《Full Yellow Jacket》 Chapter 1: The Man with No Name I squinted into the light, my heart racing. I¡¯d just been shot, I was dying! There was no pain, looking down I couldn¡¯t see my body. I panicked glancing around the white endless expanse I was in. This wasn¡¯t where I had just been I¡¯d been bleeding out in¡in¡ I couldn¡¯t remember where I¡¯d been. I¡¯d been shot and dying I knew that but why was I shot, who was I? I started panicking again realizing I couldn¡¯t remember a thing about myself right now, name? Nada, what I¡¯d done for a living? No clue. Why and where I¡¯d been shot? Hadn¡¯t the foggiest. The lack of information actually made me start to lose my panic and focus. It¡¯s hard to be afraid of, well nothing. Taking stock of my situation I looked around me. Where was I?
| Welcome to Anthora! You have been reincarnated into the world of Anthora to help repopulate it, the world has suffered a series of cataclysmic events within the past century which have massively depopulated its species. You have been randomly selected to be reincarnated as one of the lost species, please select from the following options. |
| Dolomedes Plantarisu Sapiens (Raft-Spider Humanoid): Starting gender male or female. |
| Starting Skills: Water Walking (Uncommon), Silk Weaving (Rare), Hibernation (uncommon), Tremor Sense (Rare) |
| Starting Mutation Paths: Spinnerets (Rare), Paddle Legs (uncommon), Fangs (uncommon), Feeler Hairs (Rare) |
| Stenophylla Cryptus (Monstrous Mantis): Starting gender male or female (Warning starting intellect may be affected by base Stats) |
| Starting Skills: Camouflage (Uncommon), Carnivorous (Common), Sneak Attack (Uncommon), Jump (Uncommon) |
| Starting Mutation Paths: Raptorial Legs (Rare), Compression Muscles (uncommon), Mandibles (uncommon) |
| Dolichovespula Sapiens (Yellowjacket Humanoid): Starting gender male or female. |
| Starting Skills: Hivemaker (uncommon), Carnivorous (common), Social (Uncommon) Flight (Uncommon) |
| Starting Mutation Paths: Adhesive Saliva (uncommon), Stinger (Rare), Venom Sack (Rare), Hunter Antenna (uncommon) |
| Dorylus Sapiens (Nomadic Army-Ant Humanoid): Starting gender female. |
| Starting Skills: Command (Rare), Social (Uncommon), Omnivorous (Uncommon), Healing Feelers (Rare) |
| Starting Mutation Paths: Pheromone Gland (uncommon), Mass Ovipositor (Rare), Mandibles (uncommon), Regenerative Saliva (Rare) |
| Lumbricina Sapiens (Earth-Worm Humanoid): Starting Gender, male or female (Can switch between genders as needed). |
| Starting Mutation Paths: Adhesive Mucus Gland (Rare), Absorption Gland (uncommon), Pressure Sensors (Rare), Toxic Blood (uncommon) |
| Starting Skills: Digger (Uncommon), Herbivore (common), Segmentation (Rare), Tremor Sense (Rare) |
| Congratulations on making your selection! As you are a reincarnate on Anthora you will be given an additional trait of your choice! Please select from the following options. |
| Analyze Absorption (Unique): For the cost of one tenth of your current XP you absorb a creature via touch gaining access to one random branch of an ability¡¯s evolution tree, continuous use on the same type of creature reduces the chance of gaining a new branch by 10% per successful use. Doing so destroys all biomass in the creature but will allow you to modify your biological structure to gain new organs with that species specific ability. |
| Trait selected! Finalizing character creation, please select from your species base starting traits and then select your gender. |
| Warrior (Uncommon): A soldier of your hive you gain increased experience from combat. Increased chance to learn new combat related abilities. |
| Crafter (common): Focused on building up your hive to expand your borders you gain increased experience from finishing structures and items. Increased chance to learn new crafter related abilities. |
| Breeder (Rare): A hive¡¯s strength is often in its numbers; you gain a percentage of the experience from all your spawn. Increased chance to learn new social and rearing abilities. |
| Spawning new Denizen of Anthora! |
| Name: Predator | |||
| Health: | 10/10 | ||
| Stamina: | 20/20 | Recovery: | 1 per 30 seconds. |
| Focus: | 35/35 | Recovery: | 4 per 30 seconds. |
| Brawn: | 10 | Intelligence: | 16 |
| Dexterity: | 14 | Perception: | 14 |
| Toughness: | 10 | Charisma: | 8 |
| Species: Dolichovespula Sapiens (Yellowjacket Humanoid) | |||
| Traits: Warrior (Base), Analyze Absorption (Reincarnation Bonus) | |||
| Skills: Pulp Hivemaker (uncommon), Carnivorous (common), Social (Uncommon) Flight (Uncommon) | |||
| Mutation Paths: Adhesive Saliva (uncommon), Venomous Stinger (Rare), Venom Sack (Rare), Hunter Antenna (uncommon) | |||
| Available Biomass: | 0 | Experience: | 0/10 |
| System Quest! Bring Back from Extinction: You are a member of a formerly extinct race, bring back your race from the edge of annihilation. |
| Step One: Find a viable mate to pass on your genetic code. (No viable member of your species is detected nearby.) |
| Reward 1000 XP and a personal Race upgrade. |
| Flight Level Up! Flight, Level 1! |
| Flight Level Up! Flight, Level 2! |
| Gigas Anthophila Cryptus, (Monstrous Giant Bee); Level 10 |
| Ergates Formicidae Brutus (Ant Worker Beast); Level 3 |
| Lithobius Forficatus Cryptus (Monstrous Stone Centipede): Level 5 |
| You have killed a Level 3 Monstrous Stone Centipede, 28 Experience Earned |
| Level Up! You are now Level 2! |
| Learn to kill in combat with your stinger! Skill Gained, Stinger-fighter level 1. |
| Kill an enemy from ambush in a single strike! Skill Gained, Sneak Attack level 1. |
| You have killed a Level 3 Ant Worker Beast, 4 Experience Gained. |
| Level Up! You are now Level 3! |
| You have killed a Level 3 Ant Worker Beast, 4 Experience Gained. |
| Level Up Stinger Fighter! Stinger-fighter Level 2! |
| Would you like to absorb Lithobius Forficatus Cryptus for the cost of 1 XP and all the creature¡¯s Biomass? |
| Pincers Unlocked! You now have access to the Pincers mutation path! Error! Subject does not have Pincers, ability disabled until mutation is activated. |
| Would you like to absorb Ergates Formicidae Brutus for the cost of 1 XP and all the creature¡¯s Biomass? |
| Pheromone Gland Unlocked! You now have access to the Pheromone Gland mutation path! Error! Subject does not have Pheromone Gland, ability disabled until the gland is acquired. |
| Would you like to absorb Ergates Formicidae Brutus for the cost of 1 XP and all the creature¡¯s Biomass? |
| Thick Muscle Support Unlocked! You now have access to the Thick Muscle Support mutation path! Muscle Support Found, upgrading to Thick Muscle Support; You can now lift much more weight than normal. |
| Would you like to absorb Ergates Formicidae Brutus for the cost of 1 XP and all the creature¡¯s Biomass? |
| Light Carapace Unlocked! You now have access to the Light Carapace mutation path! Error! Subject does not have Light Carapace, ability disabled until carapace is acquired. |
| You have learned to carry loads much heavier than you should be able to with your mass! Skill Gained Heavy Porter Level 1. |
| Flight Level Up! Flight Level 5! Skill point gained. |
| Carnivorous Level Up! Carnivorous Level 1! |
| 1 biomass gained. |
| You have leveled up to twice, four Stat points available. |
| One skill point available for Flight. |
| Name: Predator | |||
| Level: 3 | |||
| Health: | 25/25 | ||
| Stamina: | 20/20 | Recovery: | 1 per 30 seconds. |
| Focus: | 35/35 | Recovery: | 4 per 30 seconds. |
| Brawn: | 10 | Intelligence: | 16 |
| Dexterity: | 14 | Perception: | 14 |
| Toughness: | 10 | Charisma: | 8 |
| Species: Dolichovespula Sapiens (Yellowjacket Humanoid) | |||
| Traits: Warrior (Base), Analyze Absorption (Reincarnation Bonus) | |||
| Skills: Hivemaker (Level 0), Carnivorous (Level 1), Social (Level 0) Flight (Level 5), Sneak Attack (Lvl 1), Stinger Fighter (Level 2) | |||
| Mutation Paths: Adhesive Saliva (uncommon), Stinger (Rare), Venom Sack (Rare), Hunter Antenna (uncommon), Thick Muscle Structure (uncommon) | |||
| Available Biomass: | 1 | ||
| Experience: | 2/40 | ||
| Available Stat Points: | 6 | ||
| Hivemaker (Uncommon) (Level 0): A member of a group of hunters you know how to construct a home to rear your young and protect your mate. |
| Increases the durability of structures you create by .5 points per skill level. Benefits from Toughness. |
| Carnivorous (Common) (Level 1): A predator and hunter you eat your kills to sustain you and fuel your growth and that of your hive. |
| Eating meat recovers hit points at the rate of 1.5 per minute on a full stomach. Recovery increased by .5 for every skill level. Benefits from your Toughness. |
| Social (Uncommon) (Level 0): You are capable of working and fighting well with other members of your species. |
| At the cost of 1 focus per second, all damage increased by 1 while within thirty feet of another member of your species. This ability benefits from your Charisma. |
| Flight (Uncommon) (Level 5): The greatest strength of an aerial predator, more important than any of their weapons, the ability to strike from above or retreat when necessary is vital to the hunter. |
| For the cost of 1 stamina per second, you fly above the ground and are capable of aerial maneuvers. Fly speed equals 33 ft per second; fly speed bonus 3%. Increases your flying speed by .5% per skill level. Benefits from Dexterity and Toughness. |
| Stinger Fighter (Common) (Level 1): Knowledge from your ancestry on how to fight with your stinger fills you. |
| Increases your damage with your stinger by .5 per skill level. Benefits from Brawn and Dexterity. |
| Sneak Attack (Common) (Level 1): You know how to strike in a sudden and lethal fashion. |
| Damage increased by 30% to a creature that is not aware of you. Damage increased by 0.5% per skill level. Benefits from your Dexterity. |
| 1 biomass gained. |
| Available Biomass: | 2 |
| Unlocked Mutation Paths: Hunter¡¯s Antenna, Adhesive Saliva, Stinger, Venom Sack, Thick Muscle Structure |
| Available Mutation Paths: Head, Body, Arms, Wings, Legs, Genitals |
| Available Biomorphs: Pincers, Pheromone Gland, Light Carapace |
| Ranged Sensors: The range from which your antenna can gather sensory information is greatly enhanced. Cost: 5 Biomass. |
| Analyzing Sensors: You can use your antenna to get more detailed information on creatures you are facing. Cost: 5 Biomass. |
| Feeler Antenna: Your antenna can learn enhanced information on materials, objects, and creatures by touching them. Cost: 5 Biomass. |
| 1 biomass gained. |
| Pincers: Can be used as weapons or tools for fighting or clearing and manipulating materials such as wood or fibers. 100 biomass to unlock this mutation path. |
| Pheromone Gland: You can send chemically transmitted messages to other creatures with a way to receive them. 100 biomass to unlock this mutation path. |
| Compound Eyes: The facets of your eyes are trained to lock onto motion helping you see potential threats and prey easier. 100 biomass to unlock this mutation path. |
| Pheromone Gland: You can send chemically transmitted messages to other creatures with a way to receive them. 25 Biomass to activate this Biomorph. |
| 15 biomass gained. |
| 18 biomass gained. |
| Level Up Carnivorous! Carnivorous Level 2! |
| Light Carapace: You reduced the physical damage taken. 25 Biomass to activate this Biomorph. |
| Congratulations! You have activated Light Carapace. |
| Light Carapace (Common): The armor of a mobile agile soldier of the hive. |
| Reduces physical damage taken by 1-6. Damage reduction is increased with Toughness and the Armored Defense Skill. |
| Stinger, the chosen weapon of the wasp family, is deadly sharp, and poisonous. |
| Edged: Stinger can now deal slashing damage. Cost: 5 biomass. |
| Puncturing: You can pierce through armor and ignore damage resistance. Cost: 5 biomass. |
| Extension: Your stinger can now extend to a greater length letting you attack from a greater distance. Cost: 5 Biomass. |
| Stinger (Rare): The chosen weapon of the wasp, sharp and lethal and capable of delivering lethal loads of poison. Yours is specially designed for bypassing a creature¡¯s carapace. |
| Deals 4-12 piercing damage plus poison damage if added. Your attacks ignore up to 4-8 of a creature¡¯s Damage Resistance. |
| Damage and DR bypassing are increased by Dexterity and Brawn and the Stinger-fighter Skill. |
| Hunter¡¯s Antenna (Uncommon): The sensory detectors of a predator, allows for nonverbal signals and for smelling the presence of prey. |
| Provides information on creatures and the environment within 32ft of you. You can see the Health Bar of a creature as long as they are within x2 your level. |
| Sensory range and information increased with Perception and Detection Skills. |
| You cannot upgrade this body part again until level 10. |
| Swift Flight: You focus on flying faster in general rather than a massive increase in specific maneuvers. |
| Dorylinae Formicidae Brutus (Ant Soldier Beast); Level 5, Health: 55/55 |
| You have killed a level 3 Ant Worker Beast! 10 XP gained. |
| 18 biomass gained. |
| You have killed a level 4 Ant Worker Beast! 18 XP gained. |
| Level Up Stinger-fighter! Stinger-fighter Level 2! |
| You have killed a level 3 Ant Worker Beast! 10 XP gained. |
| 18 biomass gained. |
| 55 biomass gained. |
| Sagittarius Solenopsis Brutus (Fire-Ant Arbalist Beast); Level 16, Health: 240 |
| Rimor Formicidae Brutus (Ant Scout Beast); Level 8, Health: 72/72 |
| You have learned to avoid an attack by jumping and rolling to the side! Skill Gained, Dodge Level 1. |
| You have learned to let your poison do the work for you and slowly kill your target! Skill Gained, Poisoner Level 1. |
| Level Up Dodge! Dodge Level 2. |
| You have killed a level 8 Ant Scout Beast! 72 XP gained. |
| Level Up! You are now Level 4! |
| You have killed a level 6 Ant Scout Beast! 28 XP gained. |
| Level Up! You are now Level 5! You are eligible for a race upgrade. |
| Would you like to absorb Rimor Formicidae Brutus for the cost of 3 XP and all the creature¡¯s Biomass? |
| Ranged Sensors Unlocked! You now have access to the Ranged Sensors mutation path! Error! Subject does not have Ranged Sensors, found Analyzing Sensors. Incorporating Ranged Sensors into Analyzing Sensors. |
| Would you like to absorb Rimor Formicidae Brutus for the cost of 2 XP and all the creature¡¯s Biomass? |
| Trophallaxis Stomach Unlocked! You now have access to the Trophallaxis Stomach mutation path! Error, subject does not have Trophallaxis Stomach ability disabled until the organ is acquired. |
| Level Up Flight! Flight Level 6! |
| You have killed a level 5 Ant Scout Breast! 28 XP gained. |
| Name: Predator | |||
| Level: 5 | |||
| Health: | 5/45 | ||
| Stamina: | 3/59 | Recovery: | 5 per 30 seconds. |
| Focus: | 50/50 | Recovery: | 5 per 30 seconds. |
| Brawn: | 12 | Intelligence: | 16 |
| Dexterity: | 14 | Perception: | 14 |
| Toughness: | 14 | Charisma: | 8 |
| Species: Dolichovespula Sapiens (Yellowjacket Humanoid) | |||
| Traits: Warrior (Base), Analyze Absorption (Reincarnation Bonus) | |||
| Skills: Hivemaker (Level 0), Carnivorous (Level 1), Social (Level 0) Flight (Level 5), Sneak Attack (Lvl 2), Stinger Fighter (Level 2), Dodge (Level 2), Poisoner (Level 1), Armored Defense (Level 1) | |||
| Mutation Paths: Adhesive Saliva (uncommon), Stinger (Rare), Venom Sack (Rare), Hunter Antenna (uncommon), Light Carapace (common) | |||
| Available Biomass: | 110 | ||
| Experience: | 37/110 | ||
| Available Stat Points: | 4 | ||
| Warning! You are severely damaged! Missing Wings! Would you like to spend 15 biomass per day for the next five days to regrow your wings? |
| Available Biomorphs: Pincers, Pheromone Gland, Trophallaxis Stomach |
| Pheromone Gland (uncommon): A method of primitive chemical communication, that allows the reading and leaving of messages for others with this gland. |
| Allows you to send and read simple short messages between others with this gland for the cost of 1 focus per second of communication. |
| Complexity and length of messages understood and made increases with Charisma and the Communication Skill. |
| Command Pheromones: You are skilled at giving orders to other members of your hive. Cost: 5 biomass. |
| Fear Pheromones: Your pheromones trigger a flight response in other creatures not a part of your hive (effect based on Charisma). Cos: 5 biomass. |
| Infiltrator Pheromones: Your pheromones mask your scent and allow you to forge signals from other creatures letting you leave false messages or alter existing ones. Cost: 5 biomass. |
| Infiltrator Pheromone Gland (uncommon): A method of primitive chemical communication, that allows the reading and leaving of messages for others with this gland, the altering of messages left by others, and masking your scent. |
| Allows you to send, read, alter, and falsify simple short messages between others with this gland for the cost of 1 focus per second of communication. You can also mask your scent for the cost of 1 focus per second eliminating any trail you leave. |
| Complexity and length of messages understood and made increases with Charisma and the Communication Skill. |
| Light Shadow Carapace: Adds a camouflage effect to your skin and carapace that lets its shift colors to match the light conditions and blend in more easily. Cost: 5 biomass. |
| Hardened Light Carapace: A superior version of Light Carapace Armor that gives even more damage resistance. Cost: 5 biomass. |
| Padded Light Carapace: Reduces fall damage taken and gives extra damage resistance against bludgeoning damage. Cost: 5 biomass. |
| Hardened Light Carapace (Common): The armor of a mobile agile soldier of the colony. Reduces physical damage taken by 5-15. |
| Damage reduction is increased with Toughness and the Armored Defense Skill. |
| Armored Defense (common) (Level 1): Knowledge from your ancestry on how to deflect and absorb damage with your carapace fills you and strengthens your armor over time. |
| Damage reduction increases by .5 points per skill level. Benefits from Toughness. |
| Dodge (Common) (Level 2): You know how to roll and jump to avoid attacks that would do more damage than your armor could absorb. |
| For the cost of 1 stamina your speed, jump height, and distance are increased by x6 for 1 second. Speed, height, and distance increase by x.5 per skill level. Benefits from Dexterity. |
| Poisoner (Uncommon) (Level 1): The power of your poison and the knowledge of how to best apply it increases with each kill you make. |
| Your poison damage and duration increase by .5 damage/seconds per skill rank. Benefits from Toughness. |
| You have reached level 5 and can now select a sub-species. Upgrade will take twelve hours to complete, make sure you are in a secure location before beginning upgrade. |
| Upgrade Now? Yes/No |
| Congratulations you are now eligible to advance your race, please select your sub-species. |
| Dolichovespula Maculata Sapiens ((Yellowjacket) Blackjacket Humanoid) |
| Skills: Venom-arbalist (Rare), Carnivorous (common) -> Omnivorous (uncommon) |
| New Mutation Paths: Venom Sprayer (Rare), Enmity Pheromones (uncommon) |
| Dolichovespula Sylvestris Sapiens ((Yellowjacket) Tree Wasp) |
| Skills: Hivemaker (uncommon) -> Advanced Hivemaker (rare), Carnivorous (common) -> Omnivorous (uncommon) |
| New Mutation Paths: Driller Stinger (Rare), Swarm Pheromones (common) |
| Dolichovespula Saxonica Sapiens ((Yellowjacket) Saxon Wasp) |
| Skills: Killer Instinct (Rare), Carnivorous (common) -> Omnivorous (uncommon) |
| New Mutation Paths: Necrotic Stinger (Rare), Rage Pheromones (uncommon) |
| Congratulations! You have passed from the hatchling stage to young-adult! |
| Omnivorous (uncommon) (Level 2): A mature wasp you are now capable of digesting all food sources. |
| Eating food sources recovers health at a rate of 8 hit points per minute minimum on a full stomach, healing increased base on energy density of food. Recovery increased by 1 for every skill level. This ability benefits from Toughness. |
| Venom-arbalist (Rare) (Level 1): Knowledge from your ancestry on how to fight with your Venom-sprayer fills you. |
| Increases your accuracy by .5% and your range by .5ft per skill level. Benefits from Dexterity |
| Venom-sprayer (Rare): The chosen weapon of the Blackjacket, capable of spraying its deadly poison out at enemies at range allowing for deadly aerial bombardments by their hive¡¯s swarms. |
| Range 27ft, Base Chance to hit 52% at max range (increases in proportion to how close you are to target). Damage determined by Venom Sack. Range and Accuracy increased with the Venom-arbalist Skill. Benefits from Dexterity. |
| Enmity Pheromones (uncommon): Your pheromones induce a rage state in you and other allied wasps within 30ft of you, reduces all feelings of pain and increases your damage by 1, costs 1 focus per 5 seconds of use. |
| Damage and range is increased by the Social Skill. Benefits from Charisma. |
| Agonizing Venom Sack: You poison causes incredible pain that can incapacitate your targets. Cost: 5 biomass. If you stumble upon this narrative on Amazon, it''s taken without the author''s consent. Report it. |
| Compressed Venom Sack: Your poison compresses the liquid inside, doubling the number of available charges. Cost: 5 biomass. |
| Necrotic Venom Sack: Your poison causes additional necrotic damage. Cost: 5 biomass. |
| Compressed Venom Sack (Rare): The deadly fuel of a hunter¡¯s attack, can be used for massive damage, debuffs and other effects, you have specialized in the quantity of available poison. |
| Poison deals 5-23 damage per second for 5.5 second. The sack has 12 charges, regaining 3 charges every 5 minutes. Damage, charges and regen rate are increased with Toughness the Poisoner Skill. |
| Pressurized: Your venom sack increases the pressure it can exert, doubling the range for your Venom-sprayer and allowing you to inflict multiple doses of poison at a time when injecting with your stinger. Cost: 15 biomass. |
| Enlarged: Your venom sack increases in size doubling your number of charges. Cost: 15 biomass. |
| Twin Sacks: Your venom sack splits in two, the amount of poison remains the same but the regen rate is doubled. Cost: 15 biomass. |
| Pressurized Compressed Venom Sack (Rare): The deadly fuel of a hunter¡¯s attack, can be used for massive damage, debuffs and other effects, you have specialized in the quantity of available poison. Doubles the range for your Venom Sprayer. Poison deals 5-23 damage per second for 5.5 second. The sack has 12 charges, regaining 3 charges every 5 minutes. Damage, charges and regen rate are increased with Toughness the Poisoner Skill. |
| You cannot upgrade this mutation path again until Level 15. |
| Rifling: Your venom is concentrated into a narrow stream greatly increasing its accuracy. Cost: 5 biomass. |
| Spread: Your range is halved but you attack in a wide spray that effects multiple targets at a time. Cost: 5 biomass. |
| Blob: Your poison splashes out dealing damage in a small radius. Cost: 5 biomass. |
| Rifled Venom-sprayer (Rare): The chosen weapon of the Blackjacket, capable of spraying its deadly poison out at enemies at range allowing for deadly aerial bombardments by their hive¡¯s swarms, you have specialized into accuracy. |
| Range 27ft, Base Chance to hit 72% at max range (increases in proportion to how close you are to target). Target has a -25% to dodge your attack. Damage determined by Venom Sack. Range and Accuracy increased with the Venom-arbalist Skill. Benefits from Dexterity. |
| Smooth Nozzle: The tip of your stinger is smoothed to prevent any drip or spray, so all venom is used in the shot. Cost: 15 biomass. |
| Split Nozzle: The tip of your stinger is divided so your venom splits into two shots each dealing half damage but increasing your chance at least one shot will hit. Cost: 15 biomass. |
| Narrow Nozzle: The tip of your stinger is thinned so your venom comes out thread thin making it harder to see and dodge. Cost: 15 biomass. |
| Rifled Venom-sprayer (Rare): The chosen weapon of the Blackjacket, capable of spraying its deadly poison out at enemies at range allowing for deadly aerial bombardments by their hive¡¯s swarms, you have specialized into accuracy. |
| Range 27ft, Base Chance to hit 72% at max range (increases in proportion to how close you are to target). Target has a -25% to dodge your attack. Damage determined by Venom Sack. Range and Accuracy increased with the Venom-arbalist Skill. Benefits from Dexterity. |
| Spiked Carapace: Your carapace grows spikes all over dealing piercing damage when you come in contact with another creature. Cost: 15 biomass. |
| Spartan Carapace: Increases the damage reduction for your carapace when taking physical damage. Cost 15 biomass. |
| Angular Carapace: Chance to deflect moderate strike when hit and take no damage. Cost 15 biomass. |
| Spartan Carapace (Common): The armor of an elite warrior of the hive designed to offer no impediment to movement and motion while providing maximum protection. |
| Reduces physical damage taken by 12-22. Damage reduction is increased with Toughness and the Armored Defense Skill. |
| Needle-tipped: Your stinger can pass farther into your target to deliver you poison to more vital areas. Cost: 15 biomass. |
| Broadhead: Your stinger creates larger wounds on your target doing more physical damage. Cost: 15 biomass. |
| Diamond-tipped: Your stinger¡¯s armor piercing properties are further enhanced. Cost: 15 biomass. |
| Diamond-tipped Puncturing Stinger (Rare): The chosen weapon of the wasp, sharp and lethal and capable of delivering lethal loads of poison. Yours is specially designed for bypassing a creature¡¯s carapace. |
| Deals 5-13 piercing damage plus poison damage if added. Your attacks ignore up to 8-16 of a creatures Damage Resistance. Damage and DR bypassing is increased by Dexterity and Brawn and the Stinger-fighter Skill. |
| Custos Solenopsis Brutus (Fire-ant Guardian Beast); Level 15, Health: 330 |
| You have learned to use your powers of perception to analyze creatures from afar! Skill gained, Detection Level 1. |
| You have learned to hide from prey and predators! Skill gained, Stealth Level 1. |
| You have learned to disguise yourself to match your surroundings! Skill gained, Camouflage Level 1! |
| Level Up Stealth! Stealth level 3! |
| Level Up Camouflage! Camouflage Level 2! |
| You have learned to use your legs for rapid movement! Ability gained, Sprint Level 1! |
| You have killed a level 2 clover mite! 2 XP gained. |
| Bryobia Praetiosa Cryptus (Monstrous Clover Mite); Level 2, Health 10 |
| Level Up Armored Defenses! Armored Defense Level 2! |
| Level Up Armored Defense! Armored Defense Level 3! |
| Level Up Stinger-fighter! Stinger-fighter Level 3! |
| Level Up Dodge! Dodge Level 3! |
| Level Up Stinger-fighter! Stinger-fighter Level 4! |
| Level Up Venom-arbalist! Venom-arbalist Level 2! |
| Level Up Armored Defense! Armored Defense Level 4! |
| Level Up Venom-arbalist! Venom-arbalest Level 3! |
| Level UP Poisoner! Poisoner Level 3! |
| Level Up! You are now Level 6! |
| Level Up Stinger-fighter! Stinger-fighter Level 5, Skill point gained! |
| Level Up Venom-arbalist! Venom-arbalist Level 4! |
| Level UP Poisoner! Poisoner Level 4! |
| Level Up Armored Defense! Armored Defense Level 5, Skill Point gained! |
| Stealth (Common) (Level 1): You know how to move silently and unseen to avoid other predators and sneak up on prey. |
| You have a 33% chance to not be seen by creatures actively searching for you or threats. Increases by .5% per skill level. Benefits from Dexterity. |
| Camouflage (Common) (Level 1): You¡¯ve learned to make yourself blend into your surroundings to prevent yourself from being seen. |
| You gain a x2 bonus to your Stealth Skill while in terrain matching your camouflage. You gain a x.5 increase to your Stealth skill per skill level of Camouflage. Benefits from Dexterity. |
| Duelist: You focus on combat against single targets doing increased damage against them. |
| Warrior: You focus on using stinger in formations with other members of your species doing more damage in group battles. |
| Knight: You prioritize using your stinger for heavy attacks at speed. You gain a bonus to your damage depending on how fast you are moving. |
| Stinger-Knight (Common) (Level 5): Knowledge from your ancestry on how to fight with your stinger fills you, giving you insight on dealing damage while on the move and at high speeds. |
| You deal an extra .5% damage when moving (damage is doubled if you hit while moving at your full flying speed), Increases your damage with your stinger by .5 points and the amount of DR you ignore by .5 points per skill level. Benefits from Brawn and Dexterity. |
| Guardian: You specialize as a tank, your armor is especially flashy drawing attention to yourself and is capable of absorbing more damage at the cost of movement speed. |
| Legionary: You chose a middle ground between increased defense and maneuverability. |
| Skirmisher: You chose only a minor increase to your armor¡¯s damage reduction but maintain your maximum speed and maneuverability and gain extra flexibility for dodging attacks. |
| Armored-Skirmisher (common) (Level 5): Knowledge from your ancestry on how to deflect and absorb damage with your carapace fills you and strengthens your armor over time you are focused on mobile defense rather than raw damage absorption. Damage reduction increases by .5 points, and you have a increased .5% chance to dodge an attack per skill level. Benefits from Toughness and Dexterity. |
| 282 biomass gained. |
| Level Up Omnivorous! Omnivorous Level 5! Skill Point gained! |
| Available Mutation Paths: Head, Body, Arms, Wings, Legs, Genitals |
| Warning! You may only select one new mutation path per body section. |
| Pincers: Can be used as weapons or tools for fighting or clearing and manipulating materials such as wood or fibers. 100 biomass to unlock this mutation path. |
| Pheromone Gland: You can send chemically transmitted messages to other creatures with a way to receive them. 100 biomass to unlock this mutation path. |
| Compound Eyes: The facets of your eyes are trained to lock onto motion helping you see potential threats and prey easier. 100 biomass to unlock this mutation path. |
| Secondary Limbs: You gain a second set of smaller arms under your main pair. 100 biomass to unlock this mutation path. 100 biomass to unlock this mutation path. |
| Light Carapace: Your base carapace hardens into a usable armor that doesn¡¯t compromise flight. 100 biomass to unlock this mutation path. |
| Medium Carapace: Your base carapace hardens into chitin plates that provide incredible defense but reduce your flight speed. 100 biomass to unlock this mutation path. |
| Talons: Your fingers gain a set of claws for use in crafting combat and exploration. 100 biomass to unlock this mutation path. |
| Striker Muscle: The muscles of your arms is strengthened to let them strike with more power, increasing the physical damage you deal. 100 biomass to unlock this mutation path. |
| Bracer Carapace: The carapace along your forearms is hardened and thickened further to let you easily block attacks with them. 100 biomass to unlock this mutation path. |
| Absorbent Legs: Reduces the amount of fall damage you take when landing on your feet. 100 biomass to unlock this mutation path. |
| Sprinter Legs: Increases the speed you can run at while on the ground. 100 biomass to unlock this mutation path. |
| Spring Legs: Increases your jump distance. 100 biomass to unlock this mutation path. |
| Rapid Growth: Your speed encourages rapid growth in your offspring, increasing the rate at which their size increases. 100 biomass to unlock this mutation path. |
| Egg Splitter: Your seed has a chance to cause an egg to divide resulting in twins and increasing your number of offspring. 100 biomass to unlock this mutation path. |
| Ancestral Power: Your offspring have a chance to be born with mutation paths you have already unlocked. 100 biomass to unlock this mutation path. |
| You have unlocked the mutation path Secondary Limbs! This mutation path has reached the end of its branch and will merge with the next mutation path you select for your arms. New set of arms will begin growing now, please stand by. |
| You have unlocked the mutation path Compound Eyes! Your eye facets will now adjust to this mutation path, stand by. |
| Lithobius Forficatus Cryptus (Monstrous Stone Centipede): Level 7. Health: 84. |
| Level Up Stealth! Stealth Level 4! |
| Level Up Camouflage! Camouflage Level 3! |
| Level Up Sneak Attack! Sneak Attack Level 3! |
| Level Up Poisoner! Poisoner Level 5, Skill Point gained! |
| You have killed a level 7 Monstrous Stone Centipede. 26 XP gained. |
| Available Biomorphs: Pincers, Trophallaxis Stomach |
| Pincers (common): Weapons or tools, capable of injecting venom from the poison sack and for assistance in chewing food or materials for construction. |
| Deals 2-7 piercing damage per hit plus poison damage if added. Damage is increased by the Pincer-fighter Skill. Benefits from brawn. |
| Trophallaxis Stomach (rare): A secondary social stomach used for storing food when bringing it back to the hive. Nectar stored in this stomach will begin the process of being turned to honey. Allows you to store up to 25% of your body weight in the Trophallaxis Stomach. |
| 88 biomass gained. |
| Lasting Poison: Your poison can be applied to other weapons or put into a food source to poison your target without directly using your stinger. |
| Poisoned Weapons: Your skill with poisoned weapons lets you always deal the maximum possible damage with a melee poisoned weapon. |
| Venom Sniper: Your skill with launching your poison from afar lets you always deal the maximum possible damage with your poison. |
| Poisoner (Uncommon) (Level 5): The power of your poison and the knowledge of how to best apply it increases with each kill you make; you specialize in ranged poison attacks. A case of literary theft: this tale is not rightfully on Amazon; if you see it, report the violation. |
| Your ranged poison attacks with your bio-weapons always do the maximum damage. Your poison damage and duration increase by .5 damage/seconds per skill rank. Benefits from Toughness. |
| You have killed a level 5 Ant Scout Beast! 7 XP gained. |
| Level UP Sneak Attack! Sneak Attack Level 4! |
| Level Up Stealth! Stealth Level 5, skill point gained! |
| You have learned to use trickery to fool your prey into doing what you desire. Skill gained, Deception! |
| Deception (Uncommon) (Level 1): You¡¯re able to mislead others with your communications causing dissent and mistakes from others based on bad information. |
| Your communications resemble others, your lies have a 1% bonus per skill level to the believability of your communications. Benefits from Charisma. |
| You have killed a level 6 Ant Soldier Beast! 13 XP gained. |
| Level Up Stinger-Knight! Stinger-Knight Level 6! |
| Would you like to absorb Dorylinae Formicidae Brutus for the cost of 7 XP and all the creatures Biomass? |
| Serrated Mandibles Unlocked! You now have access to the Serrated Mandibles mutation path! Error! Subject does not have Serrated Mandibles, ability disabled until mandibles are acquired. |
| Dorylinae Formicidae Brutus (Ant Soldier Beast); Level 12, Health: 180/180 |
| You have learned to use the bioweapons of others as daggers. Skill Gained, Dagger-fighter. |
| You have killed a Level 12 Fire Soldier Ant Beast! 49 XP gained. |
| You have learned to create mechanisms to deal damage in place of weapons wielded by you. Skill gained, Trap-maker Level 1. |
| You have killed a Level 3 Monstrous Aphid! 2 XP gained. |
| Level Up Trap-maker! Trap-maker Level 2! |
| You have killed a Level 8 Scout Ant Beast! |
| Level Up Trap-maker! Trap-maker Level 3! |
| Level Up Deception! Deception Level 2! |
| Level Up Trap-maker! Trap-maker Level 4! |
| Level Up Trap-maker! Trap-maker Level 5! Skill Point gained. |
| Level Up Trap-maker! Trap-maker Level 6! |
| Your Stealth Skill has one Skill Point, please pick your Skill Path from the list of options. |
| Evasive: Your stealth is focused on letting you live your life in peace without fear of predators. |
| Stalking: Your stealth is focused on being the hunter as you go from prey to prey. |
| Skulking: You focus on moving amongst other creatures seen but unremarked upon. |
| Stalking-Stealth (Common) (Level 4): You are the skill stalking predator able to move up on prey and predator alike making the first attack of any fight. |
| You have a 33% chance to not be seen by creatures unaware of your presence. Increases by .5% per skill level, the damage you deal with sneak attacks is increased by x.5 per skill level. Benefits from Dexterity. |
| 52 biomass gained. |
| Level Up Stealth! Stealth Level 6! |
| Level Up Stealth! Stealth Level 7! |
| Level Up Camouflage! Camouflage Level 4! |
| Level Up Deception! Deception Level 3! |
| Level Up Stealth! Stealth Level 8! |
| Level Up Camouflage! Camouflage Level 5! Skill Point gained. |
| Level Up Stealth! Stealth Level 9! |
| Level Up Camouflage! Camouflage Level 6! |
| Level Up Deception! Deception Level 4! |
| Level Up Camouflage! Camouflage Level 7! |
| Level Up Deception! Deception Level 5! Skill Points gained. |
| Level Up Stealth! Stealth Level 10! |
| Your Camouflage has one skill point please pick from the following skill paths. |
| Mimicry: Your camouflage bonus to stealth is increased while remaining motionless. |
| Cloak: Your camouflage suffers less of a penalty while you are moving. |
| Disguise: Your camouflage branches off granting you the rare Disguise Skill allowing you to mimic other similar humanoids. |
| Cloaked Camouflage (Common) (Level 7): You¡¯ve learned to make yourself blend into your surroundings to prevent yourself from being seen even while on the move. |
| You gain a x2 bonus to your Stealth Skill while in terrain matching your camouflage. You gain a x.5 increase to your Stealth skill per skill level, reduces your Stealth penalty while moving by x-0.5 per skill Level. Benefits from Dexterity. |
| Your Deception has one skill point, please pick from the following skill paths. |
| Honeyed: Your deception is better at convincing others of your good intentions. |
| Misdirection: You deception is better at misleading and confusing others. |
| Frightening: Your deception is better at causing others to feel fear and apprehension. |
| Frightening-Deception (Uncommon) (Level 5): You¡¯re able to mislead others with your communications causing dissent, mistakes and fear from others based on bad information. |
| Your communications resemble others, your lies have a 1% bonus per skill level to the believability of your communications, your lies are x.5 more likely to cause Intimidation when applicable. Benefits from Charisma. |
| Level Up Stealth! Stealth Level 11! |
| Level Up Stealth! Stealth Level 12! |
| Level Up Stealth! Stealth Level 13! |
| Level Up Stealth! Stealth Level 14! |
| Level Up Camouflage! Camouflage Level 8! |
| Level Up Camouflage! Camouflage Level 9! |
| Level Up Camouflage! Camouflage Level 10! |
| Level Up Camouflage! Camouflage Level 11! |
| Level Up Deception! Deception Level 6! |
| Level Up Deception! Deception Level 7! |
| Level Up Deception! Deception Level 8! |
| Level Up Deception! Deception Level 9! |
| Level Up Stealth! Stealth Level 15! Skill Point gained. |
| Level Up Camouflage! Camouflage Level 12! |
| Level Up Deception! Deception Level 10! |
| Health: | 43/55 |
| Level Up Stealth! Stealth Level 16! |
| Level Up Camouflage! Camouflage Level 13! |
| Level Up Deception! Deception Level 11! |
| Health: | 34/55 |
| Level Up Stealth! Stealth Level 17! |
| Level Up Camouflage! Camouflage Level 14! |
| Level Up Deception! Deception Level 12! |
| Health: | 26/55 |
| Level Up Armored-Skirmisher! Armored-Skirmisher Level 6! |
| Level Up Stealth! Stealth Level 18! |
| Level Up Camouflage! Camouflage Level 15! |
| Level Up Deception! Deception Level 13! |
| Level Up Stealth! Stealth Level 19! |
| Level Up Camouflage! Camouflage Level 15! Skill Point gained. |
| Level Up Deception! Deception Level 14! |
| Level Up Stealth! Stealth Level 20! |
| Level Up Camouflage! Camouflage Level 16! |
| Level Up Deception! Deception Level 15! Skill Point gained. |
| Level Up Stealth! Stealth Level 21! |
| Level Up Camouflage! Camouflage Level 17! |
| Stalking-Stealth has one skill point, please pick one of the options for this skill path. |
| Ghost: You deal more damage with your first attack after breaking stealth. |
| Wind: Your movements cause less noise while in stealth. |
| Shadow: Your body absorbs the light around you making you blend in with the shadows. |
| Stalking-Shadow Stealth (Common) (Level 21): You are the skilled stalking predator able to move up on prey and predator alike making the first attack of any fight moving through the darkness unseen. |
| You have a 33% chance to not be seen by creatures unaware of your presence. Increases by .5% per skill level, the damage you deal with sneak attacks is increased by x.5 per skill level. While in stealth for the cost of 1 focus per second you dampen the lights within a 1-foot radius around you, radius increases by x.5 feet per skill level. Benefits from Dexterity. |
| Level Up Stealth! Stealth Level 22! |
| Level Up Camouflage! Camouflage Level 18! |
| Level Up Stealth! Stealth Level 23! |
| Level Up Camouflage! Camouflage Level 19! |
| Level Up Stealth! Stealth Level 24! |
| Level Up Camouflage! Camouflage Level 20! |
| You have killed a Level 12 Fire Soldier Ant Beast! 49 XP gained. |
| You have killed a Level 10 Fire Soldier Ant Beast! 35 XP gained. |
| You have killed a level 5 Ant Scout Beast! 9 XP gained. |
| You have killed a level 6 Ant Scout Beast! 13 XP gained. |
| You have killed a level 5 Ant Scout Beast! 9 XP gained. |
| Level Up Dodge! Dodge Level 4! |
| Level UP Sneak Attack! Sneak Attack Level 5! Skill Point gained. |
| Level Up Armored-Skirmisher! Armored-Skirmisher Level 7! |
| Level Up Stinger-Knight! Stinger Knight Level 7! |
| Level Up Venom-arbalist! Venom-arbalist Level 5! Skill Point gained. |
| Level Up Poisoner! Poisoner Level 10! |
| Would you like to absorb Dorylinae Formicidae Brutus for the cost of 1 XP and all the creature¡¯s Biomass? |
| Level Up Heavy Porter! Heavy Porter Level 5! Skill Point gained. |
| 16 biomass gained. |
| Sneak Attack has one skill point, please pick one of the options for this skill path. |
| Opportunist: You can now use sneak attack against creatures that are aware of you but unsuspecting. |
| Backstabber: You deal 1/3rd of your Sneak Attack damage to a creature when attacking it from behind even if it is aware of you. |
| Assassin: Sneak Attack damage modifier is doubled increasing your chance of taking down high level opponents in one hit. |
| Sneak Attack (Common) (Level 5): You know how to strike in a sudden and lethal fashion and to hit your target in their weak points. |
| Damage increased by 32.5% to a creature that is not aware of you, damage increased by 10.7% when attacking an aware creature from behind. Damage increases by 0.5% per skill level. Benefits from your Dexterity. |
| Venom-arbalist has one skill point, please pick one of the options for this skill path. |
| Venom-Slinger: You will be able to fire your venom much more rapidly from your stinger at the cost of a bit of accuracy. |
| Venom-Sniper: Your attacks will have increased single target damage at the cost of a cooldown between shots. |
| Venom-Bomber: Your attacks will have enhanced AOE damage at the cost of single target damage. |
| Venom-Slinger (Rare) (Level 5): Knowledge from your ancestry on how to fight with your Venom-sprayer fills you. You focus your skill on rapid fire pinning enemies down under a torrent of venom. |
| Increases your accuracy by .3% and your range by .5ft per skill level. You can fire your venom 2x as quickly now. Benefits from Dexterity |
| Heavy Porter has one skill point, please pick one of the options for this skill path. . |
| Oxen: Doubles the weight you can carry even further but does not effect speed. |
| Bulldozer: Allows you to push massive objects equaling 10x your body mass. |
| Raider: Reduces your speed penalty when carrying heavy loads. |
| Raider (Uncommon) (Level 5): The skill to carry massive loads, a necessary tool for when constructing your hive¡¯s nest or bringing back food. You specialize in quickly moving and stealing food and material. |
| Increases the carrying capacity of your muscles by x.5 your body weight and temporarily increases your speed by 1% per skill level while overburdened for an extra 3 stamina per second. Benefits from Brawn. |
| Feathered Pannels: tiny feathers develop along your panels cushioning them slightly reducing flight speed but enabling stealth while flying. |
| Armor Pannels: Slightly reduces flight speed but your wings now benefit from your armor skills and carapace mutations. |
| Aerodynamic Pannels: Massively increases your flight speed. |
| Armored Wings (Uncommon): Armored wings you can take hits while in air and keep going. |
| Your wings now benefit from your carapace mutations relating to damage reduction and they massively benefit from your Toughness. |
| Spring Legs: Increases your jump distance and power tightening and adding muscle fibers to enable jumping and landing from long distances. |
| You can jump a distance equal to 30ft + your Jump (replaced with Dodge) skill. Benefits from Brawn. |
| Level Up! You are now level 11 (20 stat points available) |
| Flight Level Up! Flight Level 13! |
| Dodge Level Up! Dodge Level 9! Skill Point Available |
| Venom-Slinger Level Up! Venom Slinger Level 10! |
| Sneak Attack Level Up! Sneak Attack Level 6! |
| Poisoner Level Up! Poisoner Level 14! |
| Name: Predator | |||||
| Level: 11 | Race Tier: | D (Young Adult) | |||
| Health: | 85/85 | ||||
| Stamina: | 80/80 | Recovery: | 16 per 30 seconds. | ||
| Focus: | 70/70 | Recovery: | 14 per 30 seconds. | ||
| Brawn: | 20 | Intelligence: | 16 | ||
| Dexterity: | 20 | Perception: | 16 | ||
| Toughness: | 20 | Charisma: | 12 | ||
| Species: Dolichovespula Sapiens (Yellow jacket Humanoid) | |||||
| Traits: Warrior (Base), Analyze Absorption (Reincarnation Bonus) | |||||
| Skills: Hivemaker (Lvl 0), Omnivorous (Lvl 5), Social (Lvl 0) Flight (Lvl 13), Sneak Attack (Lvl 5), Venom-Slinger (Lvl 5), Stinger-Knight (Lvl 7), Dodge (Level 9), Poisoner (Lvl 12), Armored Skirmisher (Lvl 7), Detection (Level 2), Stalking-Shadow Stealth (Lvl 25), Cloaked Camouflage (Lvl 20), Deception (Lvl 15), Communication (Lvl 1), Trap-maker (Lvl 6) | |||||
| Mutation Paths: Adhesive Saliva (uncommon), Stinger (Rare), Venom Sack (Rare), Hunter Antenna (uncommon), Trophallaxis Stomach (Rare), Venom Sprayer (Rare), Enmity Pheromones (uncommon), Secondary Limbs (common), Pincers (common), Spartan Carapace (common), Infiltrator Pheromones (uncommon), Compound Eyes (Rare), | |||||
| Available Biomass: | 387 | Experience: | 50/670 | ||
| Available Stat Points: | 0 | ||||
| Fire Acid Unlocked! You now have access to the Fire Acid Gland mutation path! Error! Subject does not have Fire Acid Gland, synergy between Fire Acid Gland and your Venom Sack detected would you like to merge these separate mutation paths for the cost of 50 biomass? |
| Yes/No |
| Pressurized Compressed Venom Sack has evolved to Concentrated Fire Venom Gland |
| Expanded Acid Gland Unlocked! You now have access to the Expanded Acid Gland mutation path! Since you have previously merged this path with your Venom Sack this upgrade will apply there as well. |
| You have a 0% chance of analyzing any new information from the species, Solenopsis Brutus, select other species for future analyzation. |
| Concentrated Fire Venom Gland (Rare): The deadly fuel of a hunter¡¯s attack, can be used for massive damage, debuffs and other effects, you have specialized in the quantity of available poison. |
| Doubles the range for your Venom Sprayer. Poison deals 5-23 venom damage per second and 3-6 Fire damage for 5.5 seconds. The sack has 24 charges, regaining 3 charges every 5 minutes. Damage, charges and regen rate are increased with Toughness and the Poisoner Skill. |
| Accelerated Flight: You flight speed increases the longer you fly as you gain increased momentum. |
| Accelerated Flight (Uncommon) (Level 18): The greatest strength of an arial predator, more important than any of their weapons, the ability to strike from above or retreat when necessary is vital to the hunter. Your flying speed is focused on being especially fast in all maneuvers in the air. |
| For the cost of 1 stamina per second you fly above the ground and are capable of aerial maneuvers. Fly speed equals 53 ft per second; fly speed bonus 24%, you gain an additional 5ft of movement per second for every second you are flying without turning. Increases your aerial movement speed by 1ft per second & flying speed bonus by 1% and momentum bonus by .1ft per skill level. Benefits from Dexterity and Toughness. |
| Culicidae Sanguis Cryptus (Monstrous Vampiric Mosquito); Level 21, Health 560 |
| You have killed a Level 21 Monstrous Vampiric Mosquito, 571 Experience Earned |
| Poisoner Level Up! Poisoner Level 17! Skill Point Available |
| Dodge Level Up! Dodge Level 13! |
| Stinger-Knight Level Up! Stinger-Knight Level 9! |
| Accelerated Flight Level Up! Accelerated Flight Level 21! |
| Venom-Slinger Level Up! Venom-Slinger Level 12! |
| Culicidae Sanguis Brutus (Vampiric Mosquito Beast); Level 10, Health: 120 |
| You have killed a Level 10 Vampiric Mosquito Beast, 35 Experience Earned |
| Anisoptera Terribilis Cryptus (Monstrous Terrifying Dragonfly); Level 30, Health: ???? |
| Would you like to absorb Culicidae Sanguis Cryptus for the cost of 42 XP and all the creature¡¯s Biomass? |
| Vampiric Beak Unlocked! You now have access to the Vampiric Beak mutation path! Error! Subject does not have Vampiric Beak! There is synergy detected between your Stinger mutation path and Vampiric Beak mutation path, would you like to merge Vampiric Beak with you Stinger¡¯s mutation path for the cost of 50 biomass? |
| Yes/No |
| Omnivorous Level Up! Omnivorous Level 5! Skill point gained! |
| Level Up! You are now Level 12! 4 Stat points available |
| Poisoner Level Up! Poisoner Level 19! |
| Dodge Level up! Dodge Level 14! |
| Stinger Knight Level Up! Stinge-Knight Level 11! |
| Striking Shadow Stealth Level up! Striking Shadow Stealth Level 25! |
| Venom-Slinger Level Up! Venom-Slinger Level 14! |
| Sweet Tooth: You regain hit points instantly when consuming sweet food sources instantly such as nectar or honey. |
| Omnivorous (uncommon) (Level 5): A mature wasp you are now capable of digesting all food sources. Eating food sources recovers health at a rate of 13 hit points per minute minimum on a full stomach, healing increased base on energy density of food. When eating super energy foods such as nectar or honey your body immediately metabolizes them restoring the full hit points you would gain in 1 second. Recovery increased by 1 for every skill level. This ability benefits from Toughness. |
| Poisoner (Uncommon) (Level 19): The power of your poison and the knowledge of how to best apply it increases with each kill you make; you specialize in ranged poison attacks. |
| Your ranged poison attacks with your bio-weapons always do the maximum damage. Your poison damage and duration increase by .5 damage/second and is 1% harder to resist per skill rank. Benefits from Toughness. |
| Vampiric Stinger (Rare): The chosen weapon of the wasp, sharp and lethal and capable of delivering lethal loads of poison. Yours is specially designed for bypassing a creature¡¯s carapace, it also absorbs a portion of the damage dealt to heal you. Deals 17-25 piercing damage plus poison damage if added. Your attacks ignore 16-20 of a creatures Damage Resistance and restore 16% of the damage dealt as health to you (Increases with Toughness). Damage and DR bypassing is increased by Dexterity and Brawn and the Stinger-Knight Skill. |
| Detection Level Up! Detection Level 5! Skill Point Available! |
| Detection Level Up! Detection Level 6! |
| Lepidoptera Chamaeleontis Brutus (Chameleon Moth Beast); Level 12, Health: 100 |
| Would you like to absorb Lepidoptera Chamaeleontis Brutus for the cost of 51 XP and all the creature¡¯s Biomass? |
| Chameleon Feathers Unlocked! You now have access to the Chameleon Feathers mutation path! Error! Subject cannot use feathers without replacing carapace. Synergy found with carapace would you like to merge Chameleon Feathers into your Carapace mutation path for the cost of 100 biomass? |
| Yes/No |
| Spartan Chameleon Carapace (Uncommon): The armor of an elite warrior of the hive designed to offer no impediment to movement and motion while providing maximum protection. |
| Reduces physical damage taken by 12-22. At the cost of 1 Focus per second your carapace shift¡¯s color to match the environment. Damage reduction is increased with Toughness and the Armored Defense Skill. |
| You have killed a Level 13 Monstrous Ghost Moth, 171 Experience Earned |
| Would you like to absorb Lepidoptera Exspiravit Brutus for the cost of 65 XP and all the creature¡¯s Biomass? |
| Silent Feathers Unlocked! You now have access to the Silent Feathers mutation path! Error! Subject has wing panels not feathers! Synergy between Silent Feathers and Armored Wings discovered would you like to merge Silent Feathers into your Armored Wings mutation tree for the cost of 75 biomass? |
| Yes/No |
| Silenced Armored Wings (Rare): Armored wings you can take hits while in air and keep going. |
| Your wings now benefit from your carapace mutations relating to damage reduction and they massively benefit from your Toughness. Your wings now have a layer of feathers along your wing pannels that soften your wingbeats to reduce the sound you make allowing stealth while flying. |
| Eukaryota Bombus Cryptus (Monstrous Bumble Bee); Level 10, Health: 450 |
| You have killed a Level 10 Monstrous Bumble Bee, 105 Experience Earned |
| Would you like to absorb Eukaryota Bombus Cryptus for the cost of 75 XP and all the creature¡¯s Biomass? |
| Extending Stinger Unlocked! You now have access to the Extending Stinger mutation path! Stinger found upgrading now! |
| Vampiric Extending Stinger (Rare): The chosen weapon of the wasp, sharp and lethal and capable of delivering lethal loads of poison. Yours is specially designed for bypassing a creature¡¯s carapace, it also absorbs a portion of the damage dealt to heal you. Can at will extend to three times its normal length. |
| Deals 18-26 piercing damage plus poison damage if added. Your attacks ignore 17-21 of a creatures Damage Resistance and restore 16% of the damage dealt as health to you (Increases with Toughness). Damage and DR bypassing is increased by Dexterity and Brawn and the Stinger-Knight Skill. |
| Oniscidea Cryptus (Monstrous Woodlice); Level 25, Health: 1,555 |
| You have killed a Level 25 Monstrous Woodlice, 819 Experience Earned |
| Level Up! You are now Level 13! 4 stat points available! |
| Culicidae Machaera-rostrum Brutus (Saber-beak Mosquito Beast); Level 14, Health: 150 |
| Parry an enemy¡¯s attack with your weapon! Skill Gained, Parry level 1. |
| You have killed a Level 14 Saber-beak Mosquito, 214 Experience Earned |
| Dodge Level Up! Dodge Level 15! Skill Point gained! |
| Armored Skirmisher Level Up! Armored Skirmisher Level 9! |
| Stinger Knight Level Up! Stinger Knight Level 12! |
| Would you like to absorb Culicidae Machaera-rostrum Brutus for the cost of 21 XP and all the creature¡¯s Biomass? |
| Bladed Beak Unlocked! You now have access to the Bladed Beak mutation path! You have previously integrated Beak upgrades to your stinger path, would you like to apply this mutation upgrade now for the cost of 50 biomass? |
| Vampiric Stinger-Blade (Epic): The chosen weapon of the wasp, sharp and lethal and capable of delivering lethal loads of poison. Yours is specially designed for bypassing a creature¡¯s carapace by either piercing with its tip or slashing with its edge, it also absorbs a portion of the damage dealt to heal you. Can at will extend to three times its normal length. |
| Deals 17-25 piercing or slashing damage plus poison damage if added (only available when piercing target). Your attacks ignore 16-20 of a creatures Damage Resistance and restore 16% of the damage dealt as health to you (Increases with Toughness). Damage and DR bypassing is increased by Dexterity and Brawn and the Stinger-Knight Skill. |
| You have killed a Level 4 Worker Ant! 6 XP gained. |
| Level Up Trap-maker! Trap-maker Level 7! |
| Deadly Trap-maker (common) (Level 7): You know how to make traps to capture and kill other creatures to passively gain experience and biomass, you have specialized on damage dealing traps. Increases the damage of traps made by 1 point and there durability by .5 points, reduces the chance of your traps being spotted by .5% per skill level. Benefits from Perception. |
| You have killed a level 17 Fire-ant Guardian Beast, 355 XP gained |
| Level Up! You are now Level 14! 4 stat points available |
| Venom-Slinger Level Up! Venom-Slinger Level 17! Skill point gained! |
| Stinger Knight Level Up! Stinger-Knight Level 15! Skill point gained! |
| Dodge Level Up! Dodge Level 17! |
| Poisoner Level Up! Poisoner Level 21! |
| Armored Skirmisher Level Up! Armored Skirmisher Level 12! |
| Stinger-Knight (Common) (Level 15): Knowledge from your ancestry on how to fight with your stinger fills you, giving you insight on dealing damage while on the move and at high speeds and adjusting your movements to gain a faster attack speed as you gain momentum in combat. |
| You deal an extra .5% damage when moving (damage is doubled if you hit while moving at your full flying speed), Increases your damage with your stinger by .5 points and the amount of DR you ignore by .5, your attack speed increases by .5% per second while in continuous combat (max of 50%), points per skill level. Benefits from Brawn and Dexterity. |
| Venom-Slinger (Rare) (Level 17): Knowledge from your ancestry on how to fight with your Venom-sprayer fills you. You focus your skill on rapid fire pinning enemies down under a torrent of venom. |
| Increases your accuracy by .3% and your range by .5ft, penalty for shooting while moving reduced by -.5 per skill level. You can fire your venom 2x as quickly now. Benefits from Dexterity |
| Lapis-Chilopoda Cryptus (Monstrous Stone Centipede), Level 19, Health: 1,800 |
| You have killed a Level 19 Monstrous Stone Centipede, 459 Experience Earned |
| Level Up Stinger-Knight! Stinger-Knight Level 16! |
| Level Up Poisoner! Poisoner Level 23! |
| Level Up Armored Skirmisher! Armored Skirmisher Level 15! Skill Point gained |
| Armored-Skirmisher (common) (Level 15): Knowledge from your ancestry on how to deflect and absorb damage with your carapace fills you and strengthens your armor over time, you are focused on mobile defense rather than raw damage absorption but also using your movement to transfer damage making you a moving wall of carapace. |
| Damage reduction increases by .5 points, and you have a increased .5% chance to dodge an attack, when moving your damage reduction is increased by an additional 1% per skill level. Benefits from Toughness and Dexterity. |
| Deadly Trap-maker (common) (Level 15): You know how to make traps to capture and kill other creatures to passively gain experience and biomass, you have specialized on damage dealing traps. Your skill as an assassin now lets you apply your sneak attack modifier to your traps. |
| Increases the damage of traps made by 1 point (trap¡¯s damage multiplied by your Sneak Attack damage modifier) and there durability by .5 points, reduces the chance of your traps being spotted by .5% per skill level. Benefits from Perception. |
| You have reached level 15 and can now upgrade your race. Upgrade will take twelve hours to complete, make sure you are in a secure location before beginning upgrade. |
| Upgrade Now? Yes/No |
| Level Up! You are now Level 17! 12 stat points available |
| Level Up Deadly Trap-maker! Deadly Trap-maker Level 17! |
| Level Up Stinger-Knight! Stinger-Knight Level 26! |
| Level Up Venom-Slinger! Venom-Slinger Level 23! |
| Level Up Armored Skirmisher! Armored Skirmisher Level 20! |
| Level Up Poisoner! Poisoner Level 27! |
| Level Up Stalking Shadow Stealth! Stalking Shadow Stealth Level 31! Skill point gained |
| Level Up Sneak Attack! Sneak Attack Level 13! |
| Level Up Dagger-fighter! Dagger-fighter Level 5! Skill point gained |
| Level Up Deception! Deception Level 20! |
| Level Up Dodge! Dodge Level 20! |
| Level Up Parry! Parry Level 5! Skill point gained |
| Level Up Cloaked Camouflage! Cloaked Camouflage Level 28! |
| You have reached level 15 and can now upgrade your race. Upgrade will take twelve hours to complete, make sure you are in a secure location before beginning upgrade. |
| Upgrade Now? Yes/No |
| Congratulations! You have passed from the young-adult stage to adult! |
| 8 stat points gained per level now, you may now progress your mutation paths further. (XP gained from creatures of any stage below you will be greatly reduced). |
| Would you like to absorb Lapis-Chilopoda Cryptus for the cost of 12 XP and all the creature¡¯s Biomass? |
| Medium Carapace Unlocked! You now have access to the Medium Carapace mutation path! Error! You already have Light Carapace cannot have both Light and Medium Carapace at the same time, synergy detected between these two paths. Would you like to merge Medium Carapace into your Light Carapace mutation path? |
| Yes/No |
| Praetorian Guard Carapace (Uncommon): The armor of an elite warriors of the hive that guard the Queen herself; designed to offer no impediment to movement and motion while providing maximum protection, hardened sections of the armor allow them to take harder hits in place of the Queen. Evolved to at will camouflage to match the surrounding environment. |
| Reduces physical damage taken by 40-120. At the cost of 1 Focus per second your carapace shift¡¯s color to match the environment. Damage reduction is increased with Toughness and the Armored Defense Skill. |
| Phantom Stealth (Common) (Level 31): You are the skilled stalking predator able to move up on prey and predator alike making the first attack of any fight moving through the darkness unseen and making your profile more blurry so you blend in to your surroundings more easily. |
| You have a 33% chance to not be seen by creatures unaware of your presence. Increases by .5% per skill level, the damage you deal with sneak attacks is increased by x.5 per skill level. While in stealth for the cost of 1 focus per second your pheromones dampen the lights within a 1-foot radius around you, radius increases by x.5 feet per skill level when using this skill your silhouette is blurred by your pheromones and harder to spot. Benefits from Dexterity. |
| Parry (Common) (Level 5): You use your weapons to knock an incoming attack to the side either negating its damage or reducing it, you are skilled at using minimal force to parry an attack so that it relies more on your Dexterity than your Brawn and requires less strength to do so but has a lower chance of fully parrying the attack. |
| For the cost of 1 stamina, you reduce the damage of an incoming attack by 30%, damage reduction increases by 1% per skill level. Benefits from Dexterity++ and Brawn. |
| Dagger-Defender (Common) (Level 5): You have learned to fight with dagger weapons, external from your body. You have specialized in blocking and parrying attacks with your daggers. |
| The damage you deal with daggers is based on the weapon + .5 slashing or piercing damage per skill level. Gives a .5% bonus to your chance to Parry an attack equal to your Dagger skill. Benefits from Dexterity. |
| Ancestral Power: (Rare) Your offspring have a chance to be born with mutation paths you have already unlocked. |
| Your offspring have a 10% chance for each body slot to hatch with the mutation tree you selected for that slot. (Error! As you have multiple mutations for the same slot your offspring will have multiple chances to hatch with a mutation path for that body slot) |
| Your Analyze trait has unlocked new branches for your biomorphs but be warned that selecting one branch will lock off other branches. |
| Improved Vampiric Stinger-Blade (Rare): The chosen weapon of the wasp, sharp and lethal and capable of delivering lethal loads of poison. Yours is specially designed for bypassing a creature¡¯s carapace and absorbing a portion of the damage dealt to heal you. Can at will extend to three times its normal length and has a bladed edge. |
| Deals 66-74 piercing or slashing damage plus poison damage if added. Your attacks ignore 34-38 of a creatures Damage Resistance and restore 30% of the damage dealt as health to you (Increases with Toughness). Damage and DR bypassing is increased by Dexterity and Brawn and the Stinger-Knight Skill. |
| Strengthened Crown: The bore of your stinger is reinforced so that damage to it is less likely helping to prevent your venom¡¯s accuracy from dropping. |
| Instinctive Trigger: You gain a new neural pathway that allows you to target and aim faster. |
| Steady Arm: The muscles in your arm are stiffened and strengthened resulting in a slightly slower movement but preventing recoil and swaying while aiming. |
| Rifled Venom-sprayer (Rare): The chosen weapon of the Blackjacket, capable of spraying its deadly poison out at enemies at range allowing for deadly aerial bombardments by their hive¡¯s swarms, you have specialized into accuracy and quick aiming (allows this mutation to now benefit from Perception and Intelligence). |
| Range 27ft, Base Chance to hit 72% at max range (increases in proportion to how close you are to target). Target has a -48% to dodge your attack. Damage determined by Venom Sack. Range and Accuracy increased with the Venom-Slinger Skill. Benefits from Dexterity, Perception and Intelligence. |
| Concentrated Fire Venom Glands (Rare): The deadly fuel of a hunter¡¯s attack, can be used for massive damage, debuffs and other effects, you have specialized in the quantity of available poison in two glands connected to your stinger. |
| Doubles the range for your Venom Sprayer. Poison deals 38-56 venom damage per second and 36-39 Fire damage for 8 seconds. The sack has 28 charges, regaining 7 charges every 5 minutes. Damage, charges, Damage over Time, and regen rate are increased with Toughness, the Poisoner Skill increases Damage and effectiveness. |
| Fast-twitch Striker Muscle, (common): You are a warrior and deal increased damage when striking your foes in melee focusing on fast precise hits rather than just brute strength. |
| Increases your damage in melee by an additional 3 points per point of Brawn above 10 and an additional 2 points per 2 of Dexterity above 10. |
| Fast-twitch Striker Muscle (common): You are a warrior and deal increased damage when striking your foes in melee focusing on hyper fast precise hits rather than just brute strength. |
| Increases your damage in melee by an additional 3 points per point of Brawn above 10 and an additional 2 points of damage and .5% attack speed per 2 of Dexterity above 10. |
| Would you like to absorb Oniscidea Cryptus for the cost of 93 XP and all the creature¡¯s Biomass? |
| Multi-legs Unlocked! You now have access to the Multi-legs mutation path! Multi-legs not found, would you like to spend 300 biomass to grow this biomorph? |
| Level Up! You are now Level 18! 8 stat points available |
| Stone Covering Unlocked! You now have access to the Stone Covering mutation path! Stone Covering not found, synergy between Stone Covering and Praetorian Guard Carapace would you like to merge the two mutation paths? |
| Yes/No? |
| Venom-slinger Level Up! Venom-slinger Level 28! |
| Accelerated Flight Level Up! Accelerated Flight Level 25! |
| Food Sensor Antenna mutation path unlocked! Antenna found, would you like to add this mutation path to your antenna for the cost of 25 biomass?The author''s content has been appropriated; report any instances of this story on Amazon. |
| Yes/No? |
| Rot Gut mutation path unlocked! Error this mutation path conflicts with your Omnivore skill and will replace your current stomach if accepted and prevent the consumption of certain food types while unlocking new food types. Would you like to accept this mutation path for the cost of 50 biomass? |
| Yes/No? |
| Level Up! You are now Level 19! 8 stat points available |
| Venom-slinger Level Up! Venom-slinger Level 30! Skill Point available |
| Accelerated Flight Level Up! Accelerated Flight Level 28! |
| Segmented Carapace mutation path unlocked! Carapace found, would you like to merge this mutation path into your biomorph for the cost of 70 biomass. |
| Yes/No? |
| Praetorian Guard Carapace (Rare): The armor of a super-elite warrior of the hive that guards the Queen herself; designed to offer no impediment to movement and motion while providing maximum protection, its segmented joints and sections allow seamless coverage of the entire body and you to cover your face at will; hardened sections of the armor allow them to take harder hits in place of the Queen. Evolved to at will camouflage to match the surrounding environment. |
| Reduces physical damage taken by 12% and then further reduces the remainder by 90-270. At the cost of 1 Focus per second your carapace shift¡¯s color to match the environment. Damage reduction is increased with Toughness and the Armored Defense Skill. |
| Latrodectus Tenebris Sapiens (Black Widow Humanoid); Level 55, Health: 800/800 |
| You have killed a Level 48 Black Widow Humanoid, 2,866 Experience Earned |
| Level Up! You are now Level 19! 8 Stat points gained, 16 Stat points available |
| Multi-Eyes Unlocked! You now have access to the Multi-Eyes Biomorph! Error! Subject does not have Multi-eyes , would you like to unlock multi-eyes for the cost of 100 biomass? |
| You have killed a level 47 Black Widow Humanoid! 2,755 XP gained |
| Level Up! You are now Level 21! 8 stat points gained, 34 Stat points available |
| Sex-Pheromone Unlocked! You now have access to the Sex-Pheromone Biomorph! Would you like to unlock Sex-Pheromone for 40 biomass? |
| You have killed a level 46 Black Widow Humanoid! 2,646 XP gained |
| Level Up! You are now Level 22! 8 stat points gained, 42 Stat points available |
| Sneak Attack Level Up! Sneak Attack Level 13! |
| Necrotic Poison Gland Unlocked! You now have access to the Necrotic Poison Gland Biomorph! Synergy Detected between Necrotic Poison Gland and Concentrated Fire Venom Glands, would you like to merge this biomorph path for the cost of 75 biomass? |
| Yes/No |
| You have killed two Black Widow Humanoids above level 47! |
| Level Up! You are now Level 23! 16 stat points gained, 58 Stat points available |
| Parry Level Up! Parry Level 8! |
| Stinger-Knight Level Up! Stinger-Knight Level 27! |
| Armored-Skirmisher Level Up! Armored-Skirmisher Level 23! |
| Spinner Gland Unlocked! You now have access to the Spinner Gland Biomorph! Would you like to unlock Spinner Gland for 150 biomass? |
| Yes/No |
| Toughened Hide Unlocked! Error! Subject does not have Toughened Hide, subjects Carapace is occupying the slot for Toughened Hide. Would you like to replace Carapace with Toughened Hide? |
| Yes/No? |
| Resist being poisoned long enough to gain a natural resistance to it! Skill Gained, Venom Resistance level 1. Prerequisite Toughness 30 |
| Venom Resistance (Rare) (Level 1): Your body is slowly learning to deal with poisons and venoms and better adjusting to fight them and reduce the damage taken and the duration they can affect you. |
| Damage from poison and Venom is reduced by 1 point per Skill Level and 1 point for every 2 points of Toughness above 10. Benefits from Toughness. |
| Sex Pheromone: (Rare) You are able to put females into heat, this pheromone is only available for those a Queen has selected as a breeder. |
| You are able to activate a compatible female Queen putting her into heat and activating her reproduction glands. |
| Concentrated Necrotic-Fire Venom Glands (Rare): The deadly fuel of a hunter¡¯s attack, can be used for massive damage, debuffs and other effects, you have specialized in the quantity of available poison in two glands connected to your stinger. Your poison deals Venom, Fire and Necrotic damage. |
| Doubles the range for your Venom Sprayer. Poison deals 38-56 venom damage per second, 36-39 Fire, and 15-22 Necrotic damage for 8 seconds. The sack has 28 charges, regaining 7 charges every 5 minutes. Damage, charges, Damage over Time, and regen rate are increased with Toughness, the Poisoner Skill increases Damage and effectiveness. |
| Venom Resistance Level Up! Venom Resistance Level 2! |
| Venom Resistance Level Up! Venom Resistance Level 3! |
| Venom Resistance Level Up! Venom Resistance Level 10! Skill Point available |
| Venom Resistance (Rare) (Level 10): Your body is stronger and more internally equipped to reduce the effects poisons and venoms have on your systems and health. |
| Damage from poison and Venom is reduced by 2 points per Skill Level and 2 point for every 2 points of Toughness above 10. Current Damage Reduction -40 damage per second. Benefits from Toughness. |
| Spinner Gland: (Rare): A gland in your legs that produces tough silk cord, usage of which will depend on your skill. |
| You can spend 1 biomass for 5 meters of silk cord either sticky or smooth, each section of cord has 120 durability (increases by 2 per point of Toughness, base 60). |
| Venom-Resistance Level Up! Venom Resistance Level 34! 2 Skill Points available. |
| Venom Resistance (Rare) (Level 34): Your body is very used to the effects of poison and in eliminating all manner of toxins and venoms from your system taking barely any damage from most venom types. |
| Damage from poison and Venom is reduced by 6 points per Skill Level and by 3 points for every 2 points of Toughness above 10. Current Damage Reduction -264 damage per second. Benefits from Toughness. |
| Level Up! You are now Level 25! 16 stat points available |
| Level Up Deadly Trap-maker! Deadly Trap-maker Level 26! |
| Level Up Sneak Attack! Sneak Attack Level 19! Skill Point available |
| Level Up Venom-Slinger! Venom-Slinger Level 34! |
| Level Up Stinger-Knight! Stinger-Knight Level 33! |
| Level Up Dodge! Dodge Level 30! |
| Level Up Poisoner! Poisoner Level 34! |
| Level Up Armored Skirmisher! Armored Skirmisher Level 29! |
| Level Up Stalking-Shadow Stealth! Stalking Shadow Stealth Level 35! Skill Point available |
| Level Up Cloaked Camouflage! Cloaked Camouflage Level 33! |
| Level Up Dagger-Defender! Dagger-Defender Level 17! Skill point available |
| Level Up Parry! Parry Level 18! Skill point available |
| Sneak Attack (Common) (Level 19): You know how to strike in a sudden and lethal fashion and to hit your target in their weak points and when to hit when your target is off balance. |
| Damage increased by 46% to a creature that is not aware of you, damage increased by 15.33% when attacking an aware creature from behind or from in front if they are off balance. Damage increases by 0.5% per skill level. Benefits from your Dexterity. |
| Stalking-Shadow Stealth (Common) (Level 35): You are the skilled stalking predator able to move up on prey and predator alike making the first attack of any fight moving through the darkness unseen often ending battles before they even have the chance to begin. |
| You have a 50.5% chance to not be seen by creatures unaware of your presence. Increases by .5% per skill level, the damage you deal with sneak attacks is increased by x.8 per skill level. While in stealth for the cost of 1 focus per second you dampen the lights within a 35-foot radius around you, radius increases by x.5 feet per skill level. Benefits from Dexterity. |
| Nigrum Carabidae Sapient (Black Ground-beetle Humanoid); Level 29, Health: 280 |
| Cryptomphalus Aspersus Cryptus (Monstrous Garden Snail); Level 29, Health: 1,500 |
| You have killed a Level 29 Monstrous Garden Snail! 1099 XP gained! |
| Slime Coating Unlocked! You now have access to the Slime Coating Biomorph! Would you like activate Slime Coating for the cost of 100 biomass? |
| Yes/No |
| Cryptomphalus Aspersus Brutus (Beast Garden Snail); Level 22, Health: 850 |
| You have killed a Level 22 Beast Garden Snail! 630 XP gained! |
| You have killed a Level 19 Beast Garden Snail! 459 XP gained! |
| You have killed a Level 23 Beast Garden Snail! 691 XP gained! |
| Level Up! You are now Level 26! 8 stat points gained |
| You have killed a Level 21 Beast Garden Snail! 571 XP gained! |
| You have killed a Level 17 Beast Garden Snail! 355 XP gained! |
| You have killed a Level 21 Beast Garden Snail! 571 XP gained! |
| You have killed a Level 24 Beast Garden Snail! 754 XP gained! |
| You have killed a Level 30 Monstrous Garden Snail! 1174 XP gained! |
| Acid Gland Unlocked! You now have access to the Acid Gland mutation path! Synergy between Acid Gland and your Concentrated Necrotic-Fire Venom Glands! Would you like to merge these mutation paths for the cost of 75 biomass? |
| Yes/No |
| Nigrum Carabidae Sapient (Black Ground-beetle Humanoid); Level 15, Health: 115 |
| You have killed a Level 15 Black Ground-beetle Humanoid! 259 XP gained! |
| You have killed a Level 8 Black Ground-beetle Beast! 24 XP gained |
| You have killed a Level 16 Black Ground-beetle Humanoid! 306 XP gained! |
| Level Up! You are now Level 27! 16 stat points available! |
| Stinger Knight Level Up! Stinger Knight Level 36! Skill point available |
| Armored Skirmisher Level Up! Armored Skirmisher Level 32! |
| Cloaked Camouflage Level Up! Cloaked Camouflage Level 34! |
| Venom Slinger Level Up! Venom Slinger Level 35! Skill point available |
| Poisoner Level Up! Poisoner Level 36! Skill Point available |
| Feeler Hairs Unlocked! You now have access to the Feeler Hairs mutation path! Would you like to activate Feeler Hairs for the cost of 50 biomass? |
| Yes/No |
| Concentrated -Fire-Necrotic-Acid-Venom Glands (Rare): The deadly fuel of a hunter¡¯s attack, can be used for massive damage, debuffs and other effects, you have specialized in the quantity of available poison in two glands connected to your stinger. Your poison deals Venom, Fire, Necrotic and Acid damage. |
| Doubles the range for your Venom Sprayer. Venom deals 43-66 Venom, 41-44 Fire, and 43-50 Necrotic, 34-40 Acid damage per second for 8 seconds. The sack has 28 charges, regaining 7 charges every 5 minutes. Your venom reduces the damage reduction of opposing armor and carapace by 14 per second for 8 seconds in the area affected. Damage, charges, Damage over Time, and regen rate are increased with Toughness, the Poisoner Skill increases Damage and effectiveness. |
| Elite Praetorian Guard Carapace (Epic): The armor of the supper-elite personal bodyguards of the Queen herself; designed to offer no impediment to movement and motion while providing maximum protection, its segmented joints and sections allow seamless coverage of the entire body and you to cover your face at will; the durability of the armor has been increased with a fine Conchiolin Matrix binding the minerals in together in the most optimal pattern for hardness and flexibility with aragonite crystals making it as hard as granite. A coating of periostracum coats the carapace granting resistance to Fire, Acid, and Venom damage. Thickened sections of the armor allow them to take harder hits in place of the Queen. Evolved to at will camouflage to match the surrounding environment. |
| Reduces physical damage taken by 33% and then further reduces the remainder by 148-444. 75-150 damage reduction for Venom, Fire and Acid damage. At the cost of 1 Focus per second your carapace shift¡¯s color to match the environment. Damage reduction is increased with Toughness and the Armored Defense Skill. |
| Name: Predator | |||||
| Level: 27 | Race Tier: | C (Adult) | |||
| Health: | 235/235 | ||||
| Stamina: | 290/290 | Recovery: | 47 per 30 seconds. | ||
| Focus: | 245/245 | Recovery: | 38 per 30 seconds. | ||
| Brawn: | 32 | Intelligence: | 32 | ||
| Dexterity: | 40 | Perception: | 32 | ||
| Toughness: | 50 | Charisma: | 32 | ||
| Species: Dolichovespula Sapiens (Yellow jacket Humanoid) | |||||
| Traits: Warrior (Base), Analyze Absorption (Reincarnation Bonus) | |||||
| Skills: Hivemaker (Lvl 0), Omnivorous (Lvl 5), Social (Lvl 0) Accelerated Flight (Lvl 28), Sneak Attack (Lvl 19), Venom-Slinger (Lvl 35), Stinger-Knight (Lvl 36), Raider (Lvl 7), Dodge (Lvl 30), Poisoner (Lvl 36), Armored Skirmisher (Lvl 32), Detection (Level 6), Stalking-Shadow Stealth (Lvl 35), Cloaked Camouflage (Lvl 34), Deception (Lvl 20), Communication (Lvl 1), Dagger-Defender (Lvl 17), Deadly Trap-maker (Lvl 26), Parry (Lvl 18), Venom Resistance (Lvl 34) | |||||
| Mutation Paths: Adhesive Saliva (uncommon), Improved-Vampiric-Stinger-Blade (Epic), Venom Sack (Rare), Hunter Antenna (uncommon), Thick Muscle Structure (Uncommon), Trophallaxis Stomach (Rare), Stricker Muscle (common), Venom Sprayer (Rare), Enmity Pheromones (uncommon), Secondary Limbs (common), Pincers (common), Elite-Praetorian Guard Carapace (Epic), Infiltrator Pheromones (uncommon), Compound Eyes (Rare), Ancestral Power (Rare), Sex Pheromone (Rare), Spinner Gland (Rare) | |||||
| Available Biomass: | 525 | Experience: | 0/3,560 | ||
| Available Stat Points: | 0 | ||||
| Eacles Imperialis Eruca Cryptus (Monstrous Imperial Moth Caterpillar); Level 20, Health: 2,240 |
| You have killed a Level 20 Monstrous Imperial Moth Caterpillar, 57 Experience Earned |
| Dire Growth Gland Unlocked! You now have access to the Dire Growth Gland mutation path! Would you like to grow the Dire Growth Gland for the cost of 200 biomass? |
| Yes/No |
| Dire Growth Gland: (Epic); Size in fact does matter. Your body is larger than normal for a creature of your species giving you extra strength and hit points. |
| For every five levels your size increases by 1%. You gain a +3% Brawn and Hit Point bonus for every 1% size increase. |
| Apodemus Sylvaticus Deus (Wood Mouse World Boss); Level ??, Health: ??????? |
| Level Up! You are now level 29! 16 stat points available |
| Stinger-Knight Level Up! Stinger-Knight Level 38! |
| Venom-Slinger Level Up! Venom-Slinger Level 37! |
| Deadly Trap-maker Level Up! Deadly Trap-maker Level 31! |
| Poisoner Level Up! Poisoner Level 38! |
| Hearty Dire Growth Gland: (Epic); Size in fact does matter. Your body is larger than normal for a creature of your species, giving you extra strength and lots of hit points. |
| For every five levels your size increases by 1%. You gain a +3% Brawn and +6% Hit Point bonus for every 1% size increase. |
| Regeneration: A slight increase to the health bonus and gains a passive regeneration to your hit points over time. |
| Regenerative Dire Growth Gland: (Epic); Size in fact does matter. Your body is larger than normal for a creature of your species, giving you extra strength and lots of hit points. |
| For every five levels your size increases by 1%. You gain a +3% Brawn and +9% Hit Point bonus for every 1% size increase. You passively regain 1% of your health per minute. Requires you to eat much more to survive and not cannibalize your own flesh. |
| You lack the power to upgrade this biomorph path again, complete major tasks to unlock the ability to upgrade this path further. |
| Accelerated: Every time your target fails a resistance check to your Venom the amount of damage they take is increased. |
| Accelerated Poisoner: (Uncommon) (Level 38): The power of your poison and the knowledge of how to best apply it increases with each kill you make; you specialize in ranged poison attacks. |
| Your ranged poison attacks with your bio-weapons always do the maximum damage. Your poison damage and duration increase by .5 damage/second and is 1.5% harder to resist per skill rank. For every time a creature poisoned by your Venom fails to make its resistance check the damage dealt by your venom increases by 1%. Benefits from Toughness. |
| Unstoppable Stinger-Knight: (Common) (Level 36): Knowledge from your ancestry on how to fight with your stinger fills you, giving you insight on dealing damage while on the move and at high speeds and adjusting your movements to gain a faster attack speed as you gain momentum in combat. |
| You deal an extra .5% damage per skill level when moving (damage is doubled if you hit while moving at your full flying speed). Increases your damage with your stinger by .5 points and the amount of DR you ignore by .5, your attack speed increases by .5% per second while in continuous combat (max of 50%), points per skill level, damage is increased by 1% for every kill made within the past 3 minutes. Benefits from Brawn and Dexterity. |
| Venom-Slinger (Rare) (Level 37): Knowledge from your ancestry on how to fight with your Venom-sprayer fills you. You focus your skill on accuracy and rapid-fire pinning enemies down under a torrent of venom. |
| Increases your accuracy by .3% and your range by .5ft, penalty for shooting while moving and rapid firing reduced by -1 per skill level. You can fire your venom 2x as quickly now. Benefits from Dexterity. |