《Dungeon Core Vacation》 Ch. 001 Swarthy sailors with muscles as coarse as the ropes all over their ship half prodded and half dragged the prisoners below decks. Gimmons knew it was bad business, but he wasn¡¯t one of the sea folk; he couldn¡¯t just slide over the ship¡¯s rail and hope to survive the swim to safer shores. None of the crew of the Hip Shot were sea folk, and that should have been his first clue that things were not as they should be. Gimmons had learned to hang back, be quietly pleasant to his fellows, and did most of the work of sailing without complaint. Most of all, he kept his mouth shut and his head down. The bosun at least appreciated his mild ways and let him be one of the last when it came time to take up cutlass and scrum hook and go board their victims¡¯ ships. Sadly, today that meant he had been too close to the captured prisoners and not close enough to the loot that needed relocating into their stores. They took the prisoners down deep, past the cargo holds to just above the ballast cavities. There, as far down as it could be buried without being under water, was the Hip Shot¡¯s Heart Room. The lighting along the way changed from the mage lights the First Mate, and their only mage, had to maintain to a seeping glow that crawled out from the Heart Room. Beyond fear of Captain ¡°Ruthless¡± Vinard, the ¡°heart¡± within that room terrified Gimmons. It was also probably his only hope to avoid a noose should he be so lucky to be captured away from the Hip Shot. Somehow, Captain Ruthless had managed to install a dungeon core in the Heart Room, and had gotten it to bond with the hull of the Hip Shot, which made the ship¡¯s walls nigh impenetrable ¡ª and the vicious egotist was keeping it caged. Gimmons had heard that the Horaffee peoples practised the dangerous and profane idiocy of chaining dungeon cores. Despite the frequent dungeon breaks and despite the twisted abominations such chained cores created, the Horaffee claimed that they knew when to replace their enslaved cores ¡ª and that there was no shortage of new cores to subjugate. They pretended that their idiocy was worth the loss of their dungeon towns when the dungeons inevitably broke their chains. It took a depth of depravity the rest of the world rejected to make such a claim. Not surprisingly, Captain Ruthless, though not a Horaffer, openly admired their ways. Gimmons didn¡¯t know when the ¡°Heart¡± was first installed. It had been before his time. Old Lillu was the only sailor on the ship that dared to openly speak about the ¡°Heart¡±, and they sailed in Northern waters, up near the Belt of the World. Every sailor knew that if you went further north, you¡¯d return to seasons, though there were rumors they were all backward. You¡¯d also sail into seas claimed by the less hospitable of the sea folk, and impenetrable hull or not, no ship crewed by mankind survived crossing the Kraken¡¯s Divide. Days had lost meaning for Gimmons some time back, and he had lost count of the ports into which they had sailed since he failed to ask the right questions about hiring on with the Hip Shot. There had been two others brought on at the same time, another sailor and a cabin boy. The cabin boy was fed to the ¡°Heart¡± when he was caught trying to run away at their first port, and Captain Ruthless had slave branded every sailor and officer of the crew after that but for the First Mate. Bims, the other sailor, had tried to mutiny during the next boarding and been cut down for it, his body dragged below decks and never brought back up. Just like they did with all the dead. Just as they were doing with the prisoners. That the ship¡¯s ¡°Heart¡± had never yet spawned more than rats played into Gimmon¡¯s fear. What abominations had it got tucked away out of their sight? All those thoughts flitted through the reluctant pirate¡¯s mind. Better to focus on his own fear than what awaited the prisoners.
The woman currently answering to N¡¯kieran sa Volmar desh Idahl kept her chin up and her spine straight as the pirate scum of the Hip Shot led her and her surviving guardians down into the depths of their rat infested plague of a pirate ship. That was in part because the Halo assigned to her body by this world¡¯s PLOT required her ¡°noble spirits¡± and in part because she was looking forward to her death. N¡¯kieran was the (current) heroine of this Story World¡¯s main PLOT line, and it had taken the transmigrated Agent of Cosmic Order quite a lot of conniving and scheming to get this close to breaking the original PLOTted progression. Most naturally spawned Story Worlds broke apart on their own because the key aspects of the Narratives that seeped out from the Prime Realities and the surrounding Story Worlds which formed them rarely aligned well enough to retain cohesion. It was mostly when those weird time looping Narrative aspects got entangled that the naturally spawned Story Worlds got stuck in stagnating spirals and Cosmic Order had to step in. Rarely, however, a Storyteller who was unaligned with the organization of Transcendental Immortals invested in keeping the mana flowing would ask for their aid. This was that rarer case, and after careful review by one Cosmic Order¡¯s Storytellers, Actor Agent 4643-Prime, with Systematic Assisting Agent 4643-Aide, were dispatched to turn the main heroine ¡ª N¡¯kieran ¡ª into the Male Lead¡¯s ¡°White Moonlight¡± ¡ª that unobtainable first love who would serve to haunt the (new) lead characters¡¯ Grand Romance until the Male Lead figures out how much better the (new) Female Lead is for him. Support the author by searching for the original publication of this novel. Cosmic Order¡¯s Storyteller had helped this world¡¯s original Storyteller work out several dynamic PLOT lines to effect that change, and Agents 4643 had been handed the preferred order of those PLOT lines. The Male Lead had already foiled two alternate PLOT lines by saving her from a rare poison, and then suppressing a rebellion against her father¡¯s rule in order to save her from the rebells who had kidnapped her. If that Villain had just monologued a little less, she would have had her throat properly slit already and been free of this assignment. Death on the High Seas as she was shipped off to form a marriage alliance with another nation had been much harder to arrange, but had the benefit of removing most of the Male Lead¡¯s ability to interfere. It was also the one with the most gruesome potential death, but after having to live through being courted by the muscle brained Male Lead, Agent 4643-Prime could think of worse ways to go ¡ª mostly all of the PLOT lines that required her to suffer being the Male Lead¡¯s wife. Ah, but now! Now! She was so close to being free of this assignment she could almost taste the sweet vacation she and her Aide had earned! They were still bickering good naturedly about whether to go for a Space Opera vacation life or maybe get in some cultivation time on one of the Cultivating to Immortality vacation worlds Cosmic Order maintained for their agents. Aide always wanted to cultivate, but Prime felt like exploring could be more fun. She was jarred out of her pleasant meditations by the rapidly growing cloud of suppressed mana they were being led into. The only person from this Story World who seemed to notice was the pirate mage, and that she saw amounted to just a shiver and a grimace. That made a kind of sense, though. He was only able to manipulate magic because of this world¡¯s Class System, known to the scholars in N¡¯kieran¡¯s native Lusfal as people¡¯s ¡°inner oracle¡±. Without any actual understanding, he was as blind as the other souls stuck in their meat puppet shells. What did not make sense was this pocket of dense mana. Unless ¡­? Could there be an independent Breaker around, hoping to gnaw on all the side-lined segments of this Story World until it all collapsed? Had their interference with the original PLOT brought them to cross paths with this Breaker? Technically, this wasn¡¯t one of Cosmic Order¡¯s Story Worlds and so not much of their business if that was the case. Unless the originating Storyteller turned the world over to Cosmic Order¡¯s management, it was the originating Storyteller¡¯s responsibility to police (or not) the elements that snuck into their Story Worlds. That did not mean the Agents 4643 couldn¡¯t nudge the Breaker along. In fact, if they seemed somewhat competent, there was always work to be done around the multiverse, and Cosmic Order wasn¡¯t shy about doing what needs must to keep the mana flowing. Now intrigued by the thought, Prime asked Aide, ?How strong is this mana field?? Aide sounded ambivalent as they answered. ?The intensification is following an exponential curve. From the information I¡¯ve hacked out of the World System, that¡¯s either one of the World Wyrms or one of the mana filters the Storyteller appropriated from the ¡®Dungeon Core¡¯ Narratives.? ?How big are the World Wyrms?? Prime asked. This time, Aide shared the emotion of amusement. ?However big they want to be.? More seriously, they added, ?They¡¯re only marginally physical, to be better deal with multiverse denizens sneaking onto the world.? A Breaker that could pose as one of the World Wyrms would definitely be an entity to keep track of. That suggested a level of rationality and subterfuge few Breakers had attained. Infiltration tended to be a back-line skill for void-making pits of hunger. Prime didn¡¯t have a lot of time to consider that before they were thrust into a room thoroughly over saturated with high-order mana. She felt her grip on the (current) heroine¡¯s body start to slip, but managed to hold on enough that the PLOT¡¯s Female Lead Halo couldn¡¯t coerce out some inordinate fighting luck. It wasn¡¯t enough to suppress an outraged, ¡°Do you know who I am?¡± from escaping her lips. The pirate captain grinned, moving his cutlass from the casual ready position he had been holding it to lifting her chin up with the flat of the blade. ¡°Oi! We got some fight to you yet, eh? Listen up, girly, I don¡¯t care if you think I¡¯m stupid enough to deal in hostages, or leave survivors. A man with his head in the hangman¡¯s noose can¡¯t spend gold, now can he? And that¡¯s where hostage dealing always ends. So claim to be the Mad Reaver¡¯s Bride for all I care. Your ship is just one of so many lost at sea every day. In fact, iffin¡¯ you are someone special, that¡¯s just more reason for me to kill every last one of your crew. So, you special? Eh?¡± Agent 4643-Prime felt the PLOT¡¯s Halo struggling to summon some kind of intervention. She didn¡¯t spot a Breaker in the room. The source of the mana density, as far as she could tell, was a weird glowing gemstone about a thumb¡¯s width in diameter, hanging from the ceiling of the room in a convoluted contraption of a rainbow metal filigree interwoven with crystal threads. The gem seemed to act as a light source, as well, illuminating the contraption, which in turn magnified the light into something almost tangible. ?What is that?? Prime asked Aide, even as she wrangled her way back into full control of her body. ?That, I think, is a dungeon core. It looks like the pirates have somehow hijacked one of them and plan on feeding us into it. That could be bad.? Even more worrying than the warning was the way Aide had cut off the emotional connection, leaving their words to echo in the Agents¡¯ connection with a false sense of clinical dispassion. ?Maybe I should have asked more about these dungeon Narratives, because that doesn¡¯t look like a torture instrument or something kinky.? ?Dungeon cores are mana conditioners. They have minimally sentient spirits guiding them in the ministration of their duties, among which is the duty to churn out the monsters Meat Head keeps bringing back to show off his prowess. I¡¯m ramping up all of our defenses in case we get pulled into its conditioning process.? Prime didn¡¯t have a moment to ask Aide for more explanation. The pirate captain sneered. This Villain, at least, didn¡¯t monologue. He thrust his blade into her neck and sliced out the side. It was one of the faster deaths that the Agents 4643 had experienced. Ch. 002 Agent 4643-Prime roused to consciousness in a by now familiar ¡ª though no less aggravating ¡ª fog of disorientation. In a process that took as long as it took for each new body, the fog gradually cleared while Aide confirmed that all the appropriate connections connected correctly and that any mission-specific Perks and Upgrades got applied. Near the end of this latest embodiment, Prime¡¯s processing parts started working well enough for her ¡ª no, that was the last body, right? Their? This body felt ¡­ asexual? In fact, it didn¡¯t really feel like a body at all. ?Are we in some kind of sentient robot, or computer, or some such?? Prime asked along her connection to Aide. Exhaustion trembled around Aide¡¯s reply. ?Or some such. The mana conditioner-slash-dungeon core did try to drink us up after that pirate killed our last host body. I got the defenses up in time to prevent ending up shredded back to our baby lives, but things happened. ?These conditioners can¡¯t actually do anything with the personalities attached to proto-souls, so they¡¯ve been clogging up the mana cycle of this world. Our Storyteller was working with the originator to get a reincarnation cycle going to address that, and dungeon core versus our defenses collided at just the right time ¡ª or so our Storyteller has assured me ¡ª to create a Story Branch Event. ?The Storytellers have separated out the Branch Event from the Main World, and we were given a choice to explore the Branch and identify if it¡¯s stable enough to support itself, or stay in the Main World. Considering the Lead Halo there managed to resurrect the original Female Lead as a Reborn Valkyrie without shifting N¡¯kieran out of the Female Lead Role, well, I figured this was a lot better than battling that insane PLOT armor.? Prime didn¡¯t even have to think. ?Good call!? Then she responded to Aide¡¯s exhaustion with some emphatically shared sympathy. Still, ?So, what¡¯s our Role now? What kind of body are we in?? ?We are now the dungeon core that was on the pirate ship. Still is, though it¡¯s not the pirates¡¯ ship any more. The mana blow back during our Branching Event destroyed everything that wasn¡¯t made of or imbued by the dungeon core out to a good half kilometer. Lucky us, it only took a few hours for the worst of the waves to settle, and the ocean around these parts is more than three kilometers deep.? ?Wait! We fell half a kilometer? On to water? And we¡¯re still alive?? Prime wasn¡¯t sure if she had been shocked back to dazed or if she never really got out of the embodying fog. Aide tsked, then said, ?Not really. More like a bit less than four hundred meters before the surge of the collapsing waters knocked us sideways and triggered all the shields against being rammed. Those are also air tight, so we had some fun, swirly times before bobbing back to the surface.? Prime took a moment to process that, and then decided that she would replay the memory when she dreamed, just because. For now, though, ?So, dungeon cores are the world¡¯s mana conditioners. How does that work? How are we supposed to explore the Branch? Aren¡¯t mana conditioners supposed to be fixed points?? Aide chuckled, a bit of a manic note to the noise. ?Aide?? Prime asked, concerned. Aide¡¯s chuckles became the laughing-so-I¡¯m-not-screaming kind of guffaws, which passed quickly into a very tired sigh. ?If I had an ass, I¡¯d be ass over tea kettle deep into the sigil structures that create these cores. No lie, this stuff is dense, and it¡¯s not the same implementation as the dungeon cores from our Story Worlds. Frankly, if I didn¡¯t need you to start running the whole cultivation dynamo, I¡¯d¡¯ve let you stay sleeping until I had more of it figured out.? That admission seemed to give Aide a better focus. ?So,? they said, ?here¡¯s the details for that part of the core structure. Do not try to do anything with the mana just yet, not beyond the cycling.? A gnosis of information flowed over their connection. Prime, feeling her partner¡¯s distress, didn¡¯t even think about giving out her habitual complaints over cultivation. She just dropped into the long ingrained pattern of slurping up ambient mana like she was eating real ramen at a noodle shack, gradually incorporating the new information into her meditations.
A few days passed in that manner, with Aide working furiously in the background. To Prime¡¯s surprise, she was finding the whole experience weirdly soothing instead of her usual struggle against boredom and bodily discomforts. She absently noted that this kind of body was a must for any dedicated cultivation lifetimes. The whole process of meditating to churn through mana ¡ª without doing anything with the stirred up mana ¡ª used Prime¡¯s native senses. In a Cultivation Story World, they likely would be labeled ¡°spiritual senses¡± or something like that, and for those settings that was good enough. On this Story World, they were called Mana Sight, which was a bit closer to the truth, while ignoring all the other physical and non-physical senses. On the fourth day, the Story World cease to leave them be. The strange feeling of something crawling up her extremities broke Prime from her trance. The sensation was somewhat like a bug on human skin, but at a duller remove and lacking an instinctual revulsion. When Prime tried to focus on the source of the sense, she discovered, ?I¡¯ve got spherical sight? Scent, but not taste? My pressure sense is different, too. Can I get hearing with this?? The story has been illicitly taken; should you find it on Amazon, report the infringement. Aide paused in their work. After a vague querying emotion, understanding flooded their connection. ?Dungeon senses! And ¡­ Oh. We have an intruder alert from the main System. Let me ¡­ okay. That should help for now. I¡¯ll work on finding a hearing Perk to apply.? Prime did not need to ask what Aide had done. She felt the illusion of a solid wall cover the door to their chamber above the ballast cavities. The crawling sensation arrived at her deck. She saw a pair of gilled humanoids with shimmering, scaled skin of a lovely silvery blue straighten up, looking about with interest. They had Pendants of the Sea about their necks, tokens that helped the sea folk to move about above the waves. They wore long sleeved shirts and leggings, their closes all close fitted. They forewent shoes, showing their feet to be broader than a human¡¯s and mostly webbed. Their hands, too, had longer fingers, though the webbing between their fingers was less pronounced than that between their toes and seemed more elastic. Their faces lacked noses, and they had proportionally bigger eyes with nictitating eyelids. While in N¡¯kieran¡¯s Role, Prime had never learned if the Matu had any frills or fins hidden below their shirts. These specimens, like the others, seemed tamely human shaped under their clothes. ?Sailors,? Prime opined to Aide. ?Likely,? they agreed. Prime attempted to use her mana senses to listen in on their new arrivals, but the pair weren¡¯t talkative. The smaller one (by maybe a hands width) gestured to suggest they split up, but the larger one nixed the idea, gesturing the smaller to stick with them. Then the larger turned to face the railing and made some exaggerated gestures while the smaller watched Prime¡¯s decks. ?There¡¯s another ship about that I can¡¯t see,? Prime deduced. ?Even with your mana senses?? Aide asked, coming to alert. Prime grumbled, ?Without doing anything, the mana in our area is too energetic, too stirred up to see the duller bits inside physical shells. It¡¯s like being in a fog cloud.? ?Ah. Oh. Ah-ha! Now that part makes sense!? Aide crowed, a feeling of distraction pulling them away from the moment. ?Hey! Before you dive back into whatever you¡¯re doing, what are you doing and how is it going?? ?Oh, right. Well, you were right that mana conditioners need to be in fixed spaces ¡ª within the PLOT of a Story World. Physical locations are less of an issue, and there are pieces of dungeon core related Narratives that involve spatial folding and other such shenanigans. I¡¯m working a hack into the System to tap into those spatial shenanigans so we can stay on the ship while playing into our Role because right now, the slave cage is the only thing allowing us to be somewhat active.? ?Slave cage?!? ?The controller and the control mechanism got wiped out in the same detonation that cleaned the rest of the ship out, so it¡¯s essential useless for the slaving part, but it is how we¡¯re connected enough to the ship for it to act as our physical anchor.? Aide sounded suspiciously blas¨¦ about the whole thing. ?Slave cage!?? ?You¡¯re getting hung up on a non-issue,? Aide tried to soothe. Cold conviction hardened Prime¡¯s words. ?There will be no enslaving this soul!? ?Yes, dear. You¡¯re absolutely right.? In the time it took Aide to calm Prime back down, the two Matu had poked and prodded their way across the upper decks and were now poking at the sailors¡¯ mess. They went on to explore the galley, the sailors¡¯ quarters, the officers¡¯ quarters, and then into the cargo holds. As the Matu search the Hip Shot with Prime trailing her attention with them, she discovered that her ship self was barren, and not just of life. There should have been hammocks for the sailors to sleep in, dishes, pots, pans, and food stores in the galley, chairs in the officers¡¯ quarters, maps, charts, and myriads of such knick-a-braqs. Instead, there were bolt plates where furnishings could be attached and not much else. She didn¡¯t even have sails on her masts or ropes about her decks. When the Matu sailors returned above decks, they were visibly spooked, and Prime couldn¡¯t blame them. They made the large gestures again at the railing that Prime guessed were for their own ship¡¯s benefit. Whatever was signaled back made them slump and stand back to back. Not long after that, the other ship sailed up along side the Hip Shot, and boarding planks and grapples soon joined the ships together. A stupidly familiar, muscle-headed man was the first one over. His mouth moved, his expression intense, as he questioned the two sailors. At that point, Prime discovered that she couldn¡¯t use her mana senses to hear them, not through the near liquid fog of mana surrounding the Hip Shot. ?Oh, by all the gods¡¯ broken balls!? she griped. Aide took only a moment to figure out the source of her frustration. ?Dang! The Lead Halos are strong in this PLOT! Is that a¡ª? That¡¯s a soul tracker! And using one of those jealousy tokens we gave out, too, so it¡¯s tracking ¡­? ?Us,? Prime finished, not holding back her grumpy pout. Aide sent a quick pulse of introspection down their bond. In a thoughtful tone, they followed up with, ?We no longer have the Female Lead Halo. In fact, I¡¯m not finding any Halos attached to us.? Prime felt a warm rush of relief. ?Oh, that¡¯s good! Maybe he¡¯ll assume the tracker is leading to our ghost and leave us be!? ?Or try to destroy the ship to set the ghost free,? Aide countered. Prime sighed down their bond. ?No, most likely if he thinks we¡¯re ghosts, he¡¯s going to try to turn the Hip Shot into his personal prize and set up shop in our ship.? Muscle-head¡¯s interrogation of the two sailors expanded to include a pair of mages, one of whom had all the accoutrements of a high ranked ship¡¯s officer. Prime guessed either the First Mate or the Captain by how the man faced down Muscle-Head, even with the respectful body language. In short order, the lower ranked mage trailed after Muscle-Head as he followed the soul tracker into the bowels of the Hip Shot. The Matu had not needed extra lights, but the humans did, and the mage dropped his mage lights into the receptacles built into the walls for just such a purpose. It took a while ¡ª Prime had no real time sense in this dungeon core body ¡ª for the pair to find their way to just outside of the room where N¡¯kieran had died. They were stopped by Aide¡¯s illusion. Muscle-head looked poised to break down the wall, but the mage caught his arm and then, gesticulating emphatically, managed to talk him out of such an endeavor. Not long after that, the pair back tracked to above decks and consulted with the fancy officer. A dingy was lowered and Muscle-Head, with a pair of sailors to row for him, confirmed the soul tracker pointed to the Hip Shot. When they returned to their ship, a small crew of sailors were stationed on the Hip Shot with tow lines fastened to secure the ships together. Then Muscle-Head¡¯s ship altered course and dragged the sail-less Hip Shot behind. Ch. 003 A¡¯Ferun moved onto the ghost ship, as the sailors were calling it. If it had ever born a registry mark, a flag or a standard, or even a figurehead, no hint of such remained now. In that sense, it was a ghost ship, one unaligned with the affairs of nations. He still had to restrain the impulse to beat the life from any sailor he caught using that word near him. N¡¯kieran was not a ghost. He refused to believe it. She was his light; Death could not claim her, not before him. He refused. So, she was not dead. The mages of Captain desh Shalante¡¯s crew agreed that the unmarked ship was saturated through and through with magic. Something had heavered up the sea, putting them off course by leagues and leagues. All the divinations they could conduct showed something unleashing a disintegration bomb of unparalleled scope very close to where N¡¯kieran¡¯s ship was supposed to be. Only the fact that her tracker stayed lit without even a flicker had let A¡¯Ferun hold onto his sanity. As magical as the ship was, and as near as they had found it, drifting so close to the location of the magical phenomenon there had to be some magical foolery at play. N¡¯kieran wasn¡¯t dead. A¡¯Ferun told his wailing heart that in a litany to hold off the panicked grief that wanted to consume him. Ishallah could have helped him, but his childhood friend had been sent to her aunts. Zait desh Kranal, Ishallah¡¯s father, had decided that he was done letting his daughter run around like a common Adventurer. The Kranal decreed Ishallah needed to learn to be an aristocratic Young Miss. She had been sent off before their Idahl had been convinced to sell his treasured daughter in a marriage of state craft, and A¡¯Ferun could have used her help then quite a lot. A¡¯Ferun had uncovered the plot to have N¡¯kieran framed for espionage as an excuse for the Bellorian dogs to break their treaty with Lusfal. Whether they were after war or trade concessions wasn¡¯t clear, but it was enough to get the Idahl¡¯s assent for A¡¯Ferun to go after N¡¯kieran. A¡¯Ferun couldn¡¯t help but believe that if Ishallah had been there to help him, he would have been able to set off a week earlier. It was not Ishallah¡¯s fault. She was a dutiful child of her family, and they would not have been friends if she did not know loyalty. Still, those few days difference plagued A¡¯Ferun with a chorus of what-ifs. And, at the same time, sympathy for his friend¡¯s plight ¡ª because A¡¯Ferun knew how much Ishallah hated the thought of noble training ¡ª only pushed away his racing thoughts for so long. The mage had been right to stop A¡¯Ferun from trying to hammer his way into the walls where the soul tracker pointed. There was no telling what delicate arts were preserving his light¡¯s life. He could not risk barreling in, but he had yet to find any entrance to the room that he knew had to be hidden there. He had even tried searching from the outside, using up a water breathing potion to scour the outer hull for any hidden ingresses. All he had found was the double-docked portal for the sea folk sailors to exit and enter the ship through the bilge, just under the ballast cavities. They were on their way to Port Kaleen, where A¡¯Ferun intended to equip the unmarked ship and get a crew together to sail back to Lusfal. There, the Idahl could order all the greatest mages of their nation to help free N¡¯kieran from her prison upon this ship. Because N¡¯kieran wasn¡¯t dead. He refused the possibility.
On the sixth day of being towed, Aide had a breakthrough with the world¡¯s System, and on the eighth day, they were ready to bring Prime in. Prime really appreciated how much easier it was to cultivate in a dungeon core body, but she still felt enthused at the change of pace. ?So, here¡¯s the hack,? Aide began. ?The ship¡¯s hull needs to be integrated into a pocket domain as the external anchor. To do that, we need to revert the core to its initialization stage. That¡¯s actually good for us, because this core got interrupted by the cage during its first initialization, which is why it couldn¡¯t spawn anything. It looks like it planned to be a vermin themed dungeon so it attracted rats and bugs and stuff, which, no thanks. If you don¡¯t object, I¡¯ll pass through the System screens. Ready?? Mentally stretching, Prime said, ?Sure.? Then Prime¡¯s senses stuttered, and she was drawn into an isolated pocket of mana. The System screens of this world were similar to the painted paper and silk screens that decorated houses in eras before glass windows got popular, with notable differences. For one, the art on the screens was mostly mottled colors serving as a background for universally translated text. That text served as a medium to convey concepts, thus requiring no literacy on the viewer¡¯s part to understand it. The other difference was that the screens acted more like a transparent film layered over top the physical reality. A shift in focused attention brought one layer to the viewer¡¯s forefront and sent the other back. | New Core Integration Instantiating ¡­ | Welcome, new core! You are being integrated into the mana net of the Odakai World Matrix. Due to your location, certain options are available to you. | Please select dungeon type: Before Prime had a chance to respond, Aide projected, ?Anchored Pocket Dimension.? She then watched on as Aide selected the whole of the Hip Shot for the anchor, excluding the tow lines. | ? Error! Anchor space is occupied! This novel''s true home is a different platform. Support the author by finding it there. ?Just a sec ¡­? Aide mumbled distractedly. | Selection accepted. Please choose portal location: That one, Prime had already figured out. Thanks to the sea folks¡¯ bilge doors, being in the bottom of the ship wasn¡¯t the best plan. A brief conference with Aide confirmed the choice, and a new doorway appeared in the officers¡¯ quarters, one that looked very much like a closet door. | Selection accepted. Please choose dungeon theme: | Options for theme are: sea cave, coral reef, trench, vast waters. ?The options are really suggestions,? Aide quickly explained. ?They help the System assign some beginning constructs for the core to use during mana cycling, and most cores are barely sentient. Still a proto-soul, so choice is important, but young enough the choice needs to be guided.? Prime accepted that and moved on to the important bits. ?So, we could have a farm theme? Or expand on the idea of sailing ships? Maybe choose a color for our theme? How fast do we need to decide?? ?We have years for the decision, and there aren¡¯t any tags in the System for more esoteric concepts. We will get discounts for anything in our theme, but we won¡¯t be prevented from getting anything not labeled ¡®Forbidden¡¯.? Then, knowing their partner, Aide quickly tacked on, ?And ¡®Forbidden¡¯ is not an option.? Prime chuckled. The duo brainstormed for a few hours before Aide remarked to Prime, ?Do you remember our first Mana World assignment? You were so excited by the horned rabbits.? ?Mana Nature! That can be our theme!? Prime exclaimed. ?Mana Nature?? Aide repeated, confused. ?Yep! Not just mana beasts, but the plants and minerals they need, too!? Aide had to double check, ?Are you sure?? ?Yes!? | Magic Beasts theme accepted. | Please select one starting defender: | Options for starting defender are: electric eels, flying fish, insidious anemones ?This is where the core we fought off got stuck,? Aide said. ?They¡¯re also more suggestions than options. The eel and fish are just elementally infused, which we can do on our own. The anemone actually has a mana enhanced venom, but it¡¯s still a filter feeder. The suggestions line up with the expected capacity of a new core, which we¡¯re only a little ahead of. For defenders, start stupid and smaller. Resources should be next, and for that single elements or plants with minor imbuements.? Prime considered and offered, ?How about water aligned turtles?? ?Not rabbits?? Aide teased. ?Later,? Prime assured. ?Turtles bridge the sea and the land. Mm, but then again, so do crocodiles.? ?Crocodiles would be more fearsome defenders ¡ª in water. They¡¯re not as dangerous where they can¡¯t drown their prey,? Aide pointed out. ?True.? After some bantering back and forth, the duo decided on shadow kraits, an ocean dwelling relative of cobras. They could repulse light from their vicinity, improving their stealth. Kraits weren¡¯t true sea snakes, but they were comfortable living in coastal waters. Like dolphins and turtles, they needed to breach the surface to breathe, and like true sea snakes, they could respire through their skin. Unlike true sea snakes, they kept a round body and scales on their bellies, which let them maneuver on land like their cobra brethren. When the choice for resources came up, the options presented were: blood kelp, purple sea grass, intoxicating oribel, mineral nacre, mana stones, and elemental stones for water, heat, chill, and light. Prime and Aide didn¡¯t need to debate anything: mana, heat, and chill stones were good enough. Mana stones were fuel for constructs and artificing while the heat and chill elemental stones took care of temperature control. After the ¡°Selection accepted¡± notices, Aide said, ?I¡¯m going to pass along the ¡°how to construct¡± packet. It¡¯s close to item forging in Cultivation Worlds, but we are supplying the mana as well as shaping it.? ?It¡¯s a gnosis packet?? Prime asked. Aide teased, ?Yes, you don¡¯t have to read and figure it out yourself.? ?Good. Sure, let¡¯s go for it,? Prime agreed, mentally rolling her eyes at her companion. That only made Aide feel more playful through the bond, and Prime had to wonder how hard they had been pushing themselves to be this giddy at a break. Actor Agents were paired with Aide Agents because someone had to handle the physical and social side of Story Worlds, just as well as the meta-mana side. The skill sets for those were quite distinct, and most entities capable of doing both solo were also Storytellers in their own right, overseeing their own worlds. Prime may have been stuck doing cultivation mediation stuff since the Branching Event, which was usually a mentally taxing exercise. Aide, though, sounded like they needed a rest, and soon. Prime had just enough time to realize all that before her mind was overwhelmed by the mathematics of folding, layering, and linking space.
Prime¡¯s deck was covered in crawling sensations when the math lesson cleared up. ?What did I miss?? she asked, trying to get the social aspects of her personality out of hibernation. Even her mental voice sounded sleep-thick through the bond. Aide¡¯s voice, on the other hand, was more relaxed. ?We¡¯re tied up to a dock, we had a few of the System generated mages tromp through, and now Muscle-Head is filling us up with all the things a sailing ship requires. Like ropes and sails and sailors.? ?Has anyone tried to get into our pocket place?? Prime asked. Aide sounded amused in a genially superior way as he said, ?They found the door, but right now there¡¯s just the wall behind it. You haven¡¯t built the first level out yet.? ?I? Not we?? she poked. ?You do the physical stuff, right? I¡¯ll happily share my thoughts, but that¡¯s more your part of our partnership.? That was definitely a smug tone in Aide¡¯s voice. From a certain perspective, they could be right, but, ?This is our body. Shouldn¡¯t we collaborate?? ?I handle the System interface, I¡¯ll be your sounding board, and I¡¯ll be monitoring the PLOT for stability,? Aide pointed out. Prime realized she was being slow witted. ?Right, I think I¡¯m still math-scrambled. Um, some of the things in that gnosis dump implied I should be building a labyrinth?? Aide was silent for a long moment, long enough that Prime felt the need to prod them. ?Aide? ¡­ Partner? ¡­ Ol¡¯ buddy, ol¡¯ pal o¡¯ mine?? A sigh traveled down their bond. ?I¡¯m just organizing the Narrative pieces into something intelligible for you.? Reassured, Prime watched the activity on her decks and below them while Aide went about their work. That activity stuttered down to a watch patrol as the light dimmed to nighttime levels. The more silvery light of the moon was near its peak intensity, the shadows that light cast short and dense, as if the moon were near its zenith when Aide began a thorough lecture on the Dungeon Core Narratives, with a focus on the aspects that the originator of this world had integrated with their PLOT. Only star light and watch lanterns illuminated the decks when Aide was done and Prime said, ?Well, that¡¯s so very much not what I thought.? ?You have a puerile mind,? Aide snarked, their mood lightened by getting to hold forth on a subject they enjoyed. ?Your jealousy over my physicality is showing,? Prime rejoined, the teasing helping to wake her creative mind back up. ?That aside, I think I like the training aspects of the Narratives more than the murder hole ones. The deciding factor is, what does the PLOT need?? ?Don¡¯t let the mana fall into stale patterns. Mana conditioning is the primary point of our Role. Mm, skill improvements are a good goal for that, and the resources should help provide incentives. Plus, once we get better at this Dungeon building stuff, we can set up more anchor points, which will help me keep track of the PLOT¡¯s stability.? Prime nodded to herself. ?Alright, objectives decided.? Ch. 004 Aide had set up Prime with the Mental Office Perk for their Role as N¡¯kieran, and rolled it over to their dungeon core Role. Now that it was time to get to designing their dungeon, Prime had a reason to use the Perk again. It was a mostly meta Perk, giving her access to a purely mental world-appropriate office space. The key benefits came down to recording and retrieving important notes in a completely secure situation and being able to work through problems in the manner that fit her mentality while appearing to just be able to do all the thinking without physical crutches ¡ª like paper and pen. What was appropriate for this world was a fairly spacious room in a hexagonal shape with a massive desk filled with fancy work drawers and paper cubbies taking center stage. Two walls were taken up with filing cabinets and two more with bookshelves. Where before the last two walls had been floor to ceiling windows with a soothing mountain vista, now in front of one of those window walls sat a drafting table with all sorts of stencils, condensed charcoal sticks, and ink pots with precision inking pens washed and ready to be filled to the side. Prime sat down to the desk first, pulling a piece of fine grass pulp paper from one of the cubbies and picking up a charcoal stick already set into a holder that looked very similar to a pencil extender. She began by listing out all of the most pertinent points Aide had gone over with her. The dungeon cores of this world were tied into the world¡¯s Class System. It was an experience based System where the ¡°XP¡± was earned by using class skills, defeating monsters (spawned by dungeon cores), and completing System moderated quests. Dungeon cores received a slight bit of XP when their monsters were defeated or when those same monsters defeated non-spawned beings outside of the core¡¯s dungeon, none from other dungeon cores¡¯ monsters unless they were on the same ¡°floor¡± as their own core, and massive amounts when the world¡¯s sapients died within their dungeons. They were also able to create passive XP generators with the reusable traps and challenges in their dungeons. On the flip side, it took a lot more XP for a dungeon core to reach a new class level than for a non-spawned being. Prime didn¡¯t care about the specifics, but Aide did, and it was weird math stuff that simplified down to about ten times the XP requirements for each class level under 20, then twelve times for levels 20 to 29, and then fifteen times for levels 30 to 39. Basically, dungeon cores quickly caught on to the idea that every XP counted, hence why they sent out monsters for even the dregs of XP they got from roaming monster kills. Prime wanted to focus on skill XP, however. The roaming monsters did prevent the sapients from over taking a lot of wild land and gave the sapient races a common enough foe to mostly keep the from waging genocidal wars against each other, which was great, but Prime really wasn¡¯t that into the whole murder hole scene. ¡°Dungeon Core¡± was treated as every core¡¯s class, which put them in the ¡°monster¡± category of species. Their starting skills were Absorb and Construct. Absorb had a chance to unlock patterns for the Construct skill, which was how Prime was supposed to generate their defenders and resources, things she gathered from Aide the Narrative bits commonly called ¡°dungeon loot¡±. As part of the hack that Aide slipped in, they got a skill called Layout, which worked with the Construct skill to build out the layout of their dungeon within the pocket dimension. The hack wasn¡¯t perfect, hence why Prime had had to deal with the mathematics gnosis dump. In addition to their chosen defender monster, the shadow kraits, and the mana and elemental stones they picked for their resources, the Construct skill came with patterns for air, water, a kind of stone very similar to fine grained granite called ¡°dungeon stone¡±, a generic kind of wood-like something called ¡°dungeon wood¡±, ¡°basic puzzle doors¡±, ¡°pit traps¡±, and ¡°rune wire¡±. ¡°Basis puzzle doors¡± meant simple keyed locks, and the pit traps were four meters deep by anywhere from one to three meters in diameter with fake coverings that almost looked like the surrounding floor. The rune wire, on the other hand, was a mana dense material that could be twisted into three dimensional sigils, or runes as they were called on this world. Connect the correct end to a mana or elemental stone and you can remote spell casting abilities. The rune wire was integrated with the pit traps in sigils to make the cover reform after it was broken through. ?Did you see this?? Prime asked Aide when she figured that out. Aide spared some attention, and then said, ?Oh, that. Yeah. It¡¯s pretty simplistic.? ?Mana maestro mine, can we use this wire and the heat and chill stones to make traps and trigger plates?? Prime asked. Aide considered for a moment. ?I¡¯ll have to figure it out for specific dimensions, but probably.? Prime mused to her companion, ?On the entry level, I don¡¯t think our tunnels should be wider than one meter, and I want the encounter rooms to be more like a 3 by 3 meter room, something that lets duos work together, but makes it hard to fit more fighters into a room. Sound good?? The story has been illicitly taken; should you find it on Amazon, report the infringement. ?Workable. After the spatial maths, are you ready to try your hand at making a 4D sigil?? Aide challenged. ?No.? Prime¡¯s response was a quick, flat denial. Aide laughed and went about their way. With her toolbox figured out, Prime moved to the drafting table and began planning out the first ¡°floor¡±. She caught her sardonic response to the nomenclature and decided she wasn¡¯t being fair to the Role. So what if the Narratives around dungeon cores were a bit strange to her? She wouldn¡¯t get any more familiar with the Role without embracing it. So, a floor to challenge people¡¯s Adventuring skills. Prime pondered for a moment on the skills that were most important to an Adventurer and decided that perception and reactive defense were the big two. The first floor wasn¡¯t supposed to be a deep dive into troubled waters, but she could build in rewards for greater perceptions. With that thought in mind, Prime set to sketching. To her horror, the act of sketching out the floor layout partly triggered her Layout skill. Each stroke of the charcoal stick involved gobs of mathematical formula fuzzy up the back of her mind. Originally, Prime had wanted circular rooms, places that lacked corners to for Adventurers to make use of, but the math was distracting that she quickly decided to stick to more linear ¡ª and less distractingly curvaceous ¡ª designs. As she had told Aide, she made the encounter rooms 3 meter by 3 meter squares. She tucked in secret doors to nearly every room, most leading to small reward chests she had to design off to the side. A couple led to hidden encounter rooms, and others to secret passages. Just for fun, she hid a few of the secret passages behind the hidden reward chests. To keep people on their toes, she marked down places for traps, and designated a few of the secret doors to be trapped doors. For the first room, it was four meters in diameter and had four puzzle doors leading to different branching routes. Three of those routes joined up and led to the Floor Boss room and the room that would become the portal to the second floor after they leveled up enough to support a second floor. In the meantime, that would be their Core Room. The fourth route led to an optional mini boss encounter. The puzzle to the room was that there was only one key and four doors, so the explorers would have to choose one of the four routes. As she sketched out her thoughts on the floor plan, Prime decided that the aesthetic of this first floor should match the ship, meaning the walls, floors, and ceiling needed to be wood. That required designing a repeating pattern for the dungeon wood that would sheath the actual space. While they could provide lights, Prime thought being prepared was another good skill to require for an Adventurer, so instead she added mage light receptacles formed from dungeon stone in the shape of the ones embedded into the walls of the Hip Shot, but she put them on the obvious doors, front and back, instead of the walls. She didn¡¯t have any more of a reason for that than whimsy. With a bit of tinkering, she managed to add more than simple key and locks to her puzzle door repertoire. Among those were sliding picture puzzles; combination tumblers, switches, buttons, and levers; and atypically keyed locks. The last was similar to needing to find a gear in the room to put into the right place on the door for the handle to be able to turn. Aide got back to her fairly quickly with a prototype for an elemental trap. ?It can take up to five elemental stones for effect sources, and mana stones to increase the sting. The trap can also be disassembled, but the rune wire is a dungeon-restricted material, so anyone who does disassemble one of these traps will only get the stones charging it.? ?That¡¯s perfect!? Prime declared. ?Does it have to have all five stone slots filled?? ?No, but at just one chill stone, there won¡¯t even be ice. The heat stones are more dangerous. A single one should be about as hot as scalding water, maybe 55 or 60¡ã Celsius. The chill stones require more energy to work; they only get down to about 5¡ã with a single stone. One mana stone should double the effect. The chill and heat stones will cancel each other out, and putting in two heat stone will give only about half again as much effect. We will need to test it to be sure, but it shouldn¡¯t require a different footprint size. Adding more stones has a diminishing return. Two elemental and one mana would be a 2.6 multiplier, not a 3 times, and two mana with one elemental is only going to be a 3.2 effect multiplier.? ?Testing shall be done then, but if you¡¯re sure about the footprint size, I can work these into my design now. By the by, any concerns or thoughts to share?? Aide took a moment to peruse the design Prime shared through their bond. Thoughtfully, he opined, ?We will probably want to expand this when we have more capacity, but for getting started, I like it. The ship theme isn¡¯t the best for our snakes, but there are already wharf rats on the ship. We could create a few sneks to go hunt them down and work on getting their pattern, then experiment until we get some ratlings. I¡¯m not so confident about getting arms and legs on a snek body, but we can also see if we can get some giant snekkies for bosses. You did good on making sure that we can shuffle closing off passages up until the floor boss room without closing off access to the core.? ?That is such a stupid requirement,? Prime grumbled. Aide sent back the feeling of a shrug. ?It¡¯s a key Narrative element, and in a pocket dimension, it does make sense that it¡¯s as damaging as a human trying to pinch their windpipe closed. I¡¯m not sure what mechanics had to be applied for the physically located cores, but who ever promised that Story Worlds would make sense?? Prime laughed at that. Who indeed? She turned back to her drafting board and put the finishing touches on the floor plan. Next up was actually building the thing. Ch. 005 With a plan in hand, Prime returned her focus from her Mental Office back the reality around her. She did have a vague awareness of her physical situation while using the Perk, but there was always that bit of time needed to adjust to a new body. It was late in the day and they were still docked. Sails had been fitted to her masts and bowsprit, and the ship¡¯s stores were starting fill with food for the trip. She could also feel the wharf rats and a pair of terriers among the humans and handful of sea folk moving about her decks. There weren¡¯t just matu, either. A sludu had hired on, it would see. They were often rudely called squid backs as they were very much visually like a crab on their bottom half and an octopus on their top half. While there were some who were prejudiced against the nearly monstrously formed sludu, most sailors hailed their presence among a crew as a good luck charm. When Prime felt settled back into her new self, she asked, ?You already hid the door to our new stuff, right?? ?No,? Aide said with a touch of exaggerated patience. ?I do have a disinterest sigil over it, but the sailor setting up the ward room found it while we were picking out our options. Right now, it¡¯s just a door that leads to the wall behind it.? Prime wanted to growl, but it was more self directed. Regardless of how muddleheaded she was during the embodying process ¡ª and cultivating did not help with settling into her new skin ¡ª she was the one who dealt in physicalities. Aide might have caught her goof at failing to make sure their new door was hidden, but it was her responsibility. Also, she knew how loopy her partner got when they were that deep into the meta-mana. Aide probably hadn¡¯t even noticed the major problem looming over them yet. But, maybe it wasn¡¯t a problem? ?Do we need to physically move into the pocket while we build it out? I get that the core had to be in the core room, and that the core room has to be the last room of the dungeon, but does that apply right away? Do we have time to build things out?? Aide paused, then mumbled, ?Let me check ¡­.? A moment later, in a clearer voice, they answered, ?Not until you make a room. The System here defines that as a space of at least three meters wide on its shortest dimension.? The skill gnosis granted by the Class System for the Layout skill was enough for Prime to know that she could widen out a room from her tunnels, which meant, ?Change of plans, then. I¡¯ll Layout the tunnel version of our new floor, but I won¡¯t complete it until we have some defenders sorted out. Let¡¯s get to work on getting our ratlings figured out, maybe appropriate some of the weapons from the armory to equip them, too. After we have our defenders sorted, then we expand the rooms and move in. That way, the Soul Tracker won¡¯t warn Muscle-Head that we¡¯ve moved to a location he can find.? ?Oh. That. Right,? Aide muttered with a hint of embarrassed heat. The process of spawning anything, really, required that they first Absorb mana. A normal dungeon core in this story world would get that mana by using the Absorb skill to break apart a physical structure. That process caused a lot of waste that the dungeon cores couldn¡¯t Absorb, but that a lot of other creatures could. The Cosmic Order Agents (even Prime) were significantly more well versed in mana manipulations. A change in cultivation methods to fill their crystal body¡¯s mana reservoirs took a little bit to figure out, and the body itself imposed some hard and soft limits. The soft limit would allow Prime to Construct-spawn five kraits before she needed to refill her mana tank. The hard limit risked damaging her crystal body to hold enough mana for eight krait spawns. The first krait spawned with some accompanying sparklely effects and inside the same room as the agents¡¯ core body. Aide grumped, ?Wasteful! I¡¯mma go poke at those sigils!? ?Hey, now!? Prime called out. ?This Storyteller has done a decent job of setting up an ecosystem. Let¡¯s do things their way for the most part while I¡¯m learning stuff. Not saying don¡¯t tinker. In fact, go ahead and do that, but don¡¯t push through any changes just yet. Better to have and not need than need and not have, yeah?? She felt Aide¡¯s reassessment before they agreed. ?Point well taken.? They turned their attention away with less of a sense of righteous indignation and more of curiosity. Prime then fiddled about with the Construct skill until she figured out how to pick where she wanted to spawn the things she Constructed. She ended up with a krait in the ship¡¯s bilge, one hunting around the ballast cavities, and two more stalking the ship¡¯s store room. Those snakes were all connected to the core, like tied off sigils. Holding the tied off ends took a negligible bit of her awareness, so she expected that she would have a maximum number of connected defenders. Five, though, was no where near that limit. The connections gave her an easy way to issue simple commands like ¡°hide¡±, ¡°hunt¡±, and ¡°defend¡±. She could even provide some simple targets, but she had difficulties with trying to convey conditional or multi-part commands like, ¡°hide from sapients while hunting rats¡±. She shelved that worry for later. Another benefit to having the snekkies out and about was that Prime picked up echoes of their senses. Hearing was a secondary sense for them compared to an acute tremor sense. It gave her a muffled kind of hearing. Their shadow affinity also gave the shadow kraits a near tactile sense of the things they pushed light away from, tot he point that they mostly only had thermal vision. The snek in the bilge got lucky before the others, and Prime found out that when her defenders ate something, they triggered her Absorb skill on their own. The snake in the bilge also grew more of a personality as it consumed the smaller fish, and the seaweed and snails, barnacles, and even some finger sized jellyfish that had been caught in the part of the hull meant to protect the rest of the ship from getting too wet. With each bite Absorbed, Prime could feel something passing through their core body via the skill, so she asked Aide, ?Are we getting Construct patterns?? ?Something¡¯s going on. The System actually has the whole patterns recorded already, but the mana feels like there¡¯s a random collection element to unlocking a pattern. I¡¯m trying to figure out the mechanic, but ¡ª oh, now we can spawn ¡°Gold Veined Kelp¡± ¡­ and kelp snails ¡­Yeah, I don¡¯t think the Absorb skill is actually recording the deconstruction of the mana farms, just triggering a luck mechanic.? Love what you''re reading? Discover and support the author on the platform they originally published on. The voracious hunter in the bilge was doing a good job of topping off their core¡¯s mana reservoir, so Prime spawned another snek down there. Partly, that was for the purpose of freeing space for new incoming mana and partly to hurry up cleaning out the bilge. She felt a bit gross realizing all those sea creatures had found their way into her hull, though not as much as when she considered having rats trying to gnaw at her innards. And soon enough, her snakes in the Stores caught the first wharf rat. It took three kills to get that pattern, but only two kills to get a pattern for fingerlings (a type of fish), one for a salt minnow (a very tiny type of fish), and even after clearing the six jellyfish out of the bilge, they had not got that pattern. Once they got the pattern for the wharf rats, Prime had the snakes in Stores and the ballast cavities hide. Full up on mana for the time being, Prime turned her attention to sculpting the tunnels in their pocket realm. The echoes of mathematics that accompanied the use of the Layout skill wore her out, even without her having to consciously focus on the formulas, though. It left her with a kind of tunnel vision, but the sooner the floor was done, the sooner they could move on to the life of a dungeon core. With that in mind, she pushed on through the mental fog, pausing only to make sure that she was building according to their plan. She left out the center pieces of the rooms, making the perimeters of them as tunnels so that when the time came, she could quickly expand those perimeter tunnels into the planned encounter rooms. She sheathed the surfaces with her planks of dungeon wood, and also placed all the doors, traps, and the hidden reward chests. When she placed the first chest, Aide passed along the System notice. | Treasure chest unlocked! Designate a place for treasure chests to spawn within a cleared room. She mentally filed that away for later and kept working. The prototypes of the magic traps did not get a System response, or at least none that Aide thought worth sharing to her. By the time Prime finished and turned her attention to the world around them once more, they were back under sail. ?Hey, Aide? How long was I distracted?? she asked. ?Eh? What? Oh, hi! Yeah, we¡¯re not going to have ratlings before we move in,? Aide said. Though obviously distracted, they sounded to be enjoying what they were so engrossed in. ?Aide.? Prime put patient seriousness into her voice. She got the sense of Aide dragging their focus onto her. Once certain she had enough of that focus, she asked again, ?How long have we been under sail?? The pause before Aide answered told Prime he was checking the recordings. ?Two days. Today and most of yesterday. We were in port for almost three weeks before that, all told. You¡¯ve been building for ¡­ sixteen days now.? ?Alright. Well. You said no ratlings? What do we have for defenders?? Aide had not been slacking while Prime did her tunnel sculpting. The meta-mana-finesser of their duo worked on manipulating the wharf rat pattern into their advancements. They had had to reverse the advancement down to a simple rat when they found that wharf rats advanced into aquatic rats and basically stalled out down that path. However, the simple rat pattern yielded advancements into dire rats and rat kings, and some mana infusions had netted them jump rats and spiked rats. The last was kind of like a porcupine, but with a long, prehensile tail that could launch stone-mana formed spikes. If the spike rats were bigger than a human¡¯s fist, they might have been dangerous, but the spikes were mostly of use against the smaller raptors, like gull hawks. The jump rats had a minor physical boost that let them make incredibly fast leaps, covering up to four meters in the blink of an eye. They did need a moment after landing to recover and orient themselves, but the movement was just that fast. At the end of catching Prime up on their work, Aide commented, ?Dire rats should be useful in the rooms, and put the others into swarms under a rat king¡¯s command and we have the start of a low level training zone. Muscle-Head will definitely get through that, but I¡¯ll get started on improving the snakes. He¡¯s a bit weird about snakes so maybe he¡¯ll pause at least long enough to get Side Kick Girly to help charm them out of the way, and we might end up with ratlings by then.? ?You said we¡¯re free of any sort of Halo right now, right? With A¡¯Ferun still marked as the Male Lead, if he comes for us, he is going to get through somehow. We don¡¯t want to get saddled with a Villain Halo in a world with such an insanely strong PLOT. I think we may need to reveal that we¡¯re now this dungeon core thing. Maybe we could pretend that we¡¯re the dominate personality of a soul-merged artifact? I¡¯m not sure on that, but without a proper love interest body and with the change in personality he¡¯ll see now that the Female Lead Halo isn¡¯t requiring we act a certain way, we should be able to convince him to shift to treating us an ally. He will still be an annoying Muscle-Head, but he¡¯ll stop trying to get all kissy face with us, I hope.? Aide hummed as they thought before adding, ?We could even suggest that he go after Side Kick Girly, get her into the Female Lead Role. She won¡¯t mind some sister-wives if the PLOT still wants Muscle-Head to be married into the Idahl¡¯s intrigues.? ?Oh! And Y¡¯lida always did have a lust-on for him! Yes! We can inflict a Harem Curse upon him! He¡¯ll have so many wives telling him what to do that he won¡¯t have time to trouble us!?
A¡¯Ferun felt a chill run down his spine, and then he sneezed. He absently flicked his fingers in a ward against evil and went back to his training routine. The only way he slept lately was by exhausting himself first.
Prime made sure there were at least four rooms worth of defenders in the pocket domain tunnels ¡ª a process that took most of the next day ¡ª before she expanded the final room that would be their new home until the second floor was ready to be built. The very first defender she had spawned had to server as their hands and feet to make the move to the new core room, despite the snekky lacking either. It climbed up the supports in the little room above the ballast cavities, and down the chain supporting the filigree cage still holding their core aloft. Prime had a moment of terror spiking through her when the cage collapsed on them, but then Aide¡¯s smug, ?Gold, bismuth, and quartz are now resources!? made her realize that Aide had just triggered their Absorb skill on the cage. ?Warn me next time!? she grouched, to Aide¡¯s bemused amusement. The snek had to unhinge its jaw to hold the dungeon core, but it had little trouble safely getting back to the floor. The door, like the ship¡¯s hull, was as much an extension of their will as the defenders. A bit of concentration was needed to unlatch the door, and then to close it after their snek exited the room. The same was true for the rest of the doors in their path. The Cosmic Order agents had waited until the middle of a night time watch to move, and that made avoiding being seen much easier. When they reached the final door in the ward room and unlatched it, a portal into their pocket domain had replaced the wall. To their snake¡¯s senses, it gave off a pleasing hum in the floorboards, and appeared to the snake¡¯s limited vision to be a shiny, reflective black surface with hints of rainbow colors at the periphery of the snake¡¯s gaze. To the agents¡¯ mana senses, it was the start of a fibrous tunnel extending out of this world¡¯s main layer of reality. Prime closed this last door behind them, too, and Aide made sure the disinterest sigil was fresh and covered them. As soon as their snake deposited them in the hidden pocket in the corner of their new core room, Prime set to work expanding the rooms, with frequent breaks from Layout¡¯s maths-mania to spawn more defenders. By the time dawn broke upon the Hip Shot¡¯s decks, she had opened up half of the standard rooms. She was working on the fifth when the portal door opened and her skill locked up on her. Ch. 006 The ship, or N¡¯kieran¡¯s ship as A¡¯Ferun had begun thinking of it, was designed along the lines of a sea-landing star glider, a popular design before the Dragon Wars. Now, only the reckless and those who had no need of cargo-carrying vessels dared the skies. Star gliders, though now sea-bound, were still considered a good ship design, but without the expensive lift wood used for air ships, they were slower than galleons. With lift wood ¡ª and an experienced Arcane Arts Officer manipulating the ballasts and filling the sails ¡ª they had a better-than-even chance to out run the frigates that the pirates of the Crystal Ocean favored. Star gliders often pulled duty as passenger ships, as well as cargo haulers. They were designed to have permanent passenger quarters. The best such was called the owner¡¯s suite, which A¡¯Ferun had co-opted for his own use. According to the new registry papers, he was the owner. Naming the ship had caused him some grief, and in the end he had settled on the name Light of Volmar as a nod to N¡¯kieran¡¯s maternal family. The captain, first mate, and AAO had quarters among the noble cabins along with the owner¡¯s suite, while the rest of the ship¡¯s officers were quartered with the merchant cabins. Except for Kinser, A¡¯Ferun¡¯s boundsman. Kinser was the acting Steward for the Light of Volmar, but he was still A¡¯Ferun¡¯s boundsman and refused to sleep where he could would be prevented from seeing to his lord¡¯s comfort. Kinser was acting under the guidance of Captain desh Shalante¡¯s Steward, as were most of the acting officers of the Light of Volmar. They were nearly all the cadets from Captain desh Shalante¡¯s Wave Breaker, and the two ships were splitting the crew of the Wave Breaker to ensure senior hands were around to guide the new crew they had taken on. The two ships were sailing back to Lusfal together. The Wave Breaker¡¯s First Mate was the Light of Volmar¡¯s Acting Captain Goryven. Outfitting the Light and getting her registered had taken about a week¡¯s time, with the exception of finding enough of a mix of cannon and war mages to defend the ships against sea monsters and pirates. While recruiting the war mages, A¡¯Ferun had also managed to attract four well respected scholar mages of Port Kaleen to help him uncover the oddities of N¡¯kieran¡¯s ship. Every delay bothered A¡¯Ferun, but bringing on the scholar mages had some potential to be worth it. As cheap as outfitting a ship of the Light of Volmar¡¯s size was compared to, say, commissioning a new hull entirely, it still had cost A¡¯Ferun most of the funds he had brought along in the event he had to set up in Belloria to free N¡¯kieran from those traitorous dogs. On Captain desh Shalante¡¯s recommendation, they secured cargo contracts and accepted passengers onto the Wave Breaker to help defray the costs. The first cargo contract that the Wave Breaker¡¯s captain secured was the transport of slaves. A¡¯Ferun had realized he needed to be a bit more involved at that point. While he personally saw no great harm in the slave trade, N¡¯kieran had a strong aversion to even boundsmen, let alone out and out slavery. She had claimed that it was an aversion based on the lack of loyalty one could expect from someone forced into service, but A¡¯Ferun know it was his light¡¯s gentle heart that truly objected. He had no desire for N¡¯kieran to look down upon his own capacity for compassion so he had already pushed his father the Hiralt to convert their holdings so that they could function smoothly with only oathed servants. The transport contract had already been signed by the time A¡¯Ferun found out about it, so he had few realistic options but to carry the slaves along. What he could and did do was dictate that the slaves be treated with at least the dignity granted to laboring passengers. Captain desh Shalante had told A¡¯Ferun he was being foolish, but stopped complaining at A¡¯Ferun¡¯s simple, ¡°Lady desh Idahl would require no less.¡±
On the morning of the third day to sea, A¡¯Ferun woke from yet another restless night with the brightening of the light spilling into his cabin. He moved quietly so as not to disturb his boundsman, splashing water on his face to clear away the crust of sleep, and then holding a cool, damp cloth over his eyes for a moment to help ease the irritation of insomnia. He changed from his sleeping robes into a training outfit and retrieved his cane sword in preparation for moving through his sword forms. By habit now, he glanced at the soul tracker hanging from a neck chain on the night-clothes hook of his sleeping platform. He expected it to point down and aft, to the hidden room by the ship¡¯s rudder. Instead, it pointed horizontally seaward and fore. A¡¯Ferun froze, shocked. He hand squeezed down on the hilt of his cane sword while the significance of the change rocketed through him. N¡¯kieran had moved. With an effort, he relaxed enough to move again, snapping up the soul tracker. ¡°Kinser!¡± he shouted, startling the boundsman awake. ¡°Hu-wha-ah! Lord?¡± Kinser babbled out as he leapt to untangle himself from his hammock. ¡°Inform the scholars that Lady desh Idahl has moved! I¡¯m tracking her!¡± ¡°Moved, Lord?¡± Kinser asked to A¡¯Ferun¡¯s back. The boundsman scrambled to his feet and rubbed the stubble on his head into order as he trotted to follow his liege. ¡°Moved! Once I locate her new position, I¡¯ll meet them in the ward room!¡± ¡°Yes, Lord!¡± Kinser scurried off. His gait smoothed to a hurried rush by the time he reached the first turn of the hall. Perhaps promising to meet in the ward room had been a bit of prescience on A¡¯Ferun¡¯s part because the soul tracker led him there, to a door that A¡¯Ferun would have sworn hadn¡¯t been there just the night before, and which he had difficulty remembering existed when he wasn¡¯t looking right at it. Even when A¡¯Ferun unlatched the door and opened it to behold a silver mirror filled with rainbows, light spilling off it to illuminate the ward room bright as noon, the door itself was almost impossible to remember. The story has been taken without consent; if you see it on Amazon, report the incident. The first of the scholar mages, a cat-eyed, fox-eared elf, showed up before A¡¯Ferun had worked up the resolve to touch the rainbow mirror. ¡°Step back!¡± the elf ordered, alarm ringing in his voice. A¡¯Ferun obeyed the command in that voice, letting go of the door and leaping back even as he whipped his cane sword around to an on guard position. The door banged shut, the latch falling into place. ¡°Where¡ª? It¡¯s an Oblivion Rune!¡± the elf exclaimed, suddenly shoving his way in front of A¡¯Ferun. ¡°High leveled one at that! Maybe even at the divine tier!¡± ¡°Lady desh Idahl is beyond that door!¡± A¡¯Ferun snapped. ¡°Is she moving now?¡± the elf asked, some of his awe at the door sharpening as he took in A¡¯Ferun. A¡¯Ferun glanced back at the soul tracker. It still pointed steady at the hidden door. Grudgingly, he admitted, ¡°Not right now.¡± ¡°Then give us enough time to figure out the dangers before you go running into them, lad! Also, wait for Corbent. With a divine tier rune guarding the way, there are likely to be traps or other kinds of defenses between us and the lady.¡± While the elf reminded A¡¯Ferun of why he had hired the scholar mages to begin with, two more showed up. Both were human and both were still belting their robes, though they had their bandoleers on. ¡°Greetings, sa¡¯desh Hiralt, Ep¡¯hram,¡± the blue robed mage said, his companion in green robes nodding quietly beside him. Kinser came up behind them. ¡°The life mage, Corbent, he¡¯ll be just a moment, Lord. Takes a bit longer to get out of the sea folk¡¯s tub beds.¡± A¡¯Ferun nodded at the message, and Kinser faded into the background. Ep¡¯hram gestured the two mages forward. ¡°Can you see this?¡± he asked. ¡°The wall?¡± the green robed woman asked. ¡°The door,¡± the elf said, tracing his finger in the air around the door¡¯s frame. The blue robed man clicked his tongue, then whistled. ¡°That is quite the potent Oblivion Rune!¡± he said, pulling odds and ends from the pouches of his bandoleer. The matu mage Corbent arrived wearing healer¡¯s yellows and a pair of bandoleers crossing his chest, with more pouches strapped to his hips and thighs. He hung back from the trio at the door to check the soul tracker in A¡¯Ferun¡¯s hands. After a moment¡¯s study, he said, ¡°Perhaps sa¡¯desh should gather arms and rations, because it appears your tracker points to a portal. If sa¡¯desh has any Pendants of Greater Adaptation, these too may prove of use for who knows what lies beyond a new portal¡¯s shine?¡± The elf might as well have teleported beside them at Corbent¡¯s words, he moved that fast. He traced a few bits of mage script in the air, his mana glowing with a silvery light and his pupils dominating his eyes. ¡°Oh, that is a portal pointing!¡± he crowed. Then to A¡¯Ferun, Ep¡¯hram added, ¡°We think it¡¯s safe to take the door off the hinges, but it will likely be lost due to that rune ¡ª until rough seas make it bounce into someone or turn it into a tripping hazard.¡± ¡°Do it,¡± A¡¯Ferun ordered, then turned to his boundsman. ¡°Already on it, Lord,¡± Kinser said, hurrying out of the room. Not even twenty minutes later, Kinser had assembled in the ward room: two more (human) sailors kitted for combat, A¡¯Ferun¡¯s combat kit, supply packs for the mages and combatants, and was fitted with his own delving kit. He had also informed the Acting First Mate, who would in turn inform Acting Captain Goryven of the situation. The mages, however, had run into troubles. Like the rest of the ship¡¯s ¡°bones¡±, the leather hinges of the hidden door proved indestructible. They had to settle for tying the door open and hoping for the best. Kinser insisted on scouting the portal himself. He started by advancing a trap prod through the silvery mirror surface, finding it only minimally resistant. They could find no discernible changes to the trap prod when Kinser pulled it back, so he stuck a hand through, brought it back unharmed, and proceeded to work his way up to poking his head through. Pulling back from that last test, he reported, ¡°The only light I saw was from the portal. There¡¯s what looks like more ship¡¯s hallways on the other side, and a split ahead. It feels like when we¡¯ve had to delve a dungeon, Lord, only without any blood lust tainting the air.¡± The mages wanted to ask more questions, but A¡¯Ferun had held back long enough. ¡°Let¡¯s go.¡± Kinser nodded and led the way through. A¡¯Ferun ordered, ¡°Any mages coming with us, follow me. Sailors, you guard their backs.¡± Then he went through the portal. Corbent shrugged at Ep¡¯hram and followed A¡¯Ferun, with the elf mage practically stepping on the matu¡¯s heels. ¡°You¡¯re safer closer to the center, Della,¡± the mage in blue robes said, gesturing the green robed mage ahead of him. She grimaced, but didn¡¯t object, stepping through next with the last of the scholar mages quick to follow. The two sailors argued with their expressions long enough that one of them lost patience and shoved the other into the portal before himself. ¡°Pox baited coward,¡± the last sailor grumbled before stepping through the mirrored surface, leaving not even a ripple to mark his passage. On the other side, things were as Kinser had reports. The floor, ceiling, and walls looked to be made of planked wood of a similar color to the lift wood of the Light of Volmar. Stepping on the wood, though, did not make the same sound as stepping on the ship¡¯s decking. There was a resonance to the sounds of stepping on the ship¡¯s deck that was muted and muffled in this hallway. The temperature was cool for the tropics, but pleasant to human sensibilities. Though their inner oracles did not blare out a warning, the intangible tingle of having entered a dungeon itched along the same senses. the hall was wide enough to walk squarely forward, but a grown man couldn¡¯t hold out his elbows without tapping the walls. They went far enough for everyone to stand without crowding before coming to the first of the four doors. That door was to their right, the second and the third on their left, and the fourth door directly before them. Beside the fourth door hung a simple key. ¡°All the doors are locked, Lord. Which do you want opened first?¡± Kinser asked. A¡¯Ferun checked the tracker. It moved in strange arcs. ¡°Corbent, do you know what this means?¡± he asked. The matu mage¡¯s wide eyes grew wider. ¡°We are within the diffusion of the soul that sa¡¯desh tracks. This is a sign of great strength and potential. The readings will become more erratic, I believe, the closer we are to the lady you seek. From the arcs, I think she is forward and left, but who knows where the doors will take us?¡± ¡°Then let¡¯s see if the key opens the door in front of us, Kinser,¡± A¡¯Ferun decided. ----- I do better when I have maps, and since I''m making it for me, here''s the current rough worked out in Wonderdraft. Ch. 007 ?Well, good news,? Prime said with some exasperation. ?the encounter rooms along that path are at least open, if not fully prepared.? ?We don¡¯t have a Boss Room, though,? Aide ¡°helpfully¡± pointed out, a touch of gallows humor leaking through their bond. Saccharine sweet, Prime responded, ?We don¡¯t have a boss, either, and my skills won¡¯t let me change things while people are on the floor.? They shared a moment of silent maldebitum, then Prime asked, ?Should we fake being turned into a composite soul or just latch on to the joy of the dungeon core life?? ?Well, we have enough proto-soul personalities clogging up the works still,? Aide said. Prime paused. ?We do?? ?Yeah. Dungeon cores are one of the major clog points for that. That¡¯s why the Reincarnation Cycle our Storyteller is helping the originator get working had anything at all to do with the Branching Event.? Thoughts circling, Prime asked, ?If we push those personality parts into our spawns, will we lose control of them? Are the personalities strong enough that they¡¯re going to turn into proto-souls on us?? Aide let confusion slow their words. ?You don¡¯t like slavery?? That made Prime draw up, her thoughts stalling on her. Disappointment colored her tone. ?So it will make proto-souls that are forced to obey us?? ?Well, not directly. Tell me what you¡¯re thinking,? Aide requested, his confusion set aside for curiosity. ?I asked to assess repercussions,? Prime said. ?Check my understanding, please. Personality, that¡¯s like the first baby steps toward independent action, and it takes something a bit extra to make the leap to a proto-soul. Proto-souls are just much further along with their development toward immortality, and not all bodies can support a proto-soul. ?Like trees in this world. Trees have personalities, but they cannot support an independent proto-soul. A locus proto-soul can use the for anchor points, and that¡¯s kind of what a dungeon core is. It¡¯s a housing for a location¡¯s soul to form up. ?Now, unless I have drastically misunderstood the Construct skill, it¡¯s spinning up sigils, some attached ¡ª as in a part of ¡ª our core body through meta-mana inspired meta-physics. Some of those sigils are more like how we poop. I mean, the resources we can make are shiny poo, I guess, but they¡¯re still essentially the waste products from a dungeon core¡¯s digestion-like way of processing mana, right? ?Personality miasmas leak, and I don¡¯t want to get stuck trying to reconcile all sorts of foreign personalities inside our soul space, so if we can shove that off to the defender constructs without risking creating parasitic or enslaved proto-souls, that should make things better all around, yeah?? Aide took that in for a moment, then probed, ?You¡¯re assuming the personality miasma will affect us, you and me, not just the world elements we¡¯re hooked into, directly?? ?I don¡¯t want to take that chance. Isn¡¯t it better to bind that stuff to physical bodies, or at least use a physical medium as a filtration system? Plus, there¡¯s no faking going on if we are in charge of a composite entity, like being the queen of a beehive or an ant colony.? ?Oh!? Aide¡¯s voice brightened. ?Oh, that could work! Well, maybe. Do you want to use a Bullet Time charge for me to make sure that¡¯s viable?? That would require cultivating to recharge their personal, banked mana, which Prime was less than keen to do. Still, this core body felt much more congenial to cultivate in. Impulsively, she agreed. ?Go for it.? She felt the depletion of their personal mana like her soul shrank in volume. Mana messed with physical dimensions, so it wasn¡¯t quite that, but the analogy was close enough. The loss was hardly major, but the fact she felt it at all was a testament to the abruptness of the change. While the sensation was still itching her senses, Aide reported, ?I got the Storytellers to share in our Bullet Time, and they both liked your idea for getting started clearing up the personality gunking. They¡¯re making sure that any core-spawned creature that reasonably could end up with a proto-soul will be marked with an appropriate Halo under the PLOT, and they¡¯re examining the dungeon core Narratives to see what elements of monster re-spawning they want to add to the Reincarnation Cycle. ?And I figured if we¡¯re burning the mana anyway, I might as well get as far as I can with our patterns. I¡¯ll be registering them to the System now, but we have both ratlings and lesser nagas, as well as mock dragon fish. The naga are better in water, but they can be reasonably effective on land. The mock dragon fish, not so much.? Which could be all to the good ¡ª as soon as Prime could spawn more defenders. Even while the agents talked, they watched Muscle-Head¡¯s group advancing. Kinser used a skill that expended mana into the surroundings, much like the way bats shrieked at ultrasonic frequencies to listen for the echoes. The mana did not return to him, and after a moment he lifted the key from its hook. He approached the door blocking the hallway. More mana rippled out from him, only this time a fraction returned, bouncing off the lock. However his skill interpreted that, Kinser¡¯s shoulder¡¯s loosened, and he fitted the key into the lock. Both the key and the lock on the door dissipated into a dusting of shimmering lights. The door swung open, away from Kinser, revealing the rat swarm in the passageway before them. As soon as they had line of sight, the spike rats launched a volley of pinky-finger sized stone darts at Kinser¡¯s center mass. Unauthorized duplication: this tale has been taken without consent. Report sightings. A¡¯Ferun¡¯s boundsman scout got his arms up to protect his face even as he flattened himself against the wall. A¡¯Ferun leapt forward, his thick bladed rapier already out and stabbing into the mass of rats at the leading edge of the swarm. Jump rats blitzed passed the two front liners, bouncing and scrambling at the matu in his tight fitting yellow shirt and tan pants. The healer had an understandable reaction, slapping to get the rats off himself and his gear. The elf behind the healer used finger seals to cast a spell targeted at the rats that slowed them all, and the two mages behind the elf whipped out batons with which they proceeded to beat the rats that reached them. The sailors at the back were never engaged in this fight because the rat king controlling the sward recognized the rats were out matched, and called for a retreat. A¡¯Ferun had to be off his game because he chased the swarm and triggered the pit trap at the bend of the hallway. Quick reflexes and the fact the trap wasn¡¯t that wide saw him landing on the other side. The trap at least recalled A¡¯Ferun to his senses, and he stopped, sword out and dripping rat blood, his back to one of the walls. Kinser hurried over. ¡°Lord?¡± he called. ¡°Well. Any harms suffered?¡± A¡¯Ferun called back. His party sounded back their ¡°all¡¯s well¡±. Kinser studied the pit trap for a brief moment before he hopped over it to stand with his lord. ¡°Lord, I think this is a dungeon. I don¡¯t know how, but that looks exactly like the pit traps we¡¯ve encountered in dungeons before. We need to be more careful.¡± ¡°Fascinating!¡± the elven mage opined, kneeling to stare into the pit. ¡°Ep¡¯hram,¡± A¡¯Ferun growled. ¡°Yes, yes. I¡¯m coming.¡± The elf rose and dusted off the knees of his leggings before he stepped across the trap. ?Note to self,? Prime muttered. ?See if I can make those traps wider, or odd shapes.? ?Yes, someone might crack their skull on the lip falling down them,? Aide snarked. Kinser resumed the lead, his mana pulsing out of him in a regular beat as he checked for traps and watched for any places the rats might ambush them from. They rounded two corners, the last opening into the first encounter room. Prime had not managed to decorate the rooms yet, nor had she put in any passages for her defenders. That left one of her rat king swarms guarding a path A¡¯Ferun¡¯s party hadn¡¯t taken and with no way to call them over for more defense. The lack of decorations in the room meant the rat king facing A¡¯Ferun¡¯s party had to marshal his forces in a bare room, and he made the most of it within a rat king¡¯s ability. The swarm of wharf, spike, and jump rats was somewhat tactically deployed, with the spike rats at the back, flinging their stone spikes before joining the rush to mob the invaders. Kinser¡¯s opening blow was tossing one of his many daggers at the rat king. He struck the rat king¡¯s body without killing the rat king outright, but that was enough that when he rushed forward, agilely cutting through the swarm, the rat king wasn¡¯t able to dodge Kinser¡¯s second strike. That one cracked through the crest covering the rat king¡¯s neck, killing him and crippling his control of the swarm. As the rat king died, so too did any sense of cohesion die among the swarm. ?Hey, we¡¯re level two now!? Aide shared, then quickly corrected themselves. ?Er, we can advance to our second level when our floor is cleared.? ?What?! No fair, Class System! Sapients and monsters level during combat all the time!? Prime protested. Aide said, ?But they don¡¯t advance then, do they? That takes a bit of time. It looks like the dungeon cores have to advance very level up.? That cheered Prime up, even as she morosely watched her first encounter destroyed by Muscle-Head and his boundsman, with a small bit of aid from the mages. ?It¡¯s the crystal body, isn¡¯t it?? she guessed while A¡¯Ferun¡¯s party poked around the encounter room. ?Probably?? Aide tentatively agreed. ?We¡¯ll see when we level up, right?? One of the sailors in the back of A¡¯Ferun¡¯s group ¡°eep¡±ed and smashed the last rat in the room, triggering the encounter room¡¯s treasure chest to auto-spawn. Kinser checked it for traps, opened it, and, at A¡¯Ferun¡¯s impatient nod, passed the two reels of quartz thread the chest had contained to the elf mage Ep¡¯hram. A¡¯Ferun¡¯s impatience meant that they didn¡¯t bother searching for any secrets in the room and just took the obvious path. The key that had been in the chest with the two reels of quartz thread again dissolved along with the lock. At some point, the woman mage had cast a light cantrip, and her mage light took the form of golden leaves lofting just above the human¡¯s head height. That put it near eye level for the elf. It also cast some soft shadows that the krait waiting right next to the pit trap used to hide itself and the trap from Kinser¡¯s detection skill. The snake lunged for Kinser¡¯s heel. A¡¯Ferun reacted almost instantly, chopping off the snake¡¯s head. His movement, however, knocked Kinser into a forward stumble. Scouts were strongest on Perception and Reaction, and Kinser was an experienced scout. He tucked and rolled as he lost his balance, landing enough on the other side of the pit trap to avoid falling in it. The party paused to make sure there were no more surprises. After ascertaining they were in relative safety for the moment, Kinser said, ¡°We really need to stop finding those things with our feet.¡± ¡°Did the snake bite you?¡± A¡¯Ferun asked. ¡°I don¡¯t think so,¡± Kinser answered, but like the professional he was, he checked. ¡°Scorch it! Yeah, I¡¯ve been nicked. What kind of snake is it?¡± The matu healer toed the body. ¡°There¡¯s magic in its bones, so I¡¯m not sure, but it looks like a krait. Hold still and I¡¯ll get you an Anti-Venom and a Healer¡¯s Watch.¡± There wasn¡¯t much room to maneuver because the door to the next encounter room blocked off the passageway about an arm¡¯s length from the pit trap¡¯s edge. This puzzle door was of the slide-the-pieces variety, a four square by four square picture with a slide-out cubby so the pieces could be moved within the picture frame on the door. Once the healer did his thing, the both of them returned to the side of the pit trap with more room. The male human mage moved up to the door and worked out the puzzle. When the last piece slid into the correct spot, the image shimmered and transformed. it had been engraved onto wooden tile, a carved relief. When the shimmer settled down, a full color hologram had replaced the door. The image Prime had imbued into the puzzle door was an artsy rendering of N¡¯kieran, blade held to her throat by the pirate captain, with the chained core in the background. As a nod to the Halos of the Roles, N¡¯kieran was depicted with regal courage radiating from her her expression, and the pirate with cruel contempt oozing from his stance and sneer. Inserting a touch of fiction to the event, the pictured N¡¯kieran¡¯s hand was stealthily moving toward the chained core. The blue robed mage put his back to the hallway wall to give Kinser and A¡¯Ferun room to pass him by, but A¡¯Ferun just stared at the image for creeping minutes. ¡°What ¡­?¡± the mage asked, trailing off at Kinser¡¯s head shake. ¡°That is Lady desh Idahl,¡± Kinser quietly said.
?Prime, why?? Aide asked, conveying a focus on the puzzle door¡¯s image. ?You said one of the big things about dungeon core Narratives is that we can¡¯t talk to people, not easily. We agreed that it was likely much safer for the Male Lead Halo to recognize that we¡¯re now the dungeon core. I¡¯m planting the seeds of that.? Ch. 008 A¡¯Ferun had to wipe water from his eyes to check the soul tracker. the arcs the pointer swept were much wider, but the light was steady. N¡¯kieran still lived. He refused to consider any other interpretation. He opened his mouth to speak, but choked on his words. Clearing his throat and the swallowing, he asked the scholars, ¡°Do you know what that devise is around the gem she¡¯s reaching for?¡± Ep¡¯hram jumped over the pit for a closer view of the illusion that had replaced the door. After a bit of study, he said, ¡°There are mana shunts throughout the design of the frame. if you want to give us a few days to study the image ¡ª.¡± ¡°We don¡¯t have that time right now,¡± A¡¯Ferun cut in. ¡°Then all i can tell you is the gem, as it¡¯s pictured, is something with far more mana that its size should allow. Seeing as we are now within a dungeon, I am willing to hazard a guess that it is a dungeon core that has somehow been bound to a ship, though the how eludes me,¡± the elf answered. Corbent stroked the gills on the side of his neck much as a human might smooth their beard. ¡°That would fit with how impervious the hull of this ship is.¡± Looking to A¡¯Ferun, he asked, ¡°Sa¡¯desh, it is not known to me: was the Lady desh Idahl a mystic of any sort?¡± ¡°The lady never manifested, but always showed a great potential,¡± A¡¯Ferun answered. ¡°Some potential only manifests under grave duress,¡± Corbent mused, his gaze on the hand depicted reaching for the gem. Ep¡¯hram stepped back over the pit trap to make room for the others. He flicked a warning glance at the healer as he did so. If Corbent noticed, he gave no sign of it, but he also shut up. ¡°Shall we press on, Lord?¡± Kinser asked, deliberately not looking at A¡¯Ferun. A¡¯Ferun nodded. ¡°Yes.¡± Kinser once more took the scout¡¯s lead, passing through the side of the image where the pirate stood. ¡°Dires!¡± he quickly called out, and A¡¯Ferun charged into battle, sparing the image of his light one last yearning glance as he passed through the illusion, too.
The two dire rats in the room put up a decent fight, and their lunging tactics prevented there being room for the mages to do more than stick their heads through the hologram to direct some slowing spells at Prime and Aide¡¯s defenders. Kinser needed some love from the healer afterward, having been caught by a swipe when one of the dire rats had made an unexpected upward lunge. The muscle was barely sliced, but there was no telling what toxins might have been on the rat¡¯s claws. The obvious door in this room was a combination lock door that used buttons. Those buttons were hidden in a seemingly random pattern that was actually a reflection of the brighter stars in the sky around N¡¯kieran¡¯s birth constellation. The Narrative power of the zodiacs and astrology was so powerful, Prime would have been surprised to not find some hint of it in a Story World. That N¡¯kieran was born under the constellation of the Virtuous Maiden was just PLOT shenanigans at work. At first, A¡¯Ferun left solving the puzzle door to the scholars, settling himself into a guard position for his recovering boundsman. Corbent had opted to use a slower healing spell because of the confusion the other three mages were debating at the puzzle door. Slower healings were easier on a body. Thanks to that delay, Kinser had a chance to use his skills to search the room. He found two secret doors. The mages paused to watch as he opened the first. He found a hidden treasure chest, a small thing the size of a merchant¡¯s traveling jewelry case. In it were three mana stones. The elf was torn between examining the loot and the puzzle door, but at A¡¯Ferun¡¯s, ¡°Take it,¡± he pocketed the chest and returned to the door. Opening the second secret door triggered an ice trap, which managed to inflict a bit of frostbite on Kinser¡¯s off hand forearm as he covered his face from the blast of chill. A¡¯Ferun helped by jerking him away from the blast, as well. Once Corbent treated his new wounds, Kinser set about dismantling the trap while Ep¡¯hram hovered over his shoulder and watched. That netted them two chill stones and another mana stone. Perhaps because of his close brush with the trap, Kinser missed the secret door that lay just beyond it. The door simply led to an alternate, trapped passageway with the chance at another treasure chest. Looking a bit embarrassed, probably for getting hit by another trap, but also intrigued, Kinser reported, ¡°I¡¯ve never seen these kinds of traps before, Lord.¡± A¡¯Ferun nodded, his gaze hooded with some brooding thoughts, no doubt. Prime, watching one, experienced the odd sense of being both sympathetic for the man¡¯s pain and proud of her partner¡¯s crafting. A¡¯Ferun¡¯s Halo must have felt they were going to be stuck without intervention. A tingle running through the ambient mana revealed it activating, and A¡¯Ferun¡¯s gaze was drawn to the puzzle door. He drifted closer and mused aloud, ¡°Don¡¯t those buttons look a bit like the stars the soothsayers draw on their sky charts?¡± Then he appeared struck by his own question. With sure fingers, he pushed in the buttons that corresponded to the stars in the Virtuous Maiden constellation, and the door unlatched. Stolen from Royal Road, this story should be reported if encountered on Amazon. Kinser once again led the way. He found the trapped passageway¡¯s hidden door, but as it only opened from the other side ¡ª unlike the door that led into the next room ¡ª he was unable to do anything about it. That, at least, spared him from finding the heat trap on the door, though he did miss out on the possibility of acquiring two heat stones for dismantling that trap. They didn¡¯t waste more than a moment confirming they couldn¡¯t do much about the secret door, and entered the last encounter room on their way to the dungeon¡¯s core. Two more dire rats awaited them, with six spike rats ranged behind them. Kinser ducked out of the way of the spikes launched at him, rolling to the right. A¡¯Ferun stepped into the room to the left, and the green robed mage managed to be at the fore front of the mage line this time. Her casting used more verbal and material components than the elf¡¯s somatic finger seals. She tossed out a handful of seeds as small as grains of sand toward the far end of the room while she muttered under her breath, and then pushed out a wave of mana that caused the seeds to erupt in wild growth. They tangled around the smaller rats, wrenching many of their necks and spines, and in one case tearing a poor little stunned spike rat in half. The three that survived turned the the new terrain to their advantage, hiding in the cover of the brambles while they regenerated their spikes. The two dire rats, however, were too big for the reduction in clear floor space to help them, and Kinser definitely faired worse by being shoved in close to his opponent. A¡¯Ferun, on the the other hand, quickly killed his rat and moved to flank Kinser¡¯s. That dire rat died just as quickly as the one A¡¯Ferun faced off against. The first of the spike rats to regenerate its spikes popped up long enough to fling them at A¡¯Ferun, who was closest to it. One got in a lucky hit that drew a scratch along his cheek and just under his ear. The green mage then made a hauling motion and ripped the mana she had put into the seeds back out. They withered into a fine dust that coated the remaining rats and slowed them. Muscle-Head looked like he wanted to stomp on them, but he had enough sense not to risk getting one of their spines piercing his boot¡¯s sole. Kinser¡¯s daggers snicked through the air, impaling two of them, and A¡¯Ferun flicked the third up into the air and sliced it nearly in half through its tender belly, batting the corpse against the wall. ?Gruesome, but it did negate the risk of dulling his blade on the floor boards,? Prime said, mildly repulsed by the casual carnage inflicted upon her last set of defenders. She hadn¡¯t even another snake to hide in the passageway. Now, all that remained between their core room and Muscle-Head¡¯s party were two puzzle doors, two pit traps, and two hidden doors, the last of those trapped with a four mana stone heat trap. These two doors were both the sliced up picture puzzle kind. The first Prime had imbued with an image of their core super imposed over N¡¯kieran¡¯s chest with a radiant burst leaving her in a nova of pristine space. On the edges, tumultuous waves curled out and in, a few hints of sea creatures caught up in the tsunami sized waves. A¡¯Ferun and Kinser both swallowed at the revealed hologram, though Kinser¡¯s eyes were quite round and his color a bit pale. A¡¯Ferun¡¯s knuckles turned white where he gripped his sword and his expression fierce. If his eyes were suspiciously glittery in the green mage¡¯s light, Prime could have rolled her eyes at him, but the emotion seemed far more genuine than she had ever seen from him while stuck in N¡¯kieran¡¯s Role. ?Do you think this Branch might let A¡¯Ferun be less of a caricature of the Male Lead?? Prime asked Aide. Aide took a moment before responding. Their skepticism clear in their tone, they said, ?Maybe? It does feel like there¡¯s something different in this Branch of the PLOT, but the major theme of the world is Romance, and he¡¯s still the Male Lead.? ?The Lead, or a Lead?? Prime asked. That was an important distinction in a Story World. There were many individual stories playing out under the direction of the world¡¯s PLOT, but few PLOTs ¡ª especially in Romance Story Worlds ¡ª were set up to sustain multiple simultaneous primary Leads. Successive, sure, but once a Lead¡¯s main story arc was done, their Halos nearly all retired into favored Supporting Role Halos. ?Good catch! He is a Lead now, no longer the Lead. The PLOT must be reconfiguring his story arc. Kinser used his trap prod to trigger the two pit traps, and it was time for the last puzzle door. For this image, Prime had N¡¯kieran sitting in a cultivation pose inside the crystal of their core, with a krait curled up like a supporting stand around the base of the gem, its head laid in N¡¯kieran¡¯s lap and her hand resting upon its head. A veritable sea of eyes peered out at the viewers, the only hint of the wharf rats. Her other hand was held palm up at shoulder height, and over her palm floated a plethora of stylized faces rendered at such a small scale and back lit that it would take close examination to realize they were faces in the first place. A serene smile traced her lips, her eyes closed as if she were dreaming pleasant dreams. A¡¯Ferun frowned at the image and didn¡¯t take anywhere near so long as with the others before he was ready to move beyond it. On the other side of the hologram there should have been the boss room, but because Prime hadn¡¯t expanded out the tunnels yet, it was instead a branching corridor of very short hallways. A¡¯Ferun tried to use his soul tracker to figure out which way to go. That didn¡¯t work out so well; it was swinging through such wide arcs it might as well have been spinning all about. The matu said something, his posture soothing, and A¡¯Ferun took in a calming breath and nodded. ?Oh, shoot! No more defenders means no more ears on the floor!? Prime grumped. A¡¯Ferun gazed at the tracker for another moment, and then pointed to the right. Kinser made a circuit of the not-quite-a-room, first finding the hidden door that led to just another treasure chest ¡ª this one part of the floor, but holding three each of the chill, heat, and mana stones. On the second pass, Kinser moved slower, and his detection skill revealed the other hidden door in the room. Like the first, the treasure chest was part of the floor, only this time A¡¯Ferun and the elf mage started arguing and Kinser stuck around long enough to spot the door hidden behind the chest. A look of respect took over his face, quickly replaced by alarm. The scout shooed the rest of his party away and assembled several trap prods into one long prod, which he then used to tap the latch release plate for the last door. Heat *fwooshed* out of the trap, leaving a fine dust of char floating down to the floor. It took Kinser about a full minute to work his nerve up enough to approach. Dismantling the trap was a lot easier. The single heat stone in it had crumbled during the activation of the trap, and the mana stones were dim. It would be a while before they recharged. But that left A¡¯Ferun and his party to move into the core room, where his soul tracker was spinning in circles.
This is what the floor looks like in its unfinished state. Ch. 009 A¡¯Ferun looked around this last room, taking in the odd details, things that had been lacking in the ¡ª rather few ¡ª other rooms. For one, the walls were ornately carved with irregular geometric patterns inset with colored gemstones. The shapes of both the stones and the carved designs overlapped all over the place. The depth of the carvings as a whole was hard to be certain of, but his skills warned him that his senses were being deceived by the composition of the shapes to make the walls appear deeper than they actually were. Part of that came from the silvery glow of a fortune¡¯s worth of mana stones shining out from behind often delicate looking carved cut outs in the dungeon wood walls. And every one of the mana stones looked like the stone that had been shown in the puzzle door illusions. Sparing a glance for the wildly spinning soul tracker, A¡¯Ferun felt a horrible realization sink in. His light somehow had become trapped within the core of the dungeon, probably clinging to existence after the obliteration of her body when that massive disintegration bomb went off. Without her own body to return to, she might very well be condemned to an eternal imprisonment within one of those horrific, monster spewing, murderous dungeon cores. And worse, without a body to return to, freeing her from such a prison would kill her. ¡°What am I to do?¡± he whispered.
?Well, he¡¯s not going on some berserker bashing spree,? Aide offered. For the last who-really-knew-how-long, A¡¯Ferun had just stood in their core room while the mages swarmed around in an excited frenzy of observing and cataloging all the things Prime had done different from their expectations. He even seemed oblivious when Kinser smacked the knuckles of one of the sailors. The man had reached for some of the colored quartzes embedded in Prime¡¯s wall carvings. Kinser warned him, ¡°Don¡¯t anger the core! Where will you run if this dungeon sends out monsters onto the ship to retrieve what you¡¯ve stolen?¡± Prime watched A¡¯Ferun¡¯s aura as it swirled with his racing emotions. She ignored Aide¡¯s attempts to focus on the positive. She did not need the reassurance, and she didn¡¯t have any to share with her partner. Prime was too busy trying to recall and project what it felt like to be N¡¯kieran, to live that Role. Most especially, she was reaching for that emotion of assurance, that feeling where even if she wasn¡¯t the master of her destiny, she had no regrets over the destiny that lay before her. If any of A¡¯Ferun¡¯s affections for N¡¯kieran had been his own honest emotions and not foisted upon him by his Role, then if she could share through the empathy of his Halo her sense of confidence and enthusiasm for picking up this new life, that should assuage his fear on her behalf. And if all he had felt was imposed upon him by his Role, then maybe his Halo would remind him of the good will he could earn with the Idahl by ¡°returning¡± her to N¡¯kieran¡¯s father. Gradually, the emotions around A¡¯Ferun stabilized into an enduring resolution. he spoke with the mage sages, and they remained in the core room long enough for Kinser to break out food and them fed. Shortly after that, they cleared the rest of the floor. The blue robed mage made a map as they went, and they tried to revisit the illusions that had replaced the sliding piece puzzle doors only to find the illusions weren¡¯t there anymore. A¡¯Ferun¡¯s party exited back to the ship in the late afternoon. The first thing Prime did was spawn a shadow krait in the core room, directing it to hide within the cover of the carved walls. ?Level up?? Aide asked. ?Yeah, let¡¯s,? Prime agreed. It felt like she nodded off for only just a moment. Upon Prime¡¯s waking, Aide passed through the level up notices, commenting, ?The core grew a 30 mm layer during the level advance, and I¡¯m pretty sure that was all for some extra mana reserves.? | Congratulations! For reaching level 2 within your first month of existence, you have earned the ability to create floor themes. | For reaching level 2, you can now manage the resources your defeated defenders leave behind. Prime dismissed the notices and deadpanned, ?Yay. More cultivating.? She swept her senses around the ship, finding that she needed more ears, for which she decided on spawning more rats. Aide had teased out and registered how to apply shadow affinity to their spawns for her Construct skill, so she made three shadow rats down in the bilge. Their cost was on par with a shadow krait, maybe a smidgen cheaper. After the third, she needed to recharge, though. Aide asked with a bit of pout to their tone, ?What about resetting our floor?? This novel is published on a different platform. Support the original author by finding the official source. ?That can wait. We need information now.? ?But if someone comes¡ª? Aide began. To which Prime cut in, saying, ?They will have to get by the disinterest sigil you put up after going through Muscle-Head.? Aide didn¡¯t say any more, but once Prime felt she had enough spies (the rest being plain wharf rats to safe mana) and moved on to refreshing the defenses of their floor, the angst-y, antsy feeling rolling off her partner eased up a lot. Having spawned not quite a hundred rats at that point, the process became a fairly reflexive set of actions. That was good because the pens that had been set up in her hold caught Prime¡¯s attention. She did not have a pleasant reaction to discovering those pens were filled with slaves. ?I will murder that ass! Lead Halo or not, the utter dirt bag bullshit of it all!? she ranted. ?How dare he!? Implicating me in slave trading!? I¡¯ll level the lot of them! I¡¯ll flay the skin from his flesh and use his testicles for shark bait!? Aide let Prime rant until mid watch, by which point she had wound down to muttering imprecations while smashing through opening up the standard encounter rooms. Sending the equivalent of a throat-clear down their bond, he said, ?I reviewed the auto records. There¡¯s another ship sailing with us, the one that towed us into port. That captain convinced Muscle-Head they needed to carry cargo back to¡ª? ?People are not cargo!? Prime snapped. ?So what if they¡¯re only at the proto-soul stage?! They are at the point where they are shaping the foundations of their immortality! Self determination is crucial at this stage!? Firmly, Aide said, ?Let me finish.? They then waited for Prime to concede that. She trusted her partner enough to push aside her outrage. When she felt like she could hear them out all the way through, she said, ?Alright, I¡¯m listening.? ?Muscle-Head spent a merchant¡¯s dower outfitting our ship, and he was busy with those details. The other ship¡¯s captain got his authorization to set up deals for transporting cargo, to defray costs. He had the contract for the slave transport finalized before Muscle-Head discovered the nature of the cargo. His focus is fixed on how to free N¡¯kieran, who he believed from finding us is trapped within the ship, so he decided not to get into a contract dispute in a foreign nation. He did insist on at least ensuring what passes for humane conditions for the slaves being transported. And he¡¯s already working on a plan to make that captain rue bring the slave trade near you. Well, N¡¯kieran, but, same difference, right?? Prime let that sink in for a moment. Releasing some of the outrage ¡ª and a fragment of hurt that she refused to acknowledge ¡ª she said, ?Fine. I won¡¯t use his balls for fish bait. That does not mean I¡¯m going to let slaves be shipped around in my vessel. They¡¯re all sealed into slavery, even the children, and that is just wrong! Do you still have the chain breaker sigil I asked you to prepare when we found out that mana enforced enslavement is a thing on this world?? ?I do,? Aide confirmed. ?Can we use it on others?? Aide took a moment to consider before they said, ?With some tinkering, I think so. The problem is how to deliver the sigil. If you haven¡¯t noticed, the ship isn¡¯t a floor. I¡¯m surprised you¡¯re able to spawn defenders out there at all now that we restarted the core instantiation process for ourselves. I¡¯ll be shocked if you can alter the ship¡¯s structure or lay in traps. And I¡¯m pretty sure that, in our current state, we¡¯ll have to make the chain breaking sigil into a trap to use it. We¡¯re not Breakers to completely ignore the constraints of a PLOT, ya know.? ?Where do most of the foreigner slaves sold in Lusfal end up?? Prime prompted Aide. ?Oh,? they quietly said, the spill over of Prime¡¯s tragic empathy underlaying her outrage laid a somber air between the partners. ?In dungeon clear crews.? ?None of the slaves that my rats have seen are ¡°exotics¡±, so, yes, in dungeons. And I remember hearing that hateful sa¡¯desh Pimarant saying how the overseers of those clear teams prefer experienced, sealed slaves.? Prime and Aide plotted into the morning, pausing only when Prime had to search out things to Absorb to regenerate enough mana to continue refining the floor and re-spawning defenders. The level up at least helped turn down the volume on the mathematical echoes Prime had to endure while widening out the rooms. Also, A¡¯Ferun waited until after breakfast to escort the sage mages back into the dungeon¡¯s first floor. That gave Prime enough time to widen all of the standard encounter rooms to their planned sizes and to put dire rats in a few rooms, with shadow kraits and some spying-eye wharf rats assigned to the hallways. This time, four fresh-faced sailors joined them, and A¡¯Ferun and Kinser left killing the monsters to the men who could gain experience from them. The mages were given all the time they wanted to study any and every thing they could, although the group did leave for lunch. During their break, Prime spawned and absorbed what she could. The corpses of her defenders returned between a quarter and half of the mana she had used to create them, with the ones that got in more successful attacks returning more mana to her. She stuck with the defenders the group had already seen. That same slimy suitor of N¡¯kieran¡¯s had mentioned that dungeons which rapidly shifted their monster types or advanced their monsters were considered too dangerous to tolerate. When the scholars returned, Prime traded off with Aide on monitoring them. While Aide had that duty, she slipped into her Mental Office and plotted out the second floor. The first floor was loosely based off of a ship¡¯s below decks, so Prime decided the second should be based off a city¡¯s docks. She had a notion to create the third floor as a replica harbor, including a sea folk settlement, and for the fourth floor to be the sea-side city beyond the docks. In her imagination, the city led into a grassland plain, then a forest, a lake, a hidden cave system that led to the open sea, and from there to endless possibilities. But first, she had to figure out how to begin the second floor with its wide open skies without triggering the requirement to move their core. The slaves she planned to free would need some place to hide and there was no assurance in her heart that A¡¯Ferun would leave them free if he found them before the end of the transport contract. There were times that laws seemed more important to him than whether they brought about peace or misery. While Prime watched the sage mage and A¡¯Ferun guarding them, Aide worked on fitting the chain breaker sigil into something that Prime could place as a trap, or imbue into her loot, or otherwise get into a usable state. That left Prime with time to ponder on how to get the slaves onto their dungeon floor in the first place. Ch. 010 When the mages left that night, Prime opened up her long room, the one that was supposed to be a hidden encounter room. After that, she began adding decor to the encounter rooms. Needing mana to fuel her efforts, and faster than just double her ambient regeneration rate, Prime turned to the Absorb skill. Wildly inefficient it may be, but it certainly upheld the adage that ¡°quantity has a quality all of its own¡±. Sadly, the bilge had been seeing next to no new prey for her hunting snekkies. Most of those critters must have been trapped down there during the weirdness of surviving the waves rushing to fill the sudden dearth of half a kilometer radius semi-sphere of ocean. As she had the night before, Prime went hunting for materials in the ship¡¯s Stores, Armory, and the sailors quarters. What she had figured out so far was that she could only use her Absorb and Construct skills in rooms without any people in them, and Layout just failed, but it did it in the same way it failed when someone was on the first floor. Also, her Construct skill was oddly restricted. Defenders she could spawn, but not anything counted as Materials, Traps, or Resources by her skill. That also failed with the same feeling of having people on her floor, which got Prime wondering: if she got everyone off the ship, would she be able to change things around? Regardless, for getting new patterns, she only had to make two cutlasses, three daggers, one set of bone dice, one hammock, various coins, and a few odds and ends of various cloths disappear. The nails for the ship¡¯s carpenter were made of bronze, which also gave her bronze as a Material, like with the gold and bismuth of the core cage, as the coins gave her nickel and silver. The personal effects were swiped from a sailor she watched bullying the slaves, stolen by her wharf rats because of there being too many comings and goings in the sailors¡¯ quarters for her to absorb the items in situ. She was looking forward to his belly aching when he went to find his dice, coins, and dagger missing come the morning. The night before, she had made off with a cask of flour, a small keg of beer, extra rope, a block of paper, a few vials of lampblack ink, along with wooden and quill pens. And ¡°soil improvements.¡± The things she had patterns for gave her more mana than the ones whose patterns she hadn¡¯t yet received. They still cost more to spawn than she got from absorbing them. And she got far too much mana for her comfort for cleaning out the bilge and the vulgar tubes for the ¡°soil improvements¡±. She refused to call the tubes shit holes, no matter how literal the name was and that the sailors called them such. They were properly labeled vulgar tubes. Because of the sea folk settlements that usually grew under the waters of any decent sized port, ships coming into harbor had to close their vulgar tubes and refrain from letting anyone dispose of any waste ¡ª bodily excrement or otherwise ¡ª overboard while in the harbor. The sea folk put up warning buoys to give the ships time enough to see that done, and if the tubes weren¡¯t closed, Harbor Masters generally imposed steep fines. No one liked having their homes defaced, and the sea folk were poised to take out the docks if it became too much of a pattern. The inexperienced cadets acting as her ship¡¯s officers never made sure the vulgar tubes were opened when they left the harbor. To give them some credit, that could be remedied as soon as someone noticed the effluvia levels getting too high. Getting the pattern for ¡°soil improvements¡± from the vulgar tubes made Prime feel a little off, but she set the thoughts aside. With the deeper darkness that comes before the dawn shrouding her decks, Prime asked Aide, ?How¡¯s the chain breaker trap coming along?? ?Getting it down to just three dimensions is the hard part,? they said. ?I deconstructed some of the patterns you¡¯ve picked up over the last couple of nights looking for inspiration, but no luck on the sigil. I did get you coin blanks you can specify a Material for as a modifier, like with the affinities for defenders, and I broke the bronze into copper, tin, and zinc. Looks like the nails had brass cores, probably to stiffen them. Oh, and I got the System to accept bone as a dungeon material.? Prime had to ask, ?Like dungeon wood or dungeon stone? What makes those dungeon materials, anyway? Like, what¡¯s the deal with that stuff?? ?This System treats them more like mana-formed ideals, and as long as they¡¯re in our dungeon, soaking up the mana our core puts out, the PLOT won¡¯t let them be broken. Dungeon materials, not just Resource Materials, have a strong Narrative element of being a hard nope for delvers trying to just smash their way to the core. The act a lot like the dungeon¡¯s skeleton, which ties into another Narrative aspect: If you make things from dungeon materials and they get carried out of our aura, our core¡¯s mana will get flushed out by the ambient mana of the world, and the dungeon materials will get brittle. The faster that happens, the more likely they are to turn into sparklely dust. And if our core body gets too badly damaged, there¡¯s an autonomous reaction to jerk all of the core¡¯s mana sunk into things like the walls and everything back to the core as a last ditch healing or defensive shield. That would collapse our dungeon. I¡¯m not sure what would happen to anyone caught in our dungeon, but generally in older dungeons that have used their dungeon materials for structural reinforcement, there are immediate massive cave-ins.?
The scholar mages were in paroxysms of delight. It was the find of an elf¡¯s lifetime to discover a still-forming-yet-delvable dungeon, and no one they had consulted with via their scrying spells had heard of one that began with portals. Those were the province of the slumbering ancient dungeons, the ones guarded by fearsomely intelligent beasts like the dragons that plagued the skies. The treasure chest for clearing the rooms were also never seen in newly opened dungeons, though such things became commonplace in dungeons with ten or more floors. This text was taken from Royal Road. Help the author by reading the original version there. Those two pieces of strangeness, along with the imagery of the unique puzzle traps ¡ª which were a common childhood curio among the upper echelons of Lusfal¡¯s society ¡ª led the scholars to hypothesize that the core was a fragment from an old, old dungeon and that N¡¯kieran had fused with it when her mage gift awakened under perilous circumstances. Corbent, who was the best versed of the scholars present in the nuances of soul trackers, swore that the Lady desh Idahl¡¯s soul could not have been fundamentally altered. If it were, he had reassured A¡¯Ferun, the soul tracker would not work. That reassurance was followed up with the caution that her awareness might presently be dulled. She might even think that she was dreaming and behave according o the whimsies of dreams. In such a state, if some remnant of the original dungeon core¡¯s intelligence remained, it might be able to unduly influence her. A¡¯Ferun heard that N¡¯kieran might have been driven insane by what she had experienced. By the end of the second days¡¯ delve, the one thing that all the scholars emphatically agreed upon was that harming the dungeon core would harm what remained of A¡¯Ferun¡¯s light. Upon hearing the details of their first delve, Goryven as the acting captain had strongly argued to let the lower leveled sailors in on the dungeon exploration to help them gain their levels more quickly. Kinser confessed that the monsters were too low of a tier for his own growth, though finding the secret doors and disarming the traps had been quite lucrative for his experience gains. A¡¯Ferun made sure that the sailors Goryven sent them understood that the consequence of even a drop in their professionalism would be an invitation to hug the main mast, if they made it out of the dungeon alive. The four young men took his warning seriously enough that Kinser felt the need to take charge of them as a buffer against A¡¯Ferun¡¯s strained temper. With that second delve, they found the pit traps and those uniquely enacted elemental traps had only reset over night, but the defenders re-spawned during their lunch break. That was at least somewhat typical for a new dungeon. In older dungeons, the traps and defenders re-spawned in the empty rooms, leaving a team of cleaners to slog back and forth until the dungeon exhausted whatever it was that let them spawn their monsters. The lack of the rat swarms that A¡¯Ferun and Kinser has swept through without harm and the greater prevalence of the dire rats that had at least gotten in a few good licks was also a responsiveness seen mostly in older dungeons, and made A¡¯Ferun nervous about what awaited them on this third day of delving and studying. It was also their fifth day at sea. They had eight more to go by the both Captain desh Shalante and Goryven¡¯s estimates until they reached the port city of Evanhold at the delta of the Meghar River. Then A¡¯Ferun would need to hire a new crew to see the Light of Volmar brought down the Meghar to the capitol of Lus¡¯Idahl, where he would need to explain his failure to reach N¡¯kieran in time to save her from her fate. He had already sent word ahead; he was loyal to his Idahl, but some things needed to be spoken of in person. Breakfast was served in a suite closer to the decks now that the ward room was the dungeon staging room, complete with sailors standing watch against any signs of a dungeon break. When it was finished and the sages had their gear together, the four sailors from the before had two more added to their number. ¡°Have they been warned about incurring my ire?¡± A¡¯Ferun growled to the first four. ¡°Yes, Lord!¡± the group¡¯s unofficial spokesman responded. ¡°Good.¡± He turned to sweep his gaze over the group. ¡°Are you ready?¡± ¡°Yes, Lord.¡± ¡°Yes, sa¡¯desh.¡± ¡°Quite!¡± ¡°Kinser, lead the way,¡± A¡¯Ferun ordered. When it was his turn to proceed, A¡¯Ferun stumbled and choked, barely holding himself back from the curling in on himself as a sucker punch landed via his inner oracle. | You have entered the Volmar Dungeon. Ep¡¯hram, seeming oblivious to A¡¯Ferun¡¯s distress, said, ¡°Ah, the sailors must be telling tales for enough of a consensus to have arisen this quickly. It¡¯s not the fastest record for the Akasha accepting a name for a dungeon, but it is close. Better yet, the confirmation that the dungeon begins after the portal, that¡¯s good, even if it leaves us with a bit of a mystery for why the mana on the ship is elevated.¡± ¡°Has anyone tested if the hull has changed since the dungeon portal opened?¡± Tully asked, nervously smoothing his blue robes. Della said, ¡°Akasha still identifies the hull as reinforced lift wood, and as of this morning, we¡¯re holding steady with 13 Bhams and an Urtho Null.¡± There were the same number of dire rats today as yesterday, but less snakes and maybe more of the magic rats. Only one more room had been opened up from their original walk-through. This one differed from the others by being a dead end and also longer. It was empty for the moment, though in the rooms with monsters there were now crates and casks. Those were mostly empty distractions, but still the mages insisted every one be opened and examined. Thanks to that thoroughness, they found the occasional odd blank coin, mostly octagons in shape, but some circles, some squares, and a few hexagons. Each coin had a uniform sized circular hole in the center about as wide as a woman¡¯s pinky. Mixed with the coin were lengths of rope and squares of canvas, petty things all, even the copper and tin coins. Most interesting about them all was that none of the group¡¯s inner oracles warned about the items being ¡°dungeon bound¡±, meaning they could be removed from the dungeon without fear of them crumbling to dust. Then they reached the first of the picture doors, as the mages had begun calling them. The image had changed. Now it depicted a line of chained men, women, and children of all the mankind races being led to a crystal. N¡¯kieran sat on top of the crystal with a basket overflowing with bread loaves. In the image, she was passing a loaf to the slave nearest her, but her gaze seemed to glare out from the illusion, as if she condemned the viewer for some great crime. That condemnation pierced A¡¯Ferun through the heart. The other images had also changed, showing variations on that theme of being kind to slaves. Then they came to the last picture door before the core. No longer was it the strange superimposition of his light trapped in a crystal and holding off monsters. Instead, it showed A¡¯Ferun and Kinser walking forward while leaving the mages and swordsmen behind as they came to the core room. The scholars instantly fell to arguing about whether A¡¯Ferun should follow what looked very much like a direct message from the dungeon core. When he recovered from the shocked relief that she was speaking to him, as best as she could in her current state, A¡¯Ferun didn¡¯t need to think or debate. ¡°You will stay here until Kinser or I personally come to tell you otherwise,¡± he decreed and went to see what his light wanted of him. Ch. 011 Prime and Aide watched on anxiously as A¡¯Ferun and Kinser made their way to the core room. Those two were tight lipped, and Kinser especially displayed a state of hyper-vigilance. Their quiet made it easier for the mages they had left behind to draw some of Prime¡¯s attention as they continued to wrangle. The humans wanted to follow regardless of A¡¯Ferun¡¯s orders. The elf surprised Prime by disagreeing. He had been one of the most obviously interested of the lot of them. The blue robed man said something about elven caution, earning him an irate ¡°Hush!¡± in return. The rudeness made the two human mages puff up a bit. The elf, however, flared his aura, suppressing the others into silence. It was a subtle thing, something more belonging to a Cultivation World than this more fantastic one. The elf pointed out, ¡°The dungeon is obviously communicating with us.¡± ¡°To lead us into a trap!¡± the green robed woman snapped out. Prime wasn¡¯t sure if she slipped the suppression because of her own ability alone or if the elf had just failed to let his aura firm up. The elf turned an arch look at the woman and challenged, ¡°Have you seen anything in this dungeon that is a threat to all four of us? Or to the sa¡¯desh and his servant?¡± ¡°That doesn¡¯t¡ª,¡± began the woman in green. The elf cut her off. ¡°¡ªmean there won¡¯t be danger, yes, but you are so focused on right now that you are ignoring tomorrow!¡± That turned the woman¡¯s focus from hostile arguing to offended curiosity. ¡°What do you mean?¡± ¡°Dungeons don¡¯t communicate. They don¡¯t make pictures we can recognize ourselves in. That demonstrates both intelligence and understanding. This illusion image right here is a very clear request. We know the sa¡¯desh¡¯s lady is somehow caught up in all of this. If we ignore the requests of the princess of the nation we¡¯re traveling into and the noble in charge of the vessel we¡¯re on, not to mention our employer, what do think will happen to us?¡± That got the human mages to sag out of their puff ups. And about then Kinser got through the not-quite-a-fireball-trap leading into the core room. ?Here¡¯s hoping this works,? Prime muttered. She had her doubts, but it was the simplest of their plans.
The change in the core room was immediately obvious. A large, freestanding archway tiled with a mosaic mural stood near the far wall. The tiles were a combination of the colored quartzes used to decorate the core room¡¯s wall carvings and polished wood of all natural shades. Along with those materials A¡¯Ferun had seen in the dungeon before, there were also tiles of stone and marble. The archway was set upon a stone base with an understated luminance that A¡¯Ferun would have to study to identify where that feeling came from. The luminance wasn¡¯t of primary significance, though, and A¡¯Ferun directed his attention to the mosaic murals. He found a scene of two men that might be himself and Kinser bringing bundles of things and leaving them in the archway, things that looked like they might be staves or unstrung bows as well as bread and vegetables. Another scene showed him letting in a clear crew of slaves with an overseer into the first hall of the dungeon. They were shown killing the dire rats and then glowing, the seals binding them into slavery fading. Some snuck deeper into the dungeon. There was a final scene of the freed slaves sneaking through a city with food packs slung over their backs, with N¡¯kieran smiling as she floated with her legs crossed next to a standing A¡¯Ferun as they watched the exodus of the former slaves. A¡¯Ferun¡¯s gaze lingered on that last image. After maybe a minute of scrutiny and deep thinking, he asked, ¡°Lady N¡¯kieran? Can you hear me?¡±
?In for a penny,? Prime muttered, and expended a mana unit to make all the mana stones in the core room brighten. The effect lasted for maybe one of Kinser¡¯s breaths before fading. ?This isn¡¯t a Regency Story World,? Aide pointed out. ?The smallest coin is the dracha.? ?Whatever, smart ass,? Prime tossed back, grateful for the teasing to defray her nerves. A¡¯Ferun closed his eyes and sucked in a deep breath. ¡°Are you hurt? Or in pain?¡± Kinser piped up to suggest, ¡°One flash for yes, two for no?¡± Prime flashed the mana stones twice. ¡°Are you trapped?¡± Again, two flashes. Prime thought dungeons cores had a lot in common with trees, and though a tree¡¯s roots might prevent them from walking around, they hardly constituted a trap for their tree. ¡°Do you know what happened to you?¡± One flash, not that she could tell him. ¡°Are you in danger?¡± That would require nuanced communication to discuss. Prime flashed three times. ¡°Lord, perhaps your question is too vague,¡± Kinser suggested. That man had always been quite insightful, and his loyalty to A¡¯Ferun was unshakable, which was why the agents had decided to include him. A¡¯Ferun was often too direct and used to being obeyed to stop to consider how others might view him. ¡°Vague? If the dungeon¡¯s spirit is threatening her¡ª¡± Oh, that needed two flashes right now to nip that thought in the bud. ¡°¡ªwe need to do something!¡± As the second glow started up, A¡¯Ferun¡¯s shoulders sagged, if only briefly. Kinser asked, ¡°Lady, is there a dungeon spirit with you?¡± This could be dangerous, but lying around the Lead Halos tended to get a body slapped with a Villain Halo, so Prime flashed twice. And, yep, the dangerous question. ¡°Lady, are you the dungeon¡¯s spirit now, then?¡± This tale has been unlawfully obtained from Royal Road. If you discover it on Amazon, kindly report it. A¡¯Ferun turned a look of wrath upon his boundsman that promised a good strangling. Again, though, lying was probably more dangerous than a harsh truth, and the guess was too close to being correct. Prime flashed the mana stones once. A¡¯Ferun just crumpled, landing on his knees, his features slack and his eyes dulled. That was very concerning. Kinser glanced to his master, but kept on asking questions. ¡°Are you¡ª? Do you need to kill people?¡± Oh that was much simpler. Two flashes. Color and the first hints of confusion returned to A¡¯Ferun¡¯s features. ¡°Are you happy, Lady?¡± Kinser asked. Micro-expressions of dawning fury began tightening A¡¯Ferun¡¯s dead-eyed face and accelerated the return of blood to his head. Those micro-expressions twisted toward grief with the second flash began, and smoothed into confusion at her third flash. Happiness was weird, and while Prime wouldn¡¯t say she and Aide were happy, they also wasn¡¯t unhappy, either. They were newly begun in this dungeon core life, with far too many unknowns to explore. ¡°Can you make the pictures while we¡¯re in the room?¡± Kinser asked. Two flashes. ¡°While we¡¯re in the dungeon?¡± At this point? Two flashes. A¡¯Ferun got back into the questions game, though he more stated than asked, ¡°You know about the slaves Captain desh Shalante has us transporting?¡± His voice croaked like a parched man hoping for water. Prime still answered the statement with one flash. ¡°You want me to free them?¡± he asked. That was a pretty typical response from Muscle-Head, assuming everything fell on his shoulders. In answer, Prime tried to make only the mana stone chips in the portal arch shine. It wasn¡¯t a perfect success, but they were the brightest source of the flash, if not the only one. A¡¯Ferun and Kinser even got the message and went back to study the mosaics again. When A¡¯Ferun rose to do so, he rubbed his knees. Wood was a more forgiving surface than stone, but it hardly qualified as ¡°soft¡±. Kinser pointed without touching the fading seal on one of the depicted slave¡¯s backs. ¡°Lady, do you have a way to unseal slaves?¡± One flash, because Prime was confident that Aide would have everything ready, even if they both had to go into another use of the absurdly expensive Bullet Time to get Prime up to making four dimensional sigils. ¡°And what happens after their seals are lifted? The slavers will just reseal them and declare this dungeon too dangerous. They will demand the dungeon¡¯s destruction.¡± A¡¯Ferun fell into frowning and growling very easily, not that Prime actually blamed him. He also hadn¡¯t been looking at her plan that deeply to skip over the part where the slaves were granted sanctuary in her dungeon. Not only that, but his challenge wasn¡¯t exactly something she could answer with one flash or two. While Prime debated if it was worth flashing the archway again, Kinser spoke up. ¡°Lord, I think the lady intends for the slaves to hide in her dungeon.¡± ¡°That won¡¯t free all of them, and if we come into port missing every slave desh Shalante contracted us to transport, we will have to deal with the Evans¡¯ inquisitors. The Evans is going to be hard enough to to sneak N¡¯kieran by on the way back to Lus¡¯Idahl. If she can hold N¡¯kieran hostage against the Idahl, she will use every bit of scheming and back dealing it takes! Without her human body, N¡¯kieran is too vulnerable to be treating like simple property!¡± And again, lack of words meant that Prime couldn¡¯t verbally smack A¡¯Ferun upside his head for his obliviousness. Lady Lucretia Evans, the Evans now, may have been stuck in her clan head¡¯s seat, but that just meant that her obsession with A¡¯Ferun had turned into her scheming up ways to get him to give up his bid for the Hiralt clan seat. The nation of Lusfal was once a league of city states, each ruled by a great clan. The Idahl great clan may have achieved supremacy during the Warring Cities period some three hundred years before, but the great clans in their cities were still essentially the kings of their kingdoms. The present Idahl clan head was more like a mediator between the other great clans, with most of their power stemming from their diplomatic ability. That did include maintaining a standing army that helped secure the roads and waterways of Lusfal, but when it came time to choose the next clan head, martial feats played second fiddle to able administration. As part of cementing peace between the great clans, the Idahl clan encouraged marriages between them. The names of the members of great clans came to include honorifics meant to make clear a person¡¯s contractual loyalties. The sa honorific in N¡¯kieran sa Volmar desh Idahl meant that she was obliged to consider the Volmar clan¡¯s interests and they were obliged to treat with her like one of their own non-inheriting children. The desh in her name signified that she was important to the Idahl clan. Inheriting children, those who were groomed to take up the leadership of a clan, were the sa¡¯desh of their clans. The sa¡¯desh of a clan could marry the desh of another clan, but not the sa¡¯desh. And as for how Prime knew that the newest Evans¡¯ schemes had all been directed toward A¡¯Ferun, well, they were close enough in age to be stuck together in the hob-nobbing of the Idahl¡¯s court. The experienced agents had quickly spotted the signs of Lucretia¡¯s attraction, and even helpfully sent opportunities her way. After all, they had been charged with breaking N¡¯kieran free from the Female Lead Halo. Dropping it on Lucretia would have been fantastic, as far as Prime had been concerned, and she had even grown close enough with the young sa¡¯desh Evans to share nicknames. However, ignoring how wrong A¡¯Ferun was about the Evans, he was right that there would be some kind of official response if all the slaves disappeared. Moreover, the slave trader¡¯s overseer wasn¡¯t likely to throw them all into the dungeon at once, nor would they continue to send in slaves for the leveling if they lost them. A certain amount of loss would be acceptable for being able to claim they were experienced with dungeon delving, but beyond that was just lost profit. Prime needed to respond in some manner, though. She could feel how low their core¡¯s mana reservoir was, which gave her an expedient way to start a mana siphon to briefly dim the glow from the core room mana stones. Without a formation to direct things, the siphon would get mana moving, but do next to nothing for filling her reservoir, so after the brief dimming, she dropped it. Hopefully, the dimming would convey a sense of her conceding A¡¯Ferun¡¯s points without him thinking she was promising not to free them. A¡¯Ferun reacted differently to her show of dismay than he had in the past. He didn¡¯t leap immediately to cheering her spirits or promise to do anything rash or foolhardy while knowing how stupid it was. Instead, he rubbed his forehead, his own ragged emotions clear in every line of his body, along with a pained empathy stiffened by a mature steadfastness. He said, ¡°I understand you hate slavery. Even though we only began to turn away from slave laborers in Hiraltan for your sake, the arguments you made that I mimicked back to my father have already proved true. And the testimony of the slaves the Hiralt has freed have given me my own reasons to despise the slave trade. I do understand. ¡°We are not ¡ª yet! ¡ª in a position to truly stop the trade, though, and both of us have several paths to that power laying before us. Do not toss aside the thousands across Lusfal for the tens on this ship.¡± ?I think there may be a man worth respecting under that absurd Halo,? Aide said. ?He¡¯s a lot less of a Muscle-Head without the impetus of the primary Lead riding him,? Prime agreed. ?Too bad he¡¯s still trying to bring N¡¯kieran along as his Female Lead. We need to go explore how the world¡¯s settling into this Branch.? The responses Prime could think of were too complicated for their simplistic communications so Prime made the mana stones flash thrice, and then drew the glow to highlight the puzzle located in the base of the archway. The stirred up mana from her siphon kept the mana stones from glowing as bright. ?Looks like we¡¯re on for Plan B,? Prime observed. ?Have you found the Control Rod, then?? Aide asked. ?Not yet, but the other ship isn¡¯t close enough to us for it to be there. The overseer has to be keeping it on his person. Even so, it will just make Plan B go off easier. It¡¯s not crucial.? Aide hummed along their connection and withdrew to work more on the design of the chain breaker trap. Prime was starting to run low on mana so as A¡¯Ferun and Kinser asked her more questions, she put fractionally less and less mana into each flash with which she answered them. It didn¡¯t help that most of their questions were variants on whether she had a way to get back into her old body or something like it, what she needed, and what they could provide for her, and finally, why she was acting like a dungeon in the first place. Those were not easy questions to translate for easy yes or no answers. She also narrowed down her focus on what she was trying to flash, mainly the puzzle at the base of the archway. When she had stepped her mana usage down to the point where the humans couldn¡¯t see her answering, she stopped answering. They got the right idea that she was low on resources to answer them with and finally worked the puzzle, another sliding image one that, when finished, covered the arch with an illusion that it was covered in carved wood to match the walls. A¡¯Ferun smiled at that, and finally allowed himself to be dragged back off to collect the mages and go get lunch. Ch. 012 012 While the delvers stepped out for lunch, Prime grabbed a quick fix of mana from absorbing more of the ¡°soil enrichments¡± from the vulgar tubes. She formed the first bit of the second floor, and then switched her focus back into the core room to clean the tiles off the portal archway. Her actions reset the puzzle, and she decided to redo the illusion attached to it. The delvers still hadn¡¯t returned by the time she was done with that. A quick flex of attention to see why and she saw that the slave¡¯s overseer had cornered A¡¯Ferun and was pushing for the opportunity to train some of his slaves in her dungeon. In the end, A¡¯Ferun required the overseer to indemnify them for any effects bringing the slaves into the dungeon might have, and to bear the responsibility if they provoked a dungeon break or the like. ?Did you prime the PLOT with our Plan B?? Prime asked Aide. ?Eh? Oh, maybe indirectly. What¡¯s up?? ?A¡¯Ferun¡¯s trying to scare the overseer off from matching up too close with Plan A by requiring the slave traders to ¡®bear responsibility¡¯ if there¡¯s a dungeon break related to the slaves.? Aide chuckled and started to head back to their work. Prime asked, ?Hey, one last check on this, I promise, but we¡¯re not going to need to move our core until there¡¯s a portal to the second floor and at least one three by three room?? ?I am as sure as I can be, which is very good odds, but I¡¯m not guaranteeing it,? Aide reiterated. ?All righty, then. I¡¯ll avoid the three by threes and focus on not-quite full rooms before I set up the other side of the portal.?
Rupear Big Nose lived up, or down as the case may be, to his sobriquet, both physically and figuratively. The slaver boss hasn¡¯t been that thrilled at the ban on the sailors buying time with his ¡°goods¡±, and though he hadn¡¯t said it outright, his poking about inclined A¡¯Ferun to think the man¡¯s grump came more from losing the gossip channel than the few coins. He lived down to A¡¯Ferun¡¯s disgust when his response to finding out his slaves would have basic quarters, water for hygiene, and more than a single piss pot per pen ¡ª which held twenty slaves each ¡ª had been, ¡°My hirelings ain¡¯t got nothing to do with the shit them beasties¡¯ll be spreading with that.¡± A¡¯Ferun didn¡¯t care if the slaves threw shit at the slavers. He figured they deserved it, and he¡¯d happily have the sailors clean up the ship after such a scene, though he lacked the right to prevent the slavers from beating their slaves within the limits proscribed by the common law of Lusfal. Those common law protections were pretty to say, but their enforcement had a lot more to do with how willing the magistrates were to hear slaves in their courts. Essentially, rape, crippling, and excessive unearned punishments were prohibited by law. An owner was supposedly required to have a magistrate¡¯s clerk witness any questionings for criminal acts, such as gross theft or violence against another slave, and that clerk was supposed to approve any punishments not deemed the province of the magistrate to dispense. To be considered criminal rape when it came to slaves depended on the circumstances of enslavement. Felons and war captives had next to no protections, while children and debtors sold into slavery could not be forced into sexual servitude. Lusfal hadn¡¯t been to war in a while, but all slaves brought in from foreign lands were assumed to be war captives. A¡¯Ferun didn¡¯t particularly think of himself as a compassionate person, but he did consider himself moral. To strike when peace was a realistic option, to take without recompense, or to force a child not yet into adulthood to bear the burden of their parents¡¯ mistakes all were acts he considered immoral. The last made child slavery especially heinous in A¡¯Ferun¡¯s eyes. While there were no suckling infants or toddling babes among the slaves of Big Nose¡¯s ¡°goods¡±, there were children still androgynous with their youth. The thought of those children made A¡¯Ferun want to punch the slaver boss in his fat nose. Having the man accost them as soon as they left the ward room hadn¡¯t done much for A¡¯Ferun¡¯s opinion. Despite the lack of gossiping over sordid transactions, the despicable man had still heard of a dungeon awakening on the ship that was transporting his slaves. It didn¡¯t take a genius to see the man thought this was a golden opportunity, and training his slaves was the least of it as he made his pitch through their lunch meal in the improvised dining room. There were groups of people in this world that like to style themselves as ¡°adventurers¡±. They were more like roving parties of mercenaries, but as most of the money these small groups could earn came from monster hunting ¡ª and there were always more monsters ¡ª the adventurers were mostly tolerated. A few tradesman guilds had even developed among them that helped to insulate the communities that such adventurers served from the adventurers themselves. Those guilds did more for the adventurers, too, providing mentorships, training, and information. Dungeons were to adventurers what a field at harvest time was to a farmer, and the guilds had no problem paying large sums for any information that could make their members higher profits with less risk. If Rupear could provide enough new details about any dungeon, he could lose every slave the Light of Volmar was transporting and still make a worthy profit. A newly awakened dungeon in a unique location? If the guild he sold that information to could verify it, then he was already ahead the price of his slaves and transport. It was an angle that A¡¯Ferun hadn¡¯t even begun to consider until Big Nose let slip his ties with the Pimarantan dungeon clearers, and suddenly, ensuring the slavers never made it to a scrying orb, let alone off the ship, seemed like the better option compared to letting them sell their information and endanger A¡¯Ferun¡¯s light. Rupear Big Nose did at least pause when A¡¯Ferun told him, ¡°You would have to bear the responsibility for anything that happens after you bring your slaves into the dungeon, up to and including a dungeon break spewing monsters onto the ship.¡± ¡°We aren¡¯t the only delvers, though, are we?¡± Big Nose countered. ¡°Did I stutter?¡± A¡¯Ferun was ambivalent enough about the whole prospect to be unreasonable. ¡°Also, unique loot must be turned over to the scholars for study.¡± ¡°For fair compensation,¡± Big Nose haggled. This tale has been unlawfully obtained from Royal Road. If you discover it on Amazon, kindly report it. That was within the common law, so A¡¯Ferun grimaced and conceded, ¡°If they deem it necessary to keep the loot or if it is destroyed while in the scholar¡¯s possession, yes. And I will be the arbiter of what is fair. Furthermore, the core room is off limits on penalty of immediate death. I will accompany your delve to ensure that. In fact, any attempt to enter a room I tell you is off limits will be mutiny. If I¡¯m feeling generous, the mutineer will simply hug the main mast.¡± Big Nose tried to weasel around that, but A¡¯Ferun was quite happy for the slaver to never enter the dungeon to begin with. In the end, the man had to concede every legal, unreasonable burden A¡¯Ferun put on him. A touch of spiteful ire showed through as Big Nose grudgingly signed the magical contracts with A¡¯Ferun¡¯s terms. That took well into the afternoon to settle, and the only concession Big Nose had wrangled his way into was getting to bring his slave crew in for the first delve the next day. When A¡¯Ferun informed the scholar mages of the development, Tully and Della pouted, but a side-eyed warning glare from Ep¡¯hram silenced them. Still, Ep¡¯hram carefully did not ask A¡¯Ferun¡¯s reasons with the observation, ¡°After seeing the imagery of the picture traps today, I am left to wonder at the wisdom of allowing slaves to delve this particular dungeon.¡± The elf was proving insightful and discrete, so A¡¯Ferun gave as much of an explanation as he intended to share to anyone. ¡°They have accepted the responsibility of bearing the consequences of their intrusion, signed, and with copies held upon the Wave Breaker. I will be escorting them to limit the potential damage they might do, with the warning that failing to heed me is mutiny, and will earn a mutineer¡¯s reward.¡± There were still questions in Ep¡¯hram¡¯s gaze, but also a resignation that pushing for answers now would only earn A¡¯Ferun¡¯s ire. A¡¯Ferun retired to the original ward room, where he set to plotting how to handle the fall out of ¡°losing¡± the slavers at sea.
Prime brought Aide up to speed on the things she had spied upon, ending with the question, ?Do we need to do the Bullet Time thing again?? ?I think, with how you¡¯re handling the Layout skill, you might be able to get a 4D sigil to work. Test it with me?? Aide invited. Prime suppressed an existential shiver of dread at the thought of the maths song that invitation brought to mind, but she put on her big girl panties and said, ?Let¡¯s give it a try.? A gut twisting half hour later, Prime desperately wanted a body capable of puking just to relieve the nausea she felt. On the bright side, though, the first of their elemental traps was now replaced with a 4D variant and the pattern for an ¡°Efficient Elemental Trap of Mental Clarity¡± had been added to her Construct options. It was fueled by ambient mana and had a System imposed restriction that the damage could not be life threatening, but it also would require the use of specific skills to disable it, and that only for a limited window of time. ?What is this?? she asked, mentally pointing to the trap name. Aide, sounding just a bit like a smug prick to Prime¡¯s bedraggled ears, said, ?I knew you could lay in a 4D sigil, so this ¡®test¡¯ is one of the better versions of the chain breaker trap I came up with. Anyone going through it without being slave sealed will get shocked, worse if they¡¯re wearing or carrying metal, and anyone with a slave seal will have the seal broken while looking like they¡¯re getting shocked.? ?It¡¯s as complicated as a lawyer¡¯s prank on a pig, isn¡¯t it? Why would you do that to me!?? ?Like I said, I knew you could do it. You¡¯re making 4D structures when you use the Layout skill to make the tunnels and rooms inside this pocket dimension. The only reason you didn¡¯t realize it is because you refused to believe you could.? ?Oh, get bent, you lousy waffler!? Prime growled, shutting herself into mediation to try to to ease the horrid sensations running through her soul. When it was bearable to think again, she set about spawning in her defenders. This time, though, she didn¡¯t limit her selections to those the scholars had already seen. A¡¯Ferun and Kinser knew enough to support her. She had to scrape the vulgar tubes clean, along with drying out the bilge, to get enough mana, and she went back for the things that got dumped before the night watch began. Drying out the bilge got her sea water as a material, and with the cleaned out vulgar tubes, the kitchen scrapes from the galley and cleaning the dishes got her the pattern for plums, cabbage, and rice. Sadly, her reach with the Absorb skill did not extend beyond her hull, but that was still enough mana to finish off her first floor and fill every room except the entrance with more formidable defenders. All of those defenders had the mana signature of the save seal impressed into their awareness with the understanding to avoid the sealed slaves as much as possible, but how well the mental command took was anyone¡¯s guess. But, making things more interesting, when Prime completed the extra large room just before their core room, Aide passed through a System announcement. | You can now designate or create a core defender. This defender will grow with you, and must always occupy the room directly before the core room. New floors cannot be completed without a core defender room, and your core cannot be moved to a room that is not directly connected to the core defender¡¯s room. All routes from your dungeon¡¯s entrance must pass through the core defender¡¯s room before connecting to the core room. | Creating or designating a core defender will consume all of your maximum mana pool. The more mana spent, the better your core defender will be. ?I think we should hold off on this until we can reasonably expect we¡¯ll have hostile delvers. What do you say?? Prime asked, momentarily putting aside that she had some revenge to take on her partner. Pretending to be a sage, Aide pompously declared, ?Patience and preparation are virtues that sometimes conflict.? They dropped the act before Prime could poke them and added in a more normal tone, ?Put together an emergency Absorb pile to fill up our core¡¯s reservoir and have us ready to drop down a floor at a moment¡¯s notice, and I think that¡¯s an acceptable risk for a great payoff.? ?Good points,? Prime said. Several of her newly spawned defenders were ratlings: semi-bipedal rats capable of Common speech and the use of tools and weapons. They were about the size of dire rats when they moved on all four limbs, but without the scutes. Moving on their hind limbs, they were about chest high on a human. She gave them daggers that looked more like short swords at their stature, and imbued them all with shadow affinity during their creation. The changes to the respawn system had already taken place, because Prime could vaguely sense some foreign personality bits that hovered around their core body more by their movement away from the core and down the tether to their defenders, with significantly larger personality bits going to the low sapient defenders. Weapons and magic were great things to have, but it was better when her defenders knew how to use them. Prime had received enough gnosis dumps to repackage her own prior lives¡¯ knowledge of how to use daggers and manipulate shadows, and the ratlings were some of the first defenders that had the sapience to use that knowledge. She pushed her own crude imitation of a gnosis dump down the core tethers, gave the ratlings practice dummy crates and wooden daggers to play with, and then directed them to train their bodies to make use of the knowledge she had given them. With the biggest rooms now open, she directed the ratlings ¡ª all six of them ¡ª to the core defender room, and gave them six shadow kraits for companions. Prime went on to retouch some of the traps and move things around. The entrance room had also gotten expanded into the initially planned circle, and she put a pedestal in the center of the room to hold up the key. She added random images to the doors, a shepherd¡¯s staff to the first left hand door, a shield to the second left door, an hourglass on the second right hand, and a crescent moon on the first right hand door. While she was debating if and, if so, how she wanted to warn A¡¯Ferun and Kinser of the moved traps and increased dangers, Aide spluttered, ?What did you do!? We just leveled!? ?You have the notices,? Prime pointed out. After a short pause, likely to collect themselves, Aide said, ?Yes, alright. How did you get the ratlings to learn ¡­ Dagger Mastery, Swordcraft, Shadow Manipulation, and Shadow Strike?? Pleasantly surprised, Prime confirmed, ?They all learned those skills?? ?No. Four learned the Dagger Master skill and the other two the Swordcraft one. They did all learn Shadow Manipulation, and only one of the Dagger ratlings learned Shadow Strike. So, what did you do?? Prime didn¡¯t think it was all that much so she explained about the gnosis dump and order to train with the knowledge. Aide was suspiciously silent after that, so she prompted, ?What are you thinking?? ?I¡¯m comparing XP gains, hold on.? ?Well, kick off the level up, then. And right now, if you can cut down on the maths noise from the Layout skill that would be good. I need to build up the second floor next.? ?Right. Good night.? Ch. 013 | Congratulations! For reaching level three within your first month of existence, you have earned the ability to select new bonus resources. | For reaching level three, your Absorb skill has gained increased efficiency. ?Why is the system counting us as under a month old?? Prime asked. Aide said, ?We re-instantiated the core twenty-nine days ago, and the system uses a perfected lunar-solar calendar.? ?Quasi-what¡¯s-it?? she asked. ?Perfected?? Speaking slower, Aide said, ?The lunar cycle is 36.7 days. The solar cycle is 368 days, pretty close to the Narrative standard 360 days. Each month in the System is 37 days long, with a ¡°maintenance gap¡± of half a day at each solstice. Most of the calendars used by the world¡¯s inhabitants are lunar calendars and need a leap month every 36 to 37 years, thus they are imperfect.? ?Okay, well, ignoring the imperfection of each month starting at a different point in the lunar cycle, what can we pick for our new resources?? Prime said. Aide hummed a moment, then said, ?It¡¯s our instantiating choices, minus the ones we already made: water and light elemental stones, mineral nacre, and the three kinds of saltwater plants.? ?So, the two elemental stones, right? Nacre¡¯s nice, but we can get that organically from the shells of all the mollusks you unlocked already. I think I saw abalone on the list, but I can¡¯t remember if you got oysters unlocked.? ?No, and not actual abalone. Abalone reef snails. I wasn¡¯t finding enough magical beasties in their advancement lines so I focused on the fish.? Aide then went on to inform Prime of the properties of the three plants. Blood kelp was used by aquatic and coastal alchemists to make healing potions. Depending on the Alchemist¡¯s Refine skill, a kilogram of the kelp could yield anywhere from one to five low grade healing potions, or one to three of a mid grade. An alchemist with the right skills could even turn them into pills, bypassing the need for an Aqua Vitae, the generic term for the basis of ingestible potions. Each alchemist usually had their own take on the general formula. Purple sea grass was also an alchemical ingredient. Most everything with a hint of mana in it was. The grass, however, was used most commonly to make paralytic contact poisons and rarely complicated, targeted healing pills. The intoxicating oribel was hard to classify, aside from magical and a hallucinogen. In one part of its life cycle, it formed a living film over top smoother waters, like an algae. In another stage, it was a parasitic plant growing over kelp and seaweeds. In yet another stage, it coated the walls of coastal caves like a moss. In all its life stages, the oribel caused hallucinations. The mildest kind came from ingesting oribel algae, while the moss was the most dangerous when its spores were inhaled. Of the three, the oribel fetched the highest price at market. It was also highly regulated where it wasn¡¯t completely outlawed, despite its usefulness in making mana potions. Aide finished up, saying, ?The oribel could probably unlock quite a lot of interested defensive plants, more so than the strangle kelp I was able to find from the golden veined kelp. It might also open more kinds of plants.? ?Mm. Blood kelp and the sea grass are more likely to be immediately useful, though,? Prime pointed out. Aide argued, ?As a dungeon core, we aren¡¯t going to get any specialist class skills, which means no dungeon core alchemists. The highest level of sapient we can spawn are low sapients with a dependency on us for guidance. If they can get any kind of class, it will an archetype class like Sneak or Fighter, maybe Mystic, and Tender¡¯s a possibility if we do something strange. Without an alchemist, how useful are the blood kelp and the purple sea grass really?? Prime pointed out, ?Chewing on the raw kelp may not have as intense an effect as a brewed potion, but they are still good for our defenders. And what is to keep a Gatherer from learning an Extract type skill? The poison in the sea grass is an oil. Again, maybe not as effective as a Refined version, but still useful for poisoning daggers or incorporating into a dart type trap.? Then she went added, ?Neither of them are restricted to trade in, either, unlike the oribel, and a cargo of dried blood kelp isn¡¯t all that strange, If we can hire on some sort of a liaison to act as our ship¡¯s captain, that should make sailing around to check out the rest of the world even easier.? ?But it¡¯s so strange!? Aide wailed. ?If we have the choice again, or the opportunity to absorb some, fine. Blood kelp first, though, because new and interesting needs to take a back seat to our safety.? Prime thrummed resolution through their bond. She privately admitted to a bit of schadenfreude at Aide¡¯s pouting as the conceded the necessity of Prime¡¯s priorities. She was still feeling the ache of free-handing that 4D trap and sore about the smug schadenfreude that Aide had shown to her, though not to spiteful levels. If she had been feeling spiteful, she wouldn¡¯t have offered the compromise about acquiring the pattern through absorbing it. If you stumble upon this narrative on Amazon, be aware that it has been stolen from Royal Road. Please report it. With the level up choices made, Prime was ready to neaten up the first floor and start building out the second. They were going to need places to hide the freed slaves, after all. However, before she could dig into that work, Aide said, ?So, leveling up like this made me look at how we gain XP. Everyone has three ways to get XP: skill use, defeating System recognized enemies, and performing class related feats.? Prime¡¯s mood dropped. Aide was usually good enough about not repeating things she already knew until they got nervous, usually about her reaction to bad news. ?Dungeon cores take a lot more XP for every level, but the skill use gives us a little less XP than for when we were in N¡¯kieran¡¯s Role with the Diplomat class. It looks like that¡¯s because Layout, Absorb, and Construct are used near constantly. I mean, Layout gave us XP as you were planning the floors, so it¡¯s kind of like a human having a skill for Walking. ?The rest of our XP has come from class feats. When traps delay delvers, that¡¯s a smidgen. When they cause damage, that¡¯s a bit more, and the same with our defenders. When the loot we put out gets collected, that¡¯s a trickle. Surviving delvers making it to the core room was good the first time, and I don¡¯t know if that¡¯s stopped because its a one time feat or a once per person thing. None of those were as good as getting the rattlings to learn skills, though.? Prime waited a beat, and Aide had nothing more to add, she said, ?You could have just asked me to teach our defenders more things.? ?I think we need more low sapients for that to work,? Aide said, carefully neutral. Sometimes being the social one of their duo sucked. ?Hey, partner. Get off the freaking eggshells. Yes, I¡¯m miffed about you withholding information on that ¡®trying out a 4D pattern¡¯ crap and then being a smug snot about it afterward. I also know you only get like that when your head¡¯s been shoved too far into the meta. These nerves you¡¯re holding onto show me you¡¯re feeling remorse for it now, so don¡¯t do it again. Past is past.? After a moment, Aide asked, ?Nerves, huh?? Prime just waited. Aide sighed down their bond. ?I wasn¡¯t tricking you into anything, but, yeah, I was a bit high on proving to you that you can do the four dimensional sigils. Agents 967¡ª? Prime nearly flipped her lid. ?No! I don¡¯t want to hear about them! They are them and we are us! Stop trying to drag us into being people we are never going to be!? Aide pushed on. ?They retired! 967-Prime earned their Wish,? Aide spoke over the growling protests they could feel from their Prime to say, ?and that got me thinking about your Wish. I want you to succeed.? Even thinking about the life that put her on the path her present life made Prime feel a soul-deep tiredness. ?The one thing working for Cosmic Order has shown me is how petty my Wish was.? ?Really?? Aide challenged. ?Because I remember a lot of plans to change your world. Like a Storyteller can do.? ?Drop it,? Prime warned. Aide shushed. Prime took just long enough staring down their bond with a gimlet eye to ensure that her partner wasn¡¯t going to say more on the topic. Then she turned back to the wonderful distraction of building and actively tuned into the math song, letting it drown out bad memories. Three hours past dawn, the slavers¡¯ delving party entered the first floor, dragging her out of her distraction.
Big Nose had pulled ten of his slaves along for this delve, and had five of his eight hirelings going with them. Each hireling wore an iron-gray ring on either thumb and no other jewelry, not even a luck token. Big Nose had rented cutlasses from the ship¡¯s armory to equip them for this delve, but not even the hirelings had armor. A¡¯Ferun pursed his lips in disgust at that lack. ¡°Which one is the healer?¡± Big Nose pointed to a muskin. She was old enough to have grown breasts, but her features so strongly resembled a mouse¡¯s that A¡¯Ferun couldn¡¯t judge if she was a teenager or nearing an elder¡¯s age. She stood as upright as her digitigrade legs allowed, though her shoulders hunched forward and she kept her head bowed. ¡°This doe here. You think they¡¯ll need her in a dungeon this young?¡± ¡°Walking into any dungeon without armor is a bad idea,¡± A¡¯Ferun said. ¡°Eh,¡± the slaver boss shrugged. He turned to another muskin, a smaller, flat-chested one that held a board and a grease pen. ¡°Make sure your map is good. Different marks for different traps.¡± The diminutive muskin nodded while keeping their head bent. Their voice was squeaky as they said, ¡°Yes, boss!¡± A¡¯Ferun ordered, ¡°When you¡¯re ready, begin,¡± and one of the hirelings prodded a felikin and a lupiken to start through the portal. After a count of twenty, the lupiken stuck her head back through. ¡°Hallway¡¯s short, leads to a four meter circle room. Four doors, one key, no traps found. Key opened the right most door and disappeared. Kitty¡¯s checking the other doors to see how they open.¡± After the report, the canine head pulled back into the dungeon, and the rest of the slave party began filing in. Kinser slipped in amongst them while A¡¯Ferun waited to hear that there was room enough to stand among the crowd. Kinser reappeared fairly soon after the last of the slaves had entered. ¡°They¡¯re taking the open door, Lord, the very first on the right. The cat kind found a pit trap in the corridor. Bottom¡¯s full of saltwater and some long, sharp toothed fish. They¡¯re trying to kill it now.¡± After the report, Kinser ducked back into the dungeon. A¡¯Ferun turned to the four sailors guarding the room and picked one. ¡°Go get two hooked spears from Stores.¡± Pointed to a second sailor, he ordered, ¡°Inform Scholar Ep¡¯hram a new monster has been discovered. If it can be removed from the dungeon, he will be given the right of dissection.¡± Big Nose opened his mouth. A¡¯Ferun glared him down, saying, ¡°Monster corpses are not loot. Scholar Ep¡¯hram has discretion over who may or may not be present during his dissection.¡± ¡°The corpses are tangible goods,¡± Big Nose opened with. ¡°Only as long as they persist,¡± A¡¯Ferun countered, referring to the tendency of monsters to disperse into mana rather than rot away. Big Nose opened his mouth as if he planned to argue more, but he seemed to think better of continuing to provoke a noble under A¡¯Ferun¡¯s cold stare. The two sailors returned before Kinser, and Ep¡¯hram was just bustling in when Kinser stepped back out of the portal. The elf showed more of his discretion by remaining silent as the boundsman reported. ¡°The fish disintegrated on dying and dropped something to the bottom of the trap. The handlers sent one of the selkies to retrieve it, but it looks like there was a second trap at the bottom. I didn¡¯t see it myself, but there¡¯s the scent of thunder in the tunnel and cussing from the handler over the selkie dying. Seems there was a bit of a shock sent back through the control ring.¡± A¡¯Ferun pursed his lips again and handed one of the hooked spears to Kinser. Holding the other, he went through the portal, happy to ignore Big Nose and his cussing out of the Lord of Luck. In his hear, A¡¯Ferun prayed that he hadn¡¯t been deceived, that it was still his light guiding the growth of this murder pit. Ch. 014 The slavers had sent in a party fifteen strong, five of them controllers. Only two of the slaves were human. The rest were hybrids. Selkies, or sealkin, were some of the oldest beastkin hybrid races, and a common sight around coastal cities. Felikin, or catkin, and lupikin the dog kind were also fairly common. The muskin were rarer. Not as rare as vulpikin, though. The kitsune had made it very clear that one did not make vulpikin if they wanted to survive the kitsune discovering such an affront. In the old Paetorian Empire, gone almost seven hundred years now, wizards had been the elite, and they had happily mutated their slaves and servants to get ever more exotic servants. Sterility was often a problem with their creations, so it became a point of pride to overcome that defect. Most of the coastal wizards had seen the benefit of having semi-aquatic servants, hence the various tribes of the selkies today. Most of them had escaped before the kitsune instigated the fall of the Paetorians into the Hundred Kingdoms (the name was an exaggeration; at the most, there had been seventy-three, but that was close enough for the common man). Most of those kingdoms were ruled by descendants of the wizard elite who had had the good sense not to upset the kitsune matriarchs, and so the practice of making beastkin survived to this day. Most beastkin were made from human slaves, though the muskin cam from ebugoan stock. The ebugoans were island dwelling humanoids, reaching around a meter tall at maturity. They had childishly over-sized heads for their bodies, pointed ears, and though physically weaker than humans, their magic was stronger. Most of the people of Lusfal couldn¡¯t tell the difference between a free born beastkin and a slave made into a beastkin, but they were content to thrust the stigma of being slave races upon them all. In the slaver¡¯s party were three selkies, two muskin, two lupikin, one felikin, the two enslaved humans, and the five human slavers. One of the lupikin served as a backup scout for the felikin. They had to crowd into the entrance, and even after picking the right-most door to explore, the pressure of too many bodies pushed the scouts into Prime¡¯s upgraded pit trap. There wasn¡¯t a point to having aquatic defenders without having some aquatic terrain, so she had added seawater to her pit traps and placed some bonefish in the water traps. They were among the advancements Aide had figured out during that Bullet Time usage in A¡¯Ferun¡¯s first delve. The dancing shiners were diminutive cousins of gar, who were mundane relations of the well armored, shark hunting bonefish. Given that the bonefish were about a meter long, the sharks they hunted were on the smaller side, but it did sound impressive nevertheless. Bonefish got their name from having a bit of magic that helped them slice through the boney armor of their prey as much as from the reinforcement of their own bone-formed scales. The controller for the two scouts was lucky enough to be just out of the bonefish¡¯s lunging range, though he did get scratched. With the press of bodies, he wasn¡¯t able to get far enough away from the bonefish for it to switch targets, and the slaves were able to hack it apart after a few minutes of effort. When it died, it dropped a mana stone. The trap wasn¡¯t attached to any rooms so the defender¡¯s mana pattern immediately broke down. The slaves sent a selkie down to retrieve the loot, and when he touched the bottom of the pit trap, he triggered the ¡°Efficient Elemental Trap of Mental Clarity¡±, which Prime had taken to calling the chain breaker traps. She added a chain breaker to every last trap on the first floor. Breaking the slave seal paralyzed the selkie, which fortunately did not affect his heart beat, but did lock up his lungs. Prime was relying a lot on the trap¡¯s non-lethal mana intent, and she felt reassured that things were working well when the selkie floated up to the water¡¯s surface far quicker than a body should start floating, his head turning to the side to allow him to start breathing again without drowning. The slaver who had been ordering him about cussed when the trap triggered, and the iron ring he wore on his left thumb had sparked and cracked. The slaver controlling the scouts stared at the selkie¡¯s back for a moment, then hopped over the trap. ¡°Come on. Leave the dead behind. We¡¯ve still got work to do.¡± And when they got to the their first encounter room right around the corner, they still didn¡¯t have enough room. The slaver controlling their brawlers, one of the humans and the second lupiken, moved up behind the scouts, still crowding, still not learning the lesson that less mass is more room to maneuver. They, in turn, got crowded by the slaver with the remaining human and the broken control ring, who was crowded by the selkies sent ahead by their controller. The two slavers got pushed into the room with the slaves they controlled, drawing the ire of the four dire kraits that had been ordered to mimic corner statues until the opportunity to attack the controllers came about. Dire kraits traded some bulk for length, giving them strength to hold up the bone scales of their enhanced natural armor. They were still terrifyingly large, their heads the size of a hound¡¯s, and with a jaw that could unhinge into a gaping maw lined with hooked back teeth. Their fangs were fixed and the largest of those hooked teeth, ready to deliver their poison. That poison, unlike for their smaller and less magical kin, was a paralytic. Dire kraits could take all the time they wanted to digest their meals so they didn¡¯t need to saturate their prey with digestive juices. Getting it swallowed in the first place was more their concern. In the tangle of flailing limbs provoked by the lunging snakes, the brawler¡¯s controller lost a chunk of flesh from the side of his belly, just below his ribs. He went down, screaming from the pain until the venom sent him into seizures, locking up his limbs. The brawlers that controller had been ordering around dropped their weapons and fell to their knees, immobilized by the seals binding them into slavery. ¡°Shite! Shite-shite-shite! Ivers! Get the rings! Get them back fighting!¡± the controller of the scouts hollered. The slaver called Ivers ordered his remaining slave, ¡°Get Stew¡¯s body back here!¡± The slave, tears and snot running down his face, and other fluids down his leg, stumbled forward, grabbed the downed controller, and started hauling the man¡¯s body back toward the corridor. The snake that had taken down Stew smacked the slave away, bouncing him into the wall where the slave crumpled, still conscious but heavily dazed. The snake then unhinged its jaw and quickly engulfed Stew¡¯s head, trying to consume him as quickly as possible. Gobsmacking amounts of mana slammed through Prime¡¯s Absorb skill, which she fed into building out her halfway-home style plan for the second floor. As fast as the mana flowed in, she shoved it out, the maths song from the Layout skill a deafening cacophony of crescendos that shook her and left Prime dazed when the mana finally stopped flowing. If you discover this narrative on Amazon, be aware that it has been stolen. Please report the violation. ?I really wish I could puke,? Prime moaned. Blearily, she cast her attention over her floors and discovered the slavers had retreated, leaving four slaves behind, and only killing one bonefish and one dire krait. Aide said, ?I kept the snakes from pursuing them out of the room, but maybe the dungeon is a bit too difficult for them?? ?We know what the control pieces look like now, so Plan B is still an option,? Prime reminded him. ?I¡¯m going to get the slaves situated, then I¡¯ll come back for a replay of whatever¡¯s going on on the ship.? ?Aye-aye, cap¡¯n,? Aide teased. Prime really wanted to puke.
The selkie was still floating in the trap when the slavers made their retreat. Kinser helped A¡¯Ferun lift him out of the water, and they verified the man still lived, or breathed, at least. More than that, the brand of the slave seal was dull, the magic in it broken. Some numbing agent, a skinning knife, and a decent healing potion and the physical mark of the man¡¯s enslavement would be gone as if it never were. They left the newly freed man on the floorboards and exited the dungeon. Big Nose stood with his spine stretched, his chest expanded to accommodate his roaring, and his hands raised as he gestured with fury. ¡°¡ªturn back at the first fight?! What broken spine were you thinking with!?¡± The hireling with the scouts roared back, ¡°That I want to fucking live to get paid! Stew is dead! Dead! Are you fucking hearing me!?¡± Big Nose sneered to that response. ¡°And his death pay is coming out of your ass! I gave you the slaves to train, not to babysit! Your assess should have never been in the fight! So not only are you a fucking coward, you¡¯re gods be damning incompetent!¡± The hireling punched at Big Nose, who ducked out of the swing while he hooked his fist into the hireling¡¯s gut. The hireling grunted, but stepped in to head butt Big Nose. The sailors guarding the room looked to A¡¯Ferun, who waved them back. ¡°Coward¡¯s Law is in effect,¡± he stated, letting his own sourness at the situation sound in his voice. ¡°Clear out the slaves, stay out of the duel.¡± ¡°Aye, Lord,¡± the senior sailor said, and set to moving the slaves and their handlers out of the room. In the end, the felikin and lupikin scouts were only able to move into the hallway, but the rest were sent back to their pens. While the room was being cleared, Big Nose and the hireling he impugned continued to brawl. The hireling moved more like a trained combatant, but Big Nose absorbed his punches and hit harder, showing that he had the stat advantage. It took an embarrassingly long time for Big Nose to wear down the hireling down to the point where the man couldn¡¯t swing on him anymore. Big Nose grabbed him by shirt and leaned in, growling, ¡°You fucking think you can raise your fists against me?¡± A¡¯Ferun cut in, ¡°You called him a coward on a Lusfal vessel in front of a noble of Lusfal. You started this duel; you are the one responsible for it.¡± Turning to the sailors, he pointed to two and said, ¡°You and you, take the vindicated off to the surgeon.¡± Turning back to Big Nose, A¡¯Ferun said, ¡°You sent in the green snots. You did not ensure they were properly prepared. You sent in about three times the size of a normal clear squad, which meant they had no room to sort themselves out. You also signed the contract accepting responsibility for the consequences of sending your slaves into that dungeon. You¡¯ve had your delve for this day. Do try to find your ass with both hands before tomorrow¡¯s delve, or don¡¯t show up.¡± A¡¯Ferun wrestled for a moment with his conscience before his conscience won. ¡°And don¡¯t try to attack that man. Don¡¯t even spit in his shadow. Fire him or give him shit jobs, fine, but if you pursue violence against him, Coward¡¯s Law will force me to have you flogged five lashes for every blow you strike at him or cause to be struck at him.¡± Big Nose stiffened, but he nodded and limped off.
Ratlings worked with dire and giant rats to move the immobilized and unconscious slaves. The selkie was sent directly to the core room and through the portal there to the second floor while the other three were taken through doorway traps to have their slave seals broken before likewise removed from the first floor. With the excess mana Prime still had, she made three more ratlings and shared with them the knowledge she had about treating wounds and looking after invalids. The smaller human was the worst off, probably badly concussed from hitting the wall, but the two brawlers hadn¡¯t come away unharmed from the snake fight, nor was the selkie in the best of conditions, either. Also, like the selkie, the others suffered a backlash from the breaking of the slave seals. And speaking of the selkie, he began to stir while the ratlings and their helpers were still in the labyrinthine hallways of the second floor, hoping to secure him a decent distance away from the portal. He quickly went from stirring to thrashing. The ratling Sneak guiding his bearers called out in the ratling-kind¡¯s high pitched voice, ¡°You safe! You safe!¡± Prime ordered the big defenders carrying him to let him roll off their backs and to return to the first floor. The ratling heeded her desire to back away and continue to reassure the former slave. The selkie did not seem to hear, or was not in a mental state to understand. He scrambled away from the ratling and the departing dire rats, his panic radiating from him. As soon as he gained his feet, he took off running. Prime sent some reassurance to her ratling that it had done well enough, and at least the selkie was running away from the portal. The unconscious trio were brought along not long after and safely ensconced in one of the 2.5 by 2.5 meter rooms that branched off of the many, many tunnels. The new ratlings used the blood kelp Prime provided them to start making poultices for the wounded. Every fifth room had a fountain fed by a set of water stones, and not far from it a jakes. Every other fountain room had a fountain large enough to bathe in, and a heat stone to ensure the water wasn¡¯t too cold to tolerate. The sleeping rooms were all furnished with hammocks and had several large cotton canvas blankets for each person. In addition to the blood kelp, Prime provided two copper pots with bases into which heat and chill stones could be place to make the pots heat or cool their contents. She gave them a cask of rice, and one of plums, as well as a couple decent sized fish that she deliberately blocked from gaining personality bits when she spawned them. They were food, after all. A wooden block to act as a cutting board, and the daggers that she gave to all her ratlings so far completed the things she thought they would need. The first pot was used stew the blood kelp enough to awaken its healing properties. In the second, a fish stew was started, with blood kelp added for both flavor and to promote healing. The brawlers woke first, and after hearing the hasty, ¡°You safe!¡± calmed enough to discover what they could. The ratlings found words confusing unless their maker gave them the words, so all they really had to say was, ¡°You safe¡±, or ¡°Water, you drink¡±. The lupikin watched how the ratling stirred the blood kelp and took over. ¡°That¡¯s not a proper healing potion.¡± ¡°You ¡­ po ¡­ shen?¡± the stirrer asked. ¡°I? Oh! I¡¯m an alchemist, yes,¡± he said. Prime had the ratling leave the room to collect the extra kelp she had just made in an empty room. It came back with the cask of fresh blood kelp and said, ¡°Po-shen!¡± and backed away. ¡°I don¡¯t have any Aqua Vitae ¡­ but blood kelp doesn¡¯t have any poisons to neutralize. I can¡¯t do worse than just making kelp stock, and that¡¯ll be at least mildly beneficial,¡± the lupiken said, quickly mumbling to himself as he took over the task. He described the tools he needed, and Prime had the ratling run and get each of them from the empty room, as well as an extra copper heating pot. The human brawler noticed the broken slave seal on himself and on the still sleeping, battered smaller human, and seemed to sink into deep thoughts as he watched the ratlings preparing healing and food for them. The selkie found them about the same time as the fish stew was ready to serve, and the other former slaves helped calm him down. The quiet human brawler helped rouse the other human to get some food into him, and after the food was eaten, he asked, ¡°Any, ah. Anyone else notice ¡­ our seals?¡± ¡°They¡¯re broken,¡± the lupikin said. ¡°So, we need to get decent healing potions fast so we can cut out the marks. Otherwise, someone¡¯s going to think we¡¯re murderers.¡± He sneered as he spoke. Ch. 015 Rupear Big Nose made his little muskin healer collapse healing him, not that it took much with her low levels. Then he called up a felikin Healer from another pen and exhausted his meager skills. Good healers were in high demand, and Rupear knew he was lucky to find two for the Pimarant guild. Elollis was a problem that Rupear planned to dump in Evanshold. He had beaten the hireling unconscious ¡ª he did have ten levels on the guy, even If they were Merchant levels and not Brawler. It had been a bit too close for comfort, but done was done. If the man quit on the ship, Rupear could require he pay his fare and withhold the cash promised for transport guard work. Too bad the man was smart enough to know that. He could be on shit duty for the rest of the voyage, though, and Rupear would have to settle for that, at least while under that petty Hiralt dandy¡¯s jurisdiction. He would lead the next delve tomorrow, after his healers were back on their feet.
Prime considered the size of her defenders and created some tunnels between the various rooms, making puzzle doors whose solution was matching the mana signature of her defenders. Aide knocked out the design for a quick illusion trap, using the light elemental stones, to hide the doorways. The tunnels were round with a one meter diameter. That was spacious for all by her giant and dire defenders. She endured the maths song¡¯s complexity for the curves with more comfort than she had felt making the circular entrance room. The core¡¯s mana ran down while she was about halfway through, and as she scrounged for things to absorb to boost her mana back so she could finish the tunnels, the scholars¡¯ party entered. A¡¯Ferun was kitted out more thoroughly than before, and the four sailors accompanying them had changed for swarthier, more mature men wielding hooked spears. Prime sent over half of her defenders into the tunnels she had made, leaving the dire kraits as the only new mobile defenders. A¡¯Ferun had already seen them, after all, as well as the bonefish in the newly updated aquatic pit traps. Those couldn¡¯t exactly leave. They went through her floor slowly. The scholars meticulously noted every change, especially the differences in her loot and defenders. None of the bonefish were attached to rooms, so they all immediately dispersed back to mana on dying, dropping mostly petty mana stones, but one of them left a water stone and another some bone scales. The scholars immobilized the bonefish long enough to study them for a positive identification before letting the sailors kill them and collecting the loot drops. Prime happily discovered that she could decouple defenders from rooms while intruders were on the floor. That let the room chests spawn normally. It also inspired her to try spawning a defender in one of the maintenance tunnels. The wharf rat formed normally, and Prime tried making a plum in the tunnel. When that worked, she went back to furnishing the second floor as the core¡¯s mana recovered, providing resources for the freed slaves.
Near the last room, one of the sailors announced, as A¡¯Ferun had requested, ¡°I leveled that fight, Lord.¡± A¡¯Ferun asked, ¡°You were close before, yes?¡± ¡°I¡¯m, er, I was a level behind, Lord. Not on the edge, but maybe two fingers shy of a full stein? Thereabouts.¡± The sailor glanced at his fellows. Another said, ¡°I can feel I¡¯m closer to tenth level than before we started, but maybe three more times through before I level.¡± He looked at the first sailor as he spoke. ¡°Twice for me, I think,¡± a third sailor volunteered. ¡°I think I¡¯m with Paulo on three more delves like this for the bell,¡± the last opined, addressing the first sailor. That got a nod from A¡¯Ferun as he ignored the way the sailors were avoiding directly addressing him. Some other Lusfalian nobles might have taken offense, but A¡¯Ferun was well educated enough to recognize it for an attempt to limit the offense the sailor¡¯s ignorance of noble customs might cause. ¡°Good. Let¡¯s see if there¡¯s only halls or a room next, ¡° A¡¯Ferun said. Tully, in his blue robes, moved up to solve the picture puzzle. Those had changed again, now becoming more iconic style representations of the various deities honored in Lusfal, from the Lord of Luck to the Lady of the Storms. This one turned into an illusion of Habinesh, The Beggar Lord, Patron of Slaves, sheltering beastkin under his rag cloak. Like stars in the night sky, beady glowing eyes stared out of the shadows around the iconic divinity, characteristic of the rat swarms he commanded. A¡¯Ferun contained his impatience while the scholars took their notes and made their speculations. On the other side, both of the pit traps had been replaced with water traps, bonefish ready to drag prey down into their depths. The spears here proved quite useful. Even though the fish didn¡¯t suffocate out of the water, their movements were vastly hampered by the terrain change. The door at the end of the hall became an illusionary icon of Illune, the dark moon behind his throne as he sat in judgment, his stern, shadowed gaze looking out onto the party. Beyond that door, the knot of tunnels had expanded into a room five meters square. No monsters waited for them, and the secret doors were unmoved. As with the other elemental traps, a new crackle of thunder accompanied the firebomb of the last trap. In the core room, nothing seemed to have changed ¡ª until a squeaking voice spoke from its hiding place behind the archway. ¡°Well come. Peaz?¡± The startled sailors jumped back, spears leveled. A¡¯Ferun froze, so it was Kinser who ordered, ¡°Hold!¡± After a tense moment of stillness, the voice squeaked again, ¡°Peaz?¡± A¡¯Ferun sucked in a deep breath before saying, ¡°Peace.¡± To the sailors, he added the command, ¡°Arms up.¡± He wasn¡¯t quite ready to have them stow arms, but keeping their weapons brandished wasn¡¯t very peaceful. This story has been unlawfully obtained without the author''s consent. Report any appearances on Amazon. The sailors gave him round-eyed looks, but did as ordered. A rat head the size of a dire rat¡¯s poked out from behind the arch at about belly height on a human. It lacked the bone plates or the enormous fangs of a dire rat, and its fur was black, not brown. ¡°Peaz?¡± it asked a third time. ¡°Peace,¡± A¡¯Ferun agreed. ¡°Ratling,¡± Ep¡¯hram identified, his voice just loud enough to reach A¡¯Ferun, his excitement a suppressed note in his tone. Kinser asked, ¡°Specials?¡± ¡°Archetypal classes,¡± Ep¡¯hram shared. So, not a simple monster, and capable of broadly anything the Specialized races could do. The ratling pulled its head back only to quickly back out from behind the arch, dragging a cask piled up with plums half its size with it. It wore a rope belt supporting a canvas sheath, which held a long dagger, but no other attempt at clothing. The ratling spoke as it moved the cask. ¡°Peaz! Traan good! Slaav¡ª Slave bad. Talk. Peaz.¡± Tully asked, ¡°Do you speak for the dungeon?¡± Ep¡¯hram¡¯s baton smacked the man¡¯s calf, and when the man turned an annoyed look his way, the elf shot him a warning glare. The ratling ignored the byplay and tipped its head to the side as if listening. ¡°Maker give wuds. Wurds. Good wurds! Big wurds hurt. You wurds hurt?¡± A¡¯Ferun felt a smile twitch at the corners of his mouth, partly because he found the ratling cute, but mostly the joy of being better able to talk with his light. ¡°Sometimes, yes,¡± he agreed. The ratling finished dragging the open cask of plums to the middle of the room and retreated back to the arch. It used its wrist to wash over its ear, taking up an attentive posture, then said, ¡°Maker say, big mah-gick make new life. Big, big. Gods mah-gick. Bad-no-peaz be hoo-maanz. Maker want see wurd. Wud? Rld? World! Maker ¡­ re-mem-sers be-fore maker. Re-mem-sers be-fore and be-fore. Maker happy sees Ah-fair-oun. ¡± A¡¯Ferun sucked in a breath. He rubbed at the sour feeling in his nose as he took in all the implications. ¡°The gods made you into a dungeon?¡± he asked. The ratling listened, then said, ¡°Big mah-gick. Gods give life. No mah-gick, no life. No for Maker. Maker ¡­ good time, good playz? Maker says big wurds, no hurt Rat-ty ¡­ no good wurds.¡± ¡°Why would the gods do this to you?¡± A¡¯Ferun asked, anger blooming in his heart. The ratling, head cocked to the side and eyes unfocused and glazed, said, ¡°Peaz! Maker says, maanz chooz big good. No maanz chooz, big bad. Gods give life. Maanz chooz good and bad.¡± ¡°Dungeons are murder pits!¡± A¡¯Ferun protested. The ratling blinked in confusion and began washing its ears with both wrists, a subtle shiver wracking its body. After a moment, the shivering calmed down and it said, ¡°Maker says, dun-jawns no smart. Dun-jawns traan, dez-tract. Maanz no fight maanz. Maker new dun-jawn. Baa-bee dun-jawn. Traan good, fight bad. Ah-fair-oun good. Slave bad.¡±
Prime took pity on her poor ratling. Complicated concepts like reincarnation were terribly hard on the little one. Self determination, even as much as Prime had boiled it down, had shaken the ratling. The concept of gods had only squeaked through by mixing up the concept of a monster queen and a nebulous ¡°bigger¡±. Queen monsters commanded all of their descendants at or below their own level of sapience, in contrast to king monsters who relied on their elan and moxie to control similar kinds of monsters. Queens often had king descendants, but few kings could command a mature queen. Sometimes male monster queens were mistaken for the advancement of monster kings known as emperors. Monster emperors were rare enough that Prime wasn¡¯t sure her ratlings could understand them without seeing one, so, gods were ¡°bigger queens¡±. A¡¯Ferun had more questions, and the scholars seemed very much interested in asking their own. Prime wasn¡¯t sure how much she would answer, and while she considered that, she had her ratling show its palms in the universal ¡°stop¡± gesture, and say, ¡°Big wurds hurt Rat-ty. Rat-ty rest.¡± Then the ratling suited actions to words and curled up on top of the picture puzzle in the base of the portal archway. Aide asked, ?Gods gave us life, huh?? ?Ratlings barely understand death. They don¡¯t understand incarnations. I¡¯m making what we¡¯ve got work as best I can,? Prime defended herself. Aide teased some more. ?And you¡¯re happy to see Muscle-Head?? To that, Prime sent the impression of a shrug down their bond. ?This version of him isn¡¯t so bad, and better him than most of the rest of N¡¯kieran¡¯s other suitors.? Aide then very obviously poked the meta-mana around them, even to Prime¡¯s less well attuned senses. Afterward, they declared, ?Nope, still no Halo on us. I think you actually ~like~ him!? That earned an eye roll and Prime tuning her partner out to watch the scholars poke around her core room. So far, they had yet to figure out which of the stones was her core, nor were they built right to discover the trick to getting her core out of the wall. The Narratives required that there always had to be a path; they did not require the path to be obvious. The peace offering of plums attracted the woman scholar. Prime had heard her called Della and Scholar Greenwild. That was probably a shortened form of Scholar of the Greenwild, one of the orders of the Scholar¡¯s Guild. The Greenwilds were almost as famous as the Path Seekers, turning up in all sorts of out of the way locations. Those exploratory scholastic orders were the real drivers behind the size of the Scholar¡¯s Guild. The fellow in blue robes has only been called Tully where Prime could hear. There were several scholastic orders those robes could represent, from Wave Walkers and Sky Striders to Peace Brokers. However, given his focus on Prime¡¯s dungeon, Tully probably wasn¡¯t a Peace Broker. He followed after Della to inspect the plums. The elf Ep¡¯hram made for the portal archway at the earliest opportunity, though he kept a wary eye turned toward the resting ratling and stuck with examining the structure at an arm¡¯s length remove. He wore no order¡¯s robes and had only been called Ep¡¯hram or Scholar where Prime heard, but was given a leader¡¯s deference. He might be a Senior of the Scholar¡¯s Guild or just the senior most scholar in this group. Corbent the matu in his yellow outfit was sometimes called Scholar Corbent and sometimes Healer. With the association of healing with the solar goddess Imawl, all healing orders dressed in shades of yellow (white belonged to Illune¡¯s aspect as the Spirit Lord of the full moon). Corbent¡¯s attention seemed focused on the walls of the core room, but he kept an eye on the ratling and glanced over when the others made quick movements. A¡¯Ferun watched the scholars while he stewed on his thoughts, and Kinser took charge of the sailors. The dinner bell was ringing on deck by the time the ratling felt recovered. It stretched and yawned, and washed at its face while it sat up. ¡°Are you rested?¡± A¡¯Ferun asked. ¡°Some,¡± Prime had the ratling answer. ¡°Maker say, talk hard. Dun-jawns no talk good. Odder¡ª oth-er dun-jawns no talk none. Maker say, see world. Maker say, be-fore maker gone. Maker re-mem-sers¡ª. Re-mem-bers before maker. Be-fore maker gone. Now, maker see world.¡± A¡¯Ferun asked, ¡°What does ¡®before maker gone¡¯ mean?¡± Aide warned, ?He¡¯s going to lose his mind if you say N¡¯kieran died, you know that, right?? ?I¡¯m not stupid! I¡¯m just having a hard time getting the concept of making a new start through!? Prime answered, frustrated at the ratling¡¯s limited language capacity. The ratling, meanwhile, was sitting in an attentive pose. Without Prime prompting it, it said, ¡°Maker be-fore hoo-maanz. Maker now dun-jawn. New dun-jawn, smart dun-jawn. Hoo-maanz hurt dun-jawns. Maker no want hurt. Maker want see world.
** Maker before [was] human. Maker now [is] dungeon. [A] new [kind of] dungeon, [a] smart dungeon. Humans hurt dungeons. Maker [doesn''t] want [to be] hurt. Maker wants [to] see [the] world.
¡± ?What personality bits got incorporated into that one¡¯s being that it¡¯s got such a good grasp of the situation?? Prime mused. Aide sighed. ?Most of the personality bits gunking up around the ship core, before it became our core, came from the Specialized sapient race.? ?Later, I¡¯m going to ask what that might mean for us and our creatures. Later.? Ch. 016 Questioning the ratling speaking for his light was driving A¡¯Ferun¡¯s emotions up mountains and down valleys. The creature¡¯s limited words appeared to have some relation to its limited ability to understand more conceptual topics. By the time Kinser talked A¡¯Ferun into retiring for the night, the ratling had had to rest twice more and they knew no more than that N¡¯kieran was aware of herself to a decent degree and that she wanted to see the world, or as much of it as she could while bound to the ship. If there weren¡¯t dragons in the skies, he would give her the lift cells that would turn the Light of Volmar into an airship and travel to the ends of the world with her. After the Idahl got to see his favorite daughter once more, A¡¯Ferun would become the captain of his light¡¯s ship and travel wherever she wanted with her. Even if she proved to have been turned into an insane monster, she was still his light. The fear that her ordeal in being bound up with the dungeon core had driven her beyond sanity waxed and waned since Corbent had first brought up the possibility. A¡¯Ferun now comforted himself by reminding himself it was merely a possibility, not an assurance. And, at least his light was proving consistent in hating slavery. He just had to wait while she figured out how to better communicate, and work with the scholars to figure out what he could do to help that along. Tully barely waited until they left the dungeon to say, ¡°There¡¯s another floor. The core either hasn¡¯t moved yet or we never found the real core room, but that archway is a portal anchor.¡± Corbent spoke up. ¡°That was and still is the core room. Are you sure it¡¯s a portal anchor, though?¡± He turned thoughtful, not giving anyone a chance to respond. ¡°Maybe the lady is preparing to make her second floor? It wasn¡¯t active, as far as I could tell.¡± Ep¡¯hram nodded. ¡°True, but did you notice how the ratling never moved from the tiles in the middle of the portal arch? Maybe there¡¯s a puzzle to activate it?¡± Della said, ¡°That doesn¡¯t explain the core still being on the first floor, so I¡¯m inclined to think she¡¯s building it still and needed the portal up for some reason. Maybe as a connection to the floor to build it? There have been reports that other dungeons have to have some direct connection to wherever they¡¯re building up there next floors even before they move their cores.¡± Though subterfuge was not A¡¯Ferun¡¯s specialty, he managed to maintain his composure at the speculation. N¡¯kieran had offered to hide and shelter the slaves she got away from the slavers. He resolved not to let the scholars search for this speculative second floor until the slavers were gone from the ship. ¡°All well and good, scholars, but let us get some food. Please do not speculate in front of the passengers.¡± The last was aimed more toward limiting the information that Big Nose might pry out before his attempt at the dungeon run in the morning.
While A¡¯Ferun led the scholars through her dungeon, Prime worked out a sigil to scrap her ship clean up to her core¡¯s mana reservoir. That was a task she wanted to spend as little attention on as possible, given where much of that cleaning was taking place. She couldn¡¯t do much about the exterior of her hull, but she could keep the undersea access hatch neat. And barred. That last bit she discovered during the twilight watch when something came knocking down there. It started off like a patting knock, at least, but quickly turned to battering, which escalated until the ship¡¯s wards flared to life. While it was escalating, Prime warned Aide, ?Something hostile is coming at us from below.? She sent her spying rats to get a view of what lay beyond her hull. She was learning the characteristics of the mana around her ship, but it was still difficult for her to peer through with her mana senses. Her spies saw only a bit more of a disturbance to the waves than normal right up to the point the wards came to life. As soon as those ward activated, the something in the water shrieked and the water around her rudder frothed up pink. Prime and Aide watched the sailors scramble to respond. The bosun rang the alarms when he saw the wards flare and shouted out orders to ready charges and prepare the ship for battle. Half the sailors looked ready to lose their heads to panic and the other half had to drag them along to fulfill the bosun¡¯s orders. The off duty sailors and ships officers jolted out of their slumber and scrambled into their clothes, some even still pulling their belts tight as they ran for their duty stations. The officers all gathered weapons before leaving their bunks. A¡¯Ferun had been practicing with the hook spear when things got exciting. He came on deck in his armor, sword sheathed, spear in hand. Kinser was likewise equipped as he followed his liege on deck, though he was still buckling his leather chest piece. They pair paused to the side of the doorway for long enough to take in the chaos topside, during which time A¡¯Ferun¡¯s Lead Halo activated with a subtle nudge. If Prime hadn¡¯t been paying attention, she might have missed it. A case of literary theft: this tale is not rightfully on Amazon; if you see it, report the violation. A¡¯Ferun strode forth with confidence to the railing and glanced over. The something battering at Prime¡¯s hull had moved up close enough to the surface that bits of it broke out above the waves. A¡¯Ferun¡¯s voice was almost jocular as he announced, ¡°Cepheloshark! We¡¯ll have good eating once we haul it up!¡± Then he went and helped retrieve the called for charges. His assured demeanor calmed the panicky new sailors and heartened the older hands. The charges the bosun called for were alchemical bombs that exploded when exposed to water. The were packed into stiff, leather-like casings that dissolved when immersed in water. The casings might grow a bit tacky in high humidity, but they rarely spilled open. Still, they were carefully stored in water-tight trunks with moisture leech enchantments, with maintenance of the charge trunks and the charges themselves being part of the AAO¡¯s duties. The destructive potential of the bombs was based on the quantity of water they had to react with, so as long as the weather wasn¡¯t heavy fog or rain, being opened in the air mostly just caused a loud bang over a long time. When they were tossed into the water, however, they sank to a depth of around fifteen meters before they began exploding, the blasts shooting water up a good five meters into the air and making the ship¡¯s anti-battering wards flare enough to render the inexperienced sailors ¡ª and Prime¡¯s spies ¡ª blind for about half a minute from the contrast between the light and the dark of the night. The creature attacking the boat managed to get the bulk of its body on the other side of the ship from where the charges were dropped, and so survived the concussive force. Prime didn¡¯t know if it was smart or enraged, or a mix of the two. Regardless, it immediately began climbing up her hull. The anti-battering wards blocked anything moving fast enough to hurt a normal ship¡¯s hull, and whatever the pirates had done with the original dungeon core made Prime¡¯s hull as strong as any dungeon made walls, preventing the monster from tearing its way into her ship. That did not, however, prevent the monster from boarding her ship. The sailors, Kinser, and A¡¯Ferun met the tentacles slapping over the railings with cutlasses, harpoons, gaffs, and hooked spears. The lower leveled sailors¡¯ attacks bounced off the sharktopus¡¯s skin while A¡¯Ferun and Kinser managed to cut off pieces of the creature and leave gapping slices where they didn¡¯t cleave off flesh. ¡°Under tens, get back!¡± the bosun yelled. ¡°Hollister! Take the boys and get the shock staffs from the armory!¡± Prime got her first good look at the creature as it heaved itself over the railings onto the deck. She mentally blinked as she took it in. ?Isn¡¯t that just a giant cuttlefish?? Aide pointed out, ?No, no! The jaws are on the pointy end and the eyes are more in the middle of the beast. I think it can see both back and forward. Wait, does it¡ª? It has two sets of jaws?? There was indeed a set of jaws in the middle of where all the tentacles started that looked like a crushing beak, a counter point to the tooth-filled maw snapping at the pointy end of its more fish-shaped part. ?Okay, cepheloshark it is,? Prime said. She wanted to act, but with a Halo bearer on her ship that would be problematic. Her effective options were all outside of the Story World¡¯s PLOT, and each Story World¡¯s PLOT paid attention to its Halos. Acting too far beyond the scope the PLOT allowed would bring down the attention of the PLOT enforcers. On this world, those were the world wyrms. Even with the original Storyteller¡¯s permission to buck the PLOT, the Agents of Cosmic Order still had to work with the systems in place. The cepheloshark showed every sign of being at least a level 10 raid threat, as far as Adventurers ranked such hunts. That meant a team of no less than ten individuals at level 10 could probably take it down with good planning, resources, and teamwork. Party threats could be handled with groups around five, and solo threats were ones that someone at that level could handle, again with preparation and resources. Most Adventurers preferred hunting monsters no less than three levels below them. Prime¡¯s defenders constituted level 5 party threats, getting up to level 7 near the top end of her spawning capabilities at the moment. She wasn¡¯t going to get out enough of a swarm of defenders to do much more than feed the cepheloshark due to the size of her core¡¯s mana reservoir and the patterns of defenders available to her. With the restrictions on making changes to her ship and spawning in things where people currently were, things like, say, a barrel of water with one of those water bombs, Prime didn¡¯t have a lot of PLOT acceptable offensive choices, so she and Aide watched. When the cepheloshark landed on the deck, it knocked most of the lower leveled sailors away. Two fell overboard, and one unfortunate was squished under two of the thicker propulsion tentacles the cepheloshark used to hold itself upright. A¡¯Ferun and Kinser led the older and higher leveled sailors in trying to keep the creature from gaining its bearings while the weaker sailors tried to get out of the fight. Despite their efforts, though, as the sailors repositioned, the creature and began targeting those retreating weakest sailors. It snatched up two of them and drew them toward the toothy maw pointing skyward. A¡¯Ferun danced in under one of the lifted tentacles and sliced deep into the tentacle holding one of the captured sailors. While the tentacle spasmed, crushing down on the sailor before flinging him away, the hooked spear A¡¯Ferun was using got caught in the tentacle. A¡¯Ferun let go of his spear and drew his rapier. While the thicker than normal blade allowed A¡¯Ferun to slice with his weapon, it was still more suited to poking holes in problems. The Arcane Arts Officer arrived on deck around them and began blasting off mana bolts, targeting the cepheloshark¡¯s eyes. The blinded creature let out a high pitched shriek and its movements grew more frantic. Kinser found a vital point in the tentacle arm holding the other sailor and stabbed it with his daggers. One of the sailors who had been late to dropping charges hurled the one still in his hand at the cepheloshark¡¯s maw, but the charge fell short, nearly hitting A¡¯Ferun in the back of his head. His Halo tugged him out of the way at the last moment. Spotting the charge, he picked it up with his off hand and charged up the beast to slam it into the creature¡¯s mouth. It reflexively swallowed, and A¡¯Ferun bellowed, ¡°Get back!¡± as he took his own advice, ducking and dodging around the wildly swinging tentacles. The Arcane Arts Officer got a weaker version of the ship¡¯s anti-battering ward up between the retreating sailors and the cepheloshark. Kinser and A¡¯Ferun hung toward the back, making sure the mobile men got to safety first. They couldn¡¯t do much for the immobile ones at this point, and barely made it to the safety of the barrier before a thunderous, meaty *BOOM* filled the air along with bits of cepheloshark. Ch. 017
The rain of cepheloshark bits brought with it a major influx of mana. Not as much as Prime had dealt with when the human died in her dungeon, but still enough that she began making her third floor just to have something to build. With the notice that she needed a core defender¡¯s room and a core room before she would be forced to move down her floors, Prime made a single, giant room, populated with cobbled streets and a plethora of buildings. She built out a space about 20 meters square and 4 meters tall before the mana calmed enough for her to pay attention to her above decks again, which was only about ten times the core¡¯s reservoir in mana cost. It was going to take a while to build out the third floor. The sailors the cepheloshark immobilized had been moved into the ship¡¯s surgery and were being tended to. The ones it had grappled bore sucker bruises and prickle marks where its envenomed splinters had broken off in the sailors. The one that had been trapped under the monster had suffered crushed bones that were being set. Able bodies sailors, under the direction of the ship¡¯s Cook, dismantled the larger surviving pieces of the cepheloshark, but most of it had been rendered into a slimey gore the lower leveled sailors were now washing off the decks. Some of that gore slime fell down the bilge traps, but most went nicely overboard. Ultimately, not enough monster bits made it to Prime for her to get the creature¡¯s pattern. By the time dawn broke over her railings, the only evidence of the cepheloshark¡¯s attack were the recovering sailors, a fishy stew, and a handful of the cepheloshark¡¯s toxic barbs sitting in Ship¡¯s Stores.
A¡¯Ferun used the excuse of the creature¡¯s attack to delay the morning delve by a few hours. Rupear Big Nose took that time to go over a few more last minute adjustments to his delving team. For one, he had all the slaves swap out cutlasses for hooked spears, though he and his hirelings kept the cutlasses. The same slaves from the failed first delve were present for the second. Of the original hirelings, the one who had challenged him was understandably absent. Big Nose took it upon himself to handle the scouts, and the hireling managing the muskin had been changed out. The hireling who had died was not replaced, nor were new slaves brought in for this delve, so the hireling who had lost the first selkie and the second human while trying to get the original brawler¡¯s handler away from the dire snake was also not needed. At six slaves and three handlers, it was still a crowded delving party. When they did meet up, it was mid morning. Just before entering, Big Nose told the scouts, ¡°Go left. There were four doors and only one key to start with, yeah?¡± The scout slaves nodded. ¡°We¡¯ll see if it¡¯s a choosing puzzle ¡ª and if it is, we go left. If we have to to through all the branches first, we¡¯ll do that, but the goal is to map as much as we can.¡± Then he sent the scouts in first, again, but instead of Big Nose as their controller following on their heels, he sent the two remaining selkies in as the new brawlers, and then their handler. Then Big Nose entered, followed the muskins¡¯ handler, with the two muskin at the rear of the slavers¡¯ party. A¡¯Ferun and Kinser trailed again, to ensure the slavers did not harm N¡¯kieran. Shadow rats in the left hand hallway ambushed the controllers and targeted magical equipment. That meant the control rings, but also a few charms the controllers wore. The rings weren¡¯t easy pickings, but Big Nose lost a pendant of protection and the muskins¡¯ handler had a good luck braclet stolen. The smaller muskin¡¯s pen was snatched, too, but by then the brawlers and the scout slaves were making solid progress on killing off the first wave of the rat swarm. In the chaos of the rats¡¯ ambush, the pit trap in the tunnel activated underneath the muskin¡¯s handler. He dropped a meter into the water, and the bonefish in the bottom of the trap tried a crocodilian move, rolling him under to slam into the shock trap on the floor of the pit. The handler floated to the surface, despite the bonefish¡¯s best efforts to drown him. When the floating proved too much to overcome, it chomped off the man¡¯s fingers with the control rings and got a chunk of the man¡¯s neck as the fish went for the pendant he was wearing. Then it turned to the soft parts of the man. Kinser was delayed in helping the man. He had to shove the muskin to the side of the hall as the controls in the slave seals incapacitated them while their controller was being attacked. A¡¯Ferun reached over Kinser, hooking the bonefish and dragging it out of the pit. Kinser put a dagger through the hooked bonefish¡¯s eye, killing it, and then reached into the pit to try to pull the muskin¡¯s controller up and out. Big Nose swatted away one of the rats attacking him, turning enough to see behind him, and froze in shock. ¡°What the fuck!?¡± he screeched. ¡°Delayed trap,¡± Kinser grunted, not quite managing to get a grip on the muskins¡¯ controller. A¡¯Ferun ordered, ¡°Up and switch. I have longer arms.¡± Kinser returned to his feet and took the hooked spear, now free of the dissapating bonefish corpse. A¡¯Ferun caught hold of the man¡¯s shirt and turned that into a hold on his arm, hauling him up onto the untrapped decking, but the man was beyond help at that point, the blood leaking from the wound on his neck. This book is hosted on another platform. Read the official version and support the author''s work. The enslaved scouts and brawlers had moved into the first encounter room to clear the rat swarm. The brawlers¡¯ handler went with them. They were making significant progress, if only because the rats seemed more interested in getting at Big Nose than fighting the foe in front of them. Kinser glanced between the rat swarm and the dead handler, and remarked, ¡°It looks like the dungeon monsters are drawn to magical gear.¡± ¡°It does look like that, doesn¡¯t it?¡± A¡¯Ferun agreed. ¡°We¡¯ll let the scholars know about this.¡± ¡°Did you just let my man die?¡± Big Nose growled more than asked, his face pale and eyes dilated wide with shock. A¡¯Ferun glared at Big Nose. ¡°Don¡¯t blame your incompetence on me. This is the reason I warned you not to show up if you weren¡¯t ready, and now you¡¯re in the thick of it. Are you ready to turn back now?¡± Big Nose flushed and the aggression roused by the fight turned to mulish obstinacy. He produced a brassy rod from somewhere about his person and aimed it at the two muskin, starting with the healer. After a moment, the daze from her handler¡¯s death cleared up. ¡°If he¡¯s still alive, fix him up as best you can, but spare some healing,¡± Big Nose ordered, gesturing to the felled hireling. Then he targeted the smaller muskin. The healer moved to the corpse and began triaging. She soon sat back on her heels, head bowed. ¡°Master, he¡¯s dead. I have no revivification spells.¡± Big Nose made an inarticulate rage noise, then said, ¡°Leave him then.¡± The fight in the room was drawing to a close. Big Nose ordered the muskin to follow him and went in to help stomp on some rats. The muskin had no trouble leaping over the pit. Kinser pocketed the mana stone the bonefish left behind as he and A¡¯Ferun followed.
The mana from the slaver¡¯s death fueled expanding the third floor to an open half acre with five meters of head room. That was about four times the mana Prime got from the cepheloshark. It was going to take a really long time to build up her floors, but Prime figured that was fine. She intended for the third floor to be a full sized city and she had a rough idea of the city plan she intended to follow. For one, the main thoroughfares would spiral in toward a central keep, where she would house their core while she set about building up her fourth floor. There would be alleyways providing faster ¡ª and more ambush ready ¡ª pathways to the main keep, but navigating them would be as problematic as navigating through any large city¡¯s back streets. She presently envisioned three city walls with a partial fourth wall. The area between the third and fourth walls would provide space for farming and raising cattle to support her city¡¯s residents. The gateway to the second floor, her imitation docks, would be set in the third wall, and when she was ready to connect the fourth floor, that gate would be across the city. If any of the slaves she freed wanted to remain as dwellers in her dungeon, she figured the city would be a good place for them, when it was built. Otherwise, she would fill it with her ratlings and lesser naga, and any other defenders who would enjoy life in a more urban setting. Scale-wise, she intended to make the city at least a square kilometer with another square kilometer for the fields. She wanted the ground layer at least 20 meters deep to allow for cellars and basements and sewers, and a sky at least 70 meters tall for those with some flight spells to enjoy themselves. With there being a little under 250 acres to each square kilometer, and the way her Construct costs were figured, Prime estimated if she wanted to see it built this century, she needed to level up. A lot.
With the first encounter room cleared, Big Nose had the scouts open the loot chest that appeared, then made the small muskin carry the coin bag and the mana stones from the chest. ¡°Search the room. Look for hidden doors,¡± he ordered, keeping a sly eye on A¡¯Ferun and Kinser. They just watched on, impassive. The lupikin found the secret alcove, but he failed to spot the trap guarding it. Icy electricity scorched the air as he opened the door, and the lupikin fell back, twitching from shock, frost stiffening his beard. The control ring on Big Nose¡¯s left thumb broke. ¡°Damn it!¡± the merchant growled. Then he sent the felikin in to explore the hidden alcove. ¡°Carefully!¡± The felikin cautiously opened the hidden chest growing out of the floor planks, and passed over the handful of bronze coins and three more mana stones it contained. The wealth was not worth the sale price of the slave just lost. ¡°That¡¯s two down. How many more will you lose to this foolishness?¡± A¡¯Ferun challenged. Big Nose just shot him a glare. He ordered the felikin, ¡°Open the puzzle door. We have more rooms to map.¡± The icon image on this door depicted the Lord of Luck, a challenging smirk daring the onlookers to gamble with the capricious deity. ¡°Go on!¡± Big Nose snapped, and the felikin, his tail fully fluffed to bristling, reluctantly made his way forward, through the illusion. The selkie brawlers kissed their knuckles in salute to the luck god as they followed, with their handler making the same reverent sign. Then Big Nose led the muskin forward. It gave Big Nose a great view as the pit trap in this hall responded to the remaining bit of magical gear the hireling wore, a charm against plagues, and dumped him into another water trap with another bonefish guardian. Big Nose managed to grab hold of his hireling, shouting to the remaining scout, ¡°Get back here!¡±, but the hireling¡¯s shock triggered the safeguards that immobilized the two brawlers. The felikin had to squeeze by the selkies, which gave the shadow kraits waiting in their hidden corners time to strike. One bit through the merchant¡¯s leather pants while another caught him in the back of his arm. A third bit the hireling even as the bonefish in the trap made a lunging leap and took out a chuck of the hireling¡¯s thigh. Big Nose screamed and released his hireling to flail at the snake latched onto his arm. The hireling¡¯s head bounced off the edge of the pit trap before he splashed into the water, dragged under by the bonefish. The felikin dropped to his knees as the kraits¡¯ venom took effect, and Big Nose toppled over, unconscious. The two muskin huddled together, unable to retreat. A¡¯Ferun and Kinser took up a defensive stance, but the snakes released their bites on Big Nose and retreated, and the bonefish never resurfaced. When Kinser moved to check on Big Nose, a scuffing sound drew the delvers¡¯ attention to the as yet unentered next room. A ratling, one at least very similar to, if not the same as, the ratling that had spoken for his light before slowly came around the corner. ¡°Ah-live, that one.¡± It pointed to Big Nose. ¡°You take.¡± It gestured to the slaves. ¡°We take. Say-cond flur. Safe.¡± Without seeming to hurry, it was right next to Big Nose, stooping to take the control rod the merchant had slipped back into his pocket. It pointed the rod at the muskin. ¡°You come. Be safe.¡± Ch. 018 A¡¯Ferun stared at the fallen form of Rupear Big Nose for several drawn out heart beats before he shook his head. He looked to the ratling. ¡°His survival is a threat, and not just to the slaves on this ship. He has ties to the Pimarant clan, and they wouldn¡¯t think twice to strike at the Idahl by seizing the Light of Volmar to control your dungeon.¡± The ratling cocked its head. Its ears twitched a few times, and it gave off an aura of confusion. Hesitating as if not sure of what it was saying, the ratling spoke. ¡°He an-ger-ee maanz. You zay no, he push yez. He come back.¡± It held the control rod up and looked at it curiously. ¡°Too-moor-oh, zea-el no wuk. Thiz break.¡± As if regaining certainty, the ratling said, ¡°Maker zay an-ger-ee maanz bad. Ah-fair-oun good. Maker truz.¡± ¡°Does your maker still mean for this man to live?¡± A¡¯Ferun asked, unsure what the ratling was trying to convey. The ratling listened again, needing a shorter time. ¡°Maker muz make when maanz die. Maanz die iz much-much-much! Maanz traan iz good no-much. Maker no gife wurdz when Maker muz make. Zlafe go zay-cond floor, then zafe for Maker muz make. Rat-ty and znek and no-big rat-ty muz make Maker zafe. Maker know Ah-fair-oun good. Znek no-know.¡± It paused, confused again, and sang, ¡°? No-know? Know? No? No-nuh-no nuh-no nuh-no! No-no! ?¡± Then it gave a squeaking giggle. ¡°Wurdz!¡± It shook its head. A¡¯Ferun thought he understood something of what the ratling was saying. ¡°Do you mean that N¡¯Kieran might lose control of the dungeon¡¯s monsters when a human dies? Because the death overwhelms her? And the monsters may be dangerous to us and the slaves she is freeing?¡± The ratling¡¯s ears twitched. ¡°Rat-ty and znek zee zea-el. No fight. Ah-fair-oun no zea-el. Znek and no-big rat-ty may-be fight. Zay-cond floor, no znek, no no-big rat-ty. Zafe. Furz floor no-zafe.¡± ¡°Then may we escort these slaves to the second floor?¡± he asked. The ratling listened again and then nodded. ¡°Break zea-el furz. Help moof.¡± A¡¯Ferun and Kinser helped move the disabled slaves, following the ratlings directions. It led them first to the weakest traps on the way to the core room, and then moved the slaves¡¯ hands to make them trigger the traps. The ratling¡¯s fur stood on end, and it shivered after each such act, but checked the slaves with a weird competence afterward, feeling for their pulses and examining their eyes. After each trap was triggered, the seal on the slave affected immediately lost its magic, and dire rats allowed A¡¯Ferun, Kinser, and the little ratling to load the trap-stunned beast kin onto their backs. The ratling solved all the puzzles on the way to the core room until the last, hidden door. There it warned, ¡°You make trap no wuk, you no hurt. Trap wuk, you hurt.¡± Kinser stepped up to disable the trap while A¡¯Ferun and the ratling, with the dire rats and their passengers, ensured they were out of the trap¡¯s blast range. A¡¯Ferun asked, ¡°How do you get the slaves through without triggering that trap?¡± The ratling shrugged. ¡°Dun-jawn mah-gick. Bad hoo-maanz ah-lif. No bad maanz, no trap hurt.¡± ¡°Oh.¡± A¡¯Ferun considered this. ¡°Is it the slave seal that N¡¯kieran is using to distinguish bad and, ah, not-bad people?¡± The ratling nodded. ¡°Now, yez. Thiz trap zea-el break iz good. Zea-el no-break iz bad. Maker no want hurt.¡± Kinser triggered and then disarmed the trap while A¡¯Ferun parsed that. As they waited, the ratling¡¯s ears twitched and twitched. It led the way forward, ears still flicking like a horse trying to dislodge a fly headed down its ear canal. ¡°Something the matter?¡± A¡¯Ferun asked. ¡°Maker zay be-fore iz hoo-maanz. Name is hoo-maanz. Maker iz now dun-jawn. Maker zay maybe no-name? Name iz wurd?¡± The ratling appeared to address the last question to A¡¯Ferun. Before A¡¯Ferun could sort through all that, the ratling¡¯s ears flicked again and it sagged down onto all fours. ¡°Maker zay Rat-ty zay bad. Iz big think. Rat-ty bad think.¡± It slunk over to the archway and, once everyone was in the core room, solved the picture puzzle in the base with quick, sure movement. A portal similar to the one that led into the dungeon, but dark, sprang into being within the archway. However, the ratling turned back to the entrance to the core room. ¡°Come,¡± it beckoned, leading the procession of encumbered dire rats through the doorway they had just entered from. Except it didn¡¯t return them to the boss room. Between one stride and the next, the room they faced became a 2.5 meter square with a door on the wall to their left. The room looked to be made of worked stone with elemental light stones set in recessed sconces illuminating what little there was to see. The ratling quickly had the door open, showing a similarly lit passageway beyond that led to either side of the door. The dire rats moved through, turning to the left. A¡¯Ferun followed them, with Kinser right behind him, and then the ratling stayed back only long enough to tug the door closed before it scampered to led the way again. It did not speak and gave every sign of being dejected for several minutes worth of walking. A¡¯Ferun hadn¡¯t slept well from the moment the Idahl had listened through the Bellorian delegation¡¯s proposal for a marriage of state to affirm the treaties between the two nations. The wrongness of everything had been an itch searing his heart, and then finding out about their scheming! The burn in his heart had turned to fear in his gut at that point, and it only grew every day he had spent chasing her ship. The explosion that made the ocean roil for kilometers in every direction had been like divine fertilizer for that fear, and even after finding that at least some part of his light had survived, the fear that it wasn¡¯t really his N¡¯kieran wouldn¡¯t die off. If you discover this narrative on Amazon, be aware that it has been stolen. Please report the violation. After the ratling¡¯s bumbled speech, the fear swelled up with each step where he had only his thoughts to listen to, growing until he couldn¡¯t hold it in anymore. His voice surprised him by not shaking when he asked, ¡°Is your maker my N¡¯kieran?¡± The ratling stopped and sat up. Its ears twitched, and a fine tremor took over its body, but something that felt like N¡¯kieran¡¯s calm assurance stared up at him from its gaze and it spoke with the tones of her measured thoughts. ¡°Iz? Hard zay. Waz hoo-maanz. Name iz hoo-maanz. Now iz dun-jawn. Dun-jawn no iz hoo-maanz. Godz make new life. New life iz may-be new name? Maker no-know. Hard zay.¡± The ratling yawned cutely and scrubbed its face after speaking, then shivered to settle its fur. The fear eased back enough for A¡¯Ferun to assess things. He thought he understood, but he had to be sure. ¡°Your maker, when she was human, was my N¡¯kieran. But then she got caught up in gods¡¯ magic and became a dungeon? And now doesn¡¯t know if she should claim a new name, because being a dungeon is not the same as being a human?¡± The ratling listed to the side as it listened before saying, ¡°Yez. Maker no-want iz hoo-maanz. Maker iz dun-jawn. Maker zee world. Maker traan. Maker no make maanz die. Maker traan. Traan maanz. Traan rat-ty. Traan Maker. No zea-el. Zee world.¡± The fear let go. His light banished it, even hindered as she was by having to speak through a low sapient ratling. His light had always seemed to him to be like a caged hawk, yearning for the sky while forced by the jesses of family expectations and the weight of her obligations to remain hobbled in the courtyard. Could he blame her for seeing a chance to soar in the loss of her human body? And how could he deny her that? The ratling waited until he nodded to it and then continued leading them down corridors. Not many more, but A¡¯Ferun had been wrapped up enough in his thoughts and fears and now the bittersweet recognition of the happiness his light was grasping for to pay attention to the turns they had made. He would need to rely on Kinser or their ratling guide to quickly get them back to the portal out. Two more ratlings came out of rooms and were followed by the four slaves ¡°lost¡± on the prior day¡¯s delve. They froze, fear widening their eyes. Before anyone could do anything foolish, the ratling spokesman cried, ¡°Peaz! Good maanz! You zafe!¡± The unsealed slaves bowed to A¡¯Ferun while shooting his guide nervous looks. A¡¯Ferun assured them, ¡°As the little one says, peace. I¡¯m here to verify your safety, nothing more.¡± The selkie eyed the slaves being carried by the dire rats. ¡°And them?¡± ¡°The dungeon¡¯s traps break the slave seals. There¡¯s always some kind of feedback from that, no matter who does it,¡± A¡¯Ferun said, assuming the selkie was nervous about the condition of this day¡¯s unsealed slaves. ¡°Help moof!¡± the new ratlings asked, and between those emancipated yesterday, A¡¯Ferun, Kinser, and the three present ratlings, the newly emancipated were brought into more 2.5 meter square rooms and placed into hammocks. The lupikin took over directing the new ratlings in triaging the newly emancipated and beginning to give them basic aid. A¡¯Ferun waited until the immediate care was seen to, then asked, ¡°What do you need?¡± His gaze was mostly on the unsealed lupikin, but he did include with a glance the other freed slaves and the ratlings. ¡°Healing potions and numbing salves, or the ingredients to make some,¡± the lupikin quickly answered. ¡°These dead seals are a short walk to the hangman¡¯s noose otherwise. After that, just letting us off as freeman is the most I would dare ask.¡± The ratling spokesman said, ¡°Plantz. Dun-jawn ¡­ eat. Haz chanz traan make. Fiz.¡± ¡°Fizz? Like bubbles?¡± Kinser asked. ¡°No! Fiz!¡± It scampered off and returned with small, dead, finger length fish. ¡°Fiz!¡± it shared. ¡°Fish,¡± Kinser corrected. A¡¯Ferun, looking thoughtful, first flicked a glance toward the emancipated former slaves, and changed his words. He asked, ¡°Does the dungeon have a chance to learn how to make anything brought onto the floors, or just plants and creatures?¡± ¡°Furz,¡± the ratling spokesman confirmed. Then its ears flickered and twitched. ¡°Bad hoo-maanz moof. You take? Make mu-tin-ee? Take all zlafe?¡± A¡¯Ferun paused. That¡ª. He should have thought of that! ¡°Yes, I¡¯ll take him. I did, after all, tell him to turn back, but he pressed on, causing the death of two freeman passengers of the Light of Volmar.¡± The ratling¡¯s nose wrinkled and it washed its ears while moving its mouth a few times. Then it said, ¡°Hip Zhot. Zhip waz Hip Zhot.¡± Most of the humans and the awake beast kin stilled. The selkie asked, ¡°Vinard the Ruthless¡¯s ship?¡± ¡°Yez. Bad Fin-ar die. Big boom! Maker zmart. Maker be-come Hip Zhot. Godz gife maker new life. Maker gife we new life. Maker break zea-el. Now iz Rat-ty iz big good. Zea-el hoo-maan life waz bad. Rat-ty no-big re-mem-berz.¡±
?AIDE!? Prime roared down their link. ?What?? ?This!? she dragged their attention to the ratling who had been doing most of her talking so far. ?Oh,? Aide said. ?I wonder who they were before. It¡¯s just some ¡ª? ?Aide!? Prime snarled, cutting them off. ?Memories are more than just ¡°personality bits¡±. They are dangerous! How many of the pirates are now ratlings? Are they going to try to seize control of core again? This is a major problem!? Coolly, Aide said, ?No, it isn¡¯t. All of our constructs have fail safes built into their mana bodies and every sigil that forms their flesh. They¡¯re prevented from going against the core¡¯s orders or seeking to harm the core.? Prime didn¡¯t see the need to argue whether the problem was a problem. It needed to be fixed, regardless of Aide¡¯s blas¨¦ attitude. ?How do we scrub the memories?? ?It¡¯s not necessary,? they said. Prime stated, ?As the social expert, I¡¯m saying it is. Mechanistically, you may be right.? She conceded that to shut up any further protests down that line of arguments. ?Socially, this could turn us into Major Villains.? Aide took a moment to weigh that, then let their exasperation fill the bond. ?Fine. You¡¯re going to have to dream through all the memory fragments that the personality bits around the core have clung to, though. I¡¯m just the meta-mana guy.? Ignoring the passive-aggressive snark, Prime asked, ?When? I haven¡¯t slept yet, so when am I supposed to do this dreaming?? Aide blithely stated, ?The core goes into torpor when it bottoms out on mana. I¡¯ll just queue up the dreams.? ?Then start with the memories of our current defenders,? Prime directed. She waited until A¡¯Ferun and Kinser had retrieved Rupear Big Nose and hauled him out. Then she pushed out all of the mana she could from their core into expanding the third floor. She had to steel her will to push on when she reached the core¡¯s soft bottom, but she managed it and soon fell into the oblivion of sleep. Ch. 019 Smells flashed under Prime¡¯s noses, over her scales, around her gills, across her beaks. Each held significance, from the ¡°home¡± smell of sweat and musk through the comfort of liganberry puddings to the successes and failures wrapped up in the scent of blood and shit. Disjointed from the smells came faces, body shapes, scale patterns, and names. Tactile sensations also flitted by, but they were muted, and sounds might as well have been pantomimes for all that they registered. Gradually, the flashes lengthen to include movements and those movements began to draw the disparate parts together, creating tableaus at first, which became scenes. Scenes connected and became minor narratives, revealing the stories of lives great and small. Thousands of rats and fish lives passed like blips, with the occasional cat, dog, bird, snake, and lizard. Those were simple for Prime to parse and set aside. Then came the children. Few of those who had served as cabin boys on the Hip Shot had begun from happy homes and circumstances, and fewer still survived to reach adulthood. The children of the Hip Shot¡¯s victims nearly all shared the same fate that Captain Ruthless had visited upon N¡¯Kieran. As far as Prime could tell, for at least as long as the captured core had been bound to the Hip Shot, Captain Ruthless really had ensured there were no survivors to levy accusations of piracy at him. Not all of them had died so swiftly, though. When she roused from torpor, she felt Aide hovering, concerning radiating through their bond. ?Are you okay?? they asked. Prime turned the weight of her attention to her partner. The nightmares that the pirates had inflicted upon their victims hadn¡¯t been good by any definition. They also hadn¡¯t been to the levels of the Horror Worlds. ?Prime?? Aide prodded, making Prime realize that her partner was seeking reassurance. She debated for a moment, then asked, ?How much did we get through?? ?All the sub-sapient memory fragments, maybe 15% of what¡¯s gunking up around our core,? Aide quickly shared. ?And you¡¯re nervous, why?? Prime asked. Aide slowly admitted, ?You triggered Mental Resistance in our Soul Space, and Hyper Processing.? Those were both resource intensive Perks. ?How much do we need to cultivate to replenish ourselves?? ?Let¡¯s not die for at least a decade,? Aide non-answered. Prime considered that for a moment. ?Does that include the use of Bullet Time, too?? ?Well, yes?? Aide felt like they were asking why it wouldn¡¯t. ?And we have a significant amount of sapient memories still to process? Is that factored into your ¡°don¡¯t die¡± analysis?¡± Aide pushed back. ?I don¡¯t think you should do that again.? ?Then we need to come up with a different way to clean out the memories, because those have to be kept out of our constructs,? Prime declared. Aide grumped, ?I don¡¯t see why.? ?Ask our Storyteller what happens when personalities hold onto memories as those materia cycle through a Story World. Ask where Breakers spawn. Hells bells, review our own ¡°save the story¡± assignments! Deja vu is a bad thing to let accumulate.? Aide insisted, ?Memories shouldn¡¯t matter that much!? ?Where does Purpose begin?? Prime asked, trying a different tactic. ?No one¡¯s proven anything!? her partner hotly asserted. ?It¡¯s no reason for you to put yourself through this!? ?Then come up with another way,? Prime told him. ?Because one way or another, we will have to deal with that problem. Either our constructs will remember things that push the PLOT to throw Halos on us, or they will corrupt our core body with thousands upon millions of conflicting reactions if we don¡¯t deal with the memories. If you don¡¯t want me to have to sort the mire, come up with a better solution. Now, how long was I down?? ?Just an evening. The slave trader was roused enough for his hirelings to bear witness to him trialed for mutiny, and his hanging death pulled you out of torpor. It also was mostly wasted since you weren¡¯t active in the core to direct the spillage.? Prime mentally blinked, then felt like face palming. ?The core is my body in this incarnation, not ours. Odd-balls, that¡¯s why you¡¯ve been saying all the building is my job. It¡¯s the Role!? ?You¡¯re just realizing this?? Aide asked, dubious. That got a chuckle from Prime. ?How much cultivating have I been doing? Using the core feels so much like puppeting a clone on a Cultivation World that I haven¡¯t had the visceral sensation of incarnating.? ?Well, fine. You should at least reset the dungeon and maybe get more stores for our second floor guests,? Aide prompted. ?Right. And what¡¯s A¡¯Ferun doing with the slaves that were still penned up?? Prime asked.
Captain desh Shalante hurried over to the Light of Volmar to witness Rupear Big Nose¡¯s trial and hanging. A¡¯Ferun kept a weather eye upon the man, but he made no protests when Big Nose confirmed under Acting Captain Goryven¡¯s Truth Compulsion that A¡¯Ferun had pressed him to turn back before the second hireling¡¯s death. That was enough to hold him responsible for the death, regardless whether that had been an order or just, as he tried to argue, a question if he was ¡°ready¡±. This book is hosted on another platform. Read the official version and support the author''s work. The Scholar Mages watched on with solemn faces, and it didn¡¯t take a Scholar to recognize their own dissatisfaction with the liberties Lusfal¡¯s maritime laws afforded their nobles, liberties that A¡¯Ferun would normally have disdained. After the guilty verdict was affirmed by the ship¡¯s officers, A¡¯Ferun sent Kinser off to secure Big Nose¡¯s assets, especially his contracts, and ordered the two surviving hirelings to remain to watch the sentencing and subsequent hanging. When he finally released everyon to return to their business, the Wave Breaker¡¯s Captain requested a private word with the stone faced A¡¯Ferun. A¡¯Ferun had no reason to deny him and a deep curiosity over what the captain intended. Through A¡¯Ferun was technically the highest ranked person between the two ships and the man the captain worked for, the cadets serving as the Light of Volmar¡¯s officers had come from the Wave Breaker. The Captain¡¯s influence was not to be underestimated. When the cadet acting as Kinser¡¯s Under Steward served the brandy, Captain desh Shalante barely waited for them to be private before commenting, ¡°Your bondsman is unwell?¡± ¡°Occupied with other duties, through I appreciate your concern for Kinser¡¯s health. You wished to speak?¡± ¡°Is your despite of the slave trade so great you had to execute one our passengers over it?¡± the captain asked, his provoking words at odds with his neutral tone. ¡°Captain desh Shalante, it was not despite for slavery that earned Merchant Rupear a rope necklace. It was his despite for sapient lives. Were you aware that he provoked a challenge under the Coward¡¯s Law?¡± A¡¯Ferun was reasonably certain desh Shalante did know that, confirmed by the man¡¯s pursed lips and flat expression, quickly schooled back to neutrality. ¡°That being as it may, we are still left with the need to dispose of the slaves¡ª,¡± Captain desh Shalante began. A¡¯Ferun cut him off. ¡°Part of what Kinser is doing is ascertaining what contracts Merchant Rupear Big Nose had for the slaves so we know who, if anyone, needs to be notified of the ten he lost in the Volmar Dungeon.¡± ¡°He contracted to have the slaves sent to Pimarantan,¡± the captain pointed out. ¡°And I recall you arguing that the contract shouldn¡¯t be canceled because he paid in advance, so the greater loss for you would be in having to complete the contract, wouldn¡¯t it?¡± A¡¯Ferun pointed out. ¡°Which might be offset for a handling fee, seeing as their handler is unable to complete the transit,¡± Captain desh Shalante rejoined. ¡°That depends on the contracts,¡± A Ferun stated. There wasn¡¯t much more Captain desh Shalante could say to that, so instead he politely insisted, ¡°You will keep me informed?¡± ¡°Naturally,¡± A¡¯Ferun told the man.
After sending Captain desh Shalante back to his ship, A¡¯Ferun searched out Kinser. His bondsman was at the Steward¡¯s desk, studying the recently executed Merchant Rupear Big Nose¡¯s contracts box. ¡°What is there of note so far?¡± A¡¯Ferun asked. ¡°Spell traces on the box. If the Scholars could be trusted, I¡¯d want Scholar Ep¡¯hram to check it before I open it. Otherwise, he had a box of simple charms, most of low quality, but an uncommon quantity. I haven¡¯t searched through that box yet, but I¡¯m concerned the man was smuggling something in there. There were only coins in his money box, and I found no other stashes of goods within his cabin.¡± Kinser made his report while still studying the contracts box. ¡°I think the execution has made them too wary of my temper,¡± A¡¯Ferun said, grimacing at the consequences of the slaver¡¯s necessary death. ¡°Circumstances have certainly made things difficult,¡± Kinser agreed. ¡°Do you want me to attempt the opening?¡± A¡¯Ferun debated for a moment, and listened to his gut. His instincts rarely led him wrongly, and they urged him now not to trust the Scholars with all of his secrets. ¡°Do so,¡± he ordered. Kinser used the merchant¡¯s keys to unlock the contracts box, but he jiggled the key according to an odd rhythm. In fact, the other keys on the ring jangled together in a familiar labor song¡¯s tune. The lid opened with a mild glow that gently faded to nothing. ¡°I think that was fine,¡± Kinser offered, his tone uncertain, even as he lifted the lid. On top of the stack of contracts sat a scrying mirror. ¡°Well, shit,¡± A¡¯Ferun sighed. ¡°It might not be that bad,¡± Kinser said. ¡°Maybe he didn¡¯t get a message out.¡± A¡¯Ferun didn¡¯t say anything. Kinser moved the mirror to the side and laid it face down on the desk. He then pulled out the contracts and began to read through them. After several minutes of sorting the documents, Kinser reported, ¡°These are all proof of origin for the slaves. They¡¯re all certified as war slaves. There¡¯s a letter of intent with the Pimarant Clearing Guild, but no contract for delivery.¡± ¡°Then we¡¯ll just need to get a writ confirming the seizure of the slaves when we get into port. We¡¯ll also need to get them properly manumitted once the seizure is confirmed. That leaves what to do with the ones that N¡¯Kieran¡¯s already freed. I¡¯m not even sure what legal wrangling may apply to them.¡± ¡°Lord,¡± Kinser spoke up with a soft voice. It was the tone he took when he didn¡¯t really want to say something, but still felt obliged to speak. A¡¯Ferun looked at his bondsman, almost dreading what the man would say, but Kinser didn¡¯t look up from the documents he had removed from the contracts box. ¡°Yes,¡± A¡¯Ferun prompted. Kinser visibly swallowed, fortified himself with a deep breath, and then asked, ¡°Will the Lady be able to travel once we make port? If we do take her back to the Idahl, even if she weren¡¯t so very ¡­ changed, will she have ever be free? And, well, now, can you honestly say that the Idahl would let her leave Lus¡¯Idahl?¡± A¡¯Ferun sat down. He looked at the documents, not really seeing them as he contemplated those hard questions. ¡°We need to make port, and we were going to hire a new crew anyhow,¡± he said. Kinser¡¯s expression soured, though he tried to look calm. ¡°You don¡¯t want us to keep on sailing, do you?¡± he asked. ¡°I think your father would be very disappointed in you,¡± Kinser said. A fierce grin sharpened A¡¯Ferun¡¯s features. ¡°Then we change course and sail to Hiraltan. The crew we pick up there will be far more likely to be loyal, and getting the writ will be less bothersome. The slaves were the only cargo loaded onto the Light of Volmar; desh Shalante will be obliged by contract to continue on to Evanshold. We¡¯ll make arrangements as needed, and we¡¯re in a better position to equip the Light for air travel out of Hiraltan¡¯s port.¡± Kinser blinked at A¡¯Ferun. ¡°And we¡¯ll justify the change in course how?¡± ¡°You¡¯ll use your own scrying token to report to my father, and he¡¯ll order us to Hiraltan,¡± A¡¯Ferun said. Kinser flushed. ¡°You, ah, know about that?¡± A¡¯Ferun gave his bondsman a droll look. ¡°My father isn¡¯t stupid.¡±
Captain desh Shalante did not take the news of the separation well, but Kinser¡¯s oath under the same Truth Ward that had convicted the slaver merchant meant he had no recourse. The orders of a city lord held greater sway than a city clan heir, and that same city clan heir outranked the captain he had hired. The slavers surviving hirelings were given the option to transfer to the Wave Breaker and continue to the city their passage had been booked for, or to remain on the Light of Volmar and sail down to Hiraltan. They opted for continuing to Evanshold. Captain desh Shalante did request a change of crew, which A¡¯Ferun saw no need to refuse. It was to his benefit that the men most loyal to the captain went with him, but that did leave the Light with a very green crew. After all the crew were switched, they changed course, angling more severely southward. Going on Hiatus UPDATE 2023 March 27: So, the project that derailed my time went on for way too long and has exhausted my brain. Sadly, it''s also got me scattered about where I was going with DCV. I took a rest this last weekend and read some more transmigration novels, which has sluggishly sparked an idea for a "Demon Lord Returns Home" story. That premise is centered around the weirdness of being a Demon Lord restored to one''s original life, with a twist that the heroes summoned to [Generic Isekai World #23] are actually tricked into becoming pet demon lords until they rebel and another "hero" gets summoned to take their place. There''s more Story World shenanigans involved in the plotting there, which I have given myself permission to turn into stupid levels of fluffy face slapping brainless blah, so I''m letting that mellow my brain for a little, and will hopefully either have a full story arc in that story to share, or bounce enough ideas around to get back to DCV here shortly. Ensure your favorite authors get the support they deserve. Read this novel on the original website.
This is just a note to let you all know that today''s chapter is delayed. I''ve had another project that''s been derailing my time, and the chapter''s not ready to post. Not gonna lie, it''s been weird to be both excited for the work and frustrated for not getting to keep up with my regular writing. In the meantime, might I suggest taking a look at Dungeon 42? Synopsis:
Things go awry when the forces of chaos recruit a new Dungeon Master. From underpaid pseudo taxi driver to underground murder labyrinth builder, one young ladies'' life is getting flip turned upside down!
I''ve found it be a fun read, it''s been ongoing for 2 years now, and as of this posting, updated within the last day.