrow and saw more reinforcements arriving. Eleven melee, one ranged remaining Forced to retreat more under their numbers, Arcanis felt his energies flagging and in a desperate bid tried his "Healing Tou-" but was charged by five Goblins before he finished, one striking the arm of the glowing hand. Losing control over his spell at the distraction, a large explosion picked him up and threw him against the wall of a building, an arrow and all five closest Goblins were scorched and thrown around as well. Six melee, one ranged remaining Picking himself up, the remaining seven Goblins looked at him scared. A good thing too, since he hurt all over and needed the time to recover. Making the best of his time, cornered as he was, Arcanis was able to finish two "Healing Touch" casts before more reinforcements arrived, this time two entire patrols, emboldening the survivors. Ten melee, three ranged remaining Again dodging lunges, a Sweeping Strike, followed by two more stabbings, paid for in stabs taken. A sidewards smash moved a Goblin just in time to intercept one of the arrows, as Arcanis dodged below another high sweep, bodychecking his attackers, the lower weight catapulting it away. Seven melee, three ranged remaining A horn blew in the distance. Need to get away! The distraction cost him another nick to his side, as he dodged attack after attack. Reapplying his trick of using the staff to help vault out of range, he used it this time to jump high up a building''s wall and grab onto the second floor window, to keep out of melee range. His reprieve was cut short as two arrows hit him in the arm, forcing him to let go and drop back into the melee. Storing his staff he pushed off the wall into a jumping lunge, rolling between two Goblins, bowling both over as he jumped back up into a running position. Charging into the now open street, he finally managed to leave the Goblins behind himself. Alas, arrows are faster than Goblins and he was not quite as successful at outrunning them, taking two more hits, two more system sounds and Arcanis felt his energy flagging, his steps slowing against his will. Finally, he made it around the corner, breaking the line of sight to the archers, sighing in relieve. Which was cut short when he found himself facing a solid wall of Goblins running in his direction. It must have been half the camp he had seen, if not more. Way too many remaining Turning around means facing the archers. These at least need to get into my range to face me! Arcanis retrieved his staff and stood ready to face the horde. If you encounter this story on Amazon, note that it''s taken without permission from the author. Report it. It arrived. * * * Aria looked down at the crumbled figure on ground. Its energy spent, its body bruised all over ... and still it shone brilliantly to her eyes. A deep firmament, and the lucky star already risen, shining on his existence. Even if not all of its sparks are benevolent. She shone her light on his face, inspecting what had been done to it. This wont do at all. Adding the attributes of healing and restoration, she watched her aura take hold and the eyes slowly reform. Taking the opportunity, she focused on the young man''s mana core and gasped. How can it be so pure? The energies pulsed cleanly, no affinities tainting its perfectly spherical shape. Patterns repeated over its surface and pulses rippled like waves, in a sync with his heartbeat. She felt the pull, strongly, wanting to take a plunge into this core of untainted arcane. Alas, these mortals insist on wrapping it into a fragile, fleshy prison. With the face restored, Aria returned her aura back to normal, too many commitments on her mana to attempt to fully restore him. The spectacle of his core still fascinated her and she kept watching it for a long time. The way it pulsed and rippled, the way it connected to his body and the way its energy filtered into the body''s matrix. To think he is about to awaken his core, right here in a Dungeon. Too bad humans appear to have no idea how to cultivate them! * * * Arcanis woke up with a groan. His body hurt all over, only his head feeling fine for some reason. Must be because they couldn''t reach that high as easily. Looking around, he found himself lying in one of the cages at the outer edge of the camp. There were none guarding his prison, the Goblins in the camp partying hard, it seemed. Lots of drums, dancing, roughhousing, fighting, brawling ... it was hard to tell the difference. The distraction only lasted so far and his body regained his attention, each part individually complaining about its state. They must have worked me all over ... Making the state of his head all the more confusing. Still ... looking for a distraction, Arcanis checked out his backlog of notifications. Goblin Poison (Light) "You can die of a thousand needles" Cause: Poisoned weapon, food -1 HP / Second -1 Agility Huh, they have their poison named after them? Goblin Poison (Medium) "You can die of a thousand needles" Cause: Poisoned weapon, food -2 HP / Second -1 EP / Second -5 Agility
Integrity Violation Detected! The physical and emotional core integrity are safeguarded by the system. Torture detected. Pain Threshold set to 99.99% for pain suffered from torture.
This again. Tortured "Keep your friends close and your enemies closer." Cause: Falling into bad company. Negative status effects caused by torture cannot be removed Broken Arm "Recklessness is its own reward." Cause: Falling off a Tree; Combat; Standing in the corner, minding your own business. -10% Max HP -15% Dexterity Penalty Arm unusable for most physical tasks Broken Arm "Recklessness is its own reward." Cause: Falling off a Tree; Combat; Standing in the corner, minding your own business. -10% Max HP -15% Dexterity Penalty Arm unusable for most physical tasks You have raised the skill: Night Vision to level 10 +1 Mana, Reduced sight penalty from darkness You have raised the skill: Pain Tolerance to level 6 +1 Constitution, +2% Pain Tolerance You have raised the skill: Athletics to level 6 +1 Agility, +1 Constitution, -1% EP Consumption from exertion You have raised the skill: Balance to level 7 +2 Agility, Improved stability and sense of balance You have raised the skill: Combat Casting to level 3 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Magic for Dummies to level 7 +1 Power, -2% Spell Cost of Simplified Spells You have raised the skill: Dodge to level 18 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Weapon: Staff to level 18 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Staff: Sweeping Strike to level 8 +1 Strength, +1 Constitution, +5% Maneuver strength You have raised the skill: Staff: Redirect to level 10 +1 Strength, +1 Constitution, +5% Maneuver strength
You have unlocked the skill: Acrobatics!
Acrobatics (Level: 1) [General] "Soar, like a swallow; strike like a falcon" With your head in the clouds, you have found yourself less bound by the ground. While that does explain quite a few of the more embarrassing tales surrounding you, the habit may come in handy. Someday. +2 Agility, Improved Jumping Power and control while maneuvering in mid-air
You have raised the skill: Acrobatics to level 3 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air Those risky fights would be soo great, if they did not involve all of that pain and almost dying. Can''t have everything, I suppose. Thinking about it, how close did I actually get? Looking up his resources, he realized how close this one had been. HP: 159/1060 (848) EP: 723/950 MP: 505/505 Not counting the gains through improved skills, that would have been ... four HP remaining! Sighing in relieve at his narrow survival, Arcanis'' many wounds make their complaints clear. Trying to get up, he accidentally used his double-broken right arm, triggering an incredible stabbing pain, causing him to scream and curl up and wait for it to pass. Habit truly is faster than thought. After waiting out the waves of agony, he used his left hand to repeatedly cast "Healing Touch" on himself, hiding the hand and the spells shining light beneath his body. With the rest of his wounds closed up again, most of the constant background pain faded and he used his good arm to stand up again. The injured arm hung uselessly at his side, causing significant pain, but he was able to bite down another scream. He was still busy appreciating the benefits his Pain Tolerance skill gave him when motion in his peripheral vision drew his eyes. The Fae had returned, passing between the bars of his cage and stopped a few centimeters in front of his face. Her light aura was minimized - which is how he had failed to spot her earlier - and she gesticulated wildly at him, her mouth moving ... but no sound came. "What are you trying to tell me, small one?" Arcanis looked at her curiously, especially as that impression of a breeze blowing now came from the Fae, even though the air remained still. A very faint smoke appeared in front of her and he curiously waved a finger through it, meeting no resistance. Giving up in frustration, the small one crossed her arms and looked at him, obviously considering how to continue. After a few seconds ticked by, a determined look showed in her eyes, she uncrossed her arms and again punched the young man in the nose. This time the perceived breeze turned into a wind and the smoked moved into his nose. Solace "This is not your burden to bear alone." Cause: Blessing 75% Pain Reduction +10% Resource Regeneration Warm Feeling, knowing you are not alone in your toils (probably) The pain in his right arm suddenly transformed into a light discomfort, though it had become no more usable than it was before. Tears almost formed at the sudden relieve from the pain. "Thank you, oh thank you!" He could not be quite certain, but she seemed to almost blush at his thanks. With that, she swiftly moved to the outside of his cage, a different odd sensation he was unable to narrow down came from outside and suddenly a quite real smell of burning reached him. Before he was able to react, the Fae once again flow away for a meter, then waved at him, obviously meaning for him to leave his prison. Pushing against the door, there was little resistance and then a small ripping noise accompanied an opening gate - the bar holding it closed falling to the floor, whatever had held it to the door no longer intact. She waved at him to hurry up and pointed at another cage, where Arcanis found his staff leaning against it. Not wanting to waste her help, he ran towards it, picked it up and stored it as the Fae rushed towards the nearest buildings, waving for him to follow. He did with alacrity, even more so with the screams that started sounding behind him. Soon arrows followed, but Goblins apparently were not the best of marksmen and he remained intact. Following the Fae, his recent increases to agility really showed as the young man outpaced the pursuers by a significant margin. Still, they had the numbers to swarm and surround him in the confines of the city, so he hoped the Fae knew where she led him. Turning around the next corner as guided, he realized the ground becoming more uneven as he continued - cobbles completely broken out of the street, some rock breaking through, more mushrooms, though few of them luminous. If that had been before I was stranded here, running over this terrain would have killed me. The Fae led and he followed for a few minutes more as the terrain grew more and more difficult until they turned around another corner and ... Arcanis barely managed to stop in time, a few centimeters in front of the large hole the Fae had led him to. Out of breath, now that he had stopped, he looked around and barely noticed what the small one was doing. Far too late for him to do anything about it anyway, as she had flown a loop and rammed him into the his back with more of that breezy feeling ... this time with enough actual air moving to push him the last few centimeters. He stepped forward to do a last moment counterbalance attempt, but his foot only met air as he fell forward and again darkness took him - a bit more literally then previously at first, until head met rock. * * * Whew, keeping that whelp alive sure is hard work! Aria looked at the young human with a warm look. I hope he does not come to resent me, after this, but there was just too little time. She stared with fascination as his Core started to wake up, unfolding from its cocoon. Probably better if I leave him alone for the rest of his delve, making it out of this with his own power without further intervention would probably help him out more, going forward. Reluctantly she looked at the brilliance of his core, totally not regretting that decision already. Not at all. Oh well, he will return. They always do. * * * He woke up with a headache. Again. Feeling around without opening his eyes, he felt as if mostly submerged in water. Warm water. Comfortable. Who would want to get out of this? Relaxing into whatever he was lying in, Arcanis thought about his situation, pondering ... and a sense of frustration came over him. Pushed again and again by factors out of his control, this lack of agency was immensely irritating. Life after life it came down to the old issues of power and control. Of how without enough power, too many outside factors were able to push him around ... and once you had enough power for this to be less of a problem, more powerful factions got involved until one was back to the level of power politics and the endless cycle continued. No agency was no option - really, that was one of the core reason he avoided simple professions such as baker, as that would be fully a life at the mercy of others. The Fae was another confusing factor. On the one hand helping, on the other pranking. Getting him out of the cage ... then leading him down, deeper into the dungeon when he wanted out. Well, will need to have good long talk with her. Once I figure out how to do the talking thing, anyway. Finally opening his eyes, Arcanis found his breath stolen in awe. He was lying in a lake of pristine water, crystals glowing in all colors of the rainbow submerged but clearly visible. The cavern roof above the lake was also covered in crystals, some reflecting the light, some glowing in colors of their own. A fog was flowing in the breeze, but not only were all the lights lighting it up in their color, it came with a soothing green color of its own. Completely entranced by his surroundings - in fact the visual overload was starting to cause a distinct headache - he barely noticed the system sound.
You have awakened a new innate ability! Sense Magic With great Power comes great Responsibility
Sense Magic "The greatest loss of growing up is the loss of wonder, observing all that surrounds us" You have seen the wonders of the material world and grown used to them. Jaded from everyday observation, they offer nothing new. However, your eyes have now been opened to look beyond the veil, to behold the majesty that are the forces underpinning our reality. Whether this is beauty to behold, power to grasp or resources to conquer ... that is for you to decide. You have a sense for magic energies, able to detect them directly, rather than just through the effects they cause.
* * * Name: Arcanis Classes None Attributes Strength: 83 Agility: 81 Dexterity: 87 Constitution: 100 Mana: 31 Power: 40 Luck: 33 Derived Attributes HP: 1060 (848) EP: 950 MP: 505 Skills General Acrobatics 3 Athletics 6 Balance 7 Cleaning 11 Cooking 10 Gaming 8 Writing 2 Magic Combat Casting 3 Healer 9 Magic for Dummies 7 Martial Ambush 3 Dodge 18 Unarmed Combat 1 Weapon: Dagger 7 Daggers: Coup-de-Grace 2 Weapon: Staff 18 Staff: Sweeping Strike 8 Staff: Redirect 10 Weapon: Sword 9 Swords: Riposte 4 Weapon: Mace 7 Maces: Smash 3 Weapon: Axe 7 Axes: Disarm 3 Weapon: Spear 7 Spears: Pinning Strike 3 Nature Animal Husbandry 2 First Aid 1 Night Vision 10 Pain Tolerance 6 Tracking 2 Social Dissembling 2 Gambling 5 Languages Herani (Mother language) Spells Firebolt* Healing Touch* Titles - Traits - Innate Abilities Gift of Magic Magic Researcher Linguist Sense Magic Status Effects Blessing of Zara Fae Touched Solace Tortured Broken Arm (x2 right arm) Chapter 13: In the Meantime

Chapter 13: In the Meantime

"Well, that sure worked out great!" Thomas slammed shut the door to the team''s commons room. The others had already returned and Maria, lounging on her chair, her face an otherwise unreadable mask, raised an inquisitive eyebrow in response. Ricardo, his left arm still in a sling, grunted in frustration. "The hunters have seen neither hide nor hair of him either," his usual cheerful mood quite absent. "No unexpected tracks, no signs of struggle anywhere." The tired warrior silently moved to the table and dropped into a chair with a grunt. Maria grabbed a mug and the pitcher in front of her and started the motion to fill the mug, only to freeze and reconsider. Putting down the mug again, she pushed the pitcher across the table, where it stopped straight in front of Thomas. Nodding gratefully, Thomas took the pitcher and gulped down much of its contents in one go. "Aaaah" With an extended sigh tension left him and he slumped into his chair. "Damn." He looked around the room - Ricardo leaned against a wall, arm still in its sling and some other bandages in place. Tow, perching on the corner of his chair, caught between the need to do something, the uncertainty of not knowing what to do and misplaced guilt for not having been able to prevent this. The fidgeting would be rather funny if the situation were less unhappy. Maria, affecting ease and relaxation, lounging in her chair, while fully dressed to move out at any moment. Almost convincing my dear, if you had any control over face. That stony mask says more than any rage-contorted grimace could. It was probably best that the others did not know her as well ... or had not seen the remains of her room. Which left silent Shinji, sitting on the floor with legs crossed, apparently not a care in the world ... almost as if he had not been the first to note the missing boy, or spent most of the day scouring the city for any signs. Each of us still damaged from the last delve. And now the healer is missing. Gone in the morning without a trace, none considered Arcanis to have run away. Too late in the training for someone who cannot handle the pressure and pain, too early for somebody wanting to reap the benefits and then running away before paying the bill. Besides, he really did not strike me as someone to do that kind of thing. So if he did not leave voluntarily, that left ... "Well, as discussed, I went to the gates." Thomas interrupted his own train of thought. "As you probably guessed, they''ve seen neither hide nor hair from him since gate opening." He took another swig from the pitcher of beer and shrugged before continuing. "I left a description with them and talked with Marius ..." the captain of the guard "... and he agreed to keep an eye out for him. Within reason." The warrior drained the pitcher fully, slammed it onto the table - without breaking it - and pushed it away, frustration evident in the motion. "In other words, they won''t change their procedures, and they won''t do it for too long, but the only way he''ll leave the city in the next few days is by being smuggled out in a cart and dodging the inspection. "So ... we''ve covered the gates and Ricardo handled alternative exit options as well as able ..." he pointed lazily at Towlar. "... Tow, how was the harbor?" The young rogue jumped, being directly addressed. "A-all went w-well. I caught t-the Kobayashi bef-fore they set out - captain said no l-last-minute a-additions." he smirked before continuing "I''m- a d-drinking buddy with the purser a-and while he had ba-ad things t-to say about the state of d-disre-repair of the ship, he co-concurred with the ca-captain. "No other sh-ship left since yesterday, and the harbor guards promised to k-keep an eye out." Thomas nodded at the introverted youngster - who while bad with crowds was a good judge of character when dealing with individuals. "Thanks Tow. Maria, anything from your side?" His - usually - fair lady broke out of her mask and gave him a sardonic smirk. "Not much to say here, boss-man. Nobody saw him at the guild, the mercenaries haven''t seen him and neither did anybody in the common adventurer digs notice the lad." She started a motion as if to spit on the floor, but then obviously reconsidered before continuing. "Rowan won''t give me the time of the day, but he insisted he wouldn''t - and didn''t - ''let any unclassed non-member kid just stroll into the dungeon''. Which probably is the closest to ''He didn''t come in'' I''ll get out of him." Thomas nodded in agreement, well aware of the bad blood between the two of them, and then looked pointedly at Shinji, raising one eye-brow questioningly at the Martial Artist. Who looked back and then just silently shook his head in negation. Tiredly, the warrior leant back into his chair, closing his eyes, calming his mind and thinking things through for a minute. With his mind cleared and plan in hand he stood up, moved to the side of the room and looked at his teammates. "Ok, with that we have done everything we can do for an immediate chance at finding him. Given that we are down until our injuries have healed anyway, I''d say our usual recovery training regimen is in order. Starting tomorrow." This managed to get a groan out of Ricardo and Tow did not look too enthusiastic either. Maria? impatient, but not disagreeing. Shinji ... well, the small Martial Artist thought about that whatever he did, unreadable from the outside as always. "In addition to that, rather than our usual spare time freedom we''ll be spending more time on the search. Maria: Adventurer guild and communities. Ricardo: Try indirectly stretching your feelers outside of the city and into the villages. Tow: The underworld - see what you can get out of your contacts and observe in the dark side of town. I will try and see what I can get out of my contacts, some of them definitely see more than they usually admit to." Thomas looked frustrated for a moment before continuing. "Guess I''ll have to ask another favor of Darkeye, so soon after the last one." He nodded, resigned but resolute before looking at the last team member. "Shinji ... well, you do whatever you do. Can''t say I understand just how your abilities work, but now would be a good time for mysterious solutions, if you''ve got any." The Martial Artist only nodded in response. "Alright, daylight''s wasting, let''s get to it!" * * * Great merit the young man had. More than any before him that Kurasawa Shinji had met. Unacceptable his disappearance thus was. Shinji moved on from one roof to the other, ignoring the shout of anger from the street, beneath him as it was. Traces, a lack thereof was not. The opposite instead pertained. Signs of merit much there were - whether of greater or lesser, of sin piled high or smaller detriments. Onwards he moved, from house to house, crossing streets and entire quarters. Complaints deter from his path none would do. A spirit of virtue, lost, was unacceptable. The moon, bright in the sky, before Shinji returned finally to the begin of his hunt. On their own inn''s roof he stood, looking over the street in front of it. Traces of merit, thick they were in front of a place where many lived. Details hard to make out, beyond the means of one unworthy mortal of the Kurasawa line. If himself unworthy, ask he would be forced to those of great merit, after closure had been met. A sigh he suppressed - tedious and lengthy a task it may be, but a great task with eagerness met should be. With diligence, pursue it he shall. Cross-legged he sat down on the highest point of the Inn''s roof, closed his eyes and started meditating. Hours later, he still sat there as the first ghostly light appeared. * * * Raul woke up, feeling as if somebody had hit him in the face, using a hard wooden plank. Repeatedly. The world was shaking, even before he opened his eyes. The street noise outside meant it was day again. It also meant each individual shout outside drove a murderous spike of pain into his head. With great effort he managed to open his eyes and take stock of his state and while his point-of-view was surprisingly low, he recognized his own room. Weird perspective, really, he was preeetty sure he should be seeing things from further up. In a moment of surprising clarity and around all the pounding of head he realized that he was actually lying on the floor. Now why would I be doing that? With much effort he tried to get upright, using his arms and the strength of an adventurer helping him get motion started. The controlled stumbling around set his vision swimming and a deeply nauseous feeling rose in his stomach region. Ah, that is why. More effort and patience helped him endure his pounding headache and spikes of noise-induced rending pain enough to figure out where his bed was, dragging himself towards it and - after three failed attempts and repeatedly managing barely to not throw up - successfully dumped his carcass on the comfortable piece of furniture. Not perfectly no - he was large enough that more coherence would have been necessary to ensure getting on perfectly - but enough that his back would probably only be annoyed with him when he woke up next, not screaming bloody murder. Comfortable bliss. Well, if somebody would just shut up the racket outside and turned off the light, anyway. But yeah, less horrible this way. With what little energy he had remaining spent, Raul started fading out again. A ghost of a memory scratched the surface of his conscious mind at that moment. Did I really dump some newbie in the lower dungeon levels? But before he could lay more hands on that ghost his consciousness gave out and he drifted off with one last thought. Nah, no way. Who would murder a kid like that? * * * "So, Shinji is still sitting on that roof, huh?" Their resident swashbuckler was leaning back in her chair, absentmindedly twirling a dagger in her left hand. "Yepp." Thomas sat down on the chair next to her''s, settling down before answering her unvoiced question. "And no, I have no idea just what it is he is actually doing. Well ... other than it - probably - being some Parthian thing." He touched Maria''s shoulder, noticing the tension, then moved around a bit so he could start massaging both shoulders, draining some of that energy. All those years, and still she cares he marveled at his boon companion. She may present a cheerful shell, and the occasional cynicism, but deep inside she cares. They exchanged looks and there was something there, lingering between them, warm and comfortable. And hopes, against all odds. Suddenly, she stood up, moved over and sat on his lap, looking over her shoulder straight at him, giving him a smile of almost feline mischief then leaned back to bump against him. "Do it more" While wiggling her shoulders - and incidentally most of the rest of her body - suggestively at him. With a small smile he surrendered and obeyed her command, giving the comfort implicitly sought. He did not need to ask the results of her day - in a way her tense shoulders were as eloquent as her mouth - they both had done their part, neither had gotten any further in finding their missing team mate. On second thought, there was that one thing... Thomas stopped the massage for a moment to hug his fair lady, who in turn used this unobserved moment to snuggle in and luxuriate in the warmth and comfort. He too enjoyed this moment with none of their usual pretenses in place, for a second. Or two. Far too soon for his preference he broke the spell, giving her a squeeze before speaking up again. "Tried contacting Darkeye, wasn''t in, left a message." Maria looked up at him, questioningly. "Think he knows something? Or can find something out?" "Well, they call him Darkeye for a reason." he gave her the most reassuring smile he could muster. "''Well'' loverboy, you''re the local here." she turned her head enough to look him in the eye, giving him a cheerful smirk. "I''m just the hired help, come from far away." An honest shrug. "I know he is powerful and influential in the region, but little more than that." "Welll..." he smiled back at her, playing to her teasing of that word he never managed to eliminate from his vocabulary. "He is a bit of a local legend. Been around and a power longer than I have been alive and the usual assumption is that he knows what each scoundrel of the city plans on doing before they do." Thomas gave a shrug. "Can''t say I can guarantee he knows what happened, but he sure is our best hope for now. Even if it is an expensive one." "Hm" she nodded in acceptance before turning up her slight smile to a wide, suggestive grin. "If that''s all we can do for now and all that is left is waiting ..." she rotated on his lap so she could properly hug him back and make it simpler for their eyes to meet. "... we might as well occupy ourselves with something a bit more fun." Might as well surrender while the surrendering is good. Thomas elected to not even put up a token resistance as she moved in an... bang bang They were interrupted by loud knocking on their door, but Maria refused to give up the advantage and distracted Thomas with a long and proper kiss, making sure it was Done Right. Another set of knocks finally ended the spell and with a sigh she broke contact and got off the warrior. "Best answer that one, loverboy. Somebody wants to talk with you" The swashbuckler gave her boyfriend another grin, having taken her prize. "What if it is for you?" She shrugged off his riposte, poking him in his unfortunately armored side. "That''s why I made you the team leader." She stretched herself, making sure to outline her figure for him. "Waaay more relaxing this way." Sighing, Thomas stood up and opened the door just in time to prevent the next hammering. Their visitor turned out to be Seamus, the muscular Innkeeper almost fully filling out the doorframe. Stolen story; please report. "Took you long enough boy!" He grumbled in his deep voice, giving Thomas a stink eye. "Knew you were in, so what are you keeping me waiting for?" "He was busy." Maria contributed, shouting while having sat down once again on her chair. "Well, he could have at least yelled something" "His mouth was busy." Thomas facepalmed, considering a response to her backrow teasing but giving it up as not worth pursuing. "Well, Seamus, what ''ya got for me?" He eyed the mountain of a man. "Can''t say I''d mind a distraction before the audience gets rowdy." Chuckling, the innkeeper handed over a sealed envelope. "Letter came in for the missing boy. And with that seal, I ain''t gonna wait for the lad to turn up with it burning my pocket." Inspecting the seal on the envelope, the warrior immediately noted the eye symbol. Raising an eyebrow he nodded in agreement before taking it off Seamus'' hands. Darkeye, huh. A bit fast for an answer to my request. He closed the door after the older man moved on, returned to his chair, carefully opened the envelope and placed the letter open on the table so Maria too was able to read the contents. Short and to the point as they were. Lad Training Time. Today evening after sundown. "The Black Rose" Speak with barkeeper, tell him you have a meeting with mister Johnson. Follow his directions. Master "Right, you had set up that deal" Maria poked him in the side "Auspicious timing, is it not?" The party leader could only nod in agreement. "Looks like it." Tapping a bit on the letter as he thought things over "Well, nothing for it, guess I have a meeting to attend this evening." With a swift motion, the swashbuckler filched both letter and envelop from under Thomas'' fingers, then watched him watch her as she with slow and precise movements folded the letter back, put it in the envelope, closed the envelope and put it all on the table. Then pushed it to the other side, outside of the range of her companion. "Nooow" with a predatory gleam in her eyes she went back to straddling him as he still sat on his chair "Time for the pre-meeting. "After all, the letter never said just when after sundown, did it?" * * * Some not insignificant time later, Thomas went to leave the inn and head to The Black Rose - a respectable inn in the trade district. Down in the main room of the Traveler''s Rest, Seamus was experiencing a slow afternoon with only a few tables filled yet. Not pausing for small-talk, the warrior was almost to the door to the outside when it was thrown open abruptly and two guards in the Erfurt colors, equipped in heavy armor, marched in, taking position on either side of the steps leading down to the floor level. Following after them was a refined, elderly gentleman in a black suit, projecting a presence of serene authority. His eyes took in the entire room, calmly assessing everything, completely ignoring the pale reminder of previous grandeur ... or the smell and general demeanor of the current clientele. Finally his eyes focused on Thomas, who had slowed his steps, but not stopped entirely and thus was approaching the trio of newcomers. The adventurer felt himself being assessed and finally the gentleman nodded, as if Thomas had just passed a test and was found satisfactory. "Thomas Endosi, I presume." It was a statement, not a question, but the warrior still nodded in confirmation. The voice was deep yet solid, betraying none of the years its owner - who had to be in his sixties at the very least - had obviously seen. "Excellent. I am Ludwig Acron, servant of my Lord, Robert of Erfurt, viceroy of the County of Erfurt. My Lord has expressed a desire to meet with a member of your adventuring team, young Arcanis." He nodded in recognition at Thomas "If you could produce him and have him accompany me, that would be much appreciated." * * * The shadows in the alleys of lower Erfurt were deep and dark, the oncoming sunset casting them into a twilight that made it surprisingly hard to make out distinct shapes with the few moments in the fading sun ruined your perception for the darkness. Not that that was much of a loss, except for those unwary of pickpockets - lower Erfurt, also known as the Erfurt slums, was not known for its scenery. The erratic building placement lead to plenty of nooks and crannies to hide in, the contempt for building codes guaranteeing any fire to have plenty of fuel. Placed in the northern parts of the city, banished into the shadows behind the lord''s castle and his fellow blue-bloods mansions, the people in this part of the city had less opportunities, less chances ... and often less hope. There had been more than one reason he had left the area at a young age, grasping the chance to live with relatives in one of the outlying villages after his parents died in a mugging. It was rather ironic that he would return only a few years later, but changed so much, he might as well be an entirely different person. Especially when his old home seemed to be whole unchanged. It was a dump. Keeping to the shadows, he moved unseen by most, avoiding trouble and keeping out of red zones. Red. The color of blood, spilled in anger. Honestly, I could probably pass through the gangs'' core territories without worry these days. Still, the young man worked around the core area of the Sisters of Mercy gang, rather than risking conflict. Then again, no point in proving I can when all it earns me is more enemies down the road. He continued on, his eyes automatically assessing all passersby, categorizing them by perceived threat, behavior and ... well, intuition. Since early childhood, Towlar had had that special tingling sense that would warn him of strangers that meant trouble. Fortunately, today they were silent, the most suspicious people a couple that faked making out, while casing the area. Probably guards in disguise, considering their sweeping eyes and rigid shoulders. And lack of acting ability. Neither gangs nor guards being his problem to solve, the young rogue moved on, drawing close to his destination. Amidst all those dilapidated buildings, there was one ruin in particular that stood out. It looked as if it had been a manor back in the days when lower Erfurt was not a dump - assuming that had ever actually been that way. As far as the inhabitants knew, lower Erfurt had always been a dumping ground for those less fortunate, but then again ... this particular ruin had always appeared to be a promise of something more in its past. Having gotten around a bit more since his childhood, he was pretty sure that style of architecture was highly atypical for the region - none of the posh places in the center looked similar. Another point of curiosity was that this ruin was being left alone. There had always been some plan to level the ruin and build something atop it, but for some reason nothing ever came of it. The gangs would claim territory, extort inhabitants, fight amongst each other ... but none would ever take over this lot. The few that had tried that back then vanished within days, with none the wiser - the few survivors refused to speak what happened, no matter the pressure brought on them. As a child, he too had wondered about this place, but somehow other things had always been more interesting, preventing the kids from spelunking through the rubble. Now that I think about it, I kind of wonder what they did to avoid attention. Either way, he stepped through the gate arch, past the ruins of two statues that probably at some point displayed some large bird monsters - maybe gargoyles? - and through the hole in the walls that once upon a time probably held the main door of the manor into a large hall. Once upon a time, that had probably been a majestic foyer, overlooked by a second floor mezzanine level. A place to hold parties and receive guests. Maybe. These days, there definitely was no second floor, just the open sky and lots and lots of rubble - trying to dance here would be excellent training for the balance skill. On the other side of this area, a large mural showed a coat of arms which possibly at some time had been beautifully painted, its design a competition between artistic perfection and deeply meaningful heraldry. These days, a close observer would be able to note a stylized dragon, wings spread wide breathing ... fire. Possibly. The decay made it hard to tell, with all colors gone and only the stone relief remaining. Moving on, he passed through another doorway, passed through some larger pieces of debris and made his way down some stone stairs until he finally made it out of the ruin and into a hidden garden. The twilight made the details hard to make out, even at his formidable Night Vision skill, but his memory had no trouble filling in the missing details: The toys, the clothlines, the rotunda with the ancient stone benches, probably predating the current age and still untouched. Wrong time of the day, but his memories filled in the laughter, the cheerful screams, the mock outrage of the sister ... Shaking his head, Towlar dismissed the illusion, much as he yearned to turn back the clock to that time. On the other side of the garden, lights spilled out of the windows of the large building that was the real reason behind this hidden island of peace in this otherwise inhospitable part of Erfurt. Walking across the grass to reach it, some real echo of the remembered acoustical child-grenade - dampened yells, pottery colliding, a chiding reminder to calm down ... Sounds like dinnertime, huh? The young rogue opened the door and stepped into the bright room, making no noise at all, as was his professional habit. The expected scene played out, with several dozen children seated at several rows of tables and benches, a pot on each table and plates and utensils in front of most kids. There had apparently been an accident, with a very - very - innocent young lady being quite busy assuring one the three caretakers in the room that she had absolutely nothing to do with the new hat-fashion of the boy next to her. None of the kids noticed the intruder into their austere, but warm home, thus the chaos continued unabated. "Well, well, well, look at who found his way back into our humble abode." Towlar flinched at the voice coming from behind him, sighed and turned around to face his nemesis - an old woman in the clothes of a Sister of Marwen, the goddess of fertility ... and incidentally patron of orphans. "W-Well ..." the rogue stuttered while backing off a step, but- "TOOWWW!!!!!!!!!" Their standoff was interrupted by the children finally noticing their intruder, rushing over and burying him in a most satisfactory group hug. He enjoyed being mobbed for a bit, but ... they just would not stop and after a short time squabbling broke out about who got to get closer to their visitor. The sister grinned evilly at the pinned down rogue, before finally breaking things up with a loud clap. "Now, now kids, back to your places, dinner is getting cold." Her tone turned decidedly cold "You would not want to let Esmeralda''s work go to waste, would you?" "NOT AT ALL, SISTER!" A shudder went through the pack as they yelled their confirmation and rushed back to their places (with some more shoving, minor accidents and impromptu fisticuffs, but what can you do?). She turned back to Tow, who had frozen at the command. "You too, kiddo, grab a plate, you should still know how things work, right?!" He nodded and complied quite swiftly. * * * "So, what brought you to this disreputable place of ours? If we had a reputation to begin with, that is." The old Sister gave Towlar a rather direct look from the other side of the table "Something we have been going out of our way to ensure we do not." The young rogue took a sip from his cup of tea before answering. "Yeah, sorry about coming early, didn''t want to, but ..." he let some of his pain show in his eyes "... it''s for a friend." She too took a moment to take a sip from her cup, before placing it back on the table in her office, to which the two had retreated after dinner. "I see" was all she said, before gesturing him to continue. "Our latest team member went missing without a trace and now we are looking all over Erfurt. Didn''t find a single trace of him, and ... well, if you don''t look out for your friends, what do you have left of yourself? So ..." he looked back at her across the table with a piercing look "... I thought I''d ask ''the kids'' whether they have seen or heard something." She looked back at him, lost in thoughts, taking another few sips while stretching out the silence until Towlar had trouble sitting calmly. He almost interrupted her - despite knowing that that would be the worst move possible - before the sister finally put down the cup in a decisive motion. "Did you bring your brushes?" * * * It had taken some time to get done right, but it was not too bad. Painting one wall with in recompense for aid in the search was a fair price and they spotted the colors. His work had not been delayed at all by Tom wanting to paint a hat or Juli helping hold the color palette or little Timothy stumbling over the red pot or Max and Moritz deciding this would be a great moment to play "Tackle the Bandit" or ... Alright, alright, it took way longer than it would have without the kids, but it was way more fun this way! Stepping back, Tow looked with pride at the finished picture of wonderous adventure - he picked the Goblin assault in the forest, though admittedly, Arcanis hadn''t been quite as sorcerous in the original version, but then again, who lets facts interfere with a perfectly good picture?!. Right. Careful not to wake up Vivienne, who had fallen asleep on his shoulders, he turned around to the old lady. "Fee paid?" She looked at the painting, before returning her soft smile back to him "Fee paid, indeed." The sister reached up and gently cupped the left side of his face. "I am so glad you have kept up with that passion of yours. Try not to lose your soul out there, in all the pain and grind, the loss ... and the glory." She nodded to the sleeping girl. "Also thank you for visiting - they do love their big brother, even if you can''t visit as often as you would like to." Turning back to the picture, the old lady continued "And with this they also have a constant reminder of you, maybe some inspiration - or warning - for their future, too." * * * Thomas stepped into The Black Rose, a well off bar in the Merchant part of town. The place was doing well at the hour, the clientele appreciative of the many discrete sitting options and the sound baffling design of the d¨¦cor. The light was none too bright, a pianist filled the room with a calming melody that - purely by accident, the warrior was sure - muffled most conversations to the level of being impossible to overhear. In short, it seemed like a great place for private discussions for the well-heeled. Not deterred in the least by the few unhappy gazes he caught - he was wearing his best, but that was not saying much in this context - Thomas moved to the bar, where a bartender was drawing a beer into an actual, perfectly clean glass mug. After placing it for the server to pick up and deliver he finally turned to the adventurer with a professional smile and not the least implication, said adventurer might have walked into the wrong establishment, and asked "Welcome to The Black Rose, dear customer, what can I get you?" "Well, actually I agreed to meet an acquaintance here." Thomas responded with no less perfect a smile "Would mister Johnson already be here? I''m afraid I might have gotten delayed a bit - you know how an unexpected delay can keep you - but I hope he did not leave yet." "Mister Johnson you say?" the barkeeper performed a flawless thinking posture, as if he actually had things through. "Why, I believe he has not left yet." He turned to the side and pointed at a door on the other side of the main room. "Follow through that door over there, it''s the second room on the right, number four." The warrior nodded in appreciation and left a smaller silver as tip on the counter before moving over to the doorway. The floor behind the door had some a lamp hanging from the ceiling and decorative carpets hung from both walls - one more instance of providing sound muffling, Thomas supposed. The door was hard to miss and he stepped in without knocking. "Yer late, lad! Don''t have all the time in the world, what was the holdup?" The rumbling voice greeted Thomas before he even made it through the doorway. "Alright, I know I''m just a Dwarf and you longlegs look all the same, but me don''t think you be the kid that''s not my apprentice. Don''t think you humans grow quite that fast, anyway!" Thomas nodded only with a sober look in his eyes. "Well, nope, we don''t." The room was small enough and Thomas stepped fully in, closed the door and sat on the only free - and quite comfortable, much appreciated - chair. The Dwarf sat on the other chair, facing Thomas'' across a smooth table. "The kid faced some trouble since we brought him in, but nothing beyond the pale. Not the kind of thing to break him, you see." Darkeye nodded at that, grabbed a mug from the side-table and drew from the small keg placed on it, before pushing the filled up container across the table. "So...?" "Well, he''s gone" Thomas straight out admitted. "No trace at all, we know he stepped out early morning before daybreak - we had the two kids have the Spearman dream at the same time - and that''s the last we know." He took a deep swig from his mug, staring at the table, before continuing "He left quite a bit of his stuff in his room, and he didn''t take me as the acting kind ... or as one swiftly broken by harsh training." Another swig "So, our team went out and searched, each according to their own skills. Didn''t yield much, so I decided to ask you for help, and a few hours later your letter came in. And here we are." The Dwarf glared at the warrior with crossed arms. "So ye are telling me, that first ye found me a non-apprentice and now ye lost ''im, do ye?" He drained his own mug before sending a disgruntled glare across the table. "Alright then, I''ll see what I can find, but!" he pointed with his right index finger straight at Thomas "I find there was some foulup, there be a price to pay." Standing up he moved over to the keg. "Hurry up lad, that shoddy little keg ain''t gonna drain itself!" * * * Much later, Thomas managed to make it back to the Traveler''s Rest and managed to tiredly pull close the door. The main room of the inn was deserted already and he made his way over to the stairs, only to be intercepted by a grumpy, old, blind lady with a large kitchen spoon held threateningly. "Now where did you lose my kitchen assistant?" Chapter 14: Closing your Eyes

Chapter 14: Closing your Eyes

You have awakened a new innate ability! Sense Magic With great Power comes great Responsibility
Sense Magic "The greatest loss of growing up is the loss of wonder, observing all that surrounds us" You have seen the wonders of the material world and grown used to them. Jaded from everyday observation, they offer nothing new. However, your eyes have now been opened to look beyond the veil, to behold the majesty that are the forces underpinning our reality. Whether this is beauty to behold, power to grasp or resources to conquer ... that is for you to decide. You have a sense for magic energies, able to detect them directly, rather than just through the effects they cause.
Arcanis got distracted by the latest addition to his character sheet, but he was barely done reading it when the storm began. Psychedelic colors flashed over everything, the water he was lying in shifted temperatures from freezing to boiling and back, up became down, down became up and he somehow managed to drag himself out of the water before he drowned in the confusion. Bells rang in his ears and a storm washed over him, the air tasting like a lush forest. And red. Panicked, he closed his eyes, stuck fingers into his ears and curled together into a ball ... but nothing worked, the storm of sensory signals continued unabatedly, and a strong headache formed. With a major effort, Arcanis forced his thoughts back into order. Dammit, must be a completely new sense! Over his lifes, the reincarnator had experienced quite a few additional senses mankind was not meant to have. It never was fun, but usually a lot more manageable, if he had had a similar sense previously. No such luck this time. Alright, first ste- A cheese-flavored - Gouda - cloud of electric energy passed through him, interrupting his focus and intensifying the pounding in his head. First step to mastering a new sense: Figure out how to turn it off. He stood up, kept his eyes closed and ensured his ears remained plugged, while weathering the storm of signals. It felt like standing in a tropical rainstorm, while being burned, frozen, electrocuted and stabbed at the same time. He could feel a stormfront approaching, and a sun burning brightly in the distance. A vibration ran through him, starting at the feet and moving up from there. Then another. And another. Like a heartbeat, just on a scale unimaginable. Signal by signal, Arcanis focused on it, then discarded it as not relevant. Signal by signal, he focused on how it was not actually something he cared to "see". And as time continued, the perceived madness lessened - colors grew less intense, the burning stopped, the smells faded away and finally, after who knew how long a time, the last breeze faded and he stood undisturbed. It was over. Arcanis opened his eyes again and unplugged his ears, inspecting his surroundings. His earlier observations had been close enough to reality: Both the bottom of the crystal clear lake as well as the roof part of the cavern sported plenty of glowing crystal, bathing the entire cavern into a colorful pattern of colors. In opposite to his previous impression, only three separate colors existed - green, blue and red - and the combined result was weird, to say the least. But without any of the movement and with a stable sense of balance, the result was quite enchanting, rather than migraine inducing. Underneath that light, the cavern floor was unexpected, but not terribly so, after his previous experiences: Around the small lake, a zone of free, green grass, almost a lawn, ensured a clear view. The outer border - at least close by, where Arcanis could see - was marked at a consistent interval with a stone covered in runes. Outside that border, a thick forest made of some unknown leaved trees covered everything. While he did not recognize what kind of trees made up that forest, it still left an oddly familiar feeling with the aspiring wizard ... as if he should recognize them. Still pondering over that feeling he turned back to the lake, sat down at its shore and tested the water with his hand. Warm. Looking around, he neither saw nor felt any threat, any monster and his intuition too agreed, that there was no immediate danger. Would have been ironic to finally unlock something like that and get killed while distracted by the new input. Curious, he checked his status and recalled the information on the innate ability he just gained:
Sense Magic "The greatest loss of growing up is the loss of wonder, observing all that surrounds us" You have seen the wonders of the material world and grown used to them. Jaded from everyday observation, they offer nothing new. However, your eyes have now been opened to look beyond the veil, to behold the majesty that are the forces underpinning our reality. Whether this is beauty to behold, power to grasp or resources to conquer ... that is for you to decide. You have a sense for magic energies, able to detect them directly, rather than just through the effects they cause.
That is probably going to be a critically important ability for any kind of magic research. I kind of doubt they make a habit of throwing students into dungeons to acquire it usually, though. Filing this as one of the questions for his magic mentor if - when! - he finally made it back to the city, he leaned back and relaxed on the grass, enjoying the gentle breeze. I wonder just which of the odd sensations these last days were actually mundane, and which were part of this ability growing... Come to think of it, I never took a look at my other abilities in the character sheet! Swiftly, Arcanis went through the menu and expanded the first one:
Gift of Magic "Great Gifts mean nothing without the effort and determination to reach for them." Whether by some act of the gods, chance, great heresy or a hideously expensive potion, you have unlocked the innate gift that grants you access to magic. What you do with this gift is up to you however. Will you stand for the downtrodden? Will you leave behind your mortal shell, aiming for transcendence? Will you subjugate all that stands before you? Will you die in the gutters, before your tale truly begins? This gift is but a potential. Forge your own path with it.
  • Unlocks access to any magical class
  • Grants a beginner combat spell upon coming of age.
  • Unguided but inspired - as long you haven''t yet formally mastered a spell-casting class you may experience an Inspiration, an event that happens under just the right circumstances, unlocking a suitable beginner magic spell.
  • You have a minimum Spell Capacity of three magic spells, irrespective of whether attributes or spells would allow that many.
Lets hope this dungeon here does not qualify as gutters, shall we? Reading through it, there were not really any surprises here, but ... That reminds me, I never grabbed a third spell, did I? Checking his Status, he indeed found an empty slot in his spell list. Something to look up. If I remember that right, those spell-books dropped in this dungeon and were supposed to be quite common. Maybe if I finally find some monster to kill! "I didn''t really just raise that flag, did I?"
Magic Researcher "Talk to my apprentice, I am busy" Magic has always drawn you like moths to a light. However, what truly fascinates you are not the large fireballs or meteor storms. Oh, they too hold your attention, but it is the way they are put together, the way so many Components come together to build a spectacular whole that is your true passion. Undetermined Boni. Like you would want a spoiler! Go ahead and research them yourself.
Yay. He looked at the Boni section with annoyance. "I must admit, that some spoiler would be quite acceptable after all ..." Alas, no response from the System was forthcoming. Moving on
Linguist "How would I unlock the mysteries of this universe, if I did not speak their languages?" You have a natural ability to master languages. Whether written or spoken, none can long hide their secrets from you. You find it easier to learn new languages.
Yay again! "It would be kind of nice if the descriptions would be more useful than the title of the ability itself!" Arcanis stretched a little but remained lying on the grass, enjoying the moment, when a loud growl disrupted the peace. Jumping up, he materialized the shortsword from his inventory and scanned the tree-line ... when the growl repeated. With some embarrassment he realized that had been his stomach reminding him of his solemn duty to not starve. Mindful of his twice-broken arm, the aspiring wizard stored the sword back in the inventory and withdrew the last portion of his rations from it. Meal prep - while usually quite simple - was a chore, handicapped as he was, but the travel rations were packed for simple consumption, so that was doable. Royal Road is the home of this novel. Visit there to read the original and support the author. Now if only there was something he could do about the taste ... * * * A shudder went down an old woman''s back. She did not interrupt stirring her pot, but the left hand twitched, as if it wanted to reach for the big spoon. "You just come back, young apprentice, you just come back ..." * * * Fresh out of food, Arcanis knew he was on a timer. Unless he was able to find some food in this dungeon - uncertain, it had not come up and his own faint recollections about dungeons from previous lifes was inconclusive - the young adventurer had about three days before his performance would start lagging and about five days until weakening to the point of uselessness. Unless stats changed things, of course, but more often than not they would not substantially change the calculation. More questions to clarify later on I suppose. A good time to start a list, lest I forget. Arcanis withdrew his writing tools from the inventory and started writing.
  • Can food be found in dungeons?
  • How does starvation work, and how do skills and attributes factor in?
Come to think of it, might need to ask about spatial storage and how that works.
  • Can food be found in dungeons?
  • How does starvation work, and how do skills and attributes factor in?
  • Spatial Storage - is that a thing?
One more thing to do before heading out. Mustering will and focus, he willed back the signals he suppressed before. As if opening the floodgates, the storm was back once again, building migraine and all. Arcanis moved to the closest rune-covered stone marking the border between grass and forest, then closed his eyes, focusing just on the signals his new sense tried to convey. There was a weird music playing, a static running all over him, the crystals on the roof of the cavern smelled red. Focus, mind! Kneeling down he concentrated on just the stone in front of him, reducing the sensory "noise" and removing many of the nausea-inducing misuses of his other senses. The stone smelled green. This is not green! Concentrating longer, he rejected other suggestions his mind offered, until finally it registered as something new, something distinct. Finally. Sighing in relief Arcanis dropped his focus ... and was immediately engulfed in a storm of sounds, colors and smells that made little sense. Capitulating for now, he shut down his new sense as he had the last time - a lot easier with even a little practice - and set out into the forest. * * * The forest was odd, compared to what one would expect from a regular forest: Instead of the shrubbery being on the outside and within it being fairly clear to travel, the entire forest was seeded with smaller plants, bushes ... even flowers. All those glowing crystals probably have something to do with it. Smaller versions of the crystals hanging from the roof were also placed throughout the forest, and wherever they were found, so were plants ... especially around the green crystals. He''d tried picking up one of those crystals and that worked just fine ... but it immediately stopped glowing and crumbled soon after. Trying to inspect it with his new sense also failed miserably, the utter sensory overload prevented any meaningful results. About half an hour into his trip, Arcanis stopped, something feeling off. He looked around, inspecting his surroundings, but everything seemed in order, the surrounding bushes and trees exactly as all the others. Then why are the hairs in your neck standing up and telling you to run? He retrieved his sword from inventory - the staff being impractical with a broken arm - and turned around his own axis, searching everywhere for whatever was messing with him. Thanks to that caution, the young adventurer barely managed to see movement in his peripheral vision and dodged to the side as a shadow rushed at him from a tree. Still ... he did not manage to avoid the entire attack and felt the claws ripping at his left right arm. The major scratch hurt ... but it was nothing compared to the piercing pain of his left arm as he shook around the double-broken limb. Focus! Facing his assailant, it turned out to be a feline monster, red-furred about the size of a small dog. Is this a cat dungeon?! Hissing angrily at him, it circled to his left, before charging right in, trying to hit him on his weakened side. Instincts took over and he brought his sword over in time, skewering the beast before it managed to reach him. You have raised the skill: Dodge to level 19 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Pain Tolerance to level 7 +1 Constitution, -5% perceived pain "Ok, that was easier than the last encounters." Relieved that this was over, he stored the sword back in his inventory, and used Healing Touch to fix up the scratches suffered. No such spell for my shirt, alas. Checking out the monster, Arcanis saw that the body remained - for now, if this would go the same way as in his previous encounters - and inspected it in further detail. There was no loot to be found, but ... what if it could be taken apart and parts from the body - meat, notably, given his situation - be used? Taking the knife from his inventory, the young adventurer started taking apart the body of the beast. Not exactly a tool designed for this, his work progressed clumsily, but turned out to be decently successful, if very, very slow, seeing as how he had to do it with only one hand. The pelt was ruined, as were most of the claws, but some meat was successfully salvaged. He was barely done when the remains liquefied, leaving behind the pieces of meat. So far so good, so I actually can salvage monster parts. Whether that meat is usable or not remains to be seen, I suppose.
You have unlocked the skill: Butchering!
Butchering (Level: 1) [Nature] "Fresh Meat!" The art of cutting up victims who cannot defend themselves. Go, you! Well, at least you''re not wasting the efforts of your teammates. +2 Dexterity, Improved quality of result
A surge of pain reminded Arcanis of his broken left arm, which had gone un-addressed for way too long. In the faint hope that it would do the trick, he tried a couple of "Healing Touch", but it was to no avail - the "Tortured" status effect being still active. "I wonder how long that will last?" or do I need a special healer to get rid of it? That being said and thought, while it might not be possible to unbreak the arm, it could at least be fixed, so that sudden jarring movements would no longer aggravate the injury or cause pain. For example during the next piece of combat which inevitably would happen at some point. And the next bout might not be against a glorified pet! A quick search yielded three decently straight sticks of suitable length. Lacking any kind of bandage or rope to bind the sticks to his arm with, the remaining sleeves of his shirt had to serve instead. Cutting them up into improvised bandages with but a single hand was once again a painful chore, but in the end, he managed to pull off an actual cast that would likely hold at least against moderate use. Apparently, the System also agreed with the young adventurer''s efforts: You have raised the skill: First Aid to level 2 +1 Dexterity, Increased Quality of result You have raised the skill: First Aid to level 3 +1 Dexterity, Increased Quality of result You have raised the skill: First Aid to level 4 +1 Dexterity, Increased Quality of result After quenching his thirst using the bucket of well-water in his inventory, Arcanis resumed his exploration tour, where he was attacked again, this time by a trio of red-furred feline rogues, and while their numbers meant he had to take a few more scratches before finishing off the last of them, it was not any more of a danger, his capped Constitution score giving him plenty of health and resistance, vastly outclassing the damage potential of a set of decently small feline predators. On the upside, the battle and subsequent butchering netted two more levels of Butchering and a tenth rank in Swords, adding another maneuver skill to his repertoire.
You have unlocked the skill: Swords: Wall of Blades!
Swords: Wall of Blades (Level: 1) [Martial] "Oh, you meant to HIT me!" Other people read books, you read the momentum of the battlefield. While that does explain the sorry state of your education, it does come in handy in some specific situations. Redirect the momentum of enemy attacks away from you, while blocking the movement of others. +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength
"Not exactly what I used against the kittens, but ... sounds good anyway." Will need to figure out how to use it as well - not that I actually want to keep up the blade. Not sure how I want to feel about the system pushing me back into swordplay ... "On the other hand ..." Arcanis checked out the last message ".. that one is indisputably useful."
You have unlocked the skill: Dismantle!
Dismantle (Level: 1) [Nature] "Others call it trash. I call it ''Resource''" Bums dig through trash, you dig through animal and monster entrails. Guess who smells better. Oh well, but at least you probably earn a bit more for all that extra risk and short life expectation. You have gained more experience at dismantling your kills and taking possibly valuable trophies. Or you are just lucky, who knows? +1 Dexterity, +1 Luck, Improved quality of result
Deciding to return back to the lake he woke up in - the only source of fresh water so far - the aspiring wizard headed off once again. Along the way he encountered a yellow tree bearing a few, small, round, red fruit. The tree was small enough to allow Arcanis to gather them without too much trouble, and their taste proved decent when he tried out one of them - a bit on the sour side for him, but ok enough to bear it. Checking his status, he also found they did not actually poison him in any visible way, so they should do as a source of food, in case the meat did not turn out well. With his inventory full, he put the claws he managed to salvage from the small monsters'' bodies into one of the pockets on the side of his leather armor and put the more squishable fruits into the inventory. Logistics covered and immediate starvation averted, Arcanis moved on, whistling a happy tune. * * * "Ok, Arcanis" the young man placed his hands on his hips, looking into the forest ahead of him. "It''s time you admit it" he turned around, inspecting the various tries and bushes he was surrounded with. "You have absolutely no idea where you are!" He looked around and all he could see were trees, bushes and some crystals. A few far distant shadows were moving close to the roof, as if birds were flying up there. Otherwise ... nothing, only shrubbery. Enabling his magic sense once again, his perception expanded, almost like an invisible overlay over the current scene. No! Not vision ... something new instead. The crystals in the ceiling looked like Edam cheese and smelled like red- focus! Concentrating, Arcanis narrowed his focus on his immediate surroundings and - after closing his eyes - one ... ''presence'' drew his mental perception: Slightly ahead of him, near ground level, there was a nexus of signals ... of magic energy, if he interpreted thing correctly. Passing through the bushes between himself and the locus, Arcanis found another stone, set in the ground and covered in runes. His new sense ''tingled'', for lack of a better word, as he drew closer, and - as his hands touched the stone - he felt the energy of the stone pulse along the runes covering it. He traced them with his fingers, not eliciting a response, but as he followed a line to the other side of the stone, his hand felt as if it dipped into water. Retracting his hand undid the feeling, but repeating the movement would restore the odd sensation. Weird, so touching whatever source of magic I want to inspect gives me more detail, but unless I know what I am dealing with, that level of detail is not much help... "But what''s with that ''watery'' feeling?" The aspiring wizard stood up and circled around the stone, magic sense enabled ... and sure enough, passing to the other side caused that same sensation, only across the entire body. However, it only happened as he passed the stone, rather than being a permanent feeling. "More like passing through a membrane, rather than stepping into water." To test it out more, Arcanis circled around the stone for a few cycles, repeating the identical experience each time. After a few minutes of playing around with this - and fighting distractions on his new sense - he finally stopped to think. The young man noticed the headache slowly creeping back in and regretfully disabled the magic sense once again. Looks like I can hold it longer now, but still have far to go. "Anyway, focus buddy!" he slapped himself on the cheeks to interrupt the mental rambling. "Looks like this might be some kind of barrier. It''s not exactly preventing me from passing through, so it does not block physical matter." He started walking up and down, scratching his chin in thought. Magic? Let''s see "Firebolt" He cast his simple fire attack spell against the (presumed) barrier and indeed it struck the barrier and dispersed. "So, it will stop magic, but ... that makes little sense!" The runed stone itself was not protected - the barrier passed straight though it - so any intelligent being would be able to attack it instead. And magic requires intelligence after all. Now does it? Arcanis stopped and looked at the stone in disgruntlement. "What are you really intended to block?" A deep, rumbling growl was his only answer ... and warning. Chapter 15: To Play With Magic

Chapter 15: To Play With Magic

Arcanis whirled around while materializing the sword from his inventory. This allowed the young adventurer to barely make it in time to interpose the blade between himself and the swipe of a cat not quite as small as the previous feline monsters. He noted the green & brown stripes on the fur of the paw before he was sent flying, crashing against a tree before tumbling into a bush, barely managing to hang onto the weapon. Jumping to his feet he ignored the pain from his left arm, the injury not appreciating the sudden shaking, and looked back to where he had come from. He found himself being inspected by a massive cat, being the size of a small horse, but more massive, completely covered in striped fur - green and brown - offering great camouflage in the forest. Having found whatever it had been looking for, the creature retreated behind the trees and vanished from sight, completely fading into the background. Looking around nervously, Arcanis felt a vibration on the ground as if something heavy had impacted it, but was unable to locate the source of the vibrations. Following his instincts he turned to his left, interposed his blade and jumped back, barely avoiding the next swipe as the predator went after him. This time there was no reprieve and the monster directly pushed for a follow-up attack, trying to go for his leg. Dodging to one side, he used his blade to redirect the of the beast to the other side. He got the same skill assist feeling as from the training and accepted the help, barely managing to divert the massive head. While he managed to avoid being mangled, the young adventurer was still imparted with plenty of momentum and crashed against another tree, shaking his broken arm and triggering another scream of pain. I need to get away! There was no way he was going to win that fight, barely able to keep to monster from tearing him up any worse than he already was. Jumping up, he rushed straight towards the stone, but the monster leaped ahead and placed itself straight between Arcanis and any hope for escape. I need to prevent it from pushing me back again! The cat lunged at him, both front paws extended and claws exposed and with but a split second to decide, the young adventurer went all in, moving to one side and attempting to use his Riposte maneuver. Barely deflecting the right claw, his blade got caught and the momentum of the massive predator spun the young man around his own axis before he managed to pass on energy right back at the exposed hind-leg as the monster passed him by. "YEEOOOWWWWWLLLLLLLLLLLLLL" "ARRRGGHHHHH!!" A cry of pain and rage crossed a cry of ... well, just pain. Arcanis almost blacked out from the stabbing pain in his left arm, complaining about the sudden jostling of that maneuver - the cast was still holding on, but the fight had obviously loosened it quite a bit. On the other hand, the predator did not appreciate having its hind leg cut and turned on the human in its territory. Slowed by the injury, it was slower to follow up on the intruder, but that took none of the weight out of its swipes. Swish after swish did it attack the youngster and he kept trying his best to dodge and redirect each of the moves, giving ground each time, stumbling towards the stone. Arcanis did not have it all his way too - a few more scratches got through, having his blood flow freely. He barely held on each time his left arm complained and his health was dropping dangerously, but at least with its hind leg injured, the cat was unable - or unwilling - to pounce or maneuver around him. Still, he was almost to his goal when he stumbled and a swiped from its right claw finally connected, his right arm broke, more cuts and blood and he was thrown through a bush, hurting his ribs as he broke through its trunk and kept rolling over the floor ... and barely across the invisible barrier. His sword flobbed uselessly to the ground, the hand no longer having the strength to hold on to it. The young adventurer himself laid sprawled on the grass, no longer able to stand up, his consciousness barely holding on as he watched the monster approach him. As it reached the invisible line it growled and used one of its paws to claw it as if it were a physical wall. Frustrated, it gave a deep hiss, its massive chest converting the utterly feline sound to a basso rumbling that could almost be felt physically. Exhausted, Arcanis laid back and let the system notifications take him. * * * You have raised the skill: Swords: Wall of Blades to level 2 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords: Wall of Blades to level 3 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords: Riposte to level 5 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords: Riposte to level 6 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords to level 11 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Dodge to level 20 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Acrobatics to level 4 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Pain Tolerance to level 8 +1 Constitution, -5% perceived pain You have raised the skill: Pain Tolerance to level 9 +1 Constitution, -5% perceived pain * * * Realizing he was actually bleeding out on the forest floor, Arcanis faced one major problem to his recovery: With both arms broken, meeting the touch requirement of his Healing Touch spell would be ... difficult. Accepting a massive, stabbing pain, he forced his right arm across his torso to touch his left arm - the spell after all did not require direct contact to the injury to be healed. It took dozens of casts and almost his entire mana pool, but the aspiring wizard managed to patch himself up - minus the torn up clothing and armor. Or the blood stains. You have raised the skill: Healer to level 10 +1 Mana, +1% Power of benevolent healing magic effects You have raised the skill: Magic for Dummies to level 8 +1 Power, -2% Spell Cost of Simplified Spells Mentally and physically exhausted, he laid there and reflected on the fight that just concluded. I should be dead. Looking back, the sheer size and mass of the monster should have utterly outclassed him, even the speed way beyond what he used to be capable of. "But I managed to escape. Handily even, considering my state." Arcanis held his right hand above him and stared at the tree canopy through his fingers, then clenched them into a fist. Inspecting his arm in the crystal light, he noticed how he had recently almost been adding on an entire layer of muscles. "I''m more and more turning into a monster myself, huh?" And if Thomas is to be believed, that''s the absolute minimum baseline for them all. "Come to think of it, did I not aim to be a Magic Researcher? I should probably investigate this new sense more deeply." The aspiring wizard yawned deeply. Tomorrow. Forcing himself up, Arcanis looked around, finding himself still in front of the runed stone and the barrier that had saved him. Now to find the way back... He still had no idea just where he had come from, but probably somewhere in the opposite direction to the barrier. If only there were a reliable way to backtrack the way he had come. I''m a failure as an adventurer. Tiredly he rubbed his face and got started tracking his own trail. At least there are no witnesses. It took him quite a while and he had to deal with another of the smaller felines, but ultimately he earned another level to tracking and made it back to the lake the "day" - impossible as actual days were to track inside the dungeon - had started at. * * * Back at the lake, he stocked up on water and then faced the greater problem: Food. The red fruits he had found would only last so long - not much more than a day or two - and were apparently quite rare. Can''t be helped, guess I will find out, whether the meat is edible. Gathering enough wood for a fire, putting it together, creating wooden skewers for the meat ... it all was an unmitigated pain with but a single usable arm. There were no stones at hand to create a fireplace, so the young adventurer spent yet more time removing grass and trampling the ground to shape a rough firebreak around the place he planned the fire on. Without the Firebolt spell, there would have been no way to light it, but its lightly explosive nature did add some spice to the venture. All said, it probably took him on the dark side of two to three exhausting hours to get everything set up on the shore. Dead tired, he watched the skewers roast, turning them around as needed but otherwise doing his best to imitate a rock, trying to relax and recover from the accumulated stress. When was the last time I truly was alone? He scratched his head in puzzlement, sifting through his memories - not a simple task, given how much he had experienced and forgotten over the last few millennia. "Must have been years - before the warband, probably." However long it had actually been, he did not really care for the experience. Whatever, food. Declaring the cooking to be finished, he took the first skewer ... You have raised the skill: Cooking to level 11 +1 Dexterity, +1 Power, Improved Cooking Result You have raised the skill: Cooking to level 12 +1 Dexterity, +1 Power, Improved Cooking Result ... and it appeared the system agreed with him. Lacking proper utensils and constrained to one hand, he discarded table manners and ate the meat right off the improvised cooking implement. Its taste was ok-ish for meat grilled without any spices, if a bit stringy. Lets not tell Martha about this part of the adventure, shall we? He swallowed down the first bite, the hot meat warming him up from the inside. Thus triggered, his ravenous hunger took over and in no time he had wolfed down the first few pieces of meat. With the edge taken off, Arcanis laid back again, relaxed and gave his new senses another spin while giving the other skewer a bit more time. Still unused to the signals received, he noticed how the fire gave off some presence, but he was unable to make sense of what he felt, other than to confirm its existence. Probably means that the fire contains magical energy. He temporarily tried to take in everything around him, but had to shut that down after a few moments before it started overwhelming him again. "Still, other signals appear somehow different ... I wonder, what else can I discern with enough practice?" And how much of that can make sense before I finally get a handle on spellcasting beyond the system-given spells. Suddenly, a burning pain developed in his belly, eliciting a scream from him as he doubled over, his stomach cramping and his bile rising. The young adventurer barely managed to turn away before his meal came up again and he left a right smelly mess on the grass. The agony was not over however, as he felt the burning spread throughout his body while a system notification made itself known.
The status effect [Monster Corruption] has been inflicted.
Monster Corruption "You should have known better." Cause: Consuming unpurified Monster Meat You have been corrupted -2% HP / Second It took Arcanis a moment to truly understand what was happening to him, then he immediately started casting one "Healing Touch" after another. 796. 752. 716. He frantically kept chain-casting his one chance to survive, could feel the pain expand through his body, then retreat with the next healing spell before expanding once again. 560 / 912 The draining feeling kept ramping up and he found it harder and harder to focus, to the point where he almost fumbled a spell catastrophically, but he persevered. His body burned and his mana dropped almost as fast as his health. More and more he had to fight through a mental fog to keep up the magic. 302 / 912 His heart hammered like wild, repelling the burning veins, while his legs buckled under him and he crumbled to the floor, managing to hang onto his spell despite the agony. Again and again, Arcanis tried to push back the inner fire with his spell, but it kept mercilessly at it and he closed his eyes, focusing everything he had on the struggle, the entire world reduced to the fire burning within and the soothing magic pushing it back. 208 / 912 To no avail. He would have screamed in agony, were he not busy casting one consecutive "Healing Touch" after the other. But as his energy left him and he strugged with the magic, he noticed that while the fire progressed through his body, it also appeared to become ''thinner'', less concentrated. It still hurt like hell, but maybe ... 110 / 912 Encouraged by that last hopeful observation he struggled on and kept going. The fire continued spreading, the light pushed it back, it grew thinner but kept on spreading, almost reaching his heart ... and then, finally it was over, the fire burning him completely dissolved and a system message broke the aspiring wizard out of his extreme focus.
The status effect [Monster Corruption] has expired.
Utterly spent he checked out his remaining health, which confirmed what he felt from inside using his new senses: 12 / 912 He might have won the struggle, but his internal structure was in disarray. Huh? Since when can I read my internals like this? Tired, beaten and enervated, he still managed a few more casts to raise his health and reduce the fullbody-ache plaguing him somewhat before dropping off to sleep. Neither his returning hunger nor the pending system messages were enough to keep him conscious anymore. * * * You have raised the skill: Pain Tolerance to level 10 +1 Constitution, -5% perceived pain You have raised the skill: Magic for Dummies to level 9 +1 Power, -2% Spell Cost of Simplified Spells You have raised the skill: Magic for Dummies to level 10 +1 Power, -2% Spell Cost of Simplified Spells You have raised the skill: Healer to level 11 +1 Mana, +1% Power of benevolent healing magic effects You have raised the skill: Healer to level 12 +1 Mana, +1% Power of benevolent healing magic effects You have raised the skill: Healer to level 13 +1 Mana, +1% Power of benevolent healing magic effects
You have unlocked the skill: Concentration!
Concentration (Level: 1) [General] "[...] when a man knows he is to be hanged in a fortnight, it concentrates his mind wonderfully." You have shown a tenacity and focus in the pursuit of your goals. The less said about the quality of those goals the better ... You are less distracted when concentrating. Reduced impact of distractions
You have raised the skill: Concentration to level 2 Reduced impact of distractions You have raised the skill: Concentration to level 3 Reduced impact of distractions You have raised the skill: Concentration to level 4 Reduced impact of distractions
You have unlocked the skill: Poison Resistance!
Poison Resistance (Level: 1) [Nature] "What does not kill us, makes us stronger" If only you had not levelled your resistance to learning from painful experiences first. Oh well, at least your odds of survival just increased - keep it up and the percentage may yet reach double digits! Reduces effect of poisons. +1 Constitution, +1 Luck, Reduced effect of poisons
* * * Unauthorized reproduction: this story has been taken without approval. Report sightings. "So, with the upper Astral Channels in flux, the main channel stable and the ethereal spectrograph having odd resonances ..." The young man shrugged helplessly "... we need somebody on-site to investigate." The older woman on the other side gathered all the patience she was able to muster and looked around, buying time to - hopefully - not explode at the nerd in front of her. Her office was the same as always - austere and regulation, with minimal personalization. A few books on the cupboard - a tactical manual she had been studying, the Book of Mia, Roderik''s Guide to Field Research, a prayer book gathering more dust than it really should ... . A simple office table, a couple of extra chairs - with emphasis on utility, not comfort - her armor stand with her full plate armor, her weapon stand, a simple window with actual glass, unadorned but fairly clear. The capital was busy as always outside, the passersby busy with their own agendas, their own problems, not giving much thought to the administrative building they were skipping by. With a loud sigh she finished gathering her calm and pinned the person facing her across the table with a glare that had intimidated generations of recruits. "Now." The youngster almost vibrated with enthusiasm, too lost in his own discoveries to even realize her mood. "How about you step back for a moment, pretend that not actually everybody is a deep expert in theoretic astral mechanics and Tell. Me. What. You. Are. Doing. In. My. Office!" Her rising voice levels appeared to finally get through to him and the fragile-looking man blinked several times, to the point she was almost able to see the cogs turning in his head. "Whenever you are ready. Maybe start with who you are, while you are at it." Blushing, he scratched his head before finally responding. "Sorry ma''am, Roto Baldwell at your service, I am one of the researchers in the Royal Institute for Astral Mechanics and work in the leyline observatory, here in the capital. We work with and report to General von Neustein on matters related to astral security. "As you may know, there are large veins of magical energy flowing deep underground, forming a large, powerful and interconnected web of energy - across the entire world we assume, under Heranis for certain. We monitor it, as any shift in energy flow could have catastrophic consequences." Knight Command Alisia de Vega nodded along with his explanation, so far learning nothing new. Not like I''d interrupt an egghead that actually starts at the beginning. "Now, what we usually do not admit is that we don''t actually understand the deeper details of leylines or their interaction with dungeons." The young man continued after a minimal pause. "Part of that is that we cannot directly observe them and have to rely on complex tools, that we cannot assume capture everything or interpret information correctly. We do know a few things however: "First of all, what we call leylines is actually more than just a massive flow of energy that can be tapped into with caution. It is ... difficult to put into layman terms, but ... think of it like a large river that is also accompanied by a lot of small creeks flowing in perfect parallel. Now this is only a partially useful analogy, because only the main flow actually contains transmitted energy. The smaller streams - or Astral Channels - can show ... different kinds of activity." He took a deep breath and obviously pondered just how to continue his narrative. "From a direct energetics perspective, only the main stream matters, however activity on the channels can be an indicator of what is to come. These channels can then be further grouped in different categories and while there are a lot of detailed differentiations and categories, for convenience we usually group them into four categories: Upper, Lower, Outer and Inner Channels. The terminology is based of the placement in the astra..." he interrupted himself with a cough before continuing "... in the tools used to observe them." Alisia lightly knocked on her table with a knuckle while giving him a stare. Get to the point! As if hearing her thoughts he jumped onwards. "Anyway, with the information gained, while we can''t ''read'' it, we can predict quite a few things from it. Most notably dungeon breaks or collapses, but also mana flares and field disruptions. The key part - and why I''m in your office, ma''am - is that the upper Astral Channels have almost no activity, ever. In fact, some of our observers actually ignore them because of that. The only time we have on record where those channels are in use is when a new dungeon forms." Now that got a reaction out of the Knight Command and she sat up straight. But the nerd kept on going, his eyes shining with excitement. "But this time is different! We have ripples across the upper Astral Channels that are unlike anything we have ever seen! It started a few days ago and - cooperating with two fellow observatories in neighboring cities - we have managed to isolate the originating nexus, from which - and to which - those ripples come." Fully caught in his own narrative he slammed his hand on her table - to very little effect - and came to his conclusion, conviction burning in his eyes. "And that is why I need a librarian to go and investigate what is happening there!" The woman leant back in her chair, the fingers of her hands touching against each other in her trademark gesture for thinking things through. "I see." She drummed with her fingers on the table for a few seconds, until finally coming to a conclusion. "I see" she repeated. "I can see why von Neustein sent you to me. This does sound like something that needs investigating, and I think I already have a librarian in mind for this." She stood up and moved over to her window, looking out into the city. "I''ll check with a friendly priest of Mia - they might want to get in on this one." Then she turned back to the young man and gave him a malicious grin. "Of course, we dare not stint them the best expertise on the topic that the crown can provide ..." She looked at the bookish man who probably had not left the city in his entire life and looked like someone for whom lifting a book would be a major exercise. "... you will be accompanying them on this trip." All color left him and her stammered "bu- bu- but I am needed here" She shrugged. "I am sure someone can take over for you." "but..." "I''ll clear it with the General of course, but it''s your discovery ... you would not want someone else steal the opportunity from you, would you?" That shut young Baldwell up and got him thinking. "Good." She nodded at him as he ceased his protests. "I will put together the details, you will be informed where to be and when to be so. One last thing though: Where exactly is the originating nexus?" He looked at her with a sheepish expression at his own oversight. "Erfurt ma''am. It''s in Erfurt." * * * Arcanis woke up, his entire body complaining loudly about yesterdays abuse. With some effort he managed to top himself off with more "Healing Touch" casts. Other than his left arm, the burning pain in his stomach and his lingering weakness anyway. He checked his status, finding the ''Tortured'' effect still present, which explained why the left arm remained broken. Still he performed a few more casts, hoping to deal with the other remaining issues, but nothing would help. "Nothing for it." The aspiring wizard got up from the ground he was resting at, weakness or no weakness. A low grumbling could be heard and Arcanis swiftly looked around, withdrawing the sword from inventory as he inspected the treeline, looking for the source of the noise. Another low grumble rang through the area, almost a roar. That sounded close. He inspected the grass when the sound repeated again and he noticed it came from below and really close. Finally he realized the source, the tension leaving him as he stored the sword and collapsed back onto the grass. "Huuuungryyy" With the meat not an option, he retrieved the fruits he collected the day before and started devouring them. Fruit after fruit vanished, until at least he was sated and his inventory was cleared out. Done for the moment, the urge to move, to just stop being still, overcame him and he stood up and started pacing. Alright, thinking back over the last day. "What went well, what could I have done better?" He circled the improvised fireplace from the day before thinking, nobody answering the question hanging in the air. "Navigation." Need to find some way to figure out direction without having to trace back my own steps. Another turn and another passed as he walked and scratched his chin in thought. "Maybe I can use my sense magic ability to navigate using particular notable loci from the storm of signals." Something to try out later. "The fight was stupid but ... funny." I probably should have considered the possibility of that magic field actually keeping things out. "On the other hand, I was not as outclassed as I would have expected - that beast was large and powerful enough that survival should have been impossible, barrier or no barrier, but it ... was doable. Without the tortured status and the broken arm, I might even have won." It was rather ridiculous, but his recent meteoric rise in stats obviously did interesting things, even if the difference in mass and sheer muscle had still been quite present. Need to practice Wall of Blades more - that has some interesting potential, and against a massive monster like that my staff just lacks punch anyway, even if I can get my second arm back. It was a classic problem of right weapon for the job: Blunt weapons are quite useless once the opponent is too tough to break bones - with a bladed weapon it was at least still possible to bleed them. As long as the enemy had blood, anyway. "Eating the meat." That was risky, to say the least. Getting into the flow, his steps accelerated and he added more cycles around the fireplace. "Still, there was no way to know and food is getting tight with no idea how long I''m stuck here." A shudder went through him at the memory of that particular fiasco. The sensation shown was interesting however ... With some concentration Arcanis re-opened his inner eye and focused on the signals from within. No fire to be found, but the paths it had taken vaguely stood out and he was now able to somewhat track the way mana flowed within his body. "Probably a long way until I have this perception truly mastered, but probably worth it." One more thing he would need to talk about with his Dwarven teacher, once he got out of this dungeon - while he did not know for sure, the assumption that the ability to observe mana would be a core requirement for mastering magic did seem likely. "While I''m at it ..." Following a thought he stopped, raised his right arm and pointed at the water of the lake while focusing his magic sense immediately in front of him. "Firebolt" His eyes reported nothing unexpected - a bolt of fire erupted from his index finger and flew straight into the lake, impacting with an eruption of steam that quickly dissolved. His new sense however reported a different picture - something had formed at his finger, then energy rushed from his body into it over the course of a bit more than two seconds, then the projectile of energy rushed out. Repeating the cast several times, he noticed how the finished projectile had a distinct ... ''taste'' to it. A few more and he managed to observe how his own mana changed its ''taste'' as it filled out that something he had felt being formed at the beginning of his cast. Trying again and again, he focused on that ''something'', but no matter how he tried, it just would not make any sense. "I wonder if that taste is related to fire ... or whether it is just how my mana feels as it is formed into a spell ..." Simple enough to test, I suppose. Moving his right hand to his left he went back to his more useful spell. "Healing Touch" Watching with care, the aspiring wizard was overwhelmed by what he perceived this time: Again something formed, but it was far more slippery, to the point he almost missed it. His mana fed into the spell - and he was running low on mana by now - but with an odd flicker of mana the spell finished casting, the usual white light shone and mana - with an incredibly complex ''taste'', very different from the Firebolt spell - coursed through him. "Lets say the ''taste'' really is the school of magic - fire versus healing - provisionally. Need more samples to really judge, something to get back to I suppose." Giving himself a light cut on the left shoulder, he tried once more and again that odd flicker happened. This time however the complex-flavored mana did not just pass through his body - a fair portion focused on his shoulder, patching up the cut. Curious, Arcanis repeatedly cast the spell, each time focusing on that flicker with all his mental might. At first, not much changed, but after several repetitions he realized that it actually was sending out a very weak ... ''pulse''? ''wave''? of mana. It was so faint and fast, he barely noticed a thing, but it passed through his entire body from the location touched. He kept at it a few more times but no more insights were forthcoming until his final attempt flat out failed: The ''something'' ... need to find a better name for that ... formed but the aspiring wizard''s stream of mana ebbed and stopped before the construct was fully filled out, causing the spell to just vanish in a cloud of unfocused mana. Surprised Arcanis looked up and realized he had managed to empty his entire mana pool. His legs were complaining about having been stiff for too long and he noticed he had missed a system notification. You have raised the skill: Concentration to level 5 Reduced impact of distractions Damn, that skill is scary! "Come to think of it ..." Arcanis reflected back to the day before and how some things were ... curious. Most skills appear to be either weapon maneuvers or very simple, very low impact improvements. More like a confirmation of what I have learned to do myself, rather than granting new abilities. "But then there are Dodge, Pain Tolerance and Concentration, with each having a major impact per level." Considering it for a bit he withdrew his writing tools from inventory and added it to the list of questions to ask. "While I am at it, that status effect message had an interesting line: ''Consuming unpurified Monster Meat''. Would that not imply monster meat can be purified? Martha should know how that works ..." Adding that too to his list of questions, he finished up and put away his tools.
  • Can food be found in dungeons?
  • How does starvation work, and how do skills and attributes factor in?
  • Spatial Storage - is that a thing?
  • Different kinds of skills. How? What else? Small Incremental, Maneuver, Odd (Dodge, Concentration, Pain Tolerance)
  • Purify Monster Meat
Come to think of it, the first question is mostly answered by now. "Still ... better keep it for now, might be a surprise in the answer." Switching back from his train of thought, Arcanis realized he was pacing rather aggressively, his focus shattered and old habits telling him to just go. Not resisting the impulse any longer, he moved out and went searching for more fruits or other edible plants. Stepping back into the forest he turned back on his new senses, concentrating on his surroundings, trying to establish a way to navigate through the signals perceived. In the distance - beyond where he had gone the day before, if he got his directions right - there was a fairly strong presence, that would work well as a navigation anchor. The other direction offered little to focus on, but by keeping track of some of the crystals in the roof with their own distinct presence that would probably work out. Thus feeling no longer quite as lost he moved on, circling the lake from within the forest, only infrequently establishing direct line of sight to test his perception.
You have unlocked the skill: Navigation!
Navigation (Level: 1) [Nature] "Without a destination, every direction is the wrong direction" The secret to finding your way lies in careful observation. Of piecing together small facts into a coherent picture. Kind of like a detective, really. You have grown better at collecting those details and are less likely to be influenced by bad information. Improved resistance to being mislead, Improved perception of navigational markers
Neat. The search took quite a while, but satisfied his need to move. He did manage to find two more of the yellow-colored fruit trees and restock to keep him fed for another day. This close to the lake, even the smaller cat-monsters did not approach him, raising memories of peaceful hiking trips of his past. Will need to go out and do one of those, once I get out of here. * * * Returning from his round trip, Arcanis gave in to temptation and decided to keep practicing his new sense - throughout the trip it had become more and more reflexive to ignore the constant background ''noise'' and pick out pattern. Keeping it up became less and less of a pain and it was bound to be useful - maybe it might even help with in combat if he got it to the point where it would not distract. Besides, with my left arm as it is, I probably should try avoid risking another encounter with one of the big ones anyway. Dumping his entire mana pool into unneeded healing spells did not grant him any additional insights into the nature of spells themselves, but he managed to better track the energy as it circulated within him - and passed through his hand as it left him. There too were no real revelations to be found, but the aspiring wizard did find it easier to track his internal flow. Almost empty of energy, there we few distractions and he was able to observe how new energy signals - particles? - just suddenly started appearing in his head and then spread out through the entire body. "Interesting. Apparently the outside environment has no effect on regeneration - at least none that I can observe." Which of course raises the question, of whether it is possible to absorb the ambient energy in some way ... Following this impulse, Arcanis moved to one of the glowing crystals, touched it, and willed for some of its energy to move over to him. "Come on!" He focused hard on the movement, mentally shouted at it, commanded it. Pressing harder against the crystal as he tried to force his will upon it. Neither the crystal nor its energy appeared impressed. As if to mock him, the light did not even flicker. Sliding down a trunk to dejectedly sit down on the forest floor, he leant back and looked up at the canopy. "Damn." Would have been neat. To distract himself, he cast another Healing Touch and watched his magical energy flow down his right arm and leave through his hand. I wonder ... Following his thought, he waited until the spell was completed, then willed one fragment of the energy cycling inside himself to slightly divert in its path when reaching his left shoulder. It did not follow his command, but this time there was a slight mental feedback, like some kind of pushback or unwillingness to obey. Motivated by getting at least some response he tried again and again, feeling some slight progress each time, until after a few more tries one mana fragment slightly changed its path in the direction he willed before returning to its cycle. There was a slight itching in his left shoulder, but nothing more than that, so the aspiring wizard was not deterred and he continued again and again. Losing track of time, he kept at it and with each run it was slightly easier to do until his musings were interrupted by another system message.
You have unlocked the skill: Manipulate Magic!
Manipulate Magic (Level: 1) [Magic] "To touch upon the wonders of the world." Having played with fire just was not enough. You have learned to directly touch upon the magic within and without. Orphanages of the world, beware! You are no longer constrained to channel magic through the artificial constructs of spells. Improved throughput and control
"Heureka!" Reenergized by his sudden success, Arcanis jumped up again, then tried again. This time, his mana was responsive enough and stopped its resistance, even if he was still constrained to a manipulating a single ''particle''. Grinning he scratched his itching shoulder and ceased his manipulation attempts for the moment as he reflected on one part of the message just know. ''Within and Without'', eh? "Kind of implies that I should also be able to move magical energies that are not my own, I''d think." Turning back to the crystal, he touched it once again and willed for some of its energy to move over to him. "Come on!" Concentrating and projecting his will, trying to obtain the same sensation as with his own mana he mentally commanded it to move. Neither the crystal nor its energy appeared impressed. Again. "Aaaargh!" Raising his fists towards canopy and yelling in frustration helped. Somewhat, anyways. Despirited he moved back to the lake, removed his boots and let his feet hang into the refreshing water. "I wonder ... how does that work?" Thinking through it, the description clearly said within and without, so it should be possible. But the crystal did not give any feedback - not a high resistance or anything like his own mana gave, just ... nothing. My own mana... Focusing on his new sense, Arcanis took control over one mana particle in his right arm and willed it to pass along the usual path to his hand and to leave his body, as his energy did when casting a spell. Without any resistance, it obeyed, leading to the particle hovering above his open palm. With some more focus it would fly around in circles or settle on his hand - even having it return to inside his hand worked. Grinning at his success, he could not help himself - he raised his right hand, pointed across the lake and- "Firebolt!" He watched the construct form and fill out, the fiery projectile erupt and blast forward as the spell was wont to do. The projectile fizzled out and extinguished, its maximum range insufficient to cross the entire lake. Looking at it go, a thought struck him that would not let go: Can I somehow modify this spell? Trying the cast again, he watched it start filling out and with an act of will ... decided to command his mana to move. Not able to fully grasp the construct, his directions were arbitrary and the spellform distorted, stretched to one side and then ... ruptured. Time slowed down as the aspiring wizard noted how some of his energy scattered, then stopped and finally rushed back, with plenty of foreign fragments of energy joining in. The construct crumbled inwards as energy from all around joined it and a blinding pure white light started the emit from its locus. "Shit." * * * Name: Arcanis Classes None Attributes Strength: 90 Agility: 85 Dexterity: 100 Constitution: 100 Mana: 35 Power: 45 Luck: 35 Derived Attributes HP: 1165 EP: 885 MP: 580 Skills General Acrobatics 4 Athletics 6 Balance 7 Cleaning 11 Concentration 5 Cooking 12 Gaming 8 Writing 2 Magic Combat Casting 3 Healer 13 Magic for Dummies 10 Manipulate Magic 1 Martial Ambush 3 Dodge 20 Unarmed Combat 4 Weapon: Dagger 7 Daggers: Coup-de-Grace 2 Weapon: Staff 18 Staff: Sweeping Strike 8 Staff: Redirect 10 Weapon: Sword 11 Swords: Riposte 6 Swords: Wall of Blades 3 Weapon: Mace 7 Maces: Smash 3 Weapon: Axe 7 Axes: Disarm 3 Weapon: Spear 7 Spears: Pinning Strike 3 Nature Animal Husbandry 2 Butchering 3 Dismantle 1 First Aid 4 Navigation 1 Night Vision 10 Pain Tolerance 10 Poison Resistance 1 Tracking 3 Social Dissembling 2 Gambling 5 Languages Herani (Mother language) Spells Firebolt* Healing Touch* Titles - Traits - Innate Abilities Gift of Magic Magic Researcher Linguist Sense Magic Status Effects Blessing of Zara Fae Touched Tortured Broken Arm (x2 left arm) Chapter 16: An Act of mass Nekocide

Chapter 16: An Act of mass Nekocide

Ludwig Acron was not a man used to being frustrated, nor one used to failing his master. Finding a person within the confines of this very city should be a matter of trivial challenge - he would bring notice of his interest to the right ears, and many, many people eager to find his favor would make sure that interest would be satisfied in but a few hours. Indeed, a few months ago, young Miriam had been brought before he managed to return from his trip into the city, expressing said interest. Alas, this time proved ... more difficult. The young man in question had been around only for a very short time, had made few contacts outside of the adventurer community, which would usually stick together. And if reports and witnesses were to be believed, he had not been seen for four days. Unfortunately he had not found a reason to not believe them and both the city guards and the harbor inspectors guaranteed said young man had not left the city. In what would be called "pacing" if done by any person lesser person, but could only be called strolling by such dignified gentleman, Ludwig pondered how to continue. Pausing after a few minutes to look at the portrait of his master he realized his own folly. It was his masters will, to meet the young man. His master''s will would be done. If that took more resources to accomplish than usual, then that is what those resources were there for after all. Still, it was rather fortunate that lord Robert was not the kind of person to personally inspect the expense books. That decided he called for one of the pages while putting together a short message. After all, it would not do to personally visit a hired menial, even if a particularly gifted and expensive one. Work in the administrative center of the County was never sparse, especially for the person responsible for its smooth operation. Ludwig spent the time waiting dealing with the routine paperwork - personnel performance reviews, lest one''s sarcasm atrophy through disuse - though he did only have to wait for less than an hour before a polite knock on his door indicated the hireling had arrived. Quite swift, considering her place of residence, truth be told, but then again, her retainer did factor in promptness when demanded. "Enter" he commanded and the well-oiled door opened without a sound as a woman in her prime entered, her steps no louder than the door. Most commendable and but the first sign that the northern beauty should not be underestimated despite her lacking height. Ludwig set aside the documents he had worked on before this welcome interruption and observed her approach. With an inherent grace that defied description and was utterly impossible to fake she almost glid over the floor, her long, brown hair still as if there were no movement at all. Her perfectly shaped curves enough to drive many a lesser man mad ... until said creature would find itself pierced by her sharp green eyes, which would have done well at accentuating her well-tanned charms. If she did not wield them like rapiers instead. That she not once used her charms to try and manipulate Ludwig was certainly a major point in her favor. "You called." The statement most certainly not a question and he barely managed to nod in confirmation before she continued. "So, who or what are you looking for this time?" "Straight and to the point as always, one of the pleasures of working with you Miss Fern¨¢ndez." He nodded and indicated the chair in front of his office table, which she took without ever looking away from him. Indulging in her preference for skipping polite nothingness he got straight to the point. "A missing person this time. Unfortunately, I have a lot less to work with for you than I would prefer this time." He sighed, opened a drawer and took the sheet of paper he had prepared beforehand, then placed it in front of her. "This sketch is the best rendition available, alas. This young man''s name is Arcanis, a young adventurer who had just recently arrived in Erfurt. Ten days ago to be specific." Reaching behind himself with one of his gloved hands, he took the wooden spear he had placed on the shelf behind himself, then presented it to her. "The adventuring party he joined - one led by a Thomas Endosi - was training him in several weapon types, spears among them. This was used by the man I am looking for, he was the last being to touch it with his own hands." He placed the implement on his table as his hired seer stared at who knows what her observant eyes saw in the two objects. Finally, she leant back with a sigh, her eyes back to focusing on the butler and majordomo of the Erfurt residence. "Not much to work with, as you already realized. Probably enough if he is still in the city, but ..." she drummed with the fingers of her right hand on the sketch "... I cannot even guarantee that. My Sight gets more precise the more profound your past, the greater the impact you had. The Emperor of Karalis? Not a problem if he ever got into range. A young man like that however ..." She shook her had sadly, rose and took the two items before looking at her employer. "I''ll take it to the ritual room, I suppose we will see what will come of it" * * *
The way back was mostly a quiet affair, the two friends not saying much. Their ponytailed companion no longer quivered with positive energy, but it appeared nothing could truly keep her mood down: Her cheerful smile was present more often than not while her eyes kept scanning their surroundings, the spring in her step and tension in her body signaling her readiness to unleash destruction on minimal notice. That tension never made it to her face however, even when she tried to honor the two men''s obvious desire to stew in their loss. Halfway out she failed and started humming a sunny tune, silently first, growing louder by the minute. The dirty looks of her fellow adventurers did not leave a scuff-mark on her armor of cheer. Close to the exit she finally lost self-control, dance-stepped in front of the other two, walking backwards without any trouble as she addressed them with an inquisitive grin. "So, what''cha gonna get from the skill-shop?" Tirion gave her a dirty look and let the silence stretch out before responding. "A bit personal a question, don''t you think?" He pointedly looked at the halfling at his side, who was busy staring daggers at the female adventurer. "Besides, can''t you see this ain''t exactly the best time for small-talk!? We lost two friends in this bloody dungeon, barely survived ourselves. Read the room, woman!" Her ... excessively cheerful expression faltered for a moment, and Tirion thought he spotted actual pain in them. It must have been a trick of his lamp-light, as it immediately morphed into a gentle, sympathetic smile. "Your friends ... I don''t think they would want you sad, would they? I did not truly know them, so I cannot definitely speak for them, but ... in this life of adventure, death is bound to be a frequent companion. Will I let myself be broken by it? "The way I see it, I can either smile or cry in the face of this, and one of those is more likely to lead to myself being broken." She pointed at Tirion with her right hand, in a small waving motion as if to invite him in, her body language speaking of a fine upbringing, even if her language was rather direct. "Think of it this way: How do you best honor your fallen friends? By moping around in despair?" Her smile turned into a wicked grin. "Or by turning their death into an epic, and only slightly embellished, ballad and bragging about your friend as you tell their tale over a beer or two - or three - in the inn?" The woman turned to Aurum and poked him in his unarmored stomach. "Is not the best tribute to our fallen to lead the best life possible?" Again, the grin lowered into a compassionate, gentle smile. "To make sure their sacrifice was not in vain?" They met again outside of the skill shop, previously having turned in the quest, notified the guild about the deaths and cleaned up their gear. Again, their female companion - named Suna, as they had found out - was brimming with energy, like a kid who could barely hold in their need to share a secret. She did not waste any time proving the observation true. "Finally!" she pinned Tirion with that infectious grin of hers. "You would not believe how annoying it was to get all the prerequisites together, but finally!-" Suna pinned them with her eyes while waiting for a dramatic second or two before continuing. "-finally, finally, finally I managed to get [Explosion Magic 1]!" Her eyes glowed - both literately and figuratively - as she postured in front of them, obviously proud of herself. The warrior did not know what to say to this, still stunned by her performance and processing the actual content of her words. The halfling however was not quite as dazzled and apparently more read on the matter as a wizard himself, if his glower was any indication. "Explosion Magic?! Explosion. Magic?! What the hell is riding you, girl!?" She looked at Aurum as if he had grown a second head. "What wizard would not want to unleash the largest, most devastating and flashiest explosions?" Confusion was writ large across her face. "I mean ... why else would you become a wizard if it wasn''t for the biggest bang?" The halfling managed to look down on Suna, height notwithstanding, before continuing in slow, simple sentences, as if talking to a child. "Explosions. Adventurers often enter dungeons. Dungeons are enclosed spaces. Explosions go where there is less resistance. Walls are hard. Passages with adventurers in them are not hard." He gave her a pointed stare that managed to make it through Suna''s mental armor and had her squirm. "Do try not to kill us all, please." Pouting and even having her index fingers meet as she looked over them she looked slightly subdued. "Aw, come on, what''s an explosion or two among friends?" "Suna de Erob, you stand accused of gratuitously endangering sentient life in twenty-one instances, threatening the economic wherewithal of the city of Karas, destruction of property with a total value of over two hundred gold, violation of the dungeon operations security guidelines, violation of the city code of conduct, littering and ..." the judge gave the woman in front of him a deathly glare "... endangering the life of a noble. "Even if the noble in question was yourself."
* * * Arcanis woke up to the cheerful pounding of an absolutely murderous headache. He could feel quite a few system messages waiting for him, but did not need them to realize his broken state - his body was not exactly shy with its complaints. I am lucky I did not manage to break my spine, considering how my back feels. Opening his eyes, the aspiring wizard found himself lying on the broken trunk of a small tree facing the lake, his surroundings mostly a sea of debris. The lakefront was deeply scorched, the grass ruined and a light crater where he had started his experiment gone bad. Answering the complaints of his body he started a few "Healing Touch" casts, stopping to slow drain of what health he had remaining. With his broken shell on the mend, he tried sensing his mana and observed how the spell was patching him up. There was a lot of damage, the healing energy from the spell exhausted almost immediately after entering him. Again and again he watched progress being made, but chose to remain passive only. I really need to find a less painful way of experimentation. Some time passed like that and he found himself somewhat better able to see how the mana from the spell interacted with himself. Most notably, he noted how the spell mana was diminished as it tried to enter his body - as if there was some attrition breaking through his skin. Not his physical skin, as the same happened when he touched a wound, but ... some kind of mana-skin? More to observe. Come to think about it, that Dwarf mentioned a skill to lower your own resistance to magic - pretty sure that skill relates to this barrier. With the next spell he tried- Stop, idiot! First fix yourself before starting another stupid experiment! Thus the healing continued and pain subsided. He rolled off that trunk with a pained grunt and straightened his right leg that turned out to be broken. Somehow the healing had ignored the break so far. Maybe the spell has some way to detect breaks it cannot fix properly. That spell is absolutely broken in its complexity. Continuing with the healing he noticed how it moved to his left arm and started fixing it. While one of the bracing sticks had been broken in the explosion or its aftermath, the other two had held and were only lightly scorched, so that arm was still adequately straight. A quick heck of his status showed that the Tortured status effect was finally gone, so - with his health adequately stabilized where the pain was only distracting, not agonizing - Arcanis finally checked his notifications, ignoring the latest broken bones messages. Kind of aware of them already ...
The status effect [Tortured] has expired.
Finally You have raised the skill: Manipulate Magic to level 2 Improved throughput and control You have raised the skill: Manipulate Magic to level 3 Improved throughput and control
You have unlocked the skill: Burnout!
Burnout (Level: 1) [Magic] "The key skill of any magic apprentice: Resistance to learning from painful experiences." Congratulations! You have managed to fail to observe your master''s teachings in a truly spectacular fashion! And you even managed to survive the event. If you encounter this story on Amazon, note that it''s taken without permission from the author. Report it.While not exactly a proof of your intelligence, it sure shows tenacity. -1 Power, +1 Constitution, +2 Luck, +1 Agility, Increased Pain Tolerance, Reduced damage from spell backlash
Curious, the first time that a skill reduces an attribute. Still, the same total, even if that large bonus to Luck somehow pisses me off for some reason. With the messages caught up with, Arcanis returned to fixing himself, focusing on his left arm first. While it took a while - his maximum health having increased steadily over his dungeon trip, while his healing power had not gone up much - the aspiring wizard finally managed to patch himself up fully, being fully hale for the first time since the fight with the Goblins. "Alright, time to get back on track!" his body insisted he move, so pace he did as he forced his mind back on survival priorities. "Current short term items: Food. Not getting eaten by big, hungry kittens. Escape." Escape kind of requires the cat problem taken are of. Food ... more than yesterday, thanks to the foraging, but need more and unless dungeon regrows them at a prodigal rate I''m on a steep timer. "Which leaves the cat-monsters." Thinking back to the encounter, while they are massive, given the effect improved attributes have, they are actually doable as I am, if still a bit risky. The young adventurer added a few circles while pondering his options, before coming to an unhappy conclusion. The staff would not do for fighting the cats, even with his second arm back in business. The sad fact was that blunt weapons only work, when the enemy has something brittle that you could break - bones being the common example, but stone monsters or slimes with a vulnerable core also had been around in Arcanis'' past. While the big cats did have bones - probably - it was just too massive for even Arcanis grown stats to impact. And even if I could, the staff I have is too fragile for it. With that realization, he was back to wielding his sword, at least for this area. "Might as well accept it for now and also try capping the rest of my physical attributes." With Constitution and Dexterity already at their maximum, only Strength and Agility needed improvement for the moment. The only source of Strength so far have been weapon skills, and the only ones I have any chance of raising in time just so happen to be my sword skills. The young adventurer sighed, stopped walking and stared into a distance that had little to do with his current location. "Looks like my past really, really does not want to let go this time around. "As for Agility, now there we have a few more options - Acrobatics would be the most promising, it being only level four and granting two points per level." Balance, another high Agility skill was already at seven and thus likely a bit harder to raise. Burnout was to be avoided, as it would lower his magic output ... and Arcanis did not actually like pain. Recent history notwithstanding. Unarmed Combat might be another option for a point or two, given its low level. He nodded to himself and started to rise when he remembered the last missing part for his preparations: Raising my healing output. If healing during combat should become necessary, it would be useful to be able to deliver, and his current option was ... lackluster. "So ... either raise Power or lower my own resistance to being healed." Checking his skills he realized there were few good options to raise the stat. Cooking was one of his main sources for it and seemed unlikely to rise higher than it was right now, unless he managed to deal with the monster meat somehow. Tempting, given how it would transform his food situation, but unlikely to actually succeed. Combat Casting would require high risk for actually very little reward, but low level so something to consider. His other related casting skill, insulting though both name and description, was already too high to grind usefully before tackling the large cats. Thinking back to the list his dwarven teacher had given him - or at least whatever part of it that stuck to his memory - he looked for a likely candidate to quickly skim of some points. Gaming would not really work, but he might be able to nab a level or two in Drawing. Tea-Making was right off the table, as was Calligraphy for lack of tools or Herbology for lack of teacher. But Cartography might be an option. Another memory caught Arcanis'' attention and he swiftly searched through his inventory, then covered his face with his hands in mock shame. Right. Reading. With that bloody book I keep lugging around and ignore, which was supposed to teach another useful skill! "Right, focus." And I need to break that habit of vocalizing my thoughts before I leave this place. Lonely or not lonely. Preparations for today, going for the big ones tomorrow. Phase one: Forage and practice against the smaller cats, trying to raise Strength and Agility. Phase two: Raise healing output. "Now if only I hadn''t managed to blow up my own boots ..." Travelling beyond the inner ward stone circle, the young adventurer kept a mental eye on his magic sense for navigation purposes. His attempt to close his eyes and just rely on his magic perception did not work out as intended - he kept stumbling over roots (highly unpleasant on his toes without any boots to protect them) he did not see or hitting low branches that refused to show up in his mental vision. On the other hand, there just might be a blind-fighting skill. Something to test with the small cats, I suppose. Going onwards with all senses online, taking care to make as little noise as possible, Arcanis managed to find a few more of the fruit-bearing trees, consuming some for lunch but still managing to keep a few in reserve. Which was also how he managed to find the first feline bandit before the creature spotted him. Taking cover behind a tree, he let the small, red-furred monster pass before jumping at it with maximum force ... completely underestimating his own jumping power, sailing over the surprised cat and hitting the tree on the other side significantly less gentle than necessary for comfort. Not a believer in chivalry and mercy towards your enemies, the monster used the distraction to overcome its surprise and claw the adventurer for all its claws were worth. Which was not much, given how they missed anything critical, but hurt and bled none-the-less. Irate and hurt, the young man screamed in rage, got up punched the cat with a lot more force than its head was designed to handle - blood splattered across his knuckles as the broken body of the beast tumbled onto the grass.
His friend looked at him across the table, the stress and exhaustion visible even in the dim lantern light that was all the war-camp had to offer its commander. Their planning - which had not gotten far, truth be told, unpalatable as the situation was - was interrupted by a loud meow followed by the red-furred rogue that had taken possession of his friend jumping onto his lap. The twin-tailed Nekomaho managed to both look majestically aloof and demand attention and service from her royal attendant, without ever giving the impression she had actually bestowed the grace of her look onto him. With a fond smile, the young man surrendered and gave the demanded petting without complaint, while giving his friend a gentle look. The war will lose itself tomorrow just as well as tonight.
Looking up from the unbidden memory, he came to his senses just in time to watch the unlooted body liquefy. He noticed several pending system messages, but an old instinct interrupted him before he was able to look them up - there was danger in the air. Looking around, Arcanis spotted dozens of cat monsters in the branches above or peaking through bushes or around the trunks of nearby trees. He was surrounded. "Eh ..." The young adventurer looked at the closest feline. "... sorry?" With an angry hiss, feline chaos descended upon him. He had intended to jump around as he fought, just as an exercise to boost the skill in a fight that would be too easy to bother anyway. Turns out, being able to jump above attack range of a mob of angry cats - when you are not wearing any boots - really has its upsides. He had planned to use some unarmed attacks instead of his sword, just to give his Unarmed Combat skill a go, where it would not matter either way given the enemy. As it turns out, in a fight that was the very definition of ''Target Rich Environment'' he really did not have to pick which to use - with two hands and only one sword, never mind the legs perfectly suitable to kicking, there always was an enemy available, no matter the extremity. Combat Casting? No problem, being hamstrung gives excellent motivation to push through the distractions and use the spells, rather than being torn apart by dozens of small claws. Jumping around, avoiding the mob, kicking, cutting, hitting, screaming ... it was a lengthy maelstrom of violence as Arcanis faced the potential death of a thousand needles. Wall of Blades proved its worth, as following its motions allowed him a surprising burst of speed ... until somewhen into the fight, where an unfortunate bite into his right hand caused him to drop his sword. Then it was all down to dodging and striking first until he finally managed to escape up a tree, his ability to climb faster, by what almost amounted to jumping up the tree, buying him the seconds to heal his right hand. Retrieving his staff from inventory, Arcanis got back to business, using the superior range of his weapon and his ability to jump from branch to branch to avoid being cornered by his assailants. Feline reinforcements, attracted by the incredible racket of the fight kept coming in, to the point that the aspiring wizard was forced to fall back to using his Firebolt on the lest few monsters, too utterly exhausted to use his arms to end them. Once the last creature fell down, it being incinerated surprisingly well hidden by the color of its fur, the aspiring wizard dropped down, panting heavily. His body too heavy to move, the aspiring wizard almost panicked when he saw another cat-monster enter his vision. Forcing his mind into compliance as the creature slowly stalked closer, Arcanis managed to focus on his magic, raise his right arm and send out another "Firebolt" moments before it would have been upon him. With his mind on magic he observed the spectacle unfold, the overlap and incongruity of what his different senses were telling him almost giving him yet another headache. The first thing he observed, was that while his magic senses might not be viable for navigation, they were able to make out the monster quite clearly. To his eyes, the cat was hit by the fire projectile, set aflame across much of its body, though that was hard to gauge correctly with the red fur making it hard to differentiate. The magic impact however was something to behold, compared to the subdued visuals: The package of flavored mana impacted ... something - it was hard to make out, but for now the aspiring wizard assumed it was the same barrier he hit when healing himself. Some of the energy of the projectile broke off and splashed along its surface, thus causing the surface incineration. Much of it however penetrated into the body and spread out from the impact area, dealing critical damage to its internals. Not only does that explain how fire spells can be deadly when they should ''just'' deal surface damage, it also shows that while it is critically dangerous to mess with the spellform as it is being created, it should be decently save to manipulate once the spell effect manifests. Otherwise parts splashing off the surface would be way more dangerous than the mana entering the victim. Between recovering his energy, putting down stragglers and healing up his wounds, more time passed. Being able to spot creatures behind him using Sense Magic proofed quite valuable, more than once preventing him being ambushed by the sneaky mini-monsters. While the huge mountain of mobs from his main engagement liquefied unlooted, he did manage to go through four of the stragglers, netting him more poisonous - or at least unpurified - meat as well as more claws and a level in Butchering and Dismantle each. Finally done, he escaped from the site of mass caticide before even more stragglers turned up. Probably wiped out every single one on this side of the barrier, but ... better safe than sorry. Finally across the barrier boundary he made it to the lake and almost collapsed to the ground, barely managing to catch himself and sit down properly. I really miss the days where I would not end up exhausted and broken several times a day. "Oh well, messages, nap, phase two." Leaning back into the grass, Arcanis looked up the latest gains before nodding off. * * * You have raised the skill: Butchering to level 4 +2 Dexterity, Improved quality of result You have raised the skill: Dismantle to level 2 +1 Dexterity, +1 Luck, Improved quality of result You have raised the skill: Navigation to level 2 Improved resistance to being mislead, Improved perception of navigational markers You have raised the skill: Acrobatics to level 5 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Acrobatics to level 6 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Acrobatics to level 7 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Athletics to level 7 +1 Agility, +1 Constitution, -1% EP Consumption from exertion You have raised the skill: Balance to level 8 +2 Agility, Improved stability and sense of balance You have raised the skill: Combat Casting to level 4 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Combat Casting to level 5 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Magic for Dummies to level 11 +1 Power, -2% Spell Cost of Simplified Spells You have raised the skill: Ambush to level 4 +1 Agility, +1 Dexterity, +10% Damage to unsuspecting targets that are not engaged in combat You have raised the skill: Unarmed Combat to level 5 +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed You have raised the skill: Unarmed Combat to level 6 +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed You have raised the skill: Unarmed Combat to level 7 +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed You have raised the skill: Unarmed Combat to level 8 +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed
You have unlocked the skill: Unarmed: Roundhouse Kick!
Unarmed: Roundhouse Kick (Level: 1) [Martial] "Count to Infinity. Twice." Congratulations! You learned the one trick your master did not want you to learn. Not because it is some ancient secret only the inheritor may know ... but because it is the one move that only ever works in theaters. But hey, here, take this maneuver skill, at least that way it serves - at least a little - more than just for amusing your enemies. +1 Strength, +1 Constitution, +1 Agility, +5% Maneuver Strength
You have raised the skill: Unarmed: Roundhouse Kick to level 2 +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed You have raised the skill: Staff to level 19 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Sword to level 12 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Wall of Blades to level 12 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Wall of Blades to level 13 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength Chapter 17: Anger Management

Chapter 17: Anger Management

"Time for phase two!" Also known as the ''Arcanis tries to not blow himself up''-phase. Rested and recovered, the aspiring wizard jumped up, energy coursing through him demanding of his body to move. More than usually even. Getting used to the raised stats and energy levels is going to take some time. The old rationale of great risks - voluntary or not - bringing great rewards appeared to be fully applied. Now if only all those adjustments did not have me jumping against trees or tripping over my own feet. "Going to need to add a workout tomorrow before heading out. Just to get used to the new energy ... at least this time I mostly capped out, so it will probably not repeat anytime soon." Probably for the best ... feeling like this could get addicting in a very real and dangerous way. Arcanis slapped his cheeks and repeated his latest mantra. "Focus!" Book or Resistance? One of which would require a calm state of mind and focus, so he chose- "Resistance." Using his knife, he cut his own palm before closing it again with another "Healing Touch", while observing the mana. Again he found the energy penetrating his ''barrier'', losing much of the energy in the process. Trying again, he attempted to grasp the barrier with his Manipulate Magic, but he failed to find anything to grasp - his attempt ran into nothing, the spell passed through him, the cut closed. Again and again he tried but ... nothing, no result at all. "Alright Arcanis, maybe it is time you admit that trying half an hour-" probably, no way to measure time accurately "-for no gain is evidence enough that this is not actually mana, so you can''t control it with your latest trick?" Pacing in a lengthy circle - the ground at the waterfront really started to show his frequent, circular abuse - he pondered the issue. Fact one: I cannot control it using Manipulate Magic. Fact two: I can control my own mana, and at least touch foreign mana, even if it refuses to budge so far. "Ergo: That barrier is not actually made of mana. Or at least not in its raw, manipulatable form." Another cycle of pacing followed, the aspiring wizard thinking through the implications. "Why then can I sense this barrier? Sense Magic should only show ... mana. Should it?" No, it also shows magic effects, but ... is this for their effect, or for the mana that empowers them? So ... if it detects mana at rest and mana in a magic effect, and I can control mana at rest, what remains to be seen is whether it is possible to control it after the effect manifests. "It should work without too much trouble, given the observation of the impact of a Firebolt spell ... but I can''t risk grasping too early - no need to rush levelling Burnout." He increased the pacing speed, pondering how to not blow himself up ... again. "I am such an idiot." Arcanis stopped abruptly and covered eyes and forehead with his right hand in false self-disgust. I should be able to touch mana without giving it orders. Trying it with some of his inner mana, it came to him naturally, focusing on the mana without any active intent did the trick quite nicely - the mana particle remained free to move as it would, but there was a definite feedback feeling of ... connectedness. "Alright, with that ... the risk should be manageable at worst." Ignoring the flag he just raised, the aspiring wizard went ahead and switched to casting Firebolt. A few painful lessons finally made their way into his decision tree and the first few casts were just to observe the timing - he did not attempt any manipulation yet. Getting the timing right proved difficult - his range turned out to be quite short and the bolt left his range in moments - but after another five casts he finally managed to connect to a mana particle in his spell effect. Three more and he had it down enough to try and move the particle, while at the same time diving for cover. Just in case, you know - Pain Resistance does not actually make it enjoyable. The caution turned out to be not needed - no explosion ensued. "Looks like I actually can manipulate the energy in my spells once the spell has formed." He tried again, succeeding on his first attempt, concentrating on what was happening, rather than trying to avoid the consequences of his experiment. Surprisingly enough, it again did not explode and the aspiring wizard was able to feel how the manipulation altered the spell shape, from a clear bolt-shape - cylindrical ''body'', pointed on the front, rounded at the end - to ... well, to a misshapen blob of mana that fizzled out at half the intended range. "As it turns out ... not directly harmful, but also not exactly overwhelming." Not trying that with my healing spell though. Considering the results of his experiment, he obviously was able to manipulate mana within himself, as a spell took shape - suicidal as that had turned out to be - or on the resulting spell effect. With practice, controlling mana not his own might become possible, but probably not for now. Throughput ... throughput was problematic at best, maybe there is a trick to that, otherwise it would be unlikely to have a direct combat use. Maybe, once I can move foreign mana, for defending against spells - that last Firebolt probably was a lot less efficient and damaging. More questions for his first discussion with the Dwarf. Arcanis moved on but reversed the direction of his steps, his right hand stroking an imaginary beard as he considered the results of his experiments. He could both discern and manipulate his own mana, both at rest and when bound to a magic spell. Foreign mana likely would become controllable as well, with more training and possibly greater stats. So ... if the ability and the skill had perfect overlap ... what was inhibiting his attempts to affect the barrier? "Argh!" ruffling his own hair in frustration he tried another "Healing Touch" and observed the interaction of mana and barrier. Again, the energy was largely diminished, splattering across his ''barrier'' without effect. Nothing new... "come to think of it, I always focus in on the spell locus ..." Once more he went through the motions and cast the spell - at least I get so much practice in, I can safely use it while distracted - but this time, rather than looking at the very place he cast the spell, the aspiring wizard tried to look at his body in its entirety. The same scene ensued once again, but without the straight focus, he finally realized his error: "I never saw the bloody barrier to begin with!" Focused on the locus, he had interpreted into the splattering mana more than there was to see - he had seen the effect, but not the actual cause. He flopped down onto the badly trampled grass, as if somebody had cut his strings. With that established, he realized how all the efforts on this had been for naught. Mostly, anyways. It felt, as if he were missing that critical piece that connected it all, and without that none of it would work. Mentally exhausted he laid back and dozed off for a little.
"... what does Resilience exactly give you when unlocked?" The ranger shrugged before answering. "Well, then it will also add its value to your energy points. Heck if I know why you get an advance on your hitpoints. "Other than that, it already gives you a benefit to your energy resistance and ability to defend against mental manipulation. When unlocked that gets a lot stronger though."
Resilience, huh? Right, that attribute was a thing. Almost sounds like magic resistance in general from the perspective of someone who has no contact with it. And if I need to unlock that attribute first ... well, I suppose that''s kind of like ramming your head against the walls of Karalis. Utterly futile. Sprawling across the grass, all extremities stretched as far way from himself as he could manage, Arcanis stretched, his spine bending and his strength sufficient to lift his torso off the grass. "Hah!" With a loud yell he gave up, released himself from the self-imposed pressure and mentally moved on. Unleashing the coiled energy in his arms, the young adventurer catapulted himself back up, then slapped his cheeks to help clear his head. "Alright!" his grin returned with his energy. "If that''s a dead end, reading it is!" Unable to stand still, he jumped in place. "After a workout, anyway." * * *

Foreword When there are so many methodologies and practices out there that all use the same label, it behooves us to be precise in our descriptions, for the label has already lost its meaning. Many of the practices found in the world will also lead to the Skill forming and developing. At least to a degree, that is. Hence in the year 985 a study was commissioned by the Royal Academy of Heranis, to investigate the various practices, isolate the individual aspects that contribute to Skill-growth, both in the early as well as the later stages. The study has taken more than twenty years now and we are not quite finished yet, the final stages still eluding our research teams. Still, we have been able to isolate and clarify acquisition, initial stages and progression into the high sixties with significant confidence. More importantly, we have identified many falsehoods, misunderstandings and erroneous assumptions, that have plagued our field of study for so long. With this guidance, both acquisition and improvement should be vastly more efficient than any single guidance that has come before. Preliminary Report on the Mastery of Meditation. Royal Academy of Heranis Magister Sirius de Vara Authorized eyes only, do not remove from the premises, do not copy. Well, that warning sure worked out well. Arcanis looked up from the book the old Dwarf had given him. The foreword was not exactly exciting, but hey! At least it would not take too much of his time, given the total length.

Introduction The benefits of Meditation as the Skill are simple enough to grasp: It increases the regeneration rate of mana. Specifically, each level in the Skill will yield one percent passive regeneration. Entering a state of focused mediation, as recognized by the System, additional benefits to regeneration can be gained. The actual rate of regeneration improvement varies based on technique used (for more details on focusing techniques, see chapter 3). While the details require more research, it is also known that reaching certain stages in developing the skill - not the Skill - can grant significant increases to both mana and energy regeneration. Those increases have yet to turn up for anybody with less than fifteen levels in the Skill and statistic distributions indicate that focusing on a single aspect of Meditation makes this more likely to occur (more research is needed to establish the actual rules behind the pattern however). Beyond the regeneration of resources, training specific aspects of the Skill can grant additional, System-support effects in line with other enhanced Skills. Given the many traditions and rumors, limitations to the propagation of accurate, scientific data in the world and language barriers, we can only consider it likely that more aspects to Meditation exist than what we have been able to uncover, verify and investigate, making future revisions of this work a nigh-certainty. As of this writing, the verified aspects of Meditation are:
  • Clarity of Thought
  • Astral Communion
  • Unity of Body and Mind
  • Invigoration
  • Combat Trance
Beyond the benefits granted by the System mechanics however, Meditation as a practice must be considered a boon to any researcher and sentient being in general. The core nature of Meditation lies in observation, focus and tranquility. Its practice allows observation without judgement, clarity of thought and giving yourself the space to reflect on yourself without being overwhelmed by the daily needs and disturbances. Truly, its mastery should be a core requirement for graduation from the academy, not the rarely chosen elective it currently is.

Chapter 1: Unlocking Meditation and the aspects While we are still researching a reliable, reproducible way to acquire and master the Combat Trance - its apparent requirement for live combat making the research more dangerous than sustainable for our efforts - the following simple steps should guide you in unlocking the Skill and the other four aspects. ... * * * Whoever thought that having a single chapter span seventy pages was a good idea should study on how to bloody-damned design a book! Mentally exhausted, Arcanis stored the book again, got up and obeyed his body''s demand for motion by performing a stretching exercise that swiftly turned into a workout, which then further mutated into a serious bout of shadow boxing. By the time he was done, sweat was running down his back and overall tiredness set in - the lack of any day/night cycle or other way to track time made it hard to estimate when it was time to sleep, but his body definitely had an opinion on the matter. Deciding to not ignore its signals longer, he took a bath in the lake to clean up and handle the worst of the ... rather ripe smell he definitely was developing away from civilization. His clothes were in a sorry state, given all the combat damage and would need to be replaced, once he got out. While resting in the water at the shallow shore of the lake, he reflected on what his more productive, if mentally exhausting learning had yielded. Unlocking the skill itself was indeed as simple as initially promised. The aspects had been somewhat more involved, the author strictly assuming an urban, academic environment. Clarity of Thought turned out to be an effective way to limit distractions - it was the first aspect learnt and he assumed there was some synergy with the Concentration skill, as it quite effectively screened out his body''s complaints to get moving. The combination might also be somewhat dangerous when used in a non-secure location, such as most of the dungeon. Invigoration and Astral Communion focused on recovery of energy and mana, respectively, at the cost of most situational awareness - again not something to do just anywhere. His greatest problem had turned out to be Unity of Body and Mind, which had him focus on a single, physical action, improving his control over his body. Which required Arcanis to pay attention to said body. A body that was rather vocal about its need to move - a lot more than what it was getting from the exercise. He persisted with the prescribed balance practice and eventually succeeded ... but was definitely done with studying afterwards. And of course the one aspect I''m most interested in was ''still under research''! Based on the notes, Combat Trance would remove irrelevant distractions and sharpen his thoughts in combat. "Too bad any experiments with non-lethal encounters such as practice failed to produce results..." Done with his bath and day, the budding adventurer returned to his ''camp'' - if the glorified fireplace with what little luggage did not fit into his inventory deserved the term - set up a small fire to dry himself and his clothes, snacked on one of his remaining fruits and fell asleep, checking his system notifications.
You have unlocked the skill: Reading!
Reading (Level: 1) [General] This narrative has been unlawfully taken from Royal Road. If you see it on Amazon, please report it. "Food feeds the body, books feed the mind" You have come to realize, that reading is for more than understanding street signs. It is in fact one of the key tools to learning from the mistakes of others, rather than just your own. High time you get started on that, don''t you think? +1 Power, Improved Reading Speed
You have raised the skill: Reading to level 2 +1 Power, Improved Reading Speed You have raised the skill: Reading to level 3 +1 Power, Improved Reading Speed You have raised the skill: Reading to level 4 +1 Power, Improved Reading Speed You have raised the skill: Reading to level 5 +1 Power, Improved Reading Speed
You have unlocked the skill: Meditation!
Meditation (Level: 1) [General] "Mind over Matter" Think of your mind as a fortress. Time to do some housekeeping, cleaning out the rubbish and repairing the fortifications. Meditation is the art of centering yourself, gaining insight into your own nature. This leads to a more stable self, moving towards equilibrium of the forces tearing at you from within. +1 Mana, Improved mana regeneration and inner balance
You have raised the skill: Meditation to level 2 +1 Mana, Improved mana regeneration and inner balance You have raised the skill: Meditation to level 3 +1 Mana, Improved mana regeneration and inner balance You have raised the skill: Meditation to level 4 +1 Mana, Improved mana regeneration and inner balance You have raised the skill: Meditation to level 5 +1 Mana, Improved mana regeneration and inner balance * * * Towlar sighed silently as he moved from one stall to the next on this busy market day. Not being the youngest anymore had been nice ... and the youngster with the odd name had been a likable enough addition to round out the team. The mood in the team could use some improvement, and the state of injury demanded more downtime, leaving him with ... well, with training and searching and what time he was able to make for painting. And colors were kind of expensive when you were not earning an income. To make his day even better, he was being observed by a street rat - a boy likely no older than eight ... not one of the kids he knew. Really, the kid had no survival instincts to pick him over all the more likely candidates out there - successful pickpocketing was very much a matter of risk/reward management, much more so than dexterous fingers. Well-clothed merchant wives? High reward, moderate risk. Usually. Injured adventurer? Well, that was another story altogether. The rogue moved on to the next stall, bought himself a meat skewer for lunch and stored his purse in an easy to access pocket, then moved on, giving the brat the perfect opportunity to strike while acting as if he had not noticed the little thief and was kind of distracted. Not much of an act, the skewer was good. As expected, the rat took the bait, and did so with excellent timing, ensuring narrow traffic pushed him ''accidentally'' into his mark. His target selection might suck, but his skills are real. Tow almost did not notice in time the hand entering his pocket, then gave the offending hand a light slap - enough to tell the boy he had been noticed but not enough to really hurt. A light yelp in surprise was his reward and he grinned down at the youngster, who froze for a moment before scurrying away empty-handed. Humming a cheerful tune, the adventurer carried on with his business, checking his purse in his well protected inner shirt pocket. It would never do to let my sleight-of-hand skills rust, would it? * * * His morning practice turned out to be somewhat novel the following day. After a quick breakfast, Arcanis did some stretching and warmup exercises before moving into his old daily sword training regimen. Not that he really wanted to, but ... well, survival first, reincarnation principles second. For this enemy, sword it was. As it turned out, translating his old practices to his new body ... did not work well. After some near-accidents he decided to give one of his latest tricks a try, and repeated the latest kata while trying to hold Meditation: Unity of Body and Mind in place. Having done his warmup before, he was a lot less distracted and after some initial hick-ups it allowed him to fully focus on his swordsmanship. The improvement was noticeable, and he flowed from one form to the other, repeating one after the other and iteratively correcting and adapting them to his new parameters. Ironically, while it did not yield any upgrades to his Weapon: Sword Skill, it did grant another level of Meditation. More importantly however, his sword movements were flowing a lot better than previously, something he was going to need later in the day. And once more, skill proves unequal Skill. A quick breakfast later, and he was off to test out his performance against one of the big felines. The travel through the inner zone was uneventful, the previous day''s massacre not only having significantly depleted the monster population, it apparently also left an impression on the survivors. The only of the cat-like creatures he encountered scurried away the moment it spotted the young adventurer. Navigating along the primary mana landmarks had already become a reflex Arcanis did not have to spend any concentration on, and only a short time after that curious encounter he passed to familiar runed stone, across the barrier and into big-game country. Where hunter and hunted are a matter of who finds their quarrel first. He carefully stalked through the forest, looking for tracks of his target while doing his utmost to not cause any noise. The abundance of shrubbery made this a tedious endeavor, every step risking his clothing getting caught or his foot landing on a well-hidden twig. At least my target faces the same constraints ... only more so. Time passed and Arcanis stalked further and further into the zone, always on the lookout for some sign of the big monsters. But other than the signs of combat in their last location there was ... nothing. As if there were no massive monster living in the forest at all. How does something the size of were-bear not leave any traces?! Navigating around a huge tree trunk, he passed through a particular thick set of shrubbery, and found himself looking into a clearing. The ground of the almost-perfectly circular area was mostly covered in wildly grown grass, only the center part appeared exempt, though the young adventurer could not make out the details without coming close. It looked stone-ish, but at a rough fifteen meters away, he just could not say more. Looking across the expanse of grass, he focused on the other side just in time to see a big feline head pass through the bushes on the other side. Their eyes met. The huge monster recovered first from the surprise and started crossing the clearing in long strides, quickly consuming the distance. Panicked in surprise Arcanis whirled around - the huge tree on his side did not have any branches low enough, but the smaller tree on his other side did. Charging it he managed to jump and run up the trunk and reach the lowest branch before his momentum gave out and gravity - and the tiger-like creature - won out. It growled while staring at him from the ground, eying him with a gleam in its eyes. Slowly circling the tree trunk, its eyes always focused on the prospective lunch snack hiding in the lower branches. The young adventurer use the short respite to pull himself fully onto the branch and consider his situation. No other branches were in range - he would have to move out further than the branch would be able to bear his increasing weight - so he was stuck on this tree unless he was ready to face the monster. Which really was the plan, was it not, buddy? Way to let reflexes take over. All things considered, he was likely better off facing the cat in the clearing than in the forest, now that an ambush was out of the question. The trees and bushes would get into his dancing, whirling style of fighting more than they would impede the pounces, lunges and swipes of a massive cat. Also, it was a lot less likely to stumble over roots or other traps, with its shorter length, greater mass and double the number of legs. Well, nothing f- Arcanis mental train got interrupted with a loud impact against the tree trunk, shaking the entire tree. Disoriented and surprised, the wild motions proved enough to throw him off and he barely managed to cling onto the branch he had been standing on before. "Right, there was that monster waiting on us." Looking down, he could see the predator moving backwards, building some distance for a second ramming attack. Scrambling to get into a more stable position in time, the young adventurer managed to climb back onto the branch and cling to it as the monster shoulder-checked the tree once again. The vibrations were stronger than before and the cracking sound of breaking would could be heard. This needs to end. "Time to kick some ass and chew some chewsticks. And I''m all out of chewsticks." Getting up he prepared for the next charge. He did not have to wait for too long as the feline monster decided that if it could not get to its dinner, its dinner would come to it. One way or the other. He jumped right before the impact, the loud crunching and cracking noise behind him doing nothing to help. Withdrawing the sword in mid-jump, he came down on the creature before it could fully recover. Still, it had its wits about it and managed to lunge aside and prevent being skewered with the extra momentum of the fall. Reacting in time, Arcanis still managed to give it a cut on its flank and draw some blood, but not enough to really hamper it. Jumping back from a counter swipe he made some distance and the two combatants faced off, Arcanis with the clearing behind him. Approaching somewhat more carefully, the monster stalked closed while the young man gave some ground to keep the monster in front of him and avoid being pushed back into the woods. He never figured out what was the tell, but ... somehow he realized the moment the cat committed to its next pounce and his body moved almost on its own - the feeling of increased ... solidity? Firmness? Anyway, that extra feeling that maneuver skills granted as he flowed into Wall of Blades, pushing the right paw towards the center, while he moved himself in the opposite direction. The speed surge Dodge provided was almost enough to disrupt his rhythm and making him stumble, but he managed to hang on and semi-fluently transition into a Riposte as he whirled around his own axis. Almost the exact same maneuver as in his first encounter with one of the beasts, only this time all three Skills clicked together and he was not distracted by a broken arm. The impact was significantly greater than the last time - he had scored a powerful cut. almost amputating one of the hind legs of the monster, which screamed in pain as it turned to face him, its crippled leg dragging. Arcanis smiled and faced the monster with firm confidence, then pointed his blade at it. "Come and get some!" His Sense Magic noticed an energy leaving him and enter the creature. The flavor was oddly hard to grasp and fundamentally different from his spells'' mana in some way. He did not get to focus any more on the sensation as the monster''s scream transitioned from one of pain to one of rage. A weird trembling wave passed over its entire body through its fur, its color turning from green and brown to scarlet and flaming orange. He tried lunging at its head while it was distracted but a roar of rage so loud its sound wave had a physical impact threw him back. Admittedly, it was accompanied by some mana he had no time to analyze, which probably helped with the effect. Still, his ears rang, drowning out most sounds other than a dull background ringing that was the creatures roar. It appeared to grow a little and its fur stood off, giving it the impression of a huge fluffy plushy. An incredibly lethal and angry plushy. Behind its bulk a red glow started being given off by its tail, flames tingling along its length. "Damn." * * * The team met in their rooms after yet another frustrating day. The training had been as always - slow and incremental improvements that after their next fights might or might not turn into a Skill increase, as was their nature after the heady early rush of Skill levels granted through initial training. Thomas looked around at the rest of the team - Maria sitting at their table doing routine gear maintenance, Ricardo leaning against a wall his body posture screaming for actions ... his bandages screaming for rest. Tow sat at the table, having stowed the new supplies under it, slowly working on a sketch - his usual way of dealing with nervousness, the warrior was glad the kid had at last started doing so outside of his and Ricardo''s room. Come to think of it, he first stopped retreating only after we picked up Arcanis. As usual, Shinji was missing, but Thomas was not worried. The mysterious foreigner had a way to just be there when it really ma- Suddenly the door opened and their Parthian teammate came in, his face unreadable as ever. His posture however was more rigid than usual, causing the warrior to look at him hopefully. "Any news, Shinji?" Everybody else looked up and turned to them as the smaller man nodded in confirmation. He paused for several seconds before he actually replied "News have I." He shrugged as hope rose on his teammates'' faces. "Good it is. Helpful ... maybe not." Shinji stopped for another pause while the stares of his teammates urged him on. "Live, he does. The Ancestors not know where." He nodded, having said his piece and sat down, while the others stared, obviously having expected more. "Damn. Tha-at''s good, I suppose, but ..." Tow was the first to react. Frustrated he closed his notebook of sketches, stood up, turned towards his room and put his hands into the pockets of his pants in dejection. Only to notice that there was something in his left pocket. Which should have been empty. That street rat! The young rogue pulled out the piece of paper, which held only little text, but exactly what he had asked for: Was taken by strong men in front of in, dragged away into eley. Sem men seen at adventure plaza, with large bag, heding for dungeon. Towlar looked up with a wide grin while everyone stared at him reading that note. * * * Raul was hanging out in the pub within the guild, nursing a stein as his injuries bugged him, treated or not. He was not really concerned with the pain though - the adventuring business came with plenty of that when all was said. No, that bloody dream kept haunting him, nagging at his mind both asleep and while awake. No work to distract himself with either, something he would have to change soon. Soon ... but not quite yet. His ale would not drink itself and he needed some time to heal still. Solo work would usually mean a guard gig, notoriously bad pay and bad hours, but without a team ... He took a deep swig and stared into the diminishing content of the container in his hand. Something would have to change, to break himself out of his funk. Who would want a drunk brawler radiating gloom on their team. Especially one who lacked control when angry. Still, the brat had no business here ... but even Raul knew he had gone too far. Sighing he took another swig and listened in to the conversations happening at the nearby tables. A party planning their next dive into the dungeon here, a trio of spearman arguing about their last hunt, a colorful group discussing gossip and the local politics. Raul hated politics. The nobles never could let adventurers just do their job and tried to interfere with the guild. From the rumors that was true mostly everywhere and Erfurt was supposed to be actually fairly good for adventurers. Not that he could agree with that given his own recent experiences. What a bunch of cheapskates. Still, he stared into his stein, cultivating his gloom, as one conversation fragment made it through his fog off discontent and misery. A rumor about a young adventurer-wannabe having gone missing. Some kid old Thomas had taken under his wing. Memories came back, clearer than ever. Trying to bury them he drained empty his ale, but they persisted. Insisted. With a deep, searing pain he was forced to confront his nightmares. And the fact that they were actually true. About what he had done. Unable to deny it any longer and unable to let go of what remained of his identity - of being an adventurer - he pulled together what remained of his pride, stood up, paid off his tab and walked to the reception counter. * * * Coughing and spitting to the ground - blood mixing into the spit - Arcanis finished his "Healing Touch" cast that closed his bleeding and smoothed some of the burn marks. With an effort he jumped aside, Dodge allowing him to avoid the burning claws just in time and he straightened back up to face the feline avatar of burning rage. Note to self: Don''t piss off the large kitten. Chapter 18: Staring at the Sun

Chapter 18: Staring at the Sun

Arcanis noticed it the moment the monster shifted its weight back towards its hind legs. Throwing himself to the side he used his improved body and flipped and twirled in mid-air, trying to get out of the impact area without stumbling to the ground. The large feline creature pounced and landed where he had been but moments ago, an explosive shockwave rolling out from the impact zone, travelling beneath the still airborne adventurer. The explosion disoriented his attacker and Arcanis used the opening to dash in and slash its already injured flank with his sword, drawing blood. For a moment, that was, until the flames covered the injury, cauterizing it right away. Stepping back, rather than following up on the attack meant he was just far enough away that he could use the combination of his defensive maneuvers to redirect the paw as the monster whirled around and swiped at him with one of its front paws. Still, its flames reached him and he added another burn to his collection of wounds, but he managed to complete his maneuver undeterred, landing another slash on ... air. Having seen his maneuvers before, the big predator had withdrawn just enough to be out of range as the whirl completed. with a roar it pushed forwards, ramming him in his chest and sending the young adventurer flying. That was a rib, probably. Sent tumbling over the scorched remains of what had been grass, Arcanis used his arms to protect his injured torso from more impacts and managed to finish up the involuntary motion by pushing into a flip, landing him on his feet rather than ending up on the ground. He was thus in a position to react to the monster running after him, bounding in large jumps only barely affected by the horrible injury the adventurer had given it at the opening sequence. Surprising the cat with his fast recovery, he gained the initiative and used it to time his counter just right, jumping in a somersault over its head and landed on its back right after it finished the pounce. The momentum allowed him to cut deep, adding what should have been - another - crippling injury. I don''t think it feels the pain right now. Again, the pounce led to an explosion, erupting around the impact zone, but this time Arcanis was shielded by the very body of the beast. His contact with the monster and the timing of the maneuver conspired to give his Sense Magic a valuable insight as well - for a moment he got an impression of the way mana flowed within the creature. Most of the mana was concentrated in its - burning - tail, and the maneuver moved some of it from there into its paws, being emitted on impact. Again, the mana came with odd flavors, but the aspiring wizard lacked the time to parse it all. Motion, momentum and impact conspired to shake him off his furry, angry platform and he jumped voluntarily, allowing him to plan for a solid, non-tumbling landing. Again the monster whirled around to face him, but it was getting slower, its injuries dragging it down, even if it did not feel the pain. A missed opportunity, that. Then again, Arcanis was also quite battered, even if he managed to avoid the worst of it. Specific goal in mind, he guided the back and forth across the clearing until finally he had the monster corner him to one of its sides. Punishing one of its swipes with his sword, he gave it a cut on one of its front paws. It reared back in preparation for the next rush ... and in the same motion he threw himself back through the treeline and charged a particular tree he had picked out. Similar to the first tree this encounter had started on, this one allowed him to convert his momentum into sufficient upwards motion to reach the low branches and pull himself up. The distraction proved enough to buy him time for two "Healing Touch" casts, significantly reducing the pain from his ribs. The monster repeated the same maneuver again as from the opening, ramming the trunk of the tree, trying to shake him out of the branches. Only this time it was burning and setting the trunk on fire as well. The heat in those claws is no joke. But fire or no fire, it mattered little to the young adventurer - the feline monster gave him the opening he needed and with a strong somersault he avoided the next impact and fell down, executing his maneuver with precision: With a strong cut - he even noted system assistance - he cut off the monster''s tail. Rolling away and gaining some distance to avoid the counter, Arcanis turned to the beast, expecting a brutal revenge. Instead of an angry roar and tons of angry monster he faced a pained wail: The fire extinguished, the feline creature returned to its original size and it curled in on itself, the sudden agony from all of its wounds paralyzing it. Exhausted himself - checking his status he realized he had dropped below a hundred of his nine hundred and sixty energy points - he raised his blade on more time and finished off the suffering beast. Tired, he sat down on the side of the clearing, leaning against one of the bordering tree trunks and started chain-casting his healing spell as he checked the pending system notifications.
You have unlocked the skill: Taunt!
Taunt (Level: 1) [Combat] "I am 97% sure you don''t like me, but I''m 100% sure I don''t care" Well, at least you get beaten up for a good reason. That reason being yourself explains a lot. Allows you to grant a target an Enrage status effect. The details depend on your performance, the state of your target and sheer luck. But your target will likely not appreciate your efforts. Warning: Use of this skill can have lethal consequences. +1 Power, +1 Luck, Improved Effect of Enrage
You have raised the skill: Acrobatics to level 8 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Acrobatics to level 9 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Balance to level 9 +2 Agility, Improved stability and sense of balance You have raised the skill: Combat Casting to level 6 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Dodge to level 21 +1 Agility, +5% Speed for the purpose of evading attacks You have raised the skill: Weapon: Sword to level 14 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 15 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Swords: Riposte to level 7 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords: Wall of Blades to level 6 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength
You have unlocked the skill: Swords: Moon Slash!
Swords: Moon Slash (Level: 1) [Martial] "Soar like a sparrow, strike like a griffin" All your mooning over the pretty girl next door has yielded some surprising results: Your body now moves somewhat better aligned to your mood. It also yielded some less surprising results, such as the girl marrying the miller''s son. Execute a downwards slash, while airborne from within a somersault. +1 Strength, +1 Constitution, +1 Agility, Improved Maneuver Strength
"Now that is curious." He considered his recent gains and found three aspects noteworthy. All that jumping around and evading ... and only a single level of Dodge. Probably reaching diminishing returns here - they did warn things would slow down after the initial levels. Finishing up his healing he looked at himself and inspected his deplorable state. Healing Touch did nothing to clean up the dried blood or fix the burnt remains of his armor and clothing. "If this continues I''ll return to the surface, only to be arrested for public indecency." The many claw tears and burns from his recent encounters had the armor barely hanging on, to the point where Arcanis was surprised it had held through his energetic movements in the previous encounter. Anyway, back to the notifications. The new maneuver seems a little ... situational. "Well, can''t get lucky every single time. That said ... Improved Maneuver Strength - the first maneuver where there is no explicit percentage noted." Pondering that for a moment he did not find any explanation for the difference. Oh well, one more for the list of questions. Thus decided he withdrew his notebook and added an entry before putting it back in his inventory.
  • Can food be found in dungeons?
  • How does starvation work, and how do skills and attributes factor in?
  • Spatial Storage - is that a thing?
  • Different kinds of skills. How? What else? Small Incremental, Maneuver, Odd (Dodge, Concentration, Pain Tolerance)
  • Purify Monster Meat
  • Moon Slash: No percentage on the levelup boni for Maneuver Strength. What''s up?
Which led the young adventurer to his latest Skill acquisition. That one had been of special interest - a skill that actually generated an effect he could observe with his Sense Magic ability, even though it had no obvious magic aspect to it. "Something else to probably bring up when discussing this involuntary adventure. But really - ''Warning: Use of this skill can have lethal consequences.'' No kidding, Sherlock!" Whoever this Sherlock may have been. Getting up he looked back at the large feline beast he had taken down, only to realize it was already done liquefying. Should probably have thought of taking the corpse apart earlier. Still, he spotted something and walked over to where the corpse had lain - the grass was mostly scorched away, but there, among the ashes he spotted two books that looked familiar. Picking them up Arcanis opened the first of them only to be prompted by a familiar system message.
Spellbook: Kitsunebi This book contains the knowledge of the Spell "Kitsunebi". You have 1 spell slots remaining. Warning: Using this tome will consume it! Do you want to learn this spell? (y/n)

"Captain, where are we!?" The soldier asking the question looked at him, barely visible in the dark of night, as they stood and the rest of the company followed in as close to a formation as could be held in near perfect darkness, a simple lantern the only guidance. He had no good answer for his subordinate - they had been following the trailing light of the company in front of them on their night march. A light that had just gone out. Fortunately, before he had to give an answer the light came back. Is it not a bit off? Then another blinked on. And another. And another. They were alone in a dark forest, surrounded by dozens of guiding lights, wondering which one was the right one to follow. None and yet all of them, as they found out the next day when they came upon the bodies of the men of the company they had been supposed to be supporting.
Foxfire, huh? He stared down at the ground, remembering that ancient debacle. "Inoue sure had his way with us back then." He recalled what little he could about their adventures back ... whenever it had been. I wonder if his people still remember him. What he did for them. What he sacrificed for them. "Still, whatever happened to him, he''d laugh his ass off watching me get that particular spell." With a grin, Arcanis closed to book again and the prompt went away, then checked out the other book he had found.
Spellbook: Turn Undead This book contains the knowledge of the Spell "Turn Undead". You have 1 spell slots remaining. Warning: Using this tome will consume it! You could be reading stolen content. Head to Royal Road for the genuine story. Do you want to learn this spell? (y/n)
"Right, those totally need help with turning around." The aspiring wizard closed the book, not interested in whatever that spell was supposed to do. The dungeon had not shown any undead so far, so anything related to them would have little immediate use for him. Thus decided, he went back to the first book, opened it and confirmed the prompt. With Sense Magic active the spectacle from when he learned Healing Touch repeated, but gained an entirely new flavor. The book glowed in a white light, while pages kept flipping faster and faster. He felt a magic construct forming, far too intricate for him to see through beyond the most superficial shape. Nonetheless, another distinct - and unknown magical flavor formed, which he mentally filed away. Once the magic ... construct filled out with magical energy, which appeared to come out of nowhere, its effect activated and the power surged forward and entered him and settled around his magic core. The book turned to ashes, but Arcanis barely noticed, too distracted by what happened inside. Energy swirled, the foreign, weird-flavored mana settled into him, left ... something ... behind and then vanished. Looking closer, he saw something like a ghostly outline, similar to a spell construct before his mana filled it out. It was barely perceptible, even now that he knew where to look, but with that as a starting point he found two more constructs within himself in close proximity. "Huh, so that is where my spells reside, is it?" The others were no easier to perceive, but one was disproportionally larger than the other two. By several magnitudes. Probably Healing Touch, were I to guess. It does seem to be quite a bit more complex than a Firebolt anyway. Satisfied with what he observed so far - and apparently at the limit of what his current mastery of Sense magic was able to uncover - Arcanis turned his focus back to the last item uninspected: The spellbook he did not end up using. Which turned out to be perfectly inert, no matter how much he stared at it. "Well, they can''t all be winners, can they?" One last thing to check. Turning around he moved to the center of the clearing - during the lengthy fight he had realized that the grassless central part of the clearing he had originally noticed, before things got dicey, was some flat stone surface with some markings. Back then he was a bit too preoccupied trying to stay alive to investigate closer, but with the conflict resolved ... The aspiring wizard checked out the stone plate, which turned out to be covered in runes he did not understand. On first check the stone appeared to be mundane, but when he touched it directly with his hands, rather than standing in front of it, he felt ... something. Almost as if something was interfering with his new sense, similar to trying to make out something by looking through a really dirty glass, but he got the rough impression of energy flowing - a lot of energy and all going in the same direction. Curious. Unable to make out more, Arcanis took out his notebook once more and copied the runes as well as he was able before heading back to his camp. Another thing the Dwarf might have an answer for.
You have unlocked the skill: Drawing!
Drawing (Level: 1) [General] "Drawing is vision on paper" You have found solace in the pen. When the world around you rages, it is the pen and the paper that allow you to immortalize that, which only you can see. And with a few more years of practice, others will even recognize what you inflict on that poor paper. +1 Dexterity, +1 Power, Improved Drawing Result
Arcanis continued his trip towards the source of power he had detected and was using as navigation reference. The shrubbery became thicker as he got closer, to the point that the area was probably no longer suitable for the large cat monsters. At least he did not encounter any further resistance in a trip that felt like it took about an hour. Without much of a warning and virtually no transition at all he passed between two large bushes, only to find himself outside of the forest. The cavern narrowed down on all sides, almost as if to stop in a dead end ... except that right in front of him, the young adventurer''s destination loomed: After a short but steep climb - bare rock, the vegetation stopped dead at the edge of the forest - there was a narrow opening into what looked like a large cave, one that also appeared to be well lit by crystals of all the base colors from what he could see. The trek up the slope was annoying, the sharp rock edges cutting into his bare feet, but Arcanis managed to make it without any accidents. Also without kicking off any pebbles, which was fortunate - sound carried far in a cavern and the adventurer was fully exposed to anybody looking out from the forest. The view when he reached the top was impressive, the cave breaking with the pseudo-natural d¨¦cor of the large area he had come from. "Cave" did not begin to cover it. Passing through the narrow entry, he entered a gigantic amphitheater, easily able to seat tens of thousands spectators. White marble stairs led from the entry down to the sanded ground floor, which seemed far away still. And yet ... when Arcanis looked left and right, based on the rows of seating he had not even entered at the top. The light crystals placed on the roof did not imitate natural formations and instead were placed in neat, regular circles, balancing each other out, giving the theatre the most natural light. "This ... can easily compare to the greatest arenas of Karalis." Several memories tugged at him and the decorations on the stone surfaces - heavy focus on laurels, framing individual fighting scenes between monsters and humanoids - almost yelled at him, trying to remind him of an elusive past. With as much of focus as he was able to muster, Arcanis resisted the many fragments and pulls, barely managing to avoid being dragged into another of his flashbacks. Not the best time to get lost in the past. While the semi-circle seating area directly reached the vertical rock wall, the sanded ground floor was a perfect circle, the rock wall retreating for it. Probably offering a rather poor view for the seats straight against the wall. Would definitely offer a rebate on those seats. On the far side of that circle however was the one thing the young adventurer had been looking for: An open gate set straight into the rock, framed in yet more decorated marble ... revealing stairs going up. "Looks like that''s my way to get out of here. Or at least closer it, can''t wait to see the sun again." Get some real sun and relax, knowing I''m not on a food-constrained timer to survive. "Now if only ..." Arcanis looked at the other notable feature of that central area of the amphitheater-turned-arena - right besides the gate there was a ... shack. Put together from branches taken from the forest for frames and the red-orange furs of the large feline monsters, it was a crass break with the general aesthetic of the place. In front of the opening into the hut, a large wolf and one of the large cats were lying and relaxing. Both of them wearing collars. "... this did not look like a boss-fight waiting to happen."
The corpse of the last monster reptile slid off the warrior''s shield and their element of the raid party rushed on towards the sound of combat, exiting the tunnel and entering hell. Their group of dozens of adventurers apparently had found the high entry into the large, bowl-shaped home of the boss-monster of the dungeon. The cause for the dungeon break. The large wyrm however was content to relax on his hoard as its children - hundreds of its spawn - were engaged on the opposing side of the cave, swarming all over the party led by the prince. The beams of light his [Defender of Hope] class was known for were being crossed by the fire breath of the lesser dragonoids, metal met scales, screams of the injured were mixed by roars of pain and rage of the monsters. The first wing of the raid party held their position and fought with ferocity, managing to not be pushed back by the scaly tide. "Charge!" Commander Avato sent them into the cauldron, and Tirion along with the other members of the vanguard charged downwards and into the fray. Arrows and rays of magic rained over their heads and the ground shook by the first field use of Suna''s [Armageddon] spell, the monster horde scattered by the massive explosion. The disrupted reptiles stood no chance against the new enemies flanking them and tried to run away when a primordial roar froze the battlefield. The boss entered the fray. "First and second, flank security, third and fourth, clear out the trash!" The first to react however was Lord Avato "Tirion ..." he looked at the warrior with a serious face, showing he knew exactly what he was asking for "... distract the boss. Buy us the time we need." Tirion nodded and changed direction while white light embraced him, the grace of Zara uplifting him, Her energy entered his arms and legs, Her shield formed in front of him, Her spirit uplifted his as the effects of [Divine Intervention] took hold. Damn, it''s good to have a competent high priestess cover for you! Massive explosions rocked the wyrm and the boss turned to him as he stood between it and the pony-tailed wizard busy scratching its scales. It breathed its trademark fire, but the flames parted in front of his blessing and soon the two clashed in melee, only the blessing allowing him to survive alone against the beast. Behind him he could hear the roars of more creatures charging from one of the side tunnels, the melee turning more and more chaotic ... until finally, from the third main entrance the last section of their raid party entered the battle. Horns blew, soldiers screamed and the chaos was perfect with humans and monsters engaged from all sides. Little though Tirion could focus on it, being busy with the boss, his [Battlefield Awareness] still showed him arrows and magic projectiles going out from the new reinforcements and the tide of battle appeared to be turned. Then one of the skill-reinforced arrows hit the prince in the eye, killing him instantly.
Arcanis blinked, then quickly took cover behind one of the seats right at the entry, scanning his surroundings. Damn, and once again the memories win. When he found nothing amiss he sighed in relieve. "At least this time around I won''t have to worry about infighting and politics when dealing with the boss." No blessings and explosions either though. This close to the source he could finally identify the exact location of the presence he had felt and used for navigational purposes. It came right from down there in the theater. Not yet, but soon. Some preparations were still needed before he would take the risk. A new spell to figure out how to use and what it did. A new idea to test out, and see whether this notion of his might work with what he already had. He turned away and started the long return trip. I wonder how the others are doing. Will they be looking for me? Or did they think I ran away and give up and carry on? * * * Thomas, accompanied by the rest of the team, entered the guild hall and went to the reception, where Quentin Delgado was manning the desk, reading a book. At this late of an hour, most business was done with and while quite a few tables were filled with teams drinking, eating and chatting, it was fairly calm in the room. Before the warrior was able to say something however, the old man closed his book, looked up and took in their appearance. "Mister Endosi, a pleasure to see you." He raised an eyebrow before continuing "Am I right in assuming you have found a trace of young Arcanis after all and it somehow involves the guild?" Thomas nodded before answering, keeping his voice down. "Indeed we have, mister Delgado. It''s not great news, but better than we feared. Is the boss still in?" "She is indeed, however she still has a visitor. I would usually encourage you to come back tomorrow, as intruding on the business of others is rather uncouth, ..." Maria gave him a death stare as he let that hang for half a second "... but from the looks of it, time might be of the essence for you." He nodded at them in confirmation, then nodded them to the door leading to the admin area. "Go on in, you know where her office is. But do knock before entering - while she may accept long work hours, miss Tharsus takes the privacy of the guild members quite seriously indeed. I would shudder at the rebuke both of us would earn if you intruded without warning." "Thanks friend." Thomas gave him a warm smile "and don''t worry - it may be urgent, but we are not quite bereft of courtesy yet." They moved on and Thomas led them through the hall until they reached the door they were looking for. Most of the time this door would be open, the guild leader having a policy of always being available when needed. And being cranky when the privilege was being abused, with rather ... creative consequences for the perpetrator. This time, the door was closed, and Thomas knocked, then settled in to wait for a response. After a minute, which felt more like half an eternity, it opened and a small black-haired woman glared at him. "Thomas." the name statement and question in one. What do you want? She stared at him for a second before vocalizing it. "What brings you here at an hour well shy of polite?" "Well, glad you asked, Ramona. It''s about our missing boy. Mind if we come in and discuss it somewhere more comfortable than through the door?" The guild leader gave him an odd look before stepping back and pulling the door with her, allowing them entry. The office was on the large side, but not exaggeratedly so. Facing the door was a massive office desk, an oaken monstrosity designed to stand the test of time, with upholstered chairs both behind and in front of it, one each. It was completely bare, the day''s work apparently done and dealt with. On the left side, the entire wall was covered in well-filled bookshelves, on the right side there was a more comfortable and less formal table with seating for ten and some simple furniture to hold a tea-set or other paraphernalia needed for a meeting. The bulky form of a well-muscled but obviously injured adventurer was taking up one of the seats. Raul, as it turns out, an adventurer in decent standing who had spent all of his adventuring life in and around Erfurt. And someone Thomas had meant to have a few ''words'' with ... once he recovered enough to take them. She took the comfortable-looking armchair at the end of the table before commanding them all to take a seat. Using pointed stares only. Taking the hint, the party sat down while giving Raul an inquisitive stare. The man seemed shaken and gave them all side-long glances while looking terribly guilty. What has gotten into him? He is usually one of the most self-assured people in the guild. Thomas'' musings were interrupted as their host pointed at him. "The missing boy. What did you find out." "Wellll ..." Thomas considered for a moment how open he wanted to be in front of the other adventurer, but continued anyway. "... not too much, but the important parts I think. We figured out two things: One, he was abducted by several strong men in front of our inn and thrown into the Dungeon." Raul looked away, refusing to meet their eyes. "And two, he is still alive." That got enough of a reaction out of the other adventurer - who looked up in sudden relief - that the warrior got a certain suspicion. "Alive you say." the guild master responded, looking lost in thought. "Good." Looking up she pointed at Raul before continuing. "While I generally do not share one person''s business with another, the timing of you coming is rather auspicious. Saves me the time of sending for you all tomorrow. Raul just confessed to having done just that while un-" "YOU DID WHAT!?!?" Maria interrupted the guild leader, vaulted over the table, grabbed Raul and slammed his unresisting form against the wall. She shook and slammed the man against the wall once again before Thomas managed to reach her and put a calming hand on her left arm. A short moment of silence ensued where Thomas tried to give Maria a calming look, she glared at her lover, Raul whimpered in pain of wounds that opened again and all the others stared at the scene. Only for the magic to be broken by a knock on the door. "Is this my office or the city tavern?!" Ramona sighed as she stood up and opened the door, with the others frozen in place. "Yes?" They could not hear the response to the guild leader#s question, but the small yet fierce woman stood aside and allowed two more people to enter. One of the two newcomers was the old butler that had recently accosted Thomas, the other a brown-haired beauty even shorter than Ramona. Thomas had dealt with Camila Fern¨¢ndez before, but the seer was at best an acquaintance. She also looked a lot worse for wear - while her clothing was undisturbed, she had the deep frown of a person with a raging headache. The elder gentleman raised his eyebrows at the altercation in front of him, but did not offer comment. Thomas managed to make Maria relent - for the moment, anyway - and everybody took a seat once again. "Mister Acron, I would apologize for the scene, but ... it is an unusual hour and you did not announce your visit, so ..." The guild leader shrugged, obviously looking for a way to politely say ''You brought this on yourself''. The head butler of the Erfurt family took no offense however and waved it all away with one hand. "Not to worry, not to worry. Besides, the current company is quite convenient." Thomas gave him a raised eyebrow over that statement. "You see, I have a rather ... special mission I wish to hire the guild for and was rather certain mister Endosi and his friends would be interested in taking part in it." "Alright, let me summarize" Ramona spoke up after they had spent the last quarter hour bringing everybody up-to-date and deciding where to go from there. "Arcanis is alive and somewhere in the dungeon. The Erfurt estate is hiring us to send a rescue mission, as well as contributing miss Fern¨¢ndez to the effort. Since this is a rescue mission for a guild member-" she nodded at Thomas at that "I am going to ignore the ''prospective'' part of that and backdate the papers if we manage to get him out, so the main organization can''t complain. "Anyway, since this is a rescue mission for a guild member, we are going to waive any administrative fees and offer contribution points to any team joining. The expedition starts tomorrow at noon, I will notify the temple of Mareya so be sure to go there in the morning, Thomas, and get healed properly." Then she pointed at Raul and Maria. "Moving on, no Raul, you don''t get to take part. Drunk or not, you almost committed murder, and might still have if we don''t make it in time. At the same time, no Maria, you don''t get to lynch him either. "We''ll have a trial after this has fully resolved. Having been drunk, turning yourself in and being willing to help will certainly factor into this." A sinister grin, bordering on grimace, formed on the guild master''s face. "I am looking forward to a chat with the dungeon guard however. He did not report anything but let Raul and his friends through without questioning them." She clapped her hands together, as if to - quite unnecessarily - have people focus back on her. "Alright, if there are no further concerns, that''s it. See you all tomorrow." Her smile turned back into a glare. "Now get the hell out of my office, I''ve got an errant guard to pick up and some sleep to get." As they filed out of the room, Thomas happened to end up right next to miss Fern¨¢ndez. "So ..." he led into the question that had kept bothering him "... what happened to you? You look like a wagon ran you over, only without the physical damage." She gave him a sidelong glare before answering cryptically and then moving on "Staring at the sun ain''t no fun." Chapter 19: Nothing Happened

Chapter 19: Nothing Happened

Spell: Kitsunebi
Cost 15mp
Sustained Cost 0.5mp
Complexity 10
Cast Time 2 seconds
Range 20m
Attributes Crystallized
Creates magic light, to provide guidance in the darkness. To lead to safety or to peril ... that is up to you.
Snacking on one of his remaining fruits, Arcanis read through the details on his latest spell. As little details there may be, anyway. He swallowed to clear his mouth, pointed at his bare toe and incanted "Kitsunebi". Nothing happened. "Great. One of these days I will find a spell that includes instructions." He tried again, but this time pointing with his left hand''s index finger. "Kitsunebi" Nothing happened. At least it does not cost any mana when I fail to produce results. He touched his left arm with his right hand and willed it to shine brightly. "Kitsunebi" Nothing happened. The aspiring wizard concentrated on a spot in front of him and tried once more. "Kitsunebi" Nothing happened. "Aaargh!" Ruffling his own hair in frustration, Arcanis jumped up and started doing some calisthenics, trying other variations inbetween each exercise. Focus and pointing. Touching something inanimate. Holding a piece of wood. Pointing at a piece of paper. Touching a piece of paper. Looking at a piece of paper. Tearing up that piece of paper. Nothing happened. At some point he just laid on his back and started at the crystal-covered ceiling of the cavern, stretched and pushed upwards with his arms, as if trying to keep up the ceiling. "Damn, what''s so bloody difficult about a little Fox Fire spe..." Bereft of speech, the aspiring wizard looked up at his hands, the right hand shining in a bright, almost blinding, light. You''re kidding me. The light kept shining, and he felt a light draining feeling, almost imperceptible. His magic sense showed the spellform as usual, but this time it remained even after the cast completed and there was a - very, very faint connection, through which a few magic "particles" kept pouring into - sustaining? - the effect. Taking down his arms he turned his right hand around to inspect his palm, only to see a white flame burning into his hand. Panicked he rushed to the shore of the nearby lake and put his hand into the water, before realizing it was yet unburned. Neither was the white flame extinguished by the water. Arcanis raised the hand out of the water and got up again, surprise handled and calm restored. It appeared to be a perfectly simple heatless light effect, that just happened to be flame-shaped as an affectation. Whenever his right hand moved, so did the flame, always hovering a finger''s width above his palm. Which is probably the most useless position to have your light source at. "Other than right in front of your eyes, anyway." Willing the light to move did nothing, nor did any physical motion, such as trying to throw it away. Commanding the spell to end did nothing as well, leaving him with little in the way of options: With a mental effort he used Manipulate Magic to take direct control over his mana and held back the mana that was sustaining his spell. It took a moment, and some focus, but soon after the flow was suppressed and no more energy streamed into the spellform. Visually, first the white flame stopped moving, then the light grew dimmer and dimmer until it was not visible anymore. Magically, the energy remaining in the spellform lessened gradually, causing the form to flicker and shift in a manner extremely hard to detect with his senses, to the point the aspiring wizard was sure he missed much of what was going on. As it turned out, the glow of the magical energy proved more of an interference than help this time around. Still ... good to have another demonstration that manipulating spells after finishing the cast does not mean an automatic explosion. The spellform hung around for a few seconds longer than the light itself was visible to the eye, before slowly dissolving along with the last fragments of energy sustaining it. A few more test runs did little beyond producing a light headache, and clarified that the actual required gesture was having the right palm facing upwards, at least lightly cupped, as he intoned "Fox Fire". "The spell description gives a generous twenty meters of range, so why is it stuck to my bloody hand?!" On his next cast he tried to use Manipulate Magic to move the resulting magic construct, only to have its shape deform and the spell fizzle out with a flash of light. Observing yet another instance of the spell as he moved his hand around he found that while much of the energy in the spell was in continual motion, as energy was spent and replenished, there was one constant .... cluster of mana motes. No matter how he moved his hand, it retained its relative position perfectly and the light flowed around it. With a new and specific target in mind, Arcanis used his manipulation skill to push it away from him, moving the cluster as one. It took more effort than expected, but slowly the mana motes moved ... and so did the energy and spell around it, as well as the white flame produced by the spell. After two minutes of concentrated effort he finally managed to push it to its maximum range. Once that range was crossed he felt a tugging at his connection to the spell and the bridge of mana dissolved, the snapping sound probably more imagined than real. The flame froze, the light dimmed and then vanished, as usual when cutting off the mana. Another test, another burning, but cold, light effect pushed close to the limit, he found that moving his hand would result in a quite spectacularly fast white flame rushing through the area. Having the effect tethered to his hand with almost twenty meters inbetween, even a light motion resulted in wide movements ... which would bring its own set of problems, what with it stuck to the hand most used in combat. A close inspection of several more iterations of the spell unveiled the anchor as another few particles of energy hidden on the surface of his hand, covered by the bridge supplying energy to the spell - he first discovered them in the fading moments after cutting off the supply. More experiments with Manipulate Magic - and more cases of accidentally breaking down the spell - finally led to the aspiring wizard having about a fifty-fifty rate of being able to both move the spell effect and shift its anchor to another part of his body or even detach it entirely. Once detached, he lost all control over it, other than the ability to cut off its energy. Shaking his head, Arcanis managed to break out of his experimenting trance, his inner restlessness and urge to move coming to his assistance. "Damn, this is one of the worst afflictions so far." He checked the system notifications he had not noticed in his fugue state and found his suspicions confirmed. You have raised the skill: Concentration to level 6 Reduced impact of distractions You have raised the skill: Manipulate Magic to level 4 Improved throughput and control The young adventurer withdrew his staff from his inventory and moved into an improvised staff kata, shaped from fragments of his memory. There was some obvious room for improvement. I wonder how much of that immersion is the skill and how much my mental state. Finishing the first of his exercises, he unleashed a Kiai, the sound echoing through the cavern without drawing a response. "I really trust that barrier to keep things out, eh" he commented his own folly with a chuckle. "This place is driving me nuts, danger or no danger." Deciding to break himself out of his mental rabbit-hole, Arcanis stopped right there with his contemplations, and immersed himself in the motions of the next attempts at a staff kata, enjoying the meditative nature of the Unity of Body and Mind while working out some of the flaws in his first attempts.
He barely managed to shift his downwards slash into a parry, his attack countered by the sheer range advantage of her staff. Using her fiendish legwork, Tirion''s pony-tailed nemesis danced to his shield-armed side, the heavy staff whirling in her hands in flow with her motion, the other end of the staff suddenly swinging in an arc on her other side, buying her the space from the other warriors in this spar. And with the same momentum, after another shift in grip, had Suna smash his shield in a frontal stab, unbalancing him. The shield performed its role however, and its resonance enchantment amplified the impact reaction reflected back at the attacker ... only to accelerate the wild mage''s flow, whirling staff and herself around her own axis, and he found himself in no position to resist the low sweep that hit his legs from behind. The others did not remain distracted and tried charging her from behind but she followed up on her own flow, jumping in a forward somersault, keeping up the rotating motion of the staff while changing her grip, landing on the fallen warrior while ramming down the staff in a downwards stab, slamming the end down with lethal energy, mere centimeters to the left of his head, a shockwave of sand hitting the side of his cheeks. The impact of her light body on his chainmail was barely noticeable, as she picked up her weapon with yet another whirl around her neck, ending up sitting straight with the staff behind it, fixed into positions by an arm on either end of the weapon. She looked down at him with her impudent, irreverent grin, light sweat on her face from the exercise. "Sure you don''t want to ditch that metal poker of yours and pick up a real weapon?"
Losing control over his whirling staff, it slipped out of his hands and Arcanis managed to get hit on his chin with one of the out-of-control staff''s ends. Suna would be laughing so hard if she saw me like this. Finishing his fifth iteration of the exercise, he was pleasantly tired and only moderately bruised in anything but his pride. His head was also clearer than it had been in a while, something about the exercise bringing him more in sync between body and mind. "Which leaves us with one final preparation step for the big fight tomorrow." He wondered whether to follow his tired body''s urge and get some sleep and test things out in the morning, or ... Better do it now. That way, exhaustion is going to disrupt if I get lost in the experiment. With a tired grin at his own habit of vocalizing and almost-vocalizing his thoughts, he withdrew the first of the items he had gathered - with a modest application of force - on his way back, replacing in his limited inventory the torches he no longer needed. The crystal fragment had lost its glow when broken from its parent, but it still had a dull red color. Concentrating on the object in his hand, Arcanis got started. * * * Sweat ran down his face as he finished off his drink. A cold feeling went through his back as he felt, as if a large, menacing predator was stalking him from behind. Which was of course nonsense, given that Rowan sat with the back towards the wall in his favorite dispensary of alcohol and bar brawls. The night was a long one and it was a day off tomorrow, so nothing wrong with that, but only few patrons remained and it was unlikely anything would happen still. The pub was run-down, its owner - One-Eyed Pedro, a former city-guardsman with delusions of a grand past that never happened outside his own dreams - having chosen to not do anything but minimal maintenance after the last brawl. Hard to blame the old man after seven fights in five days. But daammmn there were some glorious ones among the seven! And after a full, if rather peaceful, evening, ''clean'' was not the word to describe this not-so-noble establishment - Melinda would have quite a bit of a time cleaning all the spill, dropped food or thrown up residue best not described in any detail. She should probably get started soon if she wanted to be ready for her next workday in time, but then again, she was loath to show herself since the last time Rowan had taken care of her. Chuckling at that particular fond memory, the experienced warrior got up and placed a few silver coins on the counter in front of Pedro before making his way out. Not enough to clear his tab, no, but more than he had consumed today, so all was well as far as the older man was concerned. Not like he could do a thing about it if I ditched it all. The air outside was cold, autumn approaching and it was way after sundown. In this part of Erfurt, street lamps were more of an urban legend than reality, so it was pitch-black, the cloudy sky meaning the lit castle in the city center was the only source of light available. Late at night, a thief tried to pickpocket him without being noticed, but a broken hand once again proved the cure against larcenous tendencies. Ignoring the cowering wretch that had tried to pick his empty pocket - what fool would put their money somewhere that easy to access? - he moved down the otherwise deserted alley, crossed over the main street and into the next side road heading towards the docks and his place. In the corner of his eyes, he saw a shadow move and the hairs on the back of his neck stood up - he was not alone. Even with his well-trained Night Vision, Rowan failed to find just where the other person was. He might be drunk, but not on any level that should impair his senses that a street rat could hide from him. Which only left rather unpalatable alternatives. He drew his sword and whirled around to face the direction where he had noticed the motion. "Oh, sharper senses than expected." A voice, colder than an arctic winter commented. A woman''s voice, as it turned out, a part of the wall''s shadow separating from the rest and he detected a vaguely humanoid shape facing him. Glowing red eyes looked up at him, as she closed in on him. Not waiting for her to act, he stepped forward and swung his blade at her, only to have it easily deflected, swatted out of the way and wide to the side as if his Sword: Slash were still unlevelled. Out of balance by the strike, he could but watch as she closed in and sunk her closed fist in his stomach with enough force to throw him across the street and into the opposing building''s wall. There were very few people in Erfurt who could manhandle him so and among them only one person could possibly have a motive to attack him so. The eyes are a new trick though. Breaking out of the indentation he had left in the wall, Rowan tried another attack at his guild leader, but dark tendrils of ... shadow? He had no time to figure it out further, but found himself bound and hindered by them before he ever finished his motion and before he finished his thought, the monster had pressed him into the dirty cobbles face first. "Really Rowan" a dark chuckle came from right beside his head "What were you thinking?" A coldness crept up his legs and he felt all strength leaving his body. "Or were you thinking at all?" Darkness claimed both his body and mind. * * * Waking up to a new day (?) of activity - and the last one in this particular cavern, if things went according to plan - Arcanis performed his morning practice and left behind the craterscape of the last days'' practice, heading out towards the arena, picking out a new route parallel to the previous ones in the hope of finding a few more of the fruit trees. The route turned out to be trickier than the one from the previous days, his staff proving its worth as a not only a tool of war, but also a tool of travel. Practicing his new spell turned out to be more useful than just for the practice of it - the thick vegetation often keeping his path in deep shadows, blocking out the too sparse light crystals. The inner zone proved not an issue, only a single of the smaller, red-furred felines showing up ... and the beast fled the moment it saw him. The wild zone was more of a challenge, if mostly as a navigation hazard. He found one more fruit tree, plundering it, raising his stock to one-and-a-half dozen fruits after lunch. Two thirds of the way through the zone he felt an impact as vibration through the ground. Drawing his sword he turned in the direction he felt it coming from, just in time to spot one of the large creatures sneak up on him. Spotted and realizing it, the large monster crouched, body tension betraying an impending jump. Turning slightly to the side, Arcanis readied himself for it and the creature did not betray expectations, executing a powerful pounce ... on the burning light of his Kitsunebi spell. Surprised, the aspiring wizard shook himself, causing the light - tethered to his chest - to shake wildly. The large cat, its instincts triggered, tried to swat at it but was frustrated by its incorporeal nature. Fully distracted from the young man, it ignored him as it tried to deal with this glowing ... something, going so far as to actually turn its back to him. Seizing an opportunity when he saw it, Arcanis approached carefully, reducing the set distance of the light in parallel to his soft and slow approach, while ensuring it kept moving slightly to keep the cat engaged. Applying the lessons of his stay in this subterranean reserve, he opened up by detaching the light and simultaneously bridged the distance between them with a somersault ending with a Moon Slash separating the tail from its owner. The beast''s howl akin to a cry of agony, it whirled around, the weird light a forgotten memory in the face of the attack. The adventurer was neither deterred nor distracted, mercilessly following up with hamstringing one of the hind-legs before it was able to finish its reaction and get its vulnerable backside out of reach. With its mobility severely restricted, its power reduced and pain coursing through it, the outcome was a foregone conclusion for the beast. It raged, it tried to overwhelm its enemy, but Arcanis danced around it, kept adding one injury after the other, settling for having it die the death of a thousand cuts and not risk over-extending himself. It took longer than expected, really, but it bled, it weakened and in the end collapsed when he injured the third leg. In the end, it was quite anti-climatic and the coup-de-grace ending it almost merciful. Practice truly brings mastery. Looking at the notifications, he only got a level to his Moon Slash out of it - not a surprise when the entire encounter otherwise had been little more than an execution, using what he already knew against a familiar foe. Looking back at the monster he got to taking it apart before it started liquefying. Well, at least we know my gift at ruining a pelt has not been lost! Looking over the result of his bloody handiwork, Arcanis managed to cut out large portions of poisonous meat to add to his inventory. He also managed to not break some of the claws, though trying to break out the teeth - which would have made a fine trophy - proved too difficult, breaking them beyond recovery. And then there was the ... pelt. I think that was worth at least one negative level in Skinning, if that''s what the skill is called. He glanced at the atrocity he had performed on what fur had survived the battle. "Can''t be good at everything I suppose, but ..." He shook his head at his apparent lack of talent in this, not even the levels in Butchering or Dismantle enough to comfort him. Finally, the dungeon eliminated all the evidence of the atrocity he had performed against the remains of the once-proud monster, and Arcanis moved on, the remaining journey uneventful until he finally made it back to the entrance to the Amphitheater. Preparing for it, he fixed the scabbard to his belt and switched out the content of his last intact pouch, retrieving the remaining crystal shards and storing the claws in his inventory. His armor was so damaged, it barely deserved the title anymore, but somehow the parts needed for it to fit had survived, so it was not yet a hindrance. Staff in hand he walked up the incline and looked down the stairs and at the sanded floor in the center. Nothing had changed compared to the day before, the two large beasts waiting in front of the tent. Everything was ready. * * * The priests of Mareya, Goddess of Health, had done a great job of healing Thomas and the rest of the team. The large ritual had also finally explained to him how that bill was not actually price gouging: The ritual circle had been huge and manually crafted in intricate detail, only to be burnt out by the end of the visually rather impressive show. Ritual reagents - a lot of incense, alchemic dusts and potions he did not know - were used liberally throughout. On the upside, all of them left in peak condition, even their old scars gone. Still weird that they do not get any direct healing magic, when every Wizard can grab that spellbook we gave the boy. They entered the Guild building, which was uncharacteristically empty for the time of the day. The reception was staffed by one of Quentin''s assistants, the Floor Manager missing for a change, and only a single soul sat at a table in the dining area, nursing a drink and staring into whatever dark memory her empty eyes were caught in. Still not over it, huh? It was a bit of a shame, but ever since Roberta''s death, Revy had not been her cheerful, angry and destructive self. Quentin does not mind too much though, I bet - furniture lasts a lot longer these days. Still, kind of miss the dynamic duo. They moved on to the designated meeting area, one of the open air inner plazas used for assembly and open team practice. They were not the first present, Quentin Delgado - Floor Master and usual Receptionist of the Adventurer Guild - and Ramona Tharsus were standing in one corner and having a private discussion. Based on his slightly irked expression, Ricardo, their team''s ranger, did not have any more success listening in on their chat, even with his sharpened senses. Leaning against a wall he found the other person already there, causing the warrior to smile and move over to greet his old friend. "Steven, you old dog, didn''t know you were back in town!" His target was a well-groomed man who looked to be in his thirties, wearing unremarkable leather armor and his two trademark adamantine gauntlets. Lying at his feet was a curled-up, white mountain of fur, moving slowly in time with a breathing sound. As Thomas approached his old friend it uncurled and he beheld the most wolfly wolf that ever wolfed. From the characteristic nose, the shape of face and head, the ears down to the tip of its tail, it was obviously a wolf. Only more so, considering its sheer mass. Inspecting the person approaching its master, it inspected the warrior, took his smell and decided it liked what it perceived. At least enough to allow him to meet Steven. Unable to resist the impulse, Thomas scratched the beast behind its ears in passing, earning himself a growl. Chuckling he grinned at his friend. "Beautiful beast you found there." Smiling at the compliment, Steven patted his companion who immediately settled down. "Don''t you know it, buddy!" Offering his right arm, they clasped arms as they always had before ... even if it had been five years now since last they met. "I came back with the last ship, and let me tell you, captain Maru was not quite as happy about Holo here." Looking fondly at the huge wolf "A real beaut'', ain''t she?" "That she is, that she is." The massive creature gave Thomas a cold shoulder, watching the rest of the team, which had kept a safe distance. "Quite a difference from the last pet you kept. From something that could sleep on your lap to something with a lap you can sleep on, eh?" "Trust me, she was small when I found her." Steven fondly scratched her head and the creature whipped up a squall, wildly wagging her tail. "Found her on a trip to the far north, the only survivor of her litter." He shrugged helplessly "not exactly an expert on arctic fauna, how was I to know she''s an Arctic Direwolf." Thomas eyed her with some skepticism. "She safe in a city?" "Mostly. She''s well behaved and well mannered, aware that I really don''t have any trouble establishing my supremacy myself and no presumed pack to keep in line. It''s ... of all the things for a supposed carnivore to lose control over, but ... don''t bring any apples into smelling distance of her. It''d be best for anybody involved." "Well ..." remembering the carnivore teeth the beast had shown "... I can see how that might get a mite messy." Giving his childhood friend a serious look, Thomas redirected the conversation to something less light. "That said, you really coming along for this trip? Sure you are up to facing the place where Arthur died?" "It ..." Steven answered with a silent voice, all levity drained from both voice and body language "... it''s not easy, but ..." He petted his companion to buy a moment or two of time. "... the memories just won''t leave me alone. I may be opening an old wound here, but ... I need closure." He shook his head in pain. "To know that ... at least I looked. Maybe light a candle where it all happened, then get back together with you and that kid we''re getting out of there and get stone drunk. Tell a tall tale about the smallest, yet bravest Adventurer Erfurt has ever had the honor to host." "Cheers to that, friend, cheers to that." Thomas softly hit his friend in the shoulder. "And what an evening it will be!" "Hoi boys, are you done bonding yet?!" Maria''s shout interrupted their moment. "We''re looking to get started here, so pull yourself together and come on over here!" Turning toward the center, they could see others had gathered and Ramona had joined them in the center. Camila Fern¨¢ndez had arrived, equipped for some serious adventuring, with the default adventurer leathers, a longsword scabbard on her belt and some strategically placed throwing knives. Now if only all of that gear didn''t look so shiny, as if she just bought it today. At least she doesn''t walk as if she never had a sword belted. Quentin too was equipped with armor and sword, but in his case it all looked like old friends used to hanging out with each other for decades - his inherent panache probably allowing him to wear the ensemble at a formal event and nobody noticing anything out of place. Other than that, there were two more teams joining them. The team under Markus Steinfeld, a well-known group of locals, experienced adventurers the five of them, all rumored to be on the cusp of finally making tier 2. Rodrigo Farrar and his band of ... scoundrels made for the second team to join. The six men had come from the north two months ago, trying for a clean start, and the way they behaved Thomas could well see why they''d need one. Still, they knew what they were doing with their eclectic mix of weaponry and were probably along for the chance at some low risk guild points and a deeper look at the dungeon without the risk that usually brought. Let''s just hope Maria can avoid murdering them. The warrior looked fondly at the lady of his heart. Not that I mind her lack of impulse control. Usually. "Alright, I think that''s it, no point waiting for stragglers." Ramona started in a voice well-suited to carrying, cutting short any of the low-key conversations going around in the courtyard. "So, in case we have somebody who stopped reading at ''Contribution Point'' - or, Mia forfend, can''t read at all - we are going to delve into the local Dungeon in an expedition to rescue a member that was dumped in the chute. "Which probably means somewhere in the third shelve." This caused some murmurs from Rodrigo''s team, but the guild leader continued, her voice somehow muffling all other voices. "Miss Fern¨¢ndez ..." she pointed at the diminutive woman, who seemed undisturbed at the sudden attention from the sturdy adventurers "... is going to be responsible for guiding the way and tracking the target." She then pointed out Thomas, who straightened at the sudden attention. "Overall expedition leadership is going to be up to Thomas Endosi, who not only has the most experience with the dungeon itself, but it''s also his latest - and youngest - team member we are retrieving." She gave Rodrigo a steely gaze, suppressing his rebellious expression before he was even able to protest. "This is not for debate. By anybody who cares about receiving points, anyway." "What about you, Ramona, will you be joining us?" Markus - the muscle-bound warrior carrying his trademark war axe on his back - asked with an even voice, apparently surprised by the leadership decision. "Can''t." The guild leader looked at him apologetically. "Thanks to the guild charter, the guild leader cannot leave the city unless replaced by a person qualified for the position or in order to combat an existential threat to the city itself." Her steely stare and emotionless voice clearly communicated her opinion on the next sentence. "And saving a guild member unfortunately does not qualify." She pointed at the old gentleman among them. "Quentin is going to represent the Guild''s administration in this and will be responsible for adjudicating any special merits - or demerits, if necessary - to be awarded. "Alright, that''s it!" she clapped her hands once, the sound a closing note of her short speech. "If you have any questions, now is the time ..." sweeping everybody with her gaze, she clearly communicated that There Were No Questions. "... if not ... well! Maybe get to know each other for a moment and then: Happy hunting and good luck!" "Try not to die, geezer." Rodrigo''s voice dripping with sarcasm, as they all left the courtyard, bringing him close to the receptionist. "Thank you for the concern, young sir." Quentin replied evenly, his entire manner as undisturbed as if somebody had wished him a good day. "I shall endeavor to not be too much of a burden." * * * Heading down the stairs towards the central fighting area, Arcanis cast "Fox Fire" and moved the spell''s anchor to his left hand, hoping to use it to distract one of the beasts. Reaching the bottom, both monsters got up from their place in front of the tent and growled, staring at him and moving to flank the intruder, the wolf-like beast - significantly larger than the versions he was used to from his last life and a fair match to the feline monster - interposing itself between him and the way out. Discarding the staff to one side - it might come in handy later, but it was not robust enough for fighting monsters this massive - he drew his sword and approached. The wolf was temporarily distracted by the staff, but focused back on the intruder. The large cat ... not so much - not waiting for anything to start, it pounced at the flickering, moving light, utterly confused by this intangible, white glowing monster violating its domain. Not letting this opportunity go to waste and before the wolf entered the fray, Arcanis moved the cat facing away using the light, then again went for the tail with a Moon Slash airborne attack. Disconnecting the light before the jump prevented it from whirling along with him, the somersault allowed him to avoid the belated intervention by the wolf and with a loud yowl another cat was parted from its tail. Unfortunately for him, the follow up did not work as well as hoped for, the large feline jumping away faster than expected and, before he could adjust, the wolf was there, ramming him out of the way. Tumbling over the floor - quite painful, with the sand cutting into his exposed skin, even with his Pain Tolerance - he got up at the far end of the arena. Both beasts were growling at him, the feline''s voice tinged with pain, the stooped shoulders giving him hope, that his plan to weaken and taking the cat out of the first fight might work out, difficulties notwithstanding. Using the moment of calm, he started running to keep the distance open and push through a "Healing Touch" cast. The injured beast was slower to react, but the wolf charged forwards, trying to interrupt the spell. With the large arena and the initial distance, it was just too slow, however and the aspiring wizard managed to push it through and stop the bleeding. Sidestepping the charge, he gave the wolf a cut in passing but it appeared to not notice as it turned and snapped for his leg. Having his leg mauled and trapped by a monster of that mass - especially with a second monster around - would be lethal, so Arcanis jumped back, barely managing to dodge out of range. His intuition and combat sense - not an actual Skill, but something borne of his own experience - warned him of the cat rejoining the fray, threatening him from behind, to flank him as the wolf was about to follow up from the front. Left with little choice and no room to maneuver, he trusted again in his aerial maneuvering, jumping over the feline monster and delivering another slash in passing - no maneuver this time, the motion just not working out that way. The monsters on the other hand managed to avoid an outright collision, the wolf passing by in one direction while the cat turned around its own axis in the other. Thus, as the young adventurer landed, he found himself once again flanked from two sides, before he was able to fully adjust and reorient. Rather than take them both at the same time, he rushed the cat on the inner side of its turning cycle, in the hope to at the same time buy a moment staying out of the wolf''s reach. Thanks to the cat being slowed by its lost tail - and less precise with the impact on its balance - he manage to cut its flank deeply in return for a superficial cut. The wolf followed up behind him as the cat tried to gain some distance, roaring in pain. Once more only the speed boost from his Dodge allowed him to avoid the main attack, getting away with another painful but otherwise not too problematic swiped from the wolfen claws. Again he mustered himself and faced his two opponents, the two once more ending up side by side ... and between him and the exit. I need something to distract them, if only to separate them long enough to take down the cat. He reached into the pouch on his belt and retrieved the first of the crystals stored there, kept it in his closed, left hand and started charging. Not like I have to worry about subtlety anymore. Once more the two came at him, this time side by side, showing a united front and not giving him much space to dodge laterally. So up he went again, jumping above t... A high swipe from the cat fished the young adventurer out of the air and slammed him brutally into the ground, before trampling over him as it was unable to just stop with its momentum. Pain coursed through him and only his Pain Tolerance Skill allowed him to keep combat ready. Stretching the term a little, given how he was pretty sure at least one rib was broken. Turning around the two monsters were ready to repeat the last movement but the aspiring wizard found the crystal just about ready, threw it in front of the two creatures while jumping towards the side of the cat. The beasts had little time to react before an explosion went off right in their faces. If mana keeps blowing up on me, why not weaponize it. Arcanis grinned as he prepared the next projectile all while charging back at the feline monster. The feline monster was rattled with the latest setback and the wolf proved too distracted to intervene, allowing the young adventurer to rush in and execute a lunge, driving the blade through an eye of the cat straight into the brain, killing the beast on the spot. Enraged, the wolf rushed Arcanis before he managed to fully pull out his sword. Given the choice of facing a huge beast without a weapon or taking a fair amount of damage, he decided risking the damage was the lesser evil and threw the next crystal straight at the beast. It was not fully charged yet, but enough to be volatile when shattered ... the whole thing had only one problem: By the time he finished getting out his sword, the wolf was mostly upon him and the crystal shattered very much still with a certain young adventurer in the blast radius. The monster''s charge was broken by the blast, and it roared in pain at the injury. Arcanis on the other hand was picked up and thrown across the sand once again, leaving a light trail of blood on the ground. Getting up with more pain than he would have wished for, he once more managed to push through a "Healing Touch" before the wolf managed to shake out of his distraction and focus back on the intruder. It barked twice as it charged in, then tried once again to snap at his leg. However, it was obviously still frazzled by the blast and Arcanis found it easy enough to dodge back and give it a cut on its already freely bleeding face. A whistle rang through the arena and the wolf jumped back, trying to gain some distance. Not having any of that, the young adventurer tried to follow and keep up the assault ... only to be interrupted by two daggers hitting the floor right in front of him. Find this and other great novels on the author''s preferred platform. Support original creators! Looking up, he finally faced the owner of the two collared beasts: It was a Goblin. The largest, meanest, best equipped Goblin Arcanis could remember ever seeing. Clean chainmail armor, metal greaves, a longsword that would not look amiss in a Dwarven smithy. Assuming there were still Dwarven smithies, that is - there used to be, but he had no idea how long he had been gone from the world and what everything had changed. The Goblin scratched his back and spit on the ground before interrupting his inner distraction. "Mon, wat''chu doin'' to my pets, hoomie." * * * The descent to the first shelf was a simple thing. All it took was going down a stairway, no traps, no monsters. What made it the first barrier of the dungeon was the matter of its length. 1642. That was the number of steps every adventurer had to go down to enter the dungeon. It was also the number of steps every adventurer had to climb to get out again, In fact, that stairway was one of the main deterrents that kept youngsters from trying to go for a quick buck and then perish in the dungeon. None of the adventurers in this party had any problems with that however, the early days weakness replaced by years of practice ... and the raised stats. Every one of them had at least a tier 1 combat class, meaning 200 Constitution and the energy points that implied. All of them had a decent Athletics Skill level, due to the lifestyle adventuring brought. Maria kept an eye on their seer however, her stats and skills an unknown, but if the descent was a burden for her, she hid it well. Quentin was unruffled as well, but then again ... Maria would be surprised if a Demon invasion would ruffle his feathers. The man had imperturbability down to the nth degree. They finally reached the bottom and Thomas led them onwards to the Chute. It took but a couple of minutes and a single weak Goblin tried sneaking up on them, only to be killed by the warrior without so much as looking at it. They gathered around him at the first big crossroad in the dungeons, where many paths forked out, most ultimately reconvening before the shelf boss - or floor boss, as the northerners usually called them - and the descent into the next level. And right where those paths diverged, there was a large hole in the ground, leading down into the darkness. "The Chute" Thomas pronounced quite unnecessarily. "It leads straight to the third shelf and is the only known shortcut in this dungeon." His eyes swept across the expedition members, none of his usual cheer visible in the lamp-light. "That''s where our boy was thrown down." "Been meanin'' to point that out, but ..." Rodrigo started in his usual mean voice, the implicit sneer audible, even though he had his expression under control. "... if a freshie was dumped straight to the third shelf, doesn''t that kind of mean he is dead?" Maria joined in the icy glare group activity that provoked. You did not give up on a teammate, even if the odds were dire. Besides ... she looked at the Seer in their midst. Apparently she was not the only person with that thought as Rodrigo continued to demonstrate his impeccable people skills. "Okay, okay, not complaining we give it a try, we joined this fun after all. So, kiddo ..." he looked down at Camila both figuratively and physically "... how the hell are you planning to find the wonderboy? In time and all that?" Not reacting to his barbs at all, she only looked to Thomas who gave her an encouraging nod. Turning away, the diminutive Seer moved slightly away from the group before suddenly speaking up. "The Aether is disturbed in the recent weeks, so there are more limits to what I can do than would usually be the case." The annoying team leader scoffed, but did not comment otherwise. "Simply put, there are two ways I can look for him: The big option amounts to asking the world about him, the smaller and more convenient option is tracking a specific trace." She turned back to them and pointed at the hole in the bottom. "For example, I can with certainty say he was thrown down that hole." She nodded at the adventurers gathered in front of her. "Going with the trace option, I can do that all day long without an issue. Since, as I understand it, we are not going to down that hole ..." She raised an inquisitive eyebrow at Thomas who shook his head. "Too dangerous without a clear way back." "... alright, so that leaves us with using the first option. Which should work well enough, and usually would not be a problem to repeat infrequently, but ... with the recent disturbances, I''ll receive a painful Backlash each time I use it." Maria looked at her with compassion. That was a hefty price to pay. Dark laughter was Rodrigo''s immediate response. "Afraid of a little pain, are ye, kiddo?" "If by ''a little pain'' you mean a raging migraine for most of the day, then ..." she gave him an evil grin "Well, I''m definitely going to take on that - need to anyway, just to confirm he''s still alive at the very least - so don''t you worry about me shirking my job over ''a little pain'', but I am more than willing to share the feeling if you insist." Something stirred behind that smile and the offender took a step back without conscious thought. "Anyway, once per day is currently the absolute soonest and getting a second day to recover would be more than welcome. If I understand things correctly, we will need a few days anyway to get down to where we can hope to find our target, so that should not be too bad an imposition, right?" That last question was shot at Thomas who needed in assent. "Good, then let me get started." The diminutive woman closed her eyes in silent concentration. Most stared at her, expecting something to happen, other than Quentin and Markus, who - along with Maria - kept an eye on any monsters sneaking up on them. Checking back on her after a minute, the Seer had a deep frown on her face, growing more fierce by the second until finally she breathed out explosively and sunk to the ground, kneeling and holding her head in pain. Ricardo started rushing to her, but she held up a hand, stalling other reactions. "It''s alright, just as bad as I feared." Shaking her head she cleared her mind. "He is alive, he is mostly well, and he is deep, deep beneath us. Definitely not on this shelf and I would be surprised if it was the second." Thomas nodded towards her. "Thanks for taking this upon yourself, that''s indeed all we really needed to know. We know the path until the third shelf well enough an- beware!!!" The warrior yelled and started jump towards the Seer, having spotted the Goblin sneaking at her with a rusty dagger in hand. The monster had come from a nook in the wall nobody had noticed, because it was well hidden ... and never had been there before. They all tried to jump to her rescue as the creature was almost upon her, her small stature allowing it to try and ram its weapon straight into her neck. Maria too rushed forwards, time seemed to slow down and she realized that none of them would be in time to save their guide. They had no choice but to try, but moments ticked by and the distance closed, but too slowly. Moment by moment they were forced to watch the tragedy unfold. Camila waved turned around, her left hand moving in a vicious arc, faster than anybody had thought possible, slapping the goblin, shifting the attacking arm out of the way ... and beheading the creature in a simple strike, before its broken body hit the wall in a red smear. There was a moment of silence in the dungeon, as everybody stood frozen, trying to process what had just happened. Moments of frozen time became seconds and almost a full minute passed with people looking with disbelief at their fragile-looking, diminutive Seer. "What?" She looked at them surprised "You all thought Seer was a peaceful class? Or tier 1?" As they moved out towards the next path downwards, Camila slowed down, letting others pass until she was walking next to the insulting team leader. "One last thing kiddo." She said in a low voice, preventing most from hearing her. "I don''t mind insulting, impolite people too much, but ... the next time you call me a child or do another reference to my size, I''m going to give you the goblin treatment and call it divine retribution. "I am old enough to be your mother, after all." * * * "Mon, wat''chu doin'' to my pets, hoomie." Arcanis looked in consternation at the humanoid monster facing him. So dungeon monsters actually can talk. Oh well, maybe I can actually talk myself out of this. Coming to the conclusion that negotiation probably would not hurt anything, he fully turned to what he believed to be a HobGoblin. "They attacked me first, friend. Talking while being eaten is kind of hard, yanno?" The goblinoid was obviously taken back by his response, staring at the human in surprise. "You''s spek our languath, hoomie?! What you wanth?" Surprised in turn, Arcanis consciously focused on the sounds as the monster was speaking. And indeed it was not the local Herani, but another language he had learned ... somewhen. For some reason, he usually had languages stick with him for .... probably forever, even if he lost the cultural context as memories faded. Not exactly a new thing in this iteration, even if this time they gave me an inherent ability to probably go along with it. He also noticed how the system considered combat to not be over, any gains from the fight so far still being withheld. "I just want to leave this place." He pointed at the stairway starting behind the goblin "Want to go up those stairs. Leave, forever." The goblin looked at him with disappointment in his small, hateful eyes. "Shuld have talked, not fought, hoomie." Shaking his head sadly he looked at the corpse of the cat monster. "Hoomie kill Kayla, Krashnark kill hoomie!" The goblin charged forwards, leaving the wolf licking its wounds in front of the tent. The distance gave the aspiring wizard still enough time to finish one last "Healing Touch", patching at least the bleeding, before having to face the violent charge of the goblin. Given that the goblin performed a frontal charge, he decided to go with his classic riposte move, taking the momentum of his enemy and using it against him. And as sure as no plan survives enemy contact, his Maneuver failed to survive their blades clashing. Feeling the reinforcement of his Maneuver, it was broken through by the enemy downward slash, and he barely managed to move his vitals out of the way, not enough time to even begin a proper dodge. He was cut across his torso, his last-second movement preventing it from being lethal, but it still was a long cut, bleeding liberally. The goblin tried to continue with a sideward swing, but Arcanis managed to interpose his sword in the Wall of Blades maneuver, deflecting the enemy sword high while dodging away, speed enhanced by his Dodge, accelerating his counter-attack. With the blade pushed high, the goblin was in no position to counter and failed to offer more than a token attempt at dodging before suffering a cut himself. The power gained from the extra momentum allowed the young adventurer to cut properly, but the chainmail mitigated much of it. "Youz hoomies, always with da trickz when weak!" Recovering, the goblin managed to block Arcanis'' follow up attack with apparent ease, even though the simple basic parry was not well enough placed to truly explain it. With the young adventurer''s flow disrupted like that, the monster went back to attacking with a simple slashing move. Simple and yet still it broke through Wall of Blade, refusing to be deflected and only the Maneuver''s included evasion turned another painful injury into a glancing blow. To make matters worse, having seen the spinning attack he liked to generate out of the speed enhancement his dodging got, the goblin managed to interpose his blade in another simple parry. A piercing pain hit Arcanis in his stomach before he managed to jump backwards and generate some distance between them. He spotted a vicious dagger in the goblin''s left hand, some of his blood still on its blade. "Fancy moothes, hoomie. Should not forgotz lern basix thirst." Using the time given by the goblin''s gloating, he withdrew another of his crystals with is left hand and started charging it. Not enough distance to risk another spell. They exchanged a few more blows, Arcanis dropping the Maneuver''s seen through and countered by his opponent. This avoided opening himself to worse injuries, but constrained to basic moves his inability to break through the basic Maneuvers of his opponents proved a severe disadvantage. They both earned more nicks and scratches, but the young adventurer found himself to again and again give ground under the relentless steadiness of simple, but unblockable slashes and firm parries of the warrior he was facing. Finally, feeling the time was getting close, he returned to using his Wall of Blades, only instead of the counterattack the goblin was expecting and moving its blade to intercept, Arcanis used the acceleration to gain distance, throwing the crystal at the goblin while running away in the other direction. Contemptuously, the gob warrior used its dagger to deflect the projectile out of the way ... only to have it explode in its face. The crystal - charged almost beyond its capability to sustain energy - shattered in a wave of arcane fury, throwing the goblin far across the sand, ending up close to its tent. The aspiring wizard did not manage to make it out of the blast zone and got thrown against the wall surrounding the ground floor of the amphitheater. As he got up, a loud clink from below distracted him. Checking his belt, his last surviving pouch had a large hole in it and the shattered remains of his projectiles fell to the ground as fine crystal dust. Thank the gods I did not charge them enough to blow. "HOOOMIIIIEEEEEEEEE!" A scream of fury and rage came at him from the other side of the arena. Using the opportunity, he cast another "Healing Touch", again stopping the bleeding drain on his health. The armor warrior goblin charged him, faster than ever before despite its injuries, while screaming in anger. Arcanis got his battered blade ready while preparing to dodge once again as the juggernaut of rage and fury approached. "IF YOUZ CAN''T FIGHTS WIF HONOR ..." It arrived and opening with its trademark slash while the dagger in the off-hand rose and Arcanis dodged out of the way ... only the goal of the attack was not actually him. With a wrenching shock, the sword was ripped from his hand, shattering under the assault of both of his opponents weapons. "... THEN YOUZ DON''T DESERVE SWORDZ!" Surprised by the unexpected turn, the young adventurer was too slow to react and received a punishing kick to his stomach, catapulting him off his feet and sending him tumbling once again across the sand and opening the wound from the large slash he received earlier. Trying to push himself off the sanded floor, his right hand pressed down on the staff he had dropped at the beginning of this debacle. He picked it up, not expecting it to do much good against the obviously higher Maneuver levels the goblin had. The warrior goblin sheathed its own sword and drew a second dagger, this one as dirty and rusty as a dagger would get. "Yezz, pick up stix, rights tool for honorlez sheeps!" It raised the new dagger in front of its face and looked at it lovingly. "I slaughter youz like sheeps you are!" Silently starting the charging process, Arcanis faced the monsters menacing approach. He tried to keep it at bay with the superior range of his staff, giving ground and while stabbing at the monster. Its moves appeared to not work as well against the stabbing motion, allowing him to turn this mostly into exchanges without Maneuvers. Once, twice and yet again he prevented the creature to get within his staff''s range. Unfortunately, his weapon had no way to pierce through the monster''s chainmail armor, turning the encounter into a stalemate. At the same time, his breath was coming harder from the exertion, his stamina draining faster than hoped for, the injuries further not helping. I need to end thi- The short moment of distraction proved a mistake and with a quick fake to one side, the goblin warrior managed to avoid the staff, closing into dagger range. Arcanis dodged frantically, shifting the grip on his staff to make it more useful in close. He managed to block a dual downward stab by holding the staff horizontally in front of himself, blocking not the blades but the arms wielding them. Using a book out of the goblin''s book, the young adventurer used that moment of surprise to put all of his strength into kick ... right between the legs, causing the monster to scream and fold in pain, giving up the attack for the moment. Pushing the monster''s arms, he whirled around low, executing a Sweeping Strike, successfully toppling the warrior. Unfortunately it managed to roll away from the follow-up downward stab with which he tried to smash its unprotected head like a melon. Executing an almost elegant tumble, the Goblin got back to his feet and charged in, yelling an inarticulate roar of rage. Weaving his body sideways in a double-feint, it managed to bypass the thrust-forward staff-tip, then used both daggers to bind his staff, preventing Arcanis from continuing a sidewards sweep as it rushed in. With the daggers busy, it went for a straight kick, something the young adventurer would have been forced to drop his bound weapon to block. That not being an option, he opted for a dodge by somersaulting backwards, jumping above the kick, while freeing his staff through the motion in an unexpected direction. Shifting his grip he managed to include a wild swipe with his staff at the warrior, not dealing any damage but preventing a follow-up while still out of balance. Feeling the moment was come, the aspiring wizard countered the charging goblin warrior by pushing the staff forwards in a perfectly straight stab while pushing a final burst of mana into the weapon he had slowly been charging since gripping it. He got the feeling of a Maneuver skill taking root and time seemed to slow down as a distortion of mana formed around the moving staff, the wild-eyed goblin tried to dodge to the side in the last moment but was too late. With critical force, the staff impacted the monster in its chest, at the same time as magical energy blasted all around the staff''s impact zone, leaving a visible depression in the armored chest, as if hit by the trunk of a tree. The goblin warrior, shredded armor and all, was blasted off the staff and sent flying at the same time as his first weapon in this world disintegrated in his hands, the - very small - splinters fortunately following along in the direction of the attack. Exhausted, Arcanis dropped to the floor, a flood of messages informing him of the demise of his enemy. Ignoring them all for now, he first looked for the remains of his enemy. It had fallen far away, close to the entrance to the tent, the body a broken mess on the ground. Satisfied that that was over for the moment, he leant back in relief, the euphoria of victory - helped by his Pain Tolerance, no doubt - allowing him to ignore the injuries incurred by the battle. He looked at the roof, checking out the skill his last experiment of the previous day had yielded, which turned out even more decisive than he could have hoped for.
Imbue (Level: 5) [Magic] "The measure of a man is what he does with power." Power is not about how much you have, but about how you use it. And surely your parents would be glad if you stopped using it for self-mutilation. Allows you to channel your mana into an outside target (objects mostly). +1 Mana, +1 Power, Improved throughput
Huh, level five already. Surrendering to his curiosity, he checked out the gains from the fierce battle as he caught his breath and regenerated mana after healing no more than needed to stop the active bleeding.
You have learned the language: Trum (Classic)
You have raised the skill: Acrobatics to level 10 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Acrobatics to level 11 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Acrobatics to level 12 +2 Agility, Improved Jumping Power and control while maneuvering in mid-air You have raised the skill: Balance to level 10 +2 Agility, Improved stability and sense of balance You have raised the skill: Balance to level 11 +2 Agility, Improved stability and sense of balance
You have unlocked the skill: Explosives!
Explosives (Level: 1) [General] "If violence wasn¡¯t your last resort, you failed to resort to enough of it." As if you didn''t have enough stability problems on your hands. You have gained an increased understanding of things that go boom. +1 Power, +1 Luck, Reduced risk of uncontrolled explosions for substances under your control
You have raised the skill: Explosives to level 2 +1 Power, +1 Luck, Reduced risk of uncontrolled explosions for substances under your control You have raised the skill: Combat Casting to level 7 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Combat Casting to level 8 +1 Power, +1 Constitution, +1% Cast Time Reduction, +1% Pain Tolerance You have raised the skill: Imbue to level 3 +1 Mana, +1 Power, Improved throughput You have raised the skill: Imbue to level 4 +1 Mana, +1 Power, Improved throughput You have raised the skill: Imbue to level 5 +1 Mana, +1 Power, Improved throughput You have raised the skill: Unarmed Combat to level 9 +1 Strength, +1 Constitution, +1 Agility, +1% Damage when unarmed You have raised the skill: Weapon: Staff to level 20 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Weapon: Staff to level 21 +1 Strength, +1 Constitution, +1% Damage with Staves You have raised the skill: Staff: Sweeping Strike to level 9 +1 Strength, +1 Constitution, +5% Maneuver Strength
You have unlocked the skill: Staff: Arcane Thrust!
Staff: Arcane Thrust (Level: 1) [Martial] "Bridging the gap between mana and physical matter is indeed dangerous. The question remains: For whom?" You have combined the might of your arm with the force of your will. Stab forward with your imbued weapon, discharging a mana blast enhancing the impact of your strike, circumventing most armor. +1 Power, +1 Strength, +1 Constitution, Improved Maneuver Strength
You have raised the skill: Weapon: Sword to level 16 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Weapon: Sword to level 17 +1 Strength, +1 Constitution, +1 Dexterity, +1% Damage with Swords You have raised the skill: Swords: Riposte to level 8 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords: Moon Slash to level 3 +1 Strength, +1 Constitution, +1 Agility, Improved Maneuver Strength You have raised the skill: Swords: Wall of Blades to level 7 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength You have raised the skill: Swords: Wall of Blades to level 8 +1 Strength, +1 Constitution, +1 Dexterity, +5% Maneuver Strength
You have unlocked the skill: Weapon: Thrown!
Weapon: Thrown (Level: 1) [Martial] "You may run if you wish, but you will only die tired." Tired of smashing the windows of innocent shop owners, you have decided to graduate from only harming the local economy. Remember, the pointy end goes into your enemies, not your fingers. The skill at precisely throwing projectiles where they need to go. +1 Dexterity, +1 Constitution, +1% Damage with thrown weapons
You have raised the skill: Weapon: Thrown to level 2 +1 Dexterity, +1 Constitution, +1% Damage with thrown weapons You have raised the skill: Weapon: Thrown to level 3 +1 Dexterity, +1 Constitution, +1% Damage with thrown weapons "Damn, if it weren''t for the risk, pain and lack of company, I probably should get lost in a dungeon more often." The aftermath of the battle proved anticlimactic. Arcanis healed up his injuries, which required some waiting around for mana and also allowed him to recover some of his energy. What remained of his clothes would need to be discarded once he got back to Erfurt, literally anything would be an improvement over his current attire - the road leathers abused well beyond their ability to receive punishment. The goblin was not off any better, the chainmail utterly ruined by the final attack, the good dagger''s blade broken off in the fall and the rusty one only fit to give its user tetanus. The only loot worth talking about was the sword the warrior had used, which had survived the encounter without a single blemish. The young adventurer was about to store it in his inventory when he heard a heavy footfall. Or paw-fall, as the case turned out to be. From the direction of the tent, the wounded wolf Arcanis had all but forgotten about approached. It did not appear to be hostile however and he gave the beast some space, unwilling to get into another exhausting struggle, so soon after the last. As it turned out, no more fighting was needed - approaching the corpse of his fallen enemy, the wolf lifted a leg and relieved itself on its dead master. Business dealt with it slowly trotted over to the corpse of the fallen giant cat, sniffed at it and unleashed a mournful howl into the area, before curling up beside it. Nothing else to do, Arcanis decided to leave them be and approached the stairway leading upwards. No trap was sprung, no more monster attacked ... nothing. I wonder what''s going to come up next. Step after step he climbed the stairs and yet ... no surprise materialized. The stairway was perfectly dark, and unwilling to rely on his Night Vision alone he kindled a "Fox Fire" in front of him while maintaining his Sense Magic. Both ultimately enabled him to detect the moment it happened, which otherwise would have gone completely unnoticed. One step there was nothing, the next a weird flavor of mana materialized all around him, covering him, strangling him ... without affecting his body at all. The next moment the aspiring wizard found himself in an utterly different location ... that looked exactly the same as the previous one. He was still on a stairway, leading upwards with no end in sight. The only sign of the passage other than what his mana senses had just told him - and it had been over and his senses too untrained by far, to process even a fraction of the signals perceived - was his link to the light spell: One moment his spell was right in front of him ... the next it was far beneath, far beyond the range of what the spell tether could sustain and the link slapped with a mental backlash, causing Arcanis to flinch from the sudden headache. Taking a minute to recover, he re-cast the spell and continued until he came to a bend in the stairway. Passing around it he found a weird disconnection between his visual and magic perception. His eyes reported a light at the end of the stairs, the cavern significantly brighter than the one he had spent the last few days at. His magic perception however did not reach as far - only a few meters after the bend, there was a ... wall. As if something blocked any and all magic from passing through, the ambient mana being reflected off it and into the stone surrounding the passage. The mana inside the wall felt equally isolated from whatever was on the other side of this mystic barrier. Curious, Arcanis approached and tried to touch the magic wall ... but his fingers passed right through it, without touching anything. The mana within his body passed through it along with his fingers, but any ambient mana particles - virtually invisible behind his own body''s mana - were stripped off his skin, leading to a very odd sensation, he was unsure was real or imagined. Passing through the barrier fully, he realized the barrier was about as thick as a hand''s width, in which no magic would exist, before ambient mana - a lot, lot lower than on the other side - resumed. While his head was inside that barrier, his magic sense was utterly blind for that short moment, disorienting him only further. Arriving on the other side, he realized his Kitsunebi spell had been extinguished by the passage, spell mana apparently deflected just as much as any other kind. With the magic light gone, his eyes adjusted after a moment and he realized something he should have noticed earlier. The bright end of the stairway. It was a blue sky and his ears picked up some of the background noises of a busy city. Accelerating his steps, his tired legs temporarily forgetting their complaints, Arcanis rushed forwards until he could make out a tower in the distance. Coming to a stop he braced himself against the wall, taking in a breath of air that had lost that intangible ''Dungeon'' feeling he could not really describe but was quite real none-the-less. It smelled like a city - quite a bit worse than in the dungeon usually, but it was the sweetest elixir for the young adventurer at the moment. "Well ..." he chuckled at the tribute to Thomas'' catch-phrase, without whose training he never would have survived this little trip. "... this sure was one heck of an adventure! I suppo-"
Congratulations! You have met the requirements and unlocked the class: Adventurer
Adventurer
You have heard The Call and answered it. The Call that has led thousands to their death. The Call that has brought misery and pain to endless hopeful aspirants. The Call that has been the dawn of Empires, foundation of Kingdoms, brought riches and heroic legends. The Call of Fortune. Will you forge an Empire? Will you become the next legend? Adventure awaits ...
All Attributes: 150
Boni Granted on acceptance:
  • Perk: Spirit of Adventure
  • Skill: Detect Traps
Do you wish to accept the class as an inherent part of yourself?
Yes No
Laughing at the prompt he had to brace himself against the wall again as he was struggling to catch his breath. Somebody in heavy armor came into view, looking curiously down into the dungeon entrance, but could probably not make out more than Arcanis'' outline in the darkness. "Now you offer the class?! Bloody system!" He grinned at the irony, grumbled at how some of his trouble could have been far easier before finally realizing the absurdity of his mental railing. He would need some time to readjust and get his head back straight, but there was little point in complaining to a system he had barely started grasping. Enough time to study up on it, now that I''m out again. "Well, better late than never, I suppose!" Arcanis shrugged and accepted the class. His legs gave out and he crashed into the stairs while twitching without any coordination. "Damn" * * * Name: Arcanis Classes Adventurer Attributes Strength: 116 Agility: 122 Dexterity: 131 Constitution: 150 Mana: 45 Power: 66 Luck: 43 Derived Attributes HP: 1560 EP: 1320 MP: 710 Skills General Acrobatics 12 Athletics 7 Balance 11 Cleaning 11 Concentration 6 Cooking 12 Drawing 1 Explosives 2 Gaming 8 Meditation 6 Reading 5 Writing 2 Magic Burnout 1 Combat Casting 8 Healer 13 Imbue 5 Magic for Dummies 11 Manipulate Magic 4 Martial Ambush 5 Dodge 21 Taunt 1 Unarmed Combat 9 Weapon: Dagger 7 Daggers: Coup-de-Grace 2 Weapon: Staff 21 Staff: Sweeping Strike 9 Staff: Redirect 10 Staff: Arcane Thrust 1 Weapon: Sword 17 Swords: Riposte 8 Swords: Wall of Blades 8 Swords: Moon Slash 3 Weapon: Mace 7 Maces: Smash 3 Weapon: Axe 7 Axes: Disarm 3 Weapon: Spear 7 Spears: Pinning Strike 3 Weapon: Thrown 3 Nature Animal Husbandry 2 Butchering 4 Detect Traps 1 Dismantle 2 First Aid 4 Navigation 2 Night Vision 10 Pain Tolerance 10 Poison Resistance 1 Tracking 3 Social Dissembling 2 Gambling 5 Languages Herani (Mother language) Trum (Classic) Spells Firebolt* Healing Touch* Kitsunebi* Titles - Traits Spirit of Adventure Innate Abilities Gift of Magic Magic Researcher Linguist Sense Magic Status Effects Blessing of Zara Fae Touched Chapter 20: Adventurer

Chapter 20: Adventurer

"... the thing: We don''t know how he got past them! Walter found him collapsing a few steps beneath the exit." "Hm. Well, at least he managed to get out on his own, which is half a miracle all by itself. I suppose the others will turn around soon enough, once miss Fern¨¢ndez notices his new location." The two voices faded to silence for a moment before the second voice continued, sounding somewhat distant. "Nothing to it, I suppose." A short pause, covered by an odd tapping noise as if a person was drumming on a wooden surface with their fingers. "Prepare him a bath and fetch him a new set of clothes, will you? I''ve got some paperwork to deal with, but bring him over once he is awake and presentable." "Yes Ma''am!" The second voice answered with energy, also female but obviously younger than the person handing out orders. He tried to figure out who they were - the commanding voice sounded familiar, but that itch in his memory refused any scratches - or what they were talking about ... but his thoughts were heavy and before he managed to get a grasp on the situation his mind wandered off, back the land of dreams. * * * "... what are the odds?!" A young man''s voice asked in hushed tones. "Before now, I would have said nill." A female voice replied in a bright soprano voice, the owner apparently in a cheerful mood. "But well ..." He heard cloth rustling, but was unable to muster the energy to open his eyes. "... here''s the evidence that it can happen. Now hush and help me with that water!" Some grumbling followed and the sound of water splashing, before his consciousness fled once again. * * * Arcanis was hungry. A thoroughly uncomfortable state to be in, true, but for some reason he felt he was missing something, as if he were trying to distract himself from something with that insistent observation. Trying to grasp that missing piece proved difficult, his thoughts attempting to evade his mental grasp. A sense of energy, a spellform ripped apart by his own thoughts, before collapsing, then exploding. Burning pain. A huge cat pouncing at him, his blood pumping as he barely managed to dodge in a whirl of wind and blade. The crunching sound of his teeth piercing into the rich flesh of a red fruit, some fruity liquid running down his cheeks but he did not are. I am thirsty. A spider rushed him, but instead of ending him, it only ... a mushroom hit him, exploding into itchy spores and some weird sticky liquid. He opened his eyes into the colorful storm of magic signals, his mind confusing them with colors. The feeling of mana, as it flowed through him and out of his hand, into the crystal fragment. Two large monsters rushing at him, ready to tear him ap- A large amount of cold water to the face interrupted Arcanis'' derailed train of thoughts and focused his mind. Right, I made it out. His distracted mind focused on that one piece of information. I made it out. "Hm, that didn''t work." A young, female voice commented dispassionately, as if neutrally observing an experiment, fine with either outcome. "Get another." "Come on, why am I the one who gets to do all the fetching and carrying?" A male voice answered ... though one probably not much older than his female companion. Still, after a second of silence, he heard steps going away, probably with a bit more energy in each step than strictly needed. Opening his eyes, Arcanis found himself in a room. With a window, exposing a clear, blue sky. He closed his eyes again and used his right hand to pinch the bridge of his nose, before opening them again. The window was still there, as was the blue sky. "Ah, so that worked after all, did it?" A cheerful voice commented to his left and turning his head in that direction finally unveiled the owner of the voice: A teenage girl probably close to his body''s age grinned at him, utterly unrepentant over having dumped a bucket of water over him. Dressed like an adventurer - sturdy leather clothes including a leather armor vest covering ... plentiful curves - the red-head kept a bit of a distance. "Aye, that it did." Looking around, he was in a room somewhere, lying on a bed that had been covered in a large cloth cover before somebody had set him down on it. Probably a good idea, given my state of cleanliness. Or lack thereof. There was a table with two chairs, somebody had placed a set of clothes on it, a large wooden chest and - in the center of the room - a large tub of water. "Guest room in the guild hall." Arcanis shot her a look that glanced of her armor and started to get up. "The question seemed implied. "Now ..." the freckled girl''s eyes demonstratively wandered down his length then up again "... much as I appreciate the view, you may want to clean up and get dressed. Or just the clean up, can''t say I mind the barbarian vibes, but the smell is rather ripe." Grinning at him she bowed and waved at the tub as if a stage magician unveiling a trick. "I''ll be waiting outside, just leave the room once you are ready." Saying that, she turned and left Arcanis to his own devices, who finally stood up fully and inspected his state. His torso was bare, no piece of cloth or leather remaining above the beltline, but he had bulked up quite a bit since last he checked. Not quite on the level of his muscles having muscles, but definitely enough to make a credible warrior. The belt and the remains of his pants had survived, but the pants were ... tight. Also utterly filthy. Getting up he walked over to the tub and started cleaning himself. He had some trouble walking straight, as if his body was out of practice, but he managed to not fall down somewhere unintended. On the other side of the tub he found a large piece of soap and got down to business. Finally having reached a semblance of cleanliness again, Arcanis stepped out of the room he had woken up in, dressed in the spare set of clothes someone - the girl? - had laid out for him. They were a close enough fit to be comfortable, which ironically was somewhat irritating, now that he was used to ... rags, really. To think I would need to get used again to proper clothes. He chuckled to himself and looked around, finding himself in a small inner courtyard with an open roof bringing him that sweet sunlight. Also the city smells, which by now had lost some of their sweetness and were rapidly returning to smelly instead. "Yo." The short greeting came from his left where the girl from before was leaning against the wall. At her side was a disgruntled looking youngster, not much older than Arcanis, a bucket of water at his feet. "Took yer sweet time, pal. Almost wondered whether we needed the second bucket after all." The boy at her side shot her a dirty look as the somewhat smaller girl smiled at the aspiring wizard. "Astrid, Guild Assistant. A pleasure." "Arcanis, Adventurer to be. Likewise." He shot a suggestive glance at the other boy but before that worthy could respond, Astrid intervened. "Oh, don''t mind Sidekick #1, he''s part of the landscape" "Hey!" "Ok, ok, Minion #2. Two as in after myself of course." "Arrgh!" She smirked at her coworker losing his composure, dancing around Arcanis to get out of immediate range before taking up a fake thinking pose. "Hmmm ... how about Water Bearer #1!" She then switched into a stage murmur, pretending to talk to herself but clearly meaning for all to hear. "Definitely better at it then I ever will." Seeing it coming, Arcanis proved a faithless cover and stepped out of the way before the boy launched himself at his teasing companion and used his superior strength to put her into a headlock. "Yoouuu!" What followed involved some squealing, struggling, tickling and an exhausted surrender by the villainess, completely outmatched by the boy''s physical prowess. "So ... pant ... that''s Peter, fellow Guild Assistant." She waved at the boy, who had finally let her go after dealing his retribution. "Who turned sixteen two weeks ago and can finally def-" cough "unfairly lord his superior stats over us innocent mortals." Astrid cheerfully poked him in his side with a finger. "He''s also a good sport who manages to put up with my questionable sense of humor, so there''s that to his credit." Arcanis did not miss the fond smile Peter sent her way while she was unable to see it. "Aaaanyway. Now that you are cleaned up and as ready as you likely will be: Boss wants to meet you, so come on, let''s go." She headed out towards one of the doors, obviously expecting the adventurer to follow, but clapped Peter appreciatively on his shoulder in passing, who sighed but nodded. It turned out they had been on the top floor of the building - compound, really - and Arcanis was unsure whether he would be able to trace back the path without a guide as they took several minutes through the labyrinthine complex until they finally reached the Guild Master office. Astrid knocked on the door, waited for the reply before pushing it open and leading the way in. "One awake and cleaned up adventurer, as ordered!" She stepped aside and waved Arcanis in with a flourish and a bow. "All yours." Then silently retreated, as she left him in the office with Guild Master Ramona. The person in question chuckled as she rose from her chair behind her massive desk, picked up some documents that laid ready and came around it. "Quite a character, ain''t she?" Using her hand with the paper, she waved him towards the less imposing table to his right, before continuing with a slightly louder voice. "Now if only she could break that habit of trying to listen in on privileged discussions!" He chuckled at the steps swiftly growing more distant, before following the guidance and settled down in one of the chairs. Something tickled Arcanis'' senses and he focused on his magic perception, to open his physical eyes in surprise: While the ambient mana was extremely low, that made it easier to spot quite a few things in the room containing magic energy - the door itself lightly, the magic light under the ceiling, pretending to be a lamp and several spots on Ramona herself. But most significantly her main desk and the chair behind it were strongly empowered, though he had no idea with what. His distraction was interrupted by his host settling in the chair across from him. "Welcome back, Arcanis. We had been worried when you went missing, so we are all the more happy to see you back in one piece. Even more so that it appears you returned quite a bit more than when you vanished." A friendly smile conveyed truth of the sentiment expressed before she leant forward to reach for the tea set. "Tea? It''s not too old and my favorite blend." He nodded in assent and she poured both a cup from the kettle - a light fire-flavored magic energy picked up each time she poured and the mugs steamed from the heat. Placing his mug in front of him the guild leader leant back, took sip and sighed in appreciation. Arcanis reached for his own cup but it shattered in his hand as if he tried to grab a stone only to realize it had been sand instead. Ramona merely raised an eyebrow before asking with a smirk on her face. "Did that cup do anything to mortally offend you?" "Noooo" he looked at his hands - and the mess on the table - in mystification. Picking up one of the still hot shards between thumb and index finger, he pressed them together and the shard shattered into even smaller fragments. "What the hell." He shook his head in disbelief. Ramona merely chuckled, stood up and opened a nearby cupboard, retrieving a cleaning cloth and a sturdy mug. Using the cloth she swiped up the mess, then put it aside and poured him another tea, this time in the mug provided. "Alright, try again." He did as commanded, this time managing to sample the tea without incident, which turned out to be hot, delicious and relaxing. "Alright, let''s get that out of the way first: We know you got thrown into the dungeon without your consent. What was your strength score when that happened and what is it now?" Having an idea where this was going, Arcanis leant back and scratched his head as he dug through his memory. "Hm ... I think back then it was about fifty to sixty. Let me check the current stats ..." He mentally called up his current attributes, only to whistle in surprise. Attributes Strength: 116 Agility: 122 Dexterity: 131 Constitution: 150 Mana: 45 Power: 66 Luck: 43 "Turns out I''m now at a hundred and sixteen. Along with all my other physical stats having exploded." He said before continuing mumbling to himself "This is bound to be trouble." "Glad you already see the problem." Ramona nodded in approval with a smile on her face. "You are currently ''suffering'' from a consequence of rapid power growth. Congratulations on unlocking your first class by the way, mind telling me what it is?" Arcanis nodded in confirmation. "Unlocked it as I made my way out of the dungeon. I got the Adventurer class even before joining the Guild." A broad smile blossomed over her face as she heard the class. "That ... is awesome. Thank you for telling me about it. You probably do not know just how rare it is to unlock the class in any way other than joining the guild ... let us just say you are the first person I have personally met to do so." She shot him a stern glare "And while it would be best for you to keep that piece of information to yourself, I am a lot, lot older than I look." Arcanis gulped down and nodded silently to signal his agreement of silence. "Good. Anyway, coming back to your problem, we call it the ''Growth Sickness'' and it happens when you grow too much in too little time. Thanks to the system''s diminishing return on skill training within a given day, that happens rarely through that - in fact I am confident that is the very reason why that limit is part of the system. We usually see that when unlocking a new tier. Most of the times it comes with a need to move, a need to use the new power. Also with a feeling of invincibility as the new limits of your power need to be established. "To deal with this, you need to learn to control your strength when dealing with mundane objects or less trained people. Avoid touching people for now - a handshake could leave crushed hands - and prepare for some shattered pottery. Also get some training from stronger people to show you your limits. We''ll have a quick bout after this discussion to give you a taste of what comes above you." She pinned him with a death glare "Far. Above you." Ramona paused for a bit to let that sink in, before continuing. "You still staying at the ''Traveler''s Rest'' along with the rest of your party?" "Yes" "Good. Speak with Martha, she can help you with practicing to control your strength." She smirked in fond memory and shared experience. "Not that her tongue doesn''t wag a different tale, but she is a good sort." "Alright, we could probably talk for a long, long time, but I''ve got a lot more on my agenda today and you probably should get something to eat and some rest, so let''s deal with the high points in order: Your way into the dungeon. Your way out of the dungeon. The Expedition. Guild Membership. "What do you remember about ending up in the dungeon?" Arcanis shrugged at the question, having dug at that part of his memory often enough to be confident in his answer. "Not much, really. We had trained the spear basics the day before, which apparently leads to a weird dream, that was rather ... intense." The guild leader smiled knowingly at that, but did not interrupt. "So when I woke up in the night, I stepped out for some fresh air and time to sort my thoughts." He stared into memory lane with thoughts of that night, his eyes losing focus. "The next thing I remember is waking up in the dungeon with a headache." She nodded in confirmation. "What happened to you was the adventurer named Raul. Well, former adventurer, most likely, but we''ll get to that. Anyway, that adventurer that previously broke your shoulder was smash drunk over the misfortune that''s been hitting him recently, spotted you, knocked you out and dumped your body in the dungeon through a one-way hole connecting the first shelf with the third shelf. The dungeon guard of the time covered it all up for reasons unknown, we have both sitting in a cell, awaiting judgement. This book''s true home is on another platform. Check it out there for the real experience. "One thing about Raul: He turned himself in after sobering up and realizing what he had done. He is a local, not the brightest among the kids, but always tried to do right by the Guild." Ramona looked sad at the turn of fate. "There will be judgement once the expedition returns and we have a full accounting of the consequences of his actions." She leant back, took another sip of the tea and relaxed before switching mental gears. "When I took up my office here - or rather immediately before that - I took a gander down into the dungeon, see what it was all about. Cleared it right down to the fifth shelf and the dungeon boss. I know what the third shelf is all like and when I heard that''s where he dumped you, I knew you were dead. Healing or no healing, there is no way a freshling like you should have any chance of surviving down there all alone. "How?" Arcanis concentrated on his own mug to buy himself a little time before answering something he had been wondering himself. "It was ... weird. While Luck was definitely involved, I do not know for sure, but ... there were signs of the dungeon moving monsters out of my way." That caused eyebrows to rise, but he continued on un-interrupted. "Met a fairy, that appeared somewhat torn between pranking me and helping me, which ultimately led me to a weird forest zone that was quite comfortable if not for the food concern - only some few fruits were edible. Some kind of barrier gave a safe zone to rest and prepare. Then there was a boss arena - in an amphitheater style building - with something I was barely able to handle. Behind that stairs led up until I managed to get out of the dungeon, where I got the class notification and collapsed, to wake up in bed." "That ..." The guild leader shook her head and emptied her cup. "That was the most weird dungeon tale I''ve heard so far. And I''ve heard and seen some weird shit happening." She inspected him with a piercing stare, taking his measure again. "Still, I believe you. This was way too crazy for a made up story. On the other hand, you skipped over quite a bit there and we''re not that strapped for time, so ... let''s go more into the details." "Very well ..." And with but a short break to gather his thoughts, Arcanis started telling the long version of his trials. * * * Acrimonious. That was the best way to describe most of the conversations in their current delve. Maria glanced to the side where Thomas was silently catching up with his friend, something she had decided to stay out of - getting inbetween the reunion of old friends would have been impolite. Besides that huge wolf had obviously taken her in dislike, even if it was one of the most beautiful beasts she had ever seen. Looking ahead, Markus'' team was up and wrapping up the ambush they had walked into, the stealthy Stalker Cats always annoying to deal with. Their group was too large to all engage at the same time in the narrow dungeon tunnels, so they rotated the leading team after each encounter. To share the experience and loot fairly ... but also to spread out the injuries and wear on equipment. "Took you long enough, yokel." Rodrigo and his team rotated forward to take up the lead position, but he once again proved utterly unable to restrain another barb. The larger warrior obviously tried to rein in a hot response as the muscle in the arm holding his axe bulged, but a teammate touching him on his shoulder allowed him to mentally step back from the precipice and focus back on taking apart the monster bodies - while the meat was quite useless, the claws, teeth and pelts had some value if one was successful in taking them. Too bad Quentin is along, it would be so simple to drop the bodies and state the Dungeon got them. Would not even need to lie about that, ultimately. But it was not meant to be, the guild member utterly unfailingly upright and fair, even to impolite members. The irony of her thoughts, given the reason they were on this expedition, was not lost on Maria, but some people really tried to get you to murder them. The tunnel ahead curved and the lead team vanished behind the bend, only for a loud crash followed by a scream to reach them. They charged forwards only for Maria''s hopes to be dashed - while the annoyance himself had managed to step, and fall, into a pitfall trap, he proved fast enough to grab the edge of the floor and drag himself back out. On her side she spotted Markus with a wide smirk undisguised on his face, but the impolite party leader explicitly ignored the other adventurer as he lead his team forward once again. "Well, that''s it, everybody! Up ahead through that gate is the shelf boss and the stairway to the second shelf." Thomas had gathered everybody in front of a large door set in a stone arch more than four meters high. "Unless the dungeon reacted to our group''s size, this should be a reasonably sized goblin horde under a warchief and a shaman, suitable for a single party. Anybody in particular who wants to take this on or do we do this together anyway?" The warrior looked around, especially at the other two party leaders. Markus, the local axe wielder, did not look particularly eager, while Rodrigo grunted in disdain. "Hmpf, we''ll take that. High time somebody showed you how to fight." Not waiting for a reply, he moved towards the door and pushed open both wings, his team following behind him. One dagger through his weak back protection and into his heart is all it would take. Maria willed Rodrigo to distract Quentin, but the ranger proved impervious to her thoughts. The lead team charged after their leader and entered the goblin equivalent of a throne room, only to swiftly be swarmed from each side. The difference in individual power showed and the adventurers stood their ground, but still got a fair portion of nicks and scratches in return for two dozen dead goblins. And most of those will be poisoned as well. Maria smiled in grim satisfaction at one of his teammates giving Rodrigo a disgruntled stare from where he could not see it. As usual, the warchief, his guard, his two pet wolves and the shaman turned up through doors on the side after their minions were vanquished. Both sides charged and the melee took a lot longer, the elite guards not dispatched in a single swipe. They failed to break through the line and the Shaman managed to finish an ominous spell, covering the two beasts in a red aura, causing them to go berserk and ignore any injuries they gathered in response. One of the adventurers was dragged to the ground and Steven took a step forward to intervene, but before he made it into the room, Rodrigo charged over with the speed boost of a maneuver and beheaded both beasts in a major swipe. Rather than helping his teammate up he turned back to the other teams in the back with a smug grin on his face. Which is how he missed the Shaman throwing a brown projectile at him and a large wad of wolf feces hit him in the back, splattered around his head and caused him to lose balance and crash to the ground. With deep satisfaction, Maria mourned that his team''s superior stats meant that even with all this, the outcome was never truly in question. Only the member dragged to the ground had been in real danger of horrible critical hits, the only way for the monster side to actually dispatch one of the adventurers. Probably should not hold their leader against them, but they did chose whom to follow after all. Reining in some of the vitriol she felt towards Rodrigo and his crew, she watched them wrap up the fight without further issues. After it was all over, they entered the room as the northern team collected what loot was to be found. Their leader himself silently wiped away the remnants of the projectile, turned to the new arrivals and grunted out. "Not. One. Comment." Before stalking away to a few chuckles. * * * "Alright, that covers it I think. I suppose there are still a lot of unexplained events that make me question what I thought I knew about dungeons, but definitely more coherent than your admittedly efficient summary." Ramona chuckled at the young adventurer before her. "Again, glad to see you made it out." She poured both of them another tea, story telling and listening both being thirsty activities. "Alright, moving on. Expedition. Looking for you, the Erfurt estate has funded a rescue mission for you. Ludwig Acron, the majordomo and head butler was looking for you, hired a Seer to find you and realizing you were in the dungeon hired the guild to send an expedition." Arcanis froze, feeling as if someone had dumped a bucket of ice cold water down his back. A Seer!? Depending on how that played out, this could be a worst case scenario. "Obviously, Thomas and the rest of the team joined, as did others. Quentin also volunteered, it seems he took a shine to you. For whatever reason." She smirked at him before continuing. "It is curious that you managed to miss them, as they departed just this day, your paths should have crossed. Anyway, they will surely turn around once miss Fern¨¢ndez realizes you managed to escape on your own. "You''re on your own in the meantime, so try not to get into trouble. You probably need some downtime, do anything not survival related for a bit, so I recommend getting used to your newfound strength and ... relax. Maybe visit the library for a few days, a lot of good knowledge to be found there and often underestimated by adventurers. Or ... I don''t know, learn meditation? Cooking? Whatever, something not combat related would do you good." Taking mental notes, Arcanis nodded at the advice. Library sounded like a good place to start - he needed knowledge and had plans to make. "Alright, final point before I evict you from my office and wipe the training floor with your sorry ass." She got upright and a lot more formal as she continued. "Young Adventurer Arcanis, you have been sponsored for membership in the Adventurer Guild of Heranis. Having confirmed that you meet minimum guild standards, are you willing to pick up the call? To stand between the people and the monsters that would eat them? To push the boundaries of the unknown? To help those in need, in return for money, fame and power?" Arcanis froze for a moment, before relaxing back into his chair and - carefully - drinking from his mug. "A few questions, if I may." She gave consent with a friendly smile. "Who sponsored me and do any obligations follow from that sponsorship?" The smile transformed into a satisfied grin as she answered. "You are probably the first teenager I have made this offer to, that did not just jump at it blindly. Good, you might actually make it in the field. Your sponsors are thus far: Thomas Endosi, recommending a man of bravery in the face of overwhelming odds. Maria, recommending a fun guy with too much poise for his age. Ricardo Shar, recommending that we recruit any friendly healers willing to sign up. Towlar Rish, recommending a man that stops him from being the y-youngest on the team. Shinji Kurasawa, without comment. Quentin Delgado, recommending that anybody willing to practice the literary arts within the guild tavern is liable to double the intellectual weight of our Guild branch. She gave Arcanis a stern glare. "You owe no obligation to them, but your conduct will affect their reputation within the guild. Major misdemeanors on your side might even lead to fines or similar consequences for them." He nodded in acceptance, before continuing with his next question. "Good. Next question: What benefits and obligations come with membership?" "Oh, we could spend hours on the details here ..." Her good mood appeared undiminished by his questions. "... but from an obligations perspective, you cannot compete with the Adventurer Guild and you must meet our code of conduct. There is some guidance on that, but basically, since your actions reflect the Guild, make sure not to tarnish our reputation unnecessarily. I do not foresee you having any trouble with that, but our profession attracts a lot of rough folks that have more issues with it. Finally you become subject to adventurer law - more on that in a moment. "On the benefits side, you can take contracts and use our services, many of which are exclusive to members. For example access to trainers or the training rooms you were already using. You also get the benefit of being subject to adventurer law." She grinned at the young adventurer''s apparent confusion. "The Guild is chartered under the crown and has limited jurisdiction on adventuring-related cases. In practice, this means for any legal case related to adventuring activity, you can demand it be held under the local Guild Leader in front of a jury of your peers. There are a lot of procedural details, but historically, before we had that protection in place, adventuring was extremely risky, because most local jurisdiction was deeply stacked in favor of locals compared to visiting adventurers. "Think about the escort mission you came into town with. With the merchant dead, his relatives could have tried accusing your team of murder ... and in many local courts, the locals would win that." Arcanis frowned as he thought through the consequences. Probably necessary for a travelling profession like adventuring. "At the same time, this of course also gives us a lot of power over Guild Members. Not a problem usually, so long as you take your contracts seriously and do your best to deliver honest work." She pushed the papers she had prepared over to him, avoiding the still-damp spot where he had crushed the first cup, and handed him a pen with a faint mana signature. "If that works for, this is the contract to join." The guild leader pointed at a few spots she had marked. "Just sign where marked once you are ready." Arcanis picked up the papers and started reading. When it became obvious he was going to go through all of the pages first, she moved over to her desk and grabbed some more paperwork of her own to cover the time. Signing the last paper - a legal waiver, releasing the guild from responsibility for injuries and death sustained in the line of work - Arcanis was about to rise when he was interrupted by a system message.
Congratulations! You have made the Adventurer class your own.
Curious. Fortunately, he had a potential source of answers right there. Completing the motion, he stood up and moved over to the office table Ramona sat behind, placing all but one paper on the desk. "Done." She looked up at him, inquisitively, taking note of that last sheet and raised one eyebrow. Arcanis chuckled before answering the implied question. "I hope you don''t mind me not signing up to buy a round for everybody in the common room." A wide grin spread over her face before she stood up and laughed out loud, before taking the last, unsigned sheet from her latest member. "You would not believe how many just sign everything without so much as reading it." She pointed at the trap paper. "This has become a routine test by now and first lesson for new members, to the point where most of our local members consider somebody buying a round for everybody being automatic part of joining the guild." The grin transformed into a smirk. "Even without signing it, you may be socially obligated to do so anyway, to avoid any trouble with them." His face fell as he considered his remaining money and the implication of that. As if reading his mind, Ramona continued straight away. "Don''t you worry though, given how you passed the test, I''m going to cover that particular bill. Just give me a bit time after our meeting and I will inform the bartender that the first round you call will be on me instead." She started to rise, but Arcanis interrupted her with a hand gesture. "I just received a weird message as I signed the contract. It said I ''have made the Adventurer class my own''. What does that mean?" The guild leader shrugged before replying. "Not surprised you got that message, given how you earned the class. There are different ways you can earn classes, but one of them is by joining an organization that has associated classes. Adventurer Guild and Adventurer, City Guard and Guardsman, Order of the Wayfarer and Knight. However, until you have made the class your own - which usually means spending enough time with it that the role it represents feels a part of you - you can still lose the class of you get kicked out of the organization that gave it to you. "You can down-tier through that, which is really, really painful, if it was your sole highest tier class." She waved at him and then in the direction of the dungeon. "Given the way you earned the class before joining the guild, it was pretty much guaranteed to happen - I just forgot about it and did not warn you ahead of time. "Alright, with that, we are done with the paperwork and debriefing." A wicked grin formed as she stood up and moved around the table. "Are you ready for a short, humbling bout in the training hall?" * * * Ludwig Acron looked up from his work as somebody knocked on his door. "Enter." A single word, not an improper shout, but it still carried to the person on the other side without fail. The door opened and one of the house servants handed him a letter before leaving without a comment, closing the door without a single noise. Nodding in satisfaction at her performance, the majordomo of the Erfurt estate broke the simple seal on the letter, extracted the paper within, unfolded and read the short message. Satisfied, he put it on the pile of non-sensitive paper to dispose and leaned back to ponder the implications. He would need time to recover, given the state he had returned in. While it would not do to make the master wait unduly, it would also be most improper to bring the young man before he had at least some time to recover. Besides, the master should not be forced to meet a wretch, when a few days of rest could remediate that quite handily. And truly, he had not expected the expedition to return sooner anyway, so waiting would not be a loss, really. Satisfied with the conclusion, he turned back to his never-ceasing work. * * * Arcanis was lying on the training rooms floor, sweat and light bruises covering him from head to toe. His breathing was labored, but all things considered, it could be worse. With all the growth, he had had problems with coordination and balance, with his combat maneuvers, his attacks and his evasions. Still ... it was clear he was fitter than he had ever been in this body and so by a wide margin. As she had promised, Ramona had delivered a humbling experience, showing what must have been - at the very least - peak tier three. And I would not be surprised if that had been way beyond that. He had not gained any Skill upgrades from this ... demonstration. Calling it sparring would have been too generous, as utterly one-sided as the encounter had been. But it certainly had shown a new horizon of what might be possible in the future. Fortunately, the training hall came with the tools to clean up, and he made his way out of the guild hall and through the streets of Erfurt, where he stuck to the main roads and did his best to avoid people. With that, he managed to make it back to the inn without any incidents and talk Martha out of a dinner on a sturdy plate with sturdy utensils, promising any answers to come the next day. Tired in body and mind, he got back up and headed upstairs to their rooms, where the common room looked just as he remembered it. His memories painted in the people he was missing - his current team, yes, but also some of his old friends, fragments of the past pasted over an empty ''now''. The warm smile of Fara, priestess, lover of life and ... well, lover of his. The mischievous grin of their wizard, Suna, planning out whatever misdeed she had in mind next. Or how to drag him into it. Again. A nameless face, leaning against the far wall in his full armor, eyes closed, withdrawn but there if needed. The most loyal friend he had ever had, the ever reliable shield at his back, but now even the memory of him had been almost swallowed by the past. Prince Inoue, sitting at the table, a go board in front of him, waving at the seat on the other side. Damn did that kid ever murder the heck out of me on that board. I wonder what became of him. Dizzy with the many fragments tearing at him, Arcanis leant against the wall right beside the room''s door, letting the memories work out their energy. Finally, when it finally was all over he moved over to the room he and Shinji shared, which too turned out empty of anything but the ghosts of his past. All was as it should be and he moved towards his bed, to drop into a tired sleep. All ... other than the envelope on his bed. Tired but still game, wanting to be done with it all before he dropped into unconsciousness, ripped it open, breaking the seal without even looking at it, and read the letter. Lad Welcome back. Training Time. Tomorrow evening after sundown. "The Black Rose" Speak with barkeeper, tell him you have a meeting with mister Johnson. Follow his directions. Master "Really? Really?!" News, it appeared, spread fast. Still, it was convenient, he had so many questions and so much information he needed for his planning, and that old Dwarf held the answers. Tomorrow.