《Summoned! To an RPG world (LitRPG)》 Chapter 1: The World of the Twenty-Five Kingdoms I was lying on the couch, in front of the TV, which was displaying my maxed out Storm Wars warrior. Drowsy, I had to blink twice when a line of text began to flash before my eyes. Strangely, it seemed to float about half way between myself and the screen.
| You have an invitation to join the World of the Twenty-Five Kingdoms. Do you accept? Yes / No |
| You have an invitation from the World of the Twenty-Five Kingdoms. Do you accept? Yes / No |
| Greyland Economy Military People Currently building: granary level 2 Monthly trade income: 0 Monthly tax income: 54 Research: steel pickaxes |
| Greyland Economy Military People |
| Sean de Courcy, king of Greyland Str 7 Dex 4 Con 8 Int 16 Wis 16 Cha 3 Please choose a character archetype: Fighter; Wizard; Healer; Scout |
| Greyland Economy Military People Currently building: granary level 2 Monthly trade income: 0 Monthly tax income: 54 gold Daily food consumption: 13 units Grain yield: 0 due in 17 days Vegetable yield: 35 food units due in 21 days Wool yield: 3 bales due in 34 days Meat yield: 4 units daily Timber yield: 17 planks daily Iron yield: 2 ingots daily Quarry yield: 6 blocks daily Smithy yield: no production set Weaving yield: 4 bolts daily Research: steel pickaxes Resources: Wheat: 19 food units Vegetables: 32 food units Meat: 5 food units Wool: 7 bales Timber: 134 planks Iron: 11 ingots Stone: 33 blocks Cloth: 0 bolts |
| The genuine version of this novel can be found on another site. Support the author by reading it there. Military Light infantry: 32 Heavy infantry: 12 Archers: 18 Light cavalry: 24 Heavy cavalry: 3 Ballista: 1 Hospital: 17 Military upkeep cost: 42 gold, 5 silver Currently training: 2 heavy cavalry Buildings: keep level 2; curtain walls level 1; towers level 1; town walls level 1 Currently building: tower machicolations, 3 days |
| People Citizens: 485 Happiness: 14 Tax Level: High Health: 89 Specialist roles General: Lord Arval, Paladin Level 7 Royal Wizard: Carlena, Sorceress Level 9 Steward: Chancellor Parrin, Scout Level 9 Ambassador: Figus, Bard Level 3 |
| Lord Arval: Paladin Level 7 HP 64 AC 18 XP 19,663 (28,800) Str 17 (18), Dex 12, Con 15, Int 8, Wis 9, Cha 9. Shield of Defence +1, Trueblade +2, Ring of Strength +1, Potion of Haste, Potion of Healing. |
| Carlena, Sorceress Level 9 HP 34 AC 5 XP 72,102 (86,400) Str 5, Dex 11, Con 9, Int 17, Wis 7, Cha 8. Brooch of Protection from Magical Missiles; Wand of Channelling; Potion of Transformation. |
| Chancellor Parrin, Scout Level 9 HP 53 AC 12 XP 71,043 (86,400) Str 9, Dex 16, Con 12, Int 14, Wis 6, Cha 9 Dagger +1; leather jerkin +1; Ring of Silent Movement. |
| Figus, Bard Level 3 HP 17 AC 14 XP 684 (800) Str 13, Dex 14, Con 12, Int 12, Wis 9, Cha 15 Scroll of Charm Ambassador feats: Speak Language; Swift Travel |
| Military Light infantry: 32 Heavy infantry: 12 Archers: 18 Light cavalry: 24 Heavy cavalry: 4 Ballista: 1 Hospital: 17 Military upkeep cost: 42 gold, 5 silver Currently training: 1 heavy cavalry Buildings: keep level 2; curtain walls level 1; towers level 1; town walls level 1 Currently building: tower machicolations, 3 days |
| Shipbuilding Unknown. Create a Shipwright to unlock this option. |
| Greyland Economy Military People Currently building: Monthly trade income: 0 Monthly tax income: 54 gold Treasury: 2 gold Daily food consumption: 13 units Grain yield: 0 due in 17 days Vegetable yield: 35 food units due in 20 days Wool yield: 3 bales due in 33 days Meat yield: 5 units daily Timber yield: 17 planks daily Iron yield: 2 ingots daily Quarry yield: 6 blocks daily Smithy yield: steel pickaxes on hold. Awaiting iron. Weaving yield: 4 bolts daily Research: Shipbuilding One Resources: Wheat: 14 food units Vegetables: 25 food units Meat: 8 food units Wool: 7 bales Timber: 150 planks Iron: 0 ingots Stone: 39 blocks Cloth: 4 bolts |
| Sean de Courcy, king of Greyland Str 7 Dex 4 Con 8 Int 16 Wis 16 Cha 4 Please choose a character archetype: Fighter; Wizard; Healer; Scout |
| Welcome Sean de Courcy, to the path of the Fighter. You have chosen to stand toe to toe with your foes, dealing blows to them and evading their own attempts to harm you. It is a path for the brave and for the resolute. If you are fortunate and progress, in due course you will unlock specialisations within the Fighter class. You will also unlock new skills by discovering them through action. For now, you have 10 skill points to assign among the following: Bash: action, shield users only, additional attack with shield Block: passive, shield users only, wards melee attacks if successful Deflect: passive, shield users only, wards missile attacks if successful Defensive Stance: passive, reduces damage of hits received if successful Dodge: passive, avoid an opponent¡¯s attack Grapple: action, unarmed attack that restricts opponent if successful Lunge: action, pointed weapons only, additional attack at up to +1m range Parry: passive, intercept your opponent¡¯s attack with your main hand weapon Quick draw: action, produce hidden or sheathed weapon |
| Skills are capped at Level x 5 |
| Sean de Courcy, king of Greyland Fighter, Level 1 HP 8 AC 0 Str 7 Dex 4 Con 8 Int 16 Wis 16 Cha 4 Lunge 5 Parry 5 Exp 5/100 |
| Church level 1 Priest: cleric level 1 Benefits: heals one person per day of minor wounds (cannot cure diseases, heal victims of poison or remove magical curses). Increases town Happiness by 1. |
| You have been hit by a Ciatern for 6 points of damage! |
| You have unlocked the Wield Shortbow proficiency |
| You have become better at Wield Shortbow: 1 |
| You have become better at Wield Shortbow: 2 |
| You have been healed of 5 points of damage. |
| You have become better at Wield Shortbow proficiency: 3 |
| You have hit a rogue for 7 hit points. You have unlocked the Wield Rapier proficiency. You cannot become better at Lunge. |
| You have hit a rogue for 4 hit points. You have killed a rogue! You cannot become better at Lunge. You have become better at Wield Rapier: 1 You have gained 35 Experience. |
| Dagger Take? YES / NO Leather armour (damaged), human Take? YES / NO 2 gp, 7 sp Take? YES / NO |
| You have hit a Ciatern for 6 hit points. You have killed a Ciatern! You cannot become better at Lunge. You have become better at Wield Rapier: 5 You have gained 75 Experience. You have gained a level! Your hit points are restored and your timers on skills and feats have reset. Please view your character sheet for other benefits. |
| Sean de Courcy, king of Greyland Fighter, Level 2 HP 16 AC 0 Str 7 Dex 4 Con 8 Int 16 Wis 16 Cha 4 Skills Lunge 5 Parry 5 Wield Shortbow 3 Wield Rapier 5 You have 1 attribute point to assign. You have 5 skill points to assign. XP 110/200 |
| Greyland Archer Fighter level 0 Ranged attack: 15 Melee attack: 8 Armour Class: 2 Hit Points: 5 Skills: Wield Longbow variable, according to experience Wield Shortsword variable, according to experience Monthly Upkeep: 2sp |
| You have hit an axeman for 147 hit points. You have killed an axeman! You have gained 60 Experience. You have unlocked the Impale proficiency. You have bashed an axeman for 31 hit points. You have killed an axeman! You have gained 60 Experience. You have become better at Bash: 2 You have bashed an axeman for 34 hit points. You have killed an axeman! You have gained 60 Experience. You have become better at Bash: 3 You have bashed a spearman for 26 hit points. Stolen from its rightful author, this tale is not meant to be on Amazon; report any sightings. You have killed a spearman! You have gained 40 Experience. You have become better at Bash: 4 You have bashed a spearman for 22 hit points. You have killed a spearman! You have gained 40 Experience. You have become better at Bash: 5 |
| Sean de Courcy, king of Greyland Fighter, Level 5 HP 40 AC 0 Str 7 Dex 4 Con 8 Int 16 Wis 16 Cha 4 Skills Bash 25 Block 1 Defensive Stance 1 Deflect 1 Dodge 1 Impale 25 Lunge 5 Parry 5 Wield Rapier 5 Wield Shortbow 3 You have 4 attribute points to assign. You have 15 skill points to assign. XP 2,860 (3,200) |
| Congratulations Sean de Courcy on reaching Level 5 in Fighter. You have unlocked the following specialisations within the Fighter class. Please choose one: Berserker Champion Paladin Shadow Knight Warlord |
| Military Light infantry: 26* Heavy infantry: 11* Archers: 34* Light cavalry: 18* Heavy cavalry: 4* Ballista: 1 (*veterans) Hospital: 18 Military upkeep cost: 43 gold, 6 silver Currently training: Buildings: keep level 2; curtain walls level 1; towers level 1; town walls level 1 Currently building: tower machicolations, 23 hours |
| Lord Arval: Paladin Level 8 HP 79 AC 18 XP 30,124 (64,200) Str 17 (18), Dex 12, Con 16, Int 8, Wis 9, Cha 9. Shield of Defence +1, Trueblade +2, Ring of Strength +1, Potion of Healing. |
| Greyland Economy Military People Currently building: hunting lodge, level 3 Monthly trade income: 0 Monthly tax income: 54 gold Treasury: 5 gold, 5 silver Daily food consumption: 15 units Grain yield: 0 due in 17 days Vegetable yield: 35 food units due in 19 days Wool yield: 3 bales due in 32 days Meat yield: 6 units daily Timber yield: 17 planks daily Iron yield: 3 ingots daily Quarry yield: 6 blocks daily Smithy yield: steel pickaxes on hold. Awaiting iron. Weaving yield: 4 bolts daily Research: Shipbuilding One Resources: Wheat: 12 food units Vegetables: 20 food units Meat: 6 food units Wool: 6 bales Timber: 150 planks Iron: 0 ingots Stone: 39 blocks Cloth: 4 bolts |
| Sean de Courcy, king of Greyland Fighter, Level 5 HP 40 AC 0 Str 7 Dex 5 Con 8 Int 16 Wis 16 Cha 5 Skills Bash 25 Block 1 | Defensive Stance 1 Deflect 1 Dodge 1 Impale 25 Lunge 5 Parry 5 Wield Rapier 5 Wield Shortbow 3 Feats Charge! (Wis) You have 4 attribute points to assign. You have 15 skill points to assign. XP 2,860 (3,200) |
| Charge! All friendly units in the vicinity get a 20% increase to base movement and a temporary 5 hit point increase. Charge! is a Wisdom based feat and each point of Wisdom above 15 increases the buff by an additional 1 hit point and 1% move. A Wisdom of 18 therefore leads to a Charge! with the effect of +8 temporary hit points and +23% movement for all those who hear the call. |
| You have hit Kadal Khan for 74 hit points. You have killed Kadal Khan You cannot become better at Ride Warhorse. You cannot become better at Wield Lance. You have gained 15,700 Experience. You have gained a level! Your hit points are restored and your timers on skills and feats have reset. Please view your character sheet for other benefits. |